Thrice

Iornian Roughneck

Jun 22nd, 2017
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  1. Roughneck
  2. [Class] [+Defense]
  3. Prerequisites: Novice Athletics, Intimidating Presence
  4. 1 AP – Free Action
  5. Trigger: You hit with an Attack
  6. Effect: One target of the attack loses a Combat Stage in the Stat of your choice. Roughneck may only be used once per Round.
  7.  
  8. Menace
  9. [+Defense]
  10. Prerequisites: Roughneck
  11. At-Will – Swift Action
  12. Trigger: You hit a foe with the Terrorize Manipulation, or you activate Roughneck
  13. Effect: Until their next turn, the target has their Initiative lowered to 0. For one full round, attacks against them cause them to lose a Tick of Hit Points and become Vulnerable for one full round on 16+. Menace may only affect each foe once per Scene.
  14.  
  15. Mettle
  16. [+Defense]
  17. Prerequisites: Roughneck
  18. Scene x2 – Free Action
  19. Target: You take Massive Damage or Intercept a Damaging Attack.
  20. Effect: Resolve Damage as if the triggering attack was resisted one step further. The triggering foe then loses 2 Combat Stages in the Attack Stat used by the triggering Attack.
  21.  
  22. Malice
  23. [+Defense]
  24. Prerequisites: Roughneck, Adept Intimidate
  25. Static
  26. Effect: You learn the Moves Mean Look and Chip Away.
  27.  
  28. Fearsome Display
  29. [+Defense]
  30. Prerequisites: Malice
  31. 2 AP – Swift Action
  32. Trigger: You use Leer or a Roughneck Move
  33. Effect: The Move gains additional effects. You may only use each of these effects once per Scene.
  34. » Leer: Affected foes immediately Shift away from you using their highest available Movement capability. This movement provokes Attacks of Opportunity as normal.
  35. » Chip Away: The target is considered Vulnerable against this attack, and may not activate Interrupts or Moves with the Shield Keyword in response to it.
  36. » Headbutt: The target is automatically Flinched, and you may initiate a Push Maneuver against the target, using your Intimidate or Athletics skill. This Maneuver automatically hits, but you must still roll an opposed check.
  37. » Glare: The target loses 2 Speed Combat Stages, and is Slowed for one full round. This occurs whether Glare hits or misses.
  38. » Mean Look: The target is Suppressed for one full round, and has a random Move Disabled.
  39. » Endure: You gain two Ticks of Temporary Hit Points, and gain 5 Damage Reduction for one full round.
  40. » Slack Off: You are cured of one Status Affliction. You may activate Fearsome Display to use Slack Off even if you would be denied your turn by a Status Affliction.
  41.  
  42. Cruel Gaze
  43. [+Defense]
  44. Prerequisites: Roughneck, Expert Intimidate
  45. Static
  46. Effect: You learn the Moves Glare and Headbutt.
  47.  
  48. Tough as Nails
  49. [+Defense]
  50. Prerequisites: 3 Roughneck Features, Master Intimidate
  51. Static
  52. Effect: You learn the Moves Endure and Slack Off.
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