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- /*
- File: fn_accType.sqf
- Author: TAW_Tonic
- Description:
- Checks what type of an attachment is passed and what it is compatible with.
- Returns:
- 0: Unknown Error
- 1: Primary
- 2: Secondary
- 3: Handgun
- */
- private["_item","_type","_tmp","_ret","_arr"];
- _item = [_this,0,"",[""]] call BIS_fnc_param;
- _type = [_this,1,0,[0]] call BIS_fnc_param;
- if(_item == "" || _type == 0) exitWith {0};
- _ret = 0;
- _item = toLower(_item);
- switch (_type) do
- {
- case 201:
- {
- //Pistol first
- if(handgunWeapon player != "") then
- {
- _tmp = [(handgunWeapon player),"CfgWeapons"] call life_fnc_fetchCfgDetails;
- _arr = _tmp select 11;
- if(count _arr != 0) then
- {
- for "_i" from 0 to (count _arr)-1 do
- {
- _arr set[_i,toLower(_arr select _i)];
- };
- if(_item in _arr) then {_ret = 3;};
- };
- };
- //Secondary
- if(secondaryWeapon player != "") then
- {
- _tmp = [(secondaryWeapon player),"CfgWeapons"] call life_fnc_fetchCfgDetails;
- _arr = _tmp select 11;
- if(count _arr != 0) then
- {
- for "_i" from 0 to (count _arr)-1 do
- {
- _arr set[_i,toLower(_arr select _i)];
- };
- if(_item in _arr) then {_ret = 2;};
- };
- };
- //Primary
- if(primaryWeapon player != "") then
- {
- _tmp = [(primaryWeapon player),"CfgWeapons"] call life_fnc_fetchCfgDetails;
- _arr = _tmp select 11;
- if(count _arr != 0) then
- {
- for "_i" from 0 to (count _arr)-1 do
- {
- _arr set[_i,toLower(_arr select _i)];
- };
- if(_item in _arr) then {_ret = 1;};
- };
- };
- };
- case 301:
- {
- //Pistol first
- if(handgunWeapon player != "") then
- {
- _tmp = [(handgunWeapon player),"CfgWeapons"] call life_fnc_fetchCfgDetails;
- _arr = _tmp select 10;
- if(count _arr != 0) then
- {
- for "_i" from 0 to (count _arr)-1 do
- {
- _arr set[_i,toLower(_arr select _i)];
- };
- if(_item in _arr) then {_ret = 3;};
- };
- };
- //Secondary
- if(secondaryWeapon player != "") then
- {
- _tmp = [(secondaryWeapon player),"CfgWeapons"] call life_fnc_fetchCfgDetails;
- _arr = _tmp select 10;
- if(count _arr != 0) then
- {
- for "_i" from 0 to (count _arr)-1 do
- {
- _arr set[_i,toLower(_arr select _i)];
- };
- if(_item in _arr) then {_ret = 2;};
- };
- };
- //Primary
- if(primaryWeapon player != "") then
- {
- _tmp = [(primaryWeapon player),"CfgWeapons"] call life_fnc_fetchCfgDetails;
- _arr = _tmp select 10;
- if(count _arr != 0) then
- {
- for "_i" from 0 to (count _arr)-1 do
- {
- _arr set[_i,toLower(_arr select _i)];
- };
- if(_item in _arr) then {_ret = 1;};
- };
- };
- };
- case 101:
- {
- //Pistol first
- if(handgunWeapon player != "") then
- {
- _tmp = [(handgunWeapon player),"CfgWeapons"] call life_fnc_fetchCfgDetails;
- _arr = _tmp select 12;
- if(count _arr != 0) then
- {
- for "_i" from 0 to (count _arr)-1 do
- {
- _arr set[_i,toLower(_arr select _i)];
- };
- if(_item in _arr) then {_ret = 3;};
- };
- };
- //Secondary
- if(secondaryWeapon player != "") then
- {
- _tmp = [(secondaryWeapon player),"CfgWeapons"] call life_fnc_fetchCfgDetails;
- _arr = _tmp select 12;
- if(count _arr != 0) then
- {
- for "_i" from 0 to (count _arr)-1 do
- {
- _arr set[_i,toLower(_arr select _i)];
- };
- if(_item in _arr) then {_ret = 2;};
- };
- };
- //Primary
- if(primaryWeapon player != "") then
- {
- _tmp = [(primaryWeapon player),"CfgWeapons"] call life_fnc_fetchCfgDetails;
- _arr = _tmp select 12;
- if(count _arr != 0) then
- {
- for "_i" from 0 to (count _arr)-1 do
- {
- _arr set[_i,toLower(_arr select _i)];
- };
- if(_item in _arr) then {_ret = 1;};
- };
- };
- };
- };
- _ret;
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