imbuedl

notes 2 slash eng

Dec 17th, 2018
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  1. eng 2 slash setup
  2.  
  3. walking before shield input (3 frame input delay)
  4.  
  5. X: -1606.43
  6. Z: -461.1122
  7. Y: 133
  8. angle: -10359
  9.  
  10. De Facto Linear Velocity: 0
  11. Linear Velocity: 2
  12. X Velocity: -1.675832
  13. Z Velocity: 1.091586
  14. Y Velocity: -11
  15.  
  16. ---
  17.  
  18. after 2 frames up holding (inputting) shield and up:
  19.  
  20. X: -1617.752
  21. Z: -472.4348
  22. Y: 113.5
  23. angle: -10359
  24.  
  25. De Facto Linear Velocity: 0
  26. Linear Velocity: -17.95
  27. X Velocity: 0
  28. Z Velocity: 0
  29. Y Velocity: -13
  30.  
  31. --- CASE 1 (clip but fall oob):
  32.  
  33. after one frame of no inputs, things are the same, BUT 1 INPUT FRAME later (no inputs), we have
  34.  
  35. X: -1613.186
  36. Z: -477.0025
  37. Y: 105.4479
  38. angle: -13290
  39.  
  40. De Facto Linear Velocity: -17.95
  41. Linear Velocity: 15
  42. X Velocity: 15.0406
  43. Z Velocity: -9.796985
  44. Y Velocity: -14
  45.  
  46. movement angle: 19478
  47.  
  48. ---
  49.  
  50. after 2 more input frames of nothing (i.e. next visual frame)
  51.  
  52. X: -1599.141
  53. Z: -491.0463
  54. Y: 82.94794
  55. angle: -13290
  56.  
  57. De Facto Linear Velocity: 15
  58. Linear Velocity: 11
  59. X Velocity: 14.34584
  60. Z Velocity: -4.380016
  61. Y Velocity: 0
  62.  
  63. movement angle: 19478
  64.  
  65. ---
  66.  
  67. 4 input frames of no inputs later:
  68.  
  69. X: -1583.36
  70. Z: -495.8643
  71. Y: 81.44794
  72. angle: -13290
  73.  
  74. De Facto Linear Velocity: 11
  75. Linear Velocity: 7
  76. X Velocity: 10.52028
  77. Z Velocity: -3.212012
  78. Y Velocity: -1
  79.  
  80. movement angle: 19478
  81.  
  82. ---
  83.  
  84. 2 input frames of no inputs later:
  85.  
  86. X: -1573.318
  87. Z: -498.9304
  88. Y: 78.44794
  89. angle: -13290
  90.  
  91. De Facto Linear Velocity: 7
  92. Linear Velocity: 6
  93. X Velocity: 6.694724
  94. Z Velocity: -2.044008
  95. Y Velocity: -2
  96.  
  97. movement angle: 19478
  98.  
  99. --- CASE 2 (failed clip):
  100.  
  101. after one frame of no inputs, things are the same, BUT 1 INPUT FRAME later (holding left and B), we have
  102.  
  103. X: -1613.186
  104. Z: -477.0025
  105. Y: 105.4479
  106. angle: -13290
  107.  
  108. De Facto Linear Velocity: -17.95
  109. Linear Velocity: 15
  110. X Velocity: 15.0406
  111. Z Velocity: -9.796985
  112. Y Velocity: -14
  113.  
  114. movement angle: -13290
  115.  
  116. --
  117.  
  118. after 2 more INPUT frames (holding left and B):
  119.  
  120. X: -1634.704
  121. Z: -470.4325
  122. Y: 109.3719
  123. angle: 5172
  124.  
  125. De Facto Linear Velocity: 15
  126. Linear Velocity: 7
  127. X Velocity: -14.34584
  128. Z Velocity: 4.380016
  129. Y Velocity: -4
  130.  
  131. movement angle: 5172
  132.  
  133. ---
  134.  
  135. 4 input frames of nothing later:
  136.  
  137. X: -1629.708
  138. Z: -461.1979
  139. Y: 105
  140. angle: 5172
  141.  
  142. De Facto Linear Velocity: 7
  143. Linear Velocity: 5.5
  144. X Velocity: 3.331126
  145. Z Velocity: 6.156377
  146. Y Velocity: -4
  147.  
  148. movement angle: 5172
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