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- Fire Emblem 7 Hector Normal mode draft race
- Game:
- This is a ruleset for a draft race of Fire Emblem 7, the Blazing Sword.
- Players play Hector normal mode, and all players must make a tactician.
- Players must record their time using an external timer. The timer starts when the player chooses “yes” on the screen that says “are these the settings you want to use”. The timer can end any time after the Fire Dragon has zero displayed HP on the same game file. The player with the lowest submitted final time wins the competition.
- Players must play on an emulator capable of LUA scripting and must run DonDon’s RNG scrambler. If running, a green “active” will appear in the top left of the screen during the player phase. No other LUA scripts may be run.
- Emulator speedup and savestates are entirely disallowed. Functions such as rapid-fire key pressing are also disallowed. The emulator should run at exactly 100% speed all game long.
- Drafting:
- This draft is for 4 players. On the day of the draft, they will determine their picking order randomly.
- Players pick characters from the roster in “snake order” 1-2-3-4-4-3-2-1 until all 36 characters in the pool are drafted.
- Hector, Marcus, Merlinus, Ninian, Nils, Karla, Geitz, and Athos are free for all to use.
- Marcus is considered undrafted for all chapters after the end of chapter 16.
- Playing the game:
- If an undrafted unit is force-deployed (Ex. Ch 12, 13, 13x, 21, Final, etc.) they may not attack, counterattack, use staves, use items, open doors or chests, rescue drafted units (including through give/take commands), be part of a support conversation, steal, or seize a point in chapter 25. Performing a prohibited action incurs a 5-minute penalty per unit per map.
- Matthew is free for Ch 11
- Lyn, Sain, Wil, and Kent are free for Ch 16 (Florina is not)
- Undrafted units may use vulneraries and elixirs without penalty.
- Undrafted units who perform forbidden actions while they are a red or green unit do not apply penalties.
- Deployment of an undrafted unit from the preps menu results in a 15-minute penalty per unit, which is applied once the chapter is completed.
- You may reset the chapter and undeploy the units to avoid this penalty.
- If you deploy an undrafted unit and incur the 15 minute penalty for that unit, that unit can still incur the 5-minute penalty for performing illegal actions above for this chapter only.
- Exception: If a drafted character can be recruited by using the “talk” command, all units able to recruit that character via talking may be deployed on the joining map, and follow the same rules as force-deployed undrafted units.
- Exception: Undrafted thieves may be deployed in chapter 23, and follow the same rules as force-deployed undrafted units.
- Exception: No deployment penalties are applied in chapter 31x. If an undrafted unit is deployed, they follow the same rules as force-deployed undrafted units.
- Use of the enemy control glitch or the same tile glitch is not allowed.
- Players may elect to take or skip sidequest chapters at their own discretion.
- Administration:
- Breaks: Players may elect to take a break from the game at any time after the start. If they do so, their timer does not run, and their emulator must be paused.
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