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May 13th, 2018
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  1. --fixed by Scenius
  2. plr = game.Players.LocalPlayer
  3. repeat
  4. wait(0.4)
  5. until plr.Character
  6. chr = plr.Character
  7. human = chr:FindFirstChild("Humanoid")
  8. chr.Humanoid.MaxHealth = math.huge
  9. mouse = plr:GetMouse()
  10. equipd = false
  11. tors = chr.Torso
  12. rarm = chr["Right Arm"]
  13. larm = chr["Left Arm"]
  14. rleg = chr["Right Leg"]
  15. lleg = chr["Left Leg"]
  16. chr.Head.face.Texture = "rbxassetid://126198982"
  17. local txt = Instance.new("BillboardGui", chr)
  18. CV="Lime green"
  19. txt.Adornee = chr .Head
  20. txt.Name = "_status"
  21. txt.Size = UDim2.new(2, 0, 1.2, 0)
  22. txt.StudsOffset = Vector3.new(-9, 8, 0)
  23. local text = Instance.new("TextLabel", txt)
  24. text.Size = UDim2.new(10, 0, 7, 0)
  25. text.FontSize = "Size24"
  26. text.TextScaled = true
  27. text.TextTransparency = 0
  28. text.BackgroundTransparency = 1
  29. text.TextTransparency = 0
  30. text.TextStrokeTransparency = 0
  31. text.Font = "Bodoni"
  32. text.TextStrokeColor3 = Color3.new(0,0,0)
  33. text.TextColor3 = Color3.new(0,1,0)
  34. text.Text = "Izuku Midoriya"
  35. v=Instance.new("Part")
  36. v.Name = "ColorBrick"
  37. v.Parent= plr.Character
  38. v.FormFactor="Symmetric"
  39. v.Anchored=true
  40. v.CanCollide=false
  41. v.BottomSurface="Smooth"
  42. v.TopSurface="Smooth"
  43. v.Size=Vector3.new(10,5,3)
  44. v.Transparency=1
  45. v.CFrame=chr.Torso.CFrame
  46. v.BrickColor=BrickColor.new("Lime green")
  47. v.Transparency=1
  48. v.Shape="Block"
  49. chr.Shirt.ShirtTemplate = "rbxassetid://846519063"
  50. chr.Pants.PantsTemplate = "rbxassetid://848613245"
  51. z = Instance.new("Sound", tors)
  52. z.SoundId = "rbxassetid://513429715"
  53. z.Looped = true
  54. z.Volume = 3
  55. wait(.1)
  56. z:Play()
  57. for i,v in pairs(chr:children()) do
  58. if v:IsA("Hat") then
  59. v:Destroy()
  60. end
  61. end
  62. for i,v in pairs(chr:children()) do
  63. if v:IsA("Accessory") then
  64. v:Destroy()
  65. end
  66. end
  67. for i,v in pairs(chr:children()) do
  68. if v:IsA("Hair") then
  69. v:Destroy()
  70. end
  71. end
  72. local Part = Instance.new("Part",chr)
  73. Part.BrickColor = BrickColor.new("Royal blue")
  74. Part.Size = Vector3.new(1,1,1)
  75. Part.CanCollide = false
  76. Part.Material = "Neon"
  77. local M = Instance.new("SpecialMesh",Part)
  78. M.MeshId = "rbxassetid://212966179"
  79. M.Scale = Vector3.new(1.2,1.2,1.2)
  80. M.TextureId = "rbxassetid://431984628"
  81. local Part2 = Instance.new("Weld",Part)
  82. Part2.Part0 = chr.Head
  83. Part2.Part1 = Part
  84. Part2.C0 = CFrame.new(0,0.2,0)*CFrame.Angles(0,0,0)
  85. local Part1 = Instance.new("Part",chr)
  86. Part1.BrickColor = BrickColor.new("Really black")
  87. Part1.Size = Vector3.new(1,1,1)
  88. Part1.CanCollide = false
  89. Part1.Material = "Neon"
  90. local M1 = Instance.new("SpecialMesh",Part1)
  91. M1.MeshId = "rbxassetid://212966179"
  92. M1.Scale = Vector3.new(1.1,1.1,1.1)
  93. local Part21 = Instance.new("Weld",Part1)
  94. Part21.Part0 = chr.Head
  95. Part21.Part1 = Part1
  96. Part21.C0 = CFrame.new(0,0.1,0)*CFrame.Angles(0,0,0)
  97. hrp = chr.HumanoidRootPart
  98. head = chr.Head
  99. anim = human.Animator
  100. activu = false
  101. Heartbeat = Instance.new("BindableEvent")
  102. Heartbeat.Name = "Heartbeat"
  103. Heartbeat.Parent = script
  104. frame = 0.03333333333333333
  105.  
  106. tf = 0
  107. game:GetService("RunService").Heartbeat:connect(function(s, p)
  108. tf = tf + s
  109. if tf >= frame then
  110. for i = 1, math.floor(tf / frame) do
  111. Heartbeat:Fire()
  112. end
  113. tf = tf - frame * math.floor(tf / frame)
  114. end
  115. end)
  116. function swait(num)
  117. if num == 0 or num == nil then
  118. Heartbeat.Event:wait()
  119. else
  120. for i = 1, num do
  121. Heartbeat.Event:wait()
  122. end
  123. end
  124. end
  125. tool = Instance.new("Tool")
  126. tool.CanBeDropped = false
  127. tool.RequiresHandle = false
  128. tool.Name = "fir"
  129. tool.Parent = plr.Backpack
  130. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  131. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  132. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  133. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  134. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  135. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  136. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  137. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  138. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  139. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  140. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  141. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  142. RS = tors:FindFirstChild("Right Shoulder")
  143. LS = tors:FindFirstChild("Left Shoulder")
  144. RH = tors:FindFirstChild("Right Hip")
  145. LH = tors:FindFirstChild("Left Hip")
  146. RJ = hrp:FindFirstChild("RootJoint")
  147. N = tors:FindFirstChild("Neck")
  148. cf = CFrame.new
  149. ang = CFrame.Angles
  150. rd = math.rad
  151. rd2 = math.random
  152. function nooutline(p)
  153. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  154. end
  155. function makepart(color, name, reflec, mater, parnt, cfram)
  156. local port = Instance.new("Part")
  157. port.BrickColor = BrickColor.new(color)
  158. port.Name = name
  159. nooutline(port)
  160. port.Reflectance = reflec
  161. port.Material = mater
  162. port.Anchored = false
  163. port.CanCollide = false
  164. port.Locked = true
  165. port.Size = Vector3.new(0.2, 0.2, 0.2)
  166. port.Parent = parnt
  167. return port
  168. end
  169. function makemesh(meshtype, scale, meshid, parent)
  170. local mes = Instance.new("SpecialMesh")
  171. mes.MeshType = meshtype
  172. mes.Scale = scale
  173. if meshtype == "FileMesh" then
  174. mes.MeshId = meshid
  175. end
  176. mes.Parent = parent
  177. return mes
  178. end
  179. function makeweld(parent, p0, p1, c0, c1)
  180. local wel = Instance.new("Weld")
  181. wel.Part0 = p0
  182. wel.Part1 = p1
  183. wel.C0 = c0
  184. if c1 ~= nil then
  185. wel.C1 = c1
  186. end
  187. wel.Parent = parent
  188. return wel
  189. end
  190. function smokz(prnt)
  191. s = Instance.new("Smoke")
  192. s.Color = Color3.new(1, 1, 1)
  193. s.Enabled = false
  194. s.Name = "smok"
  195. s.Opacity = 0.5
  196. s.RiseVelocity = 0.2
  197. s.Size = 0.1
  198. s.Parent = prnt
  199. end
  200. function glow(tz, paz, smokinz, length)
  201. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  202. do
  203. local s = Instance.new("Sound")
  204. s.SoundId = "rbxassetid://298181829"
  205. s.Volume = 0.25
  206. s.Pitch = math.random(9, 11) / 10
  207. s.Parent = paz
  208. s:Play()
  209. paz.Transparency = 0.7
  210. if smokinz == true then
  211. paz.smok.Enabled = true
  212. end
  213. delay(length, function()
  214. paz.Transparency = 1
  215. paz.smok.Enabled = false
  216. s:Destroy()
  217. end)
  218. end
  219. end
  220. end
  221. function makeglow()
  222. for _, p in pairs(chr:GetChildren()) do
  223. if p.ClassName == "Accessory" then
  224. do
  225. local h = p:FindFirstChildOfClass("Part")
  226. local nh = h:Clone()
  227. nh.Parent = nil
  228. nh.CFrame = h.CFrame
  229. nh.Transparency = 1
  230. nh.Name = "Glow"
  231. nh.Material = "Neon"
  232. nh.BrickColor = BrickColor.new("New Yeller")
  233. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  234. nh.Parent = h
  235. makeweld(nh, nh, h, cf(0, 0, 0))
  236. local m = nh:FindFirstChildOfClass("SpecialMesh")
  237. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  238. m.TextureId = ""
  239. smokz(nh)
  240. nh.Touched:connect(function(po)
  241. glow(po, nh, true, 0.8)
  242. end)
  243. end
  244. elseif p.ClassName == "Part" and p ~= hrp then
  245. do
  246. local n = p:Clone()
  247. n.Parent = nil
  248. n.Transparency = 1
  249. n.Material = "Neon"
  250. n.Name = "Glow"
  251. n.BrickColor = BrickColor.new("New Yeller")
  252. n.CFrame = p.CFrame
  253. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  254. n.Parent = p
  255. makeweld(n, n, p, cf(0, 0, 0))
  256. smokz(n)
  257. n.Touched:connect(function(po)
  258. glow(po, n, true, 0.8)
  259. end)
  260. if n:FindFirstChildOfClass("Decal") then
  261. n:FindFirstChildOfClass("Decal"):Destroy()
  262. end
  263. if p:FindFirstChildOfClass("SpecialMesh") then
  264. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  265. c.Parent = nil
  266. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  267. c.Parent = n
  268. else
  269. local m = Instance.new("BlockMesh")
  270. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  271. if p == tors then
  272. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  273. end
  274. m.Parent = n
  275. end
  276. end
  277. end
  278. end
  279. end
  280. makeglow()
  281. function fglow(glopart, duration)
  282. for _ = 1, 4 do
  283. swait()
  284. glopart.Transparency = glopart.Transparency - 0.075
  285. end
  286. delay(duration, function()
  287. for _ = 1, 4 do
  288. swait()
  289. glopart.Transparency = glopart.Transparency + 0.075
  290. end
  291. end)
  292. end
  293. function lerpz(joint, prop, cfrmz, alp)
  294. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  295. end
  296. function resetlerp()
  297. RJ.C0 = RJC0
  298. RJ.C1 = RJC1
  299. N.C0 = NC0
  300. N.C1 = NC1
  301. RS.C0 = RSC0
  302. RS.C1 = RSC1
  303. LS.C0 = LSC0
  304. LS.C1 = LSC1
  305. RH.C0 = RHC0
  306. RH.C1 = RHC1
  307. LH.C0 = LHC0
  308. end
  309.  
  310.  
  311.  
  312.  
  313.  
  314.  
  315.  
  316.  
  317.  
  318.  
  319.  
  320. function RFistDamage()
  321.  
  322. end
  323. function rsmash()
  324. if activu == true or selected == false then
  325. return
  326. end
  327. coroutine.resume(coroutine.create(function()
  328. fglow(rarm.Glow, 3)
  329. end))
  330. activu = true
  331.  
  332. human.WalkSpeed = human.WalkSpeed - 13
  333. animo(false)
  334. local Mus = Instance.new("Sound",chr.Torso)
  335. Mus.Name="mi1"
  336. Mus.SoundId = "rbxassetid://789575203"
  337. Mus.Pitch = 1
  338. Mus.Volume = 90000
  339. Mus.Looped = false
  340. wait(0.3)
  341. Mus:Play()
  342. local pe = Instance.new("ParticleEmitter")
  343. pe.Color = ColorSequence.new(Color3.new(255, 255, 0))
  344. pe.LightEmission = 0.9
  345. pe.Size = NumberSequence.new(0.5)
  346. pe.Texture = "rbxassetid://272050333"
  347. pe.Transparency = NumberSequence.new(0.1)
  348. pe.Lifetime = NumberRange.new(0.1)
  349. pe.Rate = 1
  350. pe.RotSpeed = NumberRange.new(360)
  351. pe.Speed = NumberRange.new(3)
  352. pe.VelocitySpread = 360
  353. pe.Parent = rarm.Glow
  354. local pe2 = Instance.new("ParticleEmitter")
  355. pe2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  356. pe2.LightEmission = 0.9
  357. pe2.Size = NumberSequence.new(5)
  358. pe2.Texture = "rbxassetid://516107903"
  359. pe2.Transparency = NumberSequence.new(0.4)
  360. pe2.ZOffset = 2
  361. pe2.Enabled = false
  362. pe2.LockedToPart = true
  363. pe2.Lifetime = NumberRange.new(0.07)
  364. pe2.Rate = 8
  365. pe2.Rotation = NumberRange.new(0, 360)
  366. pe2.RotSpeed = NumberRange.new(0)
  367. pe2.Speed = NumberRange.new(0)
  368. pe2.VelocitySpread = 180
  369. pe2.Parent = rarm.Glow
  370. for _ = 1, 45 do
  371. swait()
  372. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  373. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  374. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  375. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  376. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  377. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  378. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  379. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  380. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  381. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  382. pe.Rate = pe.Rate + 25
  383. end
  384. pe2.Enabled = true
  385. pe.Speed = NumberRange.new(10)
  386. for _ = 1, 30 do
  387. swait()
  388. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  389. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  390. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  391. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  392. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  393. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  394. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  395. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  396.  
  397. end
  398. repeat wait() until e==false
  399. local Mus2 = Instance.new("Sound",chr.Torso)
  400. Mus2.Name="mi2"
  401. Mus2.TimePosition=2.15
  402. Mus2.SoundId = "rbxassetid://789575203"
  403. Mus2.Pitch = 1
  404. Mus2.Volume = 90000
  405. Mus2.Looped = false
  406. Mus2:Play()
  407. for l = 1, 3 do
  408. swait()
  409. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  410. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  411. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  412. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  413. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  414. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  415. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  416. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  417. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  418. end
  419. pe:Destroy()
  420. pe2:Destroy()
  421. KABOOMZ()
  422. rarm.Glow.smok.Enabled = true
  423. for _ = 1, 8 do
  424. swait()
  425. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  426. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  427. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  428. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  429. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  430. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  431. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  432. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  433. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  434. end
  435. wait(1.5)
  436. animo(true)
  437. human.WalkSpeed = human.WalkSpeed + 13
  438. for _ = 1, 24 do
  439. swait()
  440. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  441. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  442. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  443. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  444. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  445. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  446. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  447. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  448. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  449. end
  450. resetlerp()
  451. rarm.Glow.smok.Enabled = false
  452. activu = false
  453. end
  454.  
  455.  
  456.  
  457.  
  458. local debris=game:service"Debris"
  459. vt = Vector3.new
  460. bc = BrickColor.new
  461.  
  462.  
  463.  
  464.  
  465.  
  466.  
  467.  
  468.  
  469.  
  470.  
  471.  
  472.  
  473. function Ring()
  474.  
  475.  
  476. local effspwn = Instance.new("Part")
  477. local model = Instance.new("Model")
  478. game.Debris:AddItem(model, 20)
  479. model.Name = "smasheffects"
  480. model.Parent = workspace
  481. effspwn.Name = "spwnr"
  482. effspwn.Size = Vector3.new(1, 1, 1)
  483. effspwn.Anchored = true
  484. effspwn.CanCollide = false
  485. effspwn.Transparency = 1
  486. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  487. effspwn.Parent = model
  488.  
  489. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  490. if v:FindFirstChild('Humanoid') then
  491. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  492. v.Humanoid.PlatformStand = true
  493. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  494. end
  495. end
  496. coroutine.resume(coroutine.create(function()
  497. local shok = Instance.new("Part")
  498. shok.Name = "wring1"
  499. shok.BrickColor = BrickColor.new("Institutional white")
  500. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  501. shok.Size = Vector3.new(1, 1, 1)
  502. shok.Anchored = true
  503. shok.Material = "Neon"
  504. shok.Transparency = 0.25
  505. shok.CanCollide = false
  506. shok.Parent = model
  507. game.Debris:AddItem(shok, 12)
  508. local mesh = Instance.new("SpecialMesh")
  509. mesh.MeshType = "FileMesh"
  510. mesh.MeshId = "rbxassetid://3270017"
  511. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  512. mesh.Parent = shok
  513. for e = 1, 30 do
  514. wait()
  515. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  516. shok.Transparency = shok.Transparency + 0.002
  517. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  518. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  519. end
  520. for e = 1, 38 do
  521. wait()
  522. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  523. shok.Transparency = shok.Transparency + 0.002
  524. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  525. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  526. end
  527. for e = 1, 24 do
  528. wait()
  529. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  530. shok.Transparency = shok.Transparency + 0.03
  531. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  532. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  533. end
  534. end))
  535. coroutine.resume(coroutine.create(function()
  536. local shok = Instance.new("Part")
  537. shok.Name = "wring2"
  538. shok.BrickColor = BrickColor.new("Institutional white")
  539. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  540. shok.Size = Vector3.new(1, 1, 1)
  541. shok.Anchored = true
  542. shok.Material = "Neon"
  543. shok.Transparency = 0.25
  544. shok.CanCollide = false
  545. shok.Parent = model
  546. game.Debris:AddItem(shok, 12)
  547. local mesh = Instance.new("SpecialMesh")
  548. mesh.MeshType = "FileMesh"
  549. mesh.MeshId = "rbxassetid://3270017"
  550. mesh.Scale = Vector3.new(12, 12, 0.05)
  551. mesh.Parent = shok
  552. for e = 1, 30 do
  553. wait()
  554. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  555. shok.Transparency = shok.Transparency + 0.002
  556. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  557. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  558. end
  559. for e = 1, 38 do
  560. wait()
  561. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  562. shok.Transparency = shok.Transparency + 0.002
  563. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  564. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  565. end
  566. for e = 1, 24 do
  567. wait()
  568. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  569. shok.Transparency = shok.Transparency + 0.03
  570. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  571. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  572. end
  573. end))
  574.  
  575. coroutine.resume(coroutine.create(function()
  576. local shok = Instance.new("Part")
  577. shok.Name = "shokwve"
  578. shok.BrickColor = BrickColor.new("Institutional white")
  579. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  580. shok.Size = Vector3.new(1, 1, 1)
  581. shok.Anchored = true
  582. shok.Material = "Neon"
  583. shok.Transparency = 0.6
  584. shok.CanCollide = false
  585. shok.Parent = model
  586. game.Debris:AddItem(shok, 12)
  587. local mesh = Instance.new("SpecialMesh")
  588. mesh.MeshType = "FileMesh"
  589. mesh.MeshId = "rbxassetid://489415447"
  590. mesh.Scale = Vector3.new(1, 1, 1)
  591. mesh.Parent = shok
  592. for e = 1, 12 do
  593. wait()
  594. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  595. shok.Transparency = shok.Transparency + 0.002
  596. end
  597. for e = 1, 32 do
  598. wait()
  599. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  600. shok.Transparency = shok.Transparency + 0.002
  601. end
  602. for e = 1, 24 do
  603. wait()
  604. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  605. shok.Transparency = shok.Transparency + 0.03
  606. end
  607. end))
  608. coroutine.resume(coroutine.create(function()
  609. local shok = Instance.new("Part")
  610. shok.Name = "shock2"
  611. shok.BrickColor = BrickColor.new("Institutional white")
  612. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  613. shok.Size = Vector3.new(1, 1, 1)
  614. shok.Anchored = true
  615. shok.Material = "Neon"
  616. shok.Transparency = 0.35
  617. shok.CanCollide = false
  618. shok.Parent = model
  619. game.Debris:AddItem(shok, 12)
  620. local mesh = Instance.new("SpecialMesh")
  621. mesh.MeshType = "FileMesh"
  622. mesh.MeshId = "rbxassetid://489415447"
  623. mesh.Scale = Vector3.new(12, 12, 12)
  624. mesh.Parent = shok
  625. for e = 1, 15 do
  626. wait()
  627. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  628. shok.Transparency = shok.Transparency + 0.004
  629. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  630. end
  631. for e = 1, 16 do
  632. wait()
  633. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  634. shok.Transparency = shok.Transparency + 0.004
  635. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  636. end
  637. for e = 1, 12 do
  638. wait()
  639. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  640. shok.Transparency = shok.Transparency + 0.06
  641. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  642. end
  643. end))
  644. coroutine.resume(coroutine.create(function()
  645. local shok = Instance.new("Part")
  646. shok.Name = "shock3"
  647. shok.BrickColor = BrickColor.new("Institutional white")
  648. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  649. shok.Size = Vector3.new(1, 1, 1)
  650. shok.Anchored = true
  651. shok.Material = "Neon"
  652. shok.Transparency = 0.35
  653. shok.CanCollide = false
  654. shok.Parent = model
  655. game.Debris:AddItem(shok, 12)
  656. local mesh = Instance.new("SpecialMesh")
  657. mesh.MeshType = "FileMesh"
  658. mesh.MeshId = "rbxassetid://489415447"
  659. mesh.Scale = Vector3.new(12, 12, 12)
  660. mesh.Parent = shok
  661. for e = 1, 15 do
  662. wait()
  663. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  664. shok.Transparency = shok.Transparency + 0.004
  665. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  666. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  667. end
  668. for e = 1, 16 do
  669. wait()
  670. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  671. shok.Transparency = shok.Transparency + 0.004
  672. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  673. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  674. end
  675. for e = 1, 12 do
  676. wait()
  677. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  678. shok.Transparency = shok.Transparency + 0.06
  679. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  680. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  681. end
  682. end))
  683.  
  684. end
  685. function Landing()
  686.  
  687.  
  688.  
  689.  
  690.  
  691.  
  692. ROW = function(out, trans, s, wt, t, ang, plus)
  693. for i = 1, 360, 360/t do
  694. local c = Instance.new("Part", game.Workspace)
  695. c.FormFactor = 3
  696. c.TopSurface = 0
  697. c.BottomSurface = 0
  698. c.Size = s
  699. c.Anchored = true
  700. c.CanCollide = wt
  701. c.Material=workspace.Base.Material
  702. c.Transparency = trans
  703. c.BrickColor = workspace.Base.BrickColor
  704. c.CFrame = CFrame.new(tors.CFrame.x,0,tors.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  705. c.Locked=true
  706. game.Debris:AddItem(c,15)
  707. end
  708. end
  709.  
  710.  
  711.  
  712.  
  713.  
  714. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  715. Ring()
  716.  
  717.  
  718.  
  719.  
  720.  
  721. end
  722.  
  723.  
  724.  
  725.  
  726.  
  727.  
  728.  
  729. function newRay(start,face,range,wat)
  730. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  731. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  732. return rey,hit,pos
  733. end
  734.  
  735.  
  736.  
  737.  
  738. function jum()
  739. if activu == true or selected == false then
  740. return
  741. end
  742. coroutine.resume(coroutine.create(function()
  743. fglow(rleg.Glow, 1)
  744. fglow(lleg.Glow, 1)
  745. end))
  746. activu = true
  747. human.WalkSpeed = human.WalkSpeed - 13
  748. local pe = Instance.new("ParticleEmitter")
  749. pe.Color = ColorSequence.new(Color3.new(255, 255, 0))
  750. pe.LightEmission = 0.9
  751. pe.Size = NumberSequence.new(0.5)
  752. pe.Texture = "rbxassetid://272050333"
  753. pe.Transparency = NumberSequence.new(0.1)
  754. pe.Lifetime = NumberRange.new(0.1)
  755. pe.Rate = 250
  756. pe.RotSpeed = NumberRange.new(360)
  757. pe.Speed = NumberRange.new(3)
  758. pe.VelocitySpread = 360
  759. pe.Parent = rleg.Glow
  760. local pea = pe:Clone()
  761. pea.Parent = lleg.Glow
  762. local pe2 = Instance.new("ParticleEmitter")
  763. pe2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  764. pe2.LightEmission = 0.9
  765. pe2.Size = NumberSequence.new(5)
  766. pe2.Texture = "rbxassetid://516107903"
  767. pe2.Transparency = NumberSequence.new(0.4)
  768. pe2.ZOffset = 2
  769. pe2.Enabled = true
  770. pe2.LockedToPart = true
  771. pe2.Lifetime = NumberRange.new(0.07)
  772. pe2.Rate = 8
  773. pe2.Rotation = NumberRange.new(0, 360)
  774. pe2.RotSpeed = NumberRange.new(0)
  775. pe2.Speed = NumberRange.new(0)
  776. pe2.VelocitySpread = 180
  777. pe2.Parent = lleg.Glow
  778. local pea2 = pe2:Clone()
  779. pea2.Parent = rleg.Glow
  780. for l = 1, 30 do
  781. swait()
  782. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  783. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  784. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  785. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  786. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  787. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  788. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  789. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  790. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  791. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  792. end
  793. pe:Destroy()
  794. pe2:Destroy()
  795. pea:Destroy()
  796. pea2:Destroy()
  797. human.WalkSpeed = 50
  798. BV = Instance.new("BodyVelocity", tors)
  799. BV.maxForce = Vector3.new(0,100000,0)
  800. BV.P = 100000
  801. BV.velocity = Vector3.new(0,800,0)
  802. KABOOMZ2()
  803. coroutine.resume(coroutine.create(function()
  804. swait(3)
  805. BV:Destroy()
  806. end))
  807. for _ = 1, 18 do
  808. swait()
  809. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  810. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  811. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  812. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  813. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  814. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  815. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  816. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  817. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  818. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  819. end
  820. for _ = 1, 18 do
  821. swait()
  822. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  823. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  824. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  825. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  826. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  827. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  828. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  829. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  830. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  831. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  832. end
  833. resetlerp()
  834. local ry,ht,ps=nil,nil,nil
  835. while ht==nil do
  836. ry,ht,ps=newRay(hrp.CFrame*CFrame.new(0,-2,0),hrp.CFrame*CFrame.new(0,-3,0),4.1,{chr})
  837. wait()
  838. end
  839. human.WalkSpeed = 0
  840. Landing()
  841. z = Instance.new("Sound",tors)
  842. z.SoundId = "rbxassetid://142070127"
  843. z.Volume = 2
  844. wait(.1)
  845. z:Play()
  846.  
  847. for l = 1, 30 do
  848. swait()
  849. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  850. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  851. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  852. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  853. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  854. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  855. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  856. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  857. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  858. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  859. end
  860. resetlerp()
  861. human.WalkSpeed = 16
  862.  
  863. activu = false
  864. end
  865.  
  866.  
  867.  
  868. local acos = math.acos
  869. local sqrt = math.sqrt
  870. local Vec3 = Vector3.new
  871. local fromAxisAngle = CFrame.fromAxisAngle
  872.  
  873. local function toAxisAngle(CFr)
  874. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  875. local Angle = math.acos((R00+R11+R22-1)/2)
  876. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  877. A = A == 0 and 0.00001 or A
  878. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  879. B = B == 0 and 0.00001 or B
  880. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  881. C = C == 0 and 0.00001 or C
  882. local x = (R21-R12)/sqrt(A)
  883. local y = (R02-R20)/sqrt(B)
  884. local z = (R10-R01)/sqrt(C)
  885. return Vec3(x,y,z),Angle
  886. end
  887.  
  888. function ApplyTrig(Num,Func)
  889. local Min,Max = Func(0),Func(1)
  890. local i = Func(Num)
  891. return (i-Min)/(Max-Min)
  892. --[[if Func == "sin" then
  893. return (math.sin((1-Num)*math.pi)+1)/2
  894. elseif Func == "cos" then
  895. return (math.cos((1-Num)*math.pi)+1)/2
  896. end]]
  897. end
  898.  
  899. function LerpCFrame(CFrame1,CFrame2,Num)
  900. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  901. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  902. end
  903.  
  904. function Crater(Torso,Radius)
  905. spawn(function()
  906. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  907. local Ignore = {}
  908. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  909. if v.Character ~= nil then
  910. Ignore[#Ignore+1] = v.Character
  911. end
  912. end
  913. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  914. if Hit == nil then return end
  915. local Parts = {}
  916. for i = 1,360,10 do
  917. local P = Instance.new("Part",Torso.Parent)
  918. P.Anchored = true
  919. P.FormFactor = "Custom"
  920. P.BrickColor = Hit.BrickColor
  921. P.Material = Hit.Material
  922. P.TopSurface = "Smooth"
  923. P.BottomSurface = "Smooth"
  924. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  925. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  926. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  927. if math.random(0,5) == 0 then -- rubble
  928. local P = Instance.new("Part",Torso.Parent)
  929. P.Anchored = true
  930. P.FormFactor = "Custom"
  931. P.BrickColor = Hit.BrickColor
  932. P.Material = Hit.Material
  933. P.TopSurface = "Smooth"
  934. P.BottomSurface = "Smooth"
  935. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  936. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  937. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  938. end
  939. end
  940. for i = 0,1,0.05 do
  941. for i2,v in pairs(Parts) do
  942. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  943. end
  944. wait(0.02)
  945. end
  946. for i,v in pairs(Parts) do
  947. if v[1].Size.X > 2.1 then
  948. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  949. end
  950. v[1].Anchored = false
  951. end
  952. for i = 0,1,0.05 do
  953. for i2,v in pairs(Parts) do
  954. v[1].Transparency = i
  955. if i == 1 then
  956. v[1]:Destroy()
  957. elseif i >= 0.25 then
  958. v[1].CanCollide = false
  959. end
  960. end
  961. wait(0.02)
  962. end
  963. Parts = nil
  964. end)
  965. end
  966.  
  967.  
  968. function FindNearestTorso(Position,Distance,SinglePlayer)
  969. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  970. local List = {}
  971. for i,v in pairs(workspace:GetChildren())do
  972. if v:IsA("Model")then
  973. if v:findFirstChild("Torso")then
  974. if v ~= chr then
  975. if(v.Torso.Position -Position).magnitude <= Distance then
  976. table.insert(List,v)
  977. end
  978. end
  979. end
  980. end
  981. end
  982. return List
  983. end
  984.  
  985. function KABOOMZ()
  986. local effspwn = Instance.new("Part")
  987. coroutine.resume(coroutine.create(function()
  988. local sound1 = Instance.new("Sound")
  989. sound1.SoundId = "rbxassetid://138137702"
  990. sound1.MaxDistance = 300
  991. sound1.EmitterSize = 20
  992. sound1.Volume = 5
  993. sound1.Pitch = 0.95
  994. sound1.Parent = effspwn
  995. local sound2 = Instance.new("Sound")
  996. sound2.SoundId = "rbxassetid://157878578"
  997. sound2.MaxDistance = 300
  998. sound2.EmitterSize = 20
  999. sound2.Volume = 2
  1000. sound2.Pitch = 0.9
  1001. sound2.Parent = effspwn
  1002. local sound3 = Instance.new("Sound")
  1003. sound3.SoundId = "rbxassetid://138250406"
  1004. sound2.MaxDistance = 400
  1005. sound2.EmitterSize = 30
  1006. sound2.Volume = 1.5
  1007. sound2.Pitch = 0.6
  1008. sound2.Parent = effspwn
  1009. sound2:Play()
  1010. wait()
  1011. sound1:Play()
  1012. sound3:Play()
  1013. end))
  1014. local model = Instance.new("Model")
  1015. game.Debris:AddItem(model, 20)
  1016. model.Name = "smasheffects"
  1017. model.Parent = workspace
  1018. effspwn.Name = "spwnr"
  1019. effspwn.Size = Vector3.new(1, 1, 1)
  1020. effspwn.Anchored = true
  1021. effspwn.CanCollide = false
  1022. effspwn.Transparency = 1
  1023. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  1024. effspwn.Parent = model
  1025.  
  1026. Crater(head,60)
  1027.  
  1028. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1029. if v:FindFirstChild('Humanoid') then
  1030. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1031. v.Humanoid.PlatformStand = true
  1032. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1033. end
  1034. end
  1035. coroutine.resume(coroutine.create(function()
  1036. local shok = Instance.new("Part")
  1037. shok.Name = "whoosh"
  1038. shok.BrickColor = BrickColor.new("Institutional white")
  1039. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1040. shok.Size = Vector3.new(1, 1, 1)
  1041. shok.Anchored = true
  1042. shok.Material = "Neon"
  1043. shok.Transparency = 0.1
  1044. shok.CanCollide = false
  1045. shok.Parent = model
  1046. game.Debris:AddItem(shok, 12)
  1047. local mesh = Instance.new("SpecialMesh")
  1048. mesh.MeshType = "FileMesh"
  1049. mesh.MeshId = "rbxassetid://437347603"
  1050. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1051. mesh.Parent = shok
  1052. for e = 1, 8 do
  1053. wait()
  1054. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1055. shok.Transparency = shok.Transparency + 0.035
  1056. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  1057. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1058. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1059. end
  1060. for e = 1, 16 do
  1061. wait()
  1062. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1063. shok.Transparency = shok.Transparency + 0.11
  1064. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  1065. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1066. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1067. end
  1068. end))
  1069. coroutine.resume(coroutine.create(function()
  1070. local shok = Instance.new("Part")
  1071. shok.Name = "wring1"
  1072. shok.BrickColor = BrickColor.new("Institutional white")
  1073. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1074. shok.Size = Vector3.new(1, 1, 1)
  1075. shok.Anchored = true
  1076. shok.Material = "Neon"
  1077. shok.Transparency = 0.25
  1078. shok.CanCollide = false
  1079. shok.Parent = model
  1080. game.Debris:AddItem(shok, 12)
  1081. local mesh = Instance.new("SpecialMesh")
  1082. mesh.MeshType = "FileMesh"
  1083. mesh.MeshId = "rbxassetid://3270017"
  1084. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1085. mesh.Parent = shok
  1086. for e = 1, 30 do
  1087. wait()
  1088. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1089. shok.Transparency = shok.Transparency + 0.002
  1090. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1091. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1092. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1093.  
  1094. end
  1095. for e = 1, 38 do
  1096. wait()
  1097. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1098. shok.Transparency = shok.Transparency + 0.002
  1099. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1100. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1101. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1102.  
  1103. end
  1104. for e = 1, 24 do
  1105. wait()
  1106. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1107. shok.Transparency = shok.Transparency + 0.03
  1108. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1109. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1110. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1111.  
  1112. end
  1113. end))
  1114. coroutine.resume(coroutine.create(function()
  1115. local shok = Instance.new("Part")
  1116. shok.Name = "wring2"
  1117. shok.BrickColor = BrickColor.new("Institutional white")
  1118. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1119. shok.Size = Vector3.new(1, 1, 1)
  1120. shok.Anchored = true
  1121. shok.Material = "Neon"
  1122. shok.Transparency = 0.25
  1123. shok.CanCollide = false
  1124. shok.Parent = model
  1125. game.Debris:AddItem(shok, 12)
  1126. local mesh = Instance.new("SpecialMesh")
  1127. mesh.MeshType = "FileMesh"
  1128. mesh.MeshId = "rbxassetid://3270017"
  1129. mesh.Scale = Vector3.new(12, 12, 0.05)
  1130. mesh.Parent = shok
  1131. for e = 1, 30 do
  1132. wait()
  1133. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1134. shok.Transparency = shok.Transparency + 0.002
  1135. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1136. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1137. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1138.  
  1139. end
  1140. for e = 1, 38 do
  1141. wait()
  1142. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1143. shok.Transparency = shok.Transparency + 0.002
  1144. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1145. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1146. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1147.  
  1148. end
  1149. for e = 1, 24 do
  1150. wait()
  1151. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1152. shok.Transparency = shok.Transparency + 0.03
  1153. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1154. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1155. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1156.  
  1157. end
  1158. end))
  1159. coroutine.resume(coroutine.create(function()
  1160. local shok = Instance.new("Part")
  1161. shok.Name = "coil1"
  1162. shok.BrickColor = BrickColor.new("Institutional white")
  1163. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1164. shok.Size = Vector3.new(1, 1, 1)
  1165. shok.Anchored = true
  1166. shok.Material = "Neon"
  1167. shok.Transparency = 0.25
  1168. shok.CanCollide = false
  1169. shok.Parent = model
  1170. game.Debris:AddItem(shok, 12)
  1171. local mesh = Instance.new("SpecialMesh")
  1172. mesh.MeshType = "FileMesh"
  1173. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1174. mesh.Scale = Vector3.new(12, 12, 12)
  1175. mesh.Parent = shok
  1176. for e = 1, 15 do
  1177. wait()
  1178. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1179. shok.Transparency = shok.Transparency + 0.004
  1180. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1181. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1182. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1183.  
  1184. end
  1185. for e = 1, 16 do
  1186. wait()
  1187. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1188. shok.Transparency = shok.Transparency + 0.004
  1189. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1190. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1191. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1192.  
  1193. end
  1194. for e = 1, 12 do
  1195. wait()
  1196. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1197. shok.Transparency = shok.Transparency + 0.06
  1198. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1199. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1200. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1201.  
  1202. end
  1203. end))
  1204. coroutine.resume(coroutine.create(function()
  1205. local shok = Instance.new("Part")
  1206. shok.Name = "coil2"
  1207. shok.BrickColor = BrickColor.new("Institutional white")
  1208. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1209. shok.Size = Vector3.new(1, 1, 1)
  1210. shok.Anchored = true
  1211. shok.Material = "Neon"
  1212. shok.Transparency = 0.25
  1213. shok.CanCollide = false
  1214. shok.Parent = model
  1215. game.Debris:AddItem(shok, 12)
  1216. local mesh = Instance.new("SpecialMesh")
  1217. mesh.MeshType = "FileMesh"
  1218. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1219. mesh.Scale = Vector3.new(6, 12, 6)
  1220. mesh.Parent = shok
  1221. for e = 1, 15 do
  1222. wait()
  1223. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1224. shok.Transparency = shok.Transparency + 0.005
  1225. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1226. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1227. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1228.  
  1229. end
  1230. for e = 1, 16 do
  1231. wait()
  1232. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1233. shok.Transparency = shok.Transparency + 0.005
  1234. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1235. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1236. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1237.  
  1238. end
  1239. for e = 1, 12 do
  1240. wait()
  1241. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1242. shok.Transparency = shok.Transparency + 0.09
  1243. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1244. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1245. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1246.  
  1247. end
  1248. end))
  1249. coroutine.resume(coroutine.create(function()
  1250. local shok = Instance.new("Part")
  1251. shok.Name = "shokwve"
  1252. shok.BrickColor = BrickColor.new("Institutional white")
  1253. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  1254. shok.Size = Vector3.new(1, 1, 1)
  1255. shok.Anchored = true
  1256. shok.Material = "Neon"
  1257. shok.Transparency = 0.6
  1258. shok.CanCollide = false
  1259. shok.Parent = model
  1260. game.Debris:AddItem(shok, 12)
  1261. local mesh = Instance.new("SpecialMesh")
  1262. mesh.MeshType = "FileMesh"
  1263. mesh.MeshId = "rbxassetid://489415447"
  1264. mesh.Scale = Vector3.new(1, 1, 1)
  1265. mesh.Parent = shok
  1266. for e = 1, 12 do
  1267. wait()
  1268. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1269. shok.Transparency = shok.Transparency + 0.002
  1270. end
  1271. for e = 1, 32 do
  1272. wait()
  1273. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1274. shok.Transparency = shok.Transparency + 0.002
  1275. end
  1276. for e = 1, 24 do
  1277. wait()
  1278. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1279. shok.Transparency = shok.Transparency + 0.03
  1280. end
  1281. end))
  1282. coroutine.resume(coroutine.create(function()
  1283. local shok = Instance.new("Part")
  1284. shok.Name = "shock2"
  1285. shok.BrickColor = BrickColor.new("Institutional white")
  1286. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1287. shok.Size = Vector3.new(1, 1, 1)
  1288. shok.Anchored = true
  1289. shok.Material = "Neon"
  1290. shok.Transparency = 0.35
  1291. shok.CanCollide = false
  1292. shok.Parent = model
  1293. game.Debris:AddItem(shok, 12)
  1294. local mesh = Instance.new("SpecialMesh")
  1295. mesh.MeshType = "FileMesh"
  1296. mesh.MeshId = "rbxassetid://489415447"
  1297. mesh.Scale = Vector3.new(12, 12, 12)
  1298. mesh.Parent = shok
  1299. for e = 1, 15 do
  1300. wait()
  1301. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1302. shok.Transparency = shok.Transparency + 0.004
  1303. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1304. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1305.  
  1306. end
  1307. for e = 1, 16 do
  1308. wait()
  1309. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1310. shok.Transparency = shok.Transparency + 0.004
  1311. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1312. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1313.  
  1314. end
  1315. for e = 1, 12 do
  1316. wait()
  1317. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1318. shok.Transparency = shok.Transparency + 0.06
  1319. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1320. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1321.  
  1322. end
  1323. end))
  1324. coroutine.resume(coroutine.create(function()
  1325. local shok = Instance.new("Part")
  1326. shok.Name = "shock3"
  1327. shok.BrickColor = BrickColor.new("Institutional white")
  1328. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1329. shok.Size = Vector3.new(1, 1, 1)
  1330. shok.Anchored = true
  1331. shok.Material = "Neon"
  1332. shok.Transparency = 0.35
  1333. shok.CanCollide = false
  1334. shok.Parent = model
  1335. game.Debris:AddItem(shok, 12)
  1336. local mesh = Instance.new("SpecialMesh")
  1337. mesh.MeshType = "FileMesh"
  1338. mesh.MeshId = "rbxassetid://489415447"
  1339. mesh.Scale = Vector3.new(12, 12, 12)
  1340. mesh.Parent = shok
  1341. for e = 1, 15 do
  1342. wait()
  1343. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1344. shok.Transparency = shok.Transparency + 0.004
  1345. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1346. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1347. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1348.  
  1349. end
  1350. for e = 1, 16 do
  1351. wait()
  1352. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1353. shok.Transparency = shok.Transparency + 0.004
  1354. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1355. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1356. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1357.  
  1358. end
  1359. for e = 1, 12 do
  1360. wait()
  1361. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1362. shok.Transparency = shok.Transparency + 0.06
  1363. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1364. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1365. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1366.  
  1367. end
  1368. end))
  1369. end
  1370. function KABOOMZ2()
  1371. local effspwn = Instance.new("Part")
  1372. coroutine.resume(coroutine.create(function()
  1373. local sound1 = Instance.new("Sound")
  1374. sound1.SoundId = "rbxassetid://138137702"
  1375. sound1.MaxDistance = 300
  1376. sound1.EmitterSize = 20
  1377. sound1.Volume = 2.5
  1378. sound1.Pitch = 0.65
  1379. sound1.Parent = effspwn
  1380. local sound2 = Instance.new("Sound")
  1381. sound2.SoundId = "rbxassetid://157878578"
  1382. sound2.MaxDistance = 300
  1383. sound2.EmitterSize = 20
  1384. sound2.Volume = 1
  1385. sound2.Pitch = 0.7
  1386. sound2.Parent = effspwn
  1387. local sound3 = Instance.new("Sound")
  1388. sound3.SoundId = "rbxassetid://138250406"
  1389. sound2.MaxDistance = 400
  1390. sound2.EmitterSize = 30
  1391. sound2.Volume = 0.5
  1392. sound2.Pitch = 0.5
  1393. sound2.Parent = effspwn
  1394. sound2:Play()
  1395. wait()
  1396. sound1:Play()
  1397. sound3:Play()
  1398. end))
  1399. local model = Instance.new("Model")
  1400. game.Debris:AddItem(model, 20)
  1401. model.Name = "smasheffects"
  1402. model.Parent = workspace
  1403. effspwn.Name = "spwnr"
  1404. effspwn.Size = Vector3.new(1, 1, 1)
  1405. effspwn.Anchored = true
  1406. effspwn.CanCollide = false
  1407. effspwn.Transparency = 1
  1408. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1409. effspwn.Parent = model
  1410.  
  1411.  
  1412.  
  1413.  
  1414.  
  1415. Crater(head,60)
  1416. Crater(head,120)
  1417.  
  1418. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1419. if v:FindFirstChild('Humanoid') then
  1420. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1421. v.Humanoid.PlatformStand = true
  1422. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  1423. end
  1424. end
  1425.  
  1426. coroutine.resume(coroutine.create(function()
  1427. local shok = Instance.new("Part")
  1428. shok.Name = "whoosh"
  1429. shok.BrickColor = BrickColor.new("Institutional white")
  1430. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1431. shok.Size = Vector3.new(1, 1, 1)
  1432. shok.Anchored = true
  1433. shok.Material = "Neon"
  1434. shok.Transparency = 0.1
  1435. shok.CanCollide = false
  1436. shok.Parent = model
  1437. game.Debris:AddItem(shok, 12)
  1438. local mesh = Instance.new("SpecialMesh")
  1439. mesh.MeshType = "FileMesh"
  1440. mesh.MeshId = "rbxassetid://437347603"
  1441. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  1442. mesh.Parent = shok
  1443.  
  1444.  
  1445.  
  1446.  
  1447.  
  1448. for e = 1, 8 do
  1449. wait()
  1450. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  1451. shok.Transparency = shok.Transparency + 0.035
  1452. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  1453. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  1454. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1455.  
  1456. end
  1457. for e = 1, 16 do
  1458. wait()
  1459. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  1460. shok.Transparency = shok.Transparency + 0.11
  1461. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  1462. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  1463. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  1464.  
  1465. end
  1466. end))
  1467. coroutine.resume(coroutine.create(function()
  1468. local shok = Instance.new("Part")
  1469. shok.Name = "wring1"
  1470. shok.BrickColor = BrickColor.new("Institutional white")
  1471. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1472. shok.Size = Vector3.new(1, 1, 1)
  1473. shok.Anchored = true
  1474. shok.Material = "Neon"
  1475. shok.Transparency = 0.25
  1476. shok.CanCollide = false
  1477. shok.Parent = model
  1478. game.Debris:AddItem(shok, 12)
  1479. local mesh = Instance.new("SpecialMesh")
  1480. mesh.MeshType = "FileMesh"
  1481. mesh.MeshId = "rbxassetid://3270017"
  1482. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1483. mesh.Parent = shok
  1484. for e = 1, 30 do
  1485. wait()
  1486. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1487. shok.Transparency = shok.Transparency + 0.002
  1488. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1489. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1490. end
  1491. for e = 1, 38 do
  1492. wait()
  1493. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1494. shok.Transparency = shok.Transparency + 0.002
  1495. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1496. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1497. end
  1498. for e = 1, 24 do
  1499. wait()
  1500. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1501. shok.Transparency = shok.Transparency + 0.03
  1502. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1503. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1504. end
  1505. end))
  1506. coroutine.resume(coroutine.create(function()
  1507. local shok = Instance.new("Part")
  1508. shok.Name = "wring2"
  1509. shok.BrickColor = BrickColor.new("Institutional white")
  1510. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1511. shok.Size = Vector3.new(1, 1, 1)
  1512. shok.Anchored = true
  1513. shok.Material = "Neon"
  1514. shok.Transparency = 0.25
  1515. shok.CanCollide = false
  1516. shok.Parent = model
  1517. game.Debris:AddItem(shok, 12)
  1518. local mesh = Instance.new("SpecialMesh")
  1519. mesh.MeshType = "FileMesh"
  1520. mesh.MeshId = "rbxassetid://3270017"
  1521. mesh.Scale = Vector3.new(12, 12, 0.05)
  1522. mesh.Parent = shok
  1523. for e = 1, 30 do
  1524. wait()
  1525. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1526. shok.Transparency = shok.Transparency + 0.002
  1527. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1528. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1529. end
  1530. for e = 1, 38 do
  1531. wait()
  1532. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1533. shok.Transparency = shok.Transparency + 0.002
  1534. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1535. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1536. end
  1537. for e = 1, 24 do
  1538. wait()
  1539. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1540. shok.Transparency = shok.Transparency + 0.03
  1541. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1542. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1543. end
  1544. end))
  1545. coroutine.resume(coroutine.create(function()
  1546. local shok = Instance.new("Part")
  1547. shok.Name = "coil1"
  1548. shok.BrickColor = BrickColor.new("Institutional white")
  1549. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1550. shok.Size = Vector3.new(1, 1, 1)
  1551. shok.Anchored = true
  1552. shok.Material = "Neon"
  1553. shok.Transparency = 0.25
  1554. shok.CanCollide = false
  1555. shok.Parent = model
  1556. game.Debris:AddItem(shok, 12)
  1557. local mesh = Instance.new("SpecialMesh")
  1558. mesh.MeshType = "FileMesh"
  1559. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1560. mesh.Scale = Vector3.new(12, 12, 12)
  1561. mesh.Parent = shok
  1562. for e = 1, 15 do
  1563. wait()
  1564. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1565. shok.Transparency = shok.Transparency + 0.004
  1566. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1567. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1568. end
  1569. for e = 1, 16 do
  1570. wait()
  1571. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1572. shok.Transparency = shok.Transparency + 0.004
  1573. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1574. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1575. end
  1576. for e = 1, 12 do
  1577. wait()
  1578. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1579. shok.Transparency = shok.Transparency + 0.06
  1580. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1581. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1582. end
  1583. end))
  1584. coroutine.resume(coroutine.create(function()
  1585. local shok = Instance.new("Part")
  1586. shok.Name = "coil2"
  1587. shok.BrickColor = BrickColor.new("Institutional white")
  1588. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1589. shok.Size = Vector3.new(1, 1, 1)
  1590. shok.Anchored = true
  1591. shok.Material = "Neon"
  1592. shok.Transparency = 0.25
  1593. shok.CanCollide = false
  1594. shok.Parent = model
  1595. game.Debris:AddItem(shok, 12)
  1596. local mesh = Instance.new("SpecialMesh")
  1597. mesh.MeshType = "FileMesh"
  1598. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  1599. mesh.Scale = Vector3.new(6, 12, 6)
  1600. mesh.Parent = shok
  1601. for e = 1, 15 do
  1602. wait()
  1603. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1604. shok.Transparency = shok.Transparency + 0.005
  1605. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1606. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1607. end
  1608. for e = 1, 16 do
  1609. wait()
  1610. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1611. shok.Transparency = shok.Transparency + 0.005
  1612. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1613. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1614. end
  1615. for e = 1, 12 do
  1616. wait()
  1617. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1618. shok.Transparency = shok.Transparency + 0.09
  1619. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1620. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1621. end
  1622. end))
  1623. coroutine.resume(coroutine.create(function()
  1624. local shok = Instance.new("Part")
  1625. shok.Name = "shokwve"
  1626. shok.BrickColor = BrickColor.new("Institutional white")
  1627. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1628. shok.Size = Vector3.new(1, 1, 1)
  1629. shok.Anchored = true
  1630. shok.Material = "Neon"
  1631. shok.Transparency = 0.6
  1632. shok.CanCollide = false
  1633. shok.Parent = model
  1634. game.Debris:AddItem(shok, 12)
  1635. local mesh = Instance.new("SpecialMesh")
  1636. mesh.MeshType = "FileMesh"
  1637. mesh.MeshId = "rbxassetid://489415447"
  1638. mesh.Scale = Vector3.new(1, 1, 1)
  1639. mesh.Parent = shok
  1640. for e = 1, 12 do
  1641. wait()
  1642. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1643. shok.Transparency = shok.Transparency + 0.002
  1644. end
  1645. for e = 1, 32 do
  1646. wait()
  1647. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1648. shok.Transparency = shok.Transparency + 0.002
  1649. end
  1650. for e = 1, 24 do
  1651. wait()
  1652. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1653. shok.Transparency = shok.Transparency + 0.03
  1654. end
  1655. end))
  1656. coroutine.resume(coroutine.create(function()
  1657. local shok = Instance.new("Part")
  1658. shok.Name = "shock2"
  1659. shok.BrickColor = BrickColor.new("Institutional white")
  1660. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1661. shok.Size = Vector3.new(1, 1, 1)
  1662. shok.Anchored = true
  1663. shok.Material = "Neon"
  1664. shok.Transparency = 0.35
  1665. shok.CanCollide = false
  1666. shok.Parent = model
  1667. game.Debris:AddItem(shok, 12)
  1668. local mesh = Instance.new("SpecialMesh")
  1669. mesh.MeshType = "FileMesh"
  1670. mesh.MeshId = "rbxassetid://489415447"
  1671. mesh.Scale = Vector3.new(12, 12, 12)
  1672. mesh.Parent = shok
  1673. for e = 1, 15 do
  1674. wait()
  1675. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1676. shok.Transparency = shok.Transparency + 0.004
  1677. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1678. end
  1679. for e = 1, 16 do
  1680. wait()
  1681. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1682. shok.Transparency = shok.Transparency + 0.004
  1683. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1684. end
  1685. for e = 1, 12 do
  1686. wait()
  1687. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1688. shok.Transparency = shok.Transparency + 0.06
  1689. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1690. end
  1691. end))
  1692. coroutine.resume(coroutine.create(function()
  1693. local shok = Instance.new("Part")
  1694. shok.Name = "shock3"
  1695. shok.BrickColor = BrickColor.new("Institutional white")
  1696. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1697. shok.Size = Vector3.new(1, 1, 1)
  1698. shok.Anchored = true
  1699. shok.Material = "Neon"
  1700. shok.Transparency = 0.35
  1701. shok.CanCollide = false
  1702. shok.Parent = model
  1703. game.Debris:AddItem(shok, 12)
  1704. local mesh = Instance.new("SpecialMesh")
  1705. mesh.MeshType = "FileMesh"
  1706. mesh.MeshId = "rbxassetid://489415447"
  1707. mesh.Scale = Vector3.new(12, 12, 12)
  1708. mesh.Parent = shok
  1709. for e = 1, 15 do
  1710. wait()
  1711. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1712. shok.Transparency = shok.Transparency + 0.004
  1713. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1714. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1715. end
  1716. for e = 1, 16 do
  1717. wait()
  1718. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1719. shok.Transparency = shok.Transparency + 0.004
  1720. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1721. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1722. end
  1723. for e = 1, 12 do
  1724. wait()
  1725. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1726. shok.Transparency = shok.Transparency + 0.06
  1727. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1728. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1729. end
  1730. end))
  1731. end
  1732.  
  1733.  
  1734.  
  1735. tor = chr.Torso
  1736. Debounce = false
  1737.  
  1738. Invis = function()
  1739. for i = 1,20 do
  1740. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency + .05
  1741. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency + .05
  1742. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency + .05
  1743. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency + .05
  1744. chr['Head'].Transparency = chr['Head'].Transparency + .05
  1745. chr['Torso'].Transparency = chr['Torso'].Transparency + .05
  1746. chr.Head['face'].Transparency = chr.Head['face'].Transparency + .05
  1747. game["Run Service"].RenderStepped:wait()
  1748. end
  1749. end
  1750.  
  1751. Vis = function()
  1752. for i = 1,20 do
  1753. chr['Right Arm'].Transparency = chr['Right Arm'].Transparency - .05
  1754. chr['Left Arm'].Transparency = chr['Left Arm'].Transparency - .05
  1755. chr['Right Leg'].Transparency = chr['Right Leg'].Transparency - .05
  1756. chr['Left Leg'].Transparency = chr['Left Leg'].Transparency - .05
  1757. chr['Head'].Transparency = chr['Head'].Transparency - .05
  1758. chr['Torso'].Transparency = chr['Torso'].Transparency - .05
  1759. chr.Head['face'].Transparency = chr.Head['face'].Transparency - .05
  1760. game["Run Service"].RenderStepped:wait()
  1761. end
  1762. end
  1763.  
  1764. Fade = function(Part)
  1765. if Part:IsA'Part' then
  1766. for i = 1,20 do
  1767. Part.Transparency = Part.Transparency + .05
  1768. Part.Size = Part.Size - Vector3.new(.04,.04,.04)
  1769. Part.CFrame = Part.CFrame * CFrame.new(0,-.1,0)
  1770. wait()
  1771. end
  1772. Part:Destroy()
  1773. end
  1774. end
  1775.  
  1776.  
  1777.  
  1778.  
  1779.  
  1780. tps = Instance.new("Sound",chr)
  1781. tps.SoundId = "http://www.roblox.com/asset/?id = 449860746"
  1782. tps.Volume = 30
  1783.  
  1784.  
  1785. function Tele()
  1786.  
  1787. human.WalkSpeed = 0
  1788. if activu == true or selected == false then
  1789. return
  1790. end
  1791. coroutine.resume(coroutine.create(function()
  1792. fglow(rleg.Glow, 1)
  1793. fglow(lleg.Glow, 1)
  1794. end))
  1795. activu = true
  1796. local pe = Instance.new("ParticleEmitter")
  1797. pe.Color = ColorSequence.new(Color3.new(255, 255, 0))
  1798. pe.LightEmission = 0.9
  1799. pe.Size = NumberSequence.new(0.5)
  1800. pe.Texture = "rbxassetid://272050333"
  1801. pe.Transparency = NumberSequence.new(0.1)
  1802. pe.Lifetime = NumberRange.new(0.1)
  1803. pe.Rate = 250
  1804. pe.RotSpeed = NumberRange.new(360)
  1805. pe.Speed = NumberRange.new(3)
  1806. pe.VelocitySpread = 360
  1807. pe.Parent = rleg.Glow
  1808. local pea = pe:Clone()
  1809. pea.Parent = lleg.Glow
  1810. local pe2 = Instance.new("ParticleEmitter")
  1811. pe2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  1812. pe2.LightEmission = 0.9
  1813. pe2.Size = NumberSequence.new(5)
  1814. pe2.Texture = "rbxassetid://516107903"
  1815. pe2.Transparency = NumberSequence.new(0.4)
  1816. pe2.ZOffset = 2
  1817. pe2.Enabled = true
  1818. pe2.LockedToPart = true
  1819. pe2.Lifetime = NumberRange.new(0.07)
  1820. pe2.Rate = 8
  1821. pe2.Rotation = NumberRange.new(0, 360)
  1822. pe2.RotSpeed = NumberRange.new(0)
  1823. pe2.Speed = NumberRange.new(0)
  1824. pe2.VelocitySpread = 180
  1825. pe2.Parent = lleg.Glow
  1826. local pea2 = pe2:Clone()
  1827. pea2.Parent = rleg.Glow
  1828.  
  1829. for l = 1, 30 do
  1830. swait()
  1831. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  1832. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  1833. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  1834. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1835. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  1836. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1837. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  1838. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1839. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  1840. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  1841. end
  1842. repeat wait() until r==false
  1843. pe:Destroy()
  1844. pe2:Destroy()
  1845. pea:Destroy()
  1846. pea2:Destroy()
  1847. local rng = Instance.new("Part", chr)
  1848. rng.Anchored = true
  1849. rng.BrickColor = BrickColor.new("Institutional white")
  1850. rng.CanCollide = false
  1851. rng.FormFactor = 3
  1852. rng.Name = "Ring"
  1853. rng.Size = Vector3.new(1, 1, 1)
  1854. rng.Transparency = 0.5
  1855. rng.TopSurface = 0
  1856. rng.BottomSurface = 0
  1857. rng.Position = tors.Position - Vector3.new(0,2,0)
  1858. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1859. local rngm = Instance.new("SpecialMesh", rng)
  1860. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1861. rngm.Scale = Vector3.new(1, 1, 2)
  1862. coroutine.wrap(function()
  1863. for i = 1, 60, 8 do
  1864. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  1865. rng.Transparency = i/60
  1866. wait()
  1867. end
  1868. wait()
  1869. rng:Destroy()
  1870. end)()
  1871. tps:Play()
  1872.  
  1873. local rng = Instance.new("Part", chr)
  1874. rng.Anchored = true
  1875. rng.BrickColor = BrickColor.new("Institutional white")
  1876. rng.CanCollide = false
  1877. rng.FormFactor = 3
  1878. rng.Name = "Ring"
  1879. rng.Size = Vector3.new(1, 1, 1)
  1880. rng.Transparency = 0.5
  1881. rng.TopSurface = 0
  1882. rng.BottomSurface = 0
  1883. rng.Position = tors.Position - Vector3.new(0,2,0)
  1884. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1885. local rngm = Instance.new("SpecialMesh", rng)
  1886. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1887. rngm.Scale = Vector3.new(1, 1, 2)
  1888. coroutine.wrap(function()
  1889. for i = 1, 60, 8 do
  1890. rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
  1891. rng.Transparency = i/60
  1892. wait()
  1893. end
  1894. wait()
  1895. rng:Destroy()
  1896. end)()
  1897. local x=1
  1898. while x>-30 do
  1899. x=x-1
  1900. wait(.01)
  1901. chr.HumanoidRootPart.CFrame=chr.HumanoidRootPart.CFrame*CFrame.new(0,0,x/10)
  1902. end
  1903. resetlerp()
  1904. human.WalkSpeed = 16
  1905. activu = false
  1906. end
  1907.  
  1908.  
  1909.  
  1910. boom3 = Instance.new("Sound",chr)
  1911. boom3.SoundId = "http://www.roblox.com/asset/?id = 450719019"
  1912. boom3.Volume = 50
  1913.  
  1914.  
  1915.  
  1916.  
  1917.  
  1918. gprop = {}
  1919. function materialhit(hit)
  1920. if hit.Parent ~= chr and hit.Parent.Parent ~= chr and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  1921. gprop = {hit.BrickColor,hit.Material}
  1922. end
  1923. end
  1924. chr["Left Leg"].Touched:connect(materialhit)
  1925. chr["Right Leg"].Touched:connect(materialhit)
  1926.  
  1927.  
  1928. function KickBoom()
  1929. local effspwn = Instance.new("Part")
  1930. local model = Instance.new("Model")
  1931. game.Debris:AddItem(model, 20)
  1932. model.Name = "smasheffects"
  1933. model.Parent = chr
  1934. effspwn.Name = "spwnr"
  1935. effspwn.Size = Vector3.new(1, 1, 1)
  1936. effspwn.Anchored = true
  1937. effspwn.CanCollide = false
  1938. effspwn.Transparency = 1
  1939. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1940. effspwn.Parent = model
  1941.  
  1942. for i = 1, 15 do
  1943. local gtrace = Instance.new("Part",game.Workspace)
  1944. gtrace.BrickColor = gprop[1]
  1945. gtrace.Material = gprop[2]
  1946. gtrace.Size = Vector3.new(16,16,16)
  1947. gtrace.Anchored = true
  1948. gtrace.CanCollide = false
  1949. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  1950. local gdisp = coroutine.wrap(function()
  1951. wait(3)
  1952. for i = 1, 9 do
  1953. wait(.1)
  1954. gtrace.Transparency = gtrace.Transparency + .1
  1955. end
  1956. gtrace:Destroy()
  1957. end)
  1958. gdisp()
  1959. end
  1960.  
  1961. Crater(head,67)
  1962.  
  1963. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  1964. if v:FindFirstChild('Humanoid') then
  1965. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1966. v.Humanoid.PlatformStand = true
  1967. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 250
  1968. end
  1969. end
  1970.  
  1971. coroutine.resume(coroutine.create(function()
  1972. local shok = Instance.new("Part")
  1973. shok.Name = "shock3"
  1974. shok.BrickColor = BrickColor.new("Institutional white")
  1975. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1976. shok.Size = Vector3.new(1, 1, 1)
  1977. shok.Anchored = true
  1978. shok.Material = "Neon"
  1979. shok.Transparency = 0.35
  1980. shok.CanCollide = false
  1981. shok.Parent = model
  1982. game.Debris:AddItem(shok, 12)
  1983. local mesh = Instance.new("SpecialMesh")
  1984. mesh.MeshType = "FileMesh"
  1985. mesh.MeshId = "rbxassetid://489415447"
  1986. mesh.Scale = Vector3.new(19, 19, 19)
  1987. mesh.Parent = shok
  1988. for e = 1, 15 do
  1989. wait()
  1990. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1991. shok.Transparency = shok.Transparency + 0.004
  1992. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1993. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1994. end
  1995. for e = 1, 16 do
  1996. wait()
  1997. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1998. shok.Transparency = shok.Transparency + 0.004
  1999. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2000. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2001. end
  2002. for e = 1, 12 do
  2003. wait()
  2004. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2005. shok.Transparency = shok.Transparency + 0.06
  2006. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2007. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2008. end
  2009. end))
  2010.  
  2011.  
  2012. coroutine.resume(coroutine.create(function()
  2013. local shok = Instance.new("Part")
  2014. shok.Name = "shock3"
  2015. shok.BrickColor = BrickColor.new("Institutional white")
  2016. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2017. shok.Size = Vector3.new(1, 1, 1)
  2018. shok.Anchored = true
  2019. shok.Material = "Neon"
  2020. shok.Transparency = 0.35
  2021. shok.CanCollide = false
  2022. shok.Parent = model
  2023. game.Debris:AddItem(shok, 12)
  2024. local mesh = Instance.new("SpecialMesh")
  2025. mesh.MeshType = "FileMesh"
  2026. mesh.MeshId = "rbxassetid://489415447"
  2027. mesh.Scale = Vector3.new(47, 47, 47)
  2028. mesh.Parent = shok
  2029. for e = 1, 15 do
  2030. wait()
  2031. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2032. shok.Transparency = shok.Transparency + 0.004
  2033. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2034. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2035. end
  2036. for e = 1, 16 do
  2037. wait()
  2038. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2039. shok.Transparency = shok.Transparency + 0.004
  2040. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2041. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2042. end
  2043. for e = 1, 12 do
  2044. wait()
  2045. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2046. shok.Transparency = shok.Transparency + 0.06
  2047. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2048. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2049. end
  2050. end))
  2051.  
  2052. coroutine.resume(coroutine.create(function()
  2053. local shok = Instance.new("Part")
  2054. shok.Name = "shock3"
  2055. shok.BrickColor = BrickColor.new("Institutional white")
  2056. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2057. shok.Size = Vector3.new(1, 1, 1)
  2058. shok.Anchored = true
  2059. shok.Material = "Neon"
  2060. shok.Transparency = 0.35
  2061. shok.CanCollide = false
  2062. shok.Parent = model
  2063. game.Debris:AddItem(shok, 12)
  2064. local mesh = Instance.new("SpecialMesh")
  2065. mesh.MeshType = "FileMesh"
  2066. mesh.MeshId = "rbxassetid://489415447"
  2067. mesh.Scale = Vector3.new(79, 79, 79)
  2068. mesh.Parent = shok
  2069. for e = 1, 15 do
  2070. wait()
  2071. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2072. shok.Transparency = shok.Transparency + 0.004
  2073. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2074. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2075. end
  2076. for e = 1, 16 do
  2077. wait()
  2078. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2079. shok.Transparency = shok.Transparency + 0.004
  2080. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2081. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2082. end
  2083. for e = 1, 12 do
  2084. wait()
  2085. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2086. shok.Transparency = shok.Transparency + 0.06
  2087. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2088. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2089. end
  2090. end))
  2091. end
  2092.  
  2093.  
  2094.  
  2095.  
  2096. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2097. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2098. end
  2099. cam = workspace.CurrentCamera
  2100.  
  2101.  
  2102.  
  2103.  
  2104.  
  2105.  
  2106.  
  2107.  
  2108. function NoOutline(Part)
  2109. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2110. end
  2111.  
  2112.  
  2113.  
  2114.  
  2115. it = Instance.new
  2116.  
  2117.  
  2118.  
  2119.  
  2120.  
  2121.  
  2122.  
  2123.  
  2124.  
  2125.  
  2126. so = function(id,par,vol,pit)
  2127. coroutine.resume(coroutine.create(function()
  2128. local sou = Instance.new("Sound",par or workspace)
  2129. sou.Volume=vol
  2130. sou.Pitch=pit or 1
  2131. sou.SoundId=id
  2132. swait()
  2133. sou:play()
  2134. game:GetService("Debris"):AddItem(sou,6)
  2135. end))
  2136. end
  2137.  
  2138.  
  2139. function Stom()
  2140.  
  2141. cf=CFrame.new
  2142. angles=CFrame.Angles
  2143. euler=CFrame.fromEulerAnglesXYZ
  2144. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  2145. RootPart=chr.HumanoidRootPart
  2146. RootJoint=RootPart.RootJoint
  2147. RootCF=euler(-1.57,0,3.14)
  2148.  
  2149. function QuaternionFromCFrame(cf)
  2150. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  2151. local trace = m00 + m11 + m22
  2152. if trace > 0 then
  2153. local s = math.sqrt(1 + trace)
  2154. local recip = 0.5/s
  2155. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  2156. else
  2157. local i = 0
  2158. if m11 > m00 then
  2159. i = 1
  2160. end
  2161. if m22 > (i == 0 and m00 or m11) then
  2162. i = 2
  2163. end
  2164. if i == 0 then
  2165. local s = math.sqrt(m00-m11-m22+1)
  2166. local recip = 0.5/s
  2167. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  2168. elseif i == 1 then
  2169. local s = math.sqrt(m11-m22-m00+1)
  2170. local recip = 0.5/s
  2171. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  2172. elseif i == 2 then
  2173. local s = math.sqrt(m22-m00-m11+1)
  2174. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  2175. end
  2176. end
  2177. end
  2178.  
  2179. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  2180. local xs, ys, zs = x + x, y + y, z + z
  2181. local wx, wy, wz = w*xs, w*ys, w*zs
  2182. local xx = x*xs
  2183. local xy = x*ys
  2184. local xz = x*zs
  2185. local yy = y*ys
  2186. local yz = y*zs
  2187. local zz = z*zs
  2188. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  2189. end
  2190.  
  2191. function QuaternionSlerp(a, b, t)
  2192. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  2193. local startInterp, finishInterp;
  2194. if cosTheta >= 0.0001 then
  2195. if (1 - cosTheta) > 0.0001 then
  2196. local theta = math.acos(cosTheta)
  2197. local invSinTheta = 1/math.sin(theta)
  2198. startInterp = math.sin((1-t)*theta)*invSinTheta
  2199. finishInterp = math.sin(t*theta)*invSinTheta
  2200. else
  2201. startInterp = 1-t
  2202. finishInterp = t
  2203. end
  2204. else
  2205. if (1+cosTheta) > 0.0001 then
  2206. local theta = math.acos(-cosTheta)
  2207. local invSinTheta = 1/math.sin(theta)
  2208. startInterp = math.sin((t-1)*theta)*invSinTheta
  2209. finishInterp = math.sin(t*theta)*invSinTheta
  2210. else
  2211. startInterp = t-1
  2212. finishInterp = t
  2213. end
  2214. end
  2215. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  2216. end
  2217.  
  2218. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2219. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2220. end
  2221.  
  2222. function clerp(a,b,t)
  2223. local qa = {QuaternionFromCFrame(a)}
  2224. local qb = {QuaternionFromCFrame(b)}
  2225. local ax, ay, az = a.x, a.y, a.z
  2226. local bx, by, bz = b.x, b.y, b.z
  2227. local _t = 1-t
  2228. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  2229. end
  2230.  
  2231.  
  2232.  
  2233. if activu == true or selected == false then
  2234. return
  2235. end
  2236. coroutine.resume(coroutine.create(function()
  2237. fglow(lleg.Glow, 6)
  2238. end))
  2239. activu = true
  2240. local pe = Instance.new("ParticleEmitter")
  2241. pe.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2242. pe.LightEmission = 0.9
  2243. pe.Size = NumberSequence.new(0.5)
  2244. pe.Texture = "rbxassetid://272050333"
  2245. pe.Transparency = NumberSequence.new(0.1)
  2246. pe.Lifetime = NumberRange.new(0.1)
  2247. pe.Rate = 250
  2248. pe.RotSpeed = NumberRange.new(360)
  2249. pe.Speed = NumberRange.new(3)
  2250. pe.VelocitySpread = 360
  2251. pe.Parent = lleg.Glow
  2252. local pea = pe:Clone()
  2253. pea.Parent = lleg.Glow
  2254. wait(0.5)
  2255. local pe2 = Instance.new("ParticleEmitter")
  2256. pe2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2257. pe2.LightEmission = 0.9
  2258. pe2.Size = NumberSequence.new(5)
  2259. pe2.Texture = "rbxassetid://516107903"
  2260. pe2.Transparency = NumberSequence.new(0.4)
  2261. pe2.ZOffset = 2
  2262. pe2.Enabled = true
  2263. pe2.LockedToPart = true
  2264. pe2.Lifetime = NumberRange.new(0.07)
  2265. pe2.Rate = 8
  2266. pe2.Rotation = NumberRange.new(0, 360)
  2267. pe2.RotSpeed = NumberRange.new(0)
  2268. pe2.Speed = NumberRange.new(0)
  2269. pe2.VelocitySpread = 180
  2270. pe2.Parent = lleg.Glow
  2271. local pea2 = pe2:Clone()
  2272. pea2.Parent = lleg.Glow
  2273. local Mus = Instance.new("Sound",workspace)
  2274. Mus.SoundId = "rbxassetid://802518140"
  2275. Mus.Pitch = 1
  2276. Mus.Volume = 90000
  2277. Mus.Looped = false
  2278. wait(0.9)
  2279.  
  2280.  
  2281.  
  2282. human.WalkSpeed = 0
  2283. for i = 0,1,0.1 do
  2284. swait()
  2285. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2286. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2287. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
  2288. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  2289. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2290. LH.C0=clerp(LH.C0,cf(-1,-.1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2291. end
  2292. repeat wait() until q==false
  2293. Mus:Play()
  2294.  
  2295. wait(1)
  2296. for i = 0,1,0.1 do
  2297. swait()
  2298. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2299. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  2300. RS.C0 = clerp(RS.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  2301. LS.C0 = clerp(LS.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  2302. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10))*angles(math.rad(-2),math.rad(0),math.rad(0)),.3)
  2303. LH.C0=clerp(LH.C0,cf(-1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.3)
  2304. end
  2305. KickBoom()
  2306. so("http://roblox.com/asset/?id=144699494",lleg,2,1.1)
  2307. so("http://roblox.com/asset/?id=321321137",lleg,1,1)
  2308. so("http://roblox.com/asset/?id=506384002",lleg,1,1)
  2309. so("http://roblox.com/asset/?id=157878578",lleg,25,1)
  2310. so("http://roblox.com/asset/?id=165970126",lleg,25,1)
  2311.  
  2312. wait(3)
  2313. human.WalkSpeed = 16
  2314. pe:Destroy()
  2315. pe2:Destroy()
  2316. pea:Destroy()
  2317. pea2:Destroy()
  2318. resetlerp()
  2319. activu = false
  2320. end
  2321.  
  2322.  
  2323.  
  2324.  
  2325.  
  2326. function Smash()
  2327. for i = 1, 15 do
  2328. local gtrace = Instance.new("Part",game.Workspace)
  2329. gtrace.BrickColor = gprop[1]
  2330. gtrace.Material = gprop[2]
  2331. gtrace.Size = Vector3.new(19,19,19)
  2332. gtrace.Anchored = true
  2333. gtrace.CanCollide = false
  2334. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-60,60),-6,math.random(-60,60))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2335. local gdisp = coroutine.wrap(function()
  2336. wait(7)
  2337. for i = 1, 9 do
  2338. wait(.1)
  2339. gtrace.Transparency = gtrace.Transparency + .1
  2340. end
  2341. gtrace:Destroy()
  2342. end)
  2343. gdisp()
  2344. end
  2345.  
  2346. Crater(head,67)
  2347. end
  2348.  
  2349. function Smash2()
  2350. for i = 1, 15 do
  2351. local gtrace = Instance.new("Part",game.Workspace)
  2352. gtrace.BrickColor = gprop[1]
  2353. gtrace.Material = gprop[2]
  2354. gtrace.Size = Vector3.new(19,19,19)
  2355. gtrace.Anchored = true
  2356. gtrace.CanCollide = false
  2357. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2358. local gdisp = coroutine.wrap(function()
  2359. wait(7)
  2360. for i = 1, 9 do
  2361. wait(.1)
  2362. gtrace.Transparency = gtrace.Transparency + .1
  2363. end
  2364. gtrace:Destroy()
  2365. end)
  2366. gdisp()
  2367. end
  2368.  
  2369. end
  2370.  
  2371. function Smash3()
  2372. for i = 1, 15 do
  2373. local gtrace = Instance.new("Part",game.Workspace)
  2374. gtrace.BrickColor = gprop[1]
  2375. gtrace.Material = gprop[2]
  2376. gtrace.Size = Vector3.new(19,19,19)
  2377. gtrace.Anchored = true
  2378. gtrace.CanCollide = false
  2379. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-50,50),-6,math.random(-50,50))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2380. local gdisp = coroutine.wrap(function()
  2381. wait(7)
  2382. for i = 1, 9 do
  2383. wait(.1)
  2384. gtrace.Transparency = gtrace.Transparency + .1
  2385. end
  2386. gtrace:Destroy()
  2387. end)
  2388. gdisp()
  2389. end
  2390.  
  2391. end
  2392.  
  2393.  
  2394. function Smash4()
  2395. for i = 1, 15 do
  2396. local gtrace = Instance.new("Part",game.Workspace)
  2397. gtrace.BrickColor = gprop[1]
  2398. gtrace.Material = gprop[2]
  2399. gtrace.Size = Vector3.new(19,19,19)
  2400. gtrace.Anchored = true
  2401. gtrace.CanCollide = false
  2402. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-40,40),-6,math.random(-40,40))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2403. local gdisp = coroutine.wrap(function()
  2404. wait(7)
  2405. for i = 1, 9 do
  2406. wait(.1)
  2407. gtrace.Transparency = gtrace.Transparency + .1
  2408. end
  2409. gtrace:Destroy()
  2410. end)
  2411. gdisp()
  2412. end
  2413.  
  2414. end
  2415.  
  2416. function Smash5()
  2417. for i = 1, 15 do
  2418. local gtrace = Instance.new("Part",game.Workspace)
  2419. gtrace.BrickColor = gprop[1]
  2420. gtrace.Material = gprop[2]
  2421. gtrace.Size = Vector3.new(19,19,19)
  2422. gtrace.Anchored = true
  2423. gtrace.CanCollide = false
  2424. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-30,30),-6,math.random(-30,30))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2425. local gdisp = coroutine.wrap(function()
  2426. wait(7)
  2427. for i = 1, 9 do
  2428. wait(.1)
  2429. gtrace.Transparency = gtrace.Transparency + .1
  2430. end
  2431. gtrace:Destroy()
  2432. end)
  2433. gdisp()
  2434. end
  2435.  
  2436. end
  2437.  
  2438. function Smash6()
  2439. for i = 1, 15 do
  2440. local gtrace = Instance.new("Part",game.Workspace)
  2441. gtrace.BrickColor = gprop[1]
  2442. gtrace.Material = gprop[2]
  2443. gtrace.Size = Vector3.new(19,19,19)
  2444. gtrace.Anchored = true
  2445. gtrace.CanCollide = false
  2446. gtrace.CFrame = (chr.HumanoidRootPart.CFrame + Vector3.new(math.random(-20,20),-6,math.random(-20,20))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2447. local gdisp = coroutine.wrap(function()
  2448. wait(7)
  2449. for i = 1, 9 do
  2450. wait(.1)
  2451. gtrace.Transparency = gtrace.Transparency + .1
  2452. end
  2453. gtrace:Destroy()
  2454. end)
  2455. gdisp()
  2456. end
  2457.  
  2458. end
  2459.  
  2460.  
  2461. for i,v in pairs(FindNearestTorso(tors.CFrame.p,99))do
  2462. if v:FindFirstChild('Humanoid') then
  2463. v.Humanoid:TakeDamage(math.random(9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999))
  2464. v.Humanoid.PlatformStand = true
  2465. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 600
  2466. end
  2467. end
  2468.  
  2469.  
  2470. function HeavenSmash()
  2471.  
  2472.  
  2473. if activu == true or selected == false then
  2474. return
  2475. end
  2476. coroutine.resume(coroutine.create(function()
  2477. fglow(lleg.Glow, 19)
  2478. fglow(rleg.Glow, 19)
  2479. fglow(rarm.Glow, 19)
  2480. fglow(larm.Glow, 19)
  2481. fglow(head.Glow, 19)
  2482. fglow(tors.Glow, 19)
  2483. end))
  2484. activu = true
  2485. local pe = Instance.new("ParticleEmitter")
  2486. pe.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2487. pe.LightEmission = 0.9
  2488. pe.Size = NumberSequence.new(0.5)
  2489. pe.Texture = "rbxassetid://272050333"
  2490. pe.Transparency = NumberSequence.new(0.1)
  2491. pe.Lifetime = NumberRange.new(0.1)
  2492. pe.Rate = 250
  2493. pe.RotSpeed = NumberRange.new(360)
  2494. pe.Speed = NumberRange.new(3)
  2495. pe.VelocitySpread = 360
  2496. pe.Parent = lleg.Glow
  2497. local pea = pe:Clone()
  2498. pea.Parent = lleg.Glow
  2499. local pe2 = Instance.new("ParticleEmitter")
  2500. pe2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2501. pe2.LightEmission = 0.9
  2502. pe2.Size = NumberSequence.new(5)
  2503. pe2.Texture = "rbxassetid://516107903"
  2504. pe2.Transparency = NumberSequence.new(0.4)
  2505. pe2.ZOffset = 2
  2506. pe2.Enabled = true
  2507. pe2.LockedToPart = true
  2508. pe2.Lifetime = NumberRange.new(0.07)
  2509. pe2.Rate = 8
  2510. pe2.Rotation = NumberRange.new(0, 360)
  2511. pe2.RotSpeed = NumberRange.new(0)
  2512. pe2.Speed = NumberRange.new(0)
  2513. pe2.VelocitySpread = 180
  2514. pe2.Parent = lleg.Glow
  2515. local pea2 = pe2:Clone()
  2516. pea2.Parent = lleg.Glow
  2517.  
  2518.  
  2519.  
  2520. local pet = Instance.new("ParticleEmitter")
  2521. pet.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2522. pet.LightEmission = 0.9
  2523. pet.Size = NumberSequence.new(0.5)
  2524. pet.Texture = "rbxassetid://272050333"
  2525. pet.Transparency = NumberSequence.new(0.1)
  2526. pet.Lifetime = NumberRange.new(0.1)
  2527. pet.Rate = 1
  2528. pet.RotSpeed = NumberRange.new(360)
  2529. pet.Speed = NumberRange.new(3)
  2530. pet.VelocitySpread = 360
  2531. pet.Parent = rarm.Glow
  2532. local pet2 = Instance.new("ParticleEmitter")
  2533. pet2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2534. pet2.LightEmission = 0.9
  2535. pet2.Size = NumberSequence.new(5)
  2536. pet2.Texture = "rbxassetid://516107903"
  2537. pet2.Transparency = NumberSequence.new(0.4)
  2538. pet2.ZOffset = 2
  2539. pet2.Enabled = false
  2540. pet2.LockedToPart = true
  2541. pet2.Lifetime = NumberRange.new(0.07)
  2542. pet2.Rate = 8
  2543. pet2.Rotation = NumberRange.new(0, 360)
  2544. pet2.RotSpeed = NumberRange.new(0)
  2545. pet2.Speed = NumberRange.new(0)
  2546. pet2.VelocitySpread = 180
  2547. pet2.Parent = rarm.Glow
  2548.  
  2549.  
  2550.  
  2551. local petl = Instance.new("ParticleEmitter")
  2552. petl.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2553. petl.LightEmission = 0.9
  2554. petl.Size = NumberSequence.new(0.5)
  2555. petl.Texture = "rbxassetid://272050333"
  2556. petl.Transparency = NumberSequence.new(0.1)
  2557. petl.Lifetime = NumberRange.new(0.1)
  2558. petl.Rate = 1
  2559. petl.RotSpeed = NumberRange.new(360)
  2560. petl.Speed = NumberRange.new(3)
  2561. petl.VelocitySpread = 360
  2562. petl.Parent = larm.Glow
  2563. local petl2 = Instance.new("ParticleEmitter")
  2564. petl2.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2565. petl2.LightEmission = 0.9
  2566. petl2.Size = NumberSequence.new(5)
  2567. petl2.Texture = "rbxassetid://516107903"
  2568. petl2.Transparency = NumberSequence.new(0.4)
  2569. petl2.ZOffset = 2
  2570. petl2.Enabled = false
  2571. petl2.LockedToPart = true
  2572. petl2.Lifetime = NumberRange.new(0.07)
  2573. petl2.Rate = 8
  2574. petl2.Rotation = NumberRange.new(0, 360)
  2575. petl2.RotSpeed = NumberRange.new(0)
  2576. petl2.Speed = NumberRange.new(0)
  2577. petl2.VelocitySpread = 180
  2578. petl2.Parent = larm.Glow
  2579.  
  2580.  
  2581. local petl3 = Instance.new("ParticleEmitter")
  2582. petl3.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2583. petl3.LightEmission = 0.9
  2584. petl3.Size = NumberSequence.new(0.5)
  2585. petl3.Texture = "rbxassetid://272050333"
  2586. petl3.Transparency = NumberSequence.new(0.1)
  2587. petl3.Lifetime = NumberRange.new(0.1)
  2588. petl3.Rate = 1
  2589. petl3.RotSpeed = NumberRange.new(360)
  2590. petl3.Speed = NumberRange.new(3)
  2591. petl3.VelocitySpread = 360
  2592. petl3.Parent = head.Glow
  2593. local petl23 = Instance.new("ParticleEmitter")
  2594. petl23.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2595. petl23.LightEmission = 0.9
  2596. petl23.Size = NumberSequence.new(5)
  2597. petl23.Texture = "rbxassetid://516107903"
  2598. petl23.Transparency = NumberSequence.new(0.4)
  2599. petl23.ZOffset = 2
  2600. petl23.Enabled = false
  2601. petl23.LockedToPart = true
  2602. petl23.Lifetime = NumberRange.new(0.07)
  2603. petl23.Rate = 8
  2604. petl23.Rotation = NumberRange.new(0, 360)
  2605. petl23.RotSpeed = NumberRange.new(0)
  2606. petl23.Speed = NumberRange.new(0)
  2607. petl23.VelocitySpread = 180
  2608. petl23.Parent = head.Glow
  2609.  
  2610.  
  2611.  
  2612. local petl34 = Instance.new("ParticleEmitter")
  2613. petl34.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2614. petl34.LightEmission = 0.9
  2615. petl34.Size = NumberSequence.new(0.5)
  2616. petl34.Texture = "rbxassetid://272050333"
  2617. petl34.Transparency = NumberSequence.new(0.1)
  2618. petl34.Lifetime = NumberRange.new(0.1)
  2619. petl34.Rate = 1
  2620. petl34.RotSpeed = NumberRange.new(360)
  2621. petl34.Speed = NumberRange.new(3)
  2622. petl34.VelocitySpread = 360
  2623. petl34.Parent = rleg.Glow
  2624. local petl234 = Instance.new("ParticleEmitter")
  2625. petl234.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2626. petl234.LightEmission = 0.9
  2627. petl234.Size = NumberSequence.new(5)
  2628. petl234.Texture = "rbxassetid://516107903"
  2629. petl234.Transparency = NumberSequence.new(0.4)
  2630. petl234.ZOffset = 2
  2631. petl234.Enabled = false
  2632. petl234.LockedToPart = true
  2633. petl234.Rate = 8
  2634. petl234.Rotation = NumberRange.new(0, 360)
  2635. petl234.RotSpeed = NumberRange.new(0)
  2636. petl234.Speed = NumberRange.new(0)
  2637. petl234.VelocitySpread = 180
  2638. petl234.Parent = rleg.Glow
  2639.  
  2640.  
  2641. local petl345 = Instance.new("ParticleEmitter")
  2642. petl345.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2643. petl345.LightEmission = 0.9
  2644. petl345.Size = NumberSequence.new(0.5)
  2645. petl345.Texture = "rbxassetid://272050333"
  2646. petl345.Transparency = NumberSequence.new(0.1)
  2647. petl345.Lifetime = NumberRange.new(0.1)
  2648. petl345.Rate = 1
  2649. petl345.RotSpeed = NumberRange.new(360)
  2650. petl345.Speed = NumberRange.new(3)
  2651. petl345.VelocitySpread = 360
  2652. petl345.Parent = tors.Glow
  2653. local petl2345 = Instance.new("ParticleEmitter")
  2654. petl2345.Color = ColorSequence.new(Color3.new(255, 255, 0))
  2655. petl2345.LightEmission = 0.9
  2656. petl2345.Size = NumberSequence.new(5)
  2657. petl2345.Texture = "rbxassetid://516107903"
  2658. petl2345.Transparency = NumberSequence.new(0.4)
  2659. petl2345.ZOffset = 2
  2660. petl2345.Enabled = false
  2661. petl2345.LockedToPart = true
  2662. petl2345.Rate = 8
  2663. petl2345.Rotation = NumberRange.new(0, 360)
  2664. petl2345.RotSpeed = NumberRange.new(0)
  2665. petl2345.Speed = NumberRange.new(0)
  2666. petl2345.VelocitySpread = 180
  2667. petl2345.Parent = tors.Glow
  2668. human.WalkSpeed = 0
  2669. so("http://www.roblox.com/asset/?id=169445572",head,1.5,1.5)
  2670. so("http://www.roblox.com/asset/?id=169380495",head,1.5,1.5)
  2671. for l = 1, 30 do
  2672. swait()
  2673. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  2674. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  2675. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  2676. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2677. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  2678. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2679. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  2680. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2681. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  2682. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  2683. end
  2684.  
  2685.  
  2686. resetlerp()
  2687.  
  2688. BV = Instance.new("BodyVelocity", tors)
  2689. BV.maxForce = Vector3.new(0,200000,0)
  2690. BV.P = 100000
  2691. BV.velocity = Vector3.new(0,150,0)
  2692. local rng = Instance.new("Part", chr)
  2693. rng.Anchored = true
  2694. rng.BrickColor = BrickColor.new("Institutional white")
  2695. rng.CanCollide = false
  2696. rng.FormFactor = 3
  2697. rng.Name = "Ring"
  2698. rng.Size = Vector3.new(1, 1, 1)
  2699. rng.Transparency = 0.5
  2700. rng.TopSurface = 0
  2701. rng.BottomSurface = 0
  2702. rng.Position = tors.Position - Vector3.new(0,2,0)
  2703. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2704. local rngm = Instance.new("SpecialMesh", rng)
  2705. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2706. rngm.Scale = Vector3.new(10, 10, 20)
  2707. x = Instance.new("Sound",tors)
  2708. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2709. x.Looped = false
  2710. x.Pitch = .7
  2711. x.Volume = 30
  2712. x:Play()
  2713. coroutine.wrap(function()
  2714. for i = 1, 60, 8 do
  2715. rngm.Scale = Vector3.new(10.20 + i*10.10, 10.20 + i*10.10, 10)
  2716. rng.Transparency = i/60
  2717. wait()
  2718. end
  2719. wait()
  2720. rng:Destroy()
  2721. end)()
  2722. wait(2.6)
  2723. BV:Destroy()
  2724. tors.Anchored = true
  2725. wait(3.2)
  2726. tors.Anchored = false
  2727. BV = Instance.new("BodyVelocity", tors)
  2728. BV.maxForce = Vector3.new(0,-20000,0)
  2729. BV.P = 1000
  2730. BV.velocity = Vector3.new(0,-150,0)
  2731. wait(1)
  2732. BV:Destroy()
  2733. wait(0.01)
  2734.  
  2735. human.WalkSpeed = 0
  2736. boom3:Play()
  2737.  
  2738. Smash()
  2739. Smash2()
  2740. Smash3()
  2741. Ring()
  2742. pe:Destroy()
  2743. pea:Destroy()
  2744. pea2:Destroy()
  2745. pe2:Destroy()
  2746. wait(2)
  2747. human.WalkSpeed = 16
  2748. activu = false
  2749. end
  2750.  
  2751.  
  2752.  
  2753. sound = Instance.new("Sound", game.Players.LocalPlayer.Character["Right Leg"])
  2754. sound.SoundId = "rbxassetid://220025776"
  2755. sound.Volume = 6
  2756.  
  2757. sound2 = Instance.new("Sound", game.Players.LocalPlayer.Character["Torso"])
  2758. sound2.SoundId = "rbxassetid://386946017"
  2759. sound2.Volume = 6
  2760.  
  2761. sound3 = Instance.new("Sound", game.Players.LocalPlayer.Character)
  2762. sound3.SoundId = "rbxassetid://165969964"
  2763. sound3.Volume = 6
  2764.  
  2765. function rip()
  2766. activu = true
  2767. local detect = Instance.new("Part", game.Players.LocalPlayer.Character)
  2768. detect.Size = Vector3.new(1,1,1)
  2769. detect:BreakJoints()
  2770. detect.CanCollide = false
  2771. local weld = Instance.new("Weld", detect)
  2772. weld.Part0 = game.Players.LocalPlayer.Character["Torso"]
  2773. weld.Part1 = detect
  2774. weld.C0 = weld.C0 * CFrame.new(0,-1,0)
  2775.  
  2776.  
  2777.  
  2778. local function attack(prt)
  2779. local humanoid = prt.Parent:findFirstChild("Humanoid")
  2780. if humanoid ~= nil then
  2781. local torso = prt.Parent:findFirstChild("Torso")
  2782.  
  2783.  
  2784.  
  2785.  
  2786.  
  2787.  
  2788.  
  2789. function KABOOMZ3()
  2790. local effspwn = Instance.new("Part")
  2791. coroutine.resume(coroutine.create(function()
  2792. local sound1 = Instance.new("Sound")
  2793. sound1.SoundId = "rbxassetid://138137702"
  2794. sound1.MaxDistance = 300
  2795. sound1.EmitterSize = 20
  2796. sound1.Volume = 2.5
  2797. sound1.Pitch = 0.65
  2798. sound1.Parent = effspwn
  2799. local sound2 = Instance.new("Sound")
  2800. sound2.SoundId = "rbxassetid://157878578"
  2801. sound2.MaxDistance = 300
  2802. sound2.EmitterSize = 20
  2803. sound2.Volume = 1
  2804. sound2.Pitch = 0.7
  2805. sound2.Parent = effspwn
  2806. local sound3 = Instance.new("Sound")
  2807. sound3.SoundId = "rbxassetid://138250406"
  2808. sound2.MaxDistance = 400
  2809. sound2.EmitterSize = 30
  2810. sound2.Volume = 0.5
  2811. sound2.Pitch = 0.5
  2812. sound2.Parent = effspwn
  2813. sound2:Play()
  2814. wait()
  2815. sound1:Play()
  2816. sound3:Play()
  2817. end))
  2818. local model = Instance.new("Model")
  2819. game.Debris:AddItem(model, 20)
  2820. model.Name = "smasheffects"
  2821. model.Parent = workspace
  2822. effspwn.Name = "spwnr"
  2823. effspwn.Size = Vector3.new(1, 1, 1)
  2824. effspwn.Anchored = true
  2825. effspwn.CanCollide = false
  2826. effspwn.Transparency = 1
  2827. effspwn.CFrame = torso.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  2828. effspwn.Parent = model
  2829.  
  2830.  
  2831.  
  2832.  
  2833.  
  2834. Crater(head,60)
  2835. Crater(head,120)
  2836.  
  2837. for i,v in pairs(FindNearestTorso(tors.CFrame.p,50))do
  2838. if v:FindFirstChild('Humanoid') then
  2839. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2840. v.Humanoid.PlatformStand = true
  2841. v:FindFirstChild("Torso").Velocity = head.CFrame.lookVector * 200
  2842. end
  2843. end
  2844.  
  2845. coroutine.resume(coroutine.create(function()
  2846. local shok = Instance.new("Part")
  2847. shok.Name = "whoosh"
  2848. shok.BrickColor = BrickColor.new("Institutional white")
  2849. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2850. shok.Size = Vector3.new(1, 1, 1)
  2851. shok.Anchored = true
  2852. shok.Material = "Neon"
  2853. shok.Transparency = 0.1
  2854. shok.CanCollide = false
  2855. shok.Parent = model
  2856. game.Debris:AddItem(shok, 12)
  2857. local mesh = Instance.new("SpecialMesh")
  2858. mesh.MeshType = "FileMesh"
  2859. mesh.MeshId = "rbxassetid://437347603"
  2860. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  2861. mesh.Parent = shok
  2862.  
  2863.  
  2864.  
  2865.  
  2866.  
  2867. for e = 1, 8 do
  2868. wait()
  2869. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  2870. shok.Transparency = shok.Transparency + 0.035
  2871. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  2872. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  2873. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2874.  
  2875. end
  2876. for e = 1, 16 do
  2877. wait()
  2878. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  2879. shok.Transparency = shok.Transparency + 0.11
  2880. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  2881. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  2882. hito(shok, 10, 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999, 3)
  2883.  
  2884. end
  2885. end))
  2886. coroutine.resume(coroutine.create(function()
  2887. local shok = Instance.new("Part")
  2888. shok.Name = "wring1"
  2889. shok.BrickColor = BrickColor.new("Institutional white")
  2890. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2891. shok.Size = Vector3.new(1, 1, 1)
  2892. shok.Anchored = true
  2893. shok.Material = "Neon"
  2894. shok.Transparency = 0.25
  2895. shok.CanCollide = false
  2896. shok.Parent = model
  2897. game.Debris:AddItem(shok, 12)
  2898. local mesh = Instance.new("SpecialMesh")
  2899. mesh.MeshType = "FileMesh"
  2900. mesh.MeshId = "rbxassetid://3270017"
  2901. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2902. mesh.Parent = shok
  2903. for e = 1, 30 do
  2904. wait()
  2905. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2906. shok.Transparency = shok.Transparency + 0.002
  2907. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2908. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2909. end
  2910. for e = 1, 38 do
  2911. wait()
  2912. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2913. shok.Transparency = shok.Transparency + 0.002
  2914. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2915. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2916. end
  2917. for e = 1, 24 do
  2918. wait()
  2919. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2920. shok.Transparency = shok.Transparency + 0.03
  2921. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2922. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2923. end
  2924. end))
  2925. coroutine.resume(coroutine.create(function()
  2926. local shok = Instance.new("Part")
  2927. shok.Name = "wring2"
  2928. shok.BrickColor = BrickColor.new("Institutional white")
  2929. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2930. shok.Size = Vector3.new(1, 1, 1)
  2931. shok.Anchored = true
  2932. shok.Material = "Neon"
  2933. shok.Transparency = 0.25
  2934. shok.CanCollide = false
  2935. shok.Parent = model
  2936. game.Debris:AddItem(shok, 12)
  2937. local mesh = Instance.new("SpecialMesh")
  2938. mesh.MeshType = "FileMesh"
  2939. mesh.MeshId = "rbxassetid://3270017"
  2940. mesh.Scale = Vector3.new(12, 12, 0.05)
  2941. mesh.Parent = shok
  2942. for e = 1, 30 do
  2943. wait()
  2944. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2945. shok.Transparency = shok.Transparency + 0.002
  2946. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2947. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2948. end
  2949. for e = 1, 38 do
  2950. wait()
  2951. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2952. shok.Transparency = shok.Transparency + 0.002
  2953. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2954. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2955. end
  2956. for e = 1, 24 do
  2957. wait()
  2958. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2959. shok.Transparency = shok.Transparency + 0.03
  2960. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2961. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2962. end
  2963. end))
  2964. coroutine.resume(coroutine.create(function()
  2965. local shok = Instance.new("Part")
  2966. shok.Name = "coil1"
  2967. shok.BrickColor = BrickColor.new("Institutional white")
  2968. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2969. shok.Size = Vector3.new(1, 1, 1)
  2970. shok.Anchored = true
  2971. shok.Material = "Neon"
  2972. shok.Transparency = 0.25
  2973. shok.CanCollide = false
  2974. shok.Parent = model
  2975. game.Debris:AddItem(shok, 12)
  2976. local mesh = Instance.new("SpecialMesh")
  2977. mesh.MeshType = "FileMesh"
  2978. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2979. mesh.Scale = Vector3.new(12, 12, 12)
  2980. mesh.Parent = shok
  2981. for e = 1, 15 do
  2982. wait()
  2983. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2984. shok.Transparency = shok.Transparency + 0.004
  2985. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2986. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2987. end
  2988. for e = 1, 16 do
  2989. wait()
  2990. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2991. shok.Transparency = shok.Transparency + 0.004
  2992. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2993. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2994. end
  2995. for e = 1, 12 do
  2996. wait()
  2997. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2998. shok.Transparency = shok.Transparency + 0.06
  2999. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3000. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3001. end
  3002. end))
  3003. coroutine.resume(coroutine.create(function()
  3004. local shok = Instance.new("Part")
  3005. shok.Name = "coil2"
  3006. shok.BrickColor = BrickColor.new("Institutional white")
  3007. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  3008. shok.Size = Vector3.new(1, 1, 1)
  3009. shok.Anchored = true
  3010. shok.Material = "Neon"
  3011. shok.Transparency = 0.25
  3012. shok.CanCollide = false
  3013. shok.Parent = model
  3014. game.Debris:AddItem(shok, 12)
  3015. local mesh = Instance.new("SpecialMesh")
  3016. mesh.MeshType = "FileMesh"
  3017. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  3018. mesh.Scale = Vector3.new(6, 12, 6)
  3019. mesh.Parent = shok
  3020. for e = 1, 15 do
  3021. wait()
  3022. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3023. shok.Transparency = shok.Transparency + 0.005
  3024. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  3025. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3026. end
  3027. for e = 1, 16 do
  3028. wait()
  3029. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3030. shok.Transparency = shok.Transparency + 0.005
  3031. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3032. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3033. end
  3034. for e = 1, 12 do
  3035. wait()
  3036. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  3037. shok.Transparency = shok.Transparency + 0.09
  3038. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  3039. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  3040. end
  3041. end))
  3042. coroutine.resume(coroutine.create(function()
  3043. local shok = Instance.new("Part")
  3044. shok.Name = "shokwve"
  3045. shok.BrickColor = BrickColor.new("Institutional white")
  3046. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  3047. shok.Size = Vector3.new(1, 1, 1)
  3048. shok.Anchored = true
  3049. shok.Material = "Neon"
  3050. shok.Transparency = 0.6
  3051. shok.CanCollide = false
  3052. shok.Parent = model
  3053. game.Debris:AddItem(shok, 12)
  3054. local mesh = Instance.new("SpecialMesh")
  3055. mesh.MeshType = "FileMesh"
  3056. mesh.MeshId = "rbxassetid://489415447"
  3057. mesh.Scale = Vector3.new(1, 1, 1)
  3058. mesh.Parent = shok
  3059. for e = 1, 12 do
  3060. wait()
  3061. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  3062. shok.Transparency = shok.Transparency + 0.002
  3063. end
  3064. for e = 1, 32 do
  3065. wait()
  3066. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3067. shok.Transparency = shok.Transparency + 0.002
  3068. end
  3069. for e = 1, 24 do
  3070. wait()
  3071. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  3072. shok.Transparency = shok.Transparency + 0.03
  3073. end
  3074. end))
  3075. coroutine.resume(coroutine.create(function()
  3076. local shok = Instance.new("Part")
  3077. shok.Name = "shock2"
  3078. shok.BrickColor = BrickColor.new("Institutional white")
  3079. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3080. shok.Size = Vector3.new(1, 1, 1)
  3081. shok.Anchored = true
  3082. shok.Material = "Neon"
  3083. shok.Transparency = 0.35
  3084. shok.CanCollide = false
  3085. shok.Parent = model
  3086. game.Debris:AddItem(shok, 12)
  3087. local mesh = Instance.new("SpecialMesh")
  3088. mesh.MeshType = "FileMesh"
  3089. mesh.MeshId = "rbxassetid://489415447"
  3090. mesh.Scale = Vector3.new(12, 12, 12)
  3091. mesh.Parent = shok
  3092. for e = 1, 15 do
  3093. wait()
  3094. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3095. shok.Transparency = shok.Transparency + 0.004
  3096. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3097. end
  3098. for e = 1, 16 do
  3099. wait()
  3100. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3101. shok.Transparency = shok.Transparency + 0.004
  3102. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3103. end
  3104. for e = 1, 12 do
  3105. wait()
  3106. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  3107. shok.Transparency = shok.Transparency + 0.06
  3108. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  3109. end
  3110. end))
  3111. coroutine.resume(coroutine.create(function()
  3112. local shok = Instance.new("Part")
  3113. shok.Name = "shock3"
  3114. shok.BrickColor = BrickColor.new("Institutional white")
  3115. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  3116. shok.Size = Vector3.new(1, 1, 1)
  3117. shok.Anchored = true
  3118. shok.Material = "Neon"
  3119. shok.Transparency = 0.35
  3120. shok.CanCollide = false
  3121. shok.Parent = model
  3122. game.Debris:AddItem(shok, 12)
  3123. local mesh = Instance.new("SpecialMesh")
  3124. mesh.MeshType = "FileMesh"
  3125. mesh.MeshId = "rbxassetid://489415447"
  3126. mesh.Scale = Vector3.new(12, 12, 12)
  3127. mesh.Parent = shok
  3128. for e = 1, 15 do
  3129. wait()
  3130. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3131. shok.Transparency = shok.Transparency + 0.004
  3132. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3133. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3134. end
  3135. for e = 1, 16 do
  3136. wait()
  3137. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  3138. shok.Transparency = shok.Transparency + 0.004
  3139. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3140. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3141. end
  3142. for e = 1, 12 do
  3143. wait()
  3144. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  3145. shok.Transparency = shok.Transparency + 0.06
  3146. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  3147. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  3148. end
  3149. end))
  3150. end
  3151.  
  3152.  
  3153.  
  3154. if torso ~= nil then
  3155. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  3156. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  3157. for i = 1,5 do
  3158. wait()
  3159. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.25)
  3160. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0.25)
  3161. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.25,0,0)
  3162. end
  3163. sound:Play()
  3164. local bodyVel = Instance.new("BodyPosition", torso)
  3165. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position + Vector3.new(0,1000,0)
  3166. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3167. wait(2)
  3168. torso.Anchored = true
  3169. for i = 1,5 do
  3170. wait()
  3171. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3172. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,-0.25)
  3173. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.25,0,0)
  3174. end
  3175. for i = 1,5 do
  3176. wait()
  3177. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.08)
  3178. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.08,0,0)
  3179. end
  3180. wait(1)
  3181. local bodyvel = Instance.new("BodyPosition" , game.Players.LocalPlayer.Character.Torso)
  3182. bodyvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3183. bodyvel.Position = torso.Position
  3184. for i = 1,5 do
  3185. wait()
  3186. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 * CFrame.Angles(0,0,0)
  3187. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.08)
  3188. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.15,0,0)
  3189. end
  3190. wait(2)
  3191. bodyVel:destroy()
  3192. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3193. torso.Anchored = false
  3194. humanoid.PlatformStand = true
  3195. local bodyVel = Instance.new("BodyPosition", torso)
  3196. bodyVel.Position = game.Players.LocalPlayer.Character.Torso.Position - Vector3.new(0,1000,0)
  3197. bodyVel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3198. sound2:Play()
  3199.  
  3200. wait(1.2)
  3201. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3202. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  3203. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3204. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3205. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3206. activu = false
  3207. wait(0.5)
  3208. bodyvel:destroy()
  3209. local ROW3 = function(out, trans, s, wt, t, ang, plus)
  3210. for i = 1, 360, 360/t do
  3211. local c = Instance.new("Part", game.Workspace)
  3212. c.FormFactor = 3
  3213. c.TopSurface = 0
  3214. c.BottomSurface = 0
  3215. c.Size = s
  3216. c.Anchored = true
  3217. c.CanCollide = wt
  3218. c.Material=workspace.Base.Material
  3219. c.Transparency = trans
  3220. c.BrickColor = workspace.Base.BrickColor
  3221. c.CFrame = CFrame.new(torso.CFrame.x,0,torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  3222. c.Locked=true
  3223. game.Debris:AddItem(c,25)
  3224. end
  3225. end
  3226.  
  3227.  
  3228.  
  3229.  
  3230. sound3:Play()
  3231. ROW3(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  3232. game.Players.LocalPlayer.Character.Torso.Anchored = true
  3233. KABOOMZ3()
  3234. wait(0.1)
  3235.  
  3236. game.Players.LocalPlayer.Character.Torso.Anchored = false
  3237. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  3238. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  3239.  
  3240.  
  3241. end
  3242. end
  3243. end
  3244. detect.Touched:connect(attack)
  3245. wait(0.1)
  3246. detect:destroy()
  3247. activu = false
  3248. end
  3249.  
  3250.  
  3251.  
  3252. function hito(partoz, magn, dmg, debtim)
  3253. for _, guy in pairs(workspace:GetChildren()) do
  3254. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3255. do
  3256. local humz = guy:FindFirstChild("Humanoid")
  3257. local hed = guy:FindFirstChild("Head")
  3258. humz:TakeDamage(dmg)
  3259. local db = Instance.new("StringValue")
  3260. db.Name = "alabo"
  3261. db.Parent = hed
  3262. delay(debtim, function()
  3263. db:Destroy()
  3264. end)
  3265. end
  3266. end
  3267. end
  3268. end
  3269. function animo(yep)
  3270. if yep == true then
  3271. anim.Parent = human
  3272. chr.Animate.Disabled = false
  3273. elseif yep == false then
  3274. chr.Animate.Disabled = true
  3275. anim.Parent = nil
  3276. end
  3277. end
  3278. e=false
  3279. q=false
  3280. mouse.KeyDown:connect(function(key)
  3281. if key == "e" then
  3282. e=true
  3283. rsmash()
  3284. end
  3285. if key == "t" then
  3286. jum()
  3287. end
  3288. if key == "r" then
  3289. r=true
  3290. Tele()
  3291. end
  3292. if key == "q" then
  3293. q=true
  3294. Stom()
  3295. end
  3296. if key == "f" then
  3297. HeavenSmash()
  3298. end
  3299. if key == "h" then
  3300. rip()
  3301. end
  3302. end)
  3303. mouse.KeyUp:connect(function(key)
  3304. if key=='e' then
  3305. e=false
  3306. end
  3307. if key=='q' then
  3308. q=false
  3309. end
  3310. if key == "r" then
  3311. r=false
  3312. end
  3313.  
  3314. end)
  3315. tool.Equipped:connect(function()
  3316. selected = true
  3317. end)
  3318. tool.Unequipped:connect(function()
  3319. selected = false
  3320. end)
  3321.  
  3322.  
  3323.  
  3324. while 1 do
  3325. wait()
  3326. for _,v in pairs(chr.Torso:GetChildren()) do
  3327. if v:IsA("Sound") and v.Name=='mi1' and v.TimePosition>2.1 then
  3328. v:remove()
  3329. end
  3330. end
  3331. end
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