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- /*
- * Team Flash Control
- *
- * Author: OT
- *
- * Plugin Link: http://forums.alliedmods.net/showthread.php?p=651444
- *
- * Changelog:
- *
- * 12.0 - remade some forwards, made the plugin more efficient, added cvar for chat messages, made the dynamic light hookable
- * 11.0 - added more forwards and natives for the plugin, some isues fixed!
- * 10.0 - added forward for the plugin, here you can block a player beeing flashed, and do other stuff.
- * 9.5 - new method of remembering the owner! Low on memory usage!
- * 9.1 - last improvements + the plugin can now be seen on servers.
- * 9.0 - control pannel + last improvements
- * 8.5 - new punish system
- * 8.1 - cvar bug fix, flashlight bug fix
- * 8.0 - new feature -> color flashbangs
- * 7.0 - updated all the features, now work 100% + new dynamic light feature
- * 6.5 - improvement to the player origin, now the plugin gets the players head
- * 6.0 - major improvement to all the blocks (including the new feature)
- * 5.5 - small improvement to the moment a player is flashed (when a player is flashed for a long time the flash will count)
- * 5.3 - big improvement to the bug detection
- * 5.0 - improvement to the new feature
- * 5.0b - new feature added -> block flash when you flashed a teammate and a enemy together
- * 4.5 - bugfix feature added
- * 4.0 - multilang
- * 3.5 - added more features, the plugin has a new name "Team Flash Control"
- * 3.0 - optimized plugin (pcvars + new forwards) -> now works 100% (2008-07-11)
- * 2.0 - optimized plugin -> now works > 70% (2008-07-08)
- * 1.1 - fixed bug: more than one player can get a message from the same teamflash event, new cvar: tfc_adminchat (2007-11-04)
- * 1.0 - sound on/off cvar: tfc_sound 1/0 (2006-04-14)
- * 0.3 - fixed bug: dead spectators will nog get message about teamflash (2006-03-16)
- * 0.2 - changed flash owner code, a timer is added, "[Team Flash Snitch]" in green text (2006-03-12)
- * 0.1 - initial release (2006-01-25)
- *
- * Credits:
- * Tender for Team Flash Snitch
- * MpNumb for Bugfix feature
- * xxAvalanchexx for Dynamiclight
- * v3x for Colored Flashbangs
- */
- #include <amxmodx>
- #include <amxmisc>
- #include <cstrike>
- #include <fakemeta>
- #include <hamsandwich>
- #include <xs>
- // The defines that hold info on how the user has been blinded
- #define BLINDED_FULLY 255
- #define BLINDED_PARTLY 200
- // Task unique id
- #define REMAIN_TASK 642354
- // Private data
- #define OFFSET_OWNER 41
- #define OFFSET_LINUX 4
- // Macros
- #define chars(%1) (sizeof(%1) - 1)
- // Bitsum useful functions
- #define set_block_flash(%0) g_bs_block_flash |= (1<<((%0)-1))
- #define can_block_flash(%0) (g_bs_block_flash & (1<<((%0)-1)))
- #define set_reset_counter(%0) g_bs_reset_counter |= (1<<((%0)-1))
- #define del_reset_counter(%0) g_bs_reset_counter &= ~(1<<((%0)-1))
- #define can_reset_counter(%0) (g_bs_reset_counter & (1<<((%0)-1)))
- #define set_can_count(%0) g_bs_counter_in_effect |= (1<<((%0)-1))
- #define del_can_count(%0) g_bs_counter_in_effect &= ~(1<<((%0)-1))
- #define ply_can_count(%0) (g_bs_counter_in_effect & (1<<((%0)-1)))
- // Option macros, for easy manuver
- #define get_option(%0) get_pcvar_num(pcvars[%0])
- #define toggle_option(%0) set_pcvar_num(pcvars[%0], !get_pcvar_num(pcvars[%0]))
- #define get_option_float(%0) get_pcvar_float(pcvars[%0])
- #define set_option_float(%0, %1) set_pcvar_float(pcvars[%0], %1)
- #define set_option_cell(%0, %1) set_pcvar_num(pcvars[%0], %1)
- // Options
- enum Option
- {
- pc_frc_enable,
- pc_frc_chat,
- pc_frc_sound,
- pc_frc_admin,
- pc_frc_block,
- pc_frc_selfb,
- pc_frc_blocka,
- pc_frc_count,
- pc_frc_punish,
- pc_frc_limit,
- pc_frc_warn,
- pc_frc_mode,
- pc_frc_type,
- pc_frc_nr_ctr,
- pc_frc_mcolor,
- pc_frc_rcolor,
- pc_frc_gcolor,
- pc_frc_bcolor,
- pc_frc_dlight,
- pc_frc_bug,
- }
- // Plugin returns
- enum
- {
- FRC_CONTINUE = 0,
- FRC_MAKE_PARTIALLY = 200,
- FRC_MAKE_FULLY = 255,
- FRC_BLOCK = 300
- }
- // Message events
- new saytext
- new scrfade
- // Flasher id
- new g_flasher = 0
- new CsTeams:g_fl_team
- // Flash entity index
- new g_flash_ent = 0
- // Player info
- new g_flash_mon[33] = {0, ...}
- new g_round_lock[33]
- new Float:g_time_lock[33]
- // These are used for forwards, and modified paramaters
- new g_last_flashtype[33] = {FRC_BLOCK, ...}
- new g_modifdur[33]
- new g_modifhold[33]
- // Bistums, we use this for information storage, check the macros!
- new g_bs_block_flash
- new g_bs_counter_in_effect
- new g_bs_reset_counter
- // Native coords, and stuff
- new g_flashdur[33]
- new g_flashhold[33]
- // Forward info
- new bool:g_allow_forward = true
- // Colors
- new g_color_red = 255
- new g_color_green = 255
- new g_color_blue = 255
- // Pcvars
- enum OptionType
- {
- OPTION_TOGGLE = 1,
- OPTION_CELL,
- OPTION_FLOAT
- }
- // Trace & maxplayers
- new g_trace
- new g_maxplayers
- // Cvars
- new pcvars[Option]
- new OptionType:option_type[Option]
- new option_value[Option][100]
- new option_information[Option][300]
- // Control pannel
- new settingsmenu
- new callbacks[2]
- // Forwards
- new g_forward_preflash
- new g_forward_postflash
- new g_forward_bang
- new g_forward_trace
- new g_forward_traceb
- new g_forward_search
- new g_forward_punish
- new g_forward_freedata
- new g_forward_client
- new g_forward_extinit
- // CFG file (save data)
- new const CFG_FILE_NAME[] = "flash_remote_control.cfg"
- new CFG_FILE[300]
- public plugin_init()
- {
- // Let's register the plugin
- register_plugin("Flash Remote Control", "12.0", "OT")
- register_cvar("flash_remote_version", "12.0", (FCVAR_SERVER | FCVAR_SPONLY))
- // The basic cvars
- register_option(pc_frc_enable, "frc_enable", "1") // Enable the plugin, this will stop the plugin sending the news but not the forwards!!!
- register_option(pc_frc_chat, "frc_chat", "1") // The message you have flashed/been flashed by
- register_option(pc_frc_sound, "frc_sound", "1") // the sound that is sent to the flasher
- register_option(pc_frc_admin, "frc_adminchat", "1") // the admin messages
- register_option(pc_frc_block, "frc_block_team_flash", "1") // block the moment when you flash your teammates
- register_option(pc_frc_selfb, "frc_block_self_flash", "1") // block the moment when you flash yourself
- register_option(pc_frc_blocka, "frc_block_team_all_flash", "0") // block all players that are flashed if a teammate is flashed
- // The punish system cvars
- register_option(pc_frc_punish, "frc_flasher_punish", "1") // punish the player that flashed too much
- register_option(pc_frc_count, "frc_flasher_counter", "1") // 0 -> count only the full flashes 1 -> count all the flashes
- register_option(pc_frc_limit, "frc_flasher_mistake_allow", "10", OPTION_CELL) // the times that a player is allowed to flash his teammates before being punished
- register_option(pc_frc_warn, "frc_flasher_warn", "0") // warn the player
- register_option(pc_frc_mode, "frc_flasher_punish_mode", "2", OPTION_CELL) // punish mode: 0 -> map end, 1 -> rounds, 2 -> time
- register_option(pc_frc_type, "frc_flasher_punish_type", "0", OPTION_CELL) // punish type: 0 -> block throw, 1 -> kill when flash, 2 -> flash himself when flash
- register_option(pc_frc_nr_ctr, "frc_flasher_punish_control", "2", OPTION_FLOAT) // punish mode control controls how many round/minutes the player will have problems (doesn't work with punish mode 0)
- // Flash color cvars
- register_option(pc_frc_mcolor, "frc_color_mode", "2", OPTION_CELL) // 0 -> off, 1 -> specified color, 2 -> random color chose(for all players), 3 -> random color for every player
- register_option(pc_frc_rcolor, "frc_red_color", "100") // the red color cvar
- register_option(pc_frc_gcolor, "frc_green_color", "100") // the green color cvar
- register_option(pc_frc_bcolor, "frc_blue_color", "255") // the blue color cvar
- // Flash dynamic light cvars, the dynamic light is affected by the color cvars
- register_option(pc_frc_dlight, "frc_dynamic_light", "1") // dynamic light
- // Bug fix cvar
- register_option(pc_frc_bug, "frc_bug_fix", "1") // bug fix control toggle
- // Special option values
- register_option_value(pc_frc_limit, "5;6;7;8;9;10;11;12;13;14;15;16;17;18;19;20")
- register_option_value(pc_frc_mode, "0;1;2")
- register_option_value(pc_frc_type, "0;1;2")
- register_option_value(pc_frc_mcolor, "0;1;2;3")
- // Control panel menu
- register_clcmd("amx_flash_control_menu", "conjure_menu", ADMIN_CFG, "Shows settings menu for flashbang remote control.")
- register_clcmd("amx_fcm", "conjure_menu", ADMIN_CFG, "Shows settings menu for flashbang remote control.")
- // The message constants
- saytext = get_user_msgid("SayText")
- scrfade = get_user_msgid("ScreenFade")
- // The events
- register_event("ScreenFade", "event_blinded", "be", "1>4096", "4=255", "5=255", "6=255", "7>199")
- register_logevent("event_round_end", 2, "1=Round_End")
- // The forwards
- register_forward(FM_SetModel, "fw_setmodel", 1)
- register_forward(FM_EmitSound, "fw_emitsound", 1)
- register_forward(FM_PlayerPreThink, "fw_player_prethink")
- register_forward(FM_FindEntityInSphere, "fw_findentityinsphere")
- // Control pannel
- callbacks[0] = menu_makecallback("callback_disabled")
- callbacks[1] = menu_makecallback("callback_enabled")
- // The dictionary
- register_dictionary("flashbang_remote_control.txt")
- // Config file
- new config[200]
- get_configsdir(config, chars(config))
- format(CFG_FILE, chars(CFG_FILE), "%s/%s", config, CFG_FILE_NAME)
- // Create the trace handle so we can't interfere on other plugins that use the tracehandle 0.
- g_trace = create_tr2()
- g_maxplayers = get_maxplayers()
- // Create the plugin forwards
- g_forward_preflash = CreateMultiForward("fw_FRC_preflash", ET_CONTINUE, FP_CELL, FP_CELL, FP_CELL, FP_CELL) // Tested!
- g_forward_postflash = CreateMultiForward("fw_FRC_postflash", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL) // Tested!
- g_forward_bang = CreateMultiForward("fw_FRC_flashbang_explosion", ET_IGNORE, FP_CELL, FP_CELL) // Tested!
- g_forward_punish = CreateMultiForward("fw_FRC_punish", ET_CONTINUE, FP_CELL, FP_CELL) // Tested!
- g_forward_freedata = CreateMultiForward("fw_FRC_free_plugin_data", ET_IGNORE) // Tested!
- g_forward_trace = CreateMultiForward("fw_FRC_trace", ET_CONTINUE, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL)// Tested!
- g_forward_traceb = CreateMultiForward("fw_FRC_trace_bug", ET_CONTINUE, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL)// Tested!
- g_forward_client = CreateMultiForward("fw_FRC_counter_reset", ET_IGNORE, FP_CELL) // Tested!
- g_forward_search = CreateMultiForward("fw_FRC_flash_find_in_sphere", ET_CONTINUE, FP_CELL, FP_CELL) // Tested!
- g_forward_extinit = CreateMultiForward("fw_FRC_extention_init", ET_IGNORE)
- // Loat settings
- exec_cfg()
- set_task(1.0, "register_delay")
- }
- public register_delay()
- {
- // We register this here so we can let other plugins mess with flash events! And with the grenade properties!
- RegisterHam(Ham_Think, "grenade", "fw_think")
- register_message(scrfade, "message_screenfade")
- new ret
- ExecuteForward(g_forward_extinit, ret)
- }
- public plugin_end()
- {
- // Free the trace handle
- free_tr2(g_trace)
- // Dealloc the plugin forwards
- DestroyForward(g_forward_preflash)
- DestroyForward(g_forward_postflash)
- DestroyForward(g_forward_bang)
- DestroyForward(g_forward_punish)
- DestroyForward(g_forward_freedata)
- DestroyForward(g_forward_traceb)
- DestroyForward(g_forward_trace)
- DestroyForward(g_forward_client)
- DestroyForward(g_forward_search)
- }
- public plugin_natives()
- {
- register_library("frc_lib")
- register_native("get_FRC_duration", "native_get_FRC_duration", 1)
- register_native("set_FRC_duration", "native_set_FRC_duration", 1)
- register_native("get_FRC_holdtime", "native_get_FRC_holdtime", 1)
- register_native("set_FRC_holdtime", "native_set_FRC_holdtime", 1)
- register_native("get_FRC_counter", "native_get_FRC_counter", 1)
- register_native("set_FRC_counter", "native_set_FRC_counter", 1)
- register_native("get_FRC_flash_limit", "native_get_FRC_flash_limit", 1)
- register_native("get_FRC_exploding_flash", "native_get_FRC_exploding_flash", 1)
- register_native("get_FRC_exploding_owner", "native_get_FRC_explo_fl_owner", 1)
- register_native("FRC_flash_player", "native_FRC_flash_player", 1)
- }
- public native_get_FRC_counter(id)
- {
- return g_flash_mon[id]
- }
- public native_set_FRC_counter(id, quantity)
- {
- g_flash_mon[id] = quantity
- return 1
- }
- public native_get_FRC_flash_limit()
- {
- return get_option(pc_frc_limit)
- }
- public native_get_FRC_exploding_flash()
- {
- return g_flash_ent
- }
- public native_get_FRC_explo_fl_owner()
- {
- return g_flasher
- }
- public native_set_FRC_duration(flashed, duration)
- {
- g_flashdur[flashed] = duration
- }
- public native_get_FRC_duration(flashed)
- {
- return g_flashdur[flashed]
- }
- public native_set_FRC_holdtime(flashed, duration)
- {
- g_flashhold[flashed] = duration
- }
- public native_get_FRC_holdtime(flashed)
- {
- return g_flashhold[flashed]
- }
- public native_FRC_flash_player(flasher, flashed, duration, holdtime, amount)
- {
- if (flasher == 0 || g_flasher != 0)
- {
- switch (get_option(pc_frc_mcolor))
- {
- case 1:
- {
- g_color_red = get_option(pc_frc_rcolor)
- g_color_green = get_option(pc_frc_gcolor)
- g_color_blue = get_option(pc_frc_bcolor)
- }
- case 2, 3:
- {
- g_color_red = random_num(0, 255)
- g_color_green = random_num(0, 255)
- g_color_blue = random_num(0, 255)
- }
- default:
- {
- g_color_red = 255
- g_color_green = 255
- g_color_blue = 255
- }
- }
- flash(flashed, floatround(float(duration) * 409.6), floatround(float(holdtime) * 409.6), 0x0000 , g_color_red, g_color_green, g_color_blue, amount)
- }
- else
- {
- switch (get_option(pc_frc_mcolor))
- {
- case 1:
- {
- g_color_red = get_option(pc_frc_rcolor)
- g_color_green = get_option(pc_frc_gcolor)
- g_color_blue = get_option(pc_frc_bcolor)
- }
- case 2, 3:
- {
- g_color_red = random_num(0, 255)
- g_color_green = random_num(0, 255)
- g_color_blue = random_num(0, 255)
- }
- default:
- {
- g_color_red = 255
- g_color_green = 255
- g_color_blue = 255
- }
- }
- g_flash_ent = flasher
- g_flasher = flasher
- eflash(flashed, floatround(float(duration) * 409.6), floatround(float(holdtime) * 409.6), 0x0000 , 255, 255, 255, amount)
- g_flash_ent = 0
- g_flasher = 0
- new ret
- ExecuteForward(g_forward_freedata, ret)
- }
- return 1
- }
- // Cache the sound
- public plugin_precache()
- {
- engfunc(EngFunc_PrecacheSound, "radio/bot/im_blind.wav")
- }
- // Control Pannel
- // Cfg save system
- public exec_cfg()
- {
- if(file_exists(CFG_FILE))
- server_cmd("exec %s", CFG_FILE)
- }
- public save_cfg()
- {
- new file[2000]
- format(file, chars(file), "echo [Flashbang Remote Control] Executing config file ...^n")
- add_to_file(file, chars(file), pc_frc_enable)
- add_to_file(file, chars(file), pc_frc_chat)
- add_to_file(file, chars(file), pc_frc_sound)
- add_to_file(file, chars(file), pc_frc_admin)
- add_to_file(file, chars(file), pc_frc_selfb)
- add_to_file(file, chars(file), pc_frc_block)
- add_to_file(file, chars(file), pc_frc_blocka)
- add_to_file(file, chars(file), pc_frc_punish)
- add_to_file(file, chars(file), pc_frc_count)
- add_to_file(file, chars(file), pc_frc_limit)
- add_to_file(file, chars(file), pc_frc_warn)
- add_to_file(file, chars(file), pc_frc_mode)
- add_to_file(file, chars(file), pc_frc_type)
- add_to_file(file, chars(file), pc_frc_nr_ctr)
- add_to_file(file, chars(file), pc_frc_mcolor)
- add_to_file(file, chars(file), pc_frc_rcolor)
- add_to_file(file, chars(file), pc_frc_gcolor)
- add_to_file(file, chars(file), pc_frc_bcolor)
- add_to_file(file, chars(file), pc_frc_dlight)
- add_to_file(file, chars(file), pc_frc_bug)
- format(file, chars(file), "%secho [Flashbang Remote Control] Settings loaded from config file", file)
- delete_file(CFG_FILE)
- write_file(CFG_FILE, file)
- }
- stock add_to_file(file[], size_of_file, Option:option)
- {
- switch (option_type[option])
- {
- case OPTION_TOGGLE, OPTION_CELL: format(file, size_of_file, "%s%s %d^n", file, option_information[option], get_option(option))
- case OPTION_FLOAT: format(file, size_of_file, "%s%s %f^n", file, option_information[option], get_option_float(option))
- }
- }
- // Control Pannel Menu system
- public conjure_menu(id, level, cid)
- {
- if (cmd_access(id, level, cid, 1))
- {
- menu_adjust(id)
- }
- return PLUGIN_HANDLED
- }
- // Let's create the menu!
- stock menu_adjust(id, page = 0)
- {
- settingsmenu = menu_create("Flash Remote Control Pannel", "menu_handler")
- add_option_toggle(pc_frc_enable, "Enable plugin", "Yes", "No")
- if (get_option(pc_frc_enable) == 0)
- {
- menu_display(id, settingsmenu, page)
- return PLUGIN_CONTINUE
- }
- add_option_toggle(pc_frc_chat, "Enable chat messages (when flashed)", "Yes", "No")
- add_option_toggle(pc_frc_admin, "Admin text message display", "Enabled", "Disabled")
- add_option_toggle(pc_frc_sound, "Play the ^"I'm blind^" sound", "On", "Off")
- add_option_toggle(pc_frc_block, "Block team flash", "Yes", "No")
- add_option_toggle(pc_frc_selfb, "Block self flash", "Yes", "No")
- add_option_toggle(pc_frc_blocka, "Block the flash effect to all when a teammate is flashed", "Yes", "No")
- add_option_toggle(pc_frc_bug, "Enable bug fixer", "Yes", "No")
- add_option_toggle(pc_frc_dlight, "Enable dynamic light", "Yes", "No")
- add_option_quatrotoggle(pc_frc_mcolor, "Flash color mode", "Normal", "Specified colors", "Random color (the same for all the players)", "Random color for every player")
- add_option_toggle(pc_frc_punish, "Punish system", "On", "Off")
- if (get_option(pc_frc_punish))
- {
- add_option_toggle(pc_frc_count, "Method of counting", "All the teamflashes", "Just the full teamflashes")
- add_option_toggle(pc_frc_warn, "Warn the flasher", "Yes", "No")
- add_option_tritoggle(pc_frc_mode, "Punish mode", "Until map end", "By rounds", "By time")
- add_option_tritoggle(pc_frc_type, "Punish type", "Block throw", "Kill", "Self flash")
- add_cell_option(pc_frc_limit, "The number of players someone can flash before beeing punished", "times")
- switch (get_option(pc_frc_mode))
- {
- case 1:
- {
- register_option_value(pc_frc_nr_ctr, "1;2;3;4;5;6;7;8;9;10")
- add_float_cell_option(pc_frc_nr_ctr, "Number of rounds of punish", "times")
- }
- case 2:
- {
- register_option_value(pc_frc_nr_ctr, "1;1.5;2;2.5;3;3.5;4;4.5;5;5.5;6;7;8;9;10")
- add_float_option(pc_frc_nr_ctr, "Time of punish", "minutes")
- }
- }
- }
- menu_display(id, settingsmenu, page)
- return PLUGIN_CONTINUE
- }
- stock add_option_toggle(Option:control_option, const basetext[], const yestext[], const notext[], Option:displayif = Option:-1)
- {
- new cmd[3], itemtext[100]
- num_to_str(_:control_option, cmd, chars(cmd))
- format(itemtext, chars(itemtext), "%s: %s%s", basetext, (get_option(control_option) ? "\y" : "\r" ), (get_option(control_option) ? yestext : notext))
- menu_additem(settingsmenu, itemtext, cmd, _, (displayif != Option:-1 && !get_option(displayif)) ? callbacks[0] : callbacks[1])
- }
- stock add_option_tritoggle(Option:control_option, const basetext[], const text[], const text2[], const text3[], Option:displayif = Option:-1)
- {
- new cmd[3], itemtext[100]
- num_to_str(_:control_option, cmd, chars(cmd))
- format(itemtext, chars(itemtext), "%s:\y %s%s%s", basetext, (get_option(control_option) == 0 ? text : "" ), (get_option(control_option) == 1 ? text2 : "" ), (get_option(control_option) == 2 ? text3 : "" ))
- menu_additem(settingsmenu, itemtext, cmd, _, (displayif != Option:-1 && !get_option(displayif)) ? callbacks[0] : callbacks[1])
- }
- stock add_option_quatrotoggle(Option:control_option, const basetext[], const text[], const text2[], const text3[], const text4[], Option:displayif = Option:-1)
- {
- new cmd[3], itemtext[100]
- num_to_str(_:control_option, cmd, chars(cmd))
- format(itemtext, chars(itemtext), "%s:\y %s%s%s%s", basetext, (get_option(control_option) == 0 ? text : "" ), (get_option(control_option) == 1 ? text2 : "" ), (get_option(control_option) == 2 ? text3 : "" ), (get_option(control_option) == 3 ? text4 : "" ))
- menu_additem(settingsmenu, itemtext, cmd, _, (displayif != Option:-1 && !get_option(displayif)) ? callbacks[0] : callbacks[1])
- }
- stock add_float_option(Option:control_option, const basetext[], const unit[])
- {
- new cmd[3], itemtext[100]
- new value[20]
- format(value, chars(value), "%0.2f", get_option_float(control_option))
- num_to_str(_:control_option, cmd, chars(cmd))
- format(itemtext, chars(itemtext), "%s: \y%s \r%s", basetext, value, unit)
- menu_additem(settingsmenu, itemtext, cmd, _, _)
- }
- stock add_float_cell_option(Option:control_option, const basetext[], const unit[])
- {
- new cmd[3], itemtext[100]
- new value[20]
- format(value, chars(value), "%d", floatround(get_option_float(control_option)))
- num_to_str(_:control_option, cmd, chars(cmd))
- format(itemtext, chars(itemtext), "%s: \y%s \r%s", basetext, value, unit)
- menu_additem(settingsmenu, itemtext, cmd, _, _)
- }
- stock add_cell_option(Option:control_option, const basetext[], const unit[])
- {
- new cmd[3], itemtext[100]
- new value[20]
- format(value, chars(value), "%d", get_option(control_option))
- num_to_str(_:control_option, cmd, chars(cmd))
- format(itemtext, chars(itemtext), "%s: \y%s \r%s", basetext, value, unit)
- menu_additem(settingsmenu, itemtext, cmd, _, _)
- }
- public callback_disabled(id, menu, item)
- {
- return ITEM_DISABLED
- }
- public callback_enabled(id, menu, item)
- {
- return ITEM_ENABLED
- }
- // Base cvar change system
- public menu_handler(id, menu, item)
- {
- new access, info[5], callback
- menu_item_getinfo(menu, item, access, info, chars(info), _, _, callback)
- if (item < 0)
- {
- save_cfg()
- return PLUGIN_HANDLED
- }
- new cvar = str_to_num(info)
- switch (option_type[Option:cvar])
- {
- case OPTION_TOGGLE:
- {
- toggle_option(Option:cvar)
- }
- case OPTION_CELL:
- {
- new value_string[100]
- format(value_string, chars(value_string), "%s;", option_value[Option:cvar])
- new values[20][10]
- new true_value[20]
- new last = 0, newpos = 0, k = 0;
- for (new i=0;i<sizeof(value_string);i++)
- {
- if(equal(value_string[i], ";", 1))
- {
- newpos = i
- }
- if (newpos > last)
- {
- for (new j=last;j<newpos;j++)
- {
- format(values[k], 9, "%s%s", values[k], value_string[j])
- }
- last = newpos + 1
- k++
- }
- }
- new bool:ok = false
- new counter = 0
- for (new i=0;i<k;i++)
- {
- counter++
- true_value[i] = str_to_num(values[i])
- if (ok == true)
- {
- set_pcvar_num(pcvars[Option:cvar], true_value[i])
- counter = 0
- break
- }
- if (true_value[i] == get_option(Option:cvar))
- ok = true
- }
- if (counter == k)
- set_pcvar_num(pcvars[Option:cvar], true_value[0])
- }
- case OPTION_FLOAT:
- {
- new value_string_float[100]
- format(value_string_float, chars(value_string_float), "%s;", option_value[Option:cvar])
- new values_float[20][10]
- new Float:true_value_float[20]
- new last = 0, newpos = 0, k = 0;
- for (new i=0;i<sizeof(value_string_float);i++)
- {
- if(equal(value_string_float[i], ";", 1))
- {
- newpos = i
- }
- if (newpos > last)
- {
- for (new j=last;j<newpos;j++)
- {
- format(values_float[k], 9, "%s%s", values_float[k], value_string_float[j])
- }
- last = newpos + 1
- k++
- }
- }
- new bool:ok=false
- new counter = 0
- for (new i=0;i<k;i++)
- {
- counter++
- true_value_float[i] = str_to_float(values_float[i])
- if (ok == true)
- {
- set_pcvar_float(pcvars[Option:cvar], true_value_float[i])
- counter = 0
- break
- }
- if (true_value_float[i] == get_option_float(Option:cvar))
- ok = true
- }
- if (counter == k)
- set_pcvar_float(pcvars[Option:cvar], true_value_float[0])
- }
- }
- menu_destroy(menu)
- menu_adjust(id, floatround(float(item)/7.0, floatround_floor))
- save_cfg()
- return PLUGIN_HANDLED
- }
- // Round end
- public event_round_end()
- {
- static players[32], num, id
- get_players(players, num)
- for (new i=0;i<num;i++)
- {
- id = players[i]
- if (g_round_lock[id] > 0 && !ply_can_count(id))
- g_round_lock[id] -= 1
- if (g_round_lock[id] == 0 && get_option(pc_frc_mode) == 1 && !ply_can_count(id))
- {
- del_reset_counter(id)
- set_can_count(id)
- g_flash_mon[id] = 0
- }
- }
- }
- // Reset the monitor when a player connects or disconnects
- public client_disconnect(id)
- {
- set_reset_counter(id)
- }
- public client_connect(id)
- {
- set_reset_counter(id)
- }
- // Damn you!!! You flashed me!!!
- public event_blinded(id)
- {
- if (!is_user_alive(id) || g_flasher == 0)
- return PLUGIN_CONTINUE
- new alpha, ret
- g_flashdur[id] = -1
- g_modifhold[id] = -1
- switch (g_last_flashtype[id])
- {
- case FRC_BLOCK:
- {
- return PLUGIN_CONTINUE
- }
- case FRC_MAKE_PARTIALLY:
- {
- alpha = BLINDED_PARTLY
- }
- case FRC_MAKE_FULLY:
- {
- alpha = BLINDED_FULLY
- }
- default:
- {
- alpha = read_data(7)
- }
- }
- g_last_flashtype[id] = FRC_BLOCK
- ExecuteForward(g_forward_postflash, ret, g_flasher, id, g_flash_ent, alpha)
- // And now the news!
- return show_news(id, alpha, g_flasher)
- }
- public message_screenfade(msg_id, msg_dest, ent)
- {
- if (g_flasher == 0)
- return PLUGIN_CONTINUE
- g_flashdur[ent] = floatround(float(get_msg_arg_int(1)) / 409.6)
- g_flashhold[ent] = floatround(float(get_msg_arg_int(2)) / 409.6)
- new ret
- ExecuteForward(g_forward_preflash, ret, g_flasher, ent, g_flash_ent, get_msg_arg_int(7))
- new actdur = (g_flashdur[ent] > 0) ? g_flashdur[ent] : 0
- new acthold = (g_flashhold[ent] > 0) ? g_flashhold[ent] : 0
- if (actdur != floatround(float(get_msg_arg_int(1)) / 409.6))
- {
- if (actdur == 0)
- {
- ret = FRC_BLOCK
- }
- else
- {
- g_modifdur[ent] = floatround(float(actdur) * 409.6)
- set_msg_arg_int(1, ARG_SHORT, g_modifdur[ent])
- }
- }
- if (floatround(float(get_msg_arg_int(2)) / 409.6) != acthold)
- {
- g_modifhold[ent] = floatround(float(acthold) * 409.6)
- set_msg_arg_int(2, ARG_SHORT, g_modifhold[ent])
- }
- switch (ret)
- {
- case FRC_BLOCK:
- {
- g_last_flashtype[ent] = FRC_BLOCK
- return PLUGIN_HANDLED
- }
- case FRC_MAKE_PARTIALLY:
- {
- g_last_flashtype[ent] = FRC_MAKE_PARTIALLY
- set_msg_arg_int(7, ARG_BYTE, BLINDED_PARTLY)
- }
- case FRC_MAKE_FULLY:
- {
- g_last_flashtype[ent] = FRC_MAKE_FULLY
- set_msg_arg_int(7, ARG_BYTE, BLINDED_FULLY)
- }
- default:
- {
- g_last_flashtype[ent] = FRC_CONTINUE
- }
- }
- if (get_option(pc_frc_mcolor) != 3)
- {
- set_msg_arg_int(4, ARG_BYTE, g_color_red)
- set_msg_arg_int(5, ARG_BYTE, g_color_green)
- set_msg_arg_int(6, ARG_BYTE, g_color_blue)
- }
- else
- {
- set_msg_arg_int(4, ARG_BYTE, random_num(0, 255))
- set_msg_arg_int(5, ARG_BYTE, random_num(0, 255))
- set_msg_arg_int(6, ARG_BYTE, random_num(0, 255))
- }
- return PLUGIN_CONTINUE
- }
- // Show the news!
- public show_news(id, alpha, id_fl)
- {
- // If you flash a teammate
- if (cs_get_user_team(id) == g_fl_team && id != id_fl && get_option(pc_frc_enable) != 0)
- {
- new flasher[32]
- get_user_name(id_fl, flasher, chars(flasher))
- new name[32]
- get_user_name(id, name, chars(name))
- if (get_option(pc_frc_chat))
- {
- new message1[128], message2[128]
- format(message1, chars(message1), "^x04[Team Flash Control]^x01 %L ^x03%s", id, "THE_FLASHED_MSG", flasher)
- format(message2, chars(message1), "^x04[Team Flash Control]^x01 %L ^x03(%s)", id_fl, alpha == BLINDED_FULLY ? "FLASHER_MSG_TOTAL" : "FLASHER_MSG_PART", name)
- colored_msg(id, message1)
- colored_msg(id_fl, message2)
- }
- if (!is_user_bot(id_fl) && get_option(pc_frc_punish) && ply_can_count(id_fl) && (alpha == BLINDED_FULLY || (get_option(pc_frc_count) && alpha != BLINDED_FULLY)))
- {
- g_flash_mon[id_fl] += 1
- if (g_flash_mon[id_fl] >= get_option(pc_frc_limit))
- {
- del_can_count(id_fl)
- switch (get_option(pc_frc_mode))
- {
- case 1: g_round_lock[id_fl] = floatround(get_option_float(pc_frc_nr_ctr), floatround_round)
- case 2: g_time_lock[id_fl] = get_gametime() + (get_option_float(pc_frc_nr_ctr) * 60.0)
- }
- if(get_option(pc_frc_admin) && get_option(pc_frc_punish))
- {
- new msg[128]
- format(msg, chars(msg), "%L", LANG_SERVER, "BLOCK_USER_FLASH_MSG", flasher)
- admin_message("[Team Flash Control]", msg)
- }
- }
- }
- if (g_flash_mon[id_fl] >= get_option(pc_frc_limit) && alpha == BLINDED_FULLY && get_option(pc_frc_punish))
- {
- new ret = FRC_CONTINUE
- ExecuteForward(g_forward_punish, ret, id_fl, get_option(pc_frc_mode))
- if (ret == FRC_CONTINUE)
- {
- switch (get_option(pc_frc_type))
- {
- case 1: user_kill(id_fl)
- case 2: eflash(id_fl, 10<<12, 1<<12, 0x0000 , 255, 255, 255, 255)
- }
- }
- }
- if(get_option(pc_frc_sound))
- client_cmd(id_fl, "spk sound/radio/bot/im_blind.wav")
- if(alpha == BLINDED_FULLY && get_option(pc_frc_admin))
- {
- new msg[128]
- format(msg, chars(msg), "%L", LANG_SERVER, "ADMIN_MSG", flasher, name)
- admin_message("[Team Flash Control]", msg)
- }
- }
- return PLUGIN_CONTINUE
- }
- // Player prethink
- public fw_player_prethink(id)
- {
- if (can_reset_counter(id))
- {
- del_reset_counter(id)
- set_can_count(id)
- g_flash_mon[id] = 0
- new ret
- ExecuteForward(g_forward_client, ret, id)
- }
- if (get_gametime() >= g_time_lock[id] && get_option(pc_frc_mode) == 2 && ply_can_count(id))
- {
- del_reset_counter(id)
- set_can_count(id)
- g_flash_mon[id] = 0
- new ret
- ExecuteForward(g_forward_client, ret, id)
- }
- if (!is_user_alive(id))
- return FMRES_IGNORED
- if (get_user_weapon(id) == CSW_FLASHBANG && pev(id, pev_button) & IN_ATTACK && g_flash_mon[id] >= get_option(pc_frc_limit) && get_option(pc_frc_punish) && get_option(pc_frc_type) == 0 && get_option(pc_frc_enable) != 0)
- {
- new ret = FRC_CONTINUE
- ExecuteForward(g_forward_punish, ret, id, get_option(pc_frc_mode))
- if (ret == FRC_CONTINUE)
- {
- set_pev(id, pev_button, pev(id, pev_button) & ~IN_ATTACK)
- return FMRES_HANDLED
- }
- }
- return FMRES_IGNORED
- }
- // The moment the flash is thrown
- public fw_setmodel(ent, const model[])
- {
- if (!pev_valid(ent))
- return FMRES_IGNORED
- // Not yet thrown
- if (pev_float(ent, pev_gravity) == 0.0)
- return FMRES_IGNORED
- if (containi(model, "w_flashbang.mdl") == -1)
- return FMRES_IGNORED
- // Get the owner
- set_pdata_int(ent, OFFSET_OWNER, pev(ent, pev_owner), OFFSET_LINUX)
- return FMRES_IGNORED
- }
- // The grenade thinks ... quiet!!!
- public fw_think(ent)
- {
- if (!is_flash(ent) || g_flash_ent == ent)
- return HAM_IGNORED
- // The flash has not kaboomed
- if (pev_float(ent, pev_dmgtime) > get_gametime())
- return HAM_IGNORED
- g_flasher = get_pdata_int(ent, OFFSET_OWNER, OFFSET_LINUX)
- g_fl_team = cs_get_user_team(g_flasher)
- g_flash_ent = ent
- new ret
- ExecuteForward(g_forward_bang, ret, ent, g_flasher)
- new Float:origin[3]
- pev(ent, pev_origin, origin)
- if (get_option(pc_frc_selfb) != 0 && get_option(pc_frc_enable) != 0)
- set_block_flash(g_flasher)
- if (get_option(pc_frc_block) != 0 && get_option(pc_frc_enable) != 0)
- {
- for (new i=1;i<33;i++)
- {
- if (!is_user_connected(i) || is_user_connecting(i))
- continue
- if (i != g_flasher && cs_get_user_team(i) == g_fl_team)
- set_block_flash(i)
- }
- }
- if (get_option(pc_frc_blocka) != 0 && get_option(pc_frc_enable) != 0)
- {
- new Float:user_origin[3], Float:start[3]
- new hit
- while ((hit = engfunc(EngFunc_FindEntityInSphere, hit, origin, 1500.0)))
- {
- if (hit > g_maxplayers)
- break
- if (hit == g_flasher)
- continue
- if (!is_user_alive(hit))
- continue
- if (cs_get_user_team(hit) != g_fl_team)
- continue
- // Get the origin of the players head
- pev(hit, pev_origin, user_origin)
- pev(hit, pev_view_ofs, start)
- xs_vec_add(user_origin, start, user_origin)
- // Traceline from the player origin to the grenade origin
- engfunc(EngFunc_TraceLine, origin, user_origin, DONT_IGNORE_MONSTERS, ent, g_trace)
- new ret, ar_start, ar_end
- ar_start = PrepareArray(_:origin, 3, 0)
- ar_end = PrepareArray(_:user_origin, 3, 0)
- ExecuteForward(g_forward_trace, ret, ar_start, ar_end, DONT_IGNORE_MONSTERS, hit, g_trace)
- if (get_tr2(g_trace, TR_pHit) == hit)
- {
- g_allow_forward = false
- break
- }
- }
- }
- if (get_option(pc_frc_dlight) != 0 && get_option(pc_frc_enable) != 0)
- {
- switch (get_option(pc_frc_mcolor))
- {
- case 1:
- {
- g_color_red = get_option(pc_frc_rcolor)
- g_color_green = get_option(pc_frc_gcolor)
- g_color_blue = get_option(pc_frc_bcolor)
- dynamic_light(origin, g_color_red, g_color_green, g_color_blue)
- }
- case 2:
- {
- g_color_red = random_num(0, 255)
- g_color_green = random_num(0, 255)
- g_color_blue = random_num(0, 255)
- dynamic_light(origin, g_color_red, g_color_green, g_color_blue)
- }
- default:
- {
- g_color_red = 255
- g_color_green = 255
- g_color_blue = 255
- dynamic_light(origin)
- }
- }
- }
- return HAM_IGNORED
- }
- // The grenade emits the explosion sound
- public fw_emitsound(ent, chan, const sound[])
- {
- if (!pev_valid(ent))
- return FMRES_IGNORED
- if (contain(sound, "flash") == -1)
- return FMRES_IGNORED
- static classname[32]
- pev(ent, pev_classname, classname, 31)
- if (!equal(classname, "grenade"))
- return FMRES_IGNORED
- // Good time to reset the flasher and the ent id
- g_flash_ent = 0
- g_flasher = 0
- g_allow_forward = true
- new owner = get_pdata_int(ent, OFFSET_OWNER, OFFSET_LINUX)
- if (task_exists(owner + REMAIN_TASK))
- remove_task(owner + REMAIN_TASK)
- // Show the user how many flashes he has left to throw before before beeing blocked
- set_task(0.2, "remaining_flashes", owner + REMAIN_TASK)
- // Remove all the flashes that need to be blocked!
- g_bs_block_flash = 0
- new ret
- ExecuteForward(g_forward_freedata, ret)
- return FMRES_IGNORED
- }
- // Let's find the victims
- public fw_findentityinsphere(start_ent, Float:origin[3], Float:radius)
- {
- if (radius != 1500.0 || g_flash_ent == 0)
- return FMRES_IGNORED
- if (g_allow_forward == false)
- {
- forward_return(FMV_CELL, -1)
- return FMRES_SUPERCEDE
- }
- static hit, Float:user_origin[3], Float:fraction, Float:start[3], ret, hit_fw
- hit_fw = engfunc(EngFunc_FindEntityInSphere, hit, origin, radius)
- if (1 <= hit_fw <= g_maxplayers)
- {
- ExecuteForward(g_forward_search, ret, hit_fw, g_flash_ent)
- if (ret != FRC_CONTINUE)
- {
- hit = hit_fw
- forward_return(FMV_CELL, -1)
- return FMRES_SUPERCEDE
- }
- }
- if (get_option(pc_frc_enable) != 0)
- {
- if (get_option(pc_frc_bug) != 0)
- {
- while ((hit = engfunc(EngFunc_FindEntityInSphere, hit, origin, radius)))
- {
- if (hit > g_maxplayers)
- {
- forward_return(FMV_CELL, hit)
- return FMRES_SUPERCEDE
- }
- // Hit dead player
- if (!is_user_alive(hit))
- {
- forward_return(FMV_CELL, hit)
- return FMRES_SUPERCEDE
- }
- // Get the origin of the players head
- pev(hit, pev_origin, user_origin)
- pev(hit, pev_view_ofs, start)
- xs_vec_add(user_origin, start, user_origin)
- // Traceline from the player origin to the grenade origin
- engfunc(EngFunc_TraceLine, user_origin, origin, DONT_IGNORE_MONSTERS, hit, g_trace)
- new ret, ar_start, ar_end
- ar_start = PrepareArray(_:user_origin, 3, 0)
- ar_end = PrepareArray(_:origin, 3, 0)
- ExecuteForward(g_forward_traceb, ret, ar_start, ar_end, DONT_IGNORE_MONSTERS, hit, g_trace)
- get_tr2(g_trace, TR_flFraction, fraction)
- // If the trace didn't hit anything in it's way then we're cool!
- if (fraction == 1.0 && !can_block_flash(hit))
- {
- forward_return(FMV_CELL, hit)
- return FMRES_SUPERCEDE
- }
- }
- }
- else
- {
- while ((hit = engfunc(EngFunc_FindEntityInSphere, hit, origin, radius)))
- {
- if (hit > g_maxplayers)
- {
- forward_return(FMV_CELL, hit)
- return FMRES_SUPERCEDE
- }
- // Hit dead player
- if (!is_user_alive(hit))
- {
- forward_return(FMV_CELL, hit)
- return FMRES_SUPERCEDE
- }
- if (!can_block_flash(hit))
- {
- forward_return(FMV_CELL, hit)
- return FMRES_SUPERCEDE
- }
- }
- }
- // Cancel the check, if nothing was hit
- forward_return(FMV_CELL, -1)
- return FMRES_SUPERCEDE
- }
- return FMRES_IGNORED
- }
- // We are in trouble!
- public remaining_flashes(id)
- {
- id -= REMAIN_TASK
- if (!(get_option(pc_frc_admin) != 0 && get_option(pc_frc_limit) >= g_flash_mon[id] >= (get_option(pc_frc_limit) - 2) && get_option(pc_frc_punish) != 0 && get_option(pc_frc_warn) != 0) || get_option(pc_frc_enable) == 0)
- return PLUGIN_CONTINUE
- new message[128]
- format(message, chars(message), "^x04[Team Flash Control] ^x01%L ^x03%d ", id, "FLASHER_MSG_LEFT1", get_option(pc_frc_limit) - g_flash_mon[id] + 1)
- format(message, chars(message), "%s^x01%L", message, id, "FLASHER_MSG_LEFT2")
- colored_msg(id, message)
- return PLUGIN_CONTINUE
- }
- // Is the entity a flash grenade??? hmmm...
- public bool:is_flash(ent)
- {
- static model[32]
- pev(ent, pev_model, model, 31)
- return bool:(containi(model, "w_flashbang.mdl") != -1)
- }
- // The dynamic light of the flashbang, it adds a little bit of realism
- dynamic_light(Float:origin[3], red = 255, green = 255, blue = 255)
- {
- new o[3]
- FVecIVec(origin, o)
- emessage_begin(MSG_BROADCAST, SVC_TEMPENTITY)
- ewrite_byte(TE_DLIGHT) // The light effect
- ewrite_coord(o[0]) // x
- ewrite_coord(o[1]) // y
- ewrite_coord(o[2]) // z
- ewrite_byte(75) // radius
- ewrite_byte(red) // r
- ewrite_byte(green) // g
- ewrite_byte(blue) // b
- ewrite_byte(4) // life
- ewrite_byte(120) // decay rate
- emessage_end()
- }
- // Hookable flash message
- eflash(id, duration, holdtime, flags, red = 255, green = 255, blue = 255, alpha)
- {
- emessage_begin(MSG_ONE, scrfade, {0, 0, 0}, id)
- ewrite_short(duration)
- ewrite_short(holdtime)
- ewrite_short(flags)
- ewrite_byte(red)
- ewrite_byte(green)
- ewrite_byte(blue)
- ewrite_byte(alpha)
- emessage_end()
- }
- flash(id, duration, holdtime, flags, red = 255, green = 255, blue = 255, alpha)
- {
- message_begin(MSG_ONE, scrfade, {0, 0, 0}, id)
- write_short(duration)
- write_short(holdtime)
- write_short(flags)
- write_byte(red)
- write_byte(green)
- write_byte(blue)
- write_byte(alpha)
- message_end()
- }
- // Just the colored message ... don't you like colors?
- public colored_msg(id, msg[])
- {
- message_begin(MSG_ONE, saytext, {0, 0, 0}, id)
- write_byte(id)
- write_string(msg)
- message_end()
- }
- // Similar to pev() just returns a float value
- public Float:pev_float(index, type)
- {
- static Float:nr
- pev(index, type, nr)
- return nr
- }
- // Message to admins, they need to know ...
- public admin_message(const name[], const message[])
- {
- new message2[192]
- new players[32], num
- get_players(players, num)
- format(message2, chars(message2), "(ADMINS) %s : %s", name, message)
- for (new i = 0; i < num; ++i)
- {
- if (access(players[i], ADMIN_CHAT))
- client_print(players[i], print_chat, "%s", message2)
- }
- }
- // Control panel system functions/stocks
- register_option(Option:option, const name[300], const string[], OptionType:type = OPTION_TOGGLE, flags = 0, Float:value = 0.0)
- {
- pcvars[option] = register_cvar(name, string, flags, value)
- option_type[option] = type
- option_information[option] = name
- }
- register_option_value(Option:option, values[100])
- {
- if (option_type[option] == OPTION_TOGGLE)
- return
- option_value[option] = values
- }
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