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- * Detected CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz [GenuineIntel], F6/M14/S3, 3504.00 mhz, 18-clk 'rdtsc'
- * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
- * CPU cores/threads: 3/3
- Initializing File System...
- using fs-ltx fsgame.ltx
- FS: 60304 files cached 130 archives, 9140Kb memory used.
- Init FileSystem 0.761878 sec
- 'xrCore' build 6468, Oct 21 2016
- EH: 4440E8F9E2549F5E04D5A2729F625C70
- -----loading c:\echo_of_misery_0.4.2\gamedata\configs\system.ltx
- -----loading c:\echo_of_misery_0.4.2\gamedata\configs\system.ltx
- Initializing Engine...
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrRender_R3.dll
- refCount:m_pAdapter 1
- Loading DLL: xrRender_R4.dll
- command line -dbg -skip_reg -no_prefetch -noprefetch
- Executing config-script "user.ltx"...
- [appdata\user.ltx] successfully loaded.
- Loading DLL: xrRender_R3.dll
- Loading DLL: xrGame.dll
- ! Unable to find InstallUserName entry in registry
- ! Player name registry key (InstallUserName) not found !
- * [win32]: free[3888624 K], reserved[182736 K], committed[122880 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: process heap[24762 K], game lua[0 K], render[0 K]
- * [x-ray]: economy: strings[24269 K], smem[0 K]
- SOUND: OpenAL: enumerate devices...
- SOUND: OpenAL: EnumerationExtension Present
- dir[0]=C:\Echo_of_Misery_0.4.2\bin\
- dir[1]=C:\Echo_of_Misery_0.4.2\
- dir[2]=C:\Echo_of_Misery_0.4.2\bin\
- dir[3]=C:\WINDOWS\system32\
- CleanDeviceSpecifierList
- CleanDeviceSpecifierList OpenAL Soft
- devices OpenAL Soft
- SOUND: OpenAL: system default SndDevice name is Generic Hardware
- SOUND: OpenAL: default SndDevice name set to Generic Software
- SOUND: OpenAL: All available devices:
- 1. OpenAL Soft, Spec Version 1.1 eax[0] efx[no] xram[no]
- 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
- 3. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
- Executing config-script "c:\echo_of_misery_0.4.2\gamedata\configs\default_controls.ltx"...
- [c:\echo_of_misery_0.4.2\gamedata\configs\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "c:\echo_of_misery_0.4.2\gamedata\configs\rspec_extreme.ltx"...
- [c:\echo_of_misery_0.4.2\gamedata\configs\rspec_extreme.ltx] successfully loaded.
- Executing config-script "c:\echo_of_misery_0.4.2\gamedata\configs\default_controls.ltx"...
- [c:\echo_of_misery_0.4.2\gamedata\configs\default_controls.ltx] successfully loaded.
- ~ Invalid syntax in call to 'r2_aa_break'
- ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
- ~ Invalid syntax in call to 'r2_aa_weight'
- ~ Valid arguments: vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
- ~ Invalid syntax in call to 'sv_adm_menu_ban_time'
- ~ Valid arguments: ui_mp_am_10_minutes/ui_mp_am_30_minutes/ui_mp_am_1_hour/ui_mp_am_6_hours/ui_mp_am_1_day/ui_mp_am_1_week/ui_mp_am_1_month/ui_mp_am_3_monthes/ui_mp_am_forever
- [appdata\user.ltx] successfully loaded.
- SOUND: Selected device is Generic Software
- * sound: EAX 2.0 extension: absent
- * sound: EAX 2.0 deferred: absent
- * sound : cache: 65537 kb, 4856 lines, 13820 bpl
- Starting RENDER device...
- * GPU [vendor:10DE]-[device:1B81]: NVIDIA GeForce GTX 1070
- * CREATE: DeviceREF: 4
- * Texture memory: 3072 M
- * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
- * GPU vertex cache: unrecognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- * DVB created: 1536K
- * DIB created: 512K
- ! Renderer doesn't support blender 'effects\shadow_world'
- * HWDST/PCF supported and used
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * loading script _G.script
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script game_registrator.script
- Starting engine...
- ! Unable to find InstallUserName entry in registry
- ! Player name registry key (InstallUserName) not found !
- ! Unable to find InstallCDKEY entry in registry
- Loading DLL: xrGameSpy.dll
- ! Invalid ogg-comment version, file: c:\echo_of_misery_0.4.2\gamedata\sounds\intro\intro.ogg
- intro_start intro_logo
- intro_delete ::update_logo_intro
- * loading script db.script
- * loading script actor_proxy.script
- * loading script axr_main.script
- * loading script xrs_dyn_music.script
- * loading script closecaption.script
- * loading script xrs_debug_tools.script
- * [win32]: free[3643240 K], reserved[157468 K], committed[393532 K]
- * [ D3D ]: textures[16 K]
- * [x-ray]: process heap[142603 K], game lua[2076 K], render[133 K]
- * [x-ray]: economy: strings[24923 K], smem[0 K]
- * loading script ui_mm_faction_select.script
- * loading script alun_utils.script
- * loading script utils.script
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- * 0.0 : [ 3] $user$Texture_tempvector
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- * 0.0 : [ 2] survarium\fx\fx\lights\big_bonfire_flame
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- * 0.0 : [ 1] ui\ui_actor_sleep_screen
- * 0.0 : [ 2] ui\ui_fog_of_war
- * 0.0 : [ 1] water\water_SBumpVolume
- * 0.0 : [ 1] water\water_dudv
- * 0.0 : [ 1] water\water_flowing_nmap
- * 0.0 : [ 1] water\water_normal
- * 0.0 : [ 1] wm\wm_blood_1
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- * 0.0 : [ 1] wm\wm_bullet_metall_thik
- * 0.0 : [ 1] wm\wm_bullet_metall_thik_1
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- * 16.1 : [ 1] ui\ui_font_hud_01
- * 32.1 : [ 1] ui\ui_font_arial_14_1600
- * 32.1 : [ 1] ui\ui_magnifier2
- * 33.0 : [ 1] ui\ui_ani_cursor
- * 64.1 : [ 1] ui\ui_font_console_02
- * 64.1 : [ 1] ui\ui_font_hud_02
- * 64.1 : [ 1] ui\ui_font_letter_16_1600
- * 64.1 : [ 1] ui\ui_font_letter_18_1600
- * 128.1 : [ 1] ui\ui_font_graff_19_1600
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- * 1024.1 : [ 1] ui\ui_actor_pda
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- * 4096.1 : [ 1] ui\ui_actor_main_menu
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- "bin\xrengine.exe" -dbg -skip_reg -no_prefetch -noprefetch
- * phase time: 0 ms
- * phase cmem: 179041 K
- ! Unable to find InstallUserName entry in registry
- ! Player name registry key (InstallUserName) not found !
- * loading script _G.script
- * loading script class_registrator.script
- * loading script ui_main_menu.script
- * loading script smart_terrain.script
- * loading script se_level_changer.script
- * loading script se_actor.script
- * loading script se_stalker.script
- * loading script se_heli.script
- * loading script se_zones.script
- * loading script se_item.script
- * loading script se_smart_cover.script
- * loading script se_car.script
- * loading script se_artefact.script
- * loading script se_monster.script
- * loading script sim_squad_scripted.script
- * loading script game_registrator.script
- Call of Chernobyl version 1.4.16
- using marshal library
- * loading script sound_theme.script
- * loading script alun_utils.script
- * loading script axr_main.script
- * loading script _g.script
- * loading script actor_effects.script
- * loading script actor_effects_data.script
- * loading script actor_menu.script
- * loading script actor_menu_inventory.script
- * loading script actor_proxy.script
- * loading script ai_stalker.script
- * loading script alife_storage_manager.script
- * loading script ammo_aggregation.script
- * loading script artefact_degradation.script
- * loading script arty_container.script
- * loading script atmosfear_options.script
- * loading script axr_battery.script
- * loading script axr_beh.script
- * loading script axr_companions.script
- * loading script axr_dynamic_spawn.script
- * loading script axr_fight_from_cover.script
- * loading script axr_keybind.script
- * loading script axr_logic.script
- * loading script axr_main_options.script
- * loading script axr_npc_vs_box.script
- * loading script axr_npc_vs_heli.script
- * loading script axr_overheat.script
- * loading script axr_radio_in_heli.script
- * loading script axr_stalker_panic.script
- * loading script axr_task_manager.script
- * loading script axr_trade_manager.script
- * loading script axr_turn_on_campfire.script
- * loading script bind_anomaly_field.script
- * loading script bind_anomaly_zone.script
- * loading script bind_artefact.script
- * loading script bind_camp.script
- * loading script bind_campfire.script
- * loading script bind_car.script
- * loading script bind_container.script
- * loading script bind_crow.script
- * loading script bind_door_labx8.script
- * loading script bind_dynamo_hand.script
- * loading script bind_faction.script
- * loading script bind_heli.script
- * loading script bind_level_changer.script
- * loading script bind_monster.script
- * loading script bind_physic_object.script
- * loading script bind_picnic.script
- * loading script bind_red_forest_bridge.script
- * loading script bind_restrictor.script
- * loading script bind_signal_light.script
- * loading script bind_smart_cover.script
- * loading script bind_smart_terrain.script
- * loading script bind_stalker.script
- * loading script bind_stalker_ext.script
- * loading script bind_trader.script
- * loading script cam_effector_sets.script
- * loading script campfire_manager.script
- * loading script check_logic_path.script
- * loading script closecaption.script
- * loading script coc_treasure_manager.script
- * loading script combat_restrictor.script
- * loading script cover_manager.script
- * loading script db.script
- * loading script death_manager.script
- * loading script debug_cmd_list.script
- * loading script dialog_manager.script
- * loading script dialogs.script
- * loading script dialogs_axr_companion.script
- * loading script dialogs_bar.script
- * loading script dialogs_darkvalley.script
- * loading script dialogs_escape.script
- * loading script dialogs_jupiter.script
- * loading script dialogs_marsh.script
- * loading script dialogs_pripyat.script
- * loading script dialogs_warlab.script
- * loading script dialogs_yantar.script
- * loading script dialogs_zaton.script
- * loading script dinamic_hud.script
- * loading script rx_utils.script
- * loading script drink.script
- * loading script dxr_achievements.script
- * loading script dxr_scopes.script
- * loading script dynamic_news_helper.script
- * loading script dynamic_news_manager.script
- * loading script fast_travel.script
- * loading script game_relations.script
- * loading script gulag_general.script
- * loading script gwr_worldweapon_binder.script
- * loading script heli_alife.script
- * loading script heli_combat.script
- * loading script heli_fire.script
- * loading script heli_fly.script
- * loading script heli_look.script
- * loading script heli_move.script
- * loading script heli_snd.script
- * loading script xr_sound.script
- * loading script info_portions.script
- * loading script inventory_radiation.script
- * loading script inventory_upgrades.script
- * loading script itms_manager.script
- * loading script knife_manager.script
- * loading script lanforse_extra.script
- * loading script level_input.script
- * loading script level_weathers.script
- * loading script loadscreen.script
- * loading script lootmoney.script
- * loading script lua_extensions.script
- * loading script m_mines.script
- * loading script medic_effects.script
- * loading script memusage.script
- * loading script mob_camp.script
- * loading script mob_combat.script
- * loading script mob_death.script
- * loading script mob_home.script
- * loading script mob_jump.script
- * loading script mob_remark.script
- * loading script mob_sound.script
- * loading script mob_state_mgr.script
- * loading script mob_trade.script
- * loading script mob_trader.script
- * loading script mob_walker.script
- * loading script modules.script
- * loading script xr_walker.script
- * loading script xr_remark.script
- * loading script xr_cover.script
- * loading script xr_sleeper.script
- * loading script xr_camper.script
- * loading script xr_combat.script
- * loading script xr_death.script
- * loading script xr_hit.script
- * loading script xr_combat_ignore.script
- * loading script xr_combat_zombied.script
- * loading script xr_patrol.script
- * loading script xr_smartcover.script
- * loading script xr_companion.script
- * loading script xr_animpoint.script
- * loading script xr_reach_task.script
- * loading script ph_car.script
- * loading script ph_door.script
- * loading script ph_idle.script
- * loading script ph_hit.script
- * loading script ph_on_hit.script
- * loading script ph_button.script
- * loading script ph_code.script
- * loading script ph_death.script
- * loading script ph_minigun.script
- * loading script ph_oscillate.script
- * loading script ph_sound.script
- * loading script sr_no_weapon.script
- * loading script sr_teleport.script
- * loading script sr_idle.script
- * loading script sr_light.script
- * loading script sr_timer.script
- * loading script sr_psy_antenna.script
- * loading script sr_postprocess.script
- * loading script sr_particle.script
- * loading script sr_cutscene.script
- * loading script sr_monster.script
- * loading script sr_crow_spawner.script
- * loading script sr_silence.script
- * loading script sr_deimos.script
- * loading script xr_campfire_point.script
- * loading script xr_meet.script
- * loading script xr_actions_id.script
- * loading script xr_wounded.script
- * loading script xr_danger.script
- * loading script xr_abuse.script
- * loading script xr_gather_items.script
- * loading script xr_help_wounded.script
- * loading script xr_corpse_detection.script
- * loading script rx_ff.script
- * loading script xrs_facer.script
- * loading script xrs_kill_wounded.script
- * loading script monolith_suicide.script
- * loading script move_mgr.script
- * loading script news_manager.script
- * loading script ogse_wpn_explode_fx.script
- * loading script pda.script
- * loading script pda_chat_names_lists_fonswong.script
- * loading script pda_chat_processor_fonswong.script
- * loading script pda_fonswong.script
- * loading script pda_utils_fonswong.script
- * loading script ph_appforce.script
- * loading script phantom_manager.script
- * loading script post_combat_idle.script
- * loading script profiler.script
- * loading script psi_storm_manager.script
- * loading script ranks.script
- * loading script release_body_manager.script
- * loading script rep_change.script
- * loading script restrictor_manager.script
- * loading script safe_release_manager.script
- * loading script se_new_attachable_item.script
- * loading script se_squad_group.script
- * loading script sim_board.script
- * loading script sim_objects.script
- * loading script sim_squad_actions.script
- * loading script sim_squad_generic.script
- * loading script simulation_objects.script
- * loading script sleep_dep.script
- * loading script slot_hud.script
- * loading script smart_covers.script
- * loading script smart_covers_combat_front.script
- * loading script smart_covers_loophole_crouch_front_left.script
- * loading script smart_covers_loophole_crouch_front.script
- * loading script smart_covers_loophole_crouch_front_right.script
- * loading script smart_covers_loophole_stand_front_left.script
- * loading script smart_covers_loophole_stand_front_right.script
- * loading script smart_covers_combat_prone.script
- * loading script smart_covers_loophole_prone.script
- * loading script smart_covers_animpoint_stay_wall.script
- * loading script smart_covers_loophole_animpoint_stay_wall.script
- * loading script smart_covers_animpoint_stay_table.script
- * loading script smart_covers_loophole_animpoint_stay_table.script
- * loading script smart_covers_animpoint_sit_high.script
- * loading script smart_covers_loophole_animpoint_sit_high.script
- * loading script smart_covers_animpoint_sit_normal.script
- * loading script smart_covers_loophole_animpoint_sit_normal.script
- * loading script smart_covers_animpoint_sit_low.script
- * loading script smart_covers_loophole_animpoint_sit_low.script
- * loading script smart_covers_animpoint_sit_ass.script
- * loading script smart_covers_loophole_animpoint_sit_ass.script
- * loading script smart_covers_animpoint_sit_knee.script
- * loading script smart_covers_loophole_animpoint_sit_knee.script
- * loading script smart_covers_animpoint_stay_ohrana.script
- * loading script smart_covers_loophole_animpoint_stay_ohrana.script
- * loading script smart_covers_animpoint_stay_bar.script
- * loading script smart_covers_loophole_animpoint_stay_bar.script
- * loading script smart_covers_animpoint_sit_wait.script
- * loading script smart_covers_loophole_animpoint_sit_wait.script
- * loading script smart_covers_animpoint_stay_wait.script
- * loading script smart_covers_loophole_animpoint_stay_wait.script
- * loading script smart_covers_animpoint_pri_a15.script
- * loading script smart_covers_loophole_animpoint_pri_a15.script
- * loading script smart_covers_anim_pri_a22.script
- * loading script smart_covers_loophole_anim_pri_a22.script
- * loading script smart_covers_combat.script
- * loading script smart_covers_cover_lesnik.script
- * loading script smart_covers_cover_loophole_lead_forester_idle_talk.script
- * loading script smart_covers_loophole_crouch_back.script
- * loading script smart_covers_loophole_crouch_left.script
- * loading script smart_covers_loophole_crouch_right.script
- * loading script smart_covers_loophole_lead_forester_idle.script
- * loading script smart_covers_loophole_lead_forester_talk.script
- * loading script smart_covers_loophole_lesnik.script
- * loading script smart_covers_loophole_stand_back.script
- * loading script smart_covers_loophole_stand_left.script
- * loading script smart_covers_loophole_stand_right.script
- * loading script smart_names.script
- * loading script sound_manager.script
- * loading script spawn_nimble_items.script
- * loading script spawner.script
- * loading script sr_camp.script
- * loading script stalker_generic.script
- * loading script state_lib.script
- * loading script utils.script
- * loading script state_lib_animpoint.script
- * loading script state_mgr_scenario.script
- * loading script state_mgr_pri_a15.script
- * loading script state_mgr.script
- * loading script state_mgr_animation.script
- * loading script state_mgr_animation_list.script
- * loading script xr_effects.script
- * loading script state_mgr_animation_list_animpoint.script
- * loading script state_mgr_animstate.script
- * loading script state_mgr_animstate_list.script
- * loading script state_mgr_animstate_list_animpoint.script
- * loading script state_mgr_bodystate.script
- * loading script state_mgr_direction.script
- * loading script state_mgr_goap.script
- * loading script state_mgr_mental.script
- * loading script state_mgr_movement.script
- * loading script state_mgr_smartcover.script
- * loading script state_mgr_weapon.script
- * loading script story_objects.script
- * loading script stpk_utils.script
- * loading script surge_manager.script
- * loading script survival_mode.script
- * loading script task_functor.script
- * loading script task_manager.script
- * loading script task_objects.script
- * loading script task_status_functor.script
- * loading script trade_manager.script
- * loading script ui_arty_container.script
- * loading script ui_debug_main.script
- * loading script ui_dyn_msg_box.script
- * loading script ui_enemy_health.script
- * loading script ui_extra.script
- * loading script ui_fonswong.script
- * loading script ui_freeplay_dialog.script
- * loading script ui_itm_backpack.script
- * loading script ui_itm_camp_cooking.script
- * loading script ui_itm_cooking.script
- * loading script ui_itm_repair.script
- * loading script ui_load_dialog.script
- * loading script ui_menu.script
- * loading script ui_mm_faction_select.script
- * loading script ui_mm_opt_con_cmd.script
- * loading script ui_mm_opt_controls.script
- * loading script ui_mm_opt_gameplay.script
- * loading script ui_mm_opt_main.script
- * loading script ui_mm_opt_sound.script
- * loading script ui_mm_opt_video.script
- * loading script ui_mm_opt_video_adv.script
- * loading script ui_mutant_loot.script
- * loading script ui_numpad.script
- * loading script ui_save_dialog.script
- * loading script ui_scenes.script
- * loading script ui_sleep_dialog.script
- * loading script ui_sr_teleport.script
- * loading script ui_wpn_params.script
- * loading script version.script
- * loading script visual_memory_manager.script
- * loading script xr_animpoint_predicates.script
- * loading script xr_box.script
- * loading script xr_combat_camper.script
- * loading script xr_evaluators_id.script
- * loading script xr_combat_monolith.script
- * loading script xr_conditions.script
- * loading script xr_detector.script
- * loading script xr_dialogs.script
- * loading script xr_eat_medkit.script
- * loading script xr_gulag.script
- * loading script xr_hear.script
- * loading script xr_info.script
- * loading script xr_logic.script
- * loading script xr_motivator.script
- * loading script xr_state.script
- * loading script xr_statistic.script
- * loading script xr_zones.script
- * loading script xr_zones_sound.script
- * loading script xrs_debug_tools.script
- * loading script xrs_dyn_music.script
- * loading script xrs_dynamic_music_themes.script
- * loading script xrs_rnd_npc_loadout.script
- * loading script xrs_stereo.script
- * loading script zone_new.script
- ! [ERROR] --- Failed to load script zone_new
- * loading script zone_news.script
- ! [ERROR] --- Failed to load script zone_news
- * loading script zone_news_dead.script
- ! [ERROR] --- Failed to load script zone_news_dead
- * loading script zone_news_main.script
- ! [ERROR] --- Failed to load script zone_news_main
- * loading script zone_news_vs.script
- ! [ERROR] --- Failed to load script zone_news_vs
- * loading script zone_no_weapon.script
- * loading script zone_surge_news.script
- ! [ERROR] --- Failed to load script zone_surge_news
- actor_effects.on_game_start()
- alife_storage_manager.on_game_start()
- ammo_aggregation.on_game_start()
- artefact_degradation.on_game_start()
- arty_container.on_game_start()
- atmosfear_options.on_game_start()
- axr_battery.on_game_start()
- axr_companions.on_game_start()
- axr_keybind.on_game_start()
- axr_overheat.on_game_start()
- axr_task_manager.on_game_start()
- axr_trade_manager.on_game_start()
- axr_turn_on_campfire.on_game_start()
- bind_picnic.on_game_start()
- campfire_manager.on_game_start()
- coc_treasure_manager.on_game_start()
- dinamic_hud.on_game_start()
- drink.on_game_start()
- dxr_scopes.on_game_start()
- * sound : cache: 65537 kb, 4856 lines, 13820 bpl
- dynamic_news_manager.on_game_start()
- fast_travel.on_game_start()
- game_relations.on_game_start()
- info_portions.on_game_start()
- inventory_radiation.on_game_start()
- itms_manager.on_game_start()
- knife_manager.on_game_start()
- lanforse_extra.on_game_start()
- m_mines.on_game_start()
- mob_trade.on_game_start()
- modules.on_game_start()
- pda.on_game_start()
- pda_fonswong.on_game_start()
- phantom_manager.on_game_start()
- safe_release_manager.on_game_start()
- sleep_dep.on_game_start()
- slot_hud.on_game_start()
- surge_manager.on_game_start()
- survival_mode.on_game_start()
- ui_enemy_health.on_game_start()
- ui_extra.on_game_start()
- ui_mm_faction_select.on_game_start()
- xr_combat_ignore.on_game_start()
- xr_corpse_detection.on_game_start()
- xr_danger.on_game_start()
- xr_eat_medkit.on_game_start()
- xr_gather_items.on_game_start()
- xr_statistic.on_game_start()
- xrs_debug_tools.on_game_start()
- xrs_dyn_music.on_game_start()
- xrs_facer.on_game_start()
- xrs_kill_wounded.on_game_start()
- xrs_rnd_npc_loadout.on_game_start()
- * phase time: 399 ms
- * phase cmem: 171625 K
- * phase time: 5 ms
- * phase cmem: 171550 K
- * Creating new game...
- * Loading spawn registry...
- ERROR: trc_sim_14 Wrong smatr_terrain respawn_params section [respawn@trc_sim_14] prop [spawn_psy_dog](there is no section)
- wrong condlist
- ERROR: rad_pseudodogs Wrong smatr_terrain respawn_params section [respawn@rad_pseudodogs] prop [spawn_controller](there is no section)
- * 17698 spawn points are successfully loaded
- ERROR: trc_sim_14 Wrong smatr_terrain respawn_params section [respawn@trc_sim_14] prop [spawn_psy_dog](there is no section)
- wrong condlist
- ERROR: rad_pseudodogs Wrong smatr_terrain respawn_params section [respawn@rad_pseudodogs] prop [spawn_controller](there is no section)
- ERROR: npc section mutant_taran does not exist!
- ! [LUA] SCRIPT RUNTIME ERROR
- ! [LUA] ..._misery_0.4.2\gamedata\scripts\sim_squad_scripted.script:658: wrong number of arguments to 'insert'
- ! [SCRIPT ERROR]: ..._misery_0.4.2\gamedata\scripts\sim_squad_scripted.script:658: wrong number of arguments to 'insert'
- FATAL ERROR
- [error]Expression : <no expression>
- [error]Function : CScriptEngine::lua_error
- [error]File : ..\xrServerEntities\script_engine.cpp
- [error]Line : 189
- [error]Description : fatal error
- [error]Arguments : LUA error: ..._misery_0.4.2\gamedata\scripts\sim_squad_scripted.script:658: wrong number of arguments to 'insert'
- stack trace:
- 0023:00B6717C xrCore.dll, xrDebug::fatal()
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