Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <PropertyList>
- <name>panel</name>
- <inherits-from>Effects/model-interior</inherits-from>
- <parameters>
- <irradiance-map-type type="int">2</irradiance-map-type>
- <irradiance-map-strength type="float">0.1</irradiance-map-strength>
- <texture n="4">
- <type>cubemap</type>
- <images>
- <positive-x>Models/Effects/res/0004.png</positive-x>
- <negative-x>Models/Effects/res/0002.png</negative-x>
- <positive-y>Models/Effects/res/0001.png</positive-y>
- <negative-y>Models/Effects/res/0003.png</negative-y>
- <positive-z>Models/Effects/res/0006.png</positive-z>
- <negative-z>Models/Effects/res/0005.png</negative-z>
- </images>
- </texture>
- <!--
- the cube center must be the same as the camera x,y,z in blend
- -->
- <opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
- <opacity-cube-scale type="vec3d" n="0"> 1.0 1.0 1.0</opacity-cube-scale>
- <opacity-cube-angle type="float">0.0</opacity-cube-angle>
- </parameters>
- </PropertyList>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement