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May 8th, 2020
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  1. <PropertyList>
  2. <name>panel</name>
  3. <inherits-from>Effects/model-interior</inherits-from>
  4. <parameters>
  5. <irradiance-map-type type="int">2</irradiance-map-type>
  6. <irradiance-map-strength type="float">0.1</irradiance-map-strength>
  7. <texture n="4">
  8. <type>cubemap</type>
  9. <images>
  10. <positive-x>Models/Effects/res/0004.png</positive-x>
  11. <negative-x>Models/Effects/res/0002.png</negative-x>
  12. <positive-y>Models/Effects/res/0001.png</positive-y>
  13. <negative-y>Models/Effects/res/0003.png</negative-y>
  14. <positive-z>Models/Effects/res/0006.png</positive-z>
  15. <negative-z>Models/Effects/res/0005.png</negative-z>
  16. </images>
  17. </texture>
  18. <!--
  19. the cube center must be the same as the camera x,y,z in blend
  20. -->
  21. <opacity-cube-center type="vec3d" n="0"> 0.262764 0.0 0.610718</opacity-cube-center>
  22. <opacity-cube-scale type="vec3d" n="0"> 1.0 1.0 1.0</opacity-cube-scale>
  23. <opacity-cube-angle type="float">0.0</opacity-cube-angle>
  24. </parameters>
  25. </PropertyList>
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