Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Never tell your password to anyone.
- 18 November 2017
- HeyJack: But it is happening with some people on the server
- Lord Trilobite: Ive heard of this error before
- Lord Trilobite: Im not entirely sure what causes it
- Lord Trilobite: when looking online, it seems some say it's a map based error
- Lord Trilobite: some say it's an engine error
- Lord Trilobite: To be sure, try verifying your game cache first and see if that fixes it
- Lord Trilobite: so the thing is.
- Lord Trilobite: it's a very, very large map
- Lord Trilobite: and people keep wanting me to add more, and more stuff
- Lord Trilobite: which means eventually something breaks the limits
- Lord Trilobite: of the engine
- Lord Trilobite: and I cant keep optimising it indefinitely
- Lord Trilobite: but for the next update I will see what I can do
- Lord Trilobite: In the mean time. fixing your Gmod game cache
- Lord Trilobite: and redownloading the map might work
- Lord Trilobite: http://www.teamfortress.tv/26211/map-entity-error-message
- Lord Trilobite: this one here says that it's a corrupt download problem. which means the problem lies with the workshop
- Lord Trilobite: And I know the workshop has bugged before.
- Lord Trilobite: Did you try those solutions I suggested?
- HeyJack: yeah
- Lord Trilobite: did it work?
- HeyJack: no
- Lord Trilobite: Im sorry to hear that.
- Lord Trilobite: you tried both the redownload and verify game cache?
- HeyJack: yeah redownloaded it multipule times and verifyed and nope still not working and its not just for me its for most of the server and the devs have redownloaded the map serverside and nope
- Lord Trilobite: that sucks
- Lord Trilobite: Im sorry but I really cant do anything specific about it
- Lord Trilobite: besides possibly trying to optimise the map
- HeyJack: yeah it must be something to do with the workshop
- Lord Trilobite: it might
- Lord Trilobite: it might be worth checking if there arent any weird addons on the server that breaks things
- Lord Trilobite: because other servers do not have this problem as far as I know
- Lord Trilobite: or possibly too many props have been spawned or something like that
- Lord Trilobite: this map is not made for a hundred players like some servers want to use it for
- HeyJack: http://steamcommunity.com/sharedfiles/filedetails/?id=1172812303 here is the collection if you wanna have a look
- Lord Trilobite: do other maps on the server have similar problems?
- HeyJack: nah just your maps
- Lord Trilobite: other maps I made too?
- Lord Trilobite: I see jakku is in that collection for example
- Lord Trilobite: and mos mesric
- HeyJack: both of the star destroyer ones
- Lord Trilobite: but not the others?
- HeyJack: no
- HeyJack: there fine
- Lord Trilobite: what about the jakku map?
- Lord Trilobite: since that also includes a star destroyer wreck
- HeyJack: jakku i get like 2 ping on i dont know how XD
- Lord Trilobite: but does it have that crash?
- Lord Trilobite: I ask because it has a lot of stuff I copied over from my standard destroyer map
- HeyJack: yeah the teleporter is fine
- HeyJack: but its just the standalone ones
- Lord Trilobite: so the standard star destroyer and infinite version you mean
- HeyJack: yeah
- Lord Trilobite: okay
- Lord Trilobite: that helps
- Lord Trilobite: so here's what im thinking
- Lord Trilobite: its probably a combination
- Lord Trilobite: of something local or serverside
- Lord Trilobite: and the fact that the star destroyer map is very complex and near many engine limits
- Lord Trilobite: I will do my best to try and optimise it for the next version.
- Lord Trilobite: But.
- Lord Trilobite: the problem is that everyone keeps bothering me about adding even more features
- Lord Trilobite: which means the map will be MORE complex and not less
- HeyJack: what stuff do they want?
- Lord Trilobite: which, could mean more crashes, but this is all very hypothetical. Because the map is still functional. it doesnt crash on my end
- Lord Trilobite: all sorts of stuff
- Lord Trilobite: I have posted some stuff on my thread on the workshop
- Lord Trilobite: where everyone can follow what will be in the next version
- Lord Trilobite: and make suggestions as well
- HeyJack: do you have a eta on the new version
- Lord Trilobite: so yeah, right now there's not a whole lot I can do, but I will try my best to optimise the new version
- Lord Trilobite: I do not do ETAs, but having said that. I do want to release the new version before the end of the year.
- Lord Trilobite: emphasis on want, that doesnt mean it will be
- HeyJack: ok that will be good in stopping that entity error
- Lord Trilobite: hopefully yes. But I really dont know
- HeyJack: well lets keep our fingers crossed
- Lord Trilobite: if you have any suggestions or more bugs for the map you can post them on the workshop thread
- Lord Trilobite: so then I wish you and your community luck with fixing the problem. and I will do my best with the new version as well
- Lord Trilobite: with that I wish you a good day
- HeyJack: see yah
- Lord Trilobite: bye
- Lord Trilobite is now Offline.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement