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  1. Mono path[0] = 'C:/7D2D/Alpha18/The_Fun_Pimps/Latest_Stable/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/7D2D/Alpha18/The_Fun_Pimps/Latest_Stable/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f07)
  8. Vendor:
  9. VRAM: 8031 MB
  10. Driver: 26.21.14.3648
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.135 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 0.601639 ms
  20. 2019-10-29T12:53:46 0.020 INF [Steamworks.NET] SteamAPI_Init() ok
  21. 2019-10-29T12:53:46 0.085 INF Texture quality is set to 0
  22. 2019-10-29T12:53:46 0.087 INF Precaching...
  23. 2019-10-29T12:53:46 0.094 INF Precaching file: 7DaysToDie_Data/resources.assets
  24. 2019-10-29T12:53:46 0.159 INF [EAC] Not loading, not started from launcher
  25. 2019-10-29T12:53:47 1.317 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  26. 2019-10-29T12:53:47 1.320 INF Precaching file: Data/Bundles/blocktextureatlases
  27. 2019-10-29T12:53:48 1.962 INF Precaching file: Data/Bundles/terraintextures
  28. 2019-10-29T12:53:48 2.558 INF Precaching done
  29. 2019-10-29T12:53:48 2.596 INF Loading main scene
  30. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  31. UnloadTime: 3.717760 ms
  32. 2019-10-29T12:53:48 2.704 INF Awake
  33. Localization language: English
  34.  
  35. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  36.  
  37. 2019-10-29T12:53:49 2.782 INF Version: Alpha 18 (b155) Compatibility Version: Alpha 18, Build: Windows 64 Bit
  38. 2019-10-29T12:53:49 2.783 INF System information:
  39. 2019-10-29T12:53:49 2.783 INF OS: Windows 10 (10.0.0) 64bit
  40. 2019-10-29T12:53:49 2.783 INF CPU: AMD FX(tm)-8350 Eight-Core Processor (cores: 8)
  41. 2019-10-29T12:53:49 2.783 INF RAM: 16283 MB
  42. 2019-10-29T12:53:49 2.783 INF GPU: NVIDIA GeForce RTX 2070 (8031 MB)
  43. 2019-10-29T12:53:49 2.784 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  44. 2019-10-29T12:53:49 2.784 INF Last played version: Alpha 18
  45. 2019-10-29T12:53:49 2.785 INF Local UTC offset: -4 hours
  46. 2019-10-29T12:53:49 2.790 INF Command line arguments: C:\7D2D\Alpha18\The_Fun_Pimps\Latest_Stable\7DaysToDie.exe
  47. 2019-10-29T12:53:49 2.792 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2019-10-29T12:53:49 2.793 INF Starting PlayerInputManager...
  49. 2019-10-29T12:53:49 2.820 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library C:/7D2D/Alpha18/The_Fun_Pimps/Latest_Stable/7DaysToDie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library C:/7D2D/Alpha18/The_Fun_Pimps/Latest_Stable/7DaysToDie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library C:/7D2D/Alpha18/The_Fun_Pimps/Latest_Stable/7DaysToDie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library C:/7D2D/Alpha18/The_Fun_Pimps/Latest_Stable/7DaysToDie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library C:/7D2D/Alpha18/The_Fun_Pimps/Latest_Stable/7DaysToDie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library C:/7D2D/Alpha18/The_Fun_Pimps/Latest_Stable/7DaysToDie_Data/Mono/libXInputInterface32
  56. 2019-10-29T12:53:49 2.981 INF Starting UserProfileManager...
  57. 2019-10-29T12:53:49 3.114 INF Occlusion: Awake
  58. 2019-10-29T12:53:49 3.128 INF ApplyAllOptions streaming True, budget 7227.9 MB
  59. 2019-10-29T12:53:49 3.129 INF ApplyAllOptions AF Enable
  60. 2019-10-29T12:53:49 3.130 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  61. 2019-10-29T12:53:49 3.130 INF Texture quality is set to 0
  62. 2019-10-29T12:53:49 3.511 INF [MODS] Start loading
  63. 2019-10-29T12:53:49 3.512 INF [MODS] Initializing mod code
  64. 2019-10-29T12:53:49 3.512 INF [MODS] Loading done
  65. 2019-10-29T12:53:49 3.527 INF Loading permissions file at 'C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  66. 2019-10-29T12:53:49 3.592 INF Loading permissions file done.
  67. 2019-10-29T12:53:49 3.664 INF Awake done in 959 ms
  68. Fallback handler could not load library C:/7D2D/Alpha18/The_Fun_Pimps/Latest_Stable/7DaysToDie_Data/Mono/libc
  69. Fallback handler could not load library C:/7D2D/Alpha18/The_Fun_Pimps/Latest_Stable/7DaysToDie_Data/Mono/libc.dll
  70. Fallback handler could not load library C:/7D2D/Alpha18/The_Fun_Pimps/Latest_Stable/7DaysToDie_Data/Mono/libc
  71.  
  72. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  73. Total: 11.247941 ms (FindLiveObjects: 0.487333 ms CreateObjectMapping: 0.117878 ms MarkObjects: 10.554704 ms DeleteObjects: 0.087516 ms)
  74.  
  75. 2019-10-29T12:53:50 3.790 INF User joined: Wolverine
  76. 2019-10-29T12:53:50 4.274 INF Reloading serveradmin.xml
  77. 2019-10-29T12:53:50 4.274 INF Loading permissions file at 'C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  78. 2019-10-29T12:53:50 4.275 INF Loading permissions file done.
  79. 2019-10-29T12:53:50 4.612 INF UMA Overlay loading took 479 ms
  80. 2019-10-29T12:53:50 4.614 INF UMA Slot loading took 2 ms
  81. 2019-10-29T12:53:52 6.298 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  82. 2019-10-29T12:53:54 8.548 INF WorldStaticData.Init() needed 3.743s
  83. 2019-10-29T12:53:56 10.380 INF [Steamworks.NET] User not logged in.
  84. 2019-10-29T12:54:05 19.342 INF NET: Starting server protocols
  85. 2019-10-29T12:54:05 19.367 INF NET: LiteNetLib server started
  86. 2019-10-29T12:54:05 19.369 INF [Steamworks.NET] NET: Server started
  87. 2019-10-29T12:54:05 19.369 INF Started thread SteamNetworkingServer
  88. 2019-10-29T12:54:05 19.370 INF StartGame
  89. 2019-10-29T12:54:05 19.420 INF Persistent GamePrefs saved
  90. GamePref.AdminFileName = serveradmin.xml
  91. GamePref.AirDropFrequency = 72
  92. GamePref.AirDropMarker = True
  93. GamePref.AutopilotMode = 0
  94. GamePref.BedrollDeadZoneSize = 15
  95. GamePref.BedrollExpiryTime = 45
  96. GamePref.BlockDamageAI = 100
  97. GamePref.BlockDamageAIBM = 100
  98. GamePref.BlockDamagePlayer = 100
  99. GamePref.BloodMoonEnemyCount = 8
  100. GamePref.BloodMoonFrequency = 7
  101. GamePref.BloodMoonRange = 3
  102. GamePref.BloodMoonWarning = 8
  103. GamePref.BuildCreate = True
  104. GamePref.ConnectToServerIP = 14.1.30.218
  105. GamePref.ConnectToServerPort = 32156
  106. GamePref.ControlPanelEnabled = False
  107. GamePref.ControlPanelPort = 8080
  108. GamePref.CraftTimer =
  109. GamePref.CreateLevelDim = 8
  110. GamePref.CreateLevelName = My Level
  111. GamePref.CreativeMenuEnabled = False
  112. GamePref.DayCount = 3
  113. GamePref.DayLightLength = 18
  114. GamePref.DayNightLength = 60
  115. GamePref.DebugMenuEnabled = False
  116. GamePref.DebugMenuShowTasks = False
  117. GamePref.DebugStopEnemiesMoving = False
  118. GamePref.DropOnDeath = 2
  119. GamePref.DropOnQuit = 0
  120. GamePref.DynamicSpawner =
  121. GamePref.EACEnabled = False
  122. GamePref.EnemyDifficulty = 0
  123. GamePref.EnemySpawnMode = True
  124. GamePref.FavoriteServersList =
  125. GamePref.FragLimit = 20
  126. GamePref.GameDifficulty = 0
  127. GamePref.GameGuidClient =
  128. GamePref.GameMode = GameModeSurvival
  129. GamePref.GameName = Fixed2
  130. GamePref.GameNameClient = My Game
  131. GamePref.GameVersion = Alpha 18
  132. GamePref.GameWorld = North Kewowi Mountains
  133. GamePref.HideCommandExecutionLog = 0
  134. GamePref.JoiningOptions = True
  135. GamePref.LandClaimCount = 1
  136. GamePref.LandClaimDeadZone = 30
  137. GamePref.LandClaimDecayMode = 0
  138. GamePref.LandClaimExpiryTime = 3
  139. GamePref.LandClaimOfflineDurabilityModifier = 4
  140. GamePref.LandClaimOnlineDurabilityModifier = 4
  141. GamePref.LandClaimSize = 41
  142. GamePref.LastGameResetRevision = 13
  143. GamePref.LastLoadedPrefab =
  144. GamePref.LastLoadedPrefabSize =
  145. GamePref.LootAbundance = 100
  146. GamePref.LootRespawnDays = 10
  147. GamePref.LootTimer =
  148. GamePref.MatchLength = 10
  149. GamePref.MaxSpawnedAnimals = 50
  150. GamePref.MaxSpawnedZombies = 60
  151. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  152. GamePref.NoGraphicsMode = False
  153. GamePref.OptionsAA = 1
  154. GamePref.OptionsAllowController = True
  155. GamePref.OptionsAmbientVolumeLevel = 1
  156. GamePref.OptionsAudioOcclusion = False
  157. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  158. GamePref.OptionsControllerVibration = True
  159. GamePref.OptionsDeferredLighting = True
  160. GamePref.OptionsDisableChunkLODs = False
  161. GamePref.OptionsDynamicMusicDailyTime = 0.3
  162. GamePref.OptionsDynamicMusicEnabled = False
  163. GamePref.OptionsFieldOfView = 65
  164. GamePref.OptionsFieldOfViewNew = 65
  165. GamePref.OptionsForegroundGlobalOpacity = 1
  166. GamePref.OptionsGamma = 0.375
  167. GamePref.OptionsGfxBloom = True
  168. GamePref.OptionsGfxDOF = False
  169. GamePref.OptionsGfxMotionBlur = 0
  170. GamePref.OptionsGfxOcclusion = True
  171. GamePref.OptionsGfxSSAO = True
  172. GamePref.OptionsGfxSSReflections = 1
  173. GamePref.OptionsGfxSunShafts = True
  174. GamePref.OptionsGraphicsQuality = 4
  175. GamePref.OptionsGrassDistance = 3
  176. GamePref.OptionsHudOpacity = 1
  177. GamePref.OptionsHudSize = 2
  178. GamePref.OptionsInterfaceSensitivity = 0.75
  179. GamePref.OptionsInvertMouse = False
  180. GamePref.OptionsJournalPopup = True
  181. GamePref.OptionsLODDistance = 1
  182. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  183. GamePref.OptionsMicVolumeLevel = 0.75
  184. GamePref.OptionsMouseSensitivity = 0.5
  185. GamePref.OptionsMusicVolumeLevel = 0.09913793
  186. GamePref.OptionsOverallAudioVolumeLevel = 1
  187. GamePref.OptionsPlayChanceFrequency = 3
  188. GamePref.OptionsPlayChanceProbability = 0.983
  189. GamePref.OptionsPlayerModel = playerMale
  190. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  191. GamePref.OptionsPOICulling = 1
  192. GamePref.OptionsReflectedShadows = True
  193. GamePref.OptionsReflectionBounces = 1
  194. GamePref.OptionsReflectionCullList = Default
  195. GamePref.OptionsReflectionFarClip = 100
  196. GamePref.OptionsReflectionQuality = 3
  197. GamePref.OptionsReflectionRefreshMode = ViaScripting
  198. GamePref.OptionsReflectionRefreshRate = 0
  199. GamePref.OptionsReflectionShadowDistance = 0
  200. GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
  201. GamePref.OptionsResolution = 0
  202. GamePref.OptionsScreenBoundsValue = 1
  203. GamePref.OptionsShadowDistance = 20
  204. GamePref.OptionsShowCompass = True
  205. GamePref.OptionsShowCrosshair = True
  206. GamePref.OptionsStabSpawnBlocksOnGround = True
  207. GamePref.OptionsStreamingMipmapsBudget = 4096
  208. GamePref.OptionsStreamingMipmapsEnabled = True
  209. GamePref.OptionsTempCelsius = False
  210. GamePref.OptionsTextureQuality = 0
  211. GamePref.OptionsTreeDistance = 4
  212. GamePref.OptionsTreeQuality = 3
  213. GamePref.OptionsUMATextureQuality = 0
  214. GamePref.OptionsViewDistance = 7
  215. GamePref.OptionsVoiceChatEnabled = True
  216. GamePref.OptionsVoiceVolumeLevel = 0.75
  217. GamePref.OptionsVsync = 1
  218. GamePref.OptionsWaterParticleLimiter = 1
  219. GamePref.OptionsWaterQuality = 0
  220. GamePref.OptionsZoomMouseSensitivity = 0.5
  221. GamePref.PartySharedKillRange = 100
  222. GamePref.PersistentPlayerProfiles = True
  223. GamePref.PlayerAutologin = False
  224. GamePref.PlayerId = 76561197973531478
  225. GamePref.PlayerKillingMode = 2
  226. GamePref.PlayerName = Wolverine
  227. GamePref.PlayerSafeZoneHours = 7
  228. GamePref.PlayerSafeZoneLevel = 5
  229. GamePref.PlayerToken =
  230. GamePref.RebuildMap = False
  231. GamePref.SaveGameFolder = C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves
  232. GamePref.SelectionContextMode = 0
  233. GamePref.SelectionOperationMode = 0
  234. GamePref.ServerAdminSlots = 0
  235. GamePref.ServerAdminSlotsPermission = 0
  236. GamePref.ServerDescription =
  237. GamePref.ServerDisabledNetworkProtocols =
  238. GamePref.ServerIP =
  239. GamePref.ServerIsPublic = True
  240. GamePref.ServerLoginConfirmationText =
  241. GamePref.ServerMaxAllowedViewDistance = 12
  242. GamePref.ServerMaxPlayerCount = 1
  243. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  244. GamePref.ServerName = Default Server
  245. GamePref.ServerPort = 26900
  246. GamePref.ServerReservedSlots = 0
  247. GamePref.ServerReservedSlotsPermission = 100
  248. GamePref.ServerVisibility = 2
  249. GamePref.ServerWebsiteURL =
  250. GamePref.ShowFriendPlayerOnMap = True
  251. GamePref.TelnetEnabled = False
  252. GamePref.TelnetFailedLoginLimit = 10
  253. GamePref.TelnetFailedLoginsBlocktime = 10
  254. GamePref.TelnetPort = 25003
  255. GamePref.TerminalWindowEnabled = True
  256. GamePref.UNUSED_OptionsBloom =
  257. GamePref.UNUSED_OptionsDOF =
  258. GamePref.UNUSED_OptionsImageEffects =
  259. GamePref.UNUSED_OptionsMotionBlur =
  260. GamePref.UNUSED_OptionsObjectBlur =
  261. GamePref.UNUSED_OptionsSSAO =
  262. GamePref.UNUSED_OptionsSunShafts =
  263. GamePref.UserDataFolder = C:\Users\Wolverine\AppData\Roaming/7DaysToDie
  264. GamePref.WorldGenSeed =
  265. GamePref.WorldGenSize = 8192
  266. GamePref.XPMultiplier = 100
  267. GamePref.ZombieBMMove = 1
  268. GamePref.ZombieFeralMove = 1
  269. GamePref.ZombieMove = 0
  270. GamePref.ZombieMoveNight = 0
  271. GamePref.ZombiePlayers = True
  272. GameStat.AirDropFrequency = 0
  273. GameStat.AirDropMarker = False
  274. GameStat.AllowedViewDistance = 12
  275. GameStat.AnimalCount = 0
  276. GameStat.AutoParty = False
  277. GameStat.BedrollExpiryTime = 45
  278. GameStat.BlockDamagePlayer = 100
  279. GameStat.BloodMoonDay = 0
  280. GameStat.BloodMoonEnemyCount = 8
  281. GameStat.BloodMoonWarning = 8
  282. GameStat.ChunkStabilityEnabled = True
  283. GameStat.CraftTimer =
  284. GameStat.CurrentRoundIx = 0
  285. GameStat.DayLightLength = 18
  286. GameStat.DayLimitActive = False
  287. GameStat.DayLimitThisRound = 0
  288. GameStat.DropOnDeath = 1
  289. GameStat.DropOnQuit = 0
  290. GameStat.EnemyCount = 0
  291. GameStat.EnemyDifficulty = Normal
  292. GameStat.EnemySpawnMode = True
  293. GameStat.FragLimitActive = False
  294. GameStat.FragLimitThisRound = 0
  295. GameStat.GameDifficulty = 2
  296. GameStat.GameDifficultyBonus = 1
  297. GameStat.GameModeId = 0
  298. GameStat.GameState = 0
  299. GameStat.GlobalMessageToShow =
  300. GameStat.IsCreativeMenuEnabled = False
  301. GameStat.IsFlyingEnabled = False
  302. GameStat.IsPlayerCollisionEnabled = True
  303. GameStat.IsPlayerDamageEnabled = True
  304. GameStat.IsResetMapOnRestart = False
  305. GameStat.IsSaveSupplyCrates = True
  306. GameStat.IsSpawnEnemies = True
  307. GameStat.IsSpawnNearOtherPlayer = False
  308. GameStat.IsTeleportEnabled = False
  309. GameStat.IsVersionCheckDone = True
  310. GameStat.LandClaimCount = 1
  311. GameStat.LandClaimDeadZone = 30
  312. GameStat.LandClaimDecayMode = 0
  313. GameStat.LandClaimExpiryTime = 3
  314. GameStat.LandClaimOfflineDurabilityModifier = 32
  315. GameStat.LandClaimOnlineDurabilityModifier = 32
  316. GameStat.LandClaimSize = 41
  317. GameStat.LoadScene =
  318. GameStat.LootTimer =
  319. GameStat.OptionsPOICulling = 0
  320. GameStat.PartySharedKillRange = 100
  321. GameStat.PlayerKillingMode = KillStrangersOnly
  322. GameStat.ScoreDiedMultiplier = -5
  323. GameStat.ScorePlayerKillMultiplier = 1
  324. GameStat.ScoreZombieKillMultiplier = 1
  325. GameStat.ShowAllPlayersOnMap = False
  326. GameStat.ShowFriendPlayerOnMap = True
  327. GameStat.ShowSpawnWindow = False
  328. GameStat.ShowWindow =
  329. GameStat.ShowZombieCounter = False
  330. GameStat.TimeLimitActive = False
  331. GameStat.TimeLimitThisRound = 0
  332. GameStat.TimeOfDayIncPerSec = 20
  333. GameStat.XPMultiplier = 100
  334. GameStat.ZombieHordeMeter = False
  335. 2019-10-29T12:54:05 19.450 INF StartAsServer
  336. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  337. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  338. 2019-10-29T12:54:06 20.702 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  339. 2019-10-29T12:54:06 20.702 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  340. 2019-10-29T12:54:06 20.702 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  341. 2019-10-29T12:54:12 26.106 INF Block IDs with mapping
  342. 2019-10-29T12:54:12 26.107 INF BlockIDs from Mapping
  343. 2019-10-29T12:54:14 28.042 INF Item IDs with mapping
  344. 2019-10-29T12:54:14 28.043 INF ItemIDs from Mapping
  345. 2019-10-29T12:54:20 34.558 INF createWorld: North Kewowi Mountains, Fixed2, GameModeSurvival
  346. 2019-10-29T12:54:20 34.559 INF Occlusion: Enabled
  347. 2019-10-29T12:54:21 34.816 INF Started thread ChunkRegeneration
  348. 2019-10-29T12:54:21 34.816 INF Started thread ChunkCalc
  349. 2019-10-29T12:54:21 35.300 INF World.Load: North Kewowi Mountains
  350. 2019-10-29T12:54:21 35.312 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 3
  351. 2019-10-29T12:54:21 35.314 INF BloodMoon SetDay: day 9, last day 0, freq 7, range 3
  352. 2019-10-29T12:54:26 40.725 INF ShapeControllers: 64
  353. 2019-10-29T12:54:33 46.760 INF Started thread GenerateChunks
  354. 2019-10-29T12:54:33 47.409 INF Loading dtm raw file took 641ms
  355. 2019-10-29T12:54:34 48.249 INF Biomes image size w= 8192, h = 8192
  356. 2019-10-29T12:54:36 50.068 INF Loading and creating biomes took 2659ms
  357. 2019-10-29T12:54:42 56.294 INF Loading and creating shader control textures took 6225ms
  358. 2019-10-29T12:54:52 65.844 INF Loading and parsing of generator took 9549ms
  359. 2019-10-29T12:54:52 65.872 INF Started thread SaveChunks C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves/North Kewowi Mountains/Fixed2\Region
  360. 2019-10-29T12:54:54 68.561 INF [DECO] read 50/0
  361. 2019-10-29T12:54:57 71.419 INF AstarManager Init
  362. 2019-10-29T12:54:58 72.019 INF Weather Packages Created FROM BIOMES
  363. 2019-10-29T12:54:58 72.021 INF createWorld() done
  364. 2019-10-29T12:54:58 72.022 INF Calculating world hashes
  365. 2019-10-29T12:54:58 72.025 INF Loading players.xml
  366. 2019-10-29T12:54:58 72.404 INF Created player with id=171
  367. 2019-10-29T12:54:58 72.505 WRN InitBreadCrumbs Wolverine (-722.8, 49.4, 626.1)
  368. 2019-10-29T12:54:58 72.510 INF Loaded player
  369. 2019-10-29T12:54:59 73.525 INF VehicleManager C:\Users\Wolverine\AppData\Roaming/7DaysToDie/Saves/North Kewowi Mountains/Fixed2/vehicles.dat, loaded 0
  370. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  371.  
  372. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  373.  
  374. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  375.  
  376. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  377.  
  378. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  379.  
  380. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  381.  
  382. 2019-10-29T12:55:00 73.934 INF OpenSpawnWindow
  383. 2019-10-29T12:55:00 73.991 INF StartGame done
  384. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  385.  
  386. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  387.  
  388. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  389.  
  390. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  391.  
  392. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  393.  
  394. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  395.  
  396. Calling Animator.GotoState on Synchronize layer
  397.  
  398. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  399.  
  400. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  401.  
  402. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  403.  
  404. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  405.  
  406. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  407.  
  408. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  409.  
  410. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  411.  
  412. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  413.  
  414. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  415.  
  416. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  417.  
  418. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  419.  
  420. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  421.  
  422. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  423.  
  424. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  425.  
  426. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  427.  
  428. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  429.  
  430. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  431.  
  432. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  433.  
  434. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  435.  
  436. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  437.  
  438. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  439.  
  440. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  441.  
  442. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  443.  
  444. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  445.  
  446. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  447.  
  448. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  449.  
  450. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  451.  
  452. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  453.  
  454. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  455.  
  456. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  457.  
  458. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  459.  
  460. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  461.  
  462. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  463.  
  464. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  465.  
  466. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  467.  
  468. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  469.  
  470. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  471.  
  472. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  473.  
  474. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  475.  
  476. 2019-10-29T12:55:04 77.931 INF Respawn almost done
  477. 2019-10-29T12:55:04 77.939 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -722, 49, 626): localplayer
  478. 2019-10-29T12:55:04 77.944 INF DMS Entered Game!
  479. 2019-10-29T12:55:05 79.578 INF [DECO] written 50/0
  480. 2019-10-29T12:55:09 83.661 INF Calculating hashes took 11639 ms (world size 672 MiB)
  481. 2019-10-29T12:55:30 103.959 INF Time: 1.38m FPS: 52.46 Heap: 2229.8MB Max: 2229.8MB Chunks: 289 CGO: 182 Ply: 1 Zom: 6 Ent: 10 (10) Items: 0 CO: 1 RSS: 4593.5MB
  482. IndexOutOfRangeException: Index was outside the bounds of the array.
  483. at XUiC_LootContainer.OnTileEntityChanged (TileEntity _te, System.Int32 _dataObject) [0x0000b] in <242df21e063444d18cf17717626ca012>:0
  484. at TileEntity.NotifyListeners () [0x00010] in <242df21e063444d18cf17717626ca012>:0
  485. at TileEntity.setModified () [0x00086] in <242df21e063444d18cf17717626ca012>:0
  486. at TileEntity.SetModified () [0x00000] in <242df21e063444d18cf17717626ca012>:0
  487. at XUiC_LootWindow.CloseContainer () [0x000e0] in <242df21e063444d18cf17717626ca012>:0
  488. at XUiC_LootWindowGroup.OnClose () [0x0006d] in <242df21e063444d18cf17717626ca012>:0
  489. at XUiWindowGroup.OnClose () [0x00023] in <242df21e063444d18cf17717626ca012>:0
  490. at GUIWindowManager.Close (GUIWindow _w, System.Boolean _fromEsc) [0x0000f] in <242df21e063444d18cf17717626ca012>:0
  491. at GUIWindowManager.CloseAllOpenWindows (GUIWindow _exceptThis, System.Boolean _fromEsc) [0x00022] in <242df21e063444d18cf17717626ca012>:0
  492. at GUIWindowManager.Update () [0x001f7] in <242df21e063444d18cf17717626ca012>:0
  493.  
  494. (Filename: <242df21e063444d18cf17717626ca012> Line: 0)
  495.  
  496. 2019-10-29T12:56:00 133.934 INF Time: 1.88m FPS: 50.80 Heap: 2246.4MB Max: 2246.4MB Chunks: 289 CGO: 182 Ply: 1 Zom: 6 Ent: 10 (10) Items: 0 CO: 1 RSS: 4604.7MB
  497. 2019-10-29T12:56:11 144.972 INF Preparing quit
  498. 2019-10-29T12:56:11 144.972 INF Disconnect
  499. 2019-10-29T12:56:11 145.017 INF [NET] ServerShutdown
  500. 2019-10-29T12:56:11 145.018 INF NET: Stopping server protocols
  501. 2019-10-29T12:56:11 145.033 INF NET: LiteNetLib server stopped
  502. 2019-10-29T12:56:11 145.036 INF SaveAndCleanupWorld
  503. 2019-10-29T12:56:12 146.430 INF Saving 92 of chunks took 1245ms
  504. 2019-10-29T12:56:12 146.456 INF [Steamworks.NET] Stopping server
  505. 2019-10-29T12:56:12 146.456 INF [Steamworks.NET] Exiting Lobby
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