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- {
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd MSG_PVP_LOG_DATA Message");
- - Battleground *bg = _player->GetBattleground();
- + Battleground* bg = _player->GetBattleground();
- if (!bg)
- return;
- + // Prevent players from sending BuildPvpLogDataPacket in an arena except for when sent in BattleGround::EndBattleGround.
- + if (bg->isArena())
- + return;
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