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A2

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Aug 25th, 2019
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  1. local BRUNGA = game.ReplicatedStorage
  2.  
  3. BRUNGA.BLUSHFACECUTIE.OnServerEvent:Connect(function(player, tool,ray)
  4. local part, position = workspace:FindPartOnRay(ray, player.Character, false, true)
  5.  
  6. local part, hitPosition = workspace:FindPartOnRay(ray, player.Character)
  7. if part then
  8. print(part:GetFullName())
  9. if part.Name == "SWAGBALL" and player.Character[":)"].Handle.Holding.Value == false then
  10. print("SMALL STEP TO NEWANCE")
  11.  
  12. local BONDER = Instance.new("HingeConstraint")
  13.  
  14. BONDER.LimitsEnabled = true
  15. BONDER.LowerAngle = 0
  16. BONDER.UpperAngle = 0
  17.  
  18. BONDER.Parent = player.Character["Right Arm"]
  19. BONDER.Attachment0 = player.Character[":)"].Handle.HOLDER
  20. BONDER.Attachment1 = part.LOVE
  21.  
  22. player.Character[":)"].Handle.Holding.Value = true
  23. part.TOUCHSTONED.Value = true
  24.  
  25. part.CanCollide = false
  26. part.LOVE.Position = player.Character["Right Arm"].RightGripAttachment.Position
  27.  
  28. local ANIMATEDLIVELY = player.Character.Humanoid:LoadAnimation(player.Character[":)"].HOLD)
  29. ANIMATEDLIVELY:Play()
  30. end
  31. end
  32. end)
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