thenuke321

Untitled

May 22nd, 2014
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Lua 0.38 KB | None | 0 0
  1. Marker = createMarker(683.29187, -1264.27368, 12.56333,"cylinder", 4.5, 0, 20, 0, 255)
  2. function DX (hitElement, matchingDimension)
  3.     local elementType = getElementType(hitElement)
  4.     -- hitElement is the element that hits the marker so use that to set the player group.
  5.  
  6. end
  7. addEventHandler("onMarkerHit", Marker, DX)
  8. -- The event the maker and function it is connencted to.
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