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- Marker = createMarker(683.29187, -1264.27368, 12.56333,"cylinder", 4.5, 0, 20, 0, 255)
- function DX (hitElement, matchingDimension)
- local elementType = getElementType(hitElement)
- -- hitElement is the element that hits the marker so use that to set the player group.
- end
- addEventHandler("onMarkerHit", Marker, DX)
- -- The event the maker and function it is connencted to.
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