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Occupation Gear crates

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Jul 31st, 2017
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  1. // Array of possible common items to go in loot crates ["classname",fixed amount,random amount]
  2. // ["Exile_Item_Matches",1,2] this example would add between 1 and 3 Exile_Item_Matches to the crate (1 + 0 to 2 more)
  3. // to add a fixed amount make the second number 0
  4. SC_LootCrateItems = [
  5. ["Exile_Melee_Axe",1,0],
  6. ["Exile_Item_GloriousKnakworst",1,2],
  7. ["Exile_Item_PlasticBottleFreshWater",1,2],
  8. ["Exile_Item_BaseCameraKit",0,2],
  9. ["Exile_Item_InstaDoc",1,1],
  10. ["Exile_Item_Matches",1,0],
  11. ["Exile_Item_CookingPot",1,0],
  12. ["Exile_Item_MetalPole",1,0],
  13. ["Exile_Item_LightBulb",1,0],
  14. ["Exile_Item_FuelCanisterEmpty",1,0],
  15. ["Exile_Item_WoodPlank",0,8],
  16. ["Exile_Item_woodFloorKit",0,2],
  17. ["Exile_Item_WoodWindowKit",0,1],
  18. ["Exile_Item_WoodDoorwayKit",0,1],
  19. ["Exile_Item_WoodFloorPortKit",0,2],
  20. ["Exile_Item_CodeLock",0,1],
  21. ["Exile_Item_Cement",2,10],
  22. ["Exile_Item_Sand",2,10],
  23. ["Exile_Item_MetalWire",1,5],
  24. ["Exile_Item_WaterCanisterEmpty",0,2],
  25. ["Exile_Item_Shovel",0,1],
  26. ["Exile_Item_MetalScrews",0,5],
  27. /////////////////////////////////////////////////////////////////////
  28. //Everything below here is added by Bloodshot_pico - Cuntainian Cunt
  29. /////////////////////////////////////////////////////////////////////
  30. //HAP MX's
  31. ["HAP_MX_yellow",0,1],
  32. ["HAP_MX_green",0,1],
  33. ["HAP_MX_teal",0,1],
  34. ["HAP_MX_pink",0,1],
  35. ["HAP_MX_red",0,1],
  36. //Ammo for the HAP MX's
  37. ["30Rnd_65x39_caseless_mg",2,12],
  38. //HAP Helmets
  39. ["HAP_MOTO_black",0,1],
  40. ["HAP_HPILOT_smile",0,1],
  41. ["HAP_HPILOT_big_smile1",0,1],
  42. ["HAP_HPILOT_rough_teeth1",0,1],
  43. //TRYK Uniforms (I'm using these because the HAP don't look so nice, so they will be in trader instead)
  44. ["TRYK_U_B_BLKBLK_CombatUniform",0,1],
  45. ["TRYK_U_B_ODTAN_CombatUniform",0,1],
  46. ["TRYK_U_B_GRTAN_CombatUniform",0,1],
  47. ["TRYK_U_B_WOOD_MARPAT_CombatUniform",1,1],
  48. //HAP Vests
  49. ["HAP_VEST_KERRY_black",0,1],
  50. ["HAP_VEST_KERRY_blue",0,1],
  51. ["HAP_VEST_KERRY_camo2_woodland",0,1],
  52. ["HAP_VEST_KERRY_camo3_woodland",0,1],
  53. ["HAP_VEST_KERRY_red",0,1],
  54. ["HAP_VEST_PRESS_camo2_red",0,1],
  55. ["HAP_V_PlateCarrierGL_blue",0,1],
  56. ["HAP_V_PlateCarrierGL_camo1",0,1],
  57. ["HAP_V_PlateCarrierGL_red",0,1],
  58. ["HAP_V_PlateCarrierGL_tiger",0,1],
  59. //TRYK Backpacks (Have to use these since HAP ones don't work, let's hope they work in traders)
  60. ["B_Carryall_cbr",1,1]
  61. ];
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