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- local plr = game:GetService("Players").LocalPlayer; plr.Character.Humanoid:UnequipTools()
- local Tools = plr.Backpack:GetChildren()
- Tools[1].Grip = CFrame.new(0, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[1].Parent = plr.Character
- Tools[2].Grip = CFrame.new(0.4, 0, 0) * CFrame.Angles(-1.58, math.rad(160), -1.56)
- Tools[2].Parent = plr.Character
- Tools[3].Grip = CFrame.new(-1, 2, 0) * CFrame.Angles(-1.58, math.rad(160), -1.56)
- Tools[3].Parent = plr.Character
- Tools[4].Grip = CFrame.new(-3.6, 2, 0) * CFrame.Angles(-1.58, math.rad(160), -1.56)
- Tools[4].Parent = plr.Character
- Tools[5].Grip = CFrame.new(-2.6, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[5].Parent = plr.Character
- Tools[6].Grip = CFrame.new(-0.6, -1.3, -2) * CFrame.Angles(0, math.rad(180), -0.5)
- Tools[6].Parent = plr.Character
- Tools[7].Grip = CFrame.new(0.6, -1.3, -2) * CFrame.Angles(0, math.rad(180), 0.5)
- Tools[7].Parent = plr.Character
- Tools[8].Grip = CFrame.new(1.2, -0.2, -2) * CFrame.Angles(0, math.rad(180), 0)
- Tools[8].Parent = plr.Character
- Tools[9].Grip = CFrame.new(-1.2, -0.2, -2) * CFrame.Angles(0, math.rad(180), 0)
- Tools[9].Parent = plr.Character
- Tools[10].Grip = CFrame.new(1.2, 1, -2) * CFrame.Angles(0, math.rad(180), 0)
- Tools[10].Parent = plr.Character
- Tools[11].Grip = CFrame.new(-1.2, 1, -2) * CFrame.Angles(0, math.rad(180), 0)
- Tools[11].Parent = plr.Character
- Tools[12].Grip = CFrame.new(1.2, 2.3, -2) * CFrame.Angles(0, math.rad(180), 0)
- Tools[12].Parent = plr.Character
- Tools[13].Grip = CFrame.new(-1.2, 2.3, -2) * CFrame.Angles(0, math.rad(180), 0)
- Tools[13].Parent = plr.Character
- Tools[14].Grip = CFrame.new(2.2, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[14].Parent = plr.Character
- Tools[15].Grip = CFrame.new(2.2, 2.4, 0) * CFrame.Angles(-1.58, math.rad(-150), -1.56)
- Tools[15].Parent = plr.Character
- Tools[16].Grip = CFrame.new(-0.6, -1.3, -2.5) * CFrame.Angles(0, math.rad(180), -0.5)
- Tools[16].Parent = plr.Character
- Tools[17].Grip = CFrame.new(0.6, -1.3, -2.5) * CFrame.Angles(0, math.rad(180), 0.5)
- Tools[17].Parent = plr.Character
- Tools[18].Grip = CFrame.new(1.2, -0.2, -2.5) * CFrame.Angles(0, math.rad(180), 0)
- Tools[18].Parent = plr.Character
- Tools[19].Grip = CFrame.new(-1.2, -0.2, -2.5) * CFrame.Angles(0, math.rad(180), 0)
- Tools[19].Parent = plr.Character
- Tools[20].Grip = CFrame.new(1.2, 1, -2.5) * CFrame.Angles(0, math.rad(180), 0)
- Tools[20].Parent = plr.Character
- Tools[21].Grip = CFrame.new(-1.2, 1, -2.5) * CFrame.Angles(0, math.rad(180), 0)
- Tools[21].Parent = plr.Character
- Tools[22].Grip = CFrame.new(1.2, 2.3, -2.5) * CFrame.Angles(0, math.rad(180), 0)
- Tools[22].Parent = plr.Character
- Tools[23].Grip = CFrame.new(-1.2, 2.3, -2.5) * CFrame.Angles(0, math.rad(180), 0)
- Tools[23].Parent = plr.Character
- Tools[24].Grip = CFrame.new(4.8, -2, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[24].Parent = plr.Character
- Tools[25].Grip = CFrame.new(2.2, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[25].Parent = plr.Character
- Tools[26].Grip = CFrame.new(7.4, -2, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[26].Parent = plr.Character
- Tools[27].Grip = CFrame.new(10, -2, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[27].Parent = plr.Character
- Tools[27].Grip = CFrame.new(-1.1, -9.3, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56)
- Tools[27].Parent = plr.Character
- Tools[28].Grip = CFrame.new(1.7, -9.3, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56)
- Tools[28].Parent = plr.Character
- Tools[29].Grip = CFrame.new(7, -3.9, 0) * CFrame.Angles(1.58, math.rad(-130), 1.56)
- Tools[29].Parent = plr.Character
- Tools[30].Grip = CFrame.new(5, -3.9, 0) * CFrame.Angles(1.58, math.rad(-130), 1.56)
- Tools[30].Parent = plr.Character
- Tools[31].Grip = CFrame.new(3, -3.9, 0) * CFrame.Angles(1.58, math.rad(-130), 1.56)
- Tools[31].Parent = plr.Character
- Tools[32].Grip = CFrame.new(-1.6, -4.5, 0) * CFrame.Angles(1.58, math.rad(-160), 1.56)
- Tools[32].Parent = plr.Character
- Tools[33].Grip = CFrame.new(2.2, -3.9, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[33].Parent = plr.Character
- Tools[34].Grip = CFrame.new(-4.6, -2.9, 0) * CFrame.Angles(1.58, math.rad(-180), 1.58)
- Tools[34].Parent = plr.Character
- Tools[35].Grip = CFrame.new(-3, 3.6, 0) * CFrame.Angles(1.58, math.rad(110), 1.58)
- Tools[35].Parent = plr.Character
- Tools[36].Grip = CFrame.new(-0, -3.9, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[36].Parent = plr.Character
- Tools[37].Grip = CFrame.new(-0, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[37].Parent = plr.Character
- Tools[38].Grip = CFrame.new(-2.6, -3.9, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[38].Parent = plr.Character
- Tools[39].Grip = CFrame.new(-2.6, -2.6, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[39].Parent = plr.Character
- Tools[40].Grip = CFrame.new(-5.2, -3.6, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[40].Parent = plr.Character
- Tools[41].Grip = CFrame.new(-5.2, -2.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[41].Parent = plr.Character
- Tools[42].Grip = CFrame.new(-5.2, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[42].Parent = plr.Character
- Tools[43].Grip = CFrame.new(-7.8, -3.6, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[43].Parent = plr.Character
- Tools[44].Grip = CFrame.new(-7.8, -2.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[44].Parent = plr.Character
- Tools[45].Grip = CFrame.new(-7.8, -1.3, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[45].Parent = plr.Character
- Tools[46].Grip = CFrame.new(-4.9, 7.6, 0) * CFrame.Angles(1.58, math.rad(-160), 1.56)
- Tools[46].Parent = plr.Character
- Tools[47].Grip = CFrame.new(0.6, 9.2, 0) * CFrame.Angles(1.58, math.rad(-200), 1.56)
- Tools[47].Parent = plr.Character
- Tools[48].Grip = CFrame.new(-10.4, -2.5, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[48].Parent = plr.Character
- Tools[49].Grip = CFrame.new(-13, -2.5, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[49].Parent = plr.Character
- Tools[50].Grip = CFrame.new(-15.6, -2.5, 0) * CFrame.Angles(0, math.rad(-90), 0)
- Tools[50].Parent = plr.Character
- Tools[51].Grip = CFrame.new(-4.2, 11, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56)
- Tools[51].Parent = plr.Character
- Tools[52].Grip = CFrame.new(0.9, 8, 0) * CFrame.Angles(1.58, math.rad(-180), 1.56)
- Tools[52].Parent = plr.Character
- Tools[53].Grip = CFrame.new(2.8, 8, -1.2) * CFrame.Angles(1.6, math.rad(-180), 2.3)
- Tools[53].Parent = plr.Character
- Tools[54].Grip = CFrame.new(2.8, 8, 1.6) * CFrame.Angles(1.6, math.rad(-180), 0.8)
- Tools[54].Parent = plr.Character
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