Anonymouse10101

Dungeon Quest Script (Super Op) Version.Non Loadstring

May 27th, 2019
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  1. -- Instances:
  2. local DungeonRapist = Instance.new("ScreenGui")
  3. local Teleports = Instance.new("Frame")
  4. local title = Instance.new("TextLabel")
  5. local tab = Instance.new("TextLabel")
  6. local b1 = Instance.new("TextButton")
  7. local b2 = Instance.new("TextButton")
  8. local b3 = Instance.new("TextButton")
  9. local b4 = Instance.new("TextButton")
  10. local key = Instance.new("TextLabel")
  11. local wavedefence = Instance.new("Frame")
  12. local title_3 = Instance.new("TextLabel")
  13. local tab_3 = Instance.new("TextLabel")
  14. local b1_3 = Instance.new("TextButton")
  15. local guisettings = Instance.new("Frame")
  16. local title_2 = Instance.new("TextLabel")
  17. local tab_2 = Instance.new("TextLabel")
  18. local b1_2 = Instance.new("TextButton")
  19. local b2_2 = Instance.new("TextButton")
  20. local b3_2 = Instance.new("TextButton")
  21. local Title = Instance.new("TextLabel")
  22. local Subtitle = Instance.new("TextLabel")
  23. local openUI = Instance.new("Frame")
  24. local TextButton = Instance.new("TextButton")
  25. local Status = Instance.new("TextLabel")
  26. --Properties:
  27. DungeonRapist.Name = "DungeonRapist"
  28. DungeonRapist.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
  29. DungeonRapist.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  30. DungeonRapist.ResetOnSpawn = false
  31.  
  32. Teleports.Name = "Teleports"
  33. Teleports.Parent = DungeonRapist
  34. Teleports.Active = true
  35. Teleports.BackgroundColor3 = Color3.new(1, 1, 1)
  36. Teleports.BackgroundTransparency = 1
  37. Teleports.BorderSizePixel = 0
  38. Teleports.Draggable = true
  39. Teleports.Position = UDim2.new(0.0359999985, 0, -0.5, 0)
  40. Teleports.Selectable = true
  41. Teleports.Size = UDim2.new(0, 150, 0, 200)
  42.  
  43. title.Name = "title"
  44. title.Parent = Teleports
  45. title.BackgroundColor3 = Color3.new(1, 0, 0.12)
  46. title.BorderSizePixel = 0
  47. title.Position = UDim2.new(0, 0, 0.0299999993, 0)
  48. title.Size = UDim2.new(0, 150, 0, 34)
  49. title.Font = Enum.Font.SciFi
  50. title.Text = "Functions"
  51. title.TextColor3 = Color3.new(1, 1, 1)
  52. title.TextSize = 25
  53. title.TextStrokeTransparency = 0
  54.  
  55. tab.Name = "tab"
  56. tab.Parent = Teleports
  57. tab.BackgroundColor3 = Color3.new(0, 0, 0)
  58. tab.BackgroundTransparency = 0.40000000596046
  59. tab.BorderSizePixel = 0
  60. tab.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  61. tab.Size = UDim2.new(0, 140, 0, 160)
  62. tab.Font = Enum.Font.SourceSans
  63. tab.Text = ""
  64. tab.TextColor3 = Color3.new(0, 0, 0)
  65. tab.TextSize = 14
  66.  
  67. b1.Name = "b1"
  68. b1.Parent = Teleports
  69. b1.BackgroundColor3 = Color3.new(1, 1, 1)
  70. b1.BackgroundTransparency = 1
  71. b1.Position = UDim2.new(0.0666666701, 0, 0.199999869, 0)
  72. b1.Size = UDim2.new(0, 135, 0, 40)
  73. b1.Font = Enum.Font.SourceSans
  74. b1.Text = "> clear room"
  75. b1.TextColor3 = Color3.new(1, 0, 0.12)
  76. b1.TextSize = 20
  77. b1.TextStrokeTransparency = 0
  78. b1.TextWrapped = true
  79. b1.TextXAlignment = Enum.TextXAlignment.Left
  80.  
  81. b2.Name = "b2"
  82. b2.Parent = Teleports
  83. b2.BackgroundColor3 = Color3.new(1, 1, 1)
  84. b2.BackgroundTransparency = 1
  85. b2.Position = UDim2.new(0.0666666701, 0, 0.399999857, 0)
  86. b2.Size = UDim2.new(0, 135, 0, 40)
  87. b2.Font = Enum.Font.SourceSans
  88. b2.Text = "> 80 walkspeed"
  89. b2.TextColor3 = Color3.new(1, 0, 0.12)
  90. b2.TextSize = 20
  91. b2.TextStrokeTransparency = 0
  92. b2.TextWrapped = true
  93. b2.TextXAlignment = Enum.TextXAlignment.Left
  94.  
  95. b3.Name = "b3"
  96. b3.Parent = Teleports
  97. b3.BackgroundColor3 = Color3.new(1, 1, 1)
  98. b3.BackgroundTransparency = 1
  99. b3.Position = UDim2.new(0.0666666701, 0, 0.59499985, 0)
  100. b3.Size = UDim2.new(0, 135, 0, 40)
  101. b3.Font = Enum.Font.SourceSans
  102. b3.Text = "> remove barriers"
  103. b3.TextColor3 = Color3.new(1, 0, 0.12)
  104. b3.TextSize = 20
  105. b3.TextStrokeTransparency = 0
  106. b3.TextWrapped = true
  107. b3.TextXAlignment = Enum.TextXAlignment.Left
  108.  
  109. b4.Name = "b4"
  110. b4.Parent = Teleports
  111. b4.BackgroundColor3 = Color3.new(1, 1, 1)
  112. b4.BackgroundTransparency = 1
  113. b4.Position = UDim2.new(0.0666666701, 0, 0.794999838, 0)
  114. b4.Size = UDim2.new(0, 135, 0, 40)
  115. b4.Font = Enum.Font.SourceSans
  116. b4.Text = "> force start game"
  117. b4.TextColor3 = Color3.new(1, 0, 0.12)
  118. b4.TextSize = 20
  119. b4.TextStrokeTransparency = 0
  120. b4.TextWrapped = true
  121. b4.TextXAlignment = Enum.TextXAlignment.Left
  122.  
  123. key.Name = "key"
  124. key.Parent = Teleports
  125. key.BackgroundColor3 = Color3.new(0, 0, 0)
  126. key.BackgroundTransparency = 1
  127. key.BorderSizePixel = 0
  128. key.Position = UDim2.new(0.699999988, 0, 0.200000003, 0)
  129. key.Size = UDim2.new(0, 40, 0, 40)
  130. key.Font = Enum.Font.SourceSans
  131. key.Text = "c"
  132. key.TextColor3 = Color3.new(1, 0, 0)
  133. key.TextSize = 20
  134. key.TextStrokeTransparency = 0
  135.  
  136. guisettings.Name = "guisettings"
  137. guisettings.Parent = DungeonRapist
  138. guisettings.Active = true
  139. guisettings.BackgroundColor3 = Color3.new(1, 1, 1)
  140. guisettings.BackgroundTransparency = 1
  141. guisettings.BorderSizePixel = 0
  142. guisettings.Draggable = true
  143. guisettings.Position = UDim2.new(0.136000007, 0, -0.5, 0)
  144. guisettings.Selectable = true
  145. guisettings.Size = UDim2.new(0, 150, 0, 200)
  146.  
  147. title_2.Name = "title"
  148. title_2.Parent = guisettings
  149. title_2.BackgroundColor3 = Color3.new(1, 0, 0.12)
  150. title_2.BorderSizePixel = 0
  151. title_2.Position = UDim2.new(0, 0, 0.0299999993, 0)
  152. title_2.Size = UDim2.new(0, 150, 0, 34)
  153. title_2.Font = Enum.Font.SciFi
  154. title_2.Text = "GUI settings"
  155. title_2.TextColor3 = Color3.new(1, 1, 1)
  156. title_2.TextSize = 25
  157. title_2.TextStrokeTransparency = 0
  158.  
  159. tab_2.Name = "tab"
  160. tab_2.Parent = guisettings
  161. tab_2.BackgroundColor3 = Color3.new(0, 0, 0)
  162. tab_2.BackgroundTransparency = 0.40000000596046
  163. tab_2.BorderSizePixel = 0
  164. tab_2.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  165. tab_2.Size = UDim2.new(0, 140, 0, 120)
  166. tab_2.Font = Enum.Font.SourceSans
  167. tab_2.Text = ""
  168. tab_2.TextColor3 = Color3.new(0, 0, 0)
  169. tab_2.TextSize = 14
  170.  
  171. b1_2.Name = "b1"
  172. b1_2.Parent = guisettings
  173. b1_2.BackgroundColor3 = Color3.new(1, 1, 1)
  174. b1_2.BackgroundTransparency = 1
  175. b1_2.Position = UDim2.new(0.0666666701, 0, 0.390000015, 0)
  176. b1_2.Size = UDim2.new(0, 135, 0, 40)
  177. b1_2.Font = Enum.Font.SourceSans
  178. b1_2.Text = "> minimize GUI"
  179. b1_2.TextColor3 = Color3.new(1, 0, 0.12)
  180. b1_2.TextSize = 20
  181. b1_2.TextStrokeTransparency = 0
  182. b1_2.TextWrapped = true
  183. b1_2.TextXAlignment = Enum.TextXAlignment.Left
  184.  
  185. b2_2.Name = "b2"
  186. b2_2.Parent = guisettings
  187. b2_2.BackgroundColor3 = Color3.new(1, 1, 1)
  188. b2_2.BackgroundTransparency = 1
  189. b2_2.Position = UDim2.new(0.0666666701, 0, 0.589999974, 0)
  190. b2_2.Size = UDim2.new(0, 135, 0, 40)
  191. b2_2.Font = Enum.Font.SourceSans
  192. b2_2.Text = "> destroy GUI"
  193. b2_2.TextColor3 = Color3.new(1, 0, 0.12)
  194. b2_2.TextSize = 20
  195. b2_2.TextStrokeTransparency = 0
  196. b2_2.TextWrapped = true
  197. b2_2.TextXAlignment = Enum.TextXAlignment.Left
  198.  
  199. b3_2.Name = "b3"
  200. b3_2.Parent = guisettings
  201. b3_2.BackgroundColor3 = Color3.new(1, 1, 1)
  202. b3_2.BackgroundTransparency = 1
  203. b3_2.Position = UDim2.new(0.0666666701, 0, 0.200000018, 0)
  204. b3_2.Size = UDim2.new(0, 135, 0, 40)
  205. b3_2.Font = Enum.Font.SourceSans
  206. b3_2.Text = "> hide local name"
  207. b3_2.TextColor3 = Color3.new(1, 0, 0.12)
  208. b3_2.TextSize = 20
  209. b3_2.TextStrokeTransparency = 0
  210. b3_2.TextWrapped = true
  211. b3_2.TextXAlignment = Enum.TextXAlignment.Left
  212.  
  213. Title.Name = "Title"
  214. Title.Parent = DungeonRapist
  215. Title.BackgroundColor3 = Color3.new(1, 1, 1)
  216. Title.BackgroundTransparency = 1
  217. Title.Position = UDim2.new(1.242091656, 0, -0.000641439576, 0)
  218. Title.Size = UDim2.new(0, 422, 0, 73)
  219. Title.Font = Enum.Font.Fantasy
  220. Title.Text = "Dungeon Rapist V1.5"
  221. Title.TextColor3 = Color3.new(1, 0, 0.12)
  222. Title.TextScaled = true
  223. Title.TextSize = 14
  224. Title.TextStrokeTransparency = 0.5
  225. Title.TextWrapped = true
  226.  
  227. Subtitle.Name = "Subtitle"
  228. Subtitle.Parent = DungeonRapist
  229. Subtitle.BackgroundColor3 = Color3.new(1, 1, 1)
  230. Subtitle.BackgroundTransparency = 1
  231. Subtitle.Position = UDim2.new(-0.294383466, 0, 0.0798581243, 0)
  232. Subtitle.Size = UDim2.new(0, 422, 0, 23)
  233. Subtitle.Font = Enum.Font.Fantasy
  234. Subtitle.Text = "Created by: JasonJJK"
  235. Subtitle.TextColor3 = Color3.new(1, 0, 0.12)
  236. Subtitle.TextScaled = true
  237. Subtitle.TextSize = 14
  238. Subtitle.TextStrokeTransparency = 0.5
  239. Subtitle.TextWrapped = true
  240. Subtitle.TextXAlignment = Enum.TextXAlignment.Left
  241.  
  242. openUI.Name = "openUI"
  243. openUI.Parent = DungeonRapist
  244. openUI.BackgroundColor3 = Color3.new(1, 1, 1)
  245. openUI.BorderSizePixel = 0
  246. openUI.Position = UDim2.new(0.408280939, 0, 0.06, 0)
  247. openUI.Size = UDim2.new(0, 100, 0, 22)
  248.  
  249. TextButton.Parent = openUI
  250. TextButton.BackgroundColor3 = Color3.new(1, 0, 0.12)
  251. TextButton.BorderSizePixel = 0
  252. TextButton.Size = UDim2.new(0, 100, 0, 22)
  253. TextButton.Font = Enum.Font.SciFi
  254. TextButton.Text = "open GUI"
  255. TextButton.TextColor3 = Color3.new(1, 1, 1)
  256. TextButton.TextSize = 18
  257. TextButton.TextStrokeTransparency = 0
  258. TextButton.TextWrapped = true
  259.  
  260. Status.Name = "Status"
  261. Status.Parent = DungeonRapist
  262. Status.BackgroundColor3 = Color3.new(1, 1, 1)
  263. Status.BackgroundTransparency = 1
  264. Status.Position = UDim2.new(0.664777339, 0, -0.2, 0)
  265. Status.Size = UDim2.new(0, 422, 0, 23)
  266. Status.Font = Enum.Font.Fantasy
  267. Status.Text = "Dungeon: Not Supported"
  268. Status.TextColor3 = Color3.new(1, 0, 0.12)
  269. Status.TextScaled = true
  270. Status.TextSize = 14
  271. Status.TextStrokeTransparency = 0.5
  272. Status.TextWrapped = true
  273. Status.TextXAlignment = Enum.TextXAlignment.Left
  274.  
  275. wavedefence.Name = "wavedefence"
  276. wavedefence.Parent = DungeonRapist
  277. wavedefence.Active = true
  278. wavedefence.BackgroundColor3 = Color3.new(1, 1, 1)
  279. wavedefence.BackgroundTransparency = 1
  280. wavedefence.BorderSizePixel = 0
  281. wavedefence.Draggable = true
  282. wavedefence.Position = UDim2.new(0.236000001, 0, -0.5, 0)
  283. wavedefence.Selectable = true
  284. wavedefence.Size = UDim2.new(0, 150, 0, 200)
  285.  
  286. title_3.Name = "title"
  287. title_3.Parent = wavedefence
  288. title_3.BackgroundColor3 = Color3.new(1, 0, 0.12)
  289. title_3.BorderSizePixel = 0
  290. title_3.Position = UDim2.new(0, 0, 0.0299999993, 0)
  291. title_3.Size = UDim2.new(0, 150, 0, 34)
  292. title_3.Font = Enum.Font.SciFi
  293. title_3.Text = "Wave defence"
  294. title_3.TextColor3 = Color3.new(1, 1, 1)
  295. title_3.TextSize = 25
  296. title_3.TextStrokeTransparency = 0
  297.  
  298. tab_3.Name = "tab"
  299. tab_3.Parent = wavedefence
  300. tab_3.BackgroundColor3 = Color3.new(0, 0, 0)
  301. tab_3.BackgroundTransparency = 0.40000000596046
  302. tab_3.BorderSizePixel = 0
  303. tab_3.Position = UDim2.new(0.0333333351, 0, 0.200000003, 0)
  304. tab_3.Size = UDim2.new(0, 140, 0, 40)
  305. tab_3.Font = Enum.Font.SourceSans
  306. tab_3.Text = ""
  307. tab_3.TextColor3 = Color3.new(0, 0, 0)
  308. tab_3.TextSize = 14
  309.  
  310. b1_3.Name = "b1"
  311. b1_3.Parent = wavedefence
  312. b1_3.BackgroundColor3 = Color3.new(1, 1, 1)
  313. b1_3.BackgroundTransparency = 1
  314. b1_3.Position = UDim2.new(0.0666666701, 0, 0.20, 0)
  315. b1_3.Size = UDim2.new(0, 135, 0, 40)
  316. b1_3.Font = Enum.Font.SourceSans
  317. b1_3.Text = "> loopkill enemies"
  318. b1_3.TextColor3 = Color3.new(1, 0, 0.12)
  319. b1_3.TextSize = 20
  320. b1_3.TextStrokeTransparency = 0
  321. b1_3.TextWrapped = true
  322. b1_3.TextXAlignment = Enum.TextXAlignment.Left
  323. -- Scripts:
  324. openUI.Visible = false
  325. key.Text = KEY
  326.  
  327. Title:TweenPosition(UDim2.new(0.242091656, 0, -0.000641439576, 0),'Out', 'Sine', 1)
  328. wait(1)
  329. Subtitle:TweenPosition(UDim2.new(0.294383466, 0, 0.06, 0),'Out', 'Sine', 1)
  330. wait(1)
  331. Teleports:TweenPosition(UDim2.new(0.036, 0, 0.170000006, 0),'Out', 'Sine', 1)
  332. wait(1)
  333. guisettings:TweenPosition(UDim2.new(0.136, 0, 0.170000006, 0),'Out', 'Sine', 1)
  334. wait(1)
  335. wavedefence:TweenPosition(UDim2.new(0.236,0,0.17000006, 0),'Out', 'Sine', 1)
  336. wait(1)
  337. Status:TweenPosition(UDim2.new(0.664777339, 0, -0.00110778213, 0),'Out', 'Sine', 1)
  338.  
  339.  
  340. Teleports.Draggable = true
  341. Teleports.Selectable = true
  342. Teleports.Active = true
  343.  
  344. guisettings.Draggable = true
  345. guisettings.Selectable = true
  346. guisettings.Active = true
  347.  
  348. CHANGER = true
  349.  
  350. if game.Players.LocalPlayer.Parent == Players then
  351. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  352.  
  353. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  354. -- PIRATE ISLAND
  355. Status.Text = "Dungeon: Pirate Island"
  356. end
  357.  
  358. if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  359. -- KING'S CASTLE
  360. Status.Text = "Dungeon: King's Castle"
  361. end
  362.  
  363. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  364. -- THE UNDERWORLD
  365. Status.Text = "Dungeon: The Underworld"
  366. else
  367. end
  368. else
  369. Status.Text = "Dungeon: Error"
  370. end
  371.  
  372. guisettings.b3.MouseButton1Click:Connect(function()
  373. local yeet = game.Players.LocalPlayer.PlayerGui.playerStatus.Frame.playerName
  374. local yeet2 = game.Players.LocalPlayer.Character.playerNameplate.Frame.name
  375. local yeet3 = game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.Username
  376.  
  377. NAMECHANGER = false
  378.  
  379. game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.AccountType.Text = "Made by JasonJJK"
  380.  
  381. while CHANGER == true and SIRMEME == false do
  382. yeet.Text = "jCaffie"
  383. yeet2.Text = "jCaffie"
  384. yeet3.Text = "jCaffie"
  385. wait(0.2)
  386. yeet.Text = "Dev_Bill"
  387. yeet2.Text = "Dev_Bill"
  388. yeet3.Text = "Dev_Bill"
  389. wait(0.2)
  390. yeet.Text = "Thatguuuyy"
  391. yeet2.Text = "Thatguuuyy"
  392. yeet3.Text = "Thatguuuyy"
  393. wait(0.2)
  394. yeet.Text = "123henri4567"
  395. yeet2.Text = "123henri4567"
  396. yeet3.Text = "123henri4567"
  397. wait(0.2)
  398. yeet.Text = "BoeBoeCannon"
  399. yeet2.Text = "BoeBoeCannon"
  400. yeet3.Text = "BoeBoeCannon"
  401. wait(0.2)
  402. yeet.Text = "CallMeDreams"
  403. yeet2.Text = "CallMeDreams"
  404. yeet3.Text = "CallMeDreams"
  405. wait(0.2)
  406. yeet.Text = "GraveBear"
  407. yeet2.Text = "GraveBear"
  408. yeet3.Text = "GraveBear"
  409. wait(0.2)
  410. yeet.Text = "oneshot821"
  411. yeet2.Text = "oneshot821"
  412. yeet3.Text = "oneshot821"
  413. wait(0.2)
  414. yeet.Text = "Starkius821"
  415. yeet2.Text = "Starkius821"
  416. yeet3.Text = "Starkius821"
  417. wait(0.2)
  418. yeet.Text = "rajlo"
  419. yeet2.Text = "rajlo"
  420. yeet3.Text = "rajlo"
  421. wait(0.2)
  422. yeet.Text = "BeautifulLegacy"
  423. yeet2.Text = "BeautifulLegacy"
  424. yeet3.Text = "BeautifulLegacy"
  425. wait(0.2)
  426. yeet.Text = "inzr"
  427. yeet2.Text = "inzr"
  428. yeet2.Text = "inzr"
  429. wait(0.2)
  430. yeet.Text = "king1648"
  431. yeet2.Text = "king1648"
  432. yeet3.Text = "king1648"
  433. wait(0.2)
  434. yeet.Text = "xolxna"
  435. yeet2.Text = "xolxna"
  436. yeet3.Text = "xolxna"
  437. wait(0.2)
  438. yeet.Text = "Antietem"
  439. yeet2.Text = "Antietem"
  440. yeet3.Text = "Antietem"
  441. wait(0.2)
  442. yeet.Text = "vCaffy"
  443. yeet2.Text = "vCaffy"
  444. yeet3.Text = "vCaffy"
  445. wait(0.2)
  446. end
  447.  
  448. while CHANGER == true and SIRMEME == true do
  449. wait(0.2)
  450. yeet.Text = "S "
  451. yeet2.Text = "S "
  452. yeet3.Text = "S "
  453. wait(0.2)
  454. yeet.Text = " i "
  455. yeet2.Text = " i "
  456. yeet3.Text = " i "
  457. wait(0.2)
  458. yeet.Text = " r "
  459. yeet2.Text = " r "
  460. yeet3.Text = " r "
  461. wait(0.2)
  462. yeet.Text = " M "
  463. yeet2.Text = " M "
  464. yeet3.Text = " M "
  465. wait(0.2)
  466. yeet.Text = " e "
  467. yeet2.Text = " e "
  468. yeet3.Text = " e "
  469. wait(0.2)
  470. yeet.Text = " m "
  471. yeet2.Text = " m "
  472. yeet3.Text = " m "
  473. wait(0.2)
  474. yeet.Text = " e"
  475. yeet2.Text = " e"
  476. yeet3.Text = " e"
  477. wait(0.2)
  478. yeet.Text = " "
  479. yeet2.Text = " "
  480. yeet3.Text = " "
  481. wait(0.5)
  482. yeet.Text = "SirMeme"
  483. yeet2.Text = "SirMeme"
  484. yeet3.Text = "SirMeme"
  485. wait(0.5)
  486. yeet.Text = " "
  487. yeet2.Text = " "
  488. yeet3.Text = " "
  489. wait(0.5)
  490. yeet.Text = "SirMeme"
  491. yeet2.Text = "SirMeme"
  492. yeet3.Text = "SirMeme"
  493. wait(0.5)
  494. yeet.Text = "S e"
  495. yeet2.Text = "S e"
  496. yeet3.Text = "S e"
  497. wait(0.2)
  498. yeet.Text = " i m "
  499. yeet2.Text = " i m "
  500. yeet3.Text = " i m "
  501. wait(0.2)
  502. yeet.Text = " r e "
  503. yeet2.Text = " r e "
  504. yeet3.Text = " r e "
  505. wait(0.2)
  506. yeet.Text = " M "
  507. yeet2.Text = " M "
  508. yeet3.Text = " M "
  509. wait(0.2)
  510. yeet.Text = " r e "
  511. yeet2.Text = " r e "
  512. yeet3.Text = " r e "
  513. wait(0.2)
  514. yeet.Text = " i m "
  515. yeet2.Text = " i m "
  516. yeet3.Text = " i m "
  517. wait(0.2)
  518. yeet.Text = "S e"
  519. yeet2.Text = "S e"
  520. yeet3.Text = "S e"
  521. wait(0.2)
  522. yeet.Text = "Si me"
  523. yeet2.Text = "Si me"
  524. yeet3.Text = "Si me"
  525. wait(0.2)
  526. yeet.Text = "Sir eme"
  527. yeet2.Text = "Sir eme"
  528. yeet3.Text = "Sir eme"
  529. wait(0.2)
  530. yeet.Text = "SirMeme"
  531. yeet2.Text = "SirMeme"
  532. yeet3.Text = "SirMeme"
  533. wait(0.5)
  534. yeet.Text = " irMem "
  535. yeet2.Text = " irMem "
  536. yeet3.Text = " irMem "
  537. wait(0.2)
  538. yeet.Text = " rMe "
  539. yeet2.Text = " rMe "
  540. yeet3.Text = " rMe "
  541. wait(0.2)
  542. yeet.Text = " M "
  543. yeet2.Text = " M "
  544. yeet3.Text = " M "
  545. wait(0.2)
  546. yeet.Text = ""
  547. yeet2.Text = ""
  548. yeet3.Text = ""
  549. end
  550. end)
  551.  
  552. guisettings.b2.MouseButton1Click:Connect(function()
  553. game.Players.LocalPlayer.PlayerGui.DungeonRapist:Destroy()
  554. namechanger = false
  555. end)
  556.  
  557. closed = false
  558.  
  559. guisettings.b1.MouseButton1Click:Connect(function()
  560. if closed == false then
  561. openUI.Visible = true
  562. Teleports.Visible = false
  563. guisettings.Visible = false
  564. wavedefence.Visible = false
  565. closed = true
  566. end
  567. end)
  568.  
  569. openUI.TextButton.MouseButton1Click:Connect(function()
  570. if closed == true then
  571. openUI.Visible = false
  572. Teleports.Visible = true
  573. guisettings.Visible = true
  574. wavedefence.Visible = true
  575. closed = false
  576. end
  577. end)
  578.  
  579. Teleports.b1.MouseButton1Click:Connect(function()
  580. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  581.  
  582. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  583. local name = "Dark Mage";
  584. local function Modify(part)
  585. part.Head:Destroy()
  586. end
  587.  
  588. local function recursive(obj)
  589. for _, child in pairs(obj:GetChildren()) do
  590. if (child.Name == name) then
  591. Modify(child);
  592. end
  593. recursive(child);
  594. end
  595. end
  596. recursive(workspace);
  597.  
  598. local nama = "Demon Warrior";
  599. local function Modify(part)
  600. part.Head:Destroy()
  601. end
  602.  
  603. local function recursive(obj)
  604. for _, child in pairs(obj:GetChildren()) do
  605. if (child.Name == nama) then
  606. Modify(child);
  607. end
  608. recursive(child);
  609. end
  610. end
  611. recursive(workspace);
  612. end
  613.  
  614.  
  615.  
  616. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  617. local name = "Pirate Savage";
  618. local function Modify(part)
  619. part.Head:Destroy()
  620. end
  621.  
  622. local function recursive(obj)
  623. for _, child in pairs(obj:GetChildren()) do
  624. if (child.Name == name) then
  625. Modify(child);
  626. end
  627. recursive(child);
  628. end
  629. end
  630. recursive(workspace);
  631.  
  632. local nama = "Pirate Rifleman";
  633. local function Modify(part)
  634. part.Head:Destroy()
  635. end
  636.  
  637. local function recursive(obj)
  638. for _, child in pairs(obj:GetChildren()) do
  639. if (child.Name == nama) then
  640. Modify(child);
  641. end
  642. recursive(child);
  643. end
  644. end
  645. recursive(workspace);
  646. end
  647.  
  648.  
  649.  
  650. if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  651. local name = "King's Guard";
  652. local function Modify(part)
  653. part.Head:Destroy()
  654. end
  655.  
  656. local function recursive(obj)
  657. for _, child in pairs(obj:GetChildren()) do
  658. if (child.Name == name) then
  659. Modify(child);
  660. end
  661. recursive(child);
  662. end
  663. end
  664. recursive(workspace);
  665.  
  666. local nama = "Elementalist";
  667. local function Modify(part)
  668. part.Head:Destroy()
  669. end
  670.  
  671. local function recursive(obj)
  672. for _, child in pairs(obj:GetChildren()) do
  673. if (child.Name == nama) then
  674. Modify(child);
  675. end
  676. recursive(child);
  677. end
  678. end
  679. recursive(workspace);
  680.  
  681. local nama = "Hitman";
  682. local function Modify(part)
  683. part.Head:Destroy()
  684. end
  685.  
  686. local function recursive(obj)
  687. for _, child in pairs(obj:GetChildren()) do
  688. if (child.Name == nama) then
  689. Modify(child);
  690. end
  691. recursive(child);
  692. end
  693. end
  694. recursive(workspace);
  695. end
  696. end)
  697.  
  698. Teleports.b2.MouseButton1Click:Connect(function()
  699. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 80
  700. end)
  701.  
  702. Teleports.b3.MouseButton1Click:Connect(function()
  703. local nama = "room1";
  704. local function Modify(part)
  705. part.barrier:Destroy()
  706. end
  707.  
  708. local function recursive(obj)
  709. for _, child in pairs(obj:GetChildren()) do
  710. if (child.Name == nama) then
  711. Modify(child);
  712. end
  713. recursive(child);
  714. end
  715. end
  716. recursive(workspace);
  717.  
  718. local nama = "room2";
  719. local function Modify(part)
  720. part.barrier:Destroy()
  721. end
  722.  
  723. local function recursive(obj)
  724. for _, child in pairs(obj:GetChildren()) do
  725. if (child.Name == nama) then
  726. Modify(child);
  727. end
  728. recursive(child);
  729. end
  730. end
  731. recursive(workspace);
  732.  
  733. local nama = "room3";
  734. local function Modify(part)
  735. part.barrier:Destroy()
  736. end
  737.  
  738. local function recursive(obj)
  739. for _, child in pairs(obj:GetChildren()) do
  740. if (child.Name == nama) then
  741. Modify(child);
  742. end
  743. recursive(child);
  744. end
  745. end
  746. recursive(workspace);
  747.  
  748. local nama = "room4";
  749. local function Modify(part)
  750. part.barrier:Destroy()
  751. end
  752.  
  753. local function recursive(obj)
  754. for _, child in pairs(obj:GetChildren()) do
  755. if (child.Name == nama) then
  756. Modify(child);
  757. end
  758. recursive(child);
  759. end
  760. end
  761. recursive(workspace);
  762.  
  763. local nama = "room5";
  764. local function Modify(part)
  765. part.barrier:Destroy()
  766. end
  767.  
  768. local function recursive(obj)
  769. for _, child in pairs(obj:GetChildren()) do
  770. if (child.Name == nama) then
  771. Modify(child);
  772. end
  773. recursive(child);
  774. end
  775. end
  776. recursive(workspace);
  777.  
  778. local nama = "room6";
  779. local function Modify(part)
  780. part.barrier:Destroy()
  781. end
  782.  
  783. local function recursive(obj)
  784. for _, child in pairs(obj:GetChildren()) do
  785. if (child.Name == nama) then
  786. Modify(child);
  787. end
  788. recursive(child);
  789. end
  790. end
  791. recursive(workspace);
  792.  
  793. local nama = "room7";
  794. local function Modify(part)
  795. part.barrier:Destroy()
  796. end
  797.  
  798. local function recursive(obj)
  799. for _, child in pairs(obj:GetChildren()) do
  800. if (child.Name == nama) then
  801. Modify(child);
  802. end
  803. recursive(child);
  804. end
  805. end
  806. recursive(workspace);
  807.  
  808. local nama = "room8";
  809. local function Modify(part)
  810. part.barrier:Destroy()
  811. end
  812.  
  813. local function recursive(obj)
  814. for _, child in pairs(obj:GetChildren()) do
  815. if (child.Name == nama) then
  816. Modify(child);
  817. end
  818. recursive(child);
  819. end
  820. end
  821. recursive(workspace);
  822.  
  823. local nama = "initialRoom";
  824. local function Modify(part)
  825. part.barrier:Destroy()
  826. end
  827.  
  828. local function recursive(obj)
  829. for _, child in pairs(obj:GetChildren()) do
  830. if (child.Name == nama) then
  831. Modify(child);
  832. end
  833. recursive(child);
  834. end
  835. end
  836. recursive(workspace);
  837. end)
  838.  
  839. Teleports.b4.MouseButton1Click:Connect(function()
  840. game.ReplicatedStorage.remotes.changeStartValue:FireServer()
  841. end)
  842.  
  843. loopkill = true
  844.  
  845. wavedefence.b1.MouseButton1Click:Connect(function()
  846. while loopkill == true do
  847. wait(0.2)
  848. for index, value in next, workspace:GetDescendants() do
  849. if (value:FindFirstChildOfClass("Humanoid") and value ~= game.Players.LocalPlayer.Character) then
  850. value.Humanoid.Health = 0
  851. end
  852. end
  853. end
  854. end)
  855.  
  856. function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
  857.  
  858. local m = game.Players.LocalPlayer:GetMouse()
  859. db = true
  860. m.KeyDown:connect(function(k)
  861. k = k:lower()
  862. if k == KEY then
  863. if db == true then
  864. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild("spawn")
  865.  
  866. if dStatus.enemyName.Value == "Dark Mage" or dStatus.enemyName.Value == "Demon Warrior" then
  867. local name = "Dark Mage";
  868. local function Modify(part)
  869. part.Head:Destroy()
  870. end
  871.  
  872. local function recursive(obj)
  873. for _, child in pairs(obj:GetChildren()) do
  874. if (child.Name == name) then
  875. Modify(child);
  876. end
  877. recursive(child);
  878. end
  879. end
  880. recursive(workspace);
  881.  
  882. local nama = "Demon Warrior";
  883. local function Modify(part)
  884. part.Head:Destroy()
  885. end
  886.  
  887. local function recursive(obj)
  888. for _, child in pairs(obj:GetChildren()) do
  889. if (child.Name == nama) then
  890. Modify(child);
  891. end
  892. recursive(child);
  893. end
  894. end
  895. recursive(workspace);
  896. end
  897.  
  898.  
  899.  
  900. if dStatus.enemyName.Value == "Pirate Rifleman" or dStatus.enemyName.Value == "Pirate Savage" then
  901. local name = "Pirate Savage";
  902. local function Modify(part)
  903. part.Head:Destroy()
  904. end
  905.  
  906. local function recursive(obj)
  907. for _, child in pairs(obj:GetChildren()) do
  908. if (child.Name == name) then
  909. Modify(child);
  910. end
  911. recursive(child);
  912. end
  913. end
  914. recursive(workspace);
  915.  
  916. local nama = "Pirate Rifleman";
  917. local function Modify(part)
  918. part.Head:Destroy()
  919. end
  920.  
  921. local function recursive(obj)
  922. for _, child in pairs(obj:GetChildren()) do
  923. if (child.Name == nama) then
  924. Modify(child);
  925. end
  926. recursive(child);
  927. end
  928. end
  929. recursive(workspace);
  930. end
  931.  
  932.  
  933.  
  934. if dStatus.enemyName.Value == "King's Guard" or dStatus.enemyName.Value == "Elementalist" or dStatus.enemyName.Value == "Hitman" then
  935. local name = "King's Guard";
  936. local function Modify(part)
  937. part.Head:Destroy()
  938. end
  939.  
  940. local function recursive(obj)
  941. for _, child in pairs(obj:GetChildren()) do
  942. if (child.Name == name) then
  943. Modify(child);
  944. end
  945. recursive(child);
  946. end
  947. end
  948. recursive(workspace);
  949.  
  950. local nama = "Elementalist";
  951. local function Modify(part)
  952. part.Head:Destroy()
  953. end
  954.  
  955. local function recursive(obj)
  956. for _, child in pairs(obj:GetChildren()) do
  957. if (child.Name == nama) then
  958. Modify(child);
  959. end
  960. recursive(child);
  961. end
  962. end
  963. recursive(workspace);
  964.  
  965. local nama = "Hitman";
  966. local function Modify(part)
  967. part.Head:Destroy()
  968. end
  969.  
  970. local function recursive(obj)
  971. for _, child in pairs(obj:GetChildren()) do
  972. if (child.Name == nama) then
  973. Modify(child);
  974. end
  975. recursive(child);
  976. end
  977. end
  978. recursive(workspace);
  979. end
  980. end
  981. end
  982. end)
  983.  
  984. counter = 0
  985.  
  986. loopfunc = true
  987. looped = true
  988.  
  989. if loopfunc == true then
  990. while looped == true do
  991. wait(0.1)
  992. Teleports.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  993. guisettings.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  994. Title.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  995. Subtitle.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  996. Teleports:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  997. Teleports:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  998. Teleports:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  999. Teleports:FindFirstChild('b4').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1000. guisettings:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1001. guisettings:FindFirstChild('b2').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1002. guisettings:FindFirstChild('b3').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1003. openUI.TextButton.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1004. Teleports.key.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1005. Status.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1006. wavedefence:FindFirstChild('b1').TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1007. wavedefence.title.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  1008.  
  1009. counter = counter + 0.01
  1010. end
  1011. end
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