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a guest Mar 21st, 2017 539 Never
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  1.     public static final short NOACTION = 0;
  2.     public static final short EXAMINE = 1;
  3.     public static final short EQUIPMENT = 2;
  4.     public static final short OPEN = 3;
  5.     public static final short CLOSE = 4;
  6.     public static final short WAVE = 5;
  7.     public static final short TAKE = 6;
  8.     public static final short DROP = 7;
  9.     public static final short CUT = 8;
  10.     public static final short DISENGAGE = 9;
  11.     public static final short ASSIST = 10;
  12.     public static final short RIDE = 11;
  13.     public static final short LIGHT = 12;
  14.     public static final short BUY = 13;
  15.     public static final short EMPTY = 14;
  16.     public static final short CALL = 15;
  17.     public static final short REMOVE = 16;
  18.     public static final short READ = 17;
  19.     public static final short KNOCK = 18;
  20.     public static final short TASTE = 19;
  21.     public static final short QUIT = 20;
  22.     public static final short TELL = 21;
  23.     public static final short QUAFF = 22;
  24.     public static final short DISMOUNT = 23;
  25.     public static final short ABANDON = 24;
  26.     public static final short UNCOVER = 25;
  27.     public static final short COVER = 26;
  28.     public static final short UNSADDLE = 27;
  29.     public static final short LOCK = 28;
  30.     public static final short SADDLE = 29;
  31.     public static final short WAKE = 30;
  32.     public static final short SELL = 31;
  33.     public static final short WEAR = 32;
  34.     public static final short WIZKILL = 33;
  35.     public static final short FINDPATH = 34;
  36.     public static final short CRIMINALMODE = 35;
  37.     public static final short FAITHMODE = 36;
  38.     public static final short DROPDIRT = 37;
  39.     public static final short CLIMB = 38;
  40.     public static final short STOPCLIMB = 39;
  41.     public static final short ORDERPET_MOVE = 40;
  42.     public static final short ORDERPET_CLEAR = 41;
  43.     public static final short ORDERPET_ATTACK = 42;
  44.     public static final short PET_TRANSFER = 43;
  45.     public static final short PET_STAYONLINE = 44;
  46.     public static final short PET_GOOFFLINE = 45;
  47.     public static final short TAME = 46;
  48.     public static final short GIVE = 47;
  49.     public static final short FOLLOW = 48;
  50.     public static final short GROUP = 49;
  51.     public static final short UNGROUP = 50;
  52.     public static final short POUR = 51;
  53.     public static final short SIP = 52;
  54.     public static final short SNUFF = 53;
  55.     public static final short CRUSH = 54;
  56.     public static final short PICKSEED = 55;
  57.     public static final short BUILD_PLAN = 56;
  58.     public static final short BUILD_PLAN_REMOVE = 57;
  59.     public static final short BUILD_PLAN_FINALIZE = 58;
  60.     public static final short RENAME = 59;
  61.     public static final short ADDPERSON = 60;
  62.     public static final short REMOVEPERSON = 61;
  63.     public static final short MANAGE = 62;
  64.     public static final short TRADE = 63;
  65.     public static final short GET_COORDINATES = 64;
  66.     public static final short FOUND_VILLAGE = 65;
  67.     public static final short MANAGE_VILLAGE_CITIZENS = 66;
  68.     public static final short MANAGE_VILLAGE_GUARDS = 67;
  69.     public static final short MANAGE_VILLAGE_SETTINGS = 68;
  70.     public static final short MANAGE_VILLAGE_REPUTATIONS = 69;
  71.     public static final short MANAGE_VILLAGE_GATES = 70;
  72.     public static final short VILLAGE_HISTORY = 71;
  73.     public static final short AREA_HISTORY = 72;
  74.     public static final short VILLAGE_INVITE = 73;
  75.     public static final short DRAG = 74;
  76.     public static final short STOPDRAG = 75;
  77.     public static final short RESIZE_VILLAGE = 76;
  78.     public static final short VILLAGE_INFO = 77;
  79.     public static final short REPLACE = 78;
  80.     public static final short NOSPOON = 79;
  81.     public static final short MANAGE_VILLAGE_ALLIANCES = 80;
  82.     public static final short ALLIANCE_INVITE = 81;
  83.     public static final short DESTROY_STRUCTURE = 82;
  84.     public static final short DESTROY_ITEM = 83;
  85.     public static final short SPAMMODE = 84;
  86.     public static final short MANAGE_TRADERS = 85;
  87.     public static final short SET_PRICE = 86;
  88.     public static final short GET_PRICE = 87;
  89.     public static final short SETDATA = 88;
  90.     public static final short SETKINGDOM = 89;
  91.     public static final short POLL = 90;
  92.     public static final short ASK_REFRESH = 91;
  93.     public static final short LEARNSKILL = 92;
  94.     public static final short COMBINE = 93;
  95.     public static final short TELEPORTSET = 94;
  96.     public static final short TELEPORT = 95;
  97.     public static final short CHOP = 96;
  98.     public static final short CHOP_UP = 97;
  99.     public static final short PROTECT = 98;
  100.     public static final short PUSH = 99;
  101.     public static final short STEAL = 100;
  102.     public static final short LOCKPICK = 101;
  103.     public static final short UNLOCK = 102;
  104.     public static final short TAUNT = 103;
  105.     public static final short LEARN = 104;
  106.     public static final short SHIELDBASH = 105;
  107.     public static final short LEAD = 106;
  108.     public static final short STOPLEADING = 107;
  109.     public static final short BACKSTAB = 108;
  110.     public static final short TRACK = 109;
  111.     public static final short RECITE = 110;
  112.     public static final short TEACH = 111;
  113.     public static final short REST = 112;
  114.     public static final short KICK = 113;
  115.     public static final short ATTACK = 114;
  116.     public static final short LISTEN = 115;
  117.     public static final short BUILD = 116;
  118.     public static final short BURN = 117;
  119.     public static final short USE = 118;
  120.     public static final short BURY = 119;
  121.     public static final short BUTCHER = 120;
  122.     public static final short MEND = 121;
  123.     public static final short CAST = 122;
  124.     public static final short SCALP = 123;
  125.     public static final short SHOOT = 124;
  126.     public static final short QUICK_SHOT = 125;
  127.     public static final short SHOOT_HEAD = 126;
  128.     public static final short SHOOT_FACE = 127;
  129.     public static final short SHOOT_TORSO = 128;
  130.     public static final short SHOOT_LEFTARM = 129;
  131.     public static final short SHOOT_RIGHTARM = 130;
  132.     public static final short SHOOT_LEGS = 131;
  133.     public static final short STRING = 132;
  134.     public static final short BOW_UNSTRING = 133;
  135.     public static final short TARGET_PRACTICE = 134;
  136.     public static final short HIDE = 135;
  137.     public static final short STEALTH = 136;
  138.     public static final short PICK = 137;
  139.     public static final short HANG = 138;
  140.     public static final short SIT = 139;
  141.     public static final short SLEEP = 140;
  142.     public static final short PRAY = 141;
  143.     public static final short SACRIFICE = 142;
  144.     public static final short DESECRATE = 143;
  145.     public static final short DIG = 144;
  146.     public static final short MINE = 145;
  147.     public static final short MINEUPWARDS = 146;
  148.     public static final short MINEDOWNWARDS = 147;
  149.     public static final short CREATE = 148;
  150.     public static final short STOP = 149;
  151.     public static final short FLATTEN = 150;
  152.     public static final short FARM = 151;
  153.     public static final short HARVEST = 152;
  154.     public static final short SOW = 153;
  155.     public static final short ROAD_PACK = 154;
  156.     public static final short ROAD_PAVE = 155;
  157.     public static final short PROSPECT = 156;
  158.     public static final short FIGHT_AGGRESSIVE = 157;
  159.     public static final short FIGHT_NORMAL = 158;
  160.     public static final short FIGHT_DEFEND = 159;
  161.     public static final short FISH = 160;
  162.     public static final short SET_LOCK = 161;
  163.     public static final short REPAIR = 162;
  164.     public static final short BUILD_STONEWALL = 163;
  165.     public static final short BUILD_STONEWALL_HIGH = 164;
  166.     public static final short BUILD_PALISADE = 165;
  167.     public static final short BUILD_WOODEN_FENCE = 166;
  168.     public static final short BUILD_PALISADE_GATE = 167;
  169.     public static final short BUILD_WOODEN_FENCE_GATE = 168;
  170.     public static final short CONTINUE_BUILDING = 169;
  171.     public static final short CONTINUE_BUILDING_FENCE = 170;
  172.     public static final short PLAN_FENCE_DESTROY = 171;
  173.     public static final short FENCE_DESTROY = 172;
  174.     public static final short FENCE_DISASSEMBLE = 173;
  175.     public static final short WALL_DESTROY = 174;
  176.     public static final short WALL_DISASSEMBLE = 175;
  177.     public static final short PLANT_SIGN = 176;
  178.     public static final short TURN_ITEM = 177;
  179.     public static final short TURN_ITEM_BACK = 178;
  180.     public static final short SUMMON = 179;
  181.     public static final short DESTROY = 180;
  182.     public static final short PULL = 181;
  183.     public static final short EAT = 182;
  184.     public static final short DRINK = 183;
  185.     public static final short SHUTDOWN = 184;
  186.     public static final short GETINFO = 185;
  187.     public static final short PLANT = 186;
  188.     public static final short PICKSPROUT = 187;
  189.     public static final short GROW = 188;
  190.     public static final short FILL = 189;
  191.     public static final short SPIN = 190;
  192.     public static final short DESTROY_PAVE = 191;
  193.     public static final short IMPROVE = 192;
  194.     public static final short REPAIR_STRUCT = 193;
  195.     public static final short PAYMENT_MANAGEMENT = 194;
  196.     public static final short POWER_MANAGEMENT = 195;
  197.     public static final short FIRSTAID = 196;
  198.     public static final short SPECMOVE1 = 197;
  199.     public static final short SPECMOVE2 = 198;
  200.     public static final short SPECMOVE3 = 199;
  201.     public static final short SPECMOVE4 = 200;
  202.     public static final short SPECMOVE5 = 201;
  203.     public static final short SPECMOVE6 = 202;
  204.     public static final short SPECMOVE7 = 203;
  205.     public static final short SPECMOVE8 = 204;
  206.     public static final short SPECMOVE9 = 205;
  207.     public static final short SPECMOVE10 = 206;
  208.     public static final short SPECMOVE11 = 207;
  209.     public static final short SPECMOVE12 = 208;
  210.     public static final short DECLARE_WAR = 209;
  211.     public static final short OFFER_PEACE = 210;
  212.     public static final short PRACTICE = 211;
  213.     public static final short FAITH_MANAGEMENT = 212;
  214.     public static final short ASK_CONVERT = 213;
  215.     public static final short ASK_GIFT = 214;
  216.     public static final short CONVERT = 215;
  217.     public static final short PREACH = 216;
  218.     public static final short READ_INSCRIPTION_1 = 217;
  219.     public static final short READ_INSCRIPTION_2 = 218;
  220.     public static final short READ_INSCRIPTION_3 = 219;
  221.     public static final short SET_REALDEATH = 220;
  222.     public static final short DESTROY_ALTAR = 221;
  223.     public static final short MANAGE_BANK = 222;
  224.     public static final short FORAGE = 223;
  225.     public static final short BOTANIZE = 224;
  226.     public static final short FILLET = 225;
  227.     public static final short WITHDRAW_MONEY = 226;
  228.     public static final short TUNNEL = 227;
  229.     public static final short WORK = 228;
  230.     public static final short REINFORCE = 229;
  231.     public static final short FEED = 230;
  232.     public static final short COLOR = 231;
  233.     public static final short COLOR_REMOVE = 232;
  234.     public static final short LOAD = 233;
  235.     public static final short UNLOAD = 234;
  236.     public static final short UNWIND = 235;
  237.     public static final short FIRE = 236;
  238.     public static final short WINCH = 237;
  239.     public static final short WINCH5 = 238;
  240.     public static final short WINCH10 = 239;
  241.     public static final short TRANSFER_NORTH = 240;
  242.     public static final short TRANSFER_EAST = 241;
  243.     public static final short TRANSFER_SOUTH = 242;
  244.     public static final short TRANSFER_WEST = 243;
  245.     public static final short MANAGE_SERVERS = 244;
  246.     public static final short SPELL_BLESS = 245;
  247.     public static final short SPELL_CURELIGHT = 246;
  248.     public static final short SPELL_CUREMEDIUM = 247;
  249.     public static final short SPELL_CURESERIOUS = 248;
  250.     public static final short SPELL_HEAL = 249;
  251.     public static final short SPELL_REFRESH = 250;
  252.     public static final short SPELL_MEND = 251;
  253.     public static final short SPELL_SMITE = 252;
  254.     public static final short SPELL_SUNDERITEM = 253;
  255.     public static final short SPELL_DRAIN_STAMINA = 254;
  256.     public static final short SPELL_DRAIN_HEALTH = 255;
  257.     public static final short SPELL_EARLY_HARVEST = 256;
  258.     public static final short SPELL_DRAIN_SKILL = 257;
  259.     public static final short SPELL_BREAK_ALTAR = 258;
  260.     public static final short SPELL_ENCHANT_FO_HATER = 259;
  261.     public static final short SPELL_ENCHANT_MAGRANON_HATER = 260;
  262.     public static final short SPELL_ENCHANT_VYNORA_HATER = 261;
  263.     public static final short SPELL_ENCHANT_LIBILA_HATER = 262;
  264.     public static final short SPELL_ENCHANT_FO_PROT = 263;
  265.     public static final short SPELL_ENCHANT_MAGRANON_PROT = 264;
  266.     public static final short SPELL_ENCHANT_VYNORA_PROT = 265;
  267.     public static final short SPELL_ENCHANT_LIBILA_PROT = 266;
  268.     public static final short SPELL_ENCHANT_HUMAN_HATER = 267;
  269.     public static final short SPELL_ENCHANT_REGENERATION_HATER = 268;
  270.     public static final short SPELL_ENCHANT_ANIMAL_HATER = 269;
  271.     public static final short SPELL_ENCHANT_DRAGON_HATER = 270;
  272.     public static final short SPELL_LOCATE_ARTIFACT = 271;
  273.     public static final short SPELL_VESSEL = 272;
  274.     public static final short SPELL_REBIRTH = 273;
  275.     public static final short SPELL_DOMINATE = 274;
  276.     public static final short SPELL_CHARM = 275;
  277.     public static final short SPELL_ITEMBUFF_SKILLGAIN = 276;
  278.     public static final short SPELL_ITEMBUFF_WEAPONDAM = 277;
  279.     public static final short SPELL_ITEMBUFF_PAINSHARE = 278;
  280.     public static final short SPELL_ITEMBUFF_QUICKACTIONS = 279;
  281.     public static final short SPELL_ITEMBUFF_GOODFOOD = 280;
  282.     public static final short SPELL_ITEMBUFF_DAMAGE_BRITTLE = 281;
  283.     public static final short SPELL_CREATUREBUFF_PROT_DAMAGE = 282;
  284.     public static final short MIX = 283;
  285.     public static final short TREAT = 284;
  286.     public static final short MIX_INFO = 285;
  287.     public static final short BECOME_PRIEST = 286;
  288.     public static final short ATTACK_UPPER_LEFT_HARD = 287;
  289.     public static final short ATTACK_UPPER_LEFT_NORMAL = 288;
  290.     public static final short ATTACK_UPPER_LEFT_QUICK = 289;
  291.     public static final short ATTACK_MID_LEFT_HARD = 290;
  292.     public static final short ATTACK_MID_LEFT_NORMAL = 291;
  293.     public static final short ATTACK_MID_LEFT_QUICK = 292;
  294.     public static final short ATTACK_LOW_LEFT_HARD = 293;
  295.     public static final short ATTACK_LOW_LEFT_NORMAL = 294;
  296.     public static final short ATTACK_LOW_LEFT_QUICK = 295;
  297.     public static final short ATTACK_LOW_HARD = 296;
  298.     public static final short ATTACK_LOW_NORMAL = 297;
  299.     public static final short ATTACK_LOW_QUICK = 298;
  300.     public static final short ATTACK_HIGH_HARD = 299;
  301.     public static final short ATTACK_HIGH_NORMAL = 300;
  302.     public static final short ATTACK_HIGH_QUICK = 301;
  303.     public static final short ATTACK_CENTER_HARD = 302;
  304.     public static final short ATTACK_CENTER_NORMAL = 303;
  305.     public static final short ATTACK_CENTER_QUICK = 304;
  306.     public static final short ATTACK_UPPER_RIGHT_HARD = 305;
  307.     public static final short ATTACK_UPPER_RIGHT_NORMAL = 306;
  308.     public static final short ATTACK_UPPER_RIGHT_QUICK = 307;
  309.     public static final short ATTACK_MID_RIGHT_HARD = 308;
  310.     public static final short ATTACK_MID_RIGHT_NORMAL = 309;
  311.     public static final short ATTACK_MID_RIGHT_QUICK = 310;
  312.     public static final short ATTACK_LOW_RIGHT_HARD = 311;
  313.     public static final short ATTACK_LOW_RIGHT_NORMAL = 312;
  314.     public static final short ATTACK_LOW_RIGHT_QUICK = 313;
  315.     public static final short DEFEND_HIGH = 314;
  316.     public static final short DEFEND_LEFT = 315;
  317.     public static final short DEFEND_LOW = 316;
  318.     public static final short DEFEND_RIGHT = 317;
  319.     public static final short CULTIVATE = 318;
  320.     public static final short RENT_1_COPPER = 319;
  321.     public static final short RENT_10_COPPER = 320;
  322.     public static final short RENT_1_SILVER = 321;
  323.     public static final short RENT_10_SILVER = 322;
  324.     public static final short RESET_RENT = 323;
  325.     public static final short HIRE = 324;
  326.     public static final short ASKSLEEP = 325;
  327.     public static final short TARGET = 326;
  328.     public static final short FREEZE = 327;
  329.     public static final short SUCK = 328;
  330.     public static final short WATCH = 329;
  331.     public static final short HATCH = 330;
  332.     public static final short EMBARK_DRIVER = 331;
  333.     public static final short EMBARK_PASSENGER = 332;
  334.     public static final short DISEMBARK = 333;
  335.     public static final short CHECK_REIMBURSEMENTS = 334;
  336.     public static final short ASK_CHANGETILE = 335;
  337.     public static final short MAIL_CHECK = 336;
  338.     public static final short MAIL_SEND = 337;
  339.     public static final short SPELL_ENCHANT_COURIER = 338;
  340.     public static final short SPELL_ENCHANT_MESSENGER = 339;
  341.     public static final short FIGHT_FOCUS = 340;
  342.     public static final short CLEARTARGET = 341;
  343.     public static final short THROW = 342;
  344.     public static final short DUEL = 343;
  345.     public static final short SPAR = 344;
  346.     public static final short MILK = 345;
  347.     public static final short HEALFAST = 346;
  348.     public static final short HEAL_ABSORB = 347;
  349.     public static final short DISBAND_VILLAGE = 348;
  350.     public static final short STOP_DISBAND_VILLAGE = 349;
  351.     public static final short DRAIN_COFFERS = 350;
  352.     public static final short ASK_TUTORIAL = 351;
  353.     public static final short SET_LOGGING = 352;
  354.     public static final short ASPIRE_KING = 353;
  355.     public static final short APPOINT = 354;
  356.     public static final short KINGDOM_STATUS = 355;
  357.     public static final short KINGDOM_HISTORY = 356;
  358.     public static final short ANNOUNCE = 357;
  359.     public static final short ABDICATE = 358;
  360.     public static final short MANAGE_VEHICLE = 359;
  361.     public static final short MOOR = 360;
  362.     public static final short RAISEANCHOR = 361;
  363.     public static final short DREDGE = 362;
  364.     public static final short BUILD_MINEDOOR = 363;
  365.     public static final short MANAGE_MINEDOOR = 364;
  366.     public static final short RENT_10_IRON = 365;
  367.     public static final short RENT_25_IRON = 366;
  368.     public static final short RENT_50_IRON = 367;
  369.     public static final short SETNP = 368;
  370.     public static final short SCULPT = 369;
  371.     public static final short RECHARGE = 370;
  372.     public static final short ECONOMIC_INFO = 371;
  373.     public static final short MANAGE_PERIMETER = 372;
  374.     public static final short PRUNE = 373;
  375.     public static final short TRAP = 374;
  376.     public static final short DISARM = 375;
  377.     public static final short SPELL_SIXTH_SENSE = 376;
  378.     public static final short HITCH = 377;
  379.     public static final short UNHITCH = 378;
  380.     public static final short BREED = 379;
  381.     public static final short WISH = 380;
  382.     public static final short PROT_TILE = 381;
  383.     public static final short DEPROT_TILE = 382;
  384.     public static final short COUNT_ITEMS = 383;
  385.     public static final short MEDITATE = 384;
  386.     public static final short LEAVE_PATH = 385;
  387.     public static final short PATH_LEADERS = 386;
  388.     public static final short LIGHT_PATH = 387;
  389.     public static final short ENCHANT = 388;
  390.     public static final short LOVE_EFFECT = 389;
  391.     public static final short DOUBLE_ATTACK_DAM = 390;
  392.     public static final short DOUBLE_STRUCT_DAM = 391;
  393.     public static final short FEAR_EFFECT = 392;
  394.     public static final short NO_ELEMENTAL_DAM = 393;
  395.     public static final short IGNORE_TRAPS = 394;
  396.     public static final short CLEAN_WOUND = 395;
  397.     public static final short FILLUP = 396;
  398.     public static final short PUPPETEER = 397;
  399.     public static final short GROOM = 398;
  400.     public static final short MAGICLINK = 399;
  401.     public static final short SPELL_HOLYCROP = 400;
  402.     public static final short SPELL_RITUAL_SUN = 401;
  403.     public static final short SPELL_RITE_DEATH = 402;
  404.     public static final short SPELL_RITE_SPRING = 403;
  405.     public static final short SPELL_OAKSHELL = 404;
  406.     public static final short SPELL_WILLOWSPINE = 405;
  407.     public static final short SPELL_BEARPAW = 406;
  408.     public static final short SPELL_HUMIDDRIZZLE = 407;
  409.     public static final short SPELL_GENESIS = 408;
  410.     public static final short SPELL_ITEMBUFF_LIFETRANSFER = 409;
  411.     public static final short SPELL_FORESTGIANT = 410;
  412.     public static final short SPELL_FROGLEAP = 411;
  413.     public static final short SPELL_ITEMBUFF_VENOM = 412;
  414.     public static final short SPELL_TORNADO = 413;
  415.     public static final short SPELL_ICEPILLAR = 414;
  416.     public static final short SPELL_ITEMBUFF_MINDSTEALER = 415;
  417.     public static final short SPELL_ITEMBUFF_NIMBLE = 416;
  418.     public static final short SPELL_ITEMBUFF_FROSTBRAND = 417;
  419.     public static final short SPELL_TENTACLESDEEP = 418;
  420.     public static final short SPELL_LOCATE_PLAYER = 419;
  421.     public static final short SPELL_FIREPILLAR = 420;
  422.     public static final short SPELL_LIGHTTOKEN = 421;
  423.     public static final short SPELL_GOATSHAPE = 422;
  424.     public static final short SPELL_FRANTICCHARGE = 423;
  425.     public static final short SPELL_FIREHEART = 424;
  426.     public static final short SPELL_MASS_STAMINA = 425;
  427.     public static final short SPELL_PHANTASMS = 426;
  428.     public static final short SPELL_HELLSTRENGTH = 427;
  429.     public static final short SPELL_ROTTINGGUT = 428;
  430.     public static final short SPELL_WEAKNESS = 429;
  431.     public static final short SPELL_WORMBRAINS = 430;
  432.     public static final short SPELL_ZOMBIEINFESTATION = 431;
  433.     public static final short SPELL_PAINRAIN = 432;
  434.     public static final short SPELL_FUNGUSTRAP = 433;
  435.     public static final short SPELL_OUTOFMIND = 434;
  436.     public static final short SPELL_LANDOFDEAD = 435;
  437.     public static final short SPELL_WILDGROWTH = 436;
  438.     public static final short SPELL_WARD = 437;
  439.     public static final short SPELL_LIGHTOFFO = 438;
  440.     public static final short SPELL_MOLESENSES = 439;
  441.     public static final short SPELL_STRONGWALL = 440;
  442.     public static final short SPELL_WRATH_OF_MAGRANON = 441;
  443.     public static final short SPELL_EXCEL = 442;
  444.     public static final short SPELL_REVEAL_SETTLEMENT = 443;
  445.     public static final short SPELL_REVEAL_CREATURES = 444;
  446.     public static final short SPELL_WISDOM_VYNORA = 445;
  447.     public static final short SPELL_FUNGUS = 446;
  448.     public static final short SPELL_TRUEHIT = 447;
  449.     public static final short SPELL_SCORN_LIBILA = 448;
  450.     public static final short SPELL_DISINTEGRATE = 449;
  451.     public static final short SPELL_DISPEL = 450;
  452.     public static final short SPELL_NOLOCATE = 451;
  453.     public static final short SELECT_SPELL = 452;
  454.     public static final short SPELL_DIRT = 453;
  455.     public static final short SPELL_ITEMBUFF_BLOODTHIRST = 454;
  456.     public static final short SPELL_ITEMBUFF_SLOWDOWN = 455;
  457.     public static final short SPELL_ITEMBUFF_BLESSINGDARK = 456;
  458.     public static final short SPELL_ITEMBUFF_LOCATEFISH = 457;
  459.     public static final short SPELL_ITEMBUFF_LOCATECHAMP = 458;
  460.     public static final short SPELL_ITEMBUFF_LOCATEENEMY = 459;
  461.     public static final short WRAP = 460;
  462.     public static final short TOGGLE_JOAT = 461;
  463.     public static final short TRANSMUTATE = 462;
  464.     public static final short ADD = 463;
  465.     public static final short REMOVE_TEN = 464;
  466.     public static final short REMOVE_FIFTY = 465;
  467.     public static final short REFUND = 466;
  468.     public static final short GM_INTERFACE = 467;
  469.     public static final short CHOP_OLD_TREE = 468;
  470.     public static final short TEAM_INVITE = 469;
  471.     public static final short TEAM_KICK = 470;
  472.     public static final short TEAM_MANAGE = 471;
  473.     public static final short MISSION_MANAGE = 472;
  474.     public static final short TALK = 473;
  475.     public static final short SHOW = 474;
  476.     public static final short STEP_ON = 475;
  477.     public static final short GETLOGEVENTS = 476;
  478.     public static final short BUILD_IRON_FENCE = 477;
  479.     public static final short BUILD_WOVEN_FENCE = 478;
  480.     public static final short BUILD_IRON_FENCE_GATE = 479;
  481.     public static final short FOUND_KINGDOM = 480;
  482.     public static final short CONFIGURE_TWITTER = 481;
  483.     public static final short READ_INSCRIPTION_4 = 482;
  484.     public static final short TEST_TERRAIN = 483;
  485.     public static final short BRAND = 484;
  486.     public static final short SPELL_SHARD_ICE = 485;
  487.     public static final short TESTCASE = 486;
  488.     public static final short VOTE = 487;
  489.     public static final short CHALLENGE = 488;
  490.     public static final short RECALL = 489;
  491.     public static final short FINAL_BREATH = 490;
  492.     public static final short ON_DEATH = 491;
  493.     public static final short ON_CUT_DOWN = 492;
  494.     public static final short SET_PROTECTED = 493;
  495.     public static final short VOICE_CHAT = 494;
  496.     public static final short LAST_GASP = 495;
  497.     public static final short RITUAL_FAITH = 496;
  498.     public static final short RITUAL_RAIN = 497;
  499.     public static final short RITUAL_FOG = 498;
  500.     public static final short RITUAL_SUN = 499;
  501.     public static final short RITUAL_HEALING = 500;
  502.     public static final short RITUAL_DEATH = 501;
  503.     public static final short RITUAL_PLAGUE = 502;
  504.     public static final short CREATE_ZONE = 503;
  505.     public static final short CONQUER = 504;
  506.     public static final short INSCRIBE = 505;
  507.     public static final short INSCRIPTION_READ = 506;
  508.     public static final short BUILD_PLAN_ROOF = 507;
  509.     public static final short BUILD_PLAN_FLOOR_ABOVE = 508;
  510.     public static final short BUILD_PLAN_FLOOR_BELOW = 509;
  511.     public static final short MANAGE_ACHIEVEMENT = 510;
  512.     public static final short KARMA_QUESTION = 511;
  513.     public static final short MAGIC_WALL = 512;
  514.     public static final short SUMMON_GUARDS = 513;
  515.     public static final short BUILD_PLAN_FLOOR_ABOVE_WITH_DOOR = 514;
  516.     public static final short BUILD_PLAN_FLOOR_ABOVE_WITH_OPENING = 515;
  517.     public static final short BUILD_WOODEN_FENCE_PARAPET = 516;
  518.     public static final short BUILD_STONE_FENCE_PARAPET = 517;
  519.     public static final short RAISE_GROUND = 518;
  520.     public static final short SMELT = 519;
  521.     public static final short BUILD_WOODEN_FENCE_CRUDE = 520;
  522.     public static final short BUILD_STONE_IRON_FENCE_PARAPET = 521;
  523.     public static final short CLIMB_UP = 522;
  524.     public static final short CLIMB_DOWN = 523;
  525.     public static final short FLOOR_DESTROY = 524;
  526.     public static final short ROOF_DESTROY = 525;
  527.     public static final short BUILD_WOODEN_FENCE_GARDESGARD_LOW = 526;
  528.     public static final short BUILD_WOODEN_FENCE_GARDESGARD_HIGH = 527;
  529.     public static final short BUILD_WOODEN_FENCE_CRUDE_GATE = 528;
  530.     public static final short BUILD_WOODEN_FENCE_GARDESGARD_GATE = 529;
  531.     public static final short BUILD_EXPAND_TILE = 530;
  532.     public static final short BUILD_REMOVE_TILE = 531;
  533.     public static final short LEVEL = 532;
  534.     public static final short FLATTEN_BORDER = 533;
  535.     public static final short GM_TOOL = 534;
  536.     public static final short FEATURE_MANAGEMENT = 535;
  537.     public static final short ANALYSE = 536;
  538.     public static final short THREATEN = 537;
  539.     public static final short GM_SET_TRAITS = 538;
  540.     public static final short GM_SET_ENCHANTS = 539;
  541.     public static final short MANAGE_VILLAGE_ROLES = 540;
  542.     public static final short BUILD_STONE_FENCE = 541;
  543.     public static final short BUILD_STONE_CURB = 542;
  544.     public static final short BUILD_ROPE_FENCE_LOW = 543;
  545.     public static final short BUILD_ROPE_FENCE_HIGH = 544;
  546.     public static final short BUILD_HIGH_IRON_FENCE = 545;
  547.     public static final short BUILD_HIGH_IRON_FENCE_GATE = 546;
  548.     public static final short SPELL_KARMA_DISEASE = 547;
  549.     public static final short SPELL_KARMA_RUSTMONSTER = 548;
  550.     public static final short SPELL_KARMA_FIREBALL = 549;
  551.     public static final short SPELL_KARMA_BOLT = 550;
  552.     public static final short SPELL_KARMA_MISSILE = 551;
  553.     public static final short SPELL_KARMA_CONTINUUM = 552;
  554.     public static final short SPELL_KARMA_STONESKIN = 553;
  555.     public static final short SPELL_KARMA_SLOW = 554;
  556.     public static final short SPELL_KARMA_TRUESTRIKE = 555;
  557.     public static final short SPELL_KARMA_ICEWALL = 556;
  558.     public static final short SPELL_KARMA_FIREWALL = 557;
  559.     public static final short SPELL_KARMA_STONEWALL = 558;
  560.     public static final short SPELL_KARMA_SUMMON = 559;
  561.     public static final short SPELL_KARMA_FORECAST = 560;
  562.     public static final short SPELL_KARMA_WEATHER = 561;
  563.     public static final short SPELL_KARMA_MIRRORS = 562;
  564.     public static final short PLANT_FLOWERBED = 563;
  565.     public static final short PLANT_FLOWER = 564;
  566.     public static final short WATER_PLANT = 565;
  567.     public static final short MANAGE_PLAYER_PROFILE = 566;
  568.     public static final short ADD_INVENTORY_GROUP = 567;
  569.     public static final short OPEN_INVENTORY_CONTAINER = 568;
  570.     public static final short FORAGE_VEG = 569;
  571.     public static final short FORAGE_RESOURCE = 570;
  572.     public static final short FORAGE_BERRIES = 571;
  573.     public static final short BOTANIZE_SEEDS = 572;
  574.     public static final short BOTANIZE_HERBS = 573;
  575.     public static final short BOTANIZE_PLANTS = 574;
  576.     public static final short BOTANIZE_RESOURCE = 575;
  577.     public static final short ROAD_PAVE_CORNER = 576;
  578.     public static final short SET_INVISIBLE = 577;
  579.     public static final short SET_VISIBLE = 578;
  580.     public static final short SET_INVULNERABLE = 579;
  581.     public static final short SET_VULNERABLE = 580;
  582.     public static final short DECAY = 581;
  583.     public static final short EQUIP = 582;
  584.     public static final short EQUIP_LEFT = 583;
  585.     public static final short EQUIP_RIGHT = 584;
  586.     public static final short UNEQUIP = 585;
  587.     public static final short REMOVE_INVENTORY_GROUP = 586;
  588.     public static final short TICKET_VIEW = 587;
  589.     public static final short TICKET_CANCEL = 588;
  590.     public static final short TICKET_RESPOND = 589;
  591.     public static final short TICKET_RESOLVED = 590;
  592.     public static final short TICKET_FORWARD_GM = 591;
  593.     public static final short TICKET_FORWARD_ARCH = 592;
  594.     public static final short TICKET_FORWARD_DEV = 593;
  595.     public static final short TICKET_ONHOLD = 594;
  596.     public static final short TICKET_TAKE = 595;
  597.     public static final short TICKET_FORWARD_CM = 596;
  598.     public static final short TICKET_FEEDBACK = 597;
  599.     public static final short MANAGE_RECRUITMENT_AD = 598;
  600.     public static final short TICKET_REOPEN = 599;
  601.     public static final short DISCARD = 600;
  602.     public static final short LOOK_FOR_VILLAGE = 601;
  603.     public static final short DELETE_RECRUITMENT_AD = 602;
  604.     public static final short EDIT_RECRUITMENT_AD = 603;
  605.     public static final short PAINT_TERRAIN = 604;
  606.     public static final short LOAD_CARGO = 605;
  607.     public static final short UNLOAD_CARGO = 606;
  608.     public static final short ADD_TO_CREATION_WINDOW = 607;
  609.     public static final short SWITCH_SKILL = 608;
  610.     public static final short INGAME_VOTING_SETUP = 609;
  611.     public static final short COMMUNE = 610;
  612.     public static final short BUILD_MEDIUM_CHAIN_FENCE = 611;
  613.     public static final short BUILD_WOOD_WALL = 612;
  614.     public static final short BUILD_WOOD_WINDOW = 613;
  615.     public static final short BUILD_WOOD_DOOR = 614;
  616.     public static final short BUILD_WOOD_DOUBLE_DOOR = 615;
  617.     public static final short BUILD_WOOD_ARCHED_WALL = 616;
  618.     public static final short BUILD_STONE_WALL = 617;
  619.     public static final short BUILD_STONE_WINDOW = 618;
  620.     public static final short BUILD_STONE_DOOR = 619;
  621.     public static final short BUILD_STONE_DOUBLE_DOOR = 620;
  622.     public static final short BUILD_STONE_ARCHED_WALL = 621;
  623.     public static final short BUILD_TIMBER_FRAMED_WALL = 622;
  624.     public static final short BUILD_TIMBER_FRAMED_WINDOW = 623;
  625.     public static final short BUILD_TIMBER_FRAMED_DOOR = 624;
  626.     public static final short BUILD_TIMBER_FRAMED_DOUBLE_DOOR = 625;
  627.     public static final short BUILD_TIMBER_FRAMED_ARCHED_WALL = 626;
  628.     public static final short ROAD_PAVE_ROUGH = 627;
  629.     public static final short ROAD_PAVE_ROUND = 628;
  630.     public static final short SPELL_KARMA_SUMMON_WORG = 629;
  631.     public static final short SPELL_KARMA_SUMMON_WRAITH = 630;
  632.     public static final short SPELL_KARMA_SUMMON_SKELETONS = 631;
  633.     public static final short TRANSFER_RARITY = 632;
  634.     public static final short IMBUE = 633;
  635.     public static final short SPELL_KARMA_SPROUT_TREES = 634;
  636.     public static final short GROUP_CA_HELP_SETUP = 635;
  637.     public static final short HOLD = 636;
  638.     public static final short BUILD_PLAN_BRIDGE = 637;
  639.     public static final short DROP_AS_PILE = 638;
  640.     public static final short DRAIN = 639;
  641.     public static final short SURVEY = 640;
  642.     public static final short SPELL_TANGLEWEAVE = 641;
  643.     public static final short RUMMAGE = 642;
  644.     public static final short UNBRAND = 643;
  645.     public static final short TRIM = 644;
  646.     public static final short GATHER = 645;
  647.     public static final short SHEAR = 646;
  648.     public static final short MODIFY_WALL = 647;
  649.     public static final short BUILD_PLAIN_STONE_WALL = 648;
  650.     public static final short BUILD_PLAIN_STONE_WINDOW = 649;
  651.     public static final short BUILD_PLAIN_NARROW_STONE_WINDOW = 650;
  652.     public static final short BUILD_PLAIN_STONE_DOOR = 651;
  653.     public static final short BUILD_PLAIN_STONE_DOUBLE_DOOR = 652;
  654.     public static final short BUILD_PLAIN_STONE_ARCHED_WALL = 653;
  655.     public static final short BUILD_FENCE_PORTCULLIS = 654;
  656.     public static final short BUILD_PLAIN_STONE_PORTCULLIS = 655;
  657.     public static final short BUILD_PLAIN_STONE_BARRED_WALL = 656;
  658.     public static final short BUILD_STONE_PORTCULLIS = 657;
  659.     public static final short BUILD_WOOD_PORTCULLIS = 658;
  660.     public static final short BUILD_PLAN_STAIRCASE_WITH_OPENING_ABOVE = 659;
  661.     public static final short PLANT_CENTER = 660;
  662.     public static final short MANAGE_FRIENDS = 661;
  663.     public static final short INSIDEOUT = 662;
  664.     public static final short MANAGE_ANIMAL = 663;
  665.     public static final short MANAGE_BUILDING = 664;
  666.     public static final short MANAGE_CART = 665;
  667.     public static final short MANAGE_DOOR = 666;
  668.     public static final short MANAGE_GATE = 667;
  669.     public static final short MANAGE_SHIP = 668;
  670.     public static final short MANAGE_WAGON = 669;
  671.     public static final short MANAGE_UPKEEP = 670;
  672.     public static final short HAUL_UP = 671;
  673.     public static final short HAUL_DOWN = 672;
  674.     public static final short MANAGE_ALL_DOORS = 673;
  675.     public static final short TAG_ITEM = 674;
  676.     public static final short SUMMON_TAGGED_ITEM = 675;
  677.     public static final short BUILD_TIMBER_FRAMED_BALCONY = 676;
  678.     public static final short BUILD_TIMBER_FRAMED_JETTY = 677;
  679.     public static final short BUILD_DECORATED_STONE_ORIEL = 678;
  680.     public static final short BUILD_WOODEN_CANOPY = 679;
  681.     public static final short BUILD_WOODEN_WIDE_WINDOW = 680;
  682.     public static final short BUILD_PLAIN_STONE_ORIEL = 681;
  683.     public static final short USE_PENDULUM = 682;
  684.     public static final short ROTATE_WALL = 683;
  685.     public static final short MANAGE_ITEM_RESTRICTIONS = 684;
  686.     public static final short PICKUP_PLANTED = 685;
  687.     public static final short SPELL_KARMA_INCINERATE = 686;
  688.     public static final short MANAGE_SMALL_CART = 687;
  689.     public static final short MANAGE_ITEM = 688;
  690.     public static final short SHOW_VILLAGE_PLAN = 689;
  691.     public static final short SEARCH_PERMISSIONS = 690;
  692.     public static final short SHOW_HISTORY_FOR_OBJECT = 691;
  693.     public static final short SHOW_HISTORY_FOR_DOOR = 692;
  694.     public static final short SKIP_TUTORIAL = 693;
  695.     public static final short ROAD_PAVE_CORNER_ROUGH = 694;
  696.     public static final short ROAD_PAVE_CORNER_ROUND = 695;
  697.     public static final short PUSH_GENTLY = 696;
  698.     public static final short PULL_GENTLY = 697;
  699.     public static final short TOGGLE_CA = 698;
  700.     public static final short TOGGLE_CM = 699;
  701.     public static final short GET_LCM_INFO = 700;
  702.     public static final short SIT_ANY = 701;
  703.     public static final short SIT_LEFT = 702;
  704.     public static final short SIT_RIGHT = 703;
  705.     public static final short BUILD_PLAN_WIDE_STAIRCASE = 704;
  706.     public static final short BUILD_PLAN_RIGHT_STAIRCASE = 705;
  707.     public static final short BUILD_PLAN_LEFT_STAIRCASE = 706;
  708.     public static final short BURY_ALL = 707;
  709.     public static final short STAND_UP = 708;
  710.     public static final short BUILD_PLAN_CLOCKWISE_STAIRCASE = 709;
  711.     public static final short BUILD_PLAN_ANTICLOCKWISE_STAIRCASE = 710;
  712.     public static final short BUILD_PLAN_CLOCKWISE_STAIRCASE_WITH_BANISTER = 711;
  713.     public static final short BUILD_PLAN_ANTICLOCKWISE_STAIRCASE_WITH_BANISTER = 712;
  714.     public static final short BUILD_PLAN_WIDE_STAIRCASE_RIGHT_BANISTER = 713;
  715.     public static final short BUILD_PLAN_WIDE_STAIRCASE_LEFT_BANISTER = 714;
  716.     public static final short BUILD_PLAN_WIDE_STAIRCASE_BOTH_BANISTER = 715;
  717.     public static final short TARGET_HOSTILE = 716;
  718.     public static final short PLOT_COURSE = 717;
  719.     public static final short DEFAULT_TERRAFORMING = 718;
  720.     public static final short KINGDOM_MEMBER_LIST = 719;
  721.     public static final short BOTANIZE_SPICES = 720;
  722.     public static final short GM_SET_MEDPATH = 721;
  723.     public static final short CHANGE_PATH = 722;
  724.     public static final short EQUIP_TIMED = 723;
  725.     public static final short EQUIP_TIMED_AUTO = 724;
  726.     public static final short SET_VOLUME_1 = 725;
  727.     public static final short SET_VOLUME_2 = 726;
  728.     public static final short SET_VOLUME_5 = 727;
  729.     public static final short SET_VOLUME_10 = 728;
  730.     public static final short SET_VOLUME_20 = 729;
  731.     public static final short SET_VOLUME_50 = 730;
  732.     public static final short SET_VOLUME_100 = 731;
  733.     public static final short SET_VOLUME_200 = 732;
  734.     public static final short SET_VOLUME_500 = 733;
  735.     public static final short SET_VOLUME_1000 = 734;
  736.     public static final short SET_VOLUME_2000 = 735;
  737.     public static final short SET_VOLUME_5000 = 736;
  738.     public static final short SET_VOLUME_10000 = 737;
  739.     public static final short COOKBOOK = 738;
  740.     public static final short SEAL = 739;
  741.     public static final short UNSEAL = 740;
  742.     public static final short COLLECT = 741;
  743.     public static final short WRITE_RECIPE = 742;
  744.     public static final short READ_RECIPE = 743;
  745.     public static final short ADD_RECIPE = 744;
  746.     public static final short THROW_PLAYFUL = 745;
  747.     public static final short PLANT_LEFT = 746;
  748.     public static final short PLANT_RIGHT = 747;
  749.     public static final short VIEW_LINKS = 748;
  750.     public static final short SET_LINK_NORTH = 749;
  751.     public static final short SET_LINK_NORTH_EAST = 750;
  752.     public static final short SET_LINK_EAST = 751;
  753.     public static final short SET_LINK_SOUTH_EAST = 752;
  754.     public static final short SET_LINK_SOUTH = 753;
  755.     public static final short SET_LINK_SOUTH_WEST = 754;
  756.     public static final short SET_LINK_WEST = 755;
  757.     public static final short SET_LINK_NORTH_WEST = 756;
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