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- #include "gunxpmod.cfg"
- #if defined ZOMBIE_BIOHAZARD
- #include <biohazard>
- #endif
- #if defined ZOMBIE_PLAGUE
- #include <zombieplague>
- #endif
- #include <amxmodx>
- #include <amxmisc>
- #include <fakemeta>
- #include <fun>
- #include <cstrike>
- #include <nvault>
- #include <sqlx>
- #include <hamsandwich>
- #define PLUGIN "Gun Xp Mod"
- #define AUTHOR "xbatista"
- #define VERSION "2.3"
- #define OFFSET_PRIMARYWEAPON 116
- #define TASK_SHOW_LEVEL 10113
- #define fm_cs_set_user_nobuy(%1) set_pdata_int(%1, 235, get_pdata_int(%1, 235) & ~(1<<0) ) //no weapon buy
- new PlayerXp[33];
- new PlayerLevel[33];
- new g_Vault;
- new g_remember_selection[33], g_kills[33], g_remember_selection_pistol[33];
- new g_maxplayers, g_msgHudSync1, SayTxT, enable_grenades;
- new levelspr, levelspr2, show_level_text, show_rank;
- new savexp, save_type, xp_kill, xp_triple, enable_triple, triple_kills, xp_ultra, ultra_kills, enable_ultra, p_Enabled, level_style;
- new enable_admin_xp, admin_xp;
- /*================================================================================
- [MySQLx Vars, other]
- =================================================================================*/
- new Handle:g_hTuple;
- new mysqlx_host, mysqlx_user, mysqlx_db, mysqlx_pass;
- new const szTables[][] =
- {
- "CREATE TABLE IF NOT EXISTS `mytable` ( `player_id` varchar(32) NOT NULL,`player_level` int(8) default NULL,`player_xp` int(16) default NULL,PRIMARY KEY (`player_id`) ) TYPE=MyISAM;"
- }
- new const WEAPONCONST[MAXLEVEL][] = { "weapon_glock18", "weapon_usp", "weapon_p228", "weapon_fiveseven", "weapon_deagle", "weapon_elite", "weapon_tmp",
- "weapon_mac10", "weapon_ump45", "weapon_mp5navy", "weapon_p90", "weapon_scout", "weapon_awp", "weapon_famas", "weapon_galil", "weapon_m3", "weapon_xm1014",
- "weapon_ak47", "weapon_m4a1", "weapon_aug", "weapon_sg552", "weapon_sg550", "weapon_g3sg1", "weapon_m249"
- }; // Give Weapons
- new const WEAPONMDL[MAXLEVEL][] = { "models/w_glock18.mdl", "models/w_usp.mdl", "models/w_p228.mdl", "models/w_fiveseven.mdl", "models/w_deagle.mdl", "models/w_elite.mdl", "models/w_tmp.mdl",
- "models/w_mac10.mdl", "models/w_ump45.mdl", "models/w_mp5.mdl", "models/w_p90.mdl", "models/w_scout.mdl", "models/w_awp.mdl", "models/w_famas.mdl", "models/w_galil.mdl", "models/w_m3.mdl", "models/w_xm1014.mdl",
- "models/w_ak47.mdl", "models/w_m4a1.mdl", "models/w_aug.mdl", "models/w_sg552.mdl", "models/w_sg550.mdl", "models/w_g3sg1.mdl", "models/w_m249.mdl"
- }; // Blocks pick up weapon, don't change!
- new const AMMOCONST[MAXLEVEL] = { 17, 16, 1, 11, 26, 10, 23, 7, 12, 19, 30, 3, 18,
- 15, 14, 21, 5, 28, 22, 8, 27, 13, 24, 20
- }; // Weapons ID(CSW) don't change!
- /*================================================================================
- [Plugin natives,precache,init]
- =================================================================================*/
- public plugin_init()
- {
- register_plugin(PLUGIN, VERSION, AUTHOR);
- register_cvar("gxm_version", VERSION, FCVAR_SPONLY|FCVAR_SERVER)
- set_cvar_string("gxm_version", VERSION)
- register_concmd("set_level", "cmd_give_level", ADMIN_RCON, "set_level <name> <amount>" );
- register_clcmd("say level", "showlevel");
- register_clcmd("say /level", "showlevel");
- register_clcmd("say /top20","showtop20");
- register_clcmd("say /menu","show_main_menu_info");
- register_clcmd("say menu","show_main_menu_info");
- p_Enabled = register_cvar( "gxm_enable", "1" ); // Plugin enabled? 1 = Yes, 0 = No.
- save_type = register_cvar("gxm_savetype","1"); // Save Xp to : 1 = MySQL, 0 = NVault.
- savexp = register_cvar("gxm_save","0"); // Save Xp by : 1 = SteamID, 0 = IP.
- xp_kill = register_cvar("gxm_xp","10"); // How much xp gain if you killed someone?
- show_level_text = register_cvar("gxm_level_text","0"); // Show your level by : 1 = HUD message, 0 = Simple colored text message.
- show_rank = register_cvar("gxm_show_rank","1"); // Show rank in /top20? 1 = Yes, 0 = No.
- level_style = register_cvar("gxm_level_style","0"); // You will gain each level new gun : 1 = Yes, 0 = No,select your gun by menu.
- enable_grenades = register_cvar("gxm_grenades","1"); // Give to player grenades? 1 = Yes, 0 = No.
- enable_triple = register_cvar("gxm_triple","1"); // Enable Triple Kill bonus xp? 1 = Yes, 0 = No.
- xp_triple = register_cvar("gxm_triple_xp","3"); // How much bonus xp give for Triple Kill?
- triple_kills = register_cvar("gxm_triple_kills","3"); // How much kills needed to give bonus xp?
- enable_ultra = register_cvar("gxm_ultra","1"); // Enable Ultra Kill bonus xp? 1 = Yes, 0 = No.
- xp_ultra = register_cvar("gxm_ultra_xp","5"); // How much bonus xp give for Ultra Kill?
- ultra_kills = register_cvar("gxm_ultra_kills","6"); // How much kills needed to give bonus xp?
- enable_admin_xp = register_cvar("gxm_admin_xp","1"); // Enable Extra xp for killing? 1 = Yes, 0 = No.
- admin_xp = register_cvar("gxm_extra_xp","10"); // How much extra xp give to admins?
- // SQLx cvars
- mysqlx_host = register_cvar ("gxm_host", ""); // The host from the db
- mysqlx_user = register_cvar ("gxm_user", ""); // The username from the db login
- mysqlx_pass = register_cvar ("gxm_pass", ""); // The password from the db login
- mysqlx_db = register_cvar ("gxm_dbname", ""); // The database name
- // Events //
- register_event("DeathMsg", "event_deathmsg", "a");
- register_event("StatusValue", "Event_StatusValue", "bd", "1=2")
- // Forwards //
- RegisterHam(Ham_Spawn, "player", "fwd_PlayerSpawn", 1);
- register_forward(FM_Touch, "fwd_Touch");
- // Messages //
- #if defined NORMAL_MOD || defined ZOMBIE_SWARM
- register_message(get_user_msgid("StatusIcon"), "Message_StatusIcon")
- #endif
- // Other //
- register_menucmd(register_menuid("Main Menu"), 1023, "main_menu_info")
- register_dictionary("gunxpmod.txt");
- MySQLx_Init()
- SayTxT = get_user_msgid("SayText");
- g_msgHudSync1 = CreateHudSyncObj()
- g_maxplayers = get_maxplayers();
- }
- public plugin_natives()
- {
- // Player natives //
- register_native("get_user_xp", "native_get_user_xp", 1);
- register_native("set_user_xp", "native_set_user_xp", 1);
- register_native("get_user_level", "native_get_user_level", 1);
- register_native("set_user_level", "native_set_user_level", 1);
- register_native("get_user_max_level", "native_get_user_max_level", 1);
- }
- public plugin_precache()
- {
- levelspr = engfunc(EngFunc_PrecacheModel, "sprites/xfire.spr");
- levelspr2 = engfunc(EngFunc_PrecacheModel, "sprites/xfire2.spr");
- engfunc(EngFunc_PrecacheSound, LevelUp);
- }
- public plugin_cfg()
- {
- new ConfDir[32], File[192];
- get_configsdir( ConfDir, charsmax( ConfDir ) );
- formatex( File, charsmax( File ), "%s/gunxpmod.cfg", ConfDir );
- if( !file_exists( File ) )
- {
- server_print( "File %s doesn't exist!", File );
- write_file( File, " ", -1 );
- }
- else
- {
- server_print( "%s successfully loaded.", File );
- server_cmd( "exec %s", File );
- }
- //Open our vault and have g_Vault store the handle.
- g_Vault = nvault_open( "gunxpmod" );
- //Make the plugin error if vault did not successfully open
- if ( g_Vault == INVALID_HANDLE )
- set_fail_state( "Error opening GunXpMod nVault, file does not exist!" );
- }
- public plugin_end()
- {
- //Close the vault when the plugin ends (map change\server shutdown\restart)
- nvault_close( g_Vault );
- }
- public client_connect(id)
- {
- g_remember_selection[id] = MAX_PISTOLS_MENU;
- g_remember_selection_pistol[id] = 0;
- LoadLevel(id)
- }
- public client_disconnect(id)
- {
- SaveLevel(id)
- PlayerXp[id] = 0;
- PlayerLevel[id] = 0;
- remove_task( TASK_SHOW_LEVEL + id );
- }
- public Message_StatusIcon(iMsgId, MSG_DEST, id)
- {
- if( !get_pcvar_num(p_Enabled) )
- return PLUGIN_HANDLED;
- static szIcon[5]
- get_msg_arg_string(2, szIcon, 4)
- if( szIcon[0] == 'b' && szIcon[2] == 'y' && szIcon[3] == 'z' )
- {
- if( get_msg_arg_int(1))
- {
- fm_cs_set_user_nobuy(id)
- return PLUGIN_HANDLED;
- }
- }
- return PLUGIN_CONTINUE;
- }
- public fwd_Touch(ent, id)
- {
- if (!is_user_alive(id) || !pev_valid( ent ) )
- return FMRES_IGNORED;
- static szEntModel[32];
- pev( ent , pev_model , szEntModel , 31 );
- for (new level_equip_id = PlayerLevel[id] + 1; level_equip_id < MAXLEVEL; level_equip_id++)
- {
- if ( equali( szEntModel , WEAPONMDL[level_equip_id] ) )
- {
- return FMRES_SUPERCEDE;
- }
- }
- return FMRES_IGNORED;
- }
- public fwd_PlayerSpawn(id)
- {
- if( !get_pcvar_num(p_Enabled) || !is_user_alive(id) )
- return;
- g_kills[id] = 0
- #if defined ZOMBIE_SWARM
- if ( !get_pcvar_num(level_style) && cs_get_user_team(id) == CS_TEAM_CT )
- {
- StripPlayerWeapons(id);
- set_task(2.0, "show_main_menu_level", id)
- }
- #endif
- #if defined NORMAL_MOD || defined ZOMBIE_INFECTION
- if ( !get_pcvar_num(level_style))
- {
- StripPlayerWeapons(id);
- set_task(2.0, "show_main_menu_level", id)
- }
- #endif
- if( get_pcvar_num(show_level_text) )
- {
- remove_task( TASK_SHOW_LEVEL + id );
- set_task(0.1, "task_show_level", TASK_SHOW_LEVEL + id)
- }
- #if defined ZOMBIE_SWARM
- if ( get_pcvar_num(level_style) && cs_get_user_team(id) == CS_TEAM_CT )
- {
- set_task(0.3, "give_weapon", id);
- }
- #endif
- #if defined NORMAL_MOD || defined ZOMBIE_INFECTION
- if ( get_pcvar_num(level_style) )
- {
- set_task(0.3, "give_weapon", id);
- }
- #endif
- }
- #if defined ZOMBIE_PLAGUE
- public zp_user_humanized_post(id, survivor)
- {
- if( !get_pcvar_num(p_Enabled) || !is_user_alive(id) )
- return;
- set_task(1.0, "show_main_menu_level", id);
- }
- #endif
- #if defined ZOMBIE_BIOHAZARD
- public event_infect(g_victim, g_attacker)
- {
- if( !get_pcvar_num(p_Enabled) )
- return;
- new counted_triple = get_pcvar_num(xp_kill) + get_pcvar_num(xp_triple) + get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA ? get_pcvar_num(admin_xp) : 0
- new counted_ultra = get_pcvar_num(xp_kill) + get_pcvar_num(xp_ultra) + get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA ? get_pcvar_num(admin_xp) : 0
- if((1 <= g_attacker <= g_maxplayers))
- {
- if(g_victim != g_attacker)
- {
- g_kills[g_attacker]++;
- if(PlayerLevel[g_attacker] < MAXLEVEL-1)
- {
- if ( get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA)
- {
- PlayerXp[g_attacker] += get_pcvar_num(admin_xp)
- }
- if ( g_kills[g_attacker] == get_pcvar_num(triple_kills) && get_pcvar_num(enable_triple) )
- {
- PlayerXp[g_attacker] += counted_triple
- set_hudmessage(0, 255, 50, 0.50, 0.33, 1, 2.0, 2.0)
- show_hudmessage(g_attacker, "%L", LANG_SERVER, "TRIPLE_XP", counted_triple + (get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA ? get_pcvar_num(admin_xp) : 0))
- }
- else if ( g_kills[g_attacker] == get_pcvar_num(ultra_kills) && get_pcvar_num(enable_ultra) )
- {
- PlayerXp[g_attacker] += counted_ultra
- set_hudmessage(0, 255, 50, 0.50, 0.33, 1, 2.0, 2.0)
- show_hudmessage(g_attacker, "%L", LANG_SERVER, "ULTRA_XP", counted_ultra + (get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA ? get_pcvar_num(admin_xp) : 0))
- }
- else
- {
- PlayerXp[g_attacker] += get_pcvar_num(xp_kill)
- set_hudmessage(0, 255, 50, 0.50, 0.33, 1, 2.0, 2.0)
- show_hudmessage(g_attacker, "+%i", (get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA ? get_pcvar_num(admin_xp) : 0) + get_pcvar_num(xp_kill) )
- }
- check_level(g_attacker)
- }
- }
- }
- }
- #endif
- #if defined ZOMBIE_PLAGUE
- public zp_user_infected_post(g_victim, g_attacker)
- {
- if( !get_pcvar_num(p_Enabled) )
- return;
- new counted_triple = get_pcvar_num(xp_kill) + get_pcvar_num(xp_triple)
- new counted_ultra = get_pcvar_num(xp_kill) + get_pcvar_num(xp_ultra)
- if((1 <= g_attacker <= g_maxplayers))
- {
- if(g_victim != g_attacker)
- {
- g_kills[g_attacker]++;
- if(PlayerLevel[g_attacker] < MAXLEVEL-1)
- {
- if ( get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA)
- {
- PlayerXp[g_attacker] += get_pcvar_num(admin_xp)
- }
- if ( g_kills[g_attacker] == get_pcvar_num(triple_kills) && get_pcvar_num(enable_triple) )
- {
- PlayerXp[g_attacker] += counted_triple
- set_hudmessage(0, 255, 50, 0.50, 0.33, 1, 2.0, 2.0)
- show_hudmessage(g_attacker, "%L", LANG_SERVER, "TRIPLE_XP", counted_triple + (get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA ? get_pcvar_num(admin_xp) : 0))
- }
- else if ( g_kills[g_attacker] == get_pcvar_num(ultra_kills) && get_pcvar_num(enable_ultra) )
- {
- PlayerXp[g_attacker] += counted_ultra
- set_hudmessage(0, 255, 50, 0.50, 0.33, 1, 2.0, 2.0)
- show_hudmessage(g_attacker, "%L", LANG_SERVER, "ULTRA_XP", counted_ultra + (get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA ? get_pcvar_num(admin_xp) : 0))
- }
- else
- {
- PlayerXp[g_attacker] += get_pcvar_num(xp_kill)
- set_hudmessage(0, 255, 50, 0.50, 0.33, 1, 2.0, 2.0)
- show_hudmessage(g_attacker, "+%i", (get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA ? get_pcvar_num(admin_xp) : 0) + get_pcvar_num(xp_kill) )
- }
- check_level(g_attacker)
- }
- }
- }
- }
- #endif
- public event_deathmsg()
- {
- if( !get_pcvar_num(p_Enabled) )
- return;
- new g_attacker = read_data(1);
- new g_victim = read_data(2);
- new counted_triple = get_pcvar_num(xp_kill) + get_pcvar_num(xp_triple)
- new counted_ultra = get_pcvar_num(xp_kill) + get_pcvar_num(xp_ultra)
- if((1 <= g_attacker <= g_maxplayers))
- {
- if(g_victim != g_attacker)
- {
- g_kills[g_attacker]++;
- if(PlayerLevel[g_attacker] < MAXLEVEL-1)
- {
- if ( get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA)
- {
- PlayerXp[g_attacker] += get_pcvar_num(admin_xp)
- }
- if ( g_kills[g_attacker] == get_pcvar_num(triple_kills) && get_pcvar_num(enable_triple) )
- {
- PlayerXp[g_attacker] += counted_triple
- set_hudmessage(0, 40, 255, 0.50, 0.33, 1, 2.0, 2.0)
- show_hudmessage(g_attacker, "%L", LANG_SERVER, "TRIPLE_XP", counted_triple + (get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA ? get_pcvar_num(admin_xp) : 0))
- }
- else if ( g_kills[g_attacker] == get_pcvar_num(ultra_kills) && get_pcvar_num(enable_ultra) )
- {
- PlayerXp[g_attacker] += counted_ultra
- set_hudmessage(255, 30, 0, 0.50, 0.33, 1, 2.0, 2.0)
- show_hudmessage(g_attacker, "%L", LANG_SERVER, "ULTRA_XP", counted_ultra + (get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA ? get_pcvar_num(admin_xp) : 0))
- }
- else
- {
- PlayerXp[g_attacker] += get_pcvar_num(xp_kill)
- set_hudmessage(0, 255, 50, 0.50, 0.33, 1, 2.0, 2.0)
- show_hudmessage(g_attacker, "+%i", (get_pcvar_num(enable_admin_xp) && get_user_flags(g_attacker) & ADMIN_EXTRA ? get_pcvar_num(admin_xp) : 0) + get_pcvar_num(xp_kill) )
- }
- check_level(g_attacker)
- }
- }
- }
- }
- public Event_StatusValue(id)
- {
- new target = read_data(2)
- if(target != id && target != 0 && get_pcvar_num(p_Enabled))
- {
- static sName[32];
- get_user_name(target, sName, 31)
- set_hudmessage(255, 255, 255, 0.6, -1.0, 0, 0.0, 6.0, 0.0, 0.0, 2)
- ShowSyncHudMsg(id, g_msgHudSync1, "%L", LANG_SERVER, "LEVEL_TEXT", sName, PlayerLevel[target], RANKLEVELS[PlayerLevel[target]])
- }
- }
- public task_show_level(task)
- {
- new id = task - TASK_SHOW_LEVEL
- if(!is_user_alive(id) || !get_pcvar_num(show_level_text) || !get_pcvar_num(p_Enabled) )
- return;
- set_hudmessage(255, 0, 0, 0.02, 0.33, 0, 0.0, 0.3, 0.0, 0.0)
- ShowSyncHudMsg(id, g_msgHudSync1 , "%L", LANG_SERVER, "LEVEL_HUD_TEXT", PlayerLevel[id], PlayerXp[id], LEVELS[PlayerLevel[id]], RANK[PlayerLevel[id]], RANKLEVELS[PlayerLevel[id]])
- set_task(0.1, "task_show_level", TASK_SHOW_LEVEL + id)
- }
- public showlevel(id)
- {
- if ( !get_pcvar_num(p_Enabled) || get_pcvar_num(show_level_text) )
- return PLUGIN_HANDLED;
- client_printcolor(id, "%L", LANG_SERVER, "LEVEL_TEXT2", PlayerLevel[id] , PlayerXp[id], LEVELS[PlayerLevel[id]]);
- client_printcolor(id, "%L", LANG_SERVER, "LEVEL_TEXT3", RANK[PlayerLevel[id]], RANKLEVELS[PlayerLevel[id]]);
- return PLUGIN_HANDLED;
- }
- public descriptionx(id)
- {
- new szMotd[2048], szTitle[64], iPos = 0
- format(szTitle, 63, "Info")
- iPos += format(szMotd[iPos], 2047-iPos, "<html><head><style type=^"text/css^">pre{color:#FFB000;}body{background:#000000;margin-left:8px;margin-top:0px;}</style></head><pre><body>")
- iPos += format(szMotd[iPos], 2047-iPos, "^n^n<b>%s</b>^n^n", szTitle)
- iPos += format(szMotd[iPos], 2047-iPos, "%L^n", LANG_SERVER, "DESCRIPTION")
- iPos += format(szMotd[iPos], 2047-iPos, "%L", LANG_SERVER, "DESCRIPTION2")
- show_motd(id, szMotd, szTitle)
- return PLUGIN_HANDLED;
- }
- public check_level(id)
- {
- if(PlayerLevel[id] < MAXLEVEL-1 && get_pcvar_num(p_Enabled))
- {
- while(PlayerXp[id] >= LEVELS[PlayerLevel[id]])
- {
- PlayerLevel[id]++;
- if(is_user_alive(id))
- {
- if ( get_pcvar_num(level_style) )
- {
- give_weapon(id);
- }
- new p_origin[3];
- get_user_origin(id, p_origin, 0);
- set_sprite(p_origin, levelspr, 30)
- set_sprite(p_origin, levelspr2, 30)
- }
- emit_sound(id, CHAN_ITEM, LevelUp, 1.0, ATTN_NORM, 0, PITCH_NORM);
- static name[32] ; get_user_name(id, name, charsmax(name));
- client_printcolor(0, "%L", LANG_SERVER, "LEVEL_UP", name, PlayerLevel[id]);
- }
- }
- }
- // Main Menu Info
- public show_main_menu_info(id)
- {
- if ( !get_pcvar_num(p_Enabled) )
- return;
- static menu[510], len;
- len = 0;
- new xKeys3 = MENU_KEY_0|MENU_KEY_1;
- // Title
- len += formatex(menu[len], sizeof menu - 1 - len, "%L", LANG_SERVER, "TITLE_MENU_INFO")
- len += formatex(menu[len], sizeof menu - 1 - len, "\r1. \w%L", id, "INFO")
- if ( get_pcvar_num(show_rank) )
- {
- xKeys3 |= (MENU_KEY_2)
- len += formatex(menu[len], sizeof menu - 1 - len, "^n\r2. \wTop 20^n")
- }
- else
- {
- len += formatex(menu[len], sizeof menu - 1 - len, "^n\d2. Top 20^n")
- }
- if(find_plugin_byfile("gunxpmod_shop.amxx") != INVALID_PLUGIN_ID)
- {
- xKeys3 |= (MENU_KEY_3)
- len += formatex(menu[len], sizeof menu - 1 - len, "\r3. \w%L^n", id, "ITEM_LIST")
- if ( is_user_alive(id) )
- {
- xKeys3 |= (MENU_KEY_4)
- len += formatex(menu[len], sizeof menu - 1 - len, "\r4. \w%L^n", id, "UNLOCKS_SHOP_TEXT")
- }
- }
- len += formatex(menu[len], sizeof menu - 1 - len, "^n^n\r0.\w %L", id, "EXIT_MENU")
- show_menu(id, xKeys3, menu, -1, "Main Menu")
- }
- public main_menu_info(id, key)
- {
- switch (key)
- {
- case 0:
- {
- show_main_menu_info(id)
- descriptionx(id)
- }
- case 1:
- {
- showtop20(id)
- show_main_menu_info(id)
- }
- case 2:
- {
- show_main_menu_info(id)
- if(callfunc_begin( "display_items","gunxpmod_shop.amxx") == 1)
- {
- callfunc_push_int( id );
- callfunc_end();
- }
- }
- case 3:
- {
- if(callfunc_begin("item_upgrades","gunxpmod_shop.amxx") == 1)
- {
- callfunc_push_int( id );
- callfunc_end();
- }
- }
- case 9:
- {
- return PLUGIN_HANDLED;
- }
- }
- return PLUGIN_HANDLED;
- }
- // Main Menu Level Style
- public show_main_menu_level(id)
- {
- if ( !is_user_alive(id) )
- return;
- new szInfo[60], szChooseT[40], szLastG[40];
- formatex(szInfo, charsmax(szInfo), "%L", LANG_SERVER, "TITLE_MENU", PlayerLevel[id], PlayerXp[id], LEVELS[PlayerLevel[id]] );
- new menu = menu_create(szInfo , "main_menu_level");
- formatex(szChooseT, charsmax(szChooseT), "%L", LANG_SERVER, "CHOOSE_TEXT");
- menu_additem(menu, szChooseT, "1", 0);
- formatex(szLastG, charsmax(szLastG), "%L", LANG_SERVER, "LAST_GUNS");
- menu_additem(menu, szLastG, "2", 0);
- new szExit[15];
- formatex(szExit, charsmax(szExit), "%L", LANG_SERVER, "EXIT_MENU");
- menu_setprop(menu, MPROP_EXITNAME, szExit);
- menu_display(id , menu , 0);
- }
- public main_menu_level(id , menu , item)
- {
- if ( !is_user_alive(id) )
- {
- return PLUGIN_HANDLED;
- }
- #if defined ZOMBIE_PLAGUE
- if ( zp_has_round_started() && cs_get_user_team(id) == CS_TEAM_T )
- return PLUGIN_HANDLED;
- #endif
- if(item == MENU_EXIT)
- {
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- new data[6], iName[64];
- new access, callback;
- menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
- new item_id = str_to_num(data);
- switch (item_id)
- {
- case 1: // show pistols
- {
- show_menu_level_pistol(id);
- }
- case 2: // last weapons
- {
- if ( PlayerLevel[id] > MAX_PISTOLS_MENU - 1 )
- {
- give_weapon_menu(id, g_remember_selection[id], 1, 1);
- give_weapon_menu(id, g_remember_selection_pistol[id], 0, 0);
- }
- else if ( PlayerLevel[id] < MAX_PISTOLS_MENU )
- {
- give_weapon_menu(id, g_remember_selection_pistol[id], 1, 1);
- }
- }
- }
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- // Menu Level Style Pistols
- public show_menu_level_pistol(id)
- {
- if ( !is_user_alive(id) )
- return;
- new szInfo[60];
- formatex(szInfo, charsmax(szInfo), "%L", LANG_SERVER, "TITLE_MENU", PlayerLevel[id], PlayerXp[id], LEVELS[PlayerLevel[id]] );
- new menu = menu_create(szInfo , "pistol_menu");
- for (new item_id = 0; item_id < MAX_PISTOLS_MENU; item_id++)
- {
- new szItems[60], szTempid[32];
- if ( PlayerLevel[id] >= GUN_LEVELS[item_id] )
- {
- formatex(szItems, charsmax(szItems), "%L", LANG_SERVER, "ACTIVE_MENU", RANK[item_id], GUN_LEVELS[item_id] )
- num_to_str(item_id, szTempid, charsmax(szTempid) );
- menu_additem(menu, szItems, szTempid, 0);
- }
- else
- {
- formatex(szItems, charsmax(szItems), "%L", LANG_SERVER, "INACTIVE_MENU", RANK[item_id], GUN_LEVELS[item_id] )
- menu_additem(menu, szItems, "999", 0, menu_makecallback("CallbackMenu"));
- }
- }
- new szNext[15], szBack[15], szExit[15];
- formatex(szBack, charsmax(szBack), "%L", LANG_SERVER, "BACK_MENU");
- formatex(szNext, charsmax(szNext), "%L", LANG_SERVER, "NEXT_MENU");
- formatex(szExit, charsmax(szExit), "%L", LANG_SERVER, "EXIT_MENU");
- menu_setprop(menu, MPROP_BACKNAME, szBack)
- menu_setprop(menu, MPROP_NEXTNAME, szNext)
- menu_setprop(menu, MPROP_EXITNAME, szExit)
- menu_display(id , menu , 0);
- }
- public pistol_menu(id , menu , item)
- {
- if ( !is_user_alive(id) )
- {
- return PLUGIN_HANDLED;
- }
- #if defined ZOMBIE_PLAGUE
- if ( zp_has_round_started() && cs_get_user_team(id) == CS_TEAM_T )
- return PLUGIN_HANDLED;
- #endif
- if(item == MENU_EXIT)
- {
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- new data[6], iName[64];
- new access, callback;
- menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
- new item_id = str_to_num(data);
- g_remember_selection_pistol[id] = item_id;
- give_weapon_menu(id, item_id, 1, 1);
- if ( PlayerLevel[id] > MAX_PISTOLS_MENU - 1 )
- {
- show_menu_level(id);
- }
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- // Menu Level Style Primary
- public show_menu_level(id)
- {
- if ( !is_user_alive(id) || PlayerLevel[id] < MAX_PISTOLS_MENU )
- return;
- new szInfo[100];
- formatex(szInfo, charsmax(szInfo), "%L", LANG_SERVER, "TITLE_MENU", PlayerLevel[id], PlayerXp[id], LEVELS[PlayerLevel[id]] );
- new menu = menu_create(szInfo , "level_menu");
- for (new item_id = MAX_PISTOLS_MENU; item_id < MAXLEVEL; item_id++)
- {
- new szItems[512], szTempid[32];
- if ( PlayerLevel[id] >= GUN_LEVELS[item_id] )
- {
- formatex(szItems, charsmax(szItems), "%L", LANG_SERVER, "ACTIVE_MENU", RANK[item_id], GUN_LEVELS[item_id] )
- num_to_str(item_id, szTempid, charsmax(szTempid) );
- menu_additem(menu, szItems, szTempid, 0);
- }
- else
- {
- formatex(szItems, charsmax(szItems), "%L", LANG_SERVER, "INACTIVE_MENU", RANK[item_id], GUN_LEVELS[item_id] )
- menu_additem(menu, szItems, "999", 0, menu_makecallback("CallbackMenu"));
- }
- }
- new szNext[15], szBack[15], szExit[15];
- formatex(szBack, charsmax(szBack), "%L", LANG_SERVER, "BACK_MENU");
- formatex(szNext, charsmax(szNext), "%L", LANG_SERVER, "NEXT_MENU");
- formatex(szExit, charsmax(szExit), "%L", LANG_SERVER, "EXIT_MENU");
- menu_setprop(menu, MPROP_BACKNAME, szBack)
- menu_setprop(menu, MPROP_NEXTNAME, szNext)
- menu_setprop(menu, MPROP_EXITNAME, szExit)
- menu_display(id , menu , 0);
- }
- public level_menu(id , menu , item)
- {
- if ( !is_user_alive(id) || PlayerLevel[id] < MAX_PISTOLS_MENU )
- {
- return PLUGIN_HANDLED;
- }
- #if defined ZOMBIE_PLAGUE
- if ( zp_has_round_started() && cs_get_user_team(id) == CS_TEAM_T )
- return PLUGIN_HANDLED;
- #endif
- if(item == MENU_EXIT)
- {
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- new data[6], iName[64];
- new access, callback;
- menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
- new item_id = str_to_num(data);
- g_remember_selection[id] = item_id;
- give_weapon_menu(id, item_id, 0, 0);
- menu_destroy(menu);
- return PLUGIN_HANDLED;
- }
- public CallbackMenu(id, menu, item)
- {
- return ITEM_DISABLED;
- }
- // Selected by menu or remember selection and give item
- public give_weapon_menu(id, selection, strip, givegren)
- {
- #if defined ZOMBIE_SWARM
- if( is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT && get_pcvar_num(p_Enabled) )
- {
- if ( strip )
- {
- StripPlayerWeapons(id);
- }
- if ( get_pcvar_num(enable_grenades) && givegren )
- {
- give_item(id, FLASHBANG_LEVEL[PlayerLevel[id]]);
- give_item(id, FLASHBANG_LEVEL[PlayerLevel[id]]);
- give_item(id, HEGRENADE_LEVEL[PlayerLevel[id]]);
- give_item(id, SMOKEGRENADE_LEVEL[PlayerLevel[id]]);
- }
- give_item(id, WEAPONCONST[selection]);
- cs_set_user_bpammo(id, AMMOCONST[selection], AMMO2CONST[selection])
- }
- #endif
- #if defined ZOMBIE_INFECTION || defined NORMAL_MOD
- if(is_user_alive(id) && get_pcvar_num(p_Enabled))
- {
- if ( strip )
- {
- StripPlayerWeapons(id);
- }
- if ( get_pcvar_num(enable_grenades) && givegren )
- {
- give_item(id, FLASHBANG_LEVEL[PlayerLevel[id]]);
- give_item(id, FLASHBANG_LEVEL[PlayerLevel[id]]);
- give_item(id, HEGRENADE_LEVEL[PlayerLevel[id]]);
- give_item(id, SMOKEGRENADE_LEVEL[PlayerLevel[id]]);
- }
- give_item(id, WEAPONCONST[selection]);
- cs_set_user_bpammo(id, AMMOCONST[selection], AMMO2CONST[selection])
- }
- #endif
- }
- public give_weapon(id)
- {
- #if defined ZOMBIE_SWARM
- if( is_user_alive(id) && cs_get_user_team(id) == CS_TEAM_CT && get_pcvar_num(p_Enabled))
- {
- StripPlayerWeapons(id);
- if ( get_pcvar_num(enable_grenades) && get_pcvar_num(level_style) )
- {
- give_item(id, FLASHBANG_LEVEL[PlayerLevel[id]]);
- give_item(id, FLASHBANG_LEVEL[PlayerLevel[id]]);
- give_item(id, HEGRENADE_LEVEL[PlayerLevel[id]]);
- give_item(id, SMOKEGRENADE_LEVEL[PlayerLevel[id]]);
- }
- give_item(id, WEAPONCONST[PlayerLevel[id]]);
- cs_set_user_bpammo(id, AMMOCONST[PlayerLevel[id]], AMMO2CONST[PlayerLevel[id]])
- }
- #endif
- #if defined ZOMBIE_INFECTION || defined NORMAL_MOD
- if(is_user_alive(id) && get_pcvar_num(p_Enabled))
- {
- StripPlayerWeapons(id);
- if ( get_pcvar_num(enable_grenades) && get_pcvar_num(level_style) )
- {
- give_item(id, FLASHBANG_LEVEL[PlayerLevel[id]]);
- give_item(id, FLASHBANG_LEVEL[PlayerLevel[id]]);
- give_item(id, HEGRENADE_LEVEL[PlayerLevel[id]]);
- give_item(id, SMOKEGRENADE_LEVEL[PlayerLevel[id]]);
- }
- give_item(id, WEAPONCONST[PlayerLevel[id]]);
- cs_set_user_bpammo(id, AMMOCONST[PlayerLevel[id]], AMMO2CONST[PlayerLevel[id]])
- }
- #endif
- }
- public set_sprite(p_origin[3], sprite, radius)
- {
- // Explosion
- message_begin(MSG_BROADCAST, SVC_TEMPENTITY, p_origin)
- write_byte(TE_EXPLOSION)
- write_coord(p_origin[0])
- write_coord(p_origin[1])
- write_coord(p_origin[2])
- write_short(sprite)
- write_byte(radius)
- write_byte(15)
- write_byte(4)
- message_end()
- }
- //Shows Top 20
- public showtop20(id)
- {
- if( !get_pcvar_num(p_Enabled) && !get_pcvar_num(show_rank) )
- return;
- static Sort[33][2];
- new players[32],num,count,index;
- get_players(players,num);
- for(new i = 0; i < num; i++)
- {
- index = players[i];
- Sort[count][0] = index;
- Sort[count][1] = PlayerXp[index];
- count++;
- }
- SortCustom2D(Sort,count,"CompareXp");
- new motd[1501],iLen;
- iLen = formatex(motd, sizeof motd - 1,"<body bgcolor=#000000><font color=#98f5ff><pre>");
- iLen += formatex(motd[iLen], (sizeof motd - 1) - iLen,"%s %-22.22s %3s^n", "#", "Name", "# Experience");
- new y = clamp(count,0,20);
- new name[32],kindex;
- for(new x = 0; x < y; x++)
- {
- kindex = Sort[x][0];
- get_user_name(kindex,name,sizeof name - 1);
- iLen += formatex(motd[iLen], (sizeof motd - 1) - iLen,"%d %-22.22s %d^n", x + 1, name, Sort[x][1]);
- }
- iLen += formatex(motd[iLen], (sizeof motd - 1) - iLen,"</body></font></pre>");
- show_motd(id,motd, "GunXpMod Top 20");
- }
- public CompareXp(elem1[], elem2[])
- {
- if(elem1[1] > elem2[1])
- return -1;
- else if(elem1[1] < elem2[1])
- return 1;
- return 0;
- }
- // Command to set player Level
- public cmd_give_level(id, level, cid)
- {
- if( !cmd_access(id, level, cid, 3) || !get_pcvar_num(p_Enabled) )
- {
- return PLUGIN_HANDLED;
- }
- new Arg1[64], Target
- read_argv(1, Arg1, 63)
- Target = cmd_target(id, Arg1, 0)
- new iLevel[32], Value
- read_argv(2, iLevel, 31)
- Value = str_to_num(iLevel)
- if(iLevel[0] == '-')
- {
- console_print(id, "You can't have a '-' in the value!")
- return PLUGIN_HANDLED;
- }
- if(!Target)
- {
- console_print(id, "Target not found!")
- return PLUGIN_HANDLED;
- }
- if(Value > MAXLEVEL-1)
- {
- console_print(id, "You can't set a more than %d!", MAXLEVEL-1)
- return PLUGIN_HANDLED;
- }
- if(Value < 1)
- {
- console_print(id, "You can't set less than 1!")
- return PLUGIN_HANDLED;
- }
- new AdminName[32]
- get_user_name(id, AdminName, 31)
- new TargetName[32]
- get_user_name(Target, TargetName, 31)
- PlayerLevel[Target] = Value - 1
- PlayerXp[Target] = LEVELS[PlayerLevel[Target]]
- check_level(Target)
- client_printcolor(Target, "/gADMIN: /ctr%s /yhas set your level to /g%d", AdminName, Value)
- return PLUGIN_HANDLED;
- }
- // ============================================================//
- // [~ Saving datas ~] //
- // ============================================================//
- public MySQLx_Init()
- {
- if ( !get_pcvar_num(p_Enabled) || !get_pcvar_num(save_type) )
- return;
- new szHost[64], szUser[32], szPass[32], szDB[128];
- get_pcvar_string( mysqlx_host, szHost, charsmax( szHost ) );
- get_pcvar_string( mysqlx_user, szUser, charsmax( szUser ) );
- get_pcvar_string( mysqlx_pass, szPass, charsmax( szPass ) );
- get_pcvar_string( mysqlx_db, szDB, charsmax( szDB ) );
- g_hTuple = SQL_MakeDbTuple( szHost, szUser, szPass, szDB );
- for ( new i = 0; i < sizeof szTables; i++ )
- {
- SQL_ThreadQuery( g_hTuple, "QueryCreateTable", szTables[i])
- }
- }
- public QueryCreateTable( iFailState, Handle:hQuery, szError[ ], iError, iData[ ], iDataSize, Float:fQueueTime )
- {
- if( iFailState == TQUERY_CONNECT_FAILED
- || iFailState == TQUERY_QUERY_FAILED )
- {
- log_amx( "%s", szError );
- return;
- }
- }
- SaveLevel(id)
- {
- new szAuth[33];
- new szKey[64];
- if ( get_pcvar_num(savexp) == 0 )
- {
- get_user_ip( id, szAuth , charsmax(szAuth), 1);
- formatex( szKey , 63 , "%s-IP" , szAuth);
- }
- else if ( get_pcvar_num(savexp) == 1 )
- {
- get_user_authid( id , szAuth , charsmax(szAuth) );
- formatex( szKey , 63 , "%s-ID" , szAuth);
- }
- else if ( get_pcvar_num(savexp) == 2 )
- {
- get_user_name( id, szAuth , charsmax(szAuth) );
- formatex( szKey , 63 , "%s-NAME" , szAuth);
- }
- if ( !get_pcvar_num(save_type) )
- {
- new szData[256];
- formatex( szData , 255 , "%i#%i#" , PlayerLevel[id], PlayerXp[id] );
- nvault_set( g_Vault , szKey , szData );
- }
- else
- {
- static szQuery[ 128 ];
- formatex( szQuery, 127, "REPLACE INTO `mytable` (`player_id`, `player_level`, `player_xp`) VALUES ('%s', '%d', '%d');", szAuth , PlayerLevel[id], PlayerXp[id] );
- SQL_ThreadQuery( g_hTuple, "QuerySetData", szQuery);
- }
- }
- LoadLevel(id)
- {
- new szAuth[33];
- new szKey[40];
- if ( get_pcvar_num(savexp) == 0 )
- {
- get_user_ip( id, szAuth , charsmax(szAuth), 1);
- formatex( szKey , 63 , "%s-IP" , szAuth);
- }
- else if ( get_pcvar_num(savexp) == 1 )
- {
- get_user_authid( id , szAuth , charsmax(szAuth) );
- formatex( szKey , 63 , "%s-ID" , szAuth);
- }
- else if ( get_pcvar_num(savexp) == 2 )
- {
- get_user_name( id, szAuth , charsmax(szAuth) );
- formatex( szKey , 63 , "%s-NAME" , szAuth);
- }
- if ( !get_pcvar_num(save_type) )
- {
- new szData[256];
- formatex(szData , 255, "%i#%i#", PlayerLevel[id], PlayerXp[id])
- nvault_get(g_Vault, szKey, szData, 255)
- replace_all(szData , 255, "#", " ")
- new xp[32], level[32]
- parse(szData, level, 31, xp, 31)
- PlayerLevel[id] = str_to_num(level)
- PlayerXp[id] = str_to_num(xp)
- }
- else
- {
- static szQuery[ 128 ], iData[ 1 ];
- formatex( szQuery, 127, "SELECT `player_level`, `player_xp` FROM `mytable` WHERE ( `player_id` = '%s' );", szAuth );
- iData[ 0 ] = id;
- SQL_ThreadQuery( g_hTuple, "QuerySelectData", szQuery, iData, 1 );
- }
- }
- public QuerySelectData( iFailState, Handle:hQuery, szError[ ], iError, iData[ ], iDataSize, Float:fQueueTime )
- {
- if( iFailState == TQUERY_CONNECT_FAILED
- || iFailState == TQUERY_QUERY_FAILED )
- {
- log_amx( "%s", szError );
- return;
- }
- else
- {
- new id = iData[ 0 ];
- new ColLevel = SQL_FieldNameToNum(hQuery, "player_level")
- new ColXp = SQL_FieldNameToNum(hQuery, "player_xp")
- while (SQL_MoreResults(hQuery))
- {
- PlayerLevel[id] = SQL_ReadResult(hQuery, ColLevel);
- PlayerXp[id] = SQL_ReadResult(hQuery, ColXp);
- SQL_NextRow(hQuery)
- }
- }
- }
- public QuerySetData( iFailState, Handle:hQuery, szError[ ], iError, iData[ ], iDataSize, Float:fQueueTime )
- {
- if( iFailState == TQUERY_CONNECT_FAILED
- || iFailState == TQUERY_QUERY_FAILED )
- {
- log_amx( "%s", szError );
- return;
- }
- }
- // ============================================================//
- // [~ Natives ~] //
- // ============================================================//
- // Native: get_user_xp
- public native_get_user_xp(id)
- {
- return PlayerXp[id];
- }
- // Native: set_user_xp
- public native_set_user_xp(id, amount)
- {
- PlayerXp[id] = amount;
- }
- // Native: get_user_level
- public native_get_user_level(id)
- {
- return PlayerLevel[id];
- }
- // Native: set_user_xp
- public native_set_user_level(id, amount)
- {
- PlayerLevel[id] = amount;
- }
- // Native: Gets user level by Xp
- public native_get_user_max_level(id)
- {
- return LEVELS[PlayerLevel[id]];
- }
- // ============================================================//
- // [~ Stocks ~] //
- // ============================================================//
- stock client_printcolor(const id, const input[], any:...)
- {
- new count = 1, players[32];
- static msg[191];
- vformat(msg,190,input,3);
- replace_all(msg,190,"/g","^4");// green txt
- replace_all(msg,190,"/y","^1");// orange txt
- replace_all(msg,190,"/ctr","^3");// team txt
- replace_all(msg,190,"/w","^0");// team txt
- if (id) players[0] = id; else get_players(players,count,"ch");
- for (new i = 0; i < count; i++)
- if (is_user_connected(players[i]))
- {
- message_begin(MSG_ONE_UNRELIABLE, SayTxT, _, players[i]);
- write_byte(players[i]);
- write_string(msg);
- message_end();
- }
- }
- public StripPlayerWeapons(id)
- {
- strip_user_weapons(id)
- set_pdata_int(id, OFFSET_PRIMARYWEAPON, 0)
- give_item(id, "weapon_knife");
- }
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