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- Music = Instance.new("Sound",workspace)
- Music.SoundId = "rbxassetid://202655498"
- Music.Name = "Music"
- Music.Volume = 9999
- Music:Play()
- wait(10)
- for i=1,2500 do
- local Point1 = Vector3.new(tonumber("-" .. string.format(i)),-10,tonumber("-" .. string.format(i)))
- local Point2 = Vector3.new(i,2500,i)
- local Region = Region3.new(Point1,Point2)
- local Parts = game.workspace:FindPartsInRegion3(Region,nil,math.huge)
- for _,Part in pairs(Parts) do
- if Part.Name ~= "Base" and game.Players:GetPlayerFromCharacter(Part.Parent) == nil then
- Part.Size = Part.Size / Vector3.new(math.random(1,5),math.random(1,5),math.random(1,5))
- end
- end
- wait(0.075)
- end
- while true do
- local i = 2500
- local Point1 = Vector3.new(tonumber("-" .. string.format(i)),-10,tonumber("-" .. string.format(i)))
- local Point2 = Vector3.new(i,2500,i)
- local Region = Region3.new(Point1,Point2)
- local Parts = game.workspace:FindPartsInRegion3(Region,nil,math.huge)
- for _,Part in pairs(Parts) do
- if Part.Name ~= "Base" and game.Players:GetPlayerFromCharacter(Part.Parent) == nil then
- Part.Size = Part.Size / Vector3.new(math.random(1,5),math.random(1,5),math.random(1,5))
- end
- end
- wait(0.075)
- end
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