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- Wendigo, the Bringer of Winter
- Agility Melee
- Nuker Disabler Initiator
- Tags: Vision Global HealingManipulation MoveSlow Debuff Stun Magical AOE Burst DOT AttackModifier TargetedAbility Mute
- Playstyle: An initiator with strong nukes, anti-healing & anti-vision
- # Overview
- Q: Glacier Smash
- Slams down a giant block of ice, stunning enemies in the target area and sending shards of ice flying towards a number of enemies.
- W: Wintermute
- A fierce winter wind chills the target enemy, preventing 100% of healing received and slowing them based on their missing health.
- E: Polar Flurry
- Attacks deal magic damage to enemies around the target and apply an incoming spell damage taken debuff.
- R: Snowblind
- Covers the map in a thick blizzard, gradually reducing all enemy vision, attack range and cast range down to 100. Enemies lose vision and range faster the closer they are.
- Shard: (new passive ability) Frostburn
- When you deal magical damage with an ability, the enemy takes 10% of that amount as damage the next time they take an action other than moving. Reduces the enemy's attack and cast ranges by 10% until the frostburn damage is triggered.
- Scepter: Snowblind
- Removes enemy shared vision and deals damage per second to enemies based on how close they are.
- # Background
- Lore: A lonely and misunderstood beast, Wendigo is said to be the last of his kind, although there are stories of many wendigos wandering Icewrack Glacier back before it became the Boiling Sea. Perhaps Wendigo is fighting to prevent the destruction of nature, but he does not seem interested in speaking... if it can speak at all, that is. No one seems to know anything about the thing! The closer you get, the faster Wendigo fades away into the snowblind.
- # Attributes
- Str: 20 + 2.6
- Agi: 26 + 3
- Int: 22 + 2.4
- Attack Range: 150
- Movement Speed: 305
- Turn Rate: 0.7
- Vision: 1800/800
- Base Damage: 28-32 (*total 54-58 at level 1*)
- Base Armor: 2 (*6.33 total at level 1*)
- BAT: 1.7
- Attack Time: 0.32 + 0.6s
- Base Health Regen: 0.5
- # Talents
- Lvl 10: +6 All Stats
- Lvl 10: +3% Wintermute Damage Over Time
- Lvl 15: Glacier Smash Shards Pierce
- Lvl 15: Wintermute Mutes
- Lvl 20: +60 Attack Speed
- Lvl 20: +300 AoE Wintermute
- Lvl 25: Polar Flurry Chains
- Lvl 25: +600 Snowblind Bonus Range
- # Abilities
- Q: GLACIER SMASH target point, magical
- Slams down a giant block of ice, stunning enemies in the target area and sending shards of ice flying towards a number of enemies.
- Cast Time: 0.7 + 0.4s
- Cast Range: 350
- Slam Radius: 275
- Slam Damage: 100/160/220/280
- Stun Duration: 1.5/1.8/2.1/2.4s
- Number of Shards: 3/5/7/9
- Shard Damage: 40/80/120/160
- Shard Projectile Radius: 75
- Shard Projectile Speed: 1200
- Shard Projectile Range: 900
- <cd> 20s <mana> 115/130/145/160
- * The shards each pick an enemy within their max range (900) when the ice block shatters, prioritizing enemy heroes with max 1 shard per target, and shoot out from the center of the slam area at their target in a straight line (the projectiles do not track/home in, can be dodged). Shards that lack a target will spread out evenly in the remaining directions available.
- * By default, the shards collide with and disappear the first time they hit non-allied unit. With the level 20 Glacier Smash Shards Pierce talent, the shards instead pierce all enemies in their path.
- * An enemy inside the slam radius will only be hit by 1 max shard (the shard that chooses to target them, if one does).
- W: WINTERMUTE target enemy (talent: target point), magical
- A fierce winter wind chills the target enemy, preventing 100% of healing received and slowing them based on their missing health.
- Cast Range: 700/800/900/1000
- Effect Radius: 0 (talent: 300)
- Healing Prevented: 100%
- Max Move Speed Slow: 45/55/65/75%
- Current Health as Damage per Second: 2% (talent: 5%)
- Duration: 5/6/7/8s
- [BKB] Blocked by spell immunity [Linken] Blocked by spell block [Purge] Can be dispeled
- <cd> 44/40/36/32s <mana> 125
- * With the level 15 Wintermute Mutes talent, the debuff also disables enemy items.
- * The damage over time, healing prevention, slow and (with level 15 talent) mute effects can all be removed by enemy dispels or spell immunity.
- * The movement speed slow effect slows enemies by 0% at full health, and for its maximum value when the enemy has less than 10% health.
- E: POLAR FLURRY target enemy, magical
- Attacks deal magic damage to enemies around the target and apply an incoming spell damage taken debuff.
- Radius: 350
- Damage: 65/90/115/140
- Increased Spell Damage Taken: 5/6/7/8%
- Debuff Duration: 3s
- Number of Chain Targets: 0 (talent: 5)
- [BKB1] Damage is blocked by spell immunity, but the wave of damage still occurs even if the main target is spell immune [Linken2] Not blocked by spell block
- <cd> 6/4/2/0s <mana> 60/65/70/75
- * Only applies the debuff to the main attack target.
- * The incoming spell damage debuff stacks fully with itself. Applying a new stack does not refresh existing stacks.
- * The wave of damage has a speed of 3000 and always hits the main target.
- * With the level 25 Polar Flurry Chains talent, the first 5 enemies hit by the initial wave release another wave. This effect does not repeat again and does not cost additional mana.
- R: SNOWBLIND ultimate, no target, magical
- Covers the map in a thick blizzard, gradually reducing all enemy vision, attack range and cast range down to 100. Enemies lose vision and range faster the closer they are.
- Cast Time: instant
- Effect Range: global
- Duration: 7/8/9s
- Minimum Range: 100
- Base Range Loss per Second: 50/75/100
- Max Range Loss per Second: 300/400/500
- Max Effect Radius: 500
- Minimum Effect Radius: 3000
- Base Damage per Second: 0 (scepter: 20/30/40)
- Max Damage per Second: 0 (scepter: 80/110/140)
- Self Bonus Attack Range: 0 (talent: 600)
- Self Bonus Spell Cast Range: 0 (talent: 600)
- [BKB1] Application blocked by spell immunity, but cannot be removed [Purge2] Cannot be dispeled
- <cd> 120/110/100s <mana> 200/225/250
- [aghs] Aghanim's Scepter – Removes enemy shared vision and deals damage per second to enemies based on how close they are.
- * Does not give vision over the effected enemies.
- * With the level 25 +600 Snowblind Bonus Range talent, Wendigo can cast Glacier Smash and Wintermute with +600 cast range and has +600 attack range during Snowblind (uses a special attack animation like throwing a snowball/ice chunk).
- Shard: FROSTBURN passive, magical
- (Unlocked with Aghanim's Shard)
- When you deal magical damage with an ability, the enemy takes 10% of that amount as damage the next time they take an action other than moving. Reduces the enemy's attack and cast ranges by 10% until the frostburn damage is triggered.
- Ability Damage as Frostburn: 10%
- Attack Range Reduction: 10%
- Cast Range Reduction: 10%
- [BKB] Blocked by spell immunity [Purge] Effect can be dispeled
- * Damage from frostburn can be fatal and multiple instances can stack and trigger at once.
- * The debuff can be removed by enemy basic dispels or spell immunity, and can also be removed by healing (1 point of healing removes 1 point of frostburn damage).
- * Multiple instances of the -10% attack and cast range debuff do NOT stack.
- * Doesn't need to appear on the bar, basically behaves like Skywrath's shard on the UI.
- -----
- # Changelog
- -----
- # 0.3.0 – April 2023
- * Glacier Smash slam damage reduced from 120/180/240/300 to 100/160/220/280 and manacost increased from 110/120/130/140 to 115/130/145/160
- * Polar Flurry radius reduced from 400 to 350, manacost increased from 30/45/60/75 to 60/65/70/75 and damage rescaled from 30/70/110/150 to 65/90/115/140
- * Level 25 +800 Snowblind Bonus Range reduced to +600 Snowblind Bonus Range
- * Switched level 20 Glacier Smash Shards Pierce talent to level 15, level 15 +30 Attack Speed talent to level 20 +60 Attack Speed.
- * Added remaining base attributes
- -----
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