datsexyanon

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Apr 18th, 2014
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  1. * Detected CPU: AuthenticAMD , F15/M4/S3, 3415.00 mhz, 312-clk 'rdtsc'
  2. * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
  3.  
  4. Initializing File System...
  5. using fs-ltx fsgame.ltx
  6. --found external arch mp_military_2.xdb0
  7. FS: 34462 files cached, 5887Kb memory used.
  8. Init FileSystem 1.414125 sec
  9. 'xrCore' build 3188, Oct 26 2007
  10.  
  11. Initializing Engine...
  12. Executing config-script "user.ltx"...
  13. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
  14. Starting INPUT device...
  15. Loading DLL: xrRender_R2.dll
  16. Loading DLL: xrGame.dll
  17. * [win32]: free[4040160 K], reserved[54528 K], committed[99552 K]
  18. * [ D3D ]: textures[0 K]
  19. * [x-ray]: crt heap[8174 K], process heap[677 K], game lua[0 K], engine lua[0 K], render[0 K]
  20. * [x-ray]: economy: strings[1441 K], smem[0 K]
  21. Executing config-script "c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
  22. [c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
  23. Executing config-script "user.ltx"...
  24. Executing config-script "c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
  25. ! Unknown command: r__dtex_range
  26. ! Unknown command: r__ssa_glod_end
  27. ! Unknown command: r__ssa_glod_start
  28. ! Unknown command: r__wallmark_ttl
  29. ! Unknown command: rs_detail
  30. ! Unknown command: rs_skeleton_update
  31. ! Unknown command: vid_bpp
  32. [c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
  33. Executing config-script "c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
  34. [c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
  35. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
  36. SOUND: OpenAL: enumerate devices...
  37. SOUND: OpenAL: EnumerationExtension Present
  38. devices Generic Hardware
  39. SOUND: OpenAL: system default SndDevice name is Generic Hardware
  40. SOUND: OpenAL: default SndDevice name set to Generic Software
  41. SOUND: OpenAL: All available devices:
  42. 1. Generic Software, Spec Version 1.1 (default)
  43. 2. Generic Software, Spec Version 1.1 (default)
  44. SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
  45. SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
  46. * sound: EAX 2.0 extension: absent
  47. * sound: EAX 2.0 deferred: absent
  48. * sound : cache: 65538 kb, 7609 lines, 8820 bpl
  49. Starting RENDER device...
  50. * GPU [vendor:1002]-[device:6818]: AMD Radeon HD 7800 Series
  51. * GPU driver: 8.17.10.1191
  52. * CREATE: DeviceREF: 1
  53. * Vertex Processor: PURE HARDWARE
  54. * Texture memory: 1749 M
  55. * DDI-level: 9.0
  56. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  57. * GPU vertex cache: unrecognized, 16
  58. * DVB created: 1536K
  59. * DIB created: 512K
  60. ! Version conflict in shader 'def_shaders\def_aref'
  61. ! Version conflict in shader 'def_shaders\def_aref_v'
  62. ! Version conflict in shader 'def_shaders\def_trans'
  63. ! Version conflict in shader 'def_shaders\def_trans_v'
  64. ! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
  65. ! Version conflict in shader 'def_shaders\lod_old'
  66. ! Renderer doesn't support blender 'effects\shadow_world'
  67. ! Version conflict in shader 'effects\watertest-1'
  68. count of .thm files=4
  69. load time=38 ms
  70. * NULLRT supported
  71. * ...and used
  72. * HWDST/PCF supported and used
  73. - r__tf_aniso 16
  74. - r2_tf_mipbias 0.
  75. Starting engine...
  76. [16-9] get_xml_name for[ui_mp_icon_rank.xml] returns [ui_mp_icon_rank.xml]
  77. [16-9] get_xml_name for[ui_icons_map.xml] returns [ui_icons_map.xml]
  78. [16-9] get_xml_name for[ui_common.xml] returns [ui_common.xml]
  79. [16-9] get_xml_name for[ui_old_textures.xml] returns [ui_old_textures.xml]
  80. [16-9] get_xml_name for[ui_ingame.xml] returns [ui_ingame.xml]
  81. [16-9] get_xml_name for[ui_map_description.xml] returns [ui_map_description.xml]
  82. [16-9] get_xml_name for[ui_models_multiplayer.xml] returns [ui_models_multiplayer.xml]
  83. [16-9] get_xml_name for[ui_team_logo.xml] returns [ui_team_logo.xml]
  84. [16-9] get_xml_name for[ui_team_logo_small.xml] returns [ui_team_logo_small.xml]
  85. [16-9] get_xml_name for[ui_mainmenu.xml] returns [ui_mainmenu.xml]
  86. [16-9] get_xml_name for[ui_mp_main.xml] returns [ui_mp_main.xml]
  87. [16-9] get_xml_name for[ui_statistics.xml] returns [ui_statistics.xml]
  88. [16-9] get_xml_name for[ui_hud.xml] returns [ui_hud.xml]
  89. [16-9] get_xml_name for[ui_numpad.xml] returns [ui_numpad.xml]
  90. [16-9] get_xml_name for[ui_inventory.xml] returns [ui_inventory.xml]
  91. [16-9] get_xml_name for[ui_inventory2.xml] returns [ui_inventory2.xml]
  92. [16-9] get_xml_name for[ui_iconstotal.xml] returns [ui_iconstotal.xml]
  93. [16-9] get_xml_name for[ui_pda.xml] returns [ui_pda.xml]
  94. [16-9] get_xml_name for[ui_icons_npc.xml] returns [ui_icons_npc.xml]
  95. [16-9] get_xml_name for[ui_npc_monster.xml] returns [ui_npc_monster.xml]
  96. [16-9] get_xml_name for[ui_npc_unique.xml] returns [ui_npc_unique.xml]
  97. [16-9] get_xml_name for[ui_buy_menu.xml] returns [ui_buy_menu.xml]
  98. [16-9] get_xml_name for[ui_asus_intro.xml] returns [ui_asus_intro.xml]
  99. [16-9] get_xml_name for[ui_hud_sleep.xml] returns [ui_hud_sleep.xml]
  100. [16-9] get_xml_name for[ui_hud_clock2.xml] returns [ui_hud_clock2.xml]
  101. [16-9] get_xml_name for[ui_zen_treasure_spots.xml] returns [ui_zen_treasure_spots.xml]
  102. [16-9] get_xml_name for[color_defs.xml] returns [color_defs.xml]
  103. [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
  104. Loading DLL: xrGameSpy.dll
  105. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  106. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  107. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  108. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  109. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  110. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  111. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  112. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  113. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  114. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  115. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  116. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  117. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  118. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  119. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  120. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  121. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  122. [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
  123. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  124. * DVB created: 1536K
  125. * DIB created: 512K
  126. - r__tf_aniso 16
  127. - r2_tf_mipbias 0.
  128. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  129. * GPU vertex cache: unrecognized, 16
  130. *** RESET [379 ms]
  131. "c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -nointro -noprefetch
  132. * phase time: 0 ms
  133. * phase cmem: 104152 K
  134. Prefetching objects...
  135. * phase time: 49 ms
  136. * phase cmem: 93290 K
  137. SERVER: Starting...
  138. * phase time: 46 ms
  139. * phase cmem: 93504 K
  140. SERVER: Loading alife simulator...
  141. * phase time: 0 ms
  142. * phase cmem: 93504 K
  143. Creating new game...
  144. * Creating new game...
  145. * Loading spawn registry...
  146. * 7779 spawn points are successfully loaded
  147. * Saving spawns...
  148. * Saving objects...
  149. * 13417 objects are successfully saved
  150. * Game freeplay.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\freeplay.sav'
  151. * New game is successfully created!
  152. * phase time: 3543 ms
  153. * phase cmem: 115441 K
  154. SERVER: Connecting...
  155. MaxPlayers = 32
  156. * phase time: 32 ms
  157. * phase cmem: 115457 K
  158. CLIENT: Connecting to localhost...
  159. # Player not found. New player created.
  160. * client : connection accepted - <>
  161. * phase time: 12 ms
  162. * phase cmem: 115481 K
  163. Opening stream...
  164. * phase time: 11 ms
  165. * phase cmem: 115481 K
  166. Loading CFORM...
  167. * phase time: 1017 ms
  168. * phase cmem: 136234 K
  169. Loading shaders...
  170. * phase time: 119 ms
  171. * phase cmem: 137088 K
  172. Loading geometry...
  173. * [Loading VB] 65535 verts, 2047 Kb
  174. * [Loading VB] 65528 verts, 2047 Kb
  175. * [Loading VB] 65529 verts, 2047 Kb
  176. * [Loading VB] 65532 verts, 2047 Kb
  177. * [Loading VB] 65533 verts, 2047 Kb
  178. * [Loading VB] 65532 verts, 2047 Kb
  179. * [Loading VB] 65525 verts, 2047 Kb
  180. * [Loading VB] 65525 verts, 2047 Kb
  181. * [Loading VB] 65534 verts, 2047 Kb
  182. * [Loading VB] 65514 verts, 2047 Kb
  183. * [Loading VB] 65495 verts, 2046 Kb
  184. * [Loading VB] 65513 verts, 2047 Kb
  185. * [Loading VB] 42548 verts, 1329 Kb
  186. * [Loading VB] 12436 verts, 388 Kb
  187. * [Loading IB] 1048575 indices, 2047 Kb
  188. * [Loading IB] 1048572 indices, 2047 Kb
  189. * [Loading IB] 1048572 indices, 2047 Kb
  190. * [Loading IB] 1048572 indices, 2047 Kb
  191. * [Loading IB] 1048572 indices, 2047 Kb
  192. * [Loading IB] 1048572 indices, 2047 Kb
  193. * [Loading IB] 1048572 indices, 2047 Kb
  194. * [Loading IB] 1048575 indices, 2047 Kb
  195. * [Loading IB] 955236 indices, 1865 Kb
  196. * [Loading VB] 65534 verts, 767 Kb
  197. * [Loading VB] 65533 verts, 767 Kb
  198. * [Loading VB] 65534 verts, 767 Kb
  199. * [Loading VB] 65534 verts, 767 Kb
  200. * [Loading VB] 65535 verts, 767 Kb
  201. * [Loading VB] 65532 verts, 767 Kb
  202. * [Loading VB] 65533 verts, 767 Kb
  203. * [Loading VB] 37710 verts, 441 Kb
  204. * [Loading IB] 1048575 indices, 2047 Kb
  205. * [Loading IB] 1048572 indices, 2047 Kb
  206. * [Loading IB] 1048575 indices, 2047 Kb
  207. * [Loading IB] 1048575 indices, 2047 Kb
  208. * [Loading IB] 1048572 indices, 2047 Kb
  209. * [Loading IB] 1048575 indices, 2047 Kb
  210. * [Loading IB] 1048572 indices, 2047 Kb
  211. * [Loading IB] 467067 indices, 912 Kb
  212. * phase time: 1179 ms
  213. * phase cmem: 137099 K
  214. Loading spatial-DB...
  215. * phase time: 130 ms
  216. * phase cmem: 139631 K
  217. Loading details...
  218. * phase time: 1 ms
  219. * phase cmem: 139631 K
  220. Loading sectors portals...
  221. WARNING: Occlusion map 'c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l12u_sarcofag\level.hom' not found.
  222. * phase time: 1 ms
  223. * phase cmem: 139716 K
  224. Loading AI objects...
  225. - Loading music tracks from 'l12u_sarcofag_musics'...
  226. * phase time: 90 ms
  227. * phase cmem: 139764 K
  228. CLIENT: Spawning...
  229. - Game configuring : Started
  230. - Game configuring : Finished
  231. [16-9] get_xml_name for[maingame.xml] returns [maingame_16.xml]
  232. [16-9] get_xml_name for[zone_map.xml] returns [zone_map_16.xml]
  233. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  234. [16-9] get_xml_name for[car_panel.xml] returns [car_panel_16.xml]
  235. [16-9] get_xml_name for[motion_icon.xml] returns [motion_icon_16.xml]
  236. [16-9] get_xml_name for[messages_window.xml] returns [messages_window.xml]
  237. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  238. [16-9] get_xml_name for[ui_custom_msgs.xml] returns [ui_custom_msgs.xml]
  239. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  240. [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
  241. [16-9] get_xml_name for[inventory_item.xml] returns [inventory_item_16.xml]
  242. [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
  243. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  244. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  245. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  246. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  247. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  248. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  249. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  250. [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
  251. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  252. [16-9] get_xml_name for[pda.xml] returns [pda.xml]
  253. [16-9] get_xml_name for[pda_map.xml] returns [pda_map.xml]
  254. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  255. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  256. [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
  257. [16-9] get_xml_name for[pda_contacts_new.xml] returns [pda_contacts_new.xml]
  258. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  259. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  260. [16-9] get_xml_name for[events_new.xml] returns [events_new.xml]
  261. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  262. [16-9] get_xml_name for[news.xml] returns [news.xml]
  263. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  264. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  265. [16-9] get_xml_name for[encyclopedia.xml] returns [encyclopedia.xml]
  266. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  267. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  268. [16-9] get_xml_name for[actor_statistic.xml] returns [actor_statistic.xml]
  269. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  270. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  271. [16-9] get_xml_name for[pda_dialog_character.xml] returns [pda_dialog_character_16.xml]
  272. [16-9] get_xml_name for[stalkers_ranking.xml] returns [stalkers_ranking.xml]
  273. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  274. [16-9] get_xml_name for[stalkers_ranking_character.xml] returns [stalkers_ranking_character_16.xml]
  275. [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
  276. [16-9] get_xml_name for[pda_events.xml] returns [pda_events.xml]
  277. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  278. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  279. [16-9] get_xml_name for[hint_item.xml] returns [hint_item.xml]
  280. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  281. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  282. [16-9] get_xml_name for[job_item.xml] returns [job_item.xml]
  283. [16-9] get_xml_name for[talk.xml] returns [talk_16.xml]
  284. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  285. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  286. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  287. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  288. [16-9] get_xml_name for[trade.xml] returns [trade_16.xml]
  289. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  290. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  291. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  292. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  293. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  294. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  295. [16-9] get_xml_name for[trade_item.xml] returns [trade_item_16.xml]
  296. [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
  297. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  298. [16-9] get_xml_name for[carbody_new.xml] returns [carbody_new_16.xml]
  299. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  300. [16-9] get_xml_name for[trade_character.xml] returns [trade_character_16.xml]
  301. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  302. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  303. [16-9] get_xml_name for[carbody_item.xml] returns [carbody_item_16.xml]
  304. [16-9] get_xml_name for[af_params_16.xml] returns [af_params_16.xml]
  305. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  306. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  307. [16-9] get_xml_name for[inventory_new.xml] returns [inventory_new_16.xml]
  308. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  309. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  310. * phase time: 192 ms
  311. * phase cmem: 144960 K
  312. Loading textures...
  313. * t-report - base: 616, 233074 K
  314. * t-report - lmap: 5, 5120 K
  315. * phase time: 9112 ms
  316. * phase cmem: 144960 K
  317. CLIENT: Synchronizing...
  318. * phase time: 19 ms
  319. * phase cmem: 144960 K
  320. * [win32]: free[3384112 K], reserved[100696 K], committed[709432 K]
  321. * [ D3D ]: textures[238195 K]
  322. * [x-ray]: crt heap[144960 K], process heap[11309 K], game lua[21395 K], engine lua[190 K], render[0 K]
  323. * [x-ray]: economy: strings[2824 K], smem[0 K]
  324. [16-9] get_xml_name for[map_spots.xml] returns [map_spots.xml]
  325. [16-9] get_xml_name for[map_spots_escape.xml] returns [map_spots_escape.xml]
  326. [16-9] get_xml_name for[map_spots_garbage.xml] returns [map_spots_garbage.xml]
  327. [16-9] get_xml_name for[map_spots_agroprom.xml] returns [map_spots_agroprom.xml]
  328. [16-9] get_xml_name for[map_spots_darkvalley.xml] returns [map_spots_darkvalley.xml]
  329. [16-9] get_xml_name for[map_spots_bar.xml] returns [map_spots_bar.xml]
  330. [16-9] get_xml_name for[map_spots_military.xml] returns [map_spots_military.xml]
  331. [16-9] get_xml_name for[map_spots_radar.xml] returns [map_spots_radar.xml]
  332. [16-9] get_xml_name for[map_spots_mp.xml] returns [map_spots_mp.xml]
  333. [16-9] get_xml_name for[map_spots_relations.xml] returns [map_spots_relations.xml]
  334. [16-9] get_xml_name for[map_spots_lchangers.xml] returns [map_spots_lchangers.xml]
  335. [16-9] get_xml_name for[map_spots_ogsm.xml] returns [map_spots_ogsm.xml]
  336. [16-9] get_xml_name for[map_spots_zen_treasures.xml] returns [map_spots_zen_treasures.xml]
  337. ! Missing ogg-comment, file: c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\wpn\smg\p90\p90_draw.ogg
  338. ! Unknown command: xndbg:cache_communities:_start
  339. * Log file has been saved successfully!
  340. ! Unknown command: xndbg:cache_communities:_c[1]_sect=actor_title=Loners
  341. * Log file has been saved successfully!
  342. ! Unknown command: xndbg:cache_communities:_c[2]_sect=actor_bandit_title=Bandits
  343. * Log file has been saved successfully!
  344. ! Unknown command: xndbg:cache_communities:_c[3]_sect=actor_dolg_title=Duty
  345. * Log file has been saved successfully!
  346. ! Unknown command: xndbg:cache_communities:_c[4]_sect=actor_ecolog_title=Scientists
  347. * Log file has been saved successfully!
  348. ! Unknown command: xndbg:cache_communities:_c[5]_sect=actor_freedom_title=Freedom
  349. * Log file has been saved successfully!
  350. ! Unknown command: xndbg:cache_communities:_c[6]_sect=actor_killer_title=Killers
  351. * Log file has been saved successfully!
  352. ! Unknown command: xndbg:cache_communities:_c[7]_sect=actor_military_title=Military
  353. * Log file has been saved successfully!
  354. ! Unknown command: xndbg:cache_communities:_c[8]_sect=actor_monolith_title=Monolith
  355. * Log file has been saved successfully!
  356. ! Unknown command: xndbg:cache_communities:_end
  357. * Log file has been saved successfully!
  358. ! Unknown command: xndbg:profiles:_start
  359. * Log file has been saved successfully!
  360. ! Unknown command: xndbg:profiles:_p[1]_sect=001_actor_profile_title=Loners
  361. * Log file has been saved successfully!
  362. ! Unknown command: xndbg:profiles:_p[2]_sect=002_actor_freedom_profile_title=Freedom
  363. * Log file has been saved successfully!
  364. ! Unknown command: xndbg:profiles:_p[3]_sect=003_actor_dolg_profile_title=Duty
  365. * Log file has been saved successfully!
  366. ! Unknown command: xndbg:profiles:_p[4]_sect=004_military_profile_title=Military
  367. * Log file has been saved successfully!
  368. ! Unknown command: xndbg:profiles:_p[5]_sect=005_killer_profile_title=Killers
  369. * Log file has been saved successfully!
  370. ! Unknown command: xndbg:profiles:_p[6]_sect=006_bandit_profile_title=Bandits
  371. * Log file has been saved successfully!
  372. ! Unknown command: xndbg:profiles:_p[7]_sect=007_monolith_profile_title=Monolith
  373. * Log file has been saved successfully!
  374. ! Unknown command: xndbg:profiles:_p[8]_sect=008_ecolog_profile_title=Scientists
  375. * Log file has been saved successfully!
  376. ! Unknown command: xndbg:profiles:_p[9]_sect=009_actor_freedom_min_profile_title=prof_Freedom_min
  377. * Log file has been saved successfully!
  378. ! Unknown command: xndbg:profiles:_p[10]_sect=010_actor_dolg_min_profile_title=prof_Dolg_min
  379. * Log file has been saved successfully!
  380. ! Unknown command: xndbg:profiles:_p[11]_sect=011_killer_min_profile_title=prof_Killer_min
  381. * Log file has been saved successfully!
  382. ! Unknown command: xndbg:profiles:_p[12]_sect=012_monolith_min_profile_title=prof_Monolith_min
  383. * Log file has been saved successfully!
  384. ! Unknown command: xndbg:profiles:_p[13]_sect=013_bandit_min_profile_title=prof_Bandit_min
  385. * Log file has been saved successfully!
  386. ! Unknown command: xndbg:profiles:_p[14]_sect=014_military_min_profile_title=prof_Military_min
  387. * Log file has been saved successfully!
  388. ! Unknown command: xndbg:profiles:_p[15]_sect=016_loner_min_profile_title=prof_Loner_min
  389. * Log file has been saved successfully!
  390. ! Unknown command: xndbg:profiles:_p[16]_sect=017_ecolog_min_profile_title=prof_Ecolog_min
  391. * Log file has been saved successfully!
  392. ! Unknown command: ABORT:fs_start:_cannot_read_actor_profiles_list
  393. * Log file has been saved successfully!
  394. ! Unknown command: xndbg:profiles:_p[17]_sect=_title=nil
  395. * Log file has been saved successfully!
  396. ! Unknown command: xndbg:profiles:_end
  397. * Log file has been saved successfully!
  398. [16-9] get_xml_name for[ui_mm_freeplay.xml] returns [ui_mm_freeplay.xml]
  399. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  400. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  401. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  402. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  403. ! Unknown command: xndbg:profiles:_start
  404. * Log file has been saved successfully!
  405. ! Unknown command: xndbg:profiles:_p[1]_sect=001_actor_profile_title=Loners
  406. * Log file has been saved successfully!
  407. ! Unknown command: xndbg:profiles:_p[2]_sect=002_actor_freedom_profile_title=Freedom
  408. * Log file has been saved successfully!
  409. ! Unknown command: xndbg:profiles:_p[3]_sect=003_actor_dolg_profile_title=Duty
  410. * Log file has been saved successfully!
  411. ! Unknown command: xndbg:profiles:_p[4]_sect=004_military_profile_title=Military
  412. * Log file has been saved successfully!
  413. ! Unknown command: xndbg:profiles:_p[5]_sect=005_killer_profile_title=Killers
  414. * Log file has been saved successfully!
  415. ! Unknown command: xndbg:profiles:_p[6]_sect=006_bandit_profile_title=Bandits
  416. * Log file has been saved successfully!
  417. ! Unknown command: xndbg:profiles:_p[7]_sect=007_monolith_profile_title=Monolith
  418. * Log file has been saved successfully!
  419. ! Unknown command: xndbg:profiles:_p[8]_sect=008_ecolog_profile_title=Scientists
  420. * Log file has been saved successfully!
  421. ! Unknown command: xndbg:profiles:_p[9]_sect=009_actor_freedom_min_profile_title=prof_Freedom_min
  422. * Log file has been saved successfully!
  423. ! Unknown command: xndbg:profiles:_p[10]_sect=010_actor_dolg_min_profile_title=prof_Dolg_min
  424. * Log file has been saved successfully!
  425. ! Unknown command: xndbg:profiles:_p[11]_sect=011_killer_min_profile_title=prof_Killer_min
  426. * Log file has been saved successfully!
  427. ! Unknown command: xndbg:profiles:_p[12]_sect=012_monolith_min_profile_title=prof_Monolith_min
  428. * Log file has been saved successfully!
  429. ! Unknown command: xndbg:profiles:_p[13]_sect=013_bandit_min_profile_title=prof_Bandit_min
  430. * Log file has been saved successfully!
  431. ! Unknown command: xndbg:profiles:_p[14]_sect=014_military_min_profile_title=prof_Military_min
  432. * Log file has been saved successfully!
  433. ! Unknown command: xndbg:profiles:_p[15]_sect=016_loner_min_profile_title=prof_Loner_min
  434. * Log file has been saved successfully!
  435. ! Unknown command: xndbg:profiles:_p[16]_sect=017_ecolog_min_profile_title=prof_Ecolog_min
  436. * Log file has been saved successfully!
  437. ! Unknown command: ABORT:fs_start:_cannot_read_actor_profiles_list
  438. * Log file has been saved successfully!
  439. ! Unknown command: xndbg:profiles:_p[17]_sect=_title=nil
  440. * Log file has been saved successfully!
  441. ! Unknown command: xndbg:profiles:_end
  442. * Log file has been saved successfully!
  443. ! Unknown command: xndbg:cache_communities:_start
  444. * Log file has been saved successfully!
  445. ! Unknown command: xndbg:cache_communities:_c[1]_sect=actor_title=Loners
  446. * Log file has been saved successfully!
  447. ! Unknown command: xndbg:cache_communities:_c[2]_sect=actor_bandit_title=Bandits
  448. * Log file has been saved successfully!
  449. ! Unknown command: xndbg:cache_communities:_c[3]_sect=actor_dolg_title=Duty
  450. * Log file has been saved successfully!
  451. ! Unknown command: xndbg:cache_communities:_c[4]_sect=actor_ecolog_title=Scientists
  452. * Log file has been saved successfully!
  453. ! Unknown command: xndbg:cache_communities:_c[5]_sect=actor_freedom_title=Freedom
  454. * Log file has been saved successfully!
  455. ! Unknown command: xndbg:cache_communities:_c[6]_sect=actor_killer_title=Killers
  456. * Log file has been saved successfully!
  457. ! Unknown command: xndbg:cache_communities:_c[7]_sect=actor_military_title=Military
  458. * Log file has been saved successfully!
  459. ! Unknown command: xndbg:cache_communities:_c[8]_sect=actor_monolith_title=Monolith
  460. * Log file has been saved successfully!
  461. ! Unknown command: xndbg:cache_communities:_end
  462. * Log file has been saved successfully!
  463. ! Unknown command: xndbg:001_actor_profile
  464. * Log file has been saved successfully!
  465. * MEMORY USAGE: 184448 K
  466. ! Unknown command: xndbg:profile_si:2
  467. * Log file has been saved successfully!
  468. ! Unknown command: xndbg:003_actor_dolg_profile
  469. * Log file has been saved successfully!
  470. ! Unknown command: xndbg:profile_si:3
  471. * Log file has been saved successfully!
  472. ! Unknown command: xndbg:004_military_profile
  473. * Log file has been saved successfully!
  474. ! Unknown command: xndbg:fs_wnd_on_start
  475. * Log file has been saved successfully!
  476. ! Unknown command: xndbg:fs_wnd_on_start:savedOptions
  477. * Log file has been saved successfully!
  478. ! Unknown command: xndbg:fs_wnd_on_start:diff=3
  479. * Log file has been saved successfully!
  480. ! Unknown command: xndbg:freeplay_start:setting_difficulty_(3:gd_master)
  481. * Log file has been saved successfully!
  482. ! Unknown command: xndbg:freeplay_start:before_xiani.com_start2
  483. * Log file has been saved successfully!
  484. ! Unknown command: xndbg:com_start2:start
  485. * Log file has been saved successfully!
  486. ! Unknown command: xndbg:com_start2:before_jump
  487. * Log file has been saved successfully!
  488. ! Unknown command: xndbg:freeplay_start:setting_community_to_actor_military
  489. * Log file has been saved successfully!
  490. ! Unknown command: xndbg:jump:finished
  491. * Log file has been saved successfully!
  492. ! Unknown command: xndbg:com_start2:after_jump
  493. * Log file has been saved successfully!
  494. * Saving spawns...
  495. * Saving objects...
  496. * 12870 objects are successfully saved
  497. * Game Spencer_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_autosave.sav'
  498. - Disconnect
  499. - Destroying level
  500. * DVB created: 1536K
  501. * DIB created: 512K
  502. - r__tf_aniso 16
  503. - r2_tf_mipbias 0.
  504. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  505. * GPU vertex cache: unrecognized, 16
  506. *** RESET [375 ms]
  507. "c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -nointro -noprefetch
  508. * phase time: 0 ms
  509. * phase cmem: 153614 K
  510. SERVER: Starting...
  511. * phase time: 66 ms
  512. * phase cmem: 153331 K
  513. SERVER: Loading alife simulator...
  514. * phase time: 4 ms
  515. * phase cmem: 153333 K
  516. Loading saved game "spencer_autosave.sav"...
  517. * Loading spawn registry...
  518. * 7779 spawn points are successfully loaded
  519. * Loading objects...
  520. * 12870 objects are successfully loaded
  521. * Game spencer_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_autosave.sav' (1.463s)
  522. * phase time: 1462 ms
  523. * phase cmem: 163429 K
  524. SERVER: Connecting...
  525. MaxPlayers = 32
  526. * phase time: 10 ms
  527. * phase cmem: 163429 K
  528. CLIENT: Connecting to localhost...
  529. # Player not found. New player created.
  530. * client : connection accepted - <>
  531. * phase time: 30 ms
  532. * phase cmem: 163453 K
  533. Opening stream...
  534. * phase time: 10 ms
  535. * phase cmem: 163453 K
  536. Loading CFORM...
  537. * phase time: 3870 ms
  538. * phase cmem: 236108 K
  539. Loading shaders...
  540. * phase time: 227 ms
  541. * phase cmem: 236917 K
  542. Loading geometry...
  543. * [Loading VB] 65532 verts, 2047 Kb
  544. * [Loading VB] 65525 verts, 2047 Kb
  545. * [Loading VB] 65535 verts, 2047 Kb
  546. * [Loading VB] 65466 verts, 2045 Kb
  547. * [Loading VB] 17208 verts, 537 Kb
  548. * [Loading VB] 65533 verts, 2047 Kb
  549. * [Loading VB] 65534 verts, 2047 Kb
  550. * [Loading VB] 65534 verts, 2047 Kb
  551. * [Loading VB] 65531 verts, 2047 Kb
  552. * [Loading VB] 65535 verts, 2047 Kb
  553. * [Loading VB] 65535 verts, 2047 Kb
  554. * [Loading VB] 46595 verts, 1456 Kb
  555. * [Loading VB] 65534 verts, 2047 Kb
  556. * [Loading VB] 65533 verts, 2047 Kb
  557. * [Loading VB] 65535 verts, 2047 Kb
  558. * [Loading VB] 65532 verts, 2047 Kb
  559. * [Loading VB] 65533 verts, 2047 Kb
  560. * [Loading VB] 65533 verts, 2047 Kb
  561. * [Loading VB] 53181 verts, 1661 Kb
  562. * [Loading IB] 1048575 indices, 2047 Kb
  563. * [Loading IB] 1048572 indices, 2047 Kb
  564. * [Loading IB] 1048572 indices, 2047 Kb
  565. * [Loading IB] 1048572 indices, 2047 Kb
  566. * [Loading IB] 1048572 indices, 2047 Kb
  567. * [Loading IB] 1048572 indices, 2047 Kb
  568. * [Loading IB] 1048575 indices, 2047 Kb
  569. * [Loading IB] 1048572 indices, 2047 Kb
  570. * [Loading IB] 1048575 indices, 2047 Kb
  571. * [Loading IB] 228285 indices, 445 Kb
  572. * [Loading VB] 65533 verts, 767 Kb
  573. * [Loading VB] 65534 verts, 767 Kb
  574. * [Loading VB] 65534 verts, 767 Kb
  575. * [Loading VB] 65535 verts, 767 Kb
  576. * [Loading VB] 65535 verts, 767 Kb
  577. * [Loading VB] 65534 verts, 767 Kb
  578. * [Loading VB] 65535 verts, 767 Kb
  579. * [Loading VB] 14030 verts, 164 Kb
  580. * [Loading IB] 1048575 indices, 2047 Kb
  581. * [Loading IB] 1048575 indices, 2047 Kb
  582. * [Loading IB] 1048575 indices, 2047 Kb
  583. * [Loading IB] 718302 indices, 1402 Kb
  584. * phase time: 1577 ms
  585. * phase cmem: 237265 K
  586. Loading spatial-DB...
  587. * phase time: 1254 ms
  588. * phase cmem: 240761 K
  589. Loading details...
  590. * [DETAILS] VertexConsts(256), Batch(61)
  591. * [DETAILS] 40687 v(20), 26352 p
  592. * [DETAILS] Batch(61), VB(794K), IB(154K)
  593. * phase time: 133 ms
  594. * phase cmem: 240772 K
  595. Loading sectors portals...
  596. * Loading HOM: c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l01_escape\level.hom
  597. * phase time: 10 ms
  598. * phase cmem: 240913 K
  599. Loading AI objects...
  600. - Loading music tracks from 'l01_escape_musics'...
  601. * phase time: 145 ms
  602. * phase cmem: 240947 K
  603. CLIENT: Spawning...
  604. - Game configuring : Started
  605. - Game configuring : Finished
  606. * phase time: 19 ms
  607. * phase cmem: 247701 K
  608. Loading textures...
  609. * t-report - base: 1151, 517236 K
  610. * t-report - lmap: 7, 7168 K
  611. * phase time: 9690 ms
  612. * phase cmem: 247701 K
  613. CLIENT: Synchronizing...
  614. * phase time: 4 ms
  615. * phase cmem: 247701 K
  616. * [win32]: free[2927096 K], reserved[109872 K], committed[1157272 K]
  617. * [ D3D ]: textures[524405 K]
  618. * [x-ray]: crt heap[247701 K], process heap[12296 K], game lua[14687 K], engine lua[168 K], render[414 K]
  619. * [x-ray]: economy: strings[2834 K], smem[5523 K]
  620. ! Unknown command: xndbg:cleanup:get_LC
  621. * Log file has been saved successfully!
  622. ! Unknown command: xndbg:cleanup:destroy_LC
  623. * Log file has been saved successfully!
  624. ! Unknown command: xndbg:cleanup:LC_destroyed
  625. * Log file has been saved successfully!
  626. ! Unknown command: xndbg:restoring_sun...
  627. * Log file has been saved successfully!
  628. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  629. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  630. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  631. * MEMORY USAGE: 271442 K
  632. [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
  633. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  634. * DVB created: 1536K
  635. * DIB created: 512K
  636. - r__tf_aniso 16
  637. - r2_tf_mipbias 0.
  638. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  639. * GPU vertex cache: unrecognized, 16
  640. *** RESET [0 ms]
  641. * MEMORY USAGE: 289803 K
  642. * DVB created: 1536K
  643. * DIB created: 512K
  644. - r__tf_aniso 16
  645. - r2_tf_mipbias 0.
  646. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  647. * GPU vertex cache: unrecognized, 16
  648. *** RESET [0 ms]
  649. * MEMORY USAGE: 289803 K
  650. * DVB created: 1536K
  651. * DIB created: 512K
  652. - r__tf_aniso 16
  653. - r2_tf_mipbias 0.
  654. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  655. * GPU vertex cache: unrecognized, 16
  656. *** RESET [363 ms]
  657. * MEMORY USAGE: 279324 K
  658. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  659. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  660. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  661. ~ ERROR: can't detach independant object. entity[esc_bread_0002:1214], parent[esc_bread_0002:1214], section[bread]
  662. ~ ERROR: can't detach independant object. entity[wpn_ak7413819:13819], parent[wpn_ak7413819:13819], section[wpn_ak74]
  663. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  664. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  665. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  666. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  667. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  668. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  669. [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
  670. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  671. [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
  672. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  673. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  674. * phase time: 86 ms
  675. * phase cmem: 313207 K
  676. SERVER: Loading alife simulator...
  677. * phase time: 23 ms
  678. * phase cmem: 313207 K
  679. Loading saved game "spencer_autosave.sav"...
  680. * Loading spawn registry...
  681. * 7779 spawn points are successfully loaded
  682. * Loading objects...
  683. * 12870 objects are successfully loaded
  684. * Game spencer_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_autosave.sav' (1.226s)
  685. * phase time: 1225 ms
  686. * phase cmem: 318631 K
  687. SERVER: Connecting...
  688. * phase time: 8 ms
  689. * phase cmem: 318631 K
  690. CLIENT: Synchronizing...
  691. * phase time: 7 ms
  692. * phase cmem: 318631 K
  693. * [win32]: free[2574548 K], reserved[106232 K], committed[1513460 K]
  694. * [ D3D ]: textures[632401 K]
  695. * [x-ray]: crt heap[316313 K], process heap[13332 K], game lua[14578 K], engine lua[185 K], render[4248 K]
  696. * [x-ray]: economy: strings[2945 K], smem[14063 K]
  697. ! Unknown command: xndbg:cleanup:get_LC
  698. * Log file has been saved successfully!
  699. ! Unknown command: xndbg:cleanup:destroy_LC
  700. * Log file has been saved successfully!
  701. ! Unknown command: xndbg:cleanup:LC_destroyed
  702. * Log file has been saved successfully!
  703. ! Unknown command: xndbg:restoring_sun...
  704. * Log file has been saved successfully!
  705. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  706. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  707. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  708. * MEMORY USAGE: 317311 K
  709. ! Unknown command: ABORT:left=-2147483648
  710. * Log file has been saved successfully!
  711. ! Unknown command: ABORT:left=-2147483648
  712. * Log file has been saved successfully!
  713. ~ ERROR: can't detach independant object. entity[esc_bread_0002:1214], parent[esc_bread_0002:1214], section[bread]
  714. * Saving spawns...
  715. * Saving objects...
  716. * 14564 objects are successfully saved
  717. * Game Spencer_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_quicksave.sav'
  718. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  719. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  720. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  721. [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
  722. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  723. [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
  724. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  725. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  726. * phase time: 80 ms
  727. * phase cmem: 312939 K
  728. SERVER: Loading alife simulator...
  729. * phase time: 9 ms
  730. * phase cmem: 312939 K
  731. Loading saved game "spencer_quicksave.sav"...
  732. * Loading spawn registry...
  733. * 7779 spawn points are successfully loaded
  734. * Loading objects...
  735. * 14564 objects are successfully loaded
  736. * Game spencer_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_quicksave.sav' (1.271s)
  737. * phase time: 1270 ms
  738. * phase cmem: 320042 K
  739. SERVER: Connecting...
  740. * phase time: 8 ms
  741. * phase cmem: 320042 K
  742. CLIENT: Synchronizing...
  743. * phase time: 7 ms
  744. * phase cmem: 320042 K
  745. * [win32]: free[2564500 K], reserved[103216 K], committed[1526524 K]
  746. * [ D3D ]: textures[632401 K]
  747. * [x-ray]: crt heap[319277 K], process heap[13346 K], game lua[15938 K], engine lua[186 K], render[4342 K]
  748. * [x-ray]: economy: strings[3055 K], smem[14063 K]
  749. ! Unknown command: xndbg:restoring_sun...
  750. * Log file has been saved successfully!
  751. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  752. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  753. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  754. * MEMORY USAGE: 325164 K
  755. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  756. * Saving spawns...
  757. * Saving objects...
  758. * 14575 objects are successfully saved
  759. * Game Spencer_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_quicksave.sav'
  760. [16-9] get_xml_name for[grenade.xml] returns [grenade.xml]
  761. [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
  762. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  763. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  764. * Saving spawns...
  765. * Saving objects...
  766. * 14543 objects are successfully saved
  767. * Game Spencer_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_quicksave.sav'
  768. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  769. [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
  770. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  771. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  772. * Saving spawns...
  773. * Saving objects...
  774. * 14520 objects are successfully saved
  775. * Game Spencer_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_quicksave.sav'
  776. * Saving spawns...
  777. * Saving objects...
  778. * 14526 objects are successfully saved
  779. * Game Spencer_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_autosave.sav'
  780. - Disconnect
  781. - Destroying level
  782. * DVB created: 1536K
  783. * DIB created: 512K
  784. - r__tf_aniso 16
  785. - r2_tf_mipbias 0.
  786. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
  787. * GPU vertex cache: unrecognized, 16
  788. *** RESET [438 ms]
  789. "c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe" -nointro -noprefetch
  790. * phase time: 0 ms
  791. * phase cmem: 214190 K
  792. SERVER: Starting...
  793. * phase time: 117 ms
  794. * phase cmem: 213209 K
  795. SERVER: Loading alife simulator...
  796. * phase time: 15 ms
  797. * phase cmem: 213209 K
  798. Loading saved game "spencer_autosave.sav"...
  799. * Loading spawn registry...
  800. * 7779 spawn points are successfully loaded
  801. * Loading objects...
  802. * 14526 objects are successfully loaded
  803. * Game spencer_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_autosave.sav' (1.560s)
  804. * phase time: 1560 ms
  805. * phase cmem: 223809 K
  806. SERVER: Connecting...
  807. MaxPlayers = 32
  808. * phase time: 29 ms
  809. * phase cmem: 223809 K
  810. CLIENT: Connecting to localhost...
  811. # Player not found. New player created.
  812. * client : connection accepted - <>
  813. * phase time: 31 ms
  814. * phase cmem: 223834 K
  815. Opening stream...
  816. * phase time: 20 ms
  817. * phase cmem: 223834 K
  818. Loading CFORM...
  819. * phase time: 3054 ms
  820. * phase cmem: 276505 K
  821. Loading shaders...
  822. * phase time: 267 ms
  823. * phase cmem: 277195 K
  824. Loading geometry...
  825. * [Loading VB] 65506 verts, 2047 Kb
  826. * [Loading VB] 65362 verts, 2042 Kb
  827. * [Loading VB] 21425 verts, 669 Kb
  828. * [Loading VB] 65535 verts, 2047 Kb
  829. * [Loading VB] 65533 verts, 2047 Kb
  830. * [Loading VB] 65534 verts, 2047 Kb
  831. * [Loading VB] 65534 verts, 2047 Kb
  832. * [Loading VB] 65533 verts, 2047 Kb
  833. * [Loading VB] 65535 verts, 2047 Kb
  834. * [Loading VB] 65533 verts, 2047 Kb
  835. * [Loading VB] 50456 verts, 1576 Kb
  836. * [Loading VB] 65535 verts, 2047 Kb
  837. * [Loading VB] 65533 verts, 2047 Kb
  838. * [Loading VB] 65534 verts, 2047 Kb
  839. * [Loading VB] 65532 verts, 2047 Kb
  840. * [Loading VB] 7538 verts, 235 Kb
  841. * [Loading IB] 1048575 indices, 2047 Kb
  842. * [Loading IB] 1048575 indices, 2047 Kb
  843. * [Loading IB] 1048575 indices, 2047 Kb
  844. * [Loading IB] 1048572 indices, 2047 Kb
  845. * [Loading IB] 1048572 indices, 2047 Kb
  846. * [Loading IB] 1048569 indices, 2047 Kb
  847. * [Loading IB] 340623 indices, 665 Kb
  848. * [Loading VB] 65534 verts, 767 Kb
  849. * [Loading VB] 65535 verts, 767 Kb
  850. * [Loading VB] 65535 verts, 767 Kb
  851. * [Loading VB] 65534 verts, 767 Kb
  852. * [Loading VB] 65534 verts, 767 Kb
  853. * [Loading VB] 65532 verts, 767 Kb
  854. * [Loading VB] 56409 verts, 661 Kb
  855. * [Loading IB] 1048575 indices, 2047 Kb
  856. * [Loading IB] 1048575 indices, 2047 Kb
  857. * [Loading IB] 1048575 indices, 2047 Kb
  858. * [Loading IB] 205905 indices, 402 Kb
  859. * phase time: 1082 ms
  860. * phase cmem: 277032 K
  861. Loading spatial-DB...
  862. * phase time: 408 ms
  863. * phase cmem: 278605 K
  864. Loading details...
  865. * [DETAILS] VertexConsts(256), Batch(61)
  866. * [DETAILS] 40687 v(20), 26352 p
  867. * [DETAILS] Batch(61), VB(794K), IB(154K)
  868. * phase time: 81 ms
  869. * phase cmem: 278615 K
  870. Loading sectors portals...
  871. * Loading HOM: c:\games\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l03_agroprom\level.hom
  872. * phase time: 12 ms
  873. * phase cmem: 278710 K
  874. Loading AI objects...
  875. - Loading music tracks from 'l01_escape_musics'...
  876. * phase time: 99 ms
  877. * phase cmem: 278714 K
  878. CLIENT: Spawning...
  879. - Game configuring : Started
  880. - Game configuring : Finished
  881. * phase time: 20 ms
  882. * phase cmem: 282442 K
  883. Loading textures...
  884. * t-report - base: 1305, 591880 K
  885. * t-report - lmap: 8, 8193 K
  886. * phase time: 4291 ms
  887. * phase cmem: 282442 K
  888. CLIENT: Synchronizing...
  889. * phase time: 8 ms
  890. * phase cmem: 282442 K
  891. * [win32]: free[2677160 K], reserved[150364 K], committed[1366716 K]
  892. * [ D3D ]: textures[600073 K]
  893. * [x-ray]: crt heap[282442 K], process heap[11616 K], game lua[15998 K], engine lua[200 K], render[4385 K]
  894. * [x-ray]: economy: strings[3060 K], smem[14066 K]
  895. ! Unknown command: xndbg:restoring_sun...
  896. * Log file has been saved successfully!
  897. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  898. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  899. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  900. * MEMORY USAGE: 282015 K
  901. ! Unknown command: ABORT:left=-2147483648
  902. * Log file has been saved successfully!
  903. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  904. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  905. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  906. [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
  907. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  908. [16-9] get_xml_name for[ui_mm_load_dlg.xml] returns [ui_mm_load_dlg.xml]
  909. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  910. [16-9] get_xml_name for[message_box.xml] returns [message_box.xml]
  911. * phase time: 65 ms
  912. * phase cmem: 284239 K
  913. SERVER: Loading alife simulator...
  914. * phase time: 8 ms
  915. * phase cmem: 284239 K
  916. Loading saved game "spencer_autosave.sav"...
  917. * Loading spawn registry...
  918. * 7779 spawn points are successfully loaded
  919. * Loading objects...
  920. * 14526 objects are successfully loaded
  921. * Game spencer_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_autosave.sav' (1.265s)
  922. * phase time: 1265 ms
  923. * phase cmem: 291381 K
  924. SERVER: Connecting...
  925. * phase time: 8 ms
  926. * phase cmem: 291381 K
  927. CLIENT: Synchronizing...
  928. * phase time: 6 ms
  929. * phase cmem: 291381 K
  930. * [win32]: free[2624084 K], reserved[136612 K], committed[1433544 K]
  931. * [ D3D ]: textures[601460 K]
  932. * [x-ray]: crt heap[291381 K], process heap[12849 K], game lua[15913 K], engine lua[201 K], render[5220 K]
  933. * [x-ray]: economy: strings[3075 K], smem[14064 K]
  934. ! Unknown command: xndbg:restoring_sun...
  935. * Log file has been saved successfully!
  936. [16-9] get_xml_name for[game_tutorials.xml] returns [game_tutorials.xml]
  937. [16-9] get_xml_name for[ui_credits.xml] returns [ui_credits.xml]
  938. [16-9] get_xml_name for[ui_movies.xml] returns [ui_movies.xml]
  939. * MEMORY USAGE: 287636 K
  940. ! Unknown command: ABORT:left=-2147483648
  941. * Log file has been saved successfully!
  942. * Saving spawns...
  943. * Saving objects...
  944. * 14927 objects are successfully saved
  945. * Game Spencer_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\spencer_quicksave.sav'
  946. [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
  947. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  948. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  949. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  950. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  951. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  952. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  953. [16-9] get_xml_name for[ui_mm_main.xml] returns [ui_mm_main.xml]
  954. [16-9] get_xml_name for[scroll_bar.xml] returns [scroll_bar.xml]
  955. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  956. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  957. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  958. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  959. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  960. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  961. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  962. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  963. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  964. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  965. [16-9] get_xml_name for[maingame_pda_msg.xml] returns [maingame_pda_msg.xml]
  966. DEFAULT OUT RESTRICTIONS :
  967. DEFAULT IN RESTRICTIONS :
  968. agr_space_restrictor_0002
  969. camp_fire_0001
  970. OUT RESTRICTIONS :
  971. l03_agroprom_hide_restrictor13585
  972. IN RESTRICTIONS :
  973. agr_space_restrictor_0002
  974. camp_fire_0001
  975.  
  976. FATAL ERROR
  977.  
  978. [error]Expression : vertex || show_restrictions(m_object)
  979. [error]Function : CPatrolPathManager::select_point
  980. [error]File : E:\stalker\sources\trunk\xr_3da\xrGame\patrol_path_manager.cpp
  981. [error]Line : 155
  982. [error]Description : any vertex in patrol path [agr2_st_nii_patrol_1_walk] in inaccessible for object [agr_soldier_regular14272]
  983.  
  984.  
  985. stack trace:
  986.  
  987. Scheduler tried to update object agr_soldier_regular14272
  988. DEFAULT OUT RESTRICTIONS :
  989. DEFAULT IN RESTRICTIONS :
  990. agr_space_restrictor_0002
  991. camp_fire_0001
  992. OUT RESTRICTIONS :
  993. l03_agroprom_hide_restrictor13585
  994. IN RESTRICTIONS :
  995. agr_space_restrictor_0002
  996. camp_fire_0001
  997.  
  998. FATAL ERROR
  999.  
  1000. [error]Expression : vertex || show_restrictions(m_object)
  1001. [error]Function : CPatrolPathManager::select_point
  1002. [error]File : E:\stalker\sources\trunk\xr_3da\xrGame\patrol_path_manager.cpp
  1003. [error]Line : 155
  1004. [error]Description : any vertex in patrol path [agr2_st_nii_patrol_1_walk] in inaccessible for object [agr_soldier_regular14272]
  1005.  
  1006.  
  1007. stack trace:
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