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  1. Compile Env Landscape: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  2. Compile Env Landscape: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3. Compile Env Landscape: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  4. Compile Env Landscape: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  5. Compile Env Landscape: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  6. Compile Env Landscape: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  7. Compile Env Landscape: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  8. Compile Env Landscape: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  9. Compile Env Landscape: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  10. Compile Env Landscape: UE_MODULE_NAME="Landscape"
  11. Compile Env Landscape: UE_PLUGIN_NAME=""
  12. Compile Env LocalizationService: UE_MODULE_NAME="LocalizationService"
  13. Compile Env LocalizationService: UE_PLUGIN_NAME=""
  14. Compile Env ViewportInteraction: UE_MODULE_NAME="ViewportInteraction"
  15. Compile Env ViewportInteraction: UE_PLUGIN_NAME=""
  16. Compile Env PhysicsAssetEditor: UE_MODULE_NAME="PhysicsAssetEditor"
  17. Compile Env PhysicsAssetEditor: UE_PLUGIN_NAME=""
  18. Compile Env VirtualTexturingEditor: UE_MODULE_NAME="VirtualTexturingEditor"
  19. Compile Env VirtualTexturingEditor: UE_PLUGIN_NAME=""
  20. Compile Env TextureBuild: UE_MODULE_NAME="TextureBuild"
  21. Compile Env TextureBuild: UE_PLUGIN_NAME=""
  22. Compile Env ToolWidgets: UE_MODULE_NAME="ToolWidgets"
  23. Compile Env ToolWidgets: UE_PLUGIN_NAME=""
  24. Compile Env CSVtoSVG: UE_MODULE_NAME="CSVtoSVG"
  25. Compile Env CSVtoSVG: UE_PLUGIN_NAME=""
  26. Compile Env HotReload: UE_MODULE_NAME="HotReload"
  27. Compile Env HotReload: UE_PLUGIN_NAME=""
  28. Compile Env StaticMeshEditor: WITH_CLOTH_COLLISION_DETECTION=1
  29. Compile Env StaticMeshEditor: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  30. Compile Env StaticMeshEditor: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  31. Compile Env StaticMeshEditor: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  32. Compile Env StaticMeshEditor: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  33. Compile Env StaticMeshEditor: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  34. Compile Env StaticMeshEditor: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  35. Compile Env StaticMeshEditor: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  36. Compile Env StaticMeshEditor: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  37. Compile Env StaticMeshEditor: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  38. Compile Env StaticMeshEditor: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  39. Compile Env StaticMeshEditor: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  40. Compile Env StaticMeshEditor: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  41. Compile Env StaticMeshEditor: UE_MODULE_NAME="StaticMeshEditor"
  42. Compile Env StaticMeshEditor: UE_PLUGIN_NAME=""
  43. Compile Env LandscapeEditor: UE_MODULE_NAME="LandscapeEditor"
  44. Compile Env LandscapeEditor: UE_PLUGIN_NAME=""
  45. Compile Env Blutility: UE_MODULE_NAME="Blutility"
  46. Compile Env Blutility: UE_PLUGIN_NAME=""
  47. Compile Env ProjectTargetPlatformEditor: UE_MODULE_NAME="ProjectTargetPlatformEditor"
  48. Compile Env ProjectTargetPlatformEditor: UE_PLUGIN_NAME=""
  49. Compile Env LiveCoding: USE_DEBUG_LIVE_CODING_CONSOLE=0
  50. Compile Env LiveCoding: LC_DEBUG=0
  51. Compile Env LiveCoding: UE_MODULE_NAME="LiveCoding"
  52. Compile Env LiveCoding: UE_PLUGIN_NAME=""
  53. Compile Env LocalizationDashboard: UE_MODULE_NAME="LocalizationDashboard"
  54. Compile Env LocalizationDashboard: UE_PLUGIN_NAME=""
  55. Found circular reference to Documentation.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  56. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  57. Compile Env SourceControlWindows: UE_MODULE_NAME="SourceControlWindows"
  58. Compile Env SourceControlWindows: UE_PLUGIN_NAME=""
  59. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  60. Compile Env EditorSubsystem: UE_MODULE_NAME="EditorSubsystem"
  61. Compile Env EditorSubsystem: UE_PLUGIN_NAME=""
  62. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  63. Compile Env InteractiveToolsFramework: UE_MODULE_NAME="InteractiveToolsFramework"
  64. Compile Env InteractiveToolsFramework: UE_PLUGIN_NAME=""
  65. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  66. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  67. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  68. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  69. Compile Env PackagesDialog: UE_MODULE_NAME="PackagesDialog"
  70. Compile Env PackagesDialog: UE_PLUGIN_NAME=""
  71. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  72. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  73. Compile Env EditorWidgets: UE_MODULE_NAME="EditorWidgets"
  74. Compile Env EditorWidgets: UE_PLUGIN_NAME=""
  75. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  76. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  77. Compile Env ToolMenus: UE_MODULE_NAME="ToolMenus"
  78. Compile Env ToolMenus: UE_PLUGIN_NAME=""
  79. Compile Env AppFramework: UE_MODULE_NAME="AppFramework"
  80. Compile Env AppFramework: UE_PLUGIN_NAME=""
  81. Compile Env ConfigEditor: UE_MODULE_NAME="ConfigEditor"
  82. Compile Env ConfigEditor: UE_PLUGIN_NAME=""
  83. Compile Env ActorPickerMode: UE_MODULE_NAME="ActorPickerMode"
  84. Compile Env ActorPickerMode: UE_PLUGIN_NAME=""
  85. Compile Env SceneDepthPickerMode: UE_MODULE_NAME="SceneDepthPickerMode"
  86. Compile Env SceneDepthPickerMode: UE_PLUGIN_NAME=""
  87. Compile Env EditorConfig: UE_MODULE_NAME="EditorConfig"
  88. Compile Env EditorConfig: UE_PLUGIN_NAME=""
  89. Compile Env EditorStyle: UE_MODULE_NAME="EditorStyle"
  90. Compile Env EditorStyle: UE_PLUGIN_NAME=""
  91. Found circular reference to PropertyEditor.Build.cs, but ConfigEditor declares a cycle on PropertyEditor which breaks the chain
  92. Compile Env DeveloperToolSettings: UE_MODULE_NAME="DeveloperToolSettings"
  93. Compile Env DeveloperToolSettings: UE_PLUGIN_NAME=""
  94. Compile Env LauncherServices: UE_MODULE_NAME="LauncherServices"
  95. Compile Env LauncherServices: UE_PLUGIN_NAME=""
  96. Compile Env TargetDeviceServices: UE_MODULE_NAME="TargetDeviceServices"
  97. Compile Env TargetDeviceServices: UE_PLUGIN_NAME=""
  98. Compile Env SessionMessages: UE_MODULE_NAME="SessionMessages"
  99. Compile Env SessionMessages: UE_PLUGIN_NAME=""
  100. Compile Env UnrealEdMessages: UE_MODULE_NAME="UnrealEdMessages"
  101. Compile Env UnrealEdMessages: UE_PLUGIN_NAME=""
  102. Compile Env TurnkeyIO: WITH_TURNKEY_EDITOR_IO_SERVER=1
  103. Compile Env TurnkeyIO: UE_MODULE_NAME="TurnkeyIO"
  104. Compile Env TurnkeyIO: UE_PLUGIN_NAME=""
  105. Compile Env UATHelper: UE_MODULE_NAME="UATHelper"
  106. Compile Env UATHelper: UE_PLUGIN_NAME=""
  107. Compile Env HardwareTargeting: UE_MODULE_NAME="HardwareTargeting"
  108. Compile Env HardwareTargeting: UE_PLUGIN_NAME=""
  109. Compile Env CurveAssetEditor: UE_MODULE_NAME="CurveAssetEditor"
  110. Compile Env CurveAssetEditor: UE_PLUGIN_NAME=""
  111. Compile Env Kismet: UE_MODULE_NAME="Kismet"
  112. Compile Env Kismet: UE_PLUGIN_NAME=""
  113. Compile Env FontEditor: UE_MODULE_NAME="FontEditor"
  114. Compile Env FontEditor: UE_PLUGIN_NAME=""
  115. Compile Env AnimationBlueprintEditor: UE_MODULE_NAME="AnimationBlueprintEditor"
  116. Compile Env AnimationBlueprintEditor: UE_PLUGIN_NAME=""
  117. Compile Env AnimationModifiers: UE_MODULE_NAME="AnimationModifiers"
  118. Compile Env AnimationModifiers: UE_PLUGIN_NAME=""
  119. Compile Env TextureEditor: UE_MODULE_NAME="TextureEditor"
  120. Compile Env TextureEditor: UE_PLUGIN_NAME=""
  121. Compile Env DataTableEditor: UE_MODULE_NAME="DataTableEditor"
  122. Compile Env DataTableEditor: UE_PLUGIN_NAME=""
  123. Compile Env Cascade: UE_MODULE_NAME="Cascade"
  124. Compile Env Cascade: UE_PLUGIN_NAME=""
  125. Compile Env CurveTableEditor: UE_MODULE_NAME="CurveTableEditor"
  126. Compile Env CurveTableEditor: UE_PLUGIN_NAME=""
  127. Compile Env CurveEditor: UE_MODULE_NAME="CurveEditor"
  128. Compile Env CurveEditor: UE_PLUGIN_NAME=""
  129. Compile Env SequencerWidgets: UE_MODULE_NAME="SequencerWidgets"
  130. Compile Env SequencerWidgets: UE_PLUGIN_NAME=""
  131. Compile Env SequencerCore: UE_MODULE_NAME="SequencerCore"
  132. Compile Env SequencerCore: UE_PLUGIN_NAME=""
  133. Compile Env MovieScene: UE_MODULE_NAME="MovieScene"
  134. Compile Env MovieScene: UE_PLUGIN_NAME=""
  135. Compile Env TimeManagement: UE_MODULE_NAME="TimeManagement"
  136. Compile Env TimeManagement: UE_PLUGIN_NAME=""
  137. Compile Env BlueprintRuntime: UE_MODULE_NAME="BlueprintRuntime"
  138. Compile Env BlueprintRuntime: UE_PLUGIN_NAME=""
  139. Found circular reference to AssetTools.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  140. Compile Env GraphEditor: UE_MODULE_NAME="GraphEditor"
  141. Compile Env GraphEditor: UE_PLUGIN_NAME=""
  142. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  143. Found circular reference to KismetCompiler.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  144. Found circular reference to GraphEditor.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  145. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  146. Compile Env KismetWidgets: UE_MODULE_NAME="KismetWidgets"
  147. Compile Env KismetWidgets: UE_PLUGIN_NAME=""
  148. Found circular reference to BlueprintGraph.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  149. Compile Env WidgetCarousel: UE_MODULE_NAME="WidgetCarousel"
  150. Compile Env WidgetCarousel: UE_PLUGIN_NAME=""
  151. Compile Env StatusBar: UE_MODULE_NAME="StatusBar"
  152. Compile Env StatusBar: UE_PLUGIN_NAME=""
  153. Compile Env UnsavedAssetsTracker: UE_MODULE_NAME="UnsavedAssetsTracker"
  154. Compile Env UnsavedAssetsTracker: UE_PLUGIN_NAME=""
  155. Found circular reference to AssetTools.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  156. Compile Env AnimGraph: UE_MODULE_NAME="AnimGraph"
  157. Compile Env AnimGraph: UE_PLUGIN_NAME=""
  158. Compile Env AnimGraphRuntime: WITH_CLOTH_COLLISION_DETECTION=1
  159. Compile Env AnimGraphRuntime: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  160. Compile Env AnimGraphRuntime: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  161. Compile Env AnimGraphRuntime: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  162. Compile Env AnimGraphRuntime: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  163. Compile Env AnimGraphRuntime: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  164. Compile Env AnimGraphRuntime: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  165. Compile Env AnimGraphRuntime: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  166. Compile Env AnimGraphRuntime: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  167. Compile Env AnimGraphRuntime: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  168. Compile Env AnimGraphRuntime: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  169. Compile Env AnimGraphRuntime: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  170. Compile Env AnimGraphRuntime: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  171. Compile Env AnimGraphRuntime: UE_MODULE_NAME="AnimGraphRuntime"
  172. Compile Env AnimGraphRuntime: UE_PLUGIN_NAME=""
  173. Compile Env GeometryCollectionEngine: WITH_CLOTH_COLLISION_DETECTION=1
  174. Compile Env GeometryCollectionEngine: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  175. Compile Env GeometryCollectionEngine: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  176. Compile Env GeometryCollectionEngine: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  177. Compile Env GeometryCollectionEngine: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  178. Compile Env GeometryCollectionEngine: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  179. Compile Env GeometryCollectionEngine: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  180. Compile Env GeometryCollectionEngine: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  181. Compile Env GeometryCollectionEngine: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  182. Compile Env GeometryCollectionEngine: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  183. Compile Env GeometryCollectionEngine: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  184. Compile Env GeometryCollectionEngine: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  185. Compile Env GeometryCollectionEngine: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  186. Compile Env GeometryCollectionEngine: CHAOS_INCLUDE_LEVEL_1=1
  187. Compile Env GeometryCollectionEngine: UE_MODULE_NAME="GeometryCollectionEngine"
  188. Compile Env GeometryCollectionEngine: UE_PLUGIN_NAME=""
  189. Compile Env MaterialShaderQualitySettings: UE_MODULE_NAME="MaterialShaderQualitySettings"
  190. Compile Env MaterialShaderQualitySettings: UE_PLUGIN_NAME=""
  191. Compile Env AugmentedReality: UE_MODULE_NAME="AugmentedReality"
  192. Compile Env AugmentedReality: UE_PLUGIN_NAME=""
  193. Compile Env FieldSystemEngine: CHAOS_INCLUDE_LEVEL_1=1
  194. Compile Env FieldSystemEngine: UE_MODULE_NAME="FieldSystemEngine"
  195. Compile Env FieldSystemEngine: UE_PLUGIN_NAME=""
  196. Compile Env ChaosSolverEngine: WITH_CLOTH_COLLISION_DETECTION=1
  197. Compile Env ChaosSolverEngine: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  198. Compile Env ChaosSolverEngine: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  199. Compile Env ChaosSolverEngine: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  200. Compile Env ChaosSolverEngine: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  201. Compile Env ChaosSolverEngine: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  202. Compile Env ChaosSolverEngine: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  203. Compile Env ChaosSolverEngine: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  204. Compile Env ChaosSolverEngine: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  205. Compile Env ChaosSolverEngine: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  206. Compile Env ChaosSolverEngine: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  207. Compile Env ChaosSolverEngine: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  208. Compile Env ChaosSolverEngine: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  209. Compile Env ChaosSolverEngine: CHAOS_INCLUDE_LEVEL_1=1
  210. Compile Env ChaosSolverEngine: UE_MODULE_NAME="ChaosSolverEngine"
  211. Compile Env ChaosSolverEngine: UE_PLUGIN_NAME=""
  212. Compile Env DataflowCore: UE_MODULE_NAME="DataflowCore"
  213. Compile Env DataflowCore: UE_PLUGIN_NAME=""
  214. Compile Env DataflowEngine: UE_MODULE_NAME="DataflowEngine"
  215. Compile Env DataflowEngine: UE_PLUGIN_NAME=""
  216. Compile Env MeshConversion: UE_MODULE_NAME="MeshConversion"
  217. Compile Env MeshConversion: UE_PLUGIN_NAME=""
  218. Compile Env NaniteUtilities: UE_MODULE_NAME="NaniteUtilities"
  219. Compile Env NaniteUtilities: UE_PLUGIN_NAME=""
  220. Compile Env QuadricMeshReduction: UE_MODULE_NAME="QuadricMeshReduction"
  221. Compile Env QuadricMeshReduction: UE_PLUGIN_NAME=""
  222. Found circular reference to GraphEditor.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  223. Found circular reference to KismetCompiler.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  224. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  225. Compile Env AnimationEditMode: UE_MODULE_NAME="AnimationEditMode"
  226. Compile Env AnimationEditMode: UE_PLUGIN_NAME=""
  227. Compile Env EditorInteractiveToolsFramework: UE_MODULE_NAME="EditorInteractiveToolsFramework"
  228. Compile Env EditorInteractiveToolsFramework: UE_PLUGIN_NAME=""
  229. Compile Env DataLayerEditor: UE_MODULE_NAME="DataLayerEditor"
  230. Compile Env DataLayerEditor: UE_PLUGIN_NAME=""
  231. Compile Env Layers: UE_MODULE_NAME="Layers"
  232. Compile Env Layers: UE_PLUGIN_NAME=""
  233. Compile Env WorldBrowser: UE_MODULE_NAME="WorldBrowser"
  234. Compile Env WorldBrowser: UE_PLUGIN_NAME=""
  235. Compile Env NewLevelDialog: UE_MODULE_NAME="NewLevelDialog"
  236. Compile Env NewLevelDialog: UE_PLUGIN_NAME=""
  237. Compile Env LevelSequence: UE_MODULE_NAME="LevelSequence"
  238. Compile Env LevelSequence: UE_PLUGIN_NAME=""
  239. Compile Env SceneOutliner: UE_MODULE_NAME="SceneOutliner"
  240. Compile Env SceneOutliner: UE_PLUGIN_NAME=""
  241. Compile Env MovieSceneTracks: UE_MODULE_NAME="MovieSceneTracks"
  242. Compile Env MovieSceneTracks: UE_PLUGIN_NAME=""
  243. Compile Env Constraints: UE_MODULE_NAME="Constraints"
  244. Compile Env Constraints: UE_PLUGIN_NAME=""
  245. Compile Env PropertyPath: UE_MODULE_NAME="PropertyPath"
  246. Compile Env PropertyPath: UE_PLUGIN_NAME=""
  247. Compile Env AnimationBlueprintLibrary: UE_MODULE_NAME="AnimationBlueprintLibrary"
  248. Compile Env AnimationBlueprintLibrary: UE_PLUGIN_NAME=""
  249. Found circular reference to AnimGraph.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  250. Found circular reference to KismetCompiler.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  251. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  252. Found circular reference to AnimGraph.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  253. Found circular reference to AssetTools.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  254. Compile Env UMG: UE_MODULE_NAME="UMG"
  255. Compile Env UMG: UE_PLUGIN_NAME=""
  256. Compile Env MediaAssets: UE_MODULE_NAME="MediaAssets"
  257. Compile Env MediaAssets: UE_PLUGIN_NAME=""
  258. Compile Env AudioLinkEngine: UE_MODULE_NAME="AudioLinkEngine"
  259. Compile Env AudioLinkEngine: UE_PLUGIN_NAME=""
  260. Compile Env NonRealtimeAudioRenderer: UE_MODULE_NAME="NonRealtimeAudioRenderer"
  261. Compile Env NonRealtimeAudioRenderer: UE_PLUGIN_NAME=""
  262. Compile Env BinkAudioDecoder: WITH_BINK_AUDIO=1
  263. Compile Env BinkAudioDecoder: UE_MODULE_NAME="BinkAudioDecoder"
  264. Compile Env BinkAudioDecoder: UE_PLUGIN_NAME=""
  265. Found circular reference to AudioMixer.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  266. Compile Env SoundFieldRendering: UE_MODULE_NAME="SoundFieldRendering"
  267. Compile Env SoundFieldRendering: UE_PLUGIN_NAME=""
  268. Found circular reference to AudioMixer.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  269. Compile Env MediaUtils: UE_MODULE_NAME="MediaUtils"
  270. Compile Env MediaUtils: UE_PLUGIN_NAME=""
  271. Compile Env StatsViewer: UE_MODULE_NAME="StatsViewer"
  272. Compile Env StatsViewer: UE_PLUGIN_NAME=""
  273. Found circular reference to Landscape.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  274. Compile Env MaterialBaking: UE_MODULE_NAME="MaterialBaking"
  275. Compile Env MaterialBaking: UE_PLUGIN_NAME=""
  276. Compile Env MeshBoneReduction: UE_MODULE_NAME="MeshBoneReduction"
  277. Compile Env MeshBoneReduction: UE_PLUGIN_NAME=""
  278. Compile Env GeometryProcessingInterfaces: UE_MODULE_NAME="GeometryProcessingInterfaces"
  279. Compile Env GeometryProcessingInterfaces: UE_PLUGIN_NAME=""
  280. Compile Env GraphColor: UE_MODULE_NAME="GraphColor"
  281. Compile Env GraphColor: UE_PLUGIN_NAME=""
  282. Compile Env MeshBuilderCommon: UE_MODULE_NAME="MeshBuilderCommon"
  283. Compile Env MeshBuilderCommon: UE_PLUGIN_NAME=""
  284. Compile Env MeshUtilitiesEngine: UE_MODULE_NAME="MeshUtilitiesEngine"
  285. Compile Env MeshUtilitiesEngine: UE_PLUGIN_NAME=""
  286. Compile Env SkeletalMeshUtilitiesCommon: UE_MODULE_NAME="SkeletalMeshUtilitiesCommon"
  287. Compile Env SkeletalMeshUtilitiesCommon: UE_PLUGIN_NAME=""
  288. Compile Env ClothingSystemRuntimeCommon: WITH_CLOTH_COLLISION_DETECTION=1
  289. Compile Env ClothingSystemRuntimeCommon: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  290. Compile Env ClothingSystemRuntimeCommon: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  291. Compile Env ClothingSystemRuntimeCommon: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  292. Compile Env ClothingSystemRuntimeCommon: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  293. Compile Env ClothingSystemRuntimeCommon: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  294. Compile Env ClothingSystemRuntimeCommon: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  295. Compile Env ClothingSystemRuntimeCommon: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  296. Compile Env ClothingSystemRuntimeCommon: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  297. Compile Env ClothingSystemRuntimeCommon: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  298. Compile Env ClothingSystemRuntimeCommon: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  299. Compile Env ClothingSystemRuntimeCommon: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  300. Compile Env ClothingSystemRuntimeCommon: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  301. Compile Env ClothingSystemRuntimeCommon: UE_MODULE_NAME="ClothingSystemRuntimeCommon"
  302. Compile Env ClothingSystemRuntimeCommon: UE_PLUGIN_NAME=""
  303. Compile Env SequenceRecorder: __WINDOWS_WASAPI__
  304. Compile Env SequenceRecorder: UE_MODULE_NAME="SequenceRecorder"
  305. Compile Env SequenceRecorder: UE_PLUGIN_NAME=""
  306. Compile Env HierarchicalLODOutliner: UE_MODULE_NAME="HierarchicalLODOutliner"
  307. Compile Env HierarchicalLODOutliner: UE_PLUGIN_NAME=""
  308. Compile Env PinnedCommandList: UE_MODULE_NAME="PinnedCommandList"
  309. Compile Env PinnedCommandList: UE_PLUGIN_NAME=""
  310. Compile Env Sequencer: UE_MODULE_NAME="Sequencer"
  311. Compile Env Sequencer: UE_PLUGIN_NAME=""
  312. Compile Env SerializedRecorderInterface: UE_MODULE_NAME="SerializedRecorderInterface"
  313. Compile Env SerializedRecorderInterface: UE_PLUGIN_NAME=""
  314. Compile Env CinematicCamera: UE_MODULE_NAME="CinematicCamera"
  315. Compile Env CinematicCamera: UE_PLUGIN_NAME=""
  316. Compile Env MovieSceneTools: UE_MODULE_NAME="MovieSceneTools"
  317. Compile Env MovieSceneTools: UE_PLUGIN_NAME=""
  318. Compile Env AVIWriter: UE_MODULE_NAME="AVIWriter"
  319. Compile Env AVIWriter: UE_PLUGIN_NAME=""
  320. Found circular reference to Sequencer.Build.cs, but Sequencer declares a cycle on MovieSceneTools which breaks the chain
  321. Compile Env LiveLinkInterface: UE_MODULE_NAME="LiveLinkInterface"
  322. Compile Env LiveLinkInterface: UE_PLUGIN_NAME=""
  323. Compile Env XmlParser: UE_MODULE_NAME="XmlParser"
  324. Compile Env XmlParser: UE_PLUGIN_NAME=""
  325. Compile Env MovieSceneCaptureDialog: UE_MODULE_NAME="MovieSceneCaptureDialog"
  326. Compile Env MovieSceneCaptureDialog: UE_PLUGIN_NAME=""
  327. Compile Env PhysicsUtilities: UE_MODULE_NAME="PhysicsUtilities"
  328. Compile Env PhysicsUtilities: UE_PLUGIN_NAME=""
  329. Compile Env InterchangeCore: UE_MODULE_NAME="InterchangeCore"
  330. Compile Env InterchangeCore: UE_PLUGIN_NAME=""
  331. Compile Env InterchangeEngine: UE_MODULE_NAME="InterchangeEngine"
  332. Compile Env InterchangeEngine: UE_PLUGIN_NAME=""
  333. Compile Env DesktopWidgets: UE_MODULE_NAME="DesktopWidgets"
  334. Compile Env DesktopWidgets: UE_PLUGIN_NAME=""
  335. Compile Env DetailCustomizations: UE_MODULE_NAME="DetailCustomizations"
  336. Compile Env DetailCustomizations: UE_PLUGIN_NAME=""
  337. Compile Env ComponentVisualizers: UE_MODULE_NAME="ComponentVisualizers"
  338. Compile Env ComponentVisualizers: UE_PLUGIN_NAME=""
  339. Compile Env SharedSettingsWidgets: UE_MODULE_NAME="SharedSettingsWidgets"
  340. Compile Env SharedSettingsWidgets: UE_PLUGIN_NAME=""
  341. Compile Env ExternalImagePicker: UE_MODULE_NAME="ExternalImagePicker"
  342. Compile Env ExternalImagePicker: UE_PLUGIN_NAME=""
  343. Compile Env MoviePlayer: UE_MODULE_NAME="MoviePlayer"
  344. Compile Env MoviePlayer: UE_PLUGIN_NAME=""
  345. Compile Env MoviePlayerProxy: UE_MODULE_NAME="MoviePlayerProxy"
  346. Compile Env MoviePlayerProxy: UE_PLUGIN_NAME=""
  347. Compile Env InternationalizationSettings: UE_MODULE_NAME="InternationalizationSettings"
  348. Compile Env InternationalizationSettings: UE_PLUGIN_NAME=""
  349. Compile Env Navmesh: WITH_NAVMESH_SEGMENT_LINKS=1
  350. Compile Env Navmesh: WITH_NAVMESH_CLUSTER_LINKS=1
  351. Compile Env Navmesh: UE_MODULE_NAME="Navmesh"
  352. Compile Env Navmesh: UE_PLUGIN_NAME=""
  353. Compile Env AITestSuite: UE_MODULE_NAME="AITestSuite"
  354. Compile Env AITestSuite: UE_PLUGIN_NAME=""
  355. Found circular reference to AIModule.Build.cs, but AIModule declares a cycle on AITestSuite which breaks the chain
  356. Compile Env GameplayDebugger: UE_WITH_IRIS=0
  357. Compile Env GameplayDebugger: UE_MODULE_NAME="GameplayDebugger"
  358. Compile Env GameplayDebugger: UE_PLUGIN_NAME=""
  359. Compile Env DrawPrimitiveDebugger: UE_MODULE_NAME="DrawPrimitiveDebugger"
  360. Compile Env DrawPrimitiveDebugger: UE_PLUGIN_NAME=""
  361. Compile Env AudioSettingsEditor: UE_MODULE_NAME="AudioSettingsEditor"
  362. Compile Env AudioSettingsEditor: UE_PLUGIN_NAME=""
  363. Compile Env MeshBuilder: UE_MODULE_NAME="MeshBuilder"
  364. Compile Env MeshBuilder: UE_PLUGIN_NAME=""
  365. Compile Env ClothingSystemRuntimeNv: WITH_CLOTH_COLLISION_DETECTION=1
  366. Compile Env ClothingSystemRuntimeNv: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  367. Compile Env ClothingSystemRuntimeNv: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  368. Compile Env ClothingSystemRuntimeNv: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  369. Compile Env ClothingSystemRuntimeNv: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  370. Compile Env ClothingSystemRuntimeNv: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  371. Compile Env ClothingSystemRuntimeNv: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  372. Compile Env ClothingSystemRuntimeNv: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  373. Compile Env ClothingSystemRuntimeNv: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  374. Compile Env ClothingSystemRuntimeNv: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  375. Compile Env ClothingSystemRuntimeNv: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  376. Compile Env ClothingSystemRuntimeNv: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  377. Compile Env ClothingSystemRuntimeNv: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  378. Compile Env ClothingSystemRuntimeNv: UE_MODULE_NAME="ClothingSystemRuntimeNv"
  379. Compile Env ClothingSystemRuntimeNv: UE_PLUGIN_NAME=""
  380. Compile Env DeviceProfileServices: UE_MODULE_NAME="DeviceProfileServices"
  381. Compile Env DeviceProfileServices: UE_PLUGIN_NAME=""
  382. Compile Env PIEPreviewDeviceSpecification: UE_MODULE_NAME="PIEPreviewDeviceSpecification"
  383. Compile Env PIEPreviewDeviceSpecification: UE_PLUGIN_NAME=""
  384. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  385. Compile Env PixelInspectorModule: UE_MODULE_NAME="PixelInspectorModule"
  386. Compile Env PixelInspectorModule: UE_PLUGIN_NAME=""
  387. Compile Env EnvironmentLightingViewer: UE_MODULE_NAME="EnvironmentLightingViewer"
  388. Compile Env EnvironmentLightingViewer: UE_PLUGIN_NAME=""
  389. Compile Env TranslationEditor: UE_MODULE_NAME="TranslationEditor"
  390. Compile Env TranslationEditor: UE_PLUGIN_NAME=""
  391. Found circular reference to GraphEditor.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  392. Compile Env LocalizationCommandletExecution: UE_MODULE_NAME="LocalizationCommandletExecution"
  393. Compile Env LocalizationCommandletExecution: UE_PLUGIN_NAME=""
  394. Compile Env SubobjectEditor: UE_MODULE_NAME="SubobjectEditor"
  395. Compile Env SubobjectEditor: UE_PLUGIN_NAME=""
  396. Compile Env SubobjectDataInterface: UE_MODULE_NAME="SubobjectDataInterface"
  397. Compile Env SubobjectDataInterface: UE_PLUGIN_NAME=""
  398. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  399. Found circular reference to GraphEditor.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  400. Compile Env DerivedDataEditor: UE_MODULE_NAME="DerivedDataEditor"
  401. Compile Env DerivedDataEditor: UE_PLUGIN_NAME=""
  402. Compile Env VirtualizationEditor: UE_MODULE_NAME="VirtualizationEditor"
  403. Compile Env VirtualizationEditor: UE_PLUGIN_NAME=""
  404. Compile Env DeviceManager: UE_MODULE_NAME="DeviceManager"
  405. Compile Env DeviceManager: UE_PLUGIN_NAME=""
  406. Compile Env AutomationWindow: UE_MODULE_NAME="AutomationWindow"
  407. Compile Env AutomationWindow: UE_PLUGIN_NAME=""
  408. Compile Env AutomationMessages: UE_MODULE_NAME="AutomationMessages"
  409. Compile Env AutomationMessages: UE_PLUGIN_NAME=""
  410. Compile Env ScreenShotComparisonTools: UE_MODULE_NAME="ScreenShotComparisonTools"
  411. Compile Env ScreenShotComparisonTools: UE_PLUGIN_NAME=""
  412. Compile Env LandscapeEditorUtilities: UE_MODULE_NAME="LandscapeEditorUtilities"
  413. Compile Env LandscapeEditorUtilities: UE_PLUGIN_NAME=""
  414. Compile Env FoliageEdit: UE_MODULE_NAME="FoliageEdit"
  415. Compile Env FoliageEdit: UE_PLUGIN_NAME=""
  416. Compile Env WorldPartitionEditor: UE_MODULE_NAME="WorldPartitionEditor"
  417. Compile Env WorldPartitionEditor: UE_PLUGIN_NAME=""
  418. Compile Env DeviceProfileEditor: UE_MODULE_NAME="DeviceProfileEditor"
  419. Compile Env DeviceProfileEditor: UE_PLUGIN_NAME=""
  420. Compile Env LevelAssetEditor: UE_MODULE_NAME="LevelAssetEditor"
  421. Compile Env LevelAssetEditor: UE_PLUGIN_NAME=""
  422. Compile Env SessionFrontend: UE_MODULE_NAME="SessionFrontend"
  423. Compile Env SessionFrontend: UE_PLUGIN_NAME=""
  424. Compile Env ScreenShotComparison: UE_MODULE_NAME="ScreenShotComparison"
  425. Compile Env ScreenShotComparison: UE_PLUGIN_NAME=""
  426. Compile Env Profiler: UE_MODULE_NAME="Profiler"
  427. Compile Env Profiler: UE_PLUGIN_NAME=""
  428. Compile Env ProfilerMessages: UE_MODULE_NAME="ProfilerMessages"
  429. Compile Env ProfilerMessages: UE_PLUGIN_NAME=""
  430. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  431. Compile Env ScriptDisassembler: UE_MODULE_NAME="ScriptDisassembler"
  432. Compile Env ScriptDisassembler: UE_PLUGIN_NAME=""
  433. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  434. Compile Env BlueprintEditorLibrary: UE_MODULE_NAME="BlueprintEditorLibrary"
  435. Compile Env BlueprintEditorLibrary: UE_PLUGIN_NAME=""
  436. Compile Env UMGEditor: UE_MODULE_NAME="UMGEditor"
  437. Compile Env UMGEditor: UE_PLUGIN_NAME=""
  438. Found circular reference to AssetTools.Build.cs, but Kismet declares a cycle on UMGEditor which breaks the chain
  439. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on UMGEditor which breaks the chain
  440. Compile Env ShaderPreprocessor: UE_MODULE_NAME="ShaderPreprocessor"
  441. Compile Env ShaderPreprocessor: UE_PLUGIN_NAME=""
  442. Compile Env ShaderFormatOpenGL: UE_MODULE_NAME="ShaderFormatOpenGL"
  443. Compile Env ShaderFormatOpenGL: UE_PLUGIN_NAME=""
  444. Compile Env ShaderCompilerCommon: UE_MODULE_NAME="ShaderCompilerCommon"
  445. Compile Env ShaderCompilerCommon: UE_PLUGIN_NAME=""
  446. Compile Env ShaderFormatVectorVM: UE_MODULE_NAME="ShaderFormatVectorVM"
  447. Compile Env ShaderFormatVectorVM: UE_PLUGIN_NAME=""
  448. Compile Env VectorVM: VECTORVM_SUPPORTS_EXPERIMENTAL=1
  449. Compile Env VectorVM: VECTORVM_SUPPORTS_LEGACY=1
  450. Compile Env VectorVM: UE_MODULE_NAME="VectorVM"
  451. Compile Env VectorVM: UE_PLUGIN_NAME=""
  452. Compile Env TextureFormatIntelISPCTexComp: UE_MODULE_NAME="TextureFormatIntelISPCTexComp"
  453. Compile Env TextureFormatIntelISPCTexComp: UE_PLUGIN_NAME=""
  454. Compile Env ShaderFormatD3D: UE_MODULE_NAME="ShaderFormatD3D"
  455. Compile Env ShaderFormatD3D: UE_PLUGIN_NAME=""
  456. Compile Env D3D12RHI: D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE=0
  457. Compile Env D3D12RHI: PROFILE
  458. Compile Env D3D12RHI: UE_MODULE_NAME="D3D12RHI"
  459. Compile Env D3D12RHI: UE_PLUGIN_NAME=""
  460. Compile Env TextureFormatDXT: UE_MODULE_NAME="TextureFormatDXT"
  461. Compile Env TextureFormatDXT: UE_PLUGIN_NAME=""
  462. Compile Env TextureFormatUncompressed: UE_MODULE_NAME="TextureFormatUncompressed"
  463. Compile Env TextureFormatUncompressed: UE_PLUGIN_NAME=""
  464. Compile Env AudioFormatADPCM: UE_MODULE_NAME="AudioFormatADPCM"
  465. Compile Env AudioFormatADPCM: UE_PLUGIN_NAME=""
  466. Compile Env AudioFormatOgg: UE_MODULE_NAME="AudioFormatOgg"
  467. Compile Env AudioFormatOgg: UE_PLUGIN_NAME=""
  468. Compile Env AudioFormatOpus: WITH_OGGVORBIS=1
  469. Compile Env AudioFormatOpus: UE_MODULE_NAME="AudioFormatOpus"
  470. Compile Env AudioFormatOpus: UE_PLUGIN_NAME=""
  471. Compile Env AudioFormatBink: UE_MODULE_NAME="AudioFormatBink"
  472. Compile Env AudioFormatBink: UE_PLUGIN_NAME=""
  473. Compile Env VulkanShaderFormat: UE_MODULE_NAME="VulkanShaderFormat"
  474. Compile Env VulkanShaderFormat: UE_PLUGIN_NAME=""
  475. Compile Env TextureFormatASTC: UE_MODULE_NAME="TextureFormatASTC"
  476. Compile Env TextureFormatASTC: UE_PLUGIN_NAME=""
  477. Compile Env TextureFormatETC2: UE_MODULE_NAME="TextureFormatETC2"
  478. Compile Env TextureFormatETC2: UE_PLUGIN_NAME=""
  479. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  480. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  481. Compile Env UndoHistoryEditor: UE_MODULE_NAME="UndoHistoryEditor"
  482. Compile Env UndoHistoryEditor: UE_PLUGIN_NAME=""
  483. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  484. Compile Env UndoHistory: UE_MODULE_NAME="UndoHistory"
  485. Compile Env UndoHistory: UE_PLUGIN_NAME=""
  486. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  487. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  488. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  489. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  490. Compile Env SandboxFile: UE_MODULE_NAME="SandboxFile"
  491. Compile Env SandboxFile: UE_PLUGIN_NAME=""
  492. Compile Env FunctionalTesting: UE_MODULE_NAME="FunctionalTesting"
  493. Compile Env FunctionalTesting: UE_PLUGIN_NAME=""
  494. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  495. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  496. Compile Env NetworkFileSystem: ENABLE_HTTP_FOR_NFS=1
  497. Compile Env NetworkFileSystem: UE_MODULE_NAME="NetworkFileSystem"
  498. Compile Env NetworkFileSystem: UE_PLUGIN_NAME=""
  499. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  500. Compile Env CookOnTheFlyNetServer: UE_MODULE_NAME="CookOnTheFlyNetServer"
  501. Compile Env CookOnTheFlyNetServer: UE_PLUGIN_NAME=""
  502. Compile Env ToolMenusEditor: UE_MODULE_NAME="ToolMenusEditor"
  503. Compile Env ToolMenusEditor: UE_PLUGIN_NAME=""
  504. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  505. Compile Env AudioMixerXAudio2: UE_MODULE_NAME="AudioMixerXAudio2"
  506. Compile Env AudioMixerXAudio2: UE_PLUGIN_NAME=""
  507. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  508. Compile Env IESFile: UE_MODULE_NAME="IESFile"
  509. Compile Env IESFile: UE_PLUGIN_NAME=""
  510. Compile Env InputBindingEditor: UE_MODULE_NAME="InputBindingEditor"
  511. Compile Env InputBindingEditor: UE_PLUGIN_NAME=""
  512. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  513. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  514. Compile Env TextureUtilitiesCommon: UE_MODULE_NAME="TextureUtilitiesCommon"
  515. Compile Env TextureUtilitiesCommon: UE_PLUGIN_NAME=""
  516. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  517. Compile Env SwarmInterface: UE_MODULE_NAME="SwarmInterface"
  518. Compile Env SwarmInterface: UE_PLUGIN_NAME=""
  519. Compile Env MeshPaint: UE_MODULE_NAME="MeshPaint"
  520. Compile Env MeshPaint: UE_PLUGIN_NAME=""
  521. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  522. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  523. Compile Env PluginWarden: UE_MODULE_NAME="PluginWarden"
  524. Compile Env PluginWarden: UE_PLUGIN_NAME=""
  525. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  526. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  527. Compile Env ClothingSystemEditor: WITH_CLOTH_COLLISION_DETECTION=1
  528. Compile Env ClothingSystemEditor: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  529. Compile Env ClothingSystemEditor: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  530. Compile Env ClothingSystemEditor: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  531. Compile Env ClothingSystemEditor: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  532. Compile Env ClothingSystemEditor: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  533. Compile Env ClothingSystemEditor: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  534. Compile Env ClothingSystemEditor: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  535. Compile Env ClothingSystemEditor: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  536. Compile Env ClothingSystemEditor: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  537. Compile Env ClothingSystemEditor: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  538. Compile Env ClothingSystemEditor: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  539. Compile Env ClothingSystemEditor: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  540. Compile Env ClothingSystemEditor: UE_MODULE_NAME="ClothingSystemEditor"
  541. Compile Env ClothingSystemEditor: UE_PLUGIN_NAME=""
  542. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  543. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  544. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  545. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  546. Compile Env PakFileUtilities: UE_MODULE_NAME="PakFileUtilities"
  547. Compile Env PakFileUtilities: UE_PLUGIN_NAME=""
  548. Compile Env IoStoreUtilities: UE_MODULE_NAME="IoStoreUtilities"
  549. Compile Env IoStoreUtilities: UE_PLUGIN_NAME=""
  550. Compile Env TraceAnalysis: UE_MODULE_NAME="TraceAnalysis"
  551. Compile Env TraceAnalysis: UE_PLUGIN_NAME=""
  552. Compile Env Cbor: UE_MODULE_NAME="Cbor"
  553. Compile Env Cbor: UE_PLUGIN_NAME=""
  554. Compile Env TraceServices: UE_MODULE_NAME="TraceServices"
  555. Compile Env TraceServices: UE_PLUGIN_NAME=""
  556. Compile Env WindowsPlatformFeatures: UE_MODULE_NAME="WindowsPlatformFeatures"
  557. Compile Env WindowsPlatformFeatures: UE_PLUGIN_NAME=""
  558. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  559. Compile Env AVEncoder: UE_MODULE_NAME="AVEncoder"
  560. Compile Env AVEncoder: UE_PLUGIN_NAME=""
  561. Compile Env CUDA: PLATFORM_SUPPORTS_CUDA=1
  562. Compile Env CUDA: UE_MODULE_NAME="CUDA"
  563. Compile Env CUDA: UE_PLUGIN_NAME=""
  564. Compile Env VulkanRHI: VK_USE_PLATFORM_WIN32_KHR=1
  565. Compile Env VulkanRHI: VK_USE_PLATFORM_WIN32_KHX=1
  566. Compile Env VulkanRHI: UE_MODULE_NAME="VulkanRHI"
  567. Compile Env VulkanRHI: UE_PLUGIN_NAME=""
  568. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  569. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  570. Found circular reference to D3D11RHI.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  571. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  572. Compile Env RHICore: UE_MODULE_NAME="RHICore"
  573. Compile Env RHICore: UE_PLUGIN_NAME=""
  574. Compile Env GameplayMediaEncoder: UE_MODULE_NAME="GameplayMediaEncoder"
  575. Compile Env GameplayMediaEncoder: UE_PLUGIN_NAME=""
  576. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  577. Found circular reference to D3D11RHI.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  578. Compile Env DistCurveEditor: UE_MODULE_NAME="DistCurveEditor"
  579. Compile Env DistCurveEditor: UE_PLUGIN_NAME=""
  580. Compile Env EditorSettingsViewer: UE_MODULE_NAME="EditorSettingsViewer"
  581. Compile Env EditorSettingsViewer: UE_PLUGIN_NAME=""
  582. Compile Env StringTableEditor: UE_MODULE_NAME="StringTableEditor"
  583. Compile Env StringTableEditor: UE_PLUGIN_NAME=""
  584. Compile Env ProjectSettingsViewer: UE_MODULE_NAME="ProjectSettingsViewer"
  585. Compile Env ProjectSettingsViewer: UE_PLUGIN_NAME=""
  586. Compile Env AIGraph: UE_MODULE_NAME="AIGraph"
  587. Compile Env AIGraph: UE_PLUGIN_NAME=""
  588. Compile Env GameplayTasksEditor: UE_MODULE_NAME="GameplayTasksEditor"
  589. Compile Env GameplayTasksEditor: UE_PLUGIN_NAME=""
  590. Compile Env PortalProxies: UE_MODULE_NAME="PortalProxies"
  591. Compile Env PortalProxies: UE_PLUGIN_NAME=""
  592. Compile Env PortalMessages: UE_MODULE_NAME="PortalMessages"
  593. Compile Env PortalMessages: UE_PLUGIN_NAME=""
  594. Compile Env OverlayEditor: UE_MODULE_NAME="OverlayEditor"
  595. Compile Env OverlayEditor: UE_PLUGIN_NAME=""
  596. Compile Env Overlay: UE_MODULE_NAME="Overlay"
  597. Compile Env Overlay: UE_PLUGIN_NAME=""
  598. Compile Env ClothPainter: UE_MODULE_NAME="ClothPainter"
  599. Compile Env ClothPainter: UE_PLUGIN_NAME=""
  600. Compile Env SourceControlWindowExtender: UE_MODULE_NAME="SourceControlWindowExtender"
  601. Compile Env SourceControlWindowExtender: UE_PLUGIN_NAME=""
  602. Compile Env AnimationSettings: UE_MODULE_NAME="AnimationSettings"
  603. Compile Env AnimationSettings: UE_PLUGIN_NAME=""
  604. Compile Env ProjectLauncher: UE_MODULE_NAME="ProjectLauncher"
  605. Compile Env ProjectLauncher: UE_PLUGIN_NAME=""
  606. Compile Env PListEditor: UE_MODULE_NAME="PListEditor"
  607. Compile Env PListEditor: UE_PLUGIN_NAME=""
  608. Compile Env TraceInsights: UE_MODULE_NAME="TraceInsights"
  609. Compile Env TraceInsights: UE_PLUGIN_NAME=""
  610. Compile Env AndroidPlatformEditor: UE_MODULE_NAME="AndroidPlatformEditor"
  611. Compile Env AndroidPlatformEditor: UE_PLUGIN_NAME=""
  612. Compile Env AndroidRuntimeSettings: UE_MODULE_NAME="AndroidRuntimeSettings"
  613. Compile Env AndroidRuntimeSettings: UE_PLUGIN_NAME=""
  614. Compile Env AndroidTargetPlatform: WITH_OGGVORBIS=1
  615. Compile Env AndroidTargetPlatform: UE_MODULE_NAME="AndroidTargetPlatform"
  616. Compile Env AndroidTargetPlatform: UE_PLUGIN_NAME=""
  617. Compile Env AndroidDeviceDetection: UE_MODULE_NAME="AndroidDeviceDetection"
  618. Compile Env AndroidDeviceDetection: UE_PLUGIN_NAME=""
  619. Compile Env Serialization: UE_MODULE_NAME="Serialization"
  620. Compile Env Serialization: UE_PLUGIN_NAME=""
  621. Compile Env EditorAnalyticsSession: UE_MODULE_NAME="EditorAnalyticsSession"
  622. Compile Env EditorAnalyticsSession: UE_PLUGIN_NAME=""
  623. Compile Env Icmp: ICMP_PACKAGE=1
  624. Compile Env Icmp: UE_MODULE_NAME="Icmp"
  625. Compile Env Icmp: UE_PLUGIN_NAME=""
  626. Compile Env PerfCounters: UE_MODULE_NAME="PerfCounters"
  627. Compile Env PerfCounters: UE_PLUGIN_NAME=""
  628. Compile Env HTTPServer: UE_MODULE_NAME="HTTPServer"
  629. Compile Env HTTPServer: UE_PLUGIN_NAME=""
  630. Compile Env CollisionAnalyzer: UE_MODULE_NAME="CollisionAnalyzer"
  631. Compile Env CollisionAnalyzer: UE_PLUGIN_NAME=""
  632. Found circular reference to Engine.Build.cs, but Engine declares a cycle on CollisionAnalyzer which breaks the chain
  633. Compile Env LogVisualizer: UE_MODULE_NAME="LogVisualizer"
  634. Compile Env LogVisualizer: UE_PLUGIN_NAME=""
  635. Found circular reference to Engine.Build.cs, but Engine declares a cycle on LogVisualizer which breaks the chain
  636. Compile Env StreamingPauseRendering: UE_MODULE_NAME="StreamingPauseRendering"
  637. Compile Env StreamingPauseRendering: UE_PLUGIN_NAME=""
  638. Compile Env WindowsTargetPlatform: UE_MODULE_NAME="WindowsTargetPlatform"
  639. Compile Env WindowsTargetPlatform: UE_PLUGIN_NAME=""
  640. Compile Env CookedEditor: UE_MODULE_NAME="CookedEditor"
  641. Compile Env CookedEditor: UE_PLUGIN_NAME=""
  642. Compile Env WindowsPlatformEditor: UE_MODULE_NAME="WindowsPlatformEditor"
  643. Compile Env WindowsPlatformEditor: UE_PLUGIN_NAME=""
  644. Compile Env NullNetworkReplayStreaming: UE_MODULE_NAME="NullNetworkReplayStreaming"
  645. Compile Env NullNetworkReplayStreaming: UE_PLUGIN_NAME=""
  646. Compile Env LocalFileNetworkReplayStreaming: UE_MODULE_NAME="LocalFileNetworkReplayStreaming"
  647. Compile Env LocalFileNetworkReplayStreaming: UE_PLUGIN_NAME=""
  648. Compile Env HttpNetworkReplayStreaming: UE_MODULE_NAME="HttpNetworkReplayStreaming"
  649. Compile Env HttpNetworkReplayStreaming: UE_PLUGIN_NAME=""
  650. Compile Env LevelInstanceEditor: UE_MODULE_NAME="LevelInstanceEditor"
  651. Compile Env LevelInstanceEditor: UE_PLUGIN_NAME=""
  652. Compile Env PreLoadScreen: UE_MODULE_NAME="PreLoadScreen"
  653. Compile Env PreLoadScreen: UE_PLUGIN_NAME=""
  654. Compile Env BuildPatchServices: UE_MODULE_NAME="BuildPatchServices"
  655. Compile Env BuildPatchServices: UE_PLUGIN_NAME=""
  656. Compile Env OpenGLDrv: USE_ANDROID_OPENGL=0
  657. Compile Env OpenGLDrv: UE_MODULE_NAME="OpenGLDrv"
  658. Compile Env OpenGLDrv: UE_PLUGIN_NAME=""
  659. Compile Env InstallBundleManager: UE_MODULE_NAME="InstallBundleManager"
  660. Compile Env InstallBundleManager: UE_PLUGIN_NAME=""
  661. Compile Env NetworkFile: ENABLE_HTTP_FOR_NETWORK_FILE=0
  662. Compile Env NetworkFile: UE_MODULE_NAME="NetworkFile"
  663. Compile Env NetworkFile: UE_PLUGIN_NAME=""
  664. Compile Env StreamingFile: UE_MODULE_NAME="StreamingFile"
  665. Compile Env StreamingFile: UE_PLUGIN_NAME=""
  666. Compile Env StorageServerClient: UE_MODULE_NAME="StorageServerClient"
  667. Compile Env StorageServerClient: UE_PLUGIN_NAME=""
  668. Compile Env AudioMixerPlatformAudioLink: UE_MODULE_NAME="AudioMixerPlatformAudioLink"
  669. Compile Env AudioMixerPlatformAudioLink: UE_PLUGIN_NAME=""
  670. Compile Env RealtimeProfiler: UE_MODULE_NAME="RealtimeProfiler"
  671. Compile Env RealtimeProfiler: UE_PLUGIN_NAME=""
  672. Compile Env RigVM: UE_MODULE_NAME="RigVM"
  673. Compile Env RigVM: UE_PLUGIN_NAME=""
  674. Compile Env RigVMDeveloper: UE_MODULE_NAME="RigVMDeveloper"
  675. Compile Env RigVMDeveloper: UE_PLUGIN_NAME=""
  676. Compile Env VisualGraphUtils: UE_MODULE_NAME="VisualGraphUtils"
  677. Compile Env VisualGraphUtils: UE_PLUGIN_NAME=""
  678. Compile Env WebBrowser: PLATFORM_SPECIFIC_WEB_BROWSER=0
  679. Compile Env WebBrowser: UE_MODULE_NAME="WebBrowser"
  680. Compile Env WebBrowser: UE_PLUGIN_NAME=""
  681. Compile Env CEF3Utils: UE_MODULE_NAME="CEF3Utils"
  682. Compile Env CEF3Utils: UE_PLUGIN_NAME=""
  683. Compile Env TreeMap: UE_MODULE_NAME="TreeMap"
  684. Compile Env TreeMap: UE_PLUGIN_NAME=""
  685. Compile Env GeometryFramework: UE_MODULE_NAME="GeometryFramework"
  686. Compile Env GeometryFramework: UE_PLUGIN_NAME=""
  687. Compile Env AndroidMedia: UE_MODULE_NAME="AndroidMedia"
  688. Compile Env AndroidMedia: UE_PLUGIN_NAME="AndroidMedia"
  689. Compile Env AvfMedia: UE_MODULE_NAME="AvfMedia"
  690. Compile Env AvfMedia: UE_PLUGIN_NAME="AvfMedia"
  691. Compile Env Voice: VOICE_PACKAGE=1
  692. Compile Env Voice: VOICE_MODULE_WITH_CAPTURE=1
  693. Compile Env Voice: UE_MODULE_NAME="Voice"
  694. Compile Env Voice: UE_PLUGIN_NAME=""
  695. Compile Env AudioCaptureCore: UE_MODULE_NAME="AudioCaptureCore"
  696. Compile Env AudioCaptureCore: UE_PLUGIN_NAME=""
  697. Compile Env AudioCaptureRtAudio: WITH_RTAUDIO=1
  698. Compile Env AudioCaptureRtAudio: WITH_AUDIOCAPTURE=1
  699. Compile Env AudioCaptureRtAudio: UE_MODULE_NAME="AudioCaptureRtAudio"
  700. Compile Env AudioCaptureRtAudio: UE_PLUGIN_NAME=""
  701. Compile Env AudioCodecEngine: UE_MODULE_NAME="AudioCodecEngine"
  702. Compile Env AudioCodecEngine: UE_PLUGIN_NAME=""
  703. Compile Env AudioAnalyzer: UE_MODULE_NAME="AudioAnalyzer"
  704. Compile Env AudioAnalyzer: UE_PLUGIN_NAME=""
  705. Compile Env AdvancedWidgets: UE_MODULE_NAME="AdvancedWidgets"
  706. Compile Env AdvancedWidgets: UE_PLUGIN_NAME=""
  707. Compile Env ClientPilot: UE_MODULE_NAME="ClientPilot"
  708. Compile Env ClientPilot: UE_PLUGIN_NAME=""
  709. Compile Env CrashReportCore: WITH_CRASHREPORTER=0
  710. Compile Env CrashReportCore: UE_MODULE_NAME="CrashReportCore"
  711. Compile Env CrashReportCore: UE_PLUGIN_NAME=""
  712. Compile Env ExternalRpcRegistry: UE_MODULE_NAME="ExternalRpcRegistry"
  713. Compile Env ExternalRpcRegistry: UE_PLUGIN_NAME=""
  714. Compile Env FriendsAndChat: UE_MODULE_NAME="FriendsAndChat"
  715. Compile Env FriendsAndChat: UE_PLUGIN_NAME=""
  716. Compile Env GameMenuBuilder: UE_MODULE_NAME="GameMenuBuilder"
  717. Compile Env GameMenuBuilder: UE_PLUGIN_NAME=""
  718. Compile Env HardwareSurvey: UE_MODULE_NAME="HardwareSurvey"
  719. Compile Env HardwareSurvey: UE_PLUGIN_NAME=""
  720. Compile Env IPC: UE_MODULE_NAME="IPC"
  721. Compile Env IPC: UE_PLUGIN_NAME=""
  722. Compile Env LiveLinkAnimationCore: UE_MODULE_NAME="LiveLinkAnimationCore"
  723. Compile Env LiveLinkAnimationCore: UE_PLUGIN_NAME=""
  724. Compile Env LiveLinkMessageBusFramework: UE_MODULE_NAME="LiveLinkMessageBusFramework"
  725. Compile Env LiveLinkMessageBusFramework: UE_PLUGIN_NAME=""
  726. Compile Env MeshConversionEngineTypes: UE_MODULE_NAME="MeshConversionEngineTypes"
  727. Compile Env MeshConversionEngineTypes: UE_PLUGIN_NAME=""
  728. Compile Env NullInstallBundleManager: UE_MODULE_NAME="NullInstallBundleManager"
  729. Compile Env NullInstallBundleManager: UE_PLUGIN_NAME=""
  730. Compile Env BackgroundHTTPFileHash: UE_MODULE_NAME="BackgroundHTTPFileHash"
  731. Compile Env BackgroundHTTPFileHash: UE_PLUGIN_NAME=""
  732. Compile Env BackgroundHTTP: UE_MODULE_NAME="BackgroundHTTP"
  733. Compile Env BackgroundHTTP: UE_PLUGIN_NAME=""
  734. Compile Env ImageDownload: IMAGEDOWNLOAD_PACKAGE=1
  735. Compile Env ImageDownload: UE_MODULE_NAME="ImageDownload"
  736. Compile Env ImageDownload: UE_PLUGIN_NAME=""
  737. Compile Env Stomp: WITH_STOMP=1
  738. Compile Env Stomp: UE_MODULE_NAME="Stomp"
  739. Compile Env Stomp: UE_PLUGIN_NAME=""
  740. Compile Env WebSockets: WEBSOCKETS_PACKAGE=1
  741. Compile Env WebSockets: WITH_WEBSOCKETS=1
  742. Compile Env WebSockets: WITH_LIBWEBSOCKETS=1
  743. Compile Env WebSockets: WITH_WINHTTPWEBSOCKETS=0
  744. Compile Env WebSockets: WEBSOCKETS_MANAGER_PLATFORM_INCLUDE="Lws/LwsWebSocketsManager.h"
  745. Compile Env WebSockets: WEBSOCKETS_MANAGER_PLATFORM_CLASS=FLwsWebSocketsManager
  746. Compile Env WebSockets: UE_MODULE_NAME="WebSockets"
  747. Compile Env WebSockets: UE_PLUGIN_NAME=""
  748. Compile Env XMPP: XMPP_PACKAGE=1
  749. Compile Env XMPP: WITH_XMPP_JINGLE=0
  750. Compile Env XMPP: WITH_XMPP_STROPHE=1
  751. Compile Env XMPP: UE_MODULE_NAME="XMPP"
  752. Compile Env XMPP: UE_PLUGIN_NAME=""
  753. Compile Env LauncherCheck: WITH_LAUNCHERCHECK=0
  754. Compile Env LauncherCheck: UE_MODULE_NAME="LauncherCheck"
  755. Compile Env LauncherCheck: UE_PLUGIN_NAME=""
  756. Compile Env RuntimeAssetCache: UE_MODULE_NAME="RuntimeAssetCache"
  757. Compile Env RuntimeAssetCache: UE_PLUGIN_NAME=""
  758. Compile Env UELibrary: UE_MODULE_NAME="UELibrary"
  759. Compile Env UELibrary: UE_PLUGIN_NAME=""
  760. Compile Env VirtualFileCache: UE_MODULE_NAME="VirtualFileCache"
  761. Compile Env VirtualFileCache: UE_PLUGIN_NAME=""
  762. Compile Env StageDataCore: UE_MODULE_NAME="StageDataCore"
  763. Compile Env StageDataCore: UE_PLUGIN_NAME=""
  764. Compile Env WebBrowserTexture: UE_MODULE_NAME="WebBrowserTexture"
  765. Compile Env WebBrowserTexture: UE_PLUGIN_NAME=""
  766. Compile Env AutomationDriver: UE_MODULE_NAME="AutomationDriver"
  767. Compile Env AutomationDriver: UE_PLUGIN_NAME=""
  768. Compile Env FileUtilities: UE_MODULE_NAME="FileUtilities"
  769. Compile Env FileUtilities: UE_PLUGIN_NAME=""
  770. Compile Env SlackIntegrations: UE_MODULE_NAME="SlackIntegrations"
  771. Compile Env SlackIntegrations: UE_PLUGIN_NAME=""
  772. Compile Env SlateFileDialogs: UE_MODULE_NAME="SlateFileDialogs"
  773. Compile Env SlateFileDialogs: UE_PLUGIN_NAME=""
  774. Compile Env StandaloneRenderer: UE_MODULE_NAME="StandaloneRenderer"
  775. Compile Env StandaloneRenderer: UE_PLUGIN_NAME=""
  776. Compile Env LiveCodingServer: LC_DEBUG=0
  777. Compile Env LiveCodingServer: UE_MODULE_NAME="LiveCodingServer"
  778. Compile Env LiveCodingServer: UE_PLUGIN_NAME=""
  779. Compile Env RewindDebuggerInterface: UE_MODULE_NAME="RewindDebuggerInterface"
  780. Compile Env RewindDebuggerInterface: UE_PLUGIN_NAME=""
  781. Compile Env AnalyticsSwrve: UE_MODULE_NAME="AnalyticsSwrve"
  782. Compile Env AnalyticsSwrve: UE_PLUGIN_NAME=""
  783. Compile Env AnalyticsVisualEditing: UE_MODULE_NAME="AnalyticsVisualEditing"
  784. Compile Env AnalyticsVisualEditing: UE_PLUGIN_NAME=""
  785. Compile Env CADKernel: UE_MODULE_NAME="CADKernel"
  786. Compile Env CADKernel: UE_PLUGIN_NAME=""
  787. Compile Env DatasmithCore: UE_MODULE_NAME="DatasmithCore"
  788. Compile Env DatasmithCore: UE_PLUGIN_NAME=""
  789. Compile Env DirectLink: UE_MODULE_NAME="DirectLink"
  790. Compile Env DirectLink: UE_PLUGIN_NAME=""
  791. Compile Env ChaosVehiclesCore: CHAOS_INCLUDE_LEVEL_1=1
  792. Compile Env ChaosVehiclesCore: UE_MODULE_NAME="ChaosVehiclesCore"
  793. Compile Env ChaosVehiclesCore: UE_PLUGIN_NAME=""
  794. Compile Env ChaosVehiclesEngine: CHAOS_INCLUDE_LEVEL_1=1
  795. Compile Env ChaosVehiclesEngine: UE_MODULE_NAME="ChaosVehiclesEngine"
  796. Compile Env ChaosVehiclesEngine: UE_PLUGIN_NAME=""
  797. Compile Env InMemoryNetworkReplayStreaming: UE_MODULE_NAME="InMemoryNetworkReplayStreaming"
  798. Compile Env InMemoryNetworkReplayStreaming: UE_PLUGIN_NAME=""
  799. Compile Env SaveGameNetworkReplayStreaming: UE_MODULE_NAME="SaveGameNetworkReplayStreaming"
  800. Compile Env SaveGameNetworkReplayStreaming: UE_PLUGIN_NAME=""
  801. Compile Env PosixShim: UE_MODULE_NAME="PosixShim"
  802. Compile Env PosixShim: UE_PLUGIN_NAME=""
  803. Compile Env BlankModule: UE_MODULE_NAME="BlankModule"
  804. Compile Env BlankModule: UE_PLUGIN_NAME=""
  805. Compile Env DatasmithExporterUI: UE_MODULE_NAME="DatasmithExporterUI"
  806. Compile Env DatasmithExporterUI: UE_PLUGIN_NAME=""
  807. Compile Env DatasmithExporter: UE_MODULE_NAME="DatasmithExporter"
  808. Compile Env DatasmithExporter: UE_PLUGIN_NAME=""
  809. Compile Env DatasmithFacade: UE_MODULE_NAME="DatasmithFacade"
  810. Compile Env DatasmithFacade: UE_PLUGIN_NAME=""
  811. Compile Env MeshDescriptionOperations: UE_MODULE_NAME="MeshDescriptionOperations"
  812. Compile Env MeshDescriptionOperations: UE_PLUGIN_NAME=""
  813. Compile Env HordeExecutor: UE_MODULE_NAME="HordeExecutor"
  814. Compile Env HordeExecutor: UE_PLUGIN_NAME=""
  815. Compile Env RemoteExecution: UE_MODULE_NAME="RemoteExecution"
  816. Compile Env RemoteExecution: UE_PLUGIN_NAME=""
  817. Compile Env SequenceRecorderSections: UE_MODULE_NAME="SequenceRecorderSections"
  818. Compile Env SequenceRecorderSections: UE_PLUGIN_NAME=""
  819. Compile Env VisualStudioTools: FILTER_ASSETS_BY_CLASS_PATH=1
  820. Compile Env VisualStudioTools: UE_MODULE_NAME="VisualStudioTools"
  821. Compile Env VisualStudioTools: UE_PLUGIN_NAME="VisualStudioTools"
  822. Compile Env HTNPlanner: WITH_GAMEPLAY_DEBUGGER=1
  823. Compile Env HTNPlanner: UE_MODULE_NAME="HTNPlanner"
  824. Compile Env HTNPlanner: UE_PLUGIN_NAME="HTNPlanner"
  825. Compile Env HTNTestSuite: UE_MODULE_NAME="HTNTestSuite"
  826. Compile Env HTNTestSuite: UE_PLUGIN_NAME="HTNPlanner"
  827. Compile Env MassNavigation: UE_MODULE_NAME="MassNavigation"
  828. Compile Env MassNavigation: UE_PLUGIN_NAME="MassAI"
  829. Compile Env MassEntity: UE_MODULE_NAME="MassEntity"
  830. Compile Env MassEntity: UE_PLUGIN_NAME="MassEntity"
  831. Compile Env StructUtils: UE_MODULE_NAME="StructUtils"
  832. Compile Env StructUtils: UE_PLUGIN_NAME="StructUtils"
  833. Compile Env MassCommon: UE_MODULE_NAME="MassCommon"
  834. Compile Env MassCommon: UE_PLUGIN_NAME="MassGameplay"
  835. Compile Env MassLOD: UE_MODULE_NAME="MassLOD"
  836. Compile Env MassLOD: UE_PLUGIN_NAME="MassGameplay"
  837. Compile Env MassSimulation: UE_MODULE_NAME="MassSimulation"
  838. Compile Env MassSimulation: UE_PLUGIN_NAME="MassGameplay"
  839. Compile Env MassEntityEditor: UE_MODULE_NAME="MassEntityEditor"
  840. Compile Env MassEntityEditor: UE_PLUGIN_NAME="MassEntity"
  841. Compile Env MassSpawner: UE_MODULE_NAME="MassSpawner"
  842. Compile Env MassSpawner: UE_PLUGIN_NAME="MassGameplay"
  843. Compile Env ZoneGraph: UE_MODULE_NAME="ZoneGraph"
  844. Compile Env ZoneGraph: UE_PLUGIN_NAME="ZoneGraph"
  845. Compile Env MassSignals: UE_MODULE_NAME="MassSignals"
  846. Compile Env MassSignals: UE_PLUGIN_NAME="MassGameplay"
  847. Compile Env MassMovement: UE_MODULE_NAME="MassMovement"
  848. Compile Env MassMovement: UE_PLUGIN_NAME="MassGameplay"
  849. Compile Env ZoneGraphAnnotations: UE_MODULE_NAME="ZoneGraphAnnotations"
  850. Compile Env ZoneGraphAnnotations: UE_PLUGIN_NAME="ZoneGraphAnnotations"
  851. Compile Env ZoneGraphDebug: WITH_GAMEPLAY_DEBUGGER=1
  852. Compile Env ZoneGraphDebug: UE_MODULE_NAME="ZoneGraphDebug"
  853. Compile Env ZoneGraphDebug: UE_PLUGIN_NAME="ZoneGraph"
  854. Compile Env MassZoneGraphNavigation: UE_MODULE_NAME="MassZoneGraphNavigation"
  855. Compile Env MassZoneGraphNavigation: UE_PLUGIN_NAME="MassAI"
  856. Compile Env MassGameplayExternalTraits: UE_MODULE_NAME="MassGameplayExternalTraits"
  857. Compile Env MassGameplayExternalTraits: UE_PLUGIN_NAME="MassGameplay"
  858. Compile Env MassNavigationEditor: UE_MODULE_NAME="MassNavigationEditor"
  859. Compile Env MassNavigationEditor: UE_PLUGIN_NAME="MassAI"
  860. Compile Env MassAIBehavior: UE_MODULE_NAME="MassAIBehavior"
  861. Compile Env MassAIBehavior: UE_PLUGIN_NAME="MassAI"
  862. Compile Env MassActors: UE_MODULE_NAME="MassActors"
  863. Compile Env MassActors: UE_PLUGIN_NAME="MassGameplay"
  864. Compile Env MassReplication: UE_MODULE_NAME="MassReplication"
  865. Compile Env MassReplication: UE_PLUGIN_NAME="MassGameplay"
  866. Compile Env MassRepresentation: UE_MODULE_NAME="MassRepresentation"
  867. Compile Env MassRepresentation: UE_PLUGIN_NAME="MassGameplay"
  868. Compile Env MassSmartObjects: UE_MODULE_NAME="MassSmartObjects"
  869. Compile Env MassSmartObjects: UE_PLUGIN_NAME="MassGameplay"
  870. Compile Env SmartObjectsModule: WITH_GAMEPLAY_DEBUGGER=1
  871. Compile Env SmartObjectsModule: UE_MODULE_NAME="SmartObjectsModule"
  872. Compile Env SmartObjectsModule: UE_PLUGIN_NAME="SmartObjects"
  873. Compile Env GameplayAbilities: WITH_GAMEPLAY_DEBUGGER=1
  874. Compile Env GameplayAbilities: UE_WITH_IRIS=0
  875. Compile Env GameplayAbilities: UE_MODULE_NAME="GameplayAbilities"
  876. Compile Env GameplayAbilities: UE_PLUGIN_NAME="GameplayAbilities"
  877. Compile Env DataRegistry: UE_MODULE_NAME="DataRegistry"
  878. Compile Env DataRegistry: UE_PLUGIN_NAME="DataRegistry"
  879. Compile Env StateTreeModule: UE_MODULE_NAME="StateTreeModule"
  880. Compile Env StateTreeModule: UE_PLUGIN_NAME="StateTree"
  881. Compile Env MassAIReplication: UE_MODULE_NAME="MassAIReplication"
  882. Compile Env MassAIReplication: UE_PLUGIN_NAME="MassAI"
  883. Compile Env MassAIDebug: WITH_GAMEPLAY_DEBUGGER=1
  884. Compile Env MassAIDebug: UE_MODULE_NAME="MassAIDebug"
  885. Compile Env MassAIDebug: UE_PLUGIN_NAME="MassAI"
  886. Compile Env MassGameplayDebug: WITH_GAMEPLAY_DEBUGGER=1
  887. Compile Env MassGameplayDebug: UE_MODULE_NAME="MassGameplayDebug"
  888. Compile Env MassGameplayDebug: UE_PLUGIN_NAME="MassGameplay"
  889. Compile Env MassAITestSuite: UE_MODULE_NAME="MassAITestSuite"
  890. Compile Env MassAITestSuite: UE_PLUGIN_NAME="MassAI"
  891. Compile Env MassCrowd: UE_MODULE_NAME="MassCrowd"
  892. Compile Env MassCrowd: UE_PLUGIN_NAME="MassCrowd"
  893. Compile Env MLAdapter: WITH_RPCLIB=1
  894. Compile Env MLAdapter: WITH_GAMEPLAY_DEBUGGER=1
  895. Compile Env MLAdapter: UE_MODULE_NAME="MLAdapter"
  896. Compile Env MLAdapter: UE_PLUGIN_NAME="MLAdapter"
  897. Compile Env NeuralNetworkInference: WITH_UE_AND_ORT_SUPPORT
  898. Compile Env NeuralNetworkInference: PLATFORM_WIN64
  899. Compile Env NeuralNetworkInference: UE_MODULE_NAME="NeuralNetworkInference"
  900. Compile Env NeuralNetworkInference: UE_PLUGIN_NAME="NeuralNetworkInference"
  901. Compile Env NeuralNetworkInferenceProfiling: WITH_NNI_STATS
  902. Compile Env NeuralNetworkInferenceProfiling: UE_MODULE_NAME="NeuralNetworkInferenceProfiling"
  903. Compile Env NeuralNetworkInferenceProfiling: UE_PLUGIN_NAME="NeuralNetworkInference"
  904. Compile Env ThirdPartyHelperAndDLLLoader: PLATFORM_WIN64
  905. Compile Env ThirdPartyHelperAndDLLLoader: PLATFORM_NNI_MICROSOFT
  906. Compile Env ThirdPartyHelperAndDLLLoader: UE_MODULE_NAME="ThirdPartyHelperAndDLLLoader"
  907. Compile Env ThirdPartyHelperAndDLLLoader: UE_PLUGIN_NAME="NeuralNetworkInference"
  908. Compile Env ModelProto: UE_MODULE_NAME="ModelProto"
  909. Compile Env ModelProto: UE_PLUGIN_NAME="NeuralNetworkInference"
  910. Compile Env ModelProtoFileReader: UE_MODULE_NAME="ModelProtoFileReader"
  911. Compile Env ModelProtoFileReader: UE_PLUGIN_NAME="NeuralNetworkInference"
  912. Compile Env NeuralNetworkInferenceShaders: UE_MODULE_NAME="NeuralNetworkInferenceShaders"
  913. Compile Env NeuralNetworkInferenceShaders: UE_PLUGIN_NAME="NeuralNetworkInference"
  914. Compile Env ONNXRuntime: WITH_UE
  915. Compile Env ONNXRuntime: NDEBUG
  916. Compile Env ONNXRuntime: GSL_UNENFORCED_ON_CONTRACT_VIOLATION
  917. Compile Env ONNXRuntime: EIGEN_MPL2_ONLY
  918. Compile Env ONNXRuntime: EIGEN_USE_THREADS
  919. Compile Env ONNXRuntime: EIGEN_HAS_C99_MATH
  920. Compile Env ONNXRuntime: EIGEN_HAS_CONSTEXPR
  921. Compile Env ONNXRuntime: EIGEN_HAS_VARIADIC_TEMPLATES
  922. Compile Env ONNXRuntime: EIGEN_HAS_CXX11_MATH
  923. Compile Env ONNXRuntime: EIGEN_HAS_CXX11_ATOMIC
  924. Compile Env ONNXRuntime: EIGEN_STRONG_INLINE = inline
  925. Compile Env ONNXRuntime: ENABLE_ORT_FORMAT_LOAD
  926. Compile Env ONNXRuntime: ONNX_NAMESPACE = onnx
  927. Compile Env ONNXRuntime: ONNX_ML = 1
  928. Compile Env ONNXRuntime: __ONNX_NO_DOC_STRINGS
  929. Compile Env ONNXRuntime: LOTUS_LOG_THRESHOLD = 2
  930. Compile Env ONNXRuntime: LOTUS_ENABLE_STDERR_LOGGING
  931. Compile Env ONNXRuntime: UNICODE
  932. Compile Env ONNXRuntime: _UNICODE
  933. Compile Env ONNXRuntime: _SILENCE_CXX17_ITERATOR_BASE_CLASS_DEPRECATION_WARNING
  934. Compile Env ONNXRuntime: _USE_MATH_DEFINES
  935. Compile Env ONNXRuntime: NOGDI
  936. Compile Env ONNXRuntime: NOMINMAX
  937. Compile Env ONNXRuntime: WIN32_LEAN_AND_MEAN
  938. Compile Env ONNXRuntime: PLATFORM_WIN64
  939. Compile Env ONNXRuntime: PLATFORM_NNI_MICROSOFT
  940. Compile Env ONNXRuntime: DML_TARGET_VERSION_USE_LATEST
  941. Compile Env ONNXRuntime: USE_DML = 1
  942. Compile Env ONNXRuntime: UE_MODULE_NAME="ONNXRuntime"
  943. Compile Env ONNXRuntime: UE_PLUGIN_NAME="NeuralNetworkInference"
  944. Compile Env MLAdapterTestSuite: WITH_RPCLIB=1
  945. Compile Env MLAdapterTestSuite: UE_MODULE_NAME="MLAdapterTestSuite"
  946. Compile Env MLAdapterTestSuite: UE_PLUGIN_NAME="MLAdapter"
  947. Compile Env AnimationLocomotionLibraryRuntime: UE_MODULE_NAME="AnimationLocomotionLibraryRuntime"
  948. Compile Env AnimationLocomotionLibraryRuntime: UE_PLUGIN_NAME="AnimationLocomotionLibrary"
  949. Compile Env AnimationLocomotionLibraryEditor: UE_MODULE_NAME="AnimationLocomotionLibraryEditor"
  950. Compile Env AnimationLocomotionLibraryEditor: UE_PLUGIN_NAME="AnimationLocomotionLibrary"
  951. Compile Env AnimationWarpingRuntime: UE_MODULE_NAME="AnimationWarpingRuntime"
  952. Compile Env AnimationWarpingRuntime: UE_PLUGIN_NAME="AnimationWarping"
  953. Compile Env AnimationWarpingEditor: UE_MODULE_NAME="AnimationWarpingEditor"
  954. Compile Env AnimationWarpingEditor: UE_PLUGIN_NAME="AnimationWarping"
  955. Compile Env AnimToTexture: UE_MODULE_NAME="AnimToTexture"
  956. Compile Env AnimToTexture: UE_PLUGIN_NAME="AnimToTexture"
  957. Compile Env AnimToTextureEditor: UE_MODULE_NAME="AnimToTextureEditor"
  958. Compile Env AnimToTextureEditor: UE_PLUGIN_NAME="AnimToTexture"
  959. Compile Env OptimusSettings: UE_MODULE_NAME="OptimusSettings"
  960. Compile Env OptimusSettings: UE_PLUGIN_NAME="DeformerGraph"
  961. Compile Env OptimusCore: UE_MODULE_NAME="OptimusCore"
  962. Compile Env OptimusCore: UE_PLUGIN_NAME="DeformerGraph"
  963. Compile Env ComputeFramework: UE_MODULE_NAME="ComputeFramework"
  964. Compile Env ComputeFramework: UE_PLUGIN_NAME="ComputeFramework"
  965. Compile Env OptimusDeveloper: UE_MODULE_NAME="OptimusDeveloper"
  966. Compile Env OptimusDeveloper: UE_PLUGIN_NAME="DeformerGraph"
  967. Compile Env OptimusEditor: UE_MODULE_NAME="OptimusEditor"
  968. Compile Env OptimusEditor: UE_PLUGIN_NAME="DeformerGraph"
  969. Compile Env GameplayInsights: UE_MODULE_NAME="GameplayInsights"
  970. Compile Env GameplayInsights: UE_PLUGIN_NAME="GameplayInsights"
  971. Compile Env GameplayInsightsEditor: UE_MODULE_NAME="GameplayInsightsEditor"
  972. Compile Env GameplayInsightsEditor: UE_PLUGIN_NAME="GameplayInsights"
  973. Compile Env RewindDebugger: UE_MODULE_NAME="RewindDebugger"
  974. Compile Env RewindDebugger: UE_PLUGIN_NAME="GameplayInsights"
  975. Compile Env RewindDebuggerVLog: UE_MODULE_NAME="RewindDebuggerVLog"
  976. Compile Env RewindDebuggerVLog: UE_PLUGIN_NAME="GameplayInsights"
  977. Compile Env LiveLinkCurveDebugUI: LIVELINK_CURVE_DEBUG_UI_HAS_DESKTOP_PLATFORM=1
  978. Compile Env LiveLinkCurveDebugUI: UE_MODULE_NAME="LiveLinkCurveDebugUI"
  979. Compile Env LiveLinkCurveDebugUI: UE_PLUGIN_NAME="LiveLinkCurveDebugUI"
  980. Compile Env LiveLink: UE_MODULE_NAME="LiveLink"
  981. Compile Env LiveLink: UE_PLUGIN_NAME="LiveLink"
  982. Compile Env LiveLinkComponents: UE_MODULE_NAME="LiveLinkComponents"
  983. Compile Env LiveLinkComponents: UE_PLUGIN_NAME="LiveLink"
  984. Compile Env LiveLinkEditor: UE_MODULE_NAME="LiveLinkEditor"
  985. Compile Env LiveLinkEditor: UE_PLUGIN_NAME="LiveLink"
  986. Compile Env LiveLinkGraphNode: UE_MODULE_NAME="LiveLinkGraphNode"
  987. Compile Env LiveLinkGraphNode: UE_PLUGIN_NAME="LiveLink"
  988. Compile Env LiveLinkMovieScene: UE_MODULE_NAME="LiveLinkMovieScene"
  989. Compile Env LiveLinkMovieScene: UE_PLUGIN_NAME="LiveLink"
  990. Compile Env LiveLinkSequencer: UE_MODULE_NAME="LiveLinkSequencer"
  991. Compile Env LiveLinkSequencer: UE_PLUGIN_NAME="LiveLink"
  992. Compile Env LiveLinkMultiUser: UE_MODULE_NAME="LiveLinkMultiUser"
  993. Compile Env LiveLinkMultiUser: UE_PLUGIN_NAME="LiveLink"
  994. Compile Env ConcertSyncClient: UE_MODULE_NAME="ConcertSyncClient"
  995. Compile Env ConcertSyncClient: UE_PLUGIN_NAME="ConcertSyncClient"
  996. Compile Env Concert: UE_MODULE_NAME="Concert"
  997. Compile Env Concert: UE_PLUGIN_NAME="ConcertMain"
  998. Compile Env ConcertTransport: UE_MODULE_NAME="ConcertTransport"
  999. Compile Env ConcertTransport: UE_PLUGIN_NAME="ConcertMain"
  1000. Compile Env ConcertSyncCore: UE_MODULE_NAME="ConcertSyncCore"
  1001. Compile Env ConcertSyncCore: UE_PLUGIN_NAME="ConcertSyncCore"
  1002. Compile Env SQLiteCore: SQLITE_API=SQLITECORE_API
  1003. Compile Env SQLiteCore: SQLITE_OMIT_AUTOINIT
  1004. Compile Env SQLiteCore: SQLITE_HAVE_ISNAN=1
  1005. Compile Env SQLiteCore: SQLITE_ENABLE_FTS4
  1006. Compile Env SQLiteCore: SQLITE_ENABLE_FTS5
  1007. Compile Env SQLiteCore: SQLITE_ENABLE_DESERIALIZE
  1008. Compile Env SQLiteCore: SQLITE_ENABLE_RTREE
  1009. Compile Env SQLiteCore: SQLITE_ENABLE_JSON1
  1010. Compile Env SQLiteCore: SQLITE_ENABLE_ICU
  1011. Compile Env SQLiteCore: SQLITE_OS_OTHER=1
  1012. Compile Env SQLiteCore: SQLITE_ZERO_MALLOC
  1013. Compile Env SQLiteCore: SQLITE_MUTEX_NOOP
  1014. Compile Env SQLiteCore: SQLITE_OMIT_LOAD_EXTENSION
  1015. Compile Env SQLiteCore: UE_MODULE_NAME="SQLiteCore"
  1016. Compile Env SQLiteCore: UE_PLUGIN_NAME="SQLiteCore"
  1017. Compile Env MLDeformerFramework: UE_MODULE_NAME="MLDeformerFramework"
  1018. Compile Env MLDeformerFramework: UE_PLUGIN_NAME="MLDeformerFramework"
  1019. Compile Env MLDeformerFrameworkEditor: UE_MODULE_NAME="MLDeformerFrameworkEditor"
  1020. Compile Env MLDeformerFrameworkEditor: UE_PLUGIN_NAME="MLDeformerFramework"
  1021. Compile Env NearestNeighborModel: UE_MODULE_NAME="NearestNeighborModel"
  1022. Compile Env NearestNeighborModel: UE_PLUGIN_NAME="NearestNeighborModel"
  1023. Compile Env NearestNeighborModelEditor: UE_MODULE_NAME="NearestNeighborModelEditor"
  1024. Compile Env NearestNeighborModelEditor: UE_PLUGIN_NAME="NearestNeighborModel"
  1025. Compile Env NeuralMorphModel: UE_MODULE_NAME="NeuralMorphModel"
  1026. Compile Env NeuralMorphModel: UE_PLUGIN_NAME="NeuralMorphModel"
  1027. Compile Env NeuralMorphModelEditor: UE_MODULE_NAME="NeuralMorphModelEditor"
  1028. Compile Env NeuralMorphModelEditor: UE_PLUGIN_NAME="NeuralMorphModel"
  1029. Compile Env VertexDeltaModel: UE_MODULE_NAME="VertexDeltaModel"
  1030. Compile Env VertexDeltaModel: UE_PLUGIN_NAME="VertexDeltaModel"
  1031. Compile Env VertexDeltaModelEditor: UE_MODULE_NAME="VertexDeltaModelEditor"
  1032. Compile Env VertexDeltaModelEditor: UE_PLUGIN_NAME="VertexDeltaModel"
  1033. Compile Env MotionWarping: UE_MODULE_NAME="MotionWarping"
  1034. Compile Env MotionWarping: UE_PLUGIN_NAME="MotionWarping"
  1035. Compile Env RigLogicLib: RL_BUILD_SHARED=1
  1036. Compile Env RigLogicLib: TRIO_WINDOWS_FILE_MAPPING_AVAILABLE=1
  1037. Compile Env RigLogicLib: TRIO_CUSTOM_WINDOWS_H="WindowsPlatformUE.h"
  1038. Compile Env RigLogicLib: UE_MODULE_NAME="RigLogicLib"
  1039. Compile Env RigLogicLib: UE_PLUGIN_NAME="RigLogic"
  1040. Compile Env RigLogicLibTest: GTEST_OS_WINDOWS=1
  1041. Compile Env RigLogicLibTest: RL_BUILD_WITH_SSE=1
  1042. Compile Env RigLogicLibTest: RIGLOGIC_MODULE_DISCARD
  1043. Compile Env RigLogicLibTest: UE_MODULE_NAME="RigLogicLibTest"
  1044. Compile Env RigLogicLibTest: UE_PLUGIN_NAME="RigLogic"
  1045. Compile Env RigLogicModule: RL_SHARED=1
  1046. Compile Env RigLogicModule: UE_MODULE_NAME="RigLogicModule"
  1047. Compile Env RigLogicModule: UE_PLUGIN_NAME="RigLogic"
  1048. Compile Env RigLogicDeveloper: UE_MODULE_NAME="RigLogicDeveloper"
  1049. Compile Env RigLogicDeveloper: UE_PLUGIN_NAME="RigLogic"
  1050. Compile Env RigLogicEditor: RL_SHARED=1
  1051. Compile Env RigLogicEditor: UE_MODULE_NAME="RigLogicEditor"
  1052. Compile Env RigLogicEditor: UE_PLUGIN_NAME="RigLogic"
  1053. Compile Env AudioGameplayVolume: UE_MODULE_NAME="AudioGameplayVolume"
  1054. Compile Env AudioGameplayVolume: UE_PLUGIN_NAME="AudioGameplayVolume"
  1055. Compile Env AudioGameplay: UE_MODULE_NAME="AudioGameplay"
  1056. Compile Env AudioGameplay: UE_PLUGIN_NAME="AudioGameplay"
  1057. Compile Env AudioGameplayVolumeEditor: UE_MODULE_NAME="AudioGameplayVolumeEditor"
  1058. Compile Env AudioGameplayVolumeEditor: UE_PLUGIN_NAME="AudioGameplayVolume"
  1059. Compile Env BlueprintFileUtils: UE_MODULE_NAME="BlueprintFileUtils"
  1060. Compile Env BlueprintFileUtils: UE_PLUGIN_NAME="BlueprintFileUtils"
  1061. Compile Env Composure: UE_MODULE_NAME="Composure"
  1062. Compile Env Composure: UE_PLUGIN_NAME="Composure"
  1063. Compile Env CameraCalibrationCore: UE_MODULE_NAME="CameraCalibrationCore"
  1064. Compile Env CameraCalibrationCore: UE_PLUGIN_NAME="CameraCalibrationCore"
  1065. Compile Env MediaIOCore: UE_MODULE_NAME="MediaIOCore"
  1066. Compile Env MediaIOCore: UE_PLUGIN_NAME="MediaIOFramework"
  1067. Compile Env GPUTextureTransfer: DVP_SUPPORTED_PLATFORM=1
  1068. Compile Env GPUTextureTransfer: PERF_LOGGING=0
  1069. Compile Env GPUTextureTransfer: UE_MODULE_NAME="GPUTextureTransfer"
  1070. Compile Env GPUTextureTransfer: UE_PLUGIN_NAME="MediaIOFramework"
  1071. Compile Env OpenColorIO: UE_MODULE_NAME="OpenColorIO"
  1072. Compile Env OpenColorIO: UE_PLUGIN_NAME="OpenColorIO"
  1073. Compile Env ComposureEditor: UE_MODULE_NAME="ComposureEditor"
  1074. Compile Env ComposureEditor: UE_PLUGIN_NAME="Composure"
  1075. Compile Env ComposureLayersEditor: UE_MODULE_NAME="ComposureLayersEditor"
  1076. Compile Env ComposureLayersEditor: UE_PLUGIN_NAME="Composure"
  1077. Compile Env BlueprintMaterialTextureNodes: UE_MODULE_NAME="BlueprintMaterialTextureNodes"
  1078. Compile Env BlueprintMaterialTextureNodes: UE_PLUGIN_NAME="BlueprintMaterialTextureNodes"
  1079. Compile Env LensDistortion: UE_MODULE_NAME="LensDistortion"
  1080. Compile Env LensDistortion: UE_PLUGIN_NAME="LensDistortion"
  1081. Compile Env OpenColorIOEditor: UE_MODULE_NAME="OpenColorIOEditor"
  1082. Compile Env OpenColorIOEditor: UE_PLUGIN_NAME="OpenColorIO"
  1083. Compile Env OpenCVLensCalibration: UE_MODULE_NAME="OpenCVLensCalibration"
  1084. Compile Env OpenCVLensCalibration: UE_PLUGIN_NAME="OpenCVLensDistortion"
  1085. Compile Env OpenCVHelper: UE_MODULE_NAME="OpenCVHelper"
  1086. Compile Env OpenCVHelper: UE_PLUGIN_NAME="OpenCV"
  1087. Compile Env OpenCVLensDistortion: UE_MODULE_NAME="OpenCVLensDistortion"
  1088. Compile Env OpenCVLensDistortion: UE_PLUGIN_NAME="OpenCVLensDistortion"
  1089. Compile Env BlankPlugin: UE_MODULE_NAME="BlankPlugin"
  1090. Compile Env BlankPlugin: UE_PLUGIN_NAME="BlankPlugin"
  1091. Compile Env DisasterRecoveryClient: UE_MODULE_NAME="DisasterRecoveryClient"
  1092. Compile Env DisasterRecoveryClient: UE_PLUGIN_NAME="DisasterRecoveryClient"
  1093. Compile Env ConcertSharedSlate: UE_MODULE_NAME="ConcertSharedSlate"
  1094. Compile Env ConcertSharedSlate: UE_PLUGIN_NAME="ConcertSharedSlate"
  1095. Compile Env MultiUserClient: UE_MODULE_NAME="MultiUserClient"
  1096. Compile Env MultiUserClient: UE_PLUGIN_NAME="MultiUserClient"
  1097. Compile Env ConcertClientSharedSlate: UE_MODULE_NAME="ConcertClientSharedSlate"
  1098. Compile Env ConcertClientSharedSlate: UE_PLUGIN_NAME="ConcertClientSharedSlate"
  1099. Compile Env MultiUserClientLibrary: WITH_CONCERT=1
  1100. Compile Env MultiUserClientLibrary: UE_MODULE_NAME="MultiUserClientLibrary"
  1101. Compile Env MultiUserClientLibrary: UE_PLUGIN_NAME="MultiUserClient"
  1102. Compile Env MultiUserServer: UE_MODULE_NAME="MultiUserServer"
  1103. Compile Env MultiUserServer: UE_PLUGIN_NAME="MultiUserServer"
  1104. Compile Env ConcertSyncServer: UE_MODULE_NAME="ConcertSyncServer"
  1105. Compile Env ConcertSyncServer: UE_PLUGIN_NAME="ConcertSyncServer"
  1106. Compile Env ConcertSyncTest: UE_MODULE_NAME="ConcertSyncTest"
  1107. Compile Env ConcertSyncTest: UE_PLUGIN_NAME="ConcertSyncTest"
  1108. Compile Env OneSkyLocalizationService: UE_MODULE_NAME="OneSkyLocalizationService"
  1109. Compile Env OneSkyLocalizationService: UE_PLUGIN_NAME="OneSkyLocalizationService"
  1110. Compile Env RenderDocPlugin: UE_MODULE_NAME="RenderDocPlugin"
  1111. Compile Env RenderDocPlugin: UE_PLUGIN_NAME="RenderDocPlugin"
  1112. Compile Env SourceFilteringTrace: UE_MODULE_NAME="SourceFilteringTrace"
  1113. Compile Env SourceFilteringTrace: UE_PLUGIN_NAME="TraceSourceFilters"
  1114. Compile Env SourceFilteringCore: UE_MODULE_NAME="SourceFilteringCore"
  1115. Compile Env SourceFilteringCore: UE_PLUGIN_NAME="TraceSourceFilters"
  1116. Compile Env SourceFilteringEditor: UE_MODULE_NAME="SourceFilteringEditor"
  1117. Compile Env SourceFilteringEditor: UE_PLUGIN_NAME="TraceSourceFilters"
  1118. Compile Env AssetReferenceRestrictions: UE_MODULE_NAME="AssetReferenceRestrictions"
  1119. Compile Env AssetReferenceRestrictions: UE_PLUGIN_NAME="AssetReferenceRestrictions"
  1120. Compile Env AssetRegistryExport: UE_MODULE_NAME="AssetRegistryExport"
  1121. Compile Env AssetRegistryExport: UE_PLUGIN_NAME="AssetRegistryExport"
  1122. Compile Env AssetSearch: UE_MODULE_NAME="AssetSearch"
  1123. Compile Env AssetSearch: UE_PLUGIN_NAME="AssetSearch"
  1124. Compile Env ConsoleVariablesEditor: UE_MODULE_NAME="ConsoleVariablesEditor"
  1125. Compile Env ConsoleVariablesEditor: UE_PLUGIN_NAME="ConsoleVariables"
  1126. Compile Env ConsoleVariablesEditorRuntime: UE_MODULE_NAME="ConsoleVariablesEditorRuntime"
  1127. Compile Env ConsoleVariablesEditorRuntime: UE_PLUGIN_NAME="ConsoleVariables"
  1128. Compile Env ContentBrowserAliasDataSource: UE_MODULE_NAME="ContentBrowserAliasDataSource"
  1129. Compile Env ContentBrowserAliasDataSource: UE_PLUGIN_NAME="ContentBrowserAliasDataSource"
  1130. Compile Env DisplayClusterLaunchEditor: UE_MODULE_NAME="DisplayClusterLaunchEditor"
  1131. Compile Env DisplayClusterLaunchEditor: UE_PLUGIN_NAME="DisplayClusterLaunch"
  1132. Compile Env DisplayCluster: WITH_OCIO=0
  1133. Compile Env DisplayCluster: UE_MODULE_NAME="DisplayCluster"
  1134. Compile Env DisplayCluster: UE_PLUGIN_NAME="nDisplay"
  1135. Compile Env DisplayClusterConfigurator: UE_MODULE_NAME="DisplayClusterConfigurator"
  1136. Compile Env DisplayClusterConfigurator: UE_PLUGIN_NAME="nDisplay"
  1137. Compile Env DisplayClusterConfiguration: WITH_OCIO=0
  1138. Compile Env DisplayClusterConfiguration: UE_MODULE_NAME="DisplayClusterConfiguration"
  1139. Compile Env DisplayClusterConfiguration: UE_PLUGIN_NAME="nDisplay"
  1140. Compile Env DisplayClusterProjection: UE_MODULE_NAME="DisplayClusterProjection"
  1141. Compile Env DisplayClusterProjection: UE_PLUGIN_NAME="nDisplay"
  1142. Compile Env DisplayClusterShaders: MPCDI_STATIC
  1143. Compile Env DisplayClusterShaders: UE_MODULE_NAME="DisplayClusterShaders"
  1144. Compile Env DisplayClusterShaders: UE_PLUGIN_NAME="nDisplay"
  1145. Compile Env DisplayClusterLightCardExtender: UE_MODULE_NAME="DisplayClusterLightCardExtender"
  1146. Compile Env DisplayClusterLightCardExtender: UE_PLUGIN_NAME="nDisplayModularFeatures"
  1147. Compile Env IntroTutorials: UE_MODULE_NAME="IntroTutorials"
  1148. Compile Env IntroTutorials: UE_PLUGIN_NAME="GuidedTutorials"
  1149. Compile Env ModelingToolsEditorMode: WITH_PROXYLOD=1
  1150. Compile Env ModelingToolsEditorMode: UE_MODULE_NAME="ModelingToolsEditorMode"
  1151. Compile Env ModelingToolsEditorMode: UE_PLUGIN_NAME="ModelingToolsEditorMode"
  1152. Compile Env MeshLODToolset: UE_MODULE_NAME="MeshLODToolset"
  1153. Compile Env MeshLODToolset: UE_PLUGIN_NAME="MeshLODToolset"
  1154. Compile Env GeometryFlowCore: UE_MODULE_NAME="GeometryFlowCore"
  1155. Compile Env GeometryFlowCore: UE_PLUGIN_NAME="GeometryFlow"
  1156. Compile Env GeometryFlowMeshProcessing: UE_MODULE_NAME="GeometryFlowMeshProcessing"
  1157. Compile Env GeometryFlowMeshProcessing: UE_PLUGIN_NAME="GeometryFlow"
  1158. Compile Env GeometryFlowMeshProcessingEditor: UE_MODULE_NAME="GeometryFlowMeshProcessingEditor"
  1159. Compile Env GeometryFlowMeshProcessingEditor: UE_PLUGIN_NAME="GeometryFlow"
  1160. Compile Env StylusInput: UE_MODULE_NAME="StylusInput"
  1161. Compile Env StylusInput: UE_PLUGIN_NAME="StylusInput"
  1162. Compile Env WaveformEditor: UE_MODULE_NAME="WaveformEditor"
  1163. Compile Env WaveformEditor: UE_PLUGIN_NAME="WaveformEditor"
  1164. Compile Env WaveformEditorWidgets: UE_MODULE_NAME="WaveformEditorWidgets"
  1165. Compile Env WaveformEditorWidgets: UE_PLUGIN_NAME="WaveformEditor"
  1166. Compile Env WaveformTransformationsWidgets: UE_MODULE_NAME="WaveformTransformationsWidgets"
  1167. Compile Env WaveformTransformationsWidgets: UE_PLUGIN_NAME="WaveformEditor"
  1168. Compile Env WaveformTransformations: UE_MODULE_NAME="WaveformTransformations"
  1169. Compile Env WaveformTransformations: UE_PLUGIN_NAME="WaveformEditor"
  1170. Compile Env AxFImporter: UE_MODULE_NAME="AxFImporter"
  1171. Compile Env AxFImporter: UE_PLUGIN_NAME="AxFImporter"
  1172. Compile Env DataprepEditor: UE_MODULE_NAME="DataprepEditor"
  1173. Compile Env DataprepEditor: UE_PLUGIN_NAME="DataprepEditor"
  1174. Compile Env DataprepCore: UE_MODULE_NAME="DataprepCore"
  1175. Compile Env DataprepCore: UE_PLUGIN_NAME="DataprepEditor"
  1176. Compile Env DataprepLibraries: UE_MODULE_NAME="DataprepLibraries"
  1177. Compile Env DataprepLibraries: UE_PLUGIN_NAME="DataprepEditor"
  1178. Compile Env DataprepEditorScriptingUtilities: UE_MODULE_NAME="DataprepEditorScriptingUtilities"
  1179. Compile Env DataprepEditorScriptingUtilities: UE_PLUGIN_NAME="DataprepEditor"
  1180. Compile Env DatasmithC4DTranslator: UE_MODULE_NAME="DatasmithC4DTranslator"
  1181. Compile Env DatasmithC4DTranslator: UE_PLUGIN_NAME="DatasmithC4DImporter"
  1182. Compile Env DatasmithTranslator: UE_MODULE_NAME="DatasmithTranslator"
  1183. Compile Env DatasmithTranslator: UE_PLUGIN_NAME="DatasmithImporter"
  1184. Compile Env CADLibrary: UE_MODULE_NAME="CADLibrary"
  1185. Compile Env CADLibrary: UE_PLUGIN_NAME="DatasmithCADImporter"
  1186. Compile Env CADTools: UE_MODULE_NAME="CADTools"
  1187. Compile Env CADTools: UE_PLUGIN_NAME="DatasmithCADImporter"
  1188. Compile Env DatasmithCADTranslator: UE_MODULE_NAME="DatasmithCADTranslator"
  1189. Compile Env DatasmithCADTranslator: UE_PLUGIN_NAME="DatasmithCADImporter"
  1190. Compile Env CADKernelSurface: UE_MODULE_NAME="CADKernelSurface"
  1191. Compile Env CADKernelSurface: UE_PLUGIN_NAME="DatasmithCADImporter"
  1192. Compile Env ParametricSurface: UE_MODULE_NAME="ParametricSurface"
  1193. Compile Env ParametricSurface: UE_PLUGIN_NAME="DatasmithCADImporter"
  1194. Compile Env CADInterfaces: UE_MODULE_NAME="CADInterfaces"
  1195. Compile Env CADInterfaces: UE_PLUGIN_NAME="DatasmithCADImporter"
  1196. Compile Env DatasmithDispatcher: UE_MODULE_NAME="DatasmithDispatcher"
  1197. Compile Env DatasmithDispatcher: UE_PLUGIN_NAME="DatasmithCADImporter"
  1198. Compile Env DatasmithOpenNurbsTranslator: UE_MODULE_NAME="DatasmithOpenNurbsTranslator"
  1199. Compile Env DatasmithOpenNurbsTranslator: UE_PLUGIN_NAME="DatasmithCADImporter"
  1200. Compile Env DatasmithWireTranslator2020: OPEN_MODEL_2020
  1201. Compile Env DatasmithWireTranslator2020: UE_DATASMITHWIRETRANSLATOR_NAMESPACE=OPEN_MODEL_2020Namespace
  1202. Compile Env DatasmithWireTranslator2020: UE_DATASMITHWIRETRANSLATOR_MODULE_NAME=DatasmithWireTranslator2020
  1203. Compile Env DatasmithWireTranslator2020: UE_MODULE_NAME="DatasmithWireTranslator2020"
  1204. Compile Env DatasmithWireTranslator2020: UE_PLUGIN_NAME="DatasmithCADImporter"
  1205. Compile Env DatasmithWireTranslator2021_3: OPEN_MODEL_2021_3
  1206. Compile Env DatasmithWireTranslator2021_3: UE_DATASMITHWIRETRANSLATOR_NAMESPACE=OPEN_MODEL_2021_3Namespace
  1207. Compile Env DatasmithWireTranslator2021_3: UE_DATASMITHWIRETRANSLATOR_MODULE_NAME=DatasmithWireTranslator2021_3
  1208. Compile Env DatasmithWireTranslator2021_3: UE_MODULE_NAME="DatasmithWireTranslator2021_3"
  1209. Compile Env DatasmithWireTranslator2021_3: UE_PLUGIN_NAME="DatasmithCADImporter"
  1210. Compile Env DatasmithWireTranslator2022: OPEN_MODEL_2022
  1211. Compile Env DatasmithWireTranslator2022: UE_DATASMITHWIRETRANSLATOR_NAMESPACE=OPEN_MODEL_2022Namespace
  1212. Compile Env DatasmithWireTranslator2022: UE_DATASMITHWIRETRANSLATOR_MODULE_NAME=DatasmithWireTranslator2022
  1213. Compile Env DatasmithWireTranslator2022: UE_MODULE_NAME="DatasmithWireTranslator2022"
  1214. Compile Env DatasmithWireTranslator2022: UE_PLUGIN_NAME="DatasmithCADImporter"
  1215. Compile Env DatasmithWireTranslator2022_1: OPEN_MODEL_2022_1
  1216. Compile Env DatasmithWireTranslator2022_1: UE_DATASMITHWIRETRANSLATOR_NAMESPACE=OPEN_MODEL_2022_1Namespace
  1217. Compile Env DatasmithWireTranslator2022_1: UE_DATASMITHWIRETRANSLATOR_MODULE_NAME=DatasmithWireTranslator2022_1
  1218. Compile Env DatasmithWireTranslator2022_1: UE_MODULE_NAME="DatasmithWireTranslator2022_1"
  1219. Compile Env DatasmithWireTranslator2022_1: UE_PLUGIN_NAME="DatasmithCADImporter"
  1220. Compile Env DatasmithWireTranslator2022_2: OPEN_MODEL_2022_2
  1221. Compile Env DatasmithWireTranslator2022_2: UE_DATASMITHWIRETRANSLATOR_NAMESPACE=OPEN_MODEL_2022_2Namespace
  1222. Compile Env DatasmithWireTranslator2022_2: UE_DATASMITHWIRETRANSLATOR_MODULE_NAME=DatasmithWireTranslator2022_2
  1223. Compile Env DatasmithWireTranslator2022_2: UE_MODULE_NAME="DatasmithWireTranslator2022_2"
  1224. Compile Env DatasmithWireTranslator2022_2: UE_PLUGIN_NAME="DatasmithCADImporter"
  1225. Compile Env DatasmithWireTranslator2023_0: OPEN_MODEL_2023_0
  1226. Compile Env DatasmithWireTranslator2023_0: UE_DATASMITHWIRETRANSLATOR_NAMESPACE=OPEN_MODEL_2023_0Namespace
  1227. Compile Env DatasmithWireTranslator2023_0: UE_DATASMITHWIRETRANSLATOR_MODULE_NAME=DatasmithWireTranslator2023_0
  1228. Compile Env DatasmithWireTranslator2023_0: UE_MODULE_NAME="DatasmithWireTranslator2023_0"
  1229. Compile Env DatasmithWireTranslator2023_0: UE_PLUGIN_NAME="DatasmithCADImporter"
  1230. Compile Env DatasmithWireTranslator2023_1: OPEN_MODEL_2023_1
  1231. Compile Env DatasmithWireTranslator2023_1: UE_DATASMITHWIRETRANSLATOR_NAMESPACE=OPEN_MODEL_2023_1Namespace
  1232. Compile Env DatasmithWireTranslator2023_1: UE_DATASMITHWIRETRANSLATOR_MODULE_NAME=DatasmithWireTranslator2023_1
  1233. Compile Env DatasmithWireTranslator2023_1: UE_MODULE_NAME="DatasmithWireTranslator2023_1"
  1234. Compile Env DatasmithWireTranslator2023_1: UE_PLUGIN_NAME="DatasmithCADImporter"
  1235. Compile Env ParametricSurfaceExtension: UE_MODULE_NAME="ParametricSurfaceExtension"
  1236. Compile Env ParametricSurfaceExtension: UE_PLUGIN_NAME="DatasmithCADImporter"
  1237. Compile Env DatasmithImporter: UE_MODULE_NAME="DatasmithImporter"
  1238. Compile Env DatasmithImporter: UE_PLUGIN_NAME="DatasmithImporter"
  1239. Compile Env DirectLinkExtensionEditor: UE_MODULE_NAME="DirectLinkExtensionEditor"
  1240. Compile Env DirectLinkExtensionEditor: UE_PLUGIN_NAME="DatasmithImporter"
  1241. Compile Env DirectLinkExtension: UE_MODULE_NAME="DirectLinkExtension"
  1242. Compile Env DirectLinkExtension: UE_PLUGIN_NAME="DatasmithImporter"
  1243. Compile Env ExternalSource: UE_MODULE_NAME="ExternalSource"
  1244. Compile Env ExternalSource: UE_PLUGIN_NAME="DatasmithImporter"
  1245. Compile Env DatasmithPLMXMLTranslator: UE_MODULE_NAME="DatasmithPLMXMLTranslator"
  1246. Compile Env DatasmithPLMXMLTranslator: UE_PLUGIN_NAME="DatasmithCADImporter"
  1247. Compile Env DatasmithVREDTranslator: WITH_VRED_DEBUG_CODE=1
  1248. Compile Env DatasmithVREDTranslator: UE_MODULE_NAME="DatasmithVREDTranslator"
  1249. Compile Env DatasmithVREDTranslator: UE_PLUGIN_NAME="DatasmithFBXImporter"
  1250. Compile Env DatasmithFBXTranslator: UE_MODULE_NAME="DatasmithFBXTranslator"
  1251. Compile Env DatasmithFBXTranslator: UE_PLUGIN_NAME="DatasmithFBXImporter"
  1252. Compile Env DatasmithDeltaGenTranslator: WITH_DELTAGEN_DEBUG_CODE=1
  1253. Compile Env DatasmithDeltaGenTranslator: UE_MODULE_NAME="DatasmithDeltaGenTranslator"
  1254. Compile Env DatasmithDeltaGenTranslator: UE_PLUGIN_NAME="DatasmithFBXImporter"
  1255. Compile Env DatasmithGLTFTranslator: UE_MODULE_NAME="DatasmithGLTFTranslator"
  1256. Compile Env DatasmithGLTFTranslator: UE_PLUGIN_NAME="DatasmithGLTFImporter"
  1257. Compile Env DatasmithIFCTranslator: UE_MODULE_NAME="DatasmithIFCTranslator"
  1258. Compile Env DatasmithIFCTranslator: UE_PLUGIN_NAME="DatasmithIFCImporter"
  1259. Compile Env DatasmithExternalSource: UE_MODULE_NAME="DatasmithExternalSource"
  1260. Compile Env DatasmithExternalSource: UE_PLUGIN_NAME="DatasmithImporter"
  1261. Compile Env DatasmithNativeTranslator: UE_MODULE_NAME="DatasmithNativeTranslator"
  1262. Compile Env DatasmithNativeTranslator: UE_PLUGIN_NAME="DatasmithImporter"
  1263. Compile Env DirectLinkTest: UE_MODULE_NAME="DirectLinkTest"
  1264. Compile Env DirectLinkTest: UE_PLUGIN_NAME="DatasmithImporter"
  1265. Compile Env LidarPointCloudRuntime: LASZIPSUPPORTED=1
  1266. Compile Env LidarPointCloudRuntime: LIBE57SUPPORTED=1
  1267. Compile Env LidarPointCloudRuntime: UE_MODULE_NAME="LidarPointCloudRuntime"
  1268. Compile Env LidarPointCloudRuntime: UE_PLUGIN_NAME="LidarPointCloud"
  1269. Compile Env LidarPointCloudEditor: UE_MODULE_NAME="LidarPointCloudEditor"
  1270. Compile Env LidarPointCloudEditor: UE_PLUGIN_NAME="LidarPointCloud"
  1271. Compile Env MDLImporter: UE_MODULE_NAME="MDLImporter"
  1272. Compile Env MDLImporter: UE_PLUGIN_NAME="MDLImporter"
  1273. Compile Env AbilitySystemGameFeatureActions: UE_MODULE_NAME="AbilitySystemGameFeatureActions"
  1274. Compile Env AbilitySystemGameFeatureActions: UE_PLUGIN_NAME="AbilitySystemGameFeatureActions"
  1275. Compile Env ModularGameplay: UE_MODULE_NAME="ModularGameplay"
  1276. Compile Env ModularGameplay: UE_PLUGIN_NAME="ModularGameplay"
  1277. Compile Env GameFeatures: UE_MODULE_NAME="GameFeatures"
  1278. Compile Env GameFeatures: UE_PLUGIN_NAME="GameFeatures"
  1279. Compile Env ActorPalette: UE_MODULE_NAME="ActorPalette"
  1280. Compile Env ActorPalette: UE_PLUGIN_NAME="ActorPalette"
  1281. Compile Env ContextualAnimation: UE_MODULE_NAME="ContextualAnimation"
  1282. Compile Env ContextualAnimation: UE_PLUGIN_NAME="ContextualAnimation"
  1283. Compile Env ContextualAnimationEditor: UE_MODULE_NAME="ContextualAnimationEditor"
  1284. Compile Env ContextualAnimationEditor: UE_PLUGIN_NAME="ContextualAnimation"
  1285. Compile Env CurveExpression: UE_MODULE_NAME="CurveExpression"
  1286. Compile Env CurveExpression: UE_PLUGIN_NAME="CurveExpression"
  1287. Compile Env CurveExpressionEditor: UE_MODULE_NAME="CurveExpressionEditor"
  1288. Compile Env CurveExpressionEditor: UE_PLUGIN_NAME="CurveExpression"
  1289. Compile Env MotionTrajectory: UE_MODULE_NAME="MotionTrajectory"
  1290. Compile Env MotionTrajectory: UE_PLUGIN_NAME="MotionTrajectory"
  1291. Compile Env PoseSearch: UE_MODULE_NAME="PoseSearch"
  1292. Compile Env PoseSearch: UE_PLUGIN_NAME="PoseSearch"
  1293. Compile Env PoseSearchEditor: UE_MODULE_NAME="PoseSearchEditor"
  1294. Compile Env PoseSearchEditor: UE_PLUGIN_NAME="PoseSearch"
  1295. Compile Env SkeletalMeshModelingTools: UE_MODULE_NAME="SkeletalMeshModelingTools"
  1296. Compile Env SkeletalMeshModelingTools: UE_PLUGIN_NAME="SkeletalMeshModelingTools"
  1297. Compile Env AppleVision: UE_MODULE_NAME="AppleVision"
  1298. Compile Env AppleVision: UE_PLUGIN_NAME="AppleVision"
  1299. Compile Env AppleVisionBlueprintSupport: UE_MODULE_NAME="AppleVisionBlueprintSupport"
  1300. Compile Env AppleVisionBlueprintSupport: UE_PLUGIN_NAME="AppleVision"
  1301. Compile Env PointCloud: UE_MODULE_NAME="PointCloud"
  1302. Compile Env PointCloud: UE_PLUGIN_NAME="PointCloud"
  1303. Compile Env AssetPlacementEdMode: UE_MODULE_NAME="AssetPlacementEdMode"
  1304. Compile Env AssetPlacementEdMode: UE_PLUGIN_NAME="AssetPlacementEdMode"
  1305. Compile Env BlueprintSnapNodes: UE_MODULE_NAME="BlueprintSnapNodes"
  1306. Compile Env BlueprintSnapNodes: UE_PLUGIN_NAME="BlueprintSnapNodes"
  1307. Compile Env BlueprintStats: UE_MODULE_NAME="BlueprintStats"
  1308. Compile Env BlueprintStats: UE_PLUGIN_NAME="BlueprintStats"
  1309. Compile Env ChaosVehicles: WITH_CLOTH_COLLISION_DETECTION=1
  1310. Compile Env ChaosVehicles: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  1311. Compile Env ChaosVehicles: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  1312. Compile Env ChaosVehicles: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  1313. Compile Env ChaosVehicles: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  1314. Compile Env ChaosVehicles: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  1315. Compile Env ChaosVehicles: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  1316. Compile Env ChaosVehicles: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  1317. Compile Env ChaosVehicles: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  1318. Compile Env ChaosVehicles: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  1319. Compile Env ChaosVehicles: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  1320. Compile Env ChaosVehicles: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  1321. Compile Env ChaosVehicles: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  1322. Compile Env ChaosVehicles: CHAOS_INCLUDE_LEVEL_1=1
  1323. Compile Env ChaosVehicles: UE_MODULE_NAME="ChaosVehicles"
  1324. Compile Env ChaosVehicles: UE_PLUGIN_NAME="ChaosVehiclesPlugin"
  1325. Compile Env ChaosVehiclesEditor: CHAOS_INCLUDE_LEVEL_1=1
  1326. Compile Env ChaosVehiclesEditor: UE_MODULE_NAME="ChaosVehiclesEditor"
  1327. Compile Env ChaosVehiclesEditor: UE_PLUGIN_NAME="ChaosVehiclesPlugin"
  1328. Compile Env Chooser: UE_MODULE_NAME="Chooser"
  1329. Compile Env Chooser: UE_PLUGIN_NAME="Chooser"
  1330. Compile Env DataInterface: UE_MODULE_NAME="DataInterface"
  1331. Compile Env DataInterface: UE_PLUGIN_NAME="DataInterface"
  1332. Compile Env ChooserEditor: UE_MODULE_NAME="ChooserEditor"
  1333. Compile Env ChooserEditor: UE_PLUGIN_NAME="Chooser"
  1334. Compile Env DataInterfaceGraphEditor: UE_MODULE_NAME="DataInterfaceGraphEditor"
  1335. Compile Env DataInterfaceGraphEditor: UE_PLUGIN_NAME="DataInterfaceGraph"
  1336. Compile Env DataInterfaceGraph: UE_MODULE_NAME="DataInterfaceGraph"
  1337. Compile Env DataInterfaceGraph: UE_PLUGIN_NAME="DataInterfaceGraph"
  1338. Compile Env DataInterfaceGraphUncookedOnly: UE_MODULE_NAME="DataInterfaceGraphUncookedOnly"
  1339. Compile Env DataInterfaceGraphUncookedOnly: UE_PLUGIN_NAME="DataInterfaceGraph"
  1340. Compile Env CinematicPrestreaming: UE_MODULE_NAME="CinematicPrestreaming"
  1341. Compile Env CinematicPrestreaming: UE_PLUGIN_NAME="CinematicPrestreaming"
  1342. Compile Env CinematicPrestreamingEditor: UE_MODULE_NAME="CinematicPrestreamingEditor"
  1343. Compile Env CinematicPrestreamingEditor: UE_PLUGIN_NAME="CinematicPrestreaming"
  1344. Compile Env MovieRenderPipelineCore: UE_MODULE_NAME="MovieRenderPipelineCore"
  1345. Compile Env MovieRenderPipelineCore: UE_PLUGIN_NAME="MovieRenderPipeline"
  1346. Compile Env MovieRenderPipelineRenderPasses: UE_MODULE_NAME="MovieRenderPipelineRenderPasses"
  1347. Compile Env MovieRenderPipelineRenderPasses: UE_PLUGIN_NAME="MovieRenderPipeline"
  1348. Compile Env UEOpenExrRTTI: UE_MODULE_NAME="UEOpenExrRTTI"
  1349. Compile Env UEOpenExrRTTI: UE_PLUGIN_NAME="MovieRenderPipeline"
  1350. Compile Env MovieRenderPipelineSettings: UE_MODULE_NAME="MovieRenderPipelineSettings"
  1351. Compile Env MovieRenderPipelineSettings: UE_PLUGIN_NAME="MovieRenderPipeline"
  1352. Compile Env MovieRenderPipelineEditor: UE_MODULE_NAME="MovieRenderPipelineEditor"
  1353. Compile Env MovieRenderPipelineEditor: UE_PLUGIN_NAME="MovieRenderPipeline"
  1354. Compile Env CodeEditor: UE_MODULE_NAME="CodeEditor"
  1355. Compile Env CodeEditor: UE_PLUGIN_NAME="CodeEditor"
  1356. Compile Env CodeView: UE_MODULE_NAME="CodeView"
  1357. Compile Env CodeView: UE_PLUGIN_NAME="CodeView"
  1358. Compile Env ColorCorrectRegions: UE_MODULE_NAME="ColorCorrectRegions"
  1359. Compile Env ColorCorrectRegions: UE_PLUGIN_NAME="ColorCorrectRegions"
  1360. Compile Env ColorCorrectRegionsEditor: UE_MODULE_NAME="ColorCorrectRegionsEditor"
  1361. Compile Env ColorCorrectRegionsEditor: UE_PLUGIN_NAME="ColorCorrectRegions"
  1362. Compile Env CommonConversationRuntime: UE_MODULE_NAME="CommonConversationRuntime"
  1363. Compile Env CommonConversationRuntime: UE_PLUGIN_NAME="CommonConversation"
  1364. Compile Env CommonConversationGraph: UE_MODULE_NAME="CommonConversationGraph"
  1365. Compile Env CommonConversationGraph: UE_PLUGIN_NAME="CommonConversation"
  1366. Compile Env CommonConversationEditor: UE_MODULE_NAME="CommonConversationEditor"
  1367. Compile Env CommonConversationEditor: UE_PLUGIN_NAME="CommonConversation"
  1368. Compile Env CommonUI: UE_COMMONUI_PLATFORM_KBM_REQUIRES_ATTACHED_MOUSE=0
  1369. Compile Env CommonUI: UE_COMMONUI_PLATFORM_SUPPORTS_TOUCH=1
  1370. Compile Env CommonUI: UE_MODULE_NAME="CommonUI"
  1371. Compile Env CommonUI: UE_PLUGIN_NAME="CommonUI"
  1372. Compile Env CommonInput: UE_COMMONINPUT_PLATFORM_TYPE = PC
  1373. Compile Env CommonInput: UE_COMMONINPUT_PLATFORM_KBM_REQUIRES_ATTACHED_MOUSE=0
  1374. Compile Env CommonInput: UE_COMMONINPUT_PLATFORM_SUPPORTS_TOUCH=1
  1375. Compile Env CommonInput: UE_MODULE_NAME="CommonInput"
  1376. Compile Env CommonInput: UE_PLUGIN_NAME="CommonUI"
  1377. Compile Env CommonUIEditor: UE_MODULE_NAME="CommonUIEditor"
  1378. Compile Env CommonUIEditor: UE_PLUGIN_NAME="CommonUI"
  1379. Compile Env ControlFlows: UE_MODULE_NAME="ControlFlows"
  1380. Compile Env ControlFlows: UE_PLUGIN_NAME="ControlFlows"
  1381. Compile Env DefaultInstallBundleManager: UE_MODULE_NAME="DefaultInstallBundleManager"
  1382. Compile Env DefaultInstallBundleManager: UE_PLUGIN_NAME="DefaultInstallBundleManager"
  1383. Compile Env PatchCheck: PATCH_CHECK_FAIL_ON_GENERIC_FAILURE=1
  1384. Compile Env PatchCheck: UE_MODULE_NAME="PatchCheck"
  1385. Compile Env PatchCheck: UE_PLUGIN_NAME="OnlineFramework"
  1386. Compile Env DataprepGeometryOperations: WITH_PROXYLOD=1
  1387. Compile Env DataprepGeometryOperations: UE_MODULE_NAME="DataprepGeometryOperations"
  1388. Compile Env DataprepGeometryOperations: UE_PLUGIN_NAME="DataprepGeometryOperations"
  1389. Compile Env DatasmithInterchange: UE_MODULE_NAME="DatasmithInterchange"
  1390. Compile Env DatasmithInterchange: UE_PLUGIN_NAME="DatasmithInterchange"
  1391. Compile Env DatasmithInterchangeScripting: UE_MODULE_NAME="DatasmithInterchangeScripting"
  1392. Compile Env DatasmithInterchangeScripting: UE_PLUGIN_NAME="DatasmithInterchange"
  1393. Compile Env DatasmithRuntime: UE_MODULE_NAME="DatasmithRuntime"
  1394. Compile Env DatasmithRuntime: UE_PLUGIN_NAME="DatasmithRuntime"
  1395. Compile Env ExampleAssetEditor: UE_MODULE_NAME="ExampleAssetEditor"
  1396. Compile Env ExampleAssetEditor: UE_PLUGIN_NAME="ExampleAssetEditor"
  1397. Compile Env GizmoEdMode: UE_MODULE_NAME="GizmoEdMode"
  1398. Compile Env GizmoEdMode: UE_PLUGIN_NAME="GizmoEdMode"
  1399. Compile Env FieldSystemEditor: CHAOS_INCLUDE_LEVEL_1=1
  1400. Compile Env FieldSystemEditor: UE_MODULE_NAME="FieldSystemEditor"
  1401. Compile Env FieldSystemEditor: UE_PLUGIN_NAME="FieldSystemPlugin"
  1402. Compile Env GameFeaturesEditor: UE_MODULE_NAME="GameFeaturesEditor"
  1403. Compile Env GameFeaturesEditor: UE_PLUGIN_NAME="GameFeatures"
  1404. Compile Env GameplayBehaviorsModule: UE_MODULE_NAME="GameplayBehaviorsModule"
  1405. Compile Env GameplayBehaviorsModule: UE_PLUGIN_NAME="GameplayBehaviors"
  1406. Compile Env GameplayBehaviorsEditorModule: UE_MODULE_NAME="GameplayBehaviorsEditorModule"
  1407. Compile Env GameplayBehaviorsEditorModule: UE_PLUGIN_NAME="GameplayBehaviors"
  1408. Compile Env Gauntlet: UE_MODULE_NAME="Gauntlet"
  1409. Compile Env Gauntlet: UE_PLUGIN_NAME="Gauntlet"
  1410. Compile Env GeometryCacheAbcFile: UE_MODULE_NAME="GeometryCacheAbcFile"
  1411. Compile Env GeometryCacheAbcFile: UE_PLUGIN_NAME="GeometryCacheAbcFile"
  1412. Compile Env GeometryScriptingCore: UE_MODULE_NAME="GeometryScriptingCore"
  1413. Compile Env GeometryScriptingCore: UE_PLUGIN_NAME="GeometryScripting"
  1414. Compile Env GeometryScriptingEditor: UE_MODULE_NAME="GeometryScriptingEditor"
  1415. Compile Env GeometryScriptingEditor: UE_PLUGIN_NAME="GeometryScripting"
  1416. Compile Env LightGizmos: UE_MODULE_NAME="LightGizmos"
  1417. Compile Env LightGizmos: UE_PLUGIN_NAME="GizmoEdMode"
  1418. Compile Env NewGizmoEnable: UE_MODULE_NAME="NewGizmoEnable"
  1419. Compile Env NewGizmoEnable: UE_PLUGIN_NAME="GizmoFramework"
  1420. Compile Env GPULightmass: UE_MODULE_NAME="GPULightmass"
  1421. Compile Env GPULightmass: UE_PLUGIN_NAME="GPULightmass"
  1422. Compile Env GPULightmassEditor: UE_MODULE_NAME="GPULightmassEditor"
  1423. Compile Env GPULightmassEditor: UE_PLUGIN_NAME="GPULightmass"
  1424. Compile Env HairModelingToolset: UE_MODULE_NAME="HairModelingToolset"
  1425. Compile Env HairModelingToolset: UE_PLUGIN_NAME="HairModelingToolset"
  1426. Compile Env HairStrandsCore: UE_MODULE_NAME="HairStrandsCore"
  1427. Compile Env HairStrandsCore: UE_PLUGIN_NAME="HairStrands"
  1428. Compile Env ImagePlate: UE_MODULE_NAME="ImagePlate"
  1429. Compile Env ImagePlate: UE_PLUGIN_NAME="ImagePlate"
  1430. Compile Env ImagePlateEditor: UE_MODULE_NAME="ImagePlateEditor"
  1431. Compile Env ImagePlateEditor: UE_PLUGIN_NAME="ImagePlate"
  1432. Compile Env JWT: UE_MODULE_NAME="JWT"
  1433. Compile Env JWT: UE_PLUGIN_NAME="JWT"
  1434. Compile Env Landmass: UE_MODULE_NAME="Landmass"
  1435. Compile Env Landmass: UE_PLUGIN_NAME="Landmass"
  1436. Compile Env LandmassEditor: UE_MODULE_NAME="LandmassEditor"
  1437. Compile Env LandmassEditor: UE_PLUGIN_NAME="Landmass"
  1438. Compile Env LandscapePatch: UE_MODULE_NAME="LandscapePatch"
  1439. Compile Env LandscapePatch: UE_PLUGIN_NAME="LandscapePatch"
  1440. Compile Env LandscapePatchEditorOnly: UE_MODULE_NAME="LandscapePatchEditorOnly"
  1441. Compile Env LandscapePatchEditorOnly: UE_PLUGIN_NAME="LandscapePatch"
  1442. Compile Env LiveLinkControlRig: UE_MODULE_NAME="LiveLinkControlRig"
  1443. Compile Env LiveLinkControlRig: UE_PLUGIN_NAME="LiveLinkControlRig"
  1444. Compile Env LiveLinkFaceImporter: UE_MODULE_NAME="LiveLinkFaceImporter"
  1445. Compile Env LiveLinkFaceImporter: UE_PLUGIN_NAME="LiveLinkFaceImporter"
  1446. Compile Env MotorSimOutputMotoSynth: UE_MODULE_NAME="MotorSimOutputMotoSynth"
  1447. Compile Env MotorSimOutputMotoSynth: UE_PLUGIN_NAME="MotorSimOutputMotoSynth"
  1448. Compile Env MotoSynth: UE_MODULE_NAME="MotoSynth"
  1449. Compile Env MotoSynth: UE_PLUGIN_NAME="MotoSynth"
  1450. Compile Env AudioMotorSim: UE_MODULE_NAME="AudioMotorSim"
  1451. Compile Env AudioMotorSim: UE_PLUGIN_NAME="AudioMotorSim"
  1452. Compile Env MotoSynthEditor: UE_MODULE_NAME="MotoSynthEditor"
  1453. Compile Env MotoSynthEditor: UE_PLUGIN_NAME="MotoSynth"
  1454. Compile Env MutableRuntime: UE_MODULE_NAME="MutableRuntime"
  1455. Compile Env MutableRuntime: UE_PLUGIN_NAME="Mutable"
  1456. Compile Env CustomizableObject: UE_MODULE_NAME="CustomizableObject"
  1457. Compile Env CustomizableObject: UE_PLUGIN_NAME="Mutable"
  1458. Compile Env SkeletalMerging: UE_MODULE_NAME="SkeletalMerging"
  1459. Compile Env SkeletalMerging: UE_PLUGIN_NAME="SkeletalMerging"
  1460. Compile Env MutableTools: UE_MODULE_NAME="MutableTools"
  1461. Compile Env MutableTools: UE_PLUGIN_NAME="Mutable"
  1462. Compile Env CustomizableObjectEditor: UE_MODULE_NAME="CustomizableObjectEditor"
  1463. Compile Env CustomizableObjectEditor: UE_PLUGIN_NAME="Mutable"
  1464. Compile Env CustomizableObjectPopulation: UE_MODULE_NAME="CustomizableObjectPopulation"
  1465. Compile Env CustomizableObjectPopulation: UE_PLUGIN_NAME="Mutable"
  1466. Compile Env CustomizableObjectPopulationEditor: UE_MODULE_NAME="CustomizableObjectPopulationEditor"
  1467. Compile Env CustomizableObjectPopulationEditor: UE_PLUGIN_NAME="Mutable"
  1468. Compile Env NaniteDisplacedMesh: UE_MODULE_NAME="NaniteDisplacedMesh"
  1469. Compile Env NaniteDisplacedMesh: UE_PLUGIN_NAME="NaniteDisplacedMesh"
  1470. Compile Env NaniteDisplacedMeshEditor: UE_MODULE_NAME="NaniteDisplacedMeshEditor"
  1471. Compile Env NaniteDisplacedMeshEditor: UE_PLUGIN_NAME="NaniteDisplacedMesh"
  1472. Compile Env NeuralNetworkInferenceQA: UE_MODULE_NAME="NeuralNetworkInferenceQA"
  1473. Compile Env NeuralNetworkInferenceQA: UE_PLUGIN_NAME="NeuralNetworkInference"
  1474. Compile Env NeuralNetworkInferenceEditor: UE_MODULE_NAME="NeuralNetworkInferenceEditor"
  1475. Compile Env NeuralNetworkInferenceEditor: UE_PLUGIN_NAME="NeuralNetworkInference"
  1476. Compile Env OptiXDenoise: UE_MODULE_NAME="OptiXDenoise"
  1477. Compile Env OptiXDenoise: UE_PLUGIN_NAME="OptiXDenoise"
  1478. Compile Env PanoramicCapture: UE_MODULE_NAME="PanoramicCapture"
  1479. Compile Env PanoramicCapture: UE_PLUGIN_NAME="PanoramicCapture"
  1480. Compile Env PCG: UE_MODULE_NAME="PCG"
  1481. Compile Env PCG: UE_PLUGIN_NAME="PCG"
  1482. Compile Env PCGEditor: UE_MODULE_NAME="PCGEditor"
  1483. Compile Env PCGEditor: UE_PLUGIN_NAME="PCG"
  1484. Compile Env PhysicsControl: UE_MODULE_NAME="PhysicsControl"
  1485. Compile Env PhysicsControl: UE_PLUGIN_NAME="PhysicsControl"
  1486. Compile Env PhysicsControlVisualizer: UE_MODULE_NAME="PhysicsControlVisualizer"
  1487. Compile Env PhysicsControlVisualizer: UE_PLUGIN_NAME="PhysicsControl"
  1488. Compile Env RawInput: UE_MODULE_NAME="RawInput"
  1489. Compile Env RawInput: UE_PLUGIN_NAME="RawInput"
  1490. Compile Env RemoteSession: UE_MODULE_NAME="RemoteSession"
  1491. Compile Env RemoteSession: UE_PLUGIN_NAME="RemoteSession"
  1492. Compile Env RemoteSessionEditor: UE_MODULE_NAME="RemoteSessionEditor"
  1493. Compile Env RemoteSessionEditor: UE_PLUGIN_NAME="RemoteSession"
  1494. Compile Env RenderGrid: UE_MODULE_NAME="RenderGrid"
  1495. Compile Env RenderGrid: UE_PLUGIN_NAME="RenderGrid"
  1496. Compile Env RemoteControl: UE_MODULE_NAME="RemoteControl"
  1497. Compile Env RemoteControl: UE_PLUGIN_NAME="RemoteControl"
  1498. Compile Env RemoteControlCommon: UE_MODULE_NAME="RemoteControlCommon"
  1499. Compile Env RemoteControlCommon: UE_PLUGIN_NAME="RemoteControl"
  1500. Compile Env RemoteControlInterception: UE_MODULE_NAME="RemoteControlInterception"
  1501. Compile Env RemoteControlInterception: UE_PLUGIN_NAME="RemoteControlInterception"
  1502. Compile Env RenderGridDeveloper: UE_MODULE_NAME="RenderGridDeveloper"
  1503. Compile Env RenderGridDeveloper: UE_PLUGIN_NAME="RenderGrid"
  1504. Compile Env RenderGridEditor: UE_MODULE_NAME="RenderGridEditor"
  1505. Compile Env RenderGridEditor: UE_PLUGIN_NAME="RenderGrid"
  1506. Compile Env SampleToolsEditorMode: UE_MODULE_NAME="SampleToolsEditorMode"
  1507. Compile Env SampleToolsEditorMode: UE_PLUGIN_NAME="SampleToolsEditorMode"
  1508. Compile Env ScreenReader: UE_MODULE_NAME="ScreenReader"
  1509. Compile Env ScreenReader: UE_PLUGIN_NAME="ScreenReader"
  1510. Compile Env TextToSpeech: USING_FLITE=1
  1511. Compile Env TextToSpeech: UE_MODULE_NAME="TextToSpeech"
  1512. Compile Env TextToSpeech: UE_PLUGIN_NAME="TextToSpeech"
  1513. Compile Env Shotgrid: UE_MODULE_NAME="Shotgrid"
  1514. Compile Env Shotgrid: UE_PLUGIN_NAME="Shotgrid"
  1515. Compile Env SimpleHMD: UE_MODULE_NAME="SimpleHMD"
  1516. Compile Env SimpleHMD: UE_PLUGIN_NAME="SimpleHMD"
  1517. Compile Env SlateScreenReader: UE_MODULE_NAME="SlateScreenReader"
  1518. Compile Env SlateScreenReader: UE_PLUGIN_NAME="SlateScreenReader"
  1519. Compile Env StaticMeshEditorModeling: UE_MODULE_NAME="StaticMeshEditorModeling"
  1520. Compile Env StaticMeshEditorModeling: UE_PLUGIN_NAME="StaticMeshEditorModeling"
  1521. Compile Env StructUtilsEditor: UE_MODULE_NAME="StructUtilsEditor"
  1522. Compile Env StructUtilsEditor: UE_PLUGIN_NAME="StructUtils"
  1523. Compile Env StructUtilsNodes: UE_MODULE_NAME="StructUtilsNodes"
  1524. Compile Env StructUtilsNodes: UE_PLUGIN_NAME="StructUtils"
  1525. Compile Env StructUtilsTestSuite: UE_MODULE_NAME="StructUtilsTestSuite"
  1526. Compile Env StructUtilsTestSuite: UE_PLUGIN_NAME="StructUtils"
  1527. Compile Env Text3D: UE_MODULE_NAME="Text3D"
  1528. Compile Env Text3D: UE_PLUGIN_NAME="Text3D"
  1529. Compile Env Text3DEditor: UE_MODULE_NAME="Text3DEditor"
  1530. Compile Env Text3DEditor: UE_PLUGIN_NAME="Text3D"
  1531. Compile Env UIFramework: UE_MODULE_NAME="UIFramework"
  1532. Compile Env UIFramework: UE_PLUGIN_NAME="UIFramework"
  1533. Compile Env VCamCore: UE_MODULE_NAME="VCamCore"
  1534. Compile Env VCamCore: UE_PLUGIN_NAME="VirtualCamera"
  1535. Compile Env VPUtilities: UE_MODULE_NAME="VPUtilities"
  1536. Compile Env VPUtilities: UE_PLUGIN_NAME="VirtualProductionUtilities"
  1537. Compile Env VPBookmark: UE_MODULE_NAME="VPBookmark"
  1538. Compile Env VPBookmark: UE_PLUGIN_NAME="VirtualProductionUtilities"
  1539. Compile Env VPBookmarkEditor: UE_MODULE_NAME="VPBookmarkEditor"
  1540. Compile Env VPBookmarkEditor: UE_PLUGIN_NAME="VirtualProductionUtilities"
  1541. Compile Env VCamInput: UE_MODULE_NAME="VCamInput"
  1542. Compile Env VCamInput: UE_PLUGIN_NAME="VirtualCamera"
  1543. Compile Env VPRoles: UE_MODULE_NAME="VPRoles"
  1544. Compile Env VPRoles: UE_PLUGIN_NAME="VirtualProductionUtilities"
  1545. Compile Env VCamCoreEditor: UE_MODULE_NAME="VCamCoreEditor"
  1546. Compile Env VCamCoreEditor: UE_PLUGIN_NAME="VirtualCamera"
  1547. Compile Env VirtualCamera: VIRTUALCAMERA_WITH_CONCERT=1
  1548. Compile Env VirtualCamera: UE_MODULE_NAME="VirtualCamera"
  1549. Compile Env VirtualCamera: UE_PLUGIN_NAME="VirtualCamera"
  1550. Compile Env VPUtilitiesEditor: UE_MODULE_NAME="VPUtilitiesEditor"
  1551. Compile Env VPUtilitiesEditor: UE_PLUGIN_NAME="VirtualProductionUtilities"
  1552. Compile Env OSC: UE_MODULE_NAME="OSC"
  1553. Compile Env OSC: UE_PLUGIN_NAME="OSC"
  1554. Compile Env VirtualCameraEditor: UE_MODULE_NAME="VirtualCameraEditor"
  1555. Compile Env VirtualCameraEditor: UE_PLUGIN_NAME="VirtualCamera"
  1556. Compile Env PixelStreamingVCam: UE_MODULE_NAME="PixelStreamingVCam"
  1557. Compile Env PixelStreamingVCam: UE_PLUGIN_NAME="VirtualCamera"
  1558. Compile Env PixelStreaming: UE_MODULE_NAME="PixelStreaming"
  1559. Compile Env PixelStreaming: UE_PLUGIN_NAME="PixelStreaming"
  1560. Compile Env PixelCapture: UE_MODULE_NAME="PixelCapture"
  1561. Compile Env PixelCapture: UE_PLUGIN_NAME="PixelCapture"
  1562. Compile Env PixelCaptureShaders: UE_MODULE_NAME="PixelCaptureShaders"
  1563. Compile Env PixelCaptureShaders: UE_PLUGIN_NAME="PixelCapture"
  1564. Compile Env PixelStreamingServers: UE_MODULE_NAME="PixelStreamingServers"
  1565. Compile Env PixelStreamingServers: UE_PLUGIN_NAME="PixelStreaming"
  1566. Compile Env WebSocketNetworking: USE_LIBWEBSOCKET=1
  1567. Compile Env WebSocketNetworking: UE_MODULE_NAME="WebSocketNetworking"
  1568. Compile Env WebSocketNetworking: UE_PLUGIN_NAME="WebSocketNetworking"
  1569. Compile Env PixelStreamingEditor: UE_MODULE_NAME="PixelStreamingEditor"
  1570. Compile Env PixelStreamingEditor: UE_PLUGIN_NAME="PixelStreaming"
  1571. Compile Env VirtualHeightfieldMesh: UE_MODULE_NAME="VirtualHeightfieldMesh"
  1572. Compile Env VirtualHeightfieldMesh: UE_PLUGIN_NAME="VirtualHeightfieldMesh"
  1573. Compile Env VirtualHeightfieldMeshEditor: UE_MODULE_NAME="VirtualHeightfieldMeshEditor"
  1574. Compile Env VirtualHeightfieldMeshEditor: UE_PLUGIN_NAME="VirtualHeightfieldMesh"
  1575. Compile Env VPMaterialsEditor: UE_MODULE_NAME="VPMaterialsEditor"
  1576. Compile Env VPMaterialsEditor: UE_PLUGIN_NAME="VirtualProductionUtilities"
  1577. Compile Env VPRolesEditor: UE_MODULE_NAME="VPRolesEditor"
  1578. Compile Env VPRolesEditor: UE_PLUGIN_NAME="VirtualProductionUtilities"
  1579. Compile Env LedWallCalibrationEditor: UE_MODULE_NAME="LedWallCalibrationEditor"
  1580. Compile Env LedWallCalibrationEditor: UE_PLUGIN_NAME="LedWallCalibration"
  1581. Compile Env CameraCalibrationCoreEditor: UE_MODULE_NAME="CameraCalibrationCoreEditor"
  1582. Compile Env CameraCalibrationCoreEditor: UE_PLUGIN_NAME="CameraCalibrationCore"
  1583. Compile Env LedWallCalibration: UE_MODULE_NAME="LedWallCalibration"
  1584. Compile Env LedWallCalibration: UE_PLUGIN_NAME="LedWallCalibration"
  1585. Compile Env VirtualScoutingOpenXR: UE_MODULE_NAME="VirtualScoutingOpenXR"
  1586. Compile Env VirtualScoutingOpenXR: UE_PLUGIN_NAME="VirtualScouting"
  1587. Compile Env OpenXRHMD: UE_MODULE_NAME="OpenXRHMD"
  1588. Compile Env OpenXRHMD: UE_PLUGIN_NAME="OpenXR"
  1589. Compile Env VirtualScoutingEditor: UE_MODULE_NAME="VirtualScoutingEditor"
  1590. Compile Env VirtualScoutingEditor: UE_PLUGIN_NAME="VirtualScouting"
  1591. Compile Env Water: WITH_WATER_SELECTION_SUPPORT=1
  1592. Compile Env Water: UE_MODULE_NAME="Water"
  1593. Compile Env Water: UE_PLUGIN_NAME="Water"
  1594. Compile Env WaterEditor: UE_MODULE_NAME="WaterEditor"
  1595. Compile Env WaterEditor: UE_PLUGIN_NAME="Water"
  1596. Compile Env WaveFunctionCollapse: UE_MODULE_NAME="WaveFunctionCollapse"
  1597. Compile Env WaveFunctionCollapse: UE_PLUGIN_NAME="WaveFunctionCollapse"
  1598. Compile Env WebAPI: WITH_WEBAPI_DEBUG=1
  1599. Compile Env WebAPI: UE_MODULE_NAME="WebAPI"
  1600. Compile Env WebAPI: UE_PLUGIN_NAME="WebAPI"
  1601. Compile Env WebAPIEditor: UE_MODULE_NAME="WebAPIEditor"
  1602. Compile Env WebAPIEditor: UE_PLUGIN_NAME="WebAPI"
  1603. Compile Env WebAPIBlueprintGraph: UE_MODULE_NAME="WebAPIBlueprintGraph"
  1604. Compile Env WebAPIBlueprintGraph: UE_PLUGIN_NAME="WebAPI"
  1605. Compile Env WebAPIOpenAPI: UE_MODULE_NAME="WebAPIOpenAPI"
  1606. Compile Env WebAPIOpenAPI: UE_PLUGIN_NAME="WebAPI"
  1607. Compile Env WebAPILiquidJS: UE_MODULE_NAME="WebAPILiquidJS"
  1608. Compile Env WebAPILiquidJS: UE_PLUGIN_NAME="WebAPI"
  1609. Compile Env WidgetEditorToolPalette: UE_MODULE_NAME="WidgetEditorToolPalette"
  1610. Compile Env WidgetEditorToolPalette: UE_PLUGIN_NAME="WidgetEditorToolPalette"
  1611. Compile Env CascadeToNiagaraConverter: UE_MODULE_NAME="CascadeToNiagaraConverter"
  1612. Compile Env CascadeToNiagaraConverter: UE_PLUGIN_NAME="CascadeToNiagaraConverter"
  1613. Compile Env ExampleCustomDataInterface: UE_MODULE_NAME="ExampleCustomDataInterface"
  1614. Compile Env ExampleCustomDataInterface: UE_PLUGIN_NAME="ExampleCustomDataInterface"
  1615. Compile Env NiagaraFluids: UE_MODULE_NAME="NiagaraFluids"
  1616. Compile Env NiagaraFluids: UE_PLUGIN_NAME="NiagaraFluids"
  1617. Compile Env NiagaraSimCaching: UE_MODULE_NAME="NiagaraSimCaching"
  1618. Compile Env NiagaraSimCaching: UE_PLUGIN_NAME="NiagaraSimCaching"
  1619. Compile Env NiagaraSimCachingEditor: UE_MODULE_NAME="NiagaraSimCachingEditor"
  1620. Compile Env NiagaraSimCachingEditor: UE_PLUGIN_NAME="NiagaraSimCaching"
  1621. Compile Env AlembicHairTranslatorModule: UE_MODULE_NAME="AlembicHairTranslatorModule"
  1622. Compile Env AlembicHairTranslatorModule: UE_PLUGIN_NAME="AlembicHairImporter"
  1623. Compile Env HairStrandsEditor: UE_MODULE_NAME="HairStrandsEditor"
  1624. Compile Env HairStrandsEditor: UE_PLUGIN_NAME="HairStrands"
  1625. Compile Env HairCardGeneratorFramework: UE_MODULE_NAME="HairCardGeneratorFramework"
  1626. Compile Env HairCardGeneratorFramework: UE_PLUGIN_NAME="HairStrands"
  1627. Compile Env UnrealUSDWrapper: USD_FORCE_DISABLED=0
  1628. Compile Env UnrealUSDWrapper: USE_USD_SDK=1
  1629. Compile Env UnrealUSDWrapper: USD_USES_SYSTEM_MALLOC=1
  1630. Compile Env UnrealUSDWrapper: UE_MODULE_NAME="UnrealUSDWrapper"
  1631. Compile Env UnrealUSDWrapper: UE_PLUGIN_NAME="USDImporter"
  1632. Compile Env USDClasses: UE_MODULE_NAME="USDClasses"
  1633. Compile Env USDClasses: UE_PLUGIN_NAME="USDImporter"
  1634. Compile Env USDUtilities: UE_MODULE_NAME="USDUtilities"
  1635. Compile Env USDUtilities: UE_PLUGIN_NAME="USDImporter"
  1636. Compile Env USDSchemas: UE_MODULE_NAME="USDSchemas"
  1637. Compile Env USDSchemas: UE_PLUGIN_NAME="USDImporter"
  1638. Compile Env GeometryCacheUSD: UE_MODULE_NAME="GeometryCacheUSD"
  1639. Compile Env GeometryCacheUSD: UE_PLUGIN_NAME="USDImporter"
  1640. Compile Env USDStage: UE_MODULE_NAME="USDStage"
  1641. Compile Env USDStage: UE_PLUGIN_NAME="USDImporter"
  1642. Compile Env USDStageEditor: UE_MODULE_NAME="USDStageEditor"
  1643. Compile Env USDStageEditor: UE_PLUGIN_NAME="USDImporter"
  1644. Compile Env USDStageEditorViewModels: UE_MODULE_NAME="USDStageEditorViewModels"
  1645. Compile Env USDStageEditorViewModels: UE_PLUGIN_NAME="USDImporter"
  1646. Compile Env USDStageImporter: UE_MODULE_NAME="USDStageImporter"
  1647. Compile Env USDStageImporter: UE_PLUGIN_NAME="USDImporter"
  1648. Compile Env USDExporter: UE_MODULE_NAME="USDExporter"
  1649. Compile Env USDExporter: UE_PLUGIN_NAME="USDImporter"
  1650. Compile Env AnalyticsBlueprintLibrary: UE_MODULE_NAME="AnalyticsBlueprintLibrary"
  1651. Compile Env AnalyticsBlueprintLibrary: UE_PLUGIN_NAME="AnalyticsBlueprintLibrary"
  1652. Compile Env USDTests: UE_MODULE_NAME="USDTests"
  1653. Compile Env USDTests: UE_PLUGIN_NAME="USDImporter"
  1654. Compile Env USDMultiUser: UE_MODULE_NAME="USDMultiUser"
  1655. Compile Env USDMultiUser: UE_PLUGIN_NAME="USDMultiUser"
  1656. Compile Env JsonBlueprintUtilities: UE_MODULE_NAME="JsonBlueprintUtilities"
  1657. Compile Env JsonBlueprintUtilities: UE_PLUGIN_NAME="JsonBlueprintUtilities"
  1658. Compile Env JsonBlueprintGraph: UE_MODULE_NAME="JsonBlueprintGraph"
  1659. Compile Env JsonBlueprintGraph: UE_PLUGIN_NAME="JsonBlueprintUtilities"
  1660. Compile Env LightWeightInstancesEditor: UE_MODULE_NAME="LightWeightInstancesEditor"
  1661. Compile Env LightWeightInstancesEditor: UE_PLUGIN_NAME="LightWeightInstancesEditor"
  1662. Compile Env AjaMedia: UE_MODULE_NAME="AjaMedia"
  1663. Compile Env AjaMedia: UE_PLUGIN_NAME="AjaMedia"
  1664. Compile Env AjaMediaOutput: UE_MODULE_NAME="AjaMediaOutput"
  1665. Compile Env AjaMediaOutput: UE_PLUGIN_NAME="AjaMedia"
  1666. Compile Env AjaMediaFactory: UE_MODULE_NAME="AjaMediaFactory"
  1667. Compile Env AjaMediaFactory: UE_PLUGIN_NAME="AjaMedia"
  1668. Compile Env AjaMediaEditor: UE_MODULE_NAME="AjaMediaEditor"
  1669. Compile Env AjaMediaEditor: UE_PLUGIN_NAME="AjaMedia"
  1670. Compile Env MediaIOEditor: UE_MODULE_NAME="MediaIOEditor"
  1671. Compile Env MediaIOEditor: UE_PLUGIN_NAME="MediaIOFramework"
  1672. Compile Env AndroidCameraEditor: UE_MODULE_NAME="AndroidCameraEditor"
  1673. Compile Env AndroidCameraEditor: UE_PLUGIN_NAME="AndroidCamera"
  1674. Compile Env AndroidCameraFactory: UE_MODULE_NAME="AndroidCameraFactory"
  1675. Compile Env AndroidCameraFactory: UE_PLUGIN_NAME="AndroidCamera"
  1676. Compile Env AndroidCamera: UE_MODULE_NAME="AndroidCamera"
  1677. Compile Env AndroidCamera: UE_PLUGIN_NAME="AndroidCamera"
  1678. Compile Env AppleProResMedia: UE_MODULE_NAME="AppleProResMedia"
  1679. Compile Env AppleProResMedia: UE_PLUGIN_NAME="AppleProResMedia"
  1680. Compile Env AudioCaptureTimecodeProvider: UE_MODULE_NAME="AudioCaptureTimecodeProvider"
  1681. Compile Env AudioCaptureTimecodeProvider: UE_PLUGIN_NAME="AudioCaptureTimecodeProvider"
  1682. Compile Env LinearTimecode: UE_MODULE_NAME="LinearTimecode"
  1683. Compile Env LinearTimecode: UE_PLUGIN_NAME="LinearTimecode"
  1684. Compile Env AvidDNxMedia: UE_MODULE_NAME="AvidDNxMedia"
  1685. Compile Env AvidDNxMedia: UE_PLUGIN_NAME="AvidDNxMedia"
  1686. Compile Env BinkMediaPlayer: BINKPLUGIN_UE4_EDITOR=1
  1687. Compile Env BinkMediaPlayer: UE_MODULE_NAME="BinkMediaPlayer"
  1688. Compile Env BinkMediaPlayer: UE_PLUGIN_NAME="BinkMedia"
  1689. Compile Env BinkMediaPlayerEditor: BUILDING_FOR_UNREAL_ONLY=1
  1690. Compile Env BinkMediaPlayerEditor: __RADNOEXPORTS__=1
  1691. Compile Env BinkMediaPlayerEditor: __RADINSTATICLIB__=1
  1692. Compile Env BinkMediaPlayerEditor: BINKPLUGIN_UE4_EDITOR=1
  1693. Compile Env BinkMediaPlayerEditor: UE_MODULE_NAME="BinkMediaPlayerEditor"
  1694. Compile Env BinkMediaPlayerEditor: UE_PLUGIN_NAME="BinkMedia"
  1695. Compile Env BlackmagicMedia: UE_MODULE_NAME="BlackmagicMedia"
  1696. Compile Env BlackmagicMedia: UE_PLUGIN_NAME="BlackmagicMedia"
  1697. Compile Env BlackmagicMediaOutput: UE_MODULE_NAME="BlackmagicMediaOutput"
  1698. Compile Env BlackmagicMediaOutput: UE_PLUGIN_NAME="BlackmagicMedia"
  1699. Compile Env BlackmagicMediaFactory: UE_MODULE_NAME="BlackmagicMediaFactory"
  1700. Compile Env BlackmagicMediaFactory: UE_PLUGIN_NAME="BlackmagicMedia"
  1701. Compile Env BlackmagicMediaEditor: UE_MODULE_NAME="BlackmagicMediaEditor"
  1702. Compile Env BlackmagicMediaEditor: UE_PLUGIN_NAME="BlackmagicMedia"
  1703. Compile Env ElectraCDM: UE_MODULE_NAME="ElectraCDM"
  1704. Compile Env ElectraCDM: UE_PLUGIN_NAME="ElectraCDM"
  1705. Compile Env ElectraPlayerRuntime: _CRT_SECURE_NO_WARNINGS=1
  1706. Compile Env ElectraPlayerRuntime: ELECTRA_ENABLE_MFDECODER
  1707. Compile Env ElectraPlayerRuntime: ELECTRA_ENABLE_SWDECODE
  1708. Compile Env ElectraPlayerRuntime: ELECTRA_PLATFORM_HAS_H265_DECODER=1
  1709. Compile Env ElectraPlayerRuntime: ELECTRA_HAVE_DX9
  1710. Compile Env ElectraPlayerRuntime: ELECTRA_HAVE_DX11
  1711. Compile Env ElectraPlayerRuntime: UE_MODULE_NAME="ElectraPlayerRuntime"
  1712. Compile Env ElectraPlayerRuntime: UE_PLUGIN_NAME="ElectraPlayer"
  1713. Compile Env ElectraBase: UE_MODULE_NAME="ElectraBase"
  1714. Compile Env ElectraBase: UE_PLUGIN_NAME="ElectraUtil"
  1715. Compile Env ElectraHTTPStream: ELECTRA_HTTPSTREAM_PACKAGE=1
  1716. Compile Env ElectraHTTPStream: ELECTRA_HTTPSTREAM_WINHTTP=1
  1717. Compile Env ElectraHTTPStream: ELECTRA_HTTPSTREAM_LIBCURL=0
  1718. Compile Env ElectraHTTPStream: ELECTRA_HTTPSTREAM_XCURL=0
  1719. Compile Env ElectraHTTPStream: ELECTRA_HTTPSTREAM_REQUIRES_SECURE_CONNECTIONS=0
  1720. Compile Env ElectraHTTPStream: UE_MODULE_NAME="ElectraHTTPStream"
  1721. Compile Env ElectraHTTPStream: UE_PLUGIN_NAME="ElectraUtil"
  1722. Compile Env ElectraSubtitles: XML_STATIC=1
  1723. Compile Env ElectraSubtitles: UE_MODULE_NAME="ElectraSubtitles"
  1724. Compile Env ElectraSubtitles: UE_PLUGIN_NAME="ElectraSubtitles"
  1725. Compile Env ElectraPlayerPlugin: UE_MODULE_NAME="ElectraPlayerPlugin"
  1726. Compile Env ElectraPlayerPlugin: UE_PLUGIN_NAME="ElectraPlayer"
  1727. Compile Env ElectraPlayerFactory: UE_PLATFORM_ELECTRAPLAYER=1
  1728. Compile Env ElectraPlayerFactory: _CRT_SECURE_NO_WARNINGS
  1729. Compile Env ElectraPlayerFactory: UE_MODULE_NAME="ElectraPlayerFactory"
  1730. Compile Env ElectraPlayerFactory: UE_PLUGIN_NAME="ElectraPlayer"
  1731. Compile Env ElectraSamples: ELECTRA_SUPPORT_PREWIN8
  1732. Compile Env ElectraSamples: ELECTRA_HAVE_DX11
  1733. Compile Env ElectraSamples: UE_MODULE_NAME="ElectraSamples"
  1734. Compile Env ElectraSamples: UE_PLUGIN_NAME="ElectraUtil"
  1735. Compile Env HAPMedia: UE_MODULE_NAME="HAPMedia"
  1736. Compile Env HAPMedia: UE_PLUGIN_NAME="HAPMedia"
  1737. Compile Env EncoderAMF: UE_MODULE_NAME="EncoderAMF"
  1738. Compile Env EncoderAMF: UE_PLUGIN_NAME="HardwareEncoders"
  1739. Compile Env EncoderNVENC: UE_MODULE_NAME="EncoderNVENC"
  1740. Compile Env EncoderNVENC: UE_PLUGIN_NAME="HardwareEncoders"
  1741. Compile Env HLMedia: UE_MODULE_NAME="HLMedia"
  1742. Compile Env HLMedia: UE_PLUGIN_NAME="HLMedia"
  1743. Compile Env HLMediaFactory: UE_MODULE_NAME="HLMediaFactory"
  1744. Compile Env HLMediaFactory: UE_PLUGIN_NAME="HLMedia"
  1745. Compile Env HLMediaEditor: UE_MODULE_NAME="HLMediaEditor"
  1746. Compile Env HLMediaEditor: UE_PLUGIN_NAME="HLMedia"
  1747. Compile Env MediaFrameworkUtilities: UE_MODULE_NAME="MediaFrameworkUtilities"
  1748. Compile Env MediaFrameworkUtilities: UE_PLUGIN_NAME="MediaFrameworkUtilities"
  1749. Compile Env MediaFrameworkUtilitiesEditor: UE_MODULE_NAME="MediaFrameworkUtilitiesEditor"
  1750. Compile Env MediaFrameworkUtilitiesEditor: UE_PLUGIN_NAME="MediaFrameworkUtilities"
  1751. Compile Env MediaMovieStreamer: UE_MODULE_NAME="MediaMovieStreamer"
  1752. Compile Env MediaMovieStreamer: UE_PLUGIN_NAME="MediaMovieStreamer"
  1753. Compile Env MfMediaEditor: UE_MODULE_NAME="MfMediaEditor"
  1754. Compile Env MfMediaEditor: UE_PLUGIN_NAME="MfMedia"
  1755. Compile Env MfMediaFactory: MFMEDIAFACTORY_ALLOW_HTTPS=1
  1756. Compile Env MfMediaFactory: UE_MODULE_NAME="MfMediaFactory"
  1757. Compile Env MfMediaFactory: UE_PLUGIN_NAME="MfMedia"
  1758. Compile Env MfMedia: UE_MODULE_NAME="MfMedia"
  1759. Compile Env MfMedia: UE_PLUGIN_NAME="MfMedia"
  1760. Compile Env PixelStreamingPlayer: UE_MODULE_NAME="PixelStreamingPlayer"
  1761. Compile Env PixelStreamingPlayer: UE_PLUGIN_NAME="PixelStreamingPlayer"
  1762. Compile Env PixelStreamingPlayerEditor: UE_MODULE_NAME="PixelStreamingPlayerEditor"
  1763. Compile Env PixelStreamingPlayerEditor: UE_PLUGIN_NAME="PixelStreamingPlayer"
  1764. Compile Env PixelStreamingBlueprint: UE_MODULE_NAME="PixelStreamingBlueprint"
  1765. Compile Env PixelStreamingBlueprint: UE_PLUGIN_NAME="PixelStreaming"
  1766. Compile Env PixelStreamingBlueprintEditor: UE_MODULE_NAME="PixelStreamingBlueprintEditor"
  1767. Compile Env PixelStreamingBlueprintEditor: UE_PLUGIN_NAME="PixelStreaming"
  1768. Compile Env TimecodeSynchronizer: UE_MODULE_NAME="TimecodeSynchronizer"
  1769. Compile Env TimecodeSynchronizer: UE_PLUGIN_NAME="TimecodeSynchronizer"
  1770. Compile Env TimecodeSynchronizerEditor: UE_MODULE_NAME="TimecodeSynchronizerEditor"
  1771. Compile Env TimecodeSynchronizerEditor: UE_PLUGIN_NAME="TimecodeSynchronizer"
  1772. Compile Env MessagingDebugger: UE_MODULE_NAME="MessagingDebugger"
  1773. Compile Env MessagingDebugger: UE_PLUGIN_NAME="MessagingDebugger"
  1774. Compile Env CustomizableSequencerTracks: UE_MODULE_NAME="CustomizableSequencerTracks"
  1775. Compile Env CustomizableSequencerTracks: UE_PLUGIN_NAME="CustomizableSequencerTracks"
  1776. Compile Env CustomizableSequencerTracksEditor: UE_MODULE_NAME="CustomizableSequencerTracksEditor"
  1777. Compile Env CustomizableSequencerTracksEditor: UE_PLUGIN_NAME="CustomizableSequencerTracks"
  1778. Compile Env MoviePipelineMaskRenderPass: UE_MODULE_NAME="MoviePipelineMaskRenderPass"
  1779. Compile Env MoviePipelineMaskRenderPass: UE_PLUGIN_NAME="MoviePipelineMaskRenderPass"
  1780. Compile Env ReplayTracks: UE_MODULE_NAME="ReplayTracks"
  1781. Compile Env ReplayTracks: UE_PLUGIN_NAME="ReplayTracks"
  1782. Compile Env ReplayTracksEditor: UE_MODULE_NAME="ReplayTracksEditor"
  1783. Compile Env ReplayTracksEditor: UE_PLUGIN_NAME="ReplayTracks"
  1784. Compile Env NetcodeUnitTest: UE_MODULE_NAME="NetcodeUnitTest"
  1785. Compile Env NetcodeUnitTest: UE_PLUGIN_NAME="NetcodeUnitTest"
  1786. Compile Env NUTUnrealEngine: UE_MODULE_NAME="NUTUnrealEngine"
  1787. Compile Env NUTUnrealEngine: UE_PLUGIN_NAME="NUTUnrealEngine"
  1788. Compile Env EOSShared: UE_MODULE_NAME="EOSShared"
  1789. Compile Env EOSShared: UE_PLUGIN_NAME="EOSShared"
  1790. Compile Env Qos: QOS_PACKAGE=1
  1791. Compile Env Qos: UE_MODULE_NAME="Qos"
  1792. Compile Env Qos: UE_PLUGIN_NAME="OnlineFramework"
  1793. Compile Env Party: PARTY_PLATFORM_SESSIONS_PSN=0
  1794. Compile Env Party: PARTY_PLATFORM_SESSIONS_XBL=0
  1795. Compile Env Party: PARTY_PLATFORM_INVITE_PERMISSIONS=0
  1796. Compile Env Party: UE_MODULE_NAME="Party"
  1797. Compile Env Party: UE_PLUGIN_NAME="OnlineFramework"
  1798. Compile Env Lobby: LOBBY_PACKAGE=1
  1799. Compile Env Lobby: UE_WITH_IRIS=0
  1800. Compile Env Lobby: UE_MODULE_NAME="Lobby"
  1801. Compile Env Lobby: UE_PLUGIN_NAME="OnlineFramework"
  1802. Compile Env Hotfix: UPDATEMANAGER_PLATFORM_ENVIRONMENT_DETECTION=0
  1803. Compile Env Hotfix: UE_MODULE_NAME="Hotfix"
  1804. Compile Env Hotfix: UE_PLUGIN_NAME="OnlineFramework"
  1805. Compile Env Rejoin: UE_MODULE_NAME="Rejoin"
  1806. Compile Env Rejoin: UE_PLUGIN_NAME="OnlineFramework"
  1807. Compile Env PlayTimeLimit: UE_MODULE_NAME="PlayTimeLimit"
  1808. Compile Env PlayTimeLimit: UE_PLUGIN_NAME="OnlineFramework"
  1809. Compile Env LoginFlow: UE_MODULE_NAME="LoginFlow"
  1810. Compile Env LoginFlow: UE_PLUGIN_NAME="OnlineFramework"
  1811. Compile Env OnlineServicesEOSGS: UE_MODULE_NAME="OnlineServicesEOSGS"
  1812. Compile Env OnlineServicesEOSGS: UE_PLUGIN_NAME="OnlineServicesEOSGS"
  1813. Compile Env SocketSubsystemEOS: UE_MODULE_NAME="SocketSubsystemEOS"
  1814. Compile Env SocketSubsystemEOS: UE_PLUGIN_NAME="SocketSubsystemEOS"
  1815. Compile Env OnlineServicesEOS: UE_MODULE_NAME="OnlineServicesEOS"
  1816. Compile Env OnlineServicesEOS: UE_PLUGIN_NAME="OnlineServicesEOS"
  1817. Compile Env OnlineServicesNull: UE_MODULE_NAME="OnlineServicesNull"
  1818. Compile Env OnlineServicesNull: UE_PLUGIN_NAME="OnlineServicesNull"
  1819. Compile Env OnlineServicesOSSAdapter: UE_MODULE_NAME="OnlineServicesOSSAdapter"
  1820. Compile Env OnlineServicesOSSAdapter: UE_PLUGIN_NAME="OnlineServicesOSSAdapter"
  1821. Compile Env OnlineSubsystemAmazon: ONLINESUBSYSTEMAMAZON_PACKAGE=1
  1822. Compile Env OnlineSubsystemAmazon: UE_MODULE_NAME="OnlineSubsystemAmazon"
  1823. Compile Env OnlineSubsystemAmazon: UE_PLUGIN_NAME="OnlineSubsystemAmazon"
  1824. Compile Env OnlineSubsystemEOS: ONLINESUBSYSTEMEOS_PACKAGE=1
  1825. Compile Env OnlineSubsystemEOS: USE_XBL_XSTS_TOKEN=0
  1826. Compile Env OnlineSubsystemEOS: USE_PSN_ID_TOKEN=0
  1827. Compile Env OnlineSubsystemEOS: ADD_USER_LOGIN_INFO=0
  1828. Compile Env OnlineSubsystemEOS: UE_MODULE_NAME="OnlineSubsystemEOS"
  1829. Compile Env OnlineSubsystemEOS: UE_PLUGIN_NAME="OnlineSubsystemEOS"
  1830. Compile Env EOSVoiceChat: UE_MODULE_NAME="EOSVoiceChat"
  1831. Compile Env EOSVoiceChat: UE_PLUGIN_NAME="EOSVoiceChat"
  1832. Compile Env OnlineSubsystemEOSPlus: ONLINESUBSYSTEMEOSPLUS_PACKAGE=1
  1833. Compile Env OnlineSubsystemEOSPlus: CREATE_MIRROR_PLATFORM_SESSION=1
  1834. Compile Env OnlineSubsystemEOSPlus: UE_MODULE_NAME="OnlineSubsystemEOSPlus"
  1835. Compile Env OnlineSubsystemEOSPlus: UE_PLUGIN_NAME="OnlineSubsystemEOS"
  1836. Compile Env OnlineSubsystemFacebook: WITH_FACEBOOK=1
  1837. Compile Env OnlineSubsystemFacebook: USES_RESTFUL_FACEBOOK=1
  1838. Compile Env OnlineSubsystemFacebook: ONLINESUBSYSTEMFACEBOOK_PACKAGE=1
  1839. Compile Env OnlineSubsystemFacebook: UE_MODULE_NAME="OnlineSubsystemFacebook"
  1840. Compile Env OnlineSubsystemFacebook: UE_PLUGIN_NAME="OnlineSubsystemFacebook"
  1841. Compile Env OnlineSubsystemGoogle: USES_RESTFUL_GOOGLE=1
  1842. Compile Env OnlineSubsystemGoogle: ONLINESUBSYSTEMGOOGLE_PACKAGE=1
  1843. Compile Env OnlineSubsystemGoogle: UE_MODULE_NAME="OnlineSubsystemGoogle"
  1844. Compile Env OnlineSubsystemGoogle: UE_PLUGIN_NAME="OnlineSubsystemGoogle"
  1845. Compile Env OnlineSubsystemOculus: ONLINESUBSYSTEMOCULUS_PACKAGE=1
  1846. Compile Env OnlineSubsystemOculus: UE_MODULE_NAME="OnlineSubsystemOculus"
  1847. Compile Env OnlineSubsystemOculus: UE_PLUGIN_NAME="OnlineSubsystemOculus"
  1848. Compile Env OnlineSubsystemSteam: ONLINESUBSYSTEMSTEAM_PACKAGE=1
  1849. Compile Env OnlineSubsystemSteam: UE_MODULE_NAME="OnlineSubsystemSteam"
  1850. Compile Env OnlineSubsystemSteam: UE_PLUGIN_NAME="OnlineSubsystemSteam"
  1851. Compile Env SteamShared: STEAM_SDK_INSTALLED
  1852. Compile Env SteamShared: STEAMSHARED_PACKAGE=1
  1853. Compile Env SteamShared: UE_MODULE_NAME="SteamShared"
  1854. Compile Env SteamShared: UE_PLUGIN_NAME="SteamShared"
  1855. Compile Env WebAuth: WITH_WEBAUTH=1
  1856. Compile Env WebAuth: UE_MODULE_NAME="WebAuth"
  1857. Compile Env WebAuth: UE_PLUGIN_NAME="WebAuth"
  1858. Compile Env PerformanceMonitor: UE_MODULE_NAME="PerformanceMonitor"
  1859. Compile Env PerformanceMonitor: UE_PLUGIN_NAME="PerformanceMonitor"
  1860. Compile Env MQTTCore: UE_MODULE_NAME="MQTTCore"
  1861. Compile Env MQTTCore: UE_PLUGIN_NAME="MQTT"
  1862. Compile Env MQTTCoreEditor: UE_MODULE_NAME="MQTTCoreEditor"
  1863. Compile Env MQTTCoreEditor: UE_PLUGIN_NAME="MQTT"
  1864. Compile Env RenderGraphInsights: UE_MODULE_NAME="RenderGraphInsights"
  1865. Compile Env RenderGraphInsights: UE_PLUGIN_NAME="RenderGraphInsights"
  1866. Compile Env AdjustEditor: UE_MODULE_NAME="AdjustEditor"
  1867. Compile Env AdjustEditor: UE_PLUGIN_NAME="Adjust"
  1868. Compile Env AnalyticsMulticastEditor: UE_MODULE_NAME="AnalyticsMulticastEditor"
  1869. Compile Env AnalyticsMulticastEditor: UE_PLUGIN_NAME="AnalyticsMulticast"
  1870. Compile Env AnalyticsMulticast: UE_MODULE_NAME="AnalyticsMulticast"
  1871. Compile Env AnalyticsMulticast: UE_PLUGIN_NAME="AnalyticsMulticast"
  1872. Compile Env FileLogging: UE_MODULE_NAME="FileLogging"
  1873. Compile Env FileLogging: UE_PLUGIN_NAME="FileLogging"
  1874. Compile Env FlurryEditor: UE_MODULE_NAME="FlurryEditor"
  1875. Compile Env FlurryEditor: UE_PLUGIN_NAME="Flurry"
  1876. Compile Env AnimationBudgetAllocator: UE_MODULE_NAME="AnimationBudgetAllocator"
  1877. Compile Env AnimationBudgetAllocator: UE_PLUGIN_NAME="AnimationBudgetAllocator"
  1878. Compile Env ApexDestruction: WITH_CLOTH_COLLISION_DETECTION=1
  1879. Compile Env ApexDestruction: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  1880. Compile Env ApexDestruction: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  1881. Compile Env ApexDestruction: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  1882. Compile Env ApexDestruction: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  1883. Compile Env ApexDestruction: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  1884. Compile Env ApexDestruction: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  1885. Compile Env ApexDestruction: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  1886. Compile Env ApexDestruction: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  1887. Compile Env ApexDestruction: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  1888. Compile Env ApexDestruction: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  1889. Compile Env ApexDestruction: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  1890. Compile Env ApexDestruction: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  1891. Compile Env ApexDestruction: UE_MODULE_NAME="ApexDestruction"
  1892. Compile Env ApexDestruction: UE_PLUGIN_NAME="ApexDestruction"
  1893. Compile Env ApexDestructionEditor: WITH_CLOTH_COLLISION_DETECTION=1
  1894. Compile Env ApexDestructionEditor: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  1895. Compile Env ApexDestructionEditor: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  1896. Compile Env ApexDestructionEditor: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  1897. Compile Env ApexDestructionEditor: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  1898. Compile Env ApexDestructionEditor: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  1899. Compile Env ApexDestructionEditor: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  1900. Compile Env ApexDestructionEditor: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  1901. Compile Env ApexDestructionEditor: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  1902. Compile Env ApexDestructionEditor: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  1903. Compile Env ApexDestructionEditor: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  1904. Compile Env ApexDestructionEditor: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  1905. Compile Env ApexDestructionEditor: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  1906. Compile Env ApexDestructionEditor: UE_MODULE_NAME="ApexDestructionEditor"
  1907. Compile Env ApexDestructionEditor: UE_PLUGIN_NAME="ApexDestruction"
  1908. Compile Env AppleARKitFaceSupport: UE_MODULE_NAME="AppleARKitFaceSupport"
  1909. Compile Env AppleARKitFaceSupport: UE_PLUGIN_NAME="AppleARKitFaceSupport"
  1910. Compile Env AppleARKit: UE_MODULE_NAME="AppleARKit"
  1911. Compile Env AppleARKit: UE_PLUGIN_NAME="AppleARKit"
  1912. Compile Env ARUtilities: UE_MODULE_NAME="ARUtilities"
  1913. Compile Env ARUtilities: UE_PLUGIN_NAME="ARUtilities"
  1914. Compile Env AppleARKitPoseTrackingLiveLink: UE_MODULE_NAME="AppleARKitPoseTrackingLiveLink"
  1915. Compile Env AppleARKitPoseTrackingLiveLink: UE_PLUGIN_NAME="AppleARKit"
  1916. Compile Env AzureSpatialAnchors: UE_MODULE_NAME="AzureSpatialAnchors"
  1917. Compile Env AzureSpatialAnchors: UE_PLUGIN_NAME="AzureSpatialAnchors"
  1918. Compile Env GoogleARCoreServices: UE_MODULE_NAME="GoogleARCoreServices"
  1919. Compile Env GoogleARCoreServices: UE_PLUGIN_NAME="GoogleARCoreServices"
  1920. Compile Env GoogleARCoreBase: UE_MODULE_NAME="GoogleARCoreBase"
  1921. Compile Env GoogleARCoreBase: UE_PLUGIN_NAME="GoogleARCore"
  1922. Compile Env GoogleARCoreRendering: UE_MODULE_NAME="GoogleARCoreRendering"
  1923. Compile Env GoogleARCoreRendering: UE_PLUGIN_NAME="GoogleARCore"
  1924. Compile Env AudioModulation: WITH_AUDIOMODULATION=1
  1925. Compile Env AudioModulation: WITH_AUDIOMODULATION_METASOUND_SUPPORT=1
  1926. Compile Env AudioModulation: UE_MODULE_NAME="AudioModulation"
  1927. Compile Env AudioModulation: UE_PLUGIN_NAME="AudioModulation"
  1928. Compile Env AudioModulationEditor: UE_MODULE_NAME="AudioModulationEditor"
  1929. Compile Env AudioModulationEditor: UE_PLUGIN_NAME="AudioModulation"
  1930. Compile Env AudioMotorSimStandardComponents: UE_MODULE_NAME="AudioMotorSimStandardComponents"
  1931. Compile Env AudioMotorSimStandardComponents: UE_PLUGIN_NAME="AudioMotorSim"
  1932. Compile Env ComputeFrameworkEditor: UE_MODULE_NAME="ComputeFrameworkEditor"
  1933. Compile Env ComputeFrameworkEditor: UE_PLUGIN_NAME="ComputeFramework"
  1934. Compile Env ADOSupport: UE_MODULE_NAME="ADOSupport"
  1935. Compile Env ADOSupport: UE_PLUGIN_NAME="ADOSupport"
  1936. Compile Env DatabaseSupport: UE_MODULE_NAME="DatabaseSupport"
  1937. Compile Env DatabaseSupport: UE_PLUGIN_NAME="DatabaseSupport"
  1938. Compile Env RemoteDatabaseSupport: UE_MODULE_NAME="RemoteDatabaseSupport"
  1939. Compile Env RemoteDatabaseSupport: UE_PLUGIN_NAME="RemoteDatabaseSupport"
  1940. Compile Env SQLiteSupport: UE_MODULE_NAME="SQLiteSupport"
  1941. Compile Env SQLiteSupport: UE_PLUGIN_NAME="SQLiteSupport"
  1942. Compile Env DataRegistryEditor: UE_MODULE_NAME="DataRegistryEditor"
  1943. Compile Env DataRegistryEditor: UE_PLUGIN_NAME="DataRegistry"
  1944. Compile Env GameplayAbilitiesEditor: UE_MODULE_NAME="GameplayAbilitiesEditor"
  1945. Compile Env GameplayAbilitiesEditor: UE_PLUGIN_NAME="GameplayAbilities"
  1946. Compile Env GameplayBehaviorSmartObjectsModule: UE_MODULE_NAME="GameplayBehaviorSmartObjectsModule"
  1947. Compile Env GameplayBehaviorSmartObjectsModule: UE_PLUGIN_NAME="GameplayBehaviorSmartObjects"
  1948. Compile Env GameplayInteractionsModule: UE_MODULE_NAME="GameplayInteractionsModule"
  1949. Compile Env GameplayInteractionsModule: UE_PLUGIN_NAME="GameplayInteractions"
  1950. Compile Env NavCorridor: UE_MODULE_NAME="NavCorridor"
  1951. Compile Env NavCorridor: UE_PLUGIN_NAME="NavCorridor"
  1952. Compile Env GameplayStateTreeModule: UE_MODULE_NAME="GameplayStateTreeModule"
  1953. Compile Env GameplayStateTreeModule: UE_PLUGIN_NAME="GameplayStateTree"
  1954. Compile Env GeoReferencing: UE_MODULE_NAME="GeoReferencing"
  1955. Compile Env GeoReferencing: UE_PLUGIN_NAME="GeoReferencing"
  1956. Compile Env GeoReferencingEditor: UE_MODULE_NAME="GeoReferencingEditor"
  1957. Compile Env GeoReferencingEditor: UE_PLUGIN_NAME="GeoReferencing"
  1958. Compile Env HairStrandsRuntime: UE_MODULE_NAME="HairStrandsRuntime"
  1959. Compile Env HairStrandsRuntime: UE_PLUGIN_NAME="HairStrands"
  1960. Compile Env HDRIBackdrop: UE_MODULE_NAME="HDRIBackdrop"
  1961. Compile Env HDRIBackdrop: UE_PLUGIN_NAME="HDRIBackdrop"
  1962. Compile Env HPMotionController: UE_MODULE_NAME="HPMotionController"
  1963. Compile Env HPMotionController: UE_PLUGIN_NAME="HPMotionController"
  1964. Compile Env HTTPChunkInstaller: UE_MODULE_NAME="HTTPChunkInstaller"
  1965. Compile Env HTTPChunkInstaller: UE_PLUGIN_NAME="HTTPChunkInstaller"
  1966. Compile Env IOSReplayKit: UE_MODULE_NAME="IOSReplayKit"
  1967. Compile Env IOSReplayKit: UE_PLUGIN_NAME="IOSReplayKit"
  1968. Compile Env LiveLinkOverNDisplay: UE_MODULE_NAME="LiveLinkOverNDisplay"
  1969. Compile Env LiveLinkOverNDisplay: UE_PLUGIN_NAME="LiveLinkOverNDisplay"
  1970. Compile Env LocationServicesAndroidEditor: UE_MODULE_NAME="LocationServicesAndroidEditor"
  1971. Compile Env LocationServicesAndroidEditor: UE_PLUGIN_NAME="LocationServicesAndroidImpl"
  1972. Compile Env LocationServicesIOSEditor: UE_MODULE_NAME="LocationServicesIOSEditor"
  1973. Compile Env LocationServicesIOSEditor: UE_PLUGIN_NAME="LocationServicesIOSImpl"
  1974. Compile Env MassEntityTestSuite: UE_MODULE_NAME="MassEntityTestSuite"
  1975. Compile Env MassEntityTestSuite: UE_PLUGIN_NAME="MassEntity"
  1976. Compile Env MassEntityDebugger: UE_MODULE_NAME="MassEntityDebugger"
  1977. Compile Env MassEntityDebugger: UE_PLUGIN_NAME="MassEntity"
  1978. Compile Env MassGameplayEditor: UE_MODULE_NAME="MassGameplayEditor"
  1979. Compile Env MassGameplayEditor: UE_PLUGIN_NAME="MassGameplay"
  1980. Compile Env MassMovementEditor: UE_MODULE_NAME="MassMovementEditor"
  1981. Compile Env MassMovementEditor: UE_PLUGIN_NAME="MassGameplay"
  1982. Compile Env DummyMeshReconstructor: UE_MODULE_NAME="DummyMeshReconstructor"
  1983. Compile Env DummyMeshReconstructor: UE_PLUGIN_NAME="DummyMeshReconstructor"
  1984. Compile Env MicrosoftSpatialSound: UE_MODULE_NAME="MicrosoftSpatialSound"
  1985. Compile Env MicrosoftSpatialSound: UE_PLUGIN_NAME="MicroSoftSpatialSound"
  1986. Compile Env MIDIDevice: UE_MODULE_NAME="MIDIDevice"
  1987. Compile Env MIDIDevice: UE_PLUGIN_NAME="MIDIDevice"
  1988. Compile Env MixedRealityCaptureFramework: UE_MODULE_NAME="MixedRealityCaptureFramework"
  1989. Compile Env MixedRealityCaptureFramework: UE_PLUGIN_NAME="MixedRealityCaptureFramework"
  1990. Compile Env MobileFSR: UE_MODULE_NAME="MobileFSR"
  1991. Compile Env MobileFSR: UE_PLUGIN_NAME="MobileFSR"
  1992. Compile Env ModelViewViewModel: UE_MODULE_NAME="ModelViewViewModel"
  1993. Compile Env ModelViewViewModel: UE_PLUGIN_NAME="ModelViewViewModel"
  1994. Compile Env ModelViewViewModelBlueprint: UE_MODULE_NAME="ModelViewViewModelBlueprint"
  1995. Compile Env ModelViewViewModelBlueprint: UE_PLUGIN_NAME="ModelViewViewModel"
  1996. Compile Env ModelViewViewModelEditor: UE_MODULE_NAME="ModelViewViewModelEditor"
  1997. Compile Env ModelViewViewModelEditor: UE_PLUGIN_NAME="ModelViewViewModel"
  1998. Compile Env DisplayClusterEditor: UE_MODULE_NAME="DisplayClusterEditor"
  1999. Compile Env DisplayClusterEditor: UE_PLUGIN_NAME="nDisplay"
  2000. Compile Env DisplayClusterMessageInterception: WITH_CONCERT=1
  2001. Compile Env DisplayClusterMessageInterception: UE_MODULE_NAME="DisplayClusterMessageInterception"
  2002. Compile Env DisplayClusterMessageInterception: UE_PLUGIN_NAME="nDisplay"
  2003. Compile Env DisplayClusterOperator: UE_MODULE_NAME="DisplayClusterOperator"
  2004. Compile Env DisplayClusterOperator: UE_PLUGIN_NAME="nDisplay"
  2005. Compile Env DisplayClusterLightCardEditor: UE_MODULE_NAME="DisplayClusterLightCardEditor"
  2006. Compile Env DisplayClusterLightCardEditor: UE_PLUGIN_NAME="nDisplay"
  2007. Compile Env DisplayClusterLightCardEditorShaders: UE_MODULE_NAME="DisplayClusterLightCardEditorShaders"
  2008. Compile Env DisplayClusterLightCardEditorShaders: UE_PLUGIN_NAME="nDisplay"
  2009. Compile Env DisplayClusterScenePreview: UE_MODULE_NAME="DisplayClusterScenePreview"
  2010. Compile Env DisplayClusterScenePreview: UE_PLUGIN_NAME="nDisplay"
  2011. Compile Env DisplayClusterColorGrading: UE_MODULE_NAME="DisplayClusterColorGrading"
  2012. Compile Env DisplayClusterColorGrading: UE_PLUGIN_NAME="nDisplay"
  2013. Compile Env DisplayClusterStageMonitoring: UE_MODULE_NAME="DisplayClusterStageMonitoring"
  2014. Compile Env DisplayClusterStageMonitoring: UE_PLUGIN_NAME="nDisplay"
  2015. Compile Env DisplayClusterRemoteControlInterceptor: UE_MODULE_NAME="DisplayClusterRemoteControlInterceptor"
  2016. Compile Env DisplayClusterRemoteControlInterceptor: UE_PLUGIN_NAME="nDisplay"
  2017. Compile Env DisplayClusterMedia: UE_MODULE_NAME="DisplayClusterMedia"
  2018. Compile Env DisplayClusterMedia: UE_PLUGIN_NAME="nDisplay"
  2019. Compile Env DisplayClusterMultiUser: UE_MODULE_NAME="DisplayClusterMultiUser"
  2020. Compile Env DisplayClusterMultiUser: UE_PLUGIN_NAME="nDisplay"
  2021. Compile Env DisplayClusterTests: UE_MODULE_NAME="DisplayClusterTests"
  2022. Compile Env DisplayClusterTests: UE_PLUGIN_NAME="nDisplay"
  2023. Compile Env DisplayClusterMoviePipeline: UE_MODULE_NAME="DisplayClusterMoviePipeline"
  2024. Compile Env DisplayClusterMoviePipeline: UE_PLUGIN_NAME="nDisplay"
  2025. Compile Env DisplayClusterMoviePipelineEditor: UE_MODULE_NAME="DisplayClusterMoviePipelineEditor"
  2026. Compile Env DisplayClusterMoviePipelineEditor: UE_PLUGIN_NAME="nDisplay"
  2027. Compile Env NetworkPredictionExtras: UE_MODULE_NAME="NetworkPredictionExtras"
  2028. Compile Env NetworkPredictionExtras: UE_PLUGIN_NAME="NetworkPredictionExtras"
  2029. Compile Env NetworkPrediction: UE_WITH_IRIS=0
  2030. Compile Env NetworkPrediction: UE_MODULE_NAME="NetworkPrediction"
  2031. Compile Env NetworkPrediction: UE_PLUGIN_NAME="NetworkPrediction"
  2032. Compile Env NetworkPredictionExtrasLatentLoad: UE_MODULE_NAME="NetworkPredictionExtrasLatentLoad"
  2033. Compile Env NetworkPredictionExtrasLatentLoad: UE_PLUGIN_NAME="NetworkPredictionExtras"
  2034. Compile Env NetworkPredictionInsights: UE_MODULE_NAME="NetworkPredictionInsights"
  2035. Compile Env NetworkPredictionInsights: UE_PLUGIN_NAME="NetworkPredictionInsights"
  2036. Compile Env GeForceNOWWrapper: NV_GEFORCENOW=1
  2037. Compile Env GeForceNOWWrapper: UE_MODULE_NAME="GeForceNOWWrapper"
  2038. Compile Env GeForceNOWWrapper: UE_PLUGIN_NAME="GeForceNOWWrapper"
  2039. Compile Env Reflex: UE_MODULE_NAME="Reflex"
  2040. Compile Env Reflex: UE_PLUGIN_NAME="Reflex"
  2041. Compile Env OculusAudio: UE_MODULE_NAME="OculusAudio"
  2042. Compile Env OculusAudio: UE_PLUGIN_NAME="OculusAudio"
  2043. Compile Env OculusAudioEditor: UE_MODULE_NAME="OculusAudioEditor"
  2044. Compile Env OculusAudioEditor: UE_PLUGIN_NAME="OculusAudio"
  2045. Compile Env OculusHMD: UE_MODULE_NAME="OculusHMD"
  2046. Compile Env OculusHMD: UE_PLUGIN_NAME="OculusVR"
  2047. Compile Env OculusInput: UE_MODULE_NAME="OculusInput"
  2048. Compile Env OculusInput: UE_PLUGIN_NAME="OculusVR"
  2049. Compile Env OculusMR: UE_MODULE_NAME="OculusMR"
  2050. Compile Env OculusMR: UE_PLUGIN_NAME="OculusVR"
  2051. Compile Env OculusOpenXRHMD: UE_MODULE_NAME="OculusOpenXRHMD"
  2052. Compile Env OculusOpenXRHMD: UE_PLUGIN_NAME="OculusVR"
  2053. Compile Env OculusEditor: UE_MODULE_NAME="OculusEditor"
  2054. Compile Env OculusEditor: UE_PLUGIN_NAME="OculusVR"
  2055. Compile Env OpenXREyeTracker: UE_MODULE_NAME="OpenXREyeTracker"
  2056. Compile Env OpenXREyeTracker: UE_PLUGIN_NAME="OpenXREyeTracker"
  2057. Compile Env OpenXRInput: UE_MODULE_NAME="OpenXRInput"
  2058. Compile Env OpenXRInput: UE_PLUGIN_NAME="OpenXR"
  2059. Compile Env OpenXRHandTracking: UE_MODULE_NAME="OpenXRHandTracking"
  2060. Compile Env OpenXRHandTracking: UE_PLUGIN_NAME="OpenXRHandTracking"
  2061. Compile Env OpenXRMsftHandInteraction: UE_MODULE_NAME="OpenXRMsftHandInteraction"
  2062. Compile Env OpenXRMsftHandInteraction: UE_PLUGIN_NAME="OpenXRMsftHandInteraction"
  2063. Compile Env OpenXRAR: UE_MODULE_NAME="OpenXRAR"
  2064. Compile Env OpenXRAR: UE_PLUGIN_NAME="OpenXR"
  2065. Compile Env OpenXREditor: UE_MODULE_NAME="OpenXREditor"
  2066. Compile Env OpenXREditor: UE_PLUGIN_NAME="OpenXR"
  2067. Compile Env OptionalMobileFeaturesBPLibrary: UE_MODULE_NAME="OptionalMobileFeaturesBPLibrary"
  2068. Compile Env OptionalMobileFeaturesBPLibrary: UE_PLUGIN_NAME="OptionalMobileFeaturesBPLibrary"
  2069. Compile Env OSCModulationMixing: UE_MODULE_NAME="OSCModulationMixing"
  2070. Compile Env OSCModulationMixing: UE_PLUGIN_NAME="OSCModulationMixing"
  2071. Compile Env AESGCMHandlerComponent: UE_MODULE_NAME="AESGCMHandlerComponent"
  2072. Compile Env AESGCMHandlerComponent: UE_PLUGIN_NAME="AESGCMHandlerComponent"
  2073. Compile Env AESHandlerComponent: UE_MODULE_NAME="AESHandlerComponent"
  2074. Compile Env AESHandlerComponent: UE_PLUGIN_NAME="AESHandlerComponent"
  2075. Compile Env DTLSHandlerComponent: UE_MODULE_NAME="DTLSHandlerComponent"
  2076. Compile Env DTLSHandlerComponent: UE_PLUGIN_NAME="DTLSHandlerComponent"
  2077. Compile Env PreLoadScreenMoviePlayer: UE_MODULE_NAME="PreLoadScreenMoviePlayer"
  2078. Compile Env PreLoadScreenMoviePlayer: UE_PLUGIN_NAME="PreLoadScreenMoviePlayer"
  2079. Compile Env RenderTrace: WITH_CLOTH_COLLISION_DETECTION=1
  2080. Compile Env RenderTrace: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  2081. Compile Env RenderTrace: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  2082. Compile Env RenderTrace: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  2083. Compile Env RenderTrace: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  2084. Compile Env RenderTrace: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  2085. Compile Env RenderTrace: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  2086. Compile Env RenderTrace: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  2087. Compile Env RenderTrace: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  2088. Compile Env RenderTrace: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  2089. Compile Env RenderTrace: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  2090. Compile Env RenderTrace: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  2091. Compile Env RenderTrace: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  2092. Compile Env RenderTrace: UE_MODULE_NAME="RenderTrace"
  2093. Compile Env RenderTrace: UE_PLUGIN_NAME="RenderTrace"
  2094. Compile Env ReplicationGraph: UE_MODULE_NAME="ReplicationGraph"
  2095. Compile Env ReplicationGraph: UE_PLUGIN_NAME="ReplicationGraph"
  2096. Compile Env SmartObjectsTestSuite: UE_MODULE_NAME="SmartObjectsTestSuite"
  2097. Compile Env SmartObjectsTestSuite: UE_PLUGIN_NAME="SmartObjects"
  2098. Compile Env SmartObjectsEditorModule: UE_MODULE_NAME="SmartObjectsEditorModule"
  2099. Compile Env SmartObjectsEditorModule: UE_PLUGIN_NAME="SmartObjects"
  2100. Compile Env SoundCueTemplates: UE_MODULE_NAME="SoundCueTemplates"
  2101. Compile Env SoundCueTemplates: UE_PLUGIN_NAME="SoundCueTemplates"
  2102. Compile Env SoundCueTemplatesEditor: UE_MODULE_NAME="SoundCueTemplatesEditor"
  2103. Compile Env SoundCueTemplatesEditor: UE_PLUGIN_NAME="SoundCueTemplates"
  2104. Compile Env SoundMod: BUILDING_STATIC
  2105. Compile Env SoundMod: UE_MODULE_NAME="SoundMod"
  2106. Compile Env SoundMod: UE_PLUGIN_NAME="SoundMod"
  2107. Compile Env SoundModImporter: BUILDING_STATIC
  2108. Compile Env SoundModImporter: UE_MODULE_NAME="SoundModImporter"
  2109. Compile Env SoundModImporter: UE_PLUGIN_NAME="SoundMod"
  2110. Compile Env Soundscape: UE_MODULE_NAME="Soundscape"
  2111. Compile Env Soundscape: UE_PLUGIN_NAME="Soundscape"
  2112. Compile Env SoundscapeEditor: UE_MODULE_NAME="SoundscapeEditor"
  2113. Compile Env SoundscapeEditor: UE_PLUGIN_NAME="Soundscape"
  2114. Compile Env SoundUtilities: UE_MODULE_NAME="SoundUtilities"
  2115. Compile Env SoundUtilities: UE_PLUGIN_NAME="SoundUtilities"
  2116. Compile Env SoundUtilitiesEditor: UE_MODULE_NAME="SoundUtilitiesEditor"
  2117. Compile Env SoundUtilitiesEditor: UE_PLUGIN_NAME="SoundUtilities"
  2118. Compile Env Spatialization: UE_MODULE_NAME="Spatialization"
  2119. Compile Env Spatialization: UE_PLUGIN_NAME="Spatialization"
  2120. Compile Env SpatializationEditor: UE_MODULE_NAME="SpatializationEditor"
  2121. Compile Env SpatializationEditor: UE_PLUGIN_NAME="Spatialization"
  2122. Compile Env StateTreeTestSuite: UE_MODULE_NAME="StateTreeTestSuite"
  2123. Compile Env StateTreeTestSuite: UE_PLUGIN_NAME="StateTree"
  2124. Compile Env StateTreeEditorModule: UE_MODULE_NAME="StateTreeEditorModule"
  2125. Compile Env StateTreeEditorModule: UE_PLUGIN_NAME="StateTree"
  2126. Compile Env SteamAudio: UE_MODULE_NAME="SteamAudio"
  2127. Compile Env SteamAudio: UE_PLUGIN_NAME="SteamAudio"
  2128. Compile Env SteamAudioEditor: UE_MODULE_NAME="SteamAudioEditor"
  2129. Compile Env SteamAudioEditor: UE_PLUGIN_NAME="SteamAudio"
  2130. Compile Env SteamController: UE_MODULE_NAME="SteamController"
  2131. Compile Env SteamController: UE_PLUGIN_NAME="SteamController"
  2132. Compile Env SteamSockets: STEAMSOCKETS_MODULE=1
  2133. Compile Env SteamSockets: UE_MODULE_NAME="SteamSockets"
  2134. Compile Env SteamSockets: UE_PLUGIN_NAME="SteamSockets"
  2135. Compile Env SteamVR: UE_MODULE_NAME="SteamVR"
  2136. Compile Env SteamVR: UE_PLUGIN_NAME="SteamVR"
  2137. Compile Env SteamVRInput: UE_MODULE_NAME="SteamVRInput"
  2138. Compile Env SteamVRInput: UE_PLUGIN_NAME="SteamVR"
  2139. Compile Env SteamVRInputDevice: UE_MODULE_NAME="SteamVRInputDevice"
  2140. Compile Env SteamVRInputDevice: UE_PLUGIN_NAME="SteamVR"
  2141. Compile Env SteamVREditor: UE_MODULE_NAME="SteamVREditor"
  2142. Compile Env SteamVREditor: UE_PLUGIN_NAME="SteamVR"
  2143. Compile Env SunPosition: UE_MODULE_NAME="SunPosition"
  2144. Compile Env SunPosition: UE_PLUGIN_NAME="SunPosition"
  2145. Compile Env PFMExporter: PFMExporter_STATIC
  2146. Compile Env PFMExporter: UE_MODULE_NAME="PFMExporter"
  2147. Compile Env PFMExporter: UE_PLUGIN_NAME="WarpUtils"
  2148. Compile Env WarpUtils: UE_MODULE_NAME="WarpUtils"
  2149. Compile Env WarpUtils: UE_PLUGIN_NAME="WarpUtils"
  2150. Compile Env WebBrowserNativeProxy: UE_MODULE_NAME="WebBrowserNativeProxy"
  2151. Compile Env WebBrowserNativeProxy: UE_PLUGIN_NAME="WebBrowserNativeProxy"
  2152. Compile Env WebBrowserWidget: UE_MODULE_NAME="WebBrowserWidget"
  2153. Compile Env WebBrowserWidget: UE_PLUGIN_NAME="WebBrowserWidget"
  2154. Compile Env WinDualShock: DUALSHOCK4_SUPPORT=0
  2155. Compile Env WinDualShock: DUALSENSE_SUPPORT=0
  2156. Compile Env WinDualShock: UE_MODULE_NAME="WinDualShock"
  2157. Compile Env WinDualShock: UE_PLUGIN_NAME="WinDualShock"
  2158. Compile Env XRVisualization: UE_MODULE_NAME="XRVisualization"
  2159. Compile Env XRVisualization: UE_PLUGIN_NAME="XRVisualization"
  2160. Compile Env ZoneGraphEditor: UE_MODULE_NAME="ZoneGraphEditor"
  2161. Compile Env ZoneGraphEditor: UE_PLUGIN_NAME="ZoneGraph"
  2162. Compile Env ZoneGraphTestSuite: UE_MODULE_NAME="ZoneGraphTestSuite"
  2163. Compile Env ZoneGraphTestSuite: UE_PLUGIN_NAME="ZoneGraph"
  2164. Compile Env ScriptPlugin: WITH_LUA=0
  2165. Compile Env ScriptPlugin: UE_MODULE_NAME="ScriptPlugin"
  2166. Compile Env ScriptPlugin: UE_PLUGIN_NAME="ScriptPlugin"
  2167. Compile Env ScriptEditorPlugin: UE_MODULE_NAME="ScriptEditorPlugin"
  2168. Compile Env ScriptEditorPlugin: UE_PLUGIN_NAME="ScriptPlugin"
  2169. Compile Env SlateInsights: UE_MODULE_NAME="SlateInsights"
  2170. Compile Env SlateInsights: UE_PLUGIN_NAME="SlateInsights"
  2171. Compile Env SlateScriptingCommands: UE_MODULE_NAME="SlateScriptingCommands"
  2172. Compile Env SlateScriptingCommands: UE_PLUGIN_NAME="SlateScripting"
  2173. Compile Env AutomationDriverTests: UE_MODULE_NAME="AutomationDriverTests"
  2174. Compile Env AutomationDriverTests: UE_PLUGIN_NAME="AutomationDriverTests"
  2175. Compile Env EditorTests: UE_MODULE_NAME="EditorTests"
  2176. Compile Env EditorTests: UE_PLUGIN_NAME="EditorTests"
  2177. Compile Env FbxAutomationTestBuilder: UE_MODULE_NAME="FbxAutomationTestBuilder"
  2178. Compile Env FbxAutomationTestBuilder: UE_PLUGIN_NAME="FbxAutomationTestBuilder"
  2179. Compile Env FunctionalTestingEditor: UE_MODULE_NAME="FunctionalTestingEditor"
  2180. Compile Env FunctionalTestingEditor: UE_PLUGIN_NAME="FunctionalTestingEditor"
  2181. Compile Env PythonAutomationTest: UE_MODULE_NAME="PythonAutomationTest"
  2182. Compile Env PythonAutomationTest: UE_PLUGIN_NAME="PythonAutomationTest"
  2183. Compile Env RHITests: UE_MODULE_NAME="RHITests"
  2184. Compile Env RHITests: UE_PLUGIN_NAME="RHITests"
  2185. Compile Env RuntimeTests: UE_MODULE_NAME="RuntimeTests"
  2186. Compile Env RuntimeTests: UE_PLUGIN_NAME="RuntimeTests"
  2187. Compile Env TestSamples: UE_MODULE_NAME="TestSamples"
  2188. Compile Env TestSamples: UE_PLUGIN_NAME="TestSamples"
  2189. Compile Env CameraCalibrationCoreMovieScene: UE_MODULE_NAME="CameraCalibrationCoreMovieScene"
  2190. Compile Env CameraCalibrationCoreMovieScene: UE_PLUGIN_NAME="CameraCalibrationCore"
  2191. Compile Env CameraCalibrationCoreSequencer: UE_MODULE_NAME="CameraCalibrationCoreSequencer"
  2192. Compile Env CameraCalibrationCoreSequencer: UE_PLUGIN_NAME="CameraCalibrationCore"
  2193. Compile Env CameraCalibrationEditor: UE_MODULE_NAME="CameraCalibrationEditor"
  2194. Compile Env CameraCalibrationEditor: UE_PLUGIN_NAME="CameraCalibration"
  2195. Compile Env CompositePlane: UE_MODULE_NAME="CompositePlane"
  2196. Compile Env CompositePlane: UE_PLUGIN_NAME="CompositePlane"
  2197. Compile Env DataCharts: UE_MODULE_NAME="DataCharts"
  2198. Compile Env DataCharts: UE_PLUGIN_NAME="DataCharts"
  2199. Compile Env DataChartsEditor: UE_MODULE_NAME="DataChartsEditor"
  2200. Compile Env DataChartsEditor: UE_PLUGIN_NAME="DataCharts"
  2201. Compile Env DatasmithMVRTranslator: UE_MODULE_NAME="DatasmithMVRTranslator"
  2202. Compile Env DatasmithMVRTranslator: UE_PLUGIN_NAME="DatasmithMVR"
  2203. Compile Env DMXEditor: UE_MODULE_NAME="DMXEditor"
  2204. Compile Env DMXEditor: UE_PLUGIN_NAME="DMXEngine"
  2205. Compile Env DMXProtocol: UE_MODULE_NAME="DMXProtocol"
  2206. Compile Env DMXProtocol: UE_PLUGIN_NAME="DMXProtocol"
  2207. Compile Env DMXProtocolEditor: UE_MODULE_NAME="DMXProtocolEditor"
  2208. Compile Env DMXProtocolEditor: UE_PLUGIN_NAME="DMXProtocol"
  2209. Compile Env DMXRuntime: UE_MODULE_NAME="DMXRuntime"
  2210. Compile Env DMXRuntime: UE_PLUGIN_NAME="DMXEngine"
  2211. Compile Env DMXFixtureActorInterface: UE_MODULE_NAME="DMXFixtureActorInterface"
  2212. Compile Env DMXFixtureActorInterface: UE_PLUGIN_NAME="DMXModularFeatures"
  2213. Compile Env DMXDisplayCluster: UE_MODULE_NAME="DMXDisplayCluster"
  2214. Compile Env DMXDisplayCluster: UE_PLUGIN_NAME="DMXDisplayCluster"
  2215. Compile Env DMXDisplayClusterLightCard: UE_MODULE_NAME="DMXDisplayClusterLightCard"
  2216. Compile Env DMXDisplayClusterLightCard: UE_PLUGIN_NAME="DMXDisplayCluster"
  2217. Compile Env DMXBlueprintGraph: UE_MODULE_NAME="DMXBlueprintGraph"
  2218. Compile Env DMXBlueprintGraph: UE_PLUGIN_NAME="DMXEngine"
  2219. Compile Env DMXFixtures: UE_MODULE_NAME="DMXFixtures"
  2220. Compile Env DMXFixtures: UE_PLUGIN_NAME="DMXFixtures"
  2221. Compile Env DMXPixelMappingCore: UE_MODULE_NAME="DMXPixelMappingCore"
  2222. Compile Env DMXPixelMappingCore: UE_PLUGIN_NAME="DMXPixelMapping"
  2223. Compile Env DMXPixelMappingRuntime: UE_MODULE_NAME="DMXPixelMappingRuntime"
  2224. Compile Env DMXPixelMappingRuntime: UE_PLUGIN_NAME="DMXPixelMapping"
  2225. Compile Env DMXPixelMappingRenderer: UE_MODULE_NAME="DMXPixelMappingRenderer"
  2226. Compile Env DMXPixelMappingRenderer: UE_PLUGIN_NAME="DMXPixelMapping"
  2227. Compile Env DMXPixelMappingEditorWidgets: UE_MODULE_NAME="DMXPixelMappingEditorWidgets"
  2228. Compile Env DMXPixelMappingEditorWidgets: UE_PLUGIN_NAME="DMXPixelMapping"
  2229. Compile Env DMXPixelMappingEditor: UE_MODULE_NAME="DMXPixelMappingEditor"
  2230. Compile Env DMXPixelMappingEditor: UE_PLUGIN_NAME="DMXPixelMapping"
  2231. Compile Env DMXPixelMappingBlueprintGraph: UE_MODULE_NAME="DMXPixelMappingBlueprintGraph"
  2232. Compile Env DMXPixelMappingBlueprintGraph: UE_PLUGIN_NAME="DMXPixelMapping"
  2233. Compile Env DMXProtocolArtNet: UE_MODULE_NAME="DMXProtocolArtNet"
  2234. Compile Env DMXProtocolArtNet: UE_PLUGIN_NAME="DMXProtocol"
  2235. Compile Env DMXProtocolSACN: UE_MODULE_NAME="DMXProtocolSACN"
  2236. Compile Env DMXProtocolSACN: UE_PLUGIN_NAME="DMXProtocol"
  2237. Compile Env DMXProtocolBlueprintGraph: UE_MODULE_NAME="DMXProtocolBlueprintGraph"
  2238. Compile Env DMXProtocolBlueprintGraph: UE_PLUGIN_NAME="DMXProtocol"
  2239. Compile Env EpicStageApp: UE_MODULE_NAME="EpicStageApp"
  2240. Compile Env EpicStageApp: UE_PLUGIN_NAME="EpicStageApp"
  2241. Compile Env WebRemoteControl: UE_MODULE_NAME="WebRemoteControl"
  2242. Compile Env WebRemoteControl: UE_PLUGIN_NAME="RemoteControl"
  2243. Compile Env RemoteControlLogic: UE_MODULE_NAME="RemoteControlLogic"
  2244. Compile Env RemoteControlLogic: UE_PLUGIN_NAME="RemoteControl"
  2245. Compile Env RemoteControlUI: UE_MODULE_NAME="RemoteControlUI"
  2246. Compile Env RemoteControlUI: UE_PLUGIN_NAME="RemoteControl"
  2247. Compile Env RemoteControlProtocol: UE_MODULE_NAME="RemoteControlProtocol"
  2248. Compile Env RemoteControlProtocol: UE_PLUGIN_NAME="RemoteControl"
  2249. Compile Env RemoteControlProtocolWidgets: UE_MODULE_NAME="RemoteControlProtocolWidgets"
  2250. Compile Env RemoteControlProtocolWidgets: UE_PLUGIN_NAME="RemoteControl"
  2251. Compile Env LevelSnapshots: UE_MODULE_NAME="LevelSnapshots"
  2252. Compile Env LevelSnapshots: UE_PLUGIN_NAME="LevelSnapshots"
  2253. Compile Env LevelSnapshotFilters: UE_MODULE_NAME="LevelSnapshotFilters"
  2254. Compile Env LevelSnapshotFilters: UE_PLUGIN_NAME="LevelSnapshots"
  2255. Compile Env LevelSnapshotsEditor: UE_MODULE_NAME="LevelSnapshotsEditor"
  2256. Compile Env LevelSnapshotsEditor: UE_PLUGIN_NAME="LevelSnapshots"
  2257. Compile Env FoliageSupport: UE_MODULE_NAME="FoliageSupport"
  2258. Compile Env FoliageSupport: UE_PLUGIN_NAME="LevelSnapshots"
  2259. Compile Env nDisplaySupport: UE_MODULE_NAME="nDisplaySupport"
  2260. Compile Env nDisplaySupport: UE_PLUGIN_NAME="LevelSnapshots"
  2261. Compile Env LiveLinkCamera: UE_MODULE_NAME="LiveLinkCamera"
  2262. Compile Env LiveLinkCamera: UE_PLUGIN_NAME="LiveLinkCamera"
  2263. Compile Env LiveLinkCameraEditor: UE_MODULE_NAME="LiveLinkCameraEditor"
  2264. Compile Env LiveLinkCameraEditor: UE_PLUGIN_NAME="LiveLinkCamera"
  2265. Compile Env LiveLinkCameraRecording: UE_MODULE_NAME="LiveLinkCameraRecording"
  2266. Compile Env LiveLinkCameraRecording: UE_PLUGIN_NAME="LiveLinkCamera"
  2267. Compile Env LiveLinkFreeD: UE_MODULE_NAME="LiveLinkFreeD"
  2268. Compile Env LiveLinkFreeD: UE_PLUGIN_NAME="LiveLinkFreeD"
  2269. Compile Env LiveLinkLens: UE_MODULE_NAME="LiveLinkLens"
  2270. Compile Env LiveLinkLens: UE_PLUGIN_NAME="LiveLinkLens"
  2271. Compile Env LiveLinkMasterLockit: UE_MODULE_NAME="LiveLinkMasterLockit"
  2272. Compile Env LiveLinkMasterLockit: UE_PLUGIN_NAME="LiveLinkMasterLockit"
  2273. Compile Env LiveLinkMasterLockitEditor: UE_MODULE_NAME="LiveLinkMasterLockitEditor"
  2274. Compile Env LiveLinkMasterLockitEditor: UE_PLUGIN_NAME="LiveLinkMasterLockit"
  2275. Compile Env LiveLinkPrestonMDR: UE_MODULE_NAME="LiveLinkPrestonMDR"
  2276. Compile Env LiveLinkPrestonMDR: UE_PLUGIN_NAME="LiveLinkPrestonMDR"
  2277. Compile Env LiveLinkPrestonMDREditor: UE_MODULE_NAME="LiveLinkPrestonMDREditor"
  2278. Compile Env LiveLinkPrestonMDREditor: UE_PLUGIN_NAME="LiveLinkPrestonMDR"
  2279. Compile Env LiveLinkVRPN: UE_MODULE_NAME="LiveLinkVRPN"
  2280. Compile Env LiveLinkVRPN: UE_PLUGIN_NAME="LiveLinkVRPN"
  2281. Compile Env LiveLinkXR: UE_MODULE_NAME="LiveLinkXR"
  2282. Compile Env LiveLinkXR: UE_PLUGIN_NAME="LiveLinkXR"
  2283. Compile Env ConcertTakeRecorder: UE_MODULE_NAME="ConcertTakeRecorder"
  2284. Compile Env ConcertTakeRecorder: UE_PLUGIN_NAME="MultiUserTakes"
  2285. Compile Env RemoteControlProtocolDMX: UE_MODULE_NAME="RemoteControlProtocolDMX"
  2286. Compile Env RemoteControlProtocolDMX: UE_PLUGIN_NAME="RemoteControlProtocolDMX"
  2287. Compile Env RemoteControlProtocolDMXEditor: UE_MODULE_NAME="RemoteControlProtocolDMXEditor"
  2288. Compile Env RemoteControlProtocolDMXEditor: UE_PLUGIN_NAME="RemoteControlProtocolDMX"
  2289. Compile Env RemoteControlProtocolMIDI: UE_MODULE_NAME="RemoteControlProtocolMIDI"
  2290. Compile Env RemoteControlProtocolMIDI: UE_PLUGIN_NAME="RemoteControlProtocolMIDI"
  2291. Compile Env RemoteControlProtocolMIDIEditor: UE_MODULE_NAME="RemoteControlProtocolMIDIEditor"
  2292. Compile Env RemoteControlProtocolMIDIEditor: UE_PLUGIN_NAME="RemoteControlProtocolMIDI"
  2293. Compile Env RemoteControlProtocolOSC: UE_MODULE_NAME="RemoteControlProtocolOSC"
  2294. Compile Env RemoteControlProtocolOSC: UE_PLUGIN_NAME="RemoteControlProtocolOSC"
  2295. Compile Env RemoteControlWebInterface: UE_MODULE_NAME="RemoteControlWebInterface"
  2296. Compile Env RemoteControlWebInterface: UE_PLUGIN_NAME="RemoteControlWebInterface"
  2297. Compile Env RemoteControlMultiUser: UE_MODULE_NAME="RemoteControlMultiUser"
  2298. Compile Env RemoteControlMultiUser: UE_PLUGIN_NAME="RemoteControl"
  2299. Compile Env RivermaxCore: UE_MODULE_NAME="RivermaxCore"
  2300. Compile Env RivermaxCore: UE_PLUGIN_NAME="RivermaxCore"
  2301. Compile Env RivermaxEditor: UE_MODULE_NAME="RivermaxEditor"
  2302. Compile Env RivermaxEditor: UE_PLUGIN_NAME="RivermaxCore"
  2303. Compile Env RivermaxRendering: UE_MODULE_NAME="RivermaxRendering"
  2304. Compile Env RivermaxRendering: UE_PLUGIN_NAME="RivermaxCore"
  2305. Compile Env RivermaxMedia: UE_MODULE_NAME="RivermaxMedia"
  2306. Compile Env RivermaxMedia: UE_PLUGIN_NAME="RivermaxMedia"
  2307. Compile Env RivermaxMediaEditor: UE_MODULE_NAME="RivermaxMediaEditor"
  2308. Compile Env RivermaxMediaEditor: UE_PLUGIN_NAME="RivermaxMedia"
  2309. Compile Env RivermaxMediaFactory: UE_MODULE_NAME="RivermaxMediaFactory"
  2310. Compile Env RivermaxMediaFactory: UE_PLUGIN_NAME="RivermaxMedia"
  2311. Compile Env SequencerPlaylists: UE_MODULE_NAME="SequencerPlaylists"
  2312. Compile Env SequencerPlaylists: UE_PLUGIN_NAME="SequencerPlaylists"
  2313. Compile Env StageMonitor: UE_MODULE_NAME="StageMonitor"
  2314. Compile Env StageMonitor: UE_PLUGIN_NAME="StageMonitoring"
  2315. Compile Env StageMonitorCommon: UE_MODULE_NAME="StageMonitorCommon"
  2316. Compile Env StageMonitorCommon: UE_PLUGIN_NAME="StageMonitoring"
  2317. Compile Env StageMonitorEditor: UE_MODULE_NAME="StageMonitorEditor"
  2318. Compile Env StageMonitorEditor: UE_PLUGIN_NAME="StageMonitoring"
  2319. Compile Env StageDataProvider: UE_MODULE_NAME="StageDataProvider"
  2320. Compile Env StageDataProvider: UE_PLUGIN_NAME="StageMonitoring"
  2321. Compile Env SwitchboardEditor: SB_LISTENER_AUTOLAUNCH=1
  2322. Compile Env SwitchboardEditor: SWITCHBOARD_SHORTCUTS=1
  2323. Compile Env SwitchboardEditor: UE_MODULE_NAME="SwitchboardEditor"
  2324. Compile Env SwitchboardEditor: UE_PLUGIN_NAME="Switchboard"
  2325. Compile Env TextureShareCore: TEXTURESHARECORE_DEBUGLOG=0
  2326. Compile Env TextureShareCore: TEXTURESHARECORE_VULKAN=0
  2327. Compile Env TextureShareCore: TEXTURESHARECORE_SDK=0
  2328. Compile Env TextureShareCore: UE_MODULE_NAME="TextureShareCore"
  2329. Compile Env TextureShareCore: UE_PLUGIN_NAME="TextureShare"
  2330. Compile Env TextureShare: TEXTURESHARE_VULKAN=0
  2331. Compile Env TextureShare: UE_MODULE_NAME="TextureShare"
  2332. Compile Env TextureShare: UE_PLUGIN_NAME="TextureShare"
  2333. Compile Env TextureShareDisplayCluster: UE_MODULE_NAME="TextureShareDisplayCluster"
  2334. Compile Env TextureShareDisplayCluster: UE_PLUGIN_NAME="TextureShare"
  2335. Compile Env TimedDataMonitor: UE_MODULE_NAME="TimedDataMonitor"
  2336. Compile Env TimedDataMonitor: UE_PLUGIN_NAME="TimedDataMonitor"
  2337. Compile Env TimedDataMonitorEditor: UE_MODULE_NAME="TimedDataMonitorEditor"
  2338. Compile Env TimedDataMonitorEditor: UE_PLUGIN_NAME="TimedDataMonitor"
  2339. Compile Env HttpBlueprint: UE_MODULE_NAME="HttpBlueprint"
  2340. Compile Env HttpBlueprint: UE_PLUGIN_NAME="HttpBlueprint"
  2341. Compile Env HttpBlueprintGraph: UE_MODULE_NAME="HttpBlueprintGraph"
  2342. Compile Env HttpBlueprintGraph: UE_PLUGIN_NAME="HttpBlueprint"
  2343. Compiler: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\cl.exe
  2344. Linker: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\link.exe
  2345. Library Manager: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\lib.exe
  2346. Resource Compiler: C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64\rc.exe
  2347. Found 5 shared PCH headers (listed in order of preference):
  2348. UnrealEd
  2349. Engine
  2350. Slate
  2351. CoreUObject
  2352. Core
  2353. @progress 'Binding IntelliSense data...' 50%
  2354. Found target: CryptRaiderEditor
  2355. Building UnrealEditor - CryptRaiderEditor - Win64 - Development
  2356. Compile Env Launch: WITH_LAUNCHERCHECK=0
  2357. Compile Env Launch: UE_BUILD_DEVELOPMENT_WITH_DEBUGGAME=0
  2358. Compile Env Launch: UE_MODULE_NAME="Launch"
  2359. Compile Env Launch: UE_PLUGIN_NAME=""
  2360. Enabling plugin 'ModelingToolsEditorMode' (referenced via CryptRaider.uproject)
  2361. Compile Env ModelingToolsEditorMode: WITH_PROXYLOD=1
  2362. Compile Env ModelingToolsEditorMode: UE_MODULE_NAME="ModelingToolsEditorMode"
  2363. Compile Env ModelingToolsEditorMode: UE_PLUGIN_NAME="ModelingToolsEditorMode"
  2364. Enabling plugin 'MeshModelingToolset' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin)
  2365. Compile Env MeshModelingTools: UE_MODULE_NAME="MeshModelingTools"
  2366. Compile Env MeshModelingTools: UE_PLUGIN_NAME="MeshModelingToolset"
  2367. Compile Env MeshModelingToolsEditorOnly: UE_MODULE_NAME="MeshModelingToolsEditorOnly"
  2368. Compile Env MeshModelingToolsEditorOnly: UE_PLUGIN_NAME="MeshModelingToolset"
  2369. Compile Env ModelingComponents: UE_MODULE_NAME="ModelingComponents"
  2370. Compile Env ModelingComponents: UE_PLUGIN_NAME="MeshModelingToolset"
  2371. Compile Env ModelingComponentsEditorOnly: UE_MODULE_NAME="ModelingComponentsEditorOnly"
  2372. Compile Env ModelingComponentsEditorOnly: UE_PLUGIN_NAME="MeshModelingToolset"
  2373. Compile Env ModelingOperators: UE_MODULE_NAME="ModelingOperators"
  2374. Compile Env ModelingOperators: UE_PLUGIN_NAME="MeshModelingToolset"
  2375. Compile Env ModelingOperatorsEditorOnly: WITH_PROXYLOD=1
  2376. Compile Env ModelingOperatorsEditorOnly: UE_MODULE_NAME="ModelingOperatorsEditorOnly"
  2377. Compile Env ModelingOperatorsEditorOnly: UE_PLUGIN_NAME="MeshModelingToolset"
  2378. Enabling plugin 'GeometryProcessing' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin)
  2379. Compile Env GeometryAlgorithms: UE_MODULE_NAME="GeometryAlgorithms"
  2380. Compile Env GeometryAlgorithms: UE_PLUGIN_NAME="GeometryProcessing"
  2381. Compile Env DynamicMesh: UE_MODULE_NAME="DynamicMesh"
  2382. Compile Env DynamicMesh: UE_PLUGIN_NAME="GeometryProcessing"
  2383. Enabling plugin 'ProxyLODPlugin' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshModelingToolset.uplugin)
  2384. Compile Env ProxyLODMeshReduction: UE_MODULE_NAME="ProxyLODMeshReduction"
  2385. Compile Env ProxyLODMeshReduction: UE_PLUGIN_NAME="ProxyLODPlugin"
  2386. Enabling plugin 'MeshModelingToolsetExp' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin)
  2387. Compile Env MeshModelingToolsExp: UE_MODULE_NAME="MeshModelingToolsExp"
  2388. Compile Env MeshModelingToolsExp: UE_PLUGIN_NAME="MeshModelingToolsetExp"
  2389. Compile Env MeshModelingToolsEditorOnlyExp: UE_MODULE_NAME="MeshModelingToolsEditorOnlyExp"
  2390. Compile Env MeshModelingToolsEditorOnlyExp: UE_PLUGIN_NAME="MeshModelingToolsetExp"
  2391. Compile Env GeometryProcessingAdapters: UE_MODULE_NAME="GeometryProcessingAdapters"
  2392. Compile Env GeometryProcessingAdapters: UE_PLUGIN_NAME="MeshModelingToolsetExp"
  2393. Compile Env ModelingEditorUI: UE_MODULE_NAME="ModelingEditorUI"
  2394. Compile Env ModelingEditorUI: UE_PLUGIN_NAME="MeshModelingToolsetExp"
  2395. Enabling plugin 'MeshLODToolset' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin)
  2396. Compile Env MeshLODToolset: UE_MODULE_NAME="MeshLODToolset"
  2397. Compile Env MeshLODToolset: UE_PLUGIN_NAME="MeshLODToolset"
  2398. Enabling plugin 'GeometryFlow' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshLODToolset.uplugin)
  2399. Compile Env GeometryFlowCore: UE_MODULE_NAME="GeometryFlowCore"
  2400. Compile Env GeometryFlowCore: UE_PLUGIN_NAME="GeometryFlow"
  2401. Compile Env GeometryFlowMeshProcessing: UE_MODULE_NAME="GeometryFlowMeshProcessing"
  2402. Compile Env GeometryFlowMeshProcessing: UE_PLUGIN_NAME="GeometryFlow"
  2403. Compile Env GeometryFlowMeshProcessingEditor: UE_MODULE_NAME="GeometryFlowMeshProcessingEditor"
  2404. Compile Env GeometryFlowMeshProcessingEditor: UE_PLUGIN_NAME="GeometryFlow"
  2405. Enabling plugin 'EditorScriptingUtilities' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin -> MeshLODToolset.uplugin)
  2406. Compile Env EditorScriptingUtilities: UE_MODULE_NAME="EditorScriptingUtilities"
  2407. Compile Env EditorScriptingUtilities: UE_PLUGIN_NAME="EditorScriptingUtilities"
  2408. Enabling plugin 'StylusInput' (referenced via CryptRaider.uproject -> ModelingToolsEditorMode.uplugin)
  2409. Compile Env StylusInput: UE_MODULE_NAME="StylusInput"
  2410. Compile Env StylusInput: UE_PLUGIN_NAME="StylusInput"
  2411. Enabling plugin 'Paper2D' (referenced via default plugins)
  2412. Compile Env Paper2D: UE_MODULE_NAME="Paper2D"
  2413. Compile Env Paper2D: UE_PLUGIN_NAME="Paper2D"
  2414. Compile Env Paper2DEditor: UE_MODULE_NAME="Paper2DEditor"
  2415. Compile Env Paper2DEditor: UE_PLUGIN_NAME="Paper2D"
  2416. Compile Env PaperSpriteSheetImporter: UE_MODULE_NAME="PaperSpriteSheetImporter"
  2417. Compile Env PaperSpriteSheetImporter: UE_PLUGIN_NAME="Paper2D"
  2418. Compile Env PaperTiledImporter: UE_MODULE_NAME="PaperTiledImporter"
  2419. Compile Env PaperTiledImporter: UE_PLUGIN_NAME="Paper2D"
  2420. Compile Env SmartSnapping: UE_MODULE_NAME="SmartSnapping"
  2421. Compile Env SmartSnapping: UE_PLUGIN_NAME="Paper2D"
  2422. Enabling plugin 'AISupport' (referenced via default plugins)
  2423. Compile Env AISupportModule: UE_MODULE_NAME="AISupportModule"
  2424. Compile Env AISupportModule: UE_PLUGIN_NAME="AISupport"
  2425. Enabling plugin 'EnvironmentQueryEditor' (referenced via default plugins)
  2426. Compile Env EnvironmentQueryEditor: UE_MODULE_NAME="EnvironmentQueryEditor"
  2427. Compile Env EnvironmentQueryEditor: UE_PLUGIN_NAME="EnvironmentQueryEditor"
  2428. Enabling plugin 'AnimationModifierLibrary' (referenced via default plugins)
  2429. Compile Env AnimationModifierLibrary: UE_MODULE_NAME="AnimationModifierLibrary"
  2430. Compile Env AnimationModifierLibrary: UE_PLUGIN_NAME="AnimationModifierLibrary"
  2431. Enabling plugin 'BlendSpaceMotionAnalysis' (referenced via default plugins)
  2432. Compile Env BlendSpaceMotionAnalysis: UE_MODULE_NAME="BlendSpaceMotionAnalysis"
  2433. Compile Env BlendSpaceMotionAnalysis: UE_PLUGIN_NAME="BlendSpaceMotionAnalysis"
  2434. Enabling plugin 'ControlRigSpline' (referenced via default plugins)
  2435. Compile Env ControlRigSpline: UE_MODULE_NAME="ControlRigSpline"
  2436. Compile Env ControlRigSpline: UE_PLUGIN_NAME="ControlRigSpline"
  2437. Enabling plugin 'ControlRig' (referenced via default plugins -> ControlRigSpline.uplugin)
  2438. Compile Env ControlRig: UE_MODULE_NAME="ControlRig"
  2439. Compile Env ControlRig: UE_PLUGIN_NAME="ControlRig"
  2440. Compile Env ControlRigDeveloper: UE_MODULE_NAME="ControlRigDeveloper"
  2441. Compile Env ControlRigDeveloper: UE_PLUGIN_NAME="ControlRig"
  2442. Compile Env ControlRigEditor: UE_MODULE_NAME="ControlRigEditor"
  2443. Compile Env ControlRigEditor: UE_PLUGIN_NAME="ControlRig"
  2444. Enabling plugin 'PythonScriptPlugin' (referenced via default plugins -> ControlRigSpline.uplugin -> ControlRig.uplugin)
  2445. Compile Env PythonScriptPluginPreload: UE_MODULE_NAME="PythonScriptPluginPreload"
  2446. Compile Env PythonScriptPluginPreload: UE_PLUGIN_NAME="PythonScriptPlugin"
  2447. Compile Env PythonScriptPlugin: UE_MODULE_NAME="PythonScriptPlugin"
  2448. Compile Env PythonScriptPlugin: UE_PLUGIN_NAME="PythonScriptPlugin"
  2449. Enabling plugin 'ContentBrowserFileDataSource' (referenced via default plugins -> ControlRigSpline.uplugin -> ControlRig.uplugin -> PythonScriptPlugin.uplugin)
  2450. Compile Env ContentBrowserFileDataSource: UE_MODULE_NAME="ContentBrowserFileDataSource"
  2451. Compile Env ContentBrowserFileDataSource: UE_PLUGIN_NAME="ContentBrowserFileDataSource"
  2452. Enabling plugin 'LevelSequenceEditor' (referenced via default plugins -> ControlRigSpline.uplugin -> ControlRig.uplugin)
  2453. Compile Env LevelSequenceEditor: UE_MODULE_NAME="LevelSequenceEditor"
  2454. Compile Env LevelSequenceEditor: UE_PLUGIN_NAME="LevelSequenceEditor"
  2455. Enabling plugin 'SequencerScripting' (referenced via default plugins -> ControlRigSpline.uplugin -> ControlRig.uplugin -> LevelSequenceEditor.uplugin)
  2456. Compile Env SequencerScripting: UE_MODULE_NAME="SequencerScripting"
  2457. Compile Env SequencerScripting: UE_PLUGIN_NAME="SequencerScripting"
  2458. Compile Env SequencerScriptingEditor: UE_MODULE_NAME="SequencerScriptingEditor"
  2459. Compile Env SequencerScriptingEditor: UE_PLUGIN_NAME="SequencerScripting"
  2460. Enabling plugin 'PropertyAccessEditor' (referenced via default plugins -> ControlRigSpline.uplugin -> ControlRig.uplugin)
  2461. Compile Env PropertyAccessEditor: UE_MODULE_NAME="PropertyAccessEditor"
  2462. Compile Env PropertyAccessEditor: UE_PLUGIN_NAME="PropertyAccessEditor"
  2463. Enabling plugin 'IKRig' (referenced via default plugins)
  2464. Compile Env IKRig: UE_MODULE_NAME="IKRig"
  2465. Compile Env IKRig: UE_PLUGIN_NAME="IKRig"
  2466. Compile Env IKRigDeveloper: UE_MODULE_NAME="IKRigDeveloper"
  2467. Compile Env IKRigDeveloper: UE_PLUGIN_NAME="IKRig"
  2468. Compile Env IKRigEditor: UE_MODULE_NAME="IKRigEditor"
  2469. Compile Env IKRigEditor: UE_PLUGIN_NAME="IKRig"
  2470. Enabling plugin 'FullBodyIK' (referenced via default plugins -> IKRig.uplugin)
  2471. Compile Env FullBodyIK: UE_MODULE_NAME="FullBodyIK"
  2472. Compile Env FullBodyIK: UE_PLUGIN_NAME="FullBodyIK"
  2473. Compile Env PBIK: UE_MODULE_NAME="PBIK"
  2474. Compile Env PBIK: UE_PLUGIN_NAME="FullBodyIK"
  2475. Enabling plugin 'Bridge' (referenced via default plugins)
  2476. Compile Env Bridge: UE_MODULE_NAME="Bridge"
  2477. Compile Env Bridge: UE_PLUGIN_NAME="Bridge"
  2478. Compile Env MegascansPlugin: UE_MODULE_NAME="MegascansPlugin"
  2479. Compile Env MegascansPlugin: UE_PLUGIN_NAME="Bridge"
  2480. Enabling plugin 'CameraShakePreviewer' (referenced via default plugins)
  2481. Compile Env CameraShakePreviewer: UE_MODULE_NAME="CameraShakePreviewer"
  2482. Compile Env CameraShakePreviewer: UE_PLUGIN_NAME="CameraShakePreviewer"
  2483. Enabling plugin 'GameplayCameras' (referenced via default plugins -> CameraShakePreviewer.uplugin)
  2484. Compile Env GameplayCameras: UE_MODULE_NAME="GameplayCameras"
  2485. Compile Env GameplayCameras: UE_PLUGIN_NAME="GameplayCameras"
  2486. Enabling plugin 'TemplateSequence' (referenced via default plugins -> CameraShakePreviewer.uplugin -> GameplayCameras.uplugin)
  2487. Compile Env TemplateSequence: UE_MODULE_NAME="TemplateSequence"
  2488. Compile Env TemplateSequence: UE_PLUGIN_NAME="TemplateSequence"
  2489. Compile Env TemplateSequenceEditor: UE_MODULE_NAME="TemplateSequenceEditor"
  2490. Compile Env TemplateSequenceEditor: UE_PLUGIN_NAME="TemplateSequence"
  2491. Enabling plugin 'OodleNetwork' (referenced via default plugins)
  2492. Compile Env OodleNetworkHandlerComponent: UE_MODULE_NAME="OodleNetworkHandlerComponent"
  2493. Compile Env OodleNetworkHandlerComponent: UE_PLUGIN_NAME="OodleNetwork"
  2494. Enabling plugin 'AnimationSharing' (referenced via default plugins)
  2495. Compile Env AnimationSharing: UE_MODULE_NAME="AnimationSharing"
  2496. Compile Env AnimationSharing: UE_PLUGIN_NAME="AnimationSharing"
  2497. Compile Env AnimationSharingEd: UE_MODULE_NAME="AnimationSharingEd"
  2498. Compile Env AnimationSharingEd: UE_PLUGIN_NAME="AnimationSharing"
  2499. Enabling plugin 'SignificanceManager' (referenced via default plugins -> AnimationSharing.uplugin)
  2500. Compile Env SignificanceManager: UE_MODULE_NAME="SignificanceManager"
  2501. Compile Env SignificanceManager: UE_PLUGIN_NAME="SignificanceManager"
  2502. Enabling plugin 'CLionSourceCodeAccess' (referenced via default plugins)
  2503. Compile Env CLionSourceCodeAccess: UE_MODULE_NAME="CLionSourceCodeAccess"
  2504. Compile Env CLionSourceCodeAccess: UE_PLUGIN_NAME="CLionSourceCodeAccess"
  2505. Enabling plugin 'CodeLiteSourceCodeAccess' (referenced via default plugins)
  2506. Enabling plugin 'DumpGPUServices' (referenced via default plugins)
  2507. Compile Env DumpGPUServices: UE_MODULE_NAME="DumpGPUServices"
  2508. Compile Env DumpGPUServices: UE_PLUGIN_NAME="DumpGPUServices"
  2509. Enabling plugin 'GitSourceControl' (referenced via default plugins)
  2510. Compile Env GitSourceControl: UE_MODULE_NAME="GitSourceControl"
  2511. Compile Env GitSourceControl: UE_PLUGIN_NAME="GitSourceControl"
  2512. Enabling plugin 'KDevelopSourceCodeAccess' (referenced via default plugins)
  2513. Enabling plugin 'NullSourceCodeAccess' (referenced via default plugins)
  2514. Enabling plugin 'PerforceSourceControl' (referenced via default plugins)
  2515. Compile Env PerforceSourceControl: UE_MODULE_NAME="PerforceSourceControl"
  2516. Compile Env PerforceSourceControl: UE_PLUGIN_NAME="PerforceSourceControl"
  2517. Enabling plugin 'PixWinPlugin' (referenced via default plugins)
  2518. Compile Env PixWinPlugin: UE_MODULE_NAME="PixWinPlugin"
  2519. Compile Env PixWinPlugin: UE_PLUGIN_NAME="PixWinPlugin"
  2520. Enabling plugin 'PlasticSourceControl' (referenced via default plugins)
  2521. Compile Env PlasticSourceControl: UE_MODULE_NAME="PlasticSourceControl"
  2522. Compile Env PlasticSourceControl: UE_PLUGIN_NAME="PlasticSourceControl"
  2523. Enabling plugin 'PluginUtils' (referenced via default plugins)
  2524. Compile Env PluginUtils: UE_MODULE_NAME="PluginUtils"
  2525. Compile Env PluginUtils: UE_PLUGIN_NAME="PluginUtils"
  2526. Enabling plugin 'PropertyAccessNode' (referenced via default plugins)
  2527. Compile Env PropertyAccessNode: UE_MODULE_NAME="PropertyAccessNode"
  2528. Compile Env PropertyAccessNode: UE_PLUGIN_NAME="PropertyAccessNode"
  2529. Enabling plugin 'RiderSourceCodeAccess' (referenced via default plugins)
  2530. Compile Env RiderSourceCodeAccess: UE_MODULE_NAME="RiderSourceCodeAccess"
  2531. Compile Env RiderSourceCodeAccess: UE_PLUGIN_NAME="RiderSourceCodeAccess"
  2532. Enabling plugin 'SubversionSourceControl' (referenced via default plugins)
  2533. Compile Env SubversionSourceControl: UE_MODULE_NAME="SubversionSourceControl"
  2534. Compile Env SubversionSourceControl: UE_PLUGIN_NAME="SubversionSourceControl"
  2535. Enabling plugin 'TextureFormatOodle' (referenced via default plugins)
  2536. Compile Env TextureFormatOodle: TFO_DLL_PREFIX="oo2tex_win64_"
  2537. Compile Env TextureFormatOodle: TFO_DLL_SUFFIX=".dll"
  2538. Compile Env TextureFormatOodle: UE_MODULE_NAME="TextureFormatOodle"
  2539. Compile Env TextureFormatOodle: UE_PLUGIN_NAME="TextureFormatOodle"
  2540. Enabling plugin 'TraceDataFilters' (referenced via default plugins)
  2541. Compile Env TraceDataFiltering: UE_MODULE_NAME="TraceDataFiltering"
  2542. Compile Env TraceDataFiltering: UE_PLUGIN_NAME="TraceDataFilters"
  2543. Enabling plugin 'UObjectPlugin' (referenced via default plugins)
  2544. Compile Env UObjectPlugin: UE_MODULE_NAME="UObjectPlugin"
  2545. Compile Env UObjectPlugin: UE_PLUGIN_NAME="UObjectPlugin"
  2546. Enabling plugin 'VisualStudioCodeSourceCodeAccess' (referenced via default plugins)
  2547. Compile Env VisualStudioCodeSourceCodeAccess: VSACCESSOR_HAS_DTE=1
  2548. Compile Env VisualStudioCodeSourceCodeAccess: UE_MODULE_NAME="VisualStudioCodeSourceCodeAccess"
  2549. Compile Env VisualStudioCodeSourceCodeAccess: UE_PLUGIN_NAME="VisualStudioCodeSourceCodeAccess"
  2550. Enabling plugin 'VisualStudioSourceCodeAccess' (referenced via default plugins)
  2551. Compile Env VisualStudioSourceCodeAccess: UE_MODULE_NAME="VisualStudioSourceCodeAccess"
  2552. Compile Env VisualStudioSourceCodeAccess: UE_PLUGIN_NAME="VisualStudioSourceCodeAccess"
  2553. Enabling plugin 'XCodeSourceCodeAccess' (referenced via default plugins)
  2554. Enabling plugin 'AssetManagerEditor' (referenced via default plugins)
  2555. Compile Env AssetManagerEditor: UE_MODULE_NAME="AssetManagerEditor"
  2556. Compile Env AssetManagerEditor: UE_PLUGIN_NAME="AssetManagerEditor"
  2557. Enabling plugin 'BlueprintHeaderView' (referenced via default plugins)
  2558. Compile Env BlueprintHeaderView: UE_MODULE_NAME="BlueprintHeaderView"
  2559. Compile Env BlueprintHeaderView: UE_PLUGIN_NAME="BlueprintHeaderView"
  2560. Enabling plugin 'ContentBrowserAssetDataSource' (referenced via default plugins)
  2561. Compile Env ContentBrowserAssetDataSource: UE_MODULE_NAME="ContentBrowserAssetDataSource"
  2562. Compile Env ContentBrowserAssetDataSource: UE_PLUGIN_NAME="ContentBrowserAssetDataSource"
  2563. Enabling plugin 'ContentBrowserClassDataSource' (referenced via default plugins)
  2564. Compile Env ContentBrowserClassDataSource: UE_MODULE_NAME="ContentBrowserClassDataSource"
  2565. Compile Env ContentBrowserClassDataSource: UE_PLUGIN_NAME="ContentBrowserClassDataSource"
  2566. Enabling plugin 'CryptoKeys' (referenced via default plugins)
  2567. Compile Env CryptoKeys: UE_MODULE_NAME="CryptoKeys"
  2568. Compile Env CryptoKeys: UE_PLUGIN_NAME="CryptoKeys"
  2569. Compile Env CryptoKeysOpenSSL: UE_MODULE_NAME="CryptoKeysOpenSSL"
  2570. Compile Env CryptoKeysOpenSSL: UE_PLUGIN_NAME="CryptoKeys"
  2571. Enabling plugin 'CurveEditorTools' (referenced via default plugins)
  2572. Compile Env CurveEditorTools: UE_MODULE_NAME="CurveEditorTools"
  2573. Compile Env CurveEditorTools: UE_PLUGIN_NAME="CurveEditorTools"
  2574. Enabling plugin 'DataValidation' (referenced via default plugins)
  2575. Compile Env DataValidation: UE_MODULE_NAME="DataValidation"
  2576. Compile Env DataValidation: UE_PLUGIN_NAME="DataValidation"
  2577. Enabling plugin 'EditorDebugTools' (referenced via default plugins)
  2578. Compile Env EditorDebugTools: UE_MODULE_NAME="EditorDebugTools"
  2579. Compile Env EditorDebugTools: UE_PLUGIN_NAME="EditorDebugTools"
  2580. Enabling plugin 'FacialAnimation' (referenced via default plugins)
  2581. Compile Env FacialAnimation: UE_MODULE_NAME="FacialAnimation"
  2582. Compile Env FacialAnimation: UE_PLUGIN_NAME="FacialAnimation"
  2583. Compile Env FacialAnimationEditor: UE_MODULE_NAME="FacialAnimationEditor"
  2584. Compile Env FacialAnimationEditor: UE_PLUGIN_NAME="FacialAnimation"
  2585. Enabling plugin 'GameplayTagsEditor' (referenced via default plugins)
  2586. Compile Env GameplayTagsEditor: UE_MODULE_NAME="GameplayTagsEditor"
  2587. Compile Env GameplayTagsEditor: UE_PLUGIN_NAME="GameplayTagsEditor"
  2588. Enabling plugin 'GeometryMode' (referenced via default plugins)
  2589. Compile Env GeometryMode: UE_MODULE_NAME="GeometryMode"
  2590. Compile Env GeometryMode: UE_PLUGIN_NAME="GeometryMode"
  2591. Compile Env BspMode: UE_MODULE_NAME="BspMode"
  2592. Compile Env BspMode: UE_PLUGIN_NAME="GeometryMode"
  2593. Compile Env TextureAlignMode: UE_MODULE_NAME="TextureAlignMode"
  2594. Compile Env TextureAlignMode: UE_PLUGIN_NAME="GeometryMode"
  2595. Enabling plugin 'MacGraphicsSwitching' (referenced via default plugins)
  2596. Enabling plugin 'MaterialAnalyzer' (referenced via default plugins)
  2597. Compile Env MaterialAnalyzer: UE_MODULE_NAME="MaterialAnalyzer"
  2598. Compile Env MaterialAnalyzer: UE_PLUGIN_NAME="MaterialAnalyzer"
  2599. Enabling plugin 'MobileLauncherProfileWizard' (referenced via default plugins)
  2600. Compile Env MobileLauncherProfileWizard: UE_MODULE_NAME="MobileLauncherProfileWizard"
  2601. Compile Env MobileLauncherProfileWizard: UE_PLUGIN_NAME="MobileLauncherProfileWizard"
  2602. Enabling plugin 'LightMixer' (referenced via default plugins)
  2603. Compile Env LightMixer: UE_MODULE_NAME="LightMixer"
  2604. Compile Env LightMixer: UE_PLUGIN_NAME="LightMixer"
  2605. Enabling plugin 'ObjectMixer' (referenced via default plugins -> LightMixer.uplugin)
  2606. Compile Env ObjectMixerEditor: UE_MODULE_NAME="ObjectMixerEditor"
  2607. Compile Env ObjectMixerEditor: UE_PLUGIN_NAME="ObjectMixer"
  2608. Enabling plugin 'PluginBrowser' (referenced via default plugins)
  2609. Compile Env PluginBrowser: UE_MODULE_NAME="PluginBrowser"
  2610. Compile Env PluginBrowser: UE_PLUGIN_NAME="PluginBrowser"
  2611. Enabling plugin 'SequencerAnimTools' (referenced via default plugins)
  2612. Compile Env SequencerAnimTools: UE_MODULE_NAME="SequencerAnimTools"
  2613. Compile Env SequencerAnimTools: UE_PLUGIN_NAME="SequencerAnimTools"
  2614. Enabling plugin 'SpeedTreeImporter' (referenced via default plugins)
  2615. Compile Env SpeedTreeImporter: UE_MODULE_NAME="SpeedTreeImporter"
  2616. Compile Env SpeedTreeImporter: UE_PLUGIN_NAME="SpeedTreeImporter"
  2617. Enabling plugin 'WorldPartitionHLODUtilities' (referenced via default plugins)
  2618. Compile Env WorldPartitionHLODUtilities: UE_MODULE_NAME="WorldPartitionHLODUtilities"
  2619. Compile Env WorldPartitionHLODUtilities: UE_PLUGIN_NAME="WorldPartitionHLODUtilities"
  2620. Enabling plugin 'EnhancedInput' (referenced via default plugins)
  2621. Compile Env EnhancedInput: UE_MODULE_NAME="EnhancedInput"
  2622. Compile Env EnhancedInput: UE_PLUGIN_NAME="EnhancedInput"
  2623. Compile Env InputBlueprintNodes: UE_MODULE_NAME="InputBlueprintNodes"
  2624. Compile Env InputBlueprintNodes: UE_PLUGIN_NAME="EnhancedInput"
  2625. Compile Env InputEditor: UE_MODULE_NAME="InputEditor"
  2626. Compile Env InputEditor: UE_PLUGIN_NAME="EnhancedInput"
  2627. Enabling plugin 'DatasmithContent' (referenced via default plugins)
  2628. Compile Env DatasmithContent: UE_MODULE_NAME="DatasmithContent"
  2629. Compile Env DatasmithContent: UE_PLUGIN_NAME="DatasmithContent"
  2630. Compile Env DatasmithContentEditor: UE_MODULE_NAME="DatasmithContentEditor"
  2631. Compile Env DatasmithContentEditor: UE_PLUGIN_NAME="DatasmithContent"
  2632. Enabling plugin 'VariantManagerContent' (referenced via default plugins -> DatasmithContent.uplugin)
  2633. Compile Env VariantManagerContent: UE_MODULE_NAME="VariantManagerContent"
  2634. Compile Env VariantManagerContent: UE_PLUGIN_NAME="VariantManagerContent"
  2635. Compile Env VariantManagerContentEditor: UE_MODULE_NAME="VariantManagerContentEditor"
  2636. Compile Env VariantManagerContentEditor: UE_PLUGIN_NAME="VariantManagerContent"
  2637. Enabling plugin 'GLTFExporter' (referenced via default plugins)
  2638. Compile Env GLTFExporter: UE_MODULE_NAME="GLTFExporter"
  2639. Compile Env GLTFExporter: UE_PLUGIN_NAME="GLTFExporter"
  2640. Compile Env GLTFMaterialAnalyzer: UE_MODULE_NAME="GLTFMaterialAnalyzer"
  2641. Compile Env GLTFMaterialAnalyzer: UE_PLUGIN_NAME="GLTFExporter"
  2642. Compile Env GLTFMaterialBaking: UE_MODULE_NAME="GLTFMaterialBaking"
  2643. Compile Env GLTFMaterialBaking: UE_PLUGIN_NAME="GLTFExporter"
  2644. Enabling plugin 'AutomationUtils' (referenced via default plugins)
  2645. Compile Env AutomationUtils: UE_MODULE_NAME="AutomationUtils"
  2646. Compile Env AutomationUtils: UE_PLUGIN_NAME="AutomationUtils"
  2647. Compile Env AutomationUtilsEditor: UE_MODULE_NAME="AutomationUtilsEditor"
  2648. Compile Env AutomationUtilsEditor: UE_PLUGIN_NAME="AutomationUtils"
  2649. Enabling plugin 'BackChannel' (referenced via default plugins)
  2650. Compile Env BackChannel: UE_MODULE_NAME="BackChannel"
  2651. Compile Env BackChannel: UE_PLUGIN_NAME="BackChannel"
  2652. Enabling plugin 'ChaosClothEditor' (referenced via default plugins)
  2653. Compile Env ChaosClothEditor: WITH_CLOTH_COLLISION_DETECTION=1
  2654. Compile Env ChaosClothEditor: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  2655. Compile Env ChaosClothEditor: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  2656. Compile Env ChaosClothEditor: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  2657. Compile Env ChaosClothEditor: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  2658. Compile Env ChaosClothEditor: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  2659. Compile Env ChaosClothEditor: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  2660. Compile Env ChaosClothEditor: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  2661. Compile Env ChaosClothEditor: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  2662. Compile Env ChaosClothEditor: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  2663. Compile Env ChaosClothEditor: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  2664. Compile Env ChaosClothEditor: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  2665. Compile Env ChaosClothEditor: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  2666. Compile Env ChaosClothEditor: UE_MODULE_NAME="ChaosClothEditor"
  2667. Compile Env ChaosClothEditor: UE_PLUGIN_NAME="ChaosClothEditor"
  2668. Enabling plugin 'ChaosCloth' (referenced via default plugins -> ChaosClothEditor.uplugin)
  2669. Compile Env ChaosCloth: WITH_CLOTH_COLLISION_DETECTION=1
  2670. Compile Env ChaosCloth: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  2671. Compile Env ChaosCloth: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  2672. Compile Env ChaosCloth: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  2673. Compile Env ChaosCloth: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  2674. Compile Env ChaosCloth: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  2675. Compile Env ChaosCloth: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  2676. Compile Env ChaosCloth: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  2677. Compile Env ChaosCloth: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  2678. Compile Env ChaosCloth: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  2679. Compile Env ChaosCloth: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  2680. Compile Env ChaosCloth: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  2681. Compile Env ChaosCloth: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  2682. Compile Env ChaosCloth: CHAOS_INCLUDE_LEVEL_1=1
  2683. Compile Env ChaosCloth: UE_MODULE_NAME="ChaosCloth"
  2684. Compile Env ChaosCloth: UE_PLUGIN_NAME="ChaosCloth"
  2685. Enabling plugin 'ChaosCaching' (referenced via default plugins -> ChaosClothEditor.uplugin -> ChaosCloth.uplugin)
  2686. Compile Env ChaosCaching: WITH_CLOTH_COLLISION_DETECTION=1
  2687. Compile Env ChaosCaching: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  2688. Compile Env ChaosCaching: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  2689. Compile Env ChaosCaching: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  2690. Compile Env ChaosCaching: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  2691. Compile Env ChaosCaching: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  2692. Compile Env ChaosCaching: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  2693. Compile Env ChaosCaching: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  2694. Compile Env ChaosCaching: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  2695. Compile Env ChaosCaching: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  2696. Compile Env ChaosCaching: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  2697. Compile Env ChaosCaching: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  2698. Compile Env ChaosCaching: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  2699. Compile Env ChaosCaching: CHAOS_INCLUDE_LEVEL_1=1
  2700. Compile Env ChaosCaching: UE_MODULE_NAME="ChaosCaching"
  2701. Compile Env ChaosCaching: UE_PLUGIN_NAME="ChaosCaching"
  2702. Compile Env ChaosCachingEditor: WITH_CLOTH_COLLISION_DETECTION=1
  2703. Compile Env ChaosCachingEditor: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  2704. Compile Env ChaosCachingEditor: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  2705. Compile Env ChaosCachingEditor: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  2706. Compile Env ChaosCachingEditor: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  2707. Compile Env ChaosCachingEditor: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  2708. Compile Env ChaosCachingEditor: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  2709. Compile Env ChaosCachingEditor: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  2710. Compile Env ChaosCachingEditor: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  2711. Compile Env ChaosCachingEditor: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  2712. Compile Env ChaosCachingEditor: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  2713. Compile Env ChaosCachingEditor: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  2714. Compile Env ChaosCachingEditor: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  2715. Compile Env ChaosCachingEditor: CHAOS_INCLUDE_LEVEL_1=1
  2716. Compile Env ChaosCachingEditor: UE_MODULE_NAME="ChaosCachingEditor"
  2717. Compile Env ChaosCachingEditor: UE_PLUGIN_NAME="ChaosCaching"
  2718. Enabling plugin 'Takes' (referenced via default plugins -> ChaosClothEditor.uplugin -> ChaosCloth.uplugin -> ChaosCaching.uplugin)
  2719. Compile Env TakesCore: UE_MODULE_NAME="TakesCore"
  2720. Compile Env TakesCore: UE_PLUGIN_NAME="Takes"
  2721. Compile Env TakeTrackRecorders: UE_MODULE_NAME="TakeTrackRecorders"
  2722. Compile Env TakeTrackRecorders: UE_PLUGIN_NAME="Takes"
  2723. Compile Env TakeRecorderSources: UE_MODULE_NAME="TakeRecorderSources"
  2724. Compile Env TakeRecorderSources: UE_PLUGIN_NAME="Takes"
  2725. Compile Env TakeRecorder: UE_MODULE_NAME="TakeRecorder"
  2726. Compile Env TakeRecorder: UE_PLUGIN_NAME="Takes"
  2727. Compile Env TakeMovieScene: UE_MODULE_NAME="TakeMovieScene"
  2728. Compile Env TakeMovieScene: UE_PLUGIN_NAME="Takes"
  2729. Compile Env TakeSequencer: UE_MODULE_NAME="TakeSequencer"
  2730. Compile Env TakeSequencer: UE_PLUGIN_NAME="Takes"
  2731. Enabling plugin 'ChaosEditor' (referenced via default plugins)
  2732. Compile Env FractureEditor: UE_MODULE_NAME="FractureEditor"
  2733. Compile Env FractureEditor: UE_PLUGIN_NAME="ChaosEditor"
  2734. Enabling plugin 'PlanarCut' (referenced via default plugins -> ChaosEditor.uplugin)
  2735. Compile Env PlanarCut: UE_MODULE_NAME="PlanarCut"
  2736. Compile Env PlanarCut: UE_PLUGIN_NAME="PlanarCut"
  2737. Enabling plugin 'GeometryCollectionPlugin' (referenced via default plugins -> ChaosEditor.uplugin)
  2738. Compile Env GeometryCollectionEditor: CHAOS_INCLUDE_LEVEL_1=1
  2739. Compile Env GeometryCollectionEditor: UE_MODULE_NAME="GeometryCollectionEditor"
  2740. Compile Env GeometryCollectionEditor: UE_PLUGIN_NAME="GeometryCollectionPlugin"
  2741. Compile Env GeometryCollectionTracks: UE_MODULE_NAME="GeometryCollectionTracks"
  2742. Compile Env GeometryCollectionTracks: UE_PLUGIN_NAME="GeometryCollectionPlugin"
  2743. Compile Env GeometryCollectionSequencer: UE_MODULE_NAME="GeometryCollectionSequencer"
  2744. Compile Env GeometryCollectionSequencer: UE_PLUGIN_NAME="GeometryCollectionPlugin"
  2745. Compile Env GeometryCollectionNodes: UE_MODULE_NAME="GeometryCollectionNodes"
  2746. Compile Env GeometryCollectionNodes: UE_PLUGIN_NAME="GeometryCollectionPlugin"
  2747. Enabling plugin 'ProceduralMeshComponent' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin)
  2748. Compile Env ProceduralMeshComponent: UE_MODULE_NAME="ProceduralMeshComponent"
  2749. Compile Env ProceduralMeshComponent: UE_PLUGIN_NAME="ProceduralMeshComponent"
  2750. Compile Env ProceduralMeshComponentEditor: UE_MODULE_NAME="ProceduralMeshComponentEditor"
  2751. Compile Env ProceduralMeshComponentEditor: UE_PLUGIN_NAME="ProceduralMeshComponent"
  2752. Enabling plugin 'ChaosSolverPlugin' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin)
  2753. Compile Env ChaosSolverEditor: CHAOS_INCLUDE_LEVEL_1=1
  2754. Compile Env ChaosSolverEditor: UE_MODULE_NAME="ChaosSolverEditor"
  2755. Compile Env ChaosSolverEditor: UE_PLUGIN_NAME="ChaosSolverPlugin"
  2756. Enabling plugin 'Dataflow' (referenced via default plugins -> ChaosEditor.uplugin -> GeometryCollectionPlugin.uplugin)
  2757. Compile Env DataflowEditor: UE_MODULE_NAME="DataflowEditor"
  2758. Compile Env DataflowEditor: UE_PLUGIN_NAME="Dataflow"
  2759. Compile Env DataflowNodes: UE_MODULE_NAME="DataflowNodes"
  2760. Compile Env DataflowNodes: UE_PLUGIN_NAME="Dataflow"
  2761. Enabling plugin 'ChaosNiagara' (referenced via default plugins)
  2762. Compile Env ChaosNiagara: CHAOS_INCLUDE_LEVEL_1=1
  2763. Compile Env ChaosNiagara: UE_MODULE_NAME="ChaosNiagara"
  2764. Compile Env ChaosNiagara: UE_PLUGIN_NAME="ChaosNiagara"
  2765. Enabling plugin 'Niagara' (referenced via default plugins -> ChaosNiagara.uplugin)
  2766. Compile Env NiagaraCore: UE_MODULE_NAME="NiagaraCore"
  2767. Compile Env NiagaraCore: UE_PLUGIN_NAME="Niagara"
  2768. Compile Env Niagara: VECTORVM_SUPPORTS_EXPERIMENTAL=1
  2769. Compile Env Niagara: VECTORVM_SUPPORTS_LEGACY=1
  2770. Compile Env Niagara: UE_MODULE_NAME="Niagara"
  2771. Compile Env Niagara: UE_PLUGIN_NAME="Niagara"
  2772. Compile Env NiagaraAnimNotifies: UE_MODULE_NAME="NiagaraAnimNotifies"
  2773. Compile Env NiagaraAnimNotifies: UE_PLUGIN_NAME="Niagara"
  2774. Compile Env NiagaraShader: UE_MODULE_NAME="NiagaraShader"
  2775. Compile Env NiagaraShader: UE_PLUGIN_NAME="Niagara"
  2776. Compile Env NiagaraVertexFactories: UE_MODULE_NAME="NiagaraVertexFactories"
  2777. Compile Env NiagaraVertexFactories: UE_PLUGIN_NAME="Niagara"
  2778. Compile Env NiagaraEditor: UE_MODULE_NAME="NiagaraEditor"
  2779. Compile Env NiagaraEditor: UE_PLUGIN_NAME="Niagara"
  2780. Compile Env NiagaraEditorWidgets: UE_MODULE_NAME="NiagaraEditorWidgets"
  2781. Compile Env NiagaraEditorWidgets: UE_PLUGIN_NAME="Niagara"
  2782. Enabling plugin 'ChaosUserDataPT' (referenced via default plugins)
  2783. Compile Env ChaosUserDataPT: WITH_CLOTH_COLLISION_DETECTION=1
  2784. Compile Env ChaosUserDataPT: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  2785. Compile Env ChaosUserDataPT: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  2786. Compile Env ChaosUserDataPT: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  2787. Compile Env ChaosUserDataPT: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  2788. Compile Env ChaosUserDataPT: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  2789. Compile Env ChaosUserDataPT: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  2790. Compile Env ChaosUserDataPT: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  2791. Compile Env ChaosUserDataPT: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  2792. Compile Env ChaosUserDataPT: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  2793. Compile Env ChaosUserDataPT: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  2794. Compile Env ChaosUserDataPT: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  2795. Compile Env ChaosUserDataPT: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  2796. Compile Env ChaosUserDataPT: CHAOS_INCLUDE_LEVEL_1=1
  2797. Compile Env ChaosUserDataPT: UE_MODULE_NAME="ChaosUserDataPT"
  2798. Compile Env ChaosUserDataPT: UE_PLUGIN_NAME="ChaosUserDataPT"
  2799. Enabling plugin 'CharacterAI' (referenced via default plugins)
  2800. Compile Env CharacterAI: UE_MODULE_NAME="CharacterAI"
  2801. Compile Env CharacterAI: UE_PLUGIN_NAME="CharacterAI"
  2802. Enabling plugin 'Iris' (referenced via default plugins)
  2803. Compile Env Iris: UE_WITH_IRIS=0
  2804. Compile Env Iris: UE_MODULE_NAME="Iris"
  2805. Compile Env Iris: UE_PLUGIN_NAME="Iris"
  2806. Enabling plugin 'OpenImageDenoise' (referenced via default plugins)
  2807. Compile Env OpenImageDenoise: UE_MODULE_NAME="OpenImageDenoise"
  2808. Compile Env OpenImageDenoise: UE_PLUGIN_NAME="OpenImageDenoise"
  2809. Enabling plugin 'PlatformCrypto' (referenced via default plugins)
  2810. Compile Env PlatformCrypto: PLATFORM_ENCRYPTION_CONTEXT_HEADER="EncryptionContextOpenSSL.h"
  2811. Compile Env PlatformCrypto: UE_MODULE_NAME="PlatformCrypto"
  2812. Compile Env PlatformCrypto: UE_PLUGIN_NAME="PlatformCrypto"
  2813. Compile Env PlatformCryptoTypes: UE_MODULE_NAME="PlatformCryptoTypes"
  2814. Compile Env PlatformCryptoTypes: UE_PLUGIN_NAME="PlatformCrypto"
  2815. Compile Env PlatformCryptoOpenSSL: UE_MODULE_NAME="PlatformCryptoOpenSSL"
  2816. Compile Env PlatformCryptoOpenSSL: UE_PLUGIN_NAME="PlatformCrypto"
  2817. Enabling plugin 'SkeletalReduction' (referenced via default plugins)
  2818. Compile Env SkeletalMeshReduction: UE_MODULE_NAME="SkeletalMeshReduction"
  2819. Compile Env SkeletalMeshReduction: UE_PLUGIN_NAME="SkeletalReduction"
  2820. Enabling plugin 'UVEditor' (referenced via default plugins)
  2821. Compile Env UVEditor: UE_MODULE_NAME="UVEditor"
  2822. Compile Env UVEditor: UE_PLUGIN_NAME="UVEditor"
  2823. Compile Env UVEditorTools: UE_MODULE_NAME="UVEditorTools"
  2824. Compile Env UVEditorTools: UE_PLUGIN_NAME="UVEditor"
  2825. Compile Env UVEditorToolsEditorOnly: WITH_PROXYLOD=1
  2826. Compile Env UVEditorToolsEditorOnly: UE_MODULE_NAME="UVEditorToolsEditorOnly"
  2827. Compile Env UVEditorToolsEditorOnly: UE_PLUGIN_NAME="UVEditor"
  2828. Enabling plugin 'FastBuildController' (referenced via default plugins)
  2829. Compile Env FastBuildController: UE_MODULE_NAME="FastBuildController"
  2830. Compile Env FastBuildController: UE_PLUGIN_NAME="FastBuildController"
  2831. Enabling plugin 'AlembicImporter' (referenced via default plugins)
  2832. Compile Env AlembicImporter: UE_MODULE_NAME="AlembicImporter"
  2833. Compile Env AlembicImporter: UE_PLUGIN_NAME="AlembicImporter"
  2834. Compile Env AlembicLibrary: UE_MODULE_NAME="AlembicLibrary"
  2835. Compile Env AlembicLibrary: UE_PLUGIN_NAME="AlembicImporter"
  2836. Enabling plugin 'GeometryCache' (referenced via default plugins -> AlembicImporter.uplugin)
  2837. Compile Env GeometryCacheEd: UE_MODULE_NAME="GeometryCacheEd"
  2838. Compile Env GeometryCacheEd: UE_PLUGIN_NAME="GeometryCache"
  2839. Compile Env GeometryCacheSequencer: UE_MODULE_NAME="GeometryCacheSequencer"
  2840. Compile Env GeometryCacheSequencer: UE_PLUGIN_NAME="GeometryCache"
  2841. Compile Env GeometryCacheStreamer: UE_MODULE_NAME="GeometryCacheStreamer"
  2842. Compile Env GeometryCacheStreamer: UE_PLUGIN_NAME="GeometryCache"
  2843. Compile Env GeometryCache: UE_MODULE_NAME="GeometryCache"
  2844. Compile Env GeometryCache: UE_PLUGIN_NAME="GeometryCache"
  2845. Compile Env GeometryCacheTracks: UE_MODULE_NAME="GeometryCacheTracks"
  2846. Compile Env GeometryCacheTracks: UE_PLUGIN_NAME="GeometryCache"
  2847. Enabling plugin 'InterchangeEditor' (referenced via default plugins)
  2848. Compile Env InterchangeEditor: UE_MODULE_NAME="InterchangeEditor"
  2849. Compile Env InterchangeEditor: UE_PLUGIN_NAME="InterchangeEditor"
  2850. Compile Env InterchangeEditorPipelines: UE_MODULE_NAME="InterchangeEditorPipelines"
  2851. Compile Env InterchangeEditorPipelines: UE_PLUGIN_NAME="InterchangeEditor"
  2852. Compile Env InterchangeResultsBrowser: UE_MODULE_NAME="InterchangeResultsBrowser"
  2853. Compile Env InterchangeResultsBrowser: UE_PLUGIN_NAME="InterchangeEditor"
  2854. Compile Env InterchangeEditorUtilities: UE_MODULE_NAME="InterchangeEditorUtilities"
  2855. Compile Env InterchangeEditorUtilities: UE_PLUGIN_NAME="InterchangeEditor"
  2856. Enabling plugin 'Interchange' (referenced via default plugins -> InterchangeEditor.uplugin)
  2857. Compile Env InterchangeNodes: UE_MODULE_NAME="InterchangeNodes"
  2858. Compile Env InterchangeNodes: UE_PLUGIN_NAME="Interchange"
  2859. Compile Env InterchangeFactoryNodes: UE_MODULE_NAME="InterchangeFactoryNodes"
  2860. Compile Env InterchangeFactoryNodes: UE_PLUGIN_NAME="Interchange"
  2861. Compile Env InterchangeImport: UE_MODULE_NAME="InterchangeImport"
  2862. Compile Env InterchangeImport: UE_PLUGIN_NAME="Interchange"
  2863. Compile Env InterchangeMessages: UE_MODULE_NAME="InterchangeMessages"
  2864. Compile Env InterchangeMessages: UE_PLUGIN_NAME="Interchange"
  2865. Compile Env InterchangeExport: UE_MODULE_NAME="InterchangeExport"
  2866. Compile Env InterchangeExport: UE_PLUGIN_NAME="Interchange"
  2867. Compile Env InterchangePipelines: UE_MODULE_NAME="InterchangePipelines"
  2868. Compile Env InterchangePipelines: UE_PLUGIN_NAME="Interchange"
  2869. Compile Env InterchangeDispatcher: UE_MODULE_NAME="InterchangeDispatcher"
  2870. Compile Env InterchangeDispatcher: UE_PLUGIN_NAME="Interchange"
  2871. Compile Env InterchangeCommonParser: UE_MODULE_NAME="InterchangeCommonParser"
  2872. Compile Env InterchangeCommonParser: UE_PLUGIN_NAME="Interchange"
  2873. Compile Env InterchangeFbxParser: UE_MODULE_NAME="InterchangeFbxParser"
  2874. Compile Env InterchangeFbxParser: UE_PLUGIN_NAME="Interchange"
  2875. Enabling plugin 'GLTFImporter' (referenced via default plugins -> InterchangeEditor.uplugin -> Interchange.uplugin)
  2876. Compile Env GLTFCore: UE_MODULE_NAME="GLTFCore"
  2877. Compile Env GLTFCore: UE_PLUGIN_NAME="GLTFImporter"
  2878. Compile Env GLTFImporter: UE_MODULE_NAME="GLTFImporter"
  2879. Compile Env GLTFImporter: UE_PLUGIN_NAME="GLTFImporter"
  2880. Enabling plugin 'VariantManager' (referenced via default plugins -> InterchangeEditor.uplugin -> Interchange.uplugin)
  2881. Compile Env VariantManager: UE_MODULE_NAME="VariantManager"
  2882. Compile Env VariantManager: UE_PLUGIN_NAME="VariantManager"
  2883. Enabling plugin 'AndroidMedia' (referenced via default plugins)
  2884. Compile Env AndroidMediaEditor: UE_MODULE_NAME="AndroidMediaEditor"
  2885. Compile Env AndroidMediaEditor: UE_PLUGIN_NAME="AndroidMedia"
  2886. Compile Env AndroidMediaFactory: UE_MODULE_NAME="AndroidMediaFactory"
  2887. Compile Env AndroidMediaFactory: UE_PLUGIN_NAME="AndroidMedia"
  2888. Enabling plugin 'AvfMedia' (referenced via default plugins)
  2889. Compile Env AvfMediaEditor: UE_MODULE_NAME="AvfMediaEditor"
  2890. Compile Env AvfMediaEditor: UE_PLUGIN_NAME="AvfMedia"
  2891. Compile Env AvfMediaFactory: UE_MODULE_NAME="AvfMediaFactory"
  2892. Compile Env AvfMediaFactory: UE_PLUGIN_NAME="AvfMedia"
  2893. Enabling plugin 'ImgMedia' (referenced via default plugins)
  2894. Compile Env ImgMedia: UE_MODULE_NAME="ImgMedia"
  2895. Compile Env ImgMedia: UE_PLUGIN_NAME="ImgMedia"
  2896. Compile Env ImgMediaEditor: IMGMEDIAEDITOR_EXR_SUPPORTED_PLATFORM=1
  2897. Compile Env ImgMediaEditor: UE_MODULE_NAME="ImgMediaEditor"
  2898. Compile Env ImgMediaEditor: UE_PLUGIN_NAME="ImgMedia"
  2899. Compile Env ImgMediaEngine: UE_MODULE_NAME="ImgMediaEngine"
  2900. Compile Env ImgMediaEngine: UE_PLUGIN_NAME="ImgMedia"
  2901. Compile Env ImgMediaFactory: UE_MODULE_NAME="ImgMediaFactory"
  2902. Compile Env ImgMediaFactory: UE_PLUGIN_NAME="ImgMedia"
  2903. Compile Env OpenExrWrapper: UE_MODULE_NAME="OpenExrWrapper"
  2904. Compile Env OpenExrWrapper: UE_PLUGIN_NAME="ImgMedia"
  2905. Compile Env ExrReaderGpu: UE_MODULE_NAME="ExrReaderGpu"
  2906. Compile Env ExrReaderGpu: UE_PLUGIN_NAME="ImgMedia"
  2907. Enabling plugin 'MediaCompositing' (referenced via default plugins)
  2908. Compile Env MediaCompositing: UE_MODULE_NAME="MediaCompositing"
  2909. Compile Env MediaCompositing: UE_PLUGIN_NAME="MediaCompositing"
  2910. Compile Env MediaCompositingEditor: UE_MODULE_NAME="MediaCompositingEditor"
  2911. Compile Env MediaCompositingEditor: UE_PLUGIN_NAME="MediaCompositing"
  2912. Enabling plugin 'MediaPlate' (referenced via default plugins)
  2913. Compile Env MediaPlate: UE_MODULE_NAME="MediaPlate"
  2914. Compile Env MediaPlate: UE_PLUGIN_NAME="MediaPlate"
  2915. Compile Env MediaPlateEditor: UE_MODULE_NAME="MediaPlateEditor"
  2916. Compile Env MediaPlateEditor: UE_PLUGIN_NAME="MediaPlate"
  2917. Enabling plugin 'MediaPlayerEditor' (referenced via default plugins -> MediaPlate.uplugin)
  2918. Compile Env MediaPlayerEditor: UE_MODULE_NAME="MediaPlayerEditor"
  2919. Compile Env MediaPlayerEditor: UE_PLUGIN_NAME="MediaPlayerEditor"
  2920. Enabling plugin 'WmfMedia' (referenced via default plugins)
  2921. Compile Env WmfMedia: WMFMEDIA_PLAYER_VERSION=2
  2922. Compile Env WmfMedia: UE_MODULE_NAME="WmfMedia"
  2923. Compile Env WmfMedia: UE_PLUGIN_NAME="WmfMedia"
  2924. Compile Env WmfMediaEditor: UE_MODULE_NAME="WmfMediaEditor"
  2925. Compile Env WmfMediaEditor: UE_PLUGIN_NAME="WmfMedia"
  2926. Compile Env WmfMediaFactory: UE_MODULE_NAME="WmfMediaFactory"
  2927. Compile Env WmfMediaFactory: UE_PLUGIN_NAME="WmfMedia"
  2928. Enabling plugin 'MeshPainting' (referenced via default plugins)
  2929. Compile Env MeshPaintEditorMode: UE_MODULE_NAME="MeshPaintEditorMode"
  2930. Compile Env MeshPaintEditorMode: UE_PLUGIN_NAME="MeshPainting"
  2931. Compile Env MeshPaintingToolset: UE_MODULE_NAME="MeshPaintingToolset"
  2932. Compile Env MeshPaintingToolset: UE_PLUGIN_NAME="MeshPainting"
  2933. Enabling plugin 'TcpMessaging' (referenced via default plugins)
  2934. Compile Env TcpMessaging: UE_MODULE_NAME="TcpMessaging"
  2935. Compile Env TcpMessaging: UE_PLUGIN_NAME="TcpMessaging"
  2936. Enabling plugin 'UdpMessaging' (referenced via default plugins)
  2937. Compile Env UdpMessaging: UE_MODULE_NAME="UdpMessaging"
  2938. Compile Env UdpMessaging: UE_PLUGIN_NAME="UdpMessaging"
  2939. Enabling plugin 'ActorSequence' (referenced via default plugins)
  2940. Compile Env ActorSequence: UE_MODULE_NAME="ActorSequence"
  2941. Compile Env ActorSequence: UE_PLUGIN_NAME="ActorSequence"
  2942. Compile Env ActorSequenceEditor: UE_MODULE_NAME="ActorSequenceEditor"
  2943. Compile Env ActorSequenceEditor: UE_PLUGIN_NAME="ActorSequence"
  2944. Enabling plugin 'OnlineSubsystemGooglePlay' (referenced via default plugins)
  2945. Enabling plugin 'OnlineSubsystem' (referenced via default plugins -> OnlineSubsystemGooglePlay.uplugin)
  2946. Compile Env OnlineSubsystem: ONLINESUBSYSTEM_PACKAGE=1
  2947. Compile Env OnlineSubsystem: DEBUG_LAN_BEACON=0
  2948. Compile Env OnlineSubsystem: UE_MODULE_NAME="OnlineSubsystem"
  2949. Compile Env OnlineSubsystem: UE_PLUGIN_NAME="OnlineSubsystem"
  2950. Enabling plugin 'OnlineBase' (referenced via default plugins -> OnlineSubsystemGooglePlay.uplugin -> OnlineSubsystem.uplugin)
  2951. Compile Env OnlineBase: UE_MODULE_NAME="OnlineBase"
  2952. Compile Env OnlineBase: UE_PLUGIN_NAME="OnlineBase"
  2953. Enabling plugin 'AndroidPermission' (referenced via default plugins -> OnlineSubsystemGooglePlay.uplugin)
  2954. Compile Env AndroidPermission: UE_MODULE_NAME="AndroidPermission"
  2955. Compile Env AndroidPermission: UE_PLUGIN_NAME="AndroidPermission"
  2956. Enabling plugin 'OnlineSubsystemIOS' (referenced via default plugins)
  2957. Enabling plugin 'OnlineSubsystemNull' (referenced via default plugins)
  2958. Compile Env OnlineSubsystemNull: ONLINESUBSYSTEMNULL_PACKAGE=1
  2959. Compile Env OnlineSubsystemNull: UE_MODULE_NAME="OnlineSubsystemNull"
  2960. Compile Env OnlineSubsystemNull: UE_PLUGIN_NAME="OnlineSubsystemNull"
  2961. Enabling plugin 'OnlineSubsystemUtils' (referenced via default plugins -> OnlineSubsystemNull.uplugin)
  2962. Compile Env OnlineSubsystemUtils: ONLINESUBSYSTEMUTILS_PACKAGE=1
  2963. Compile Env OnlineSubsystemUtils: UE_MODULE_NAME="OnlineSubsystemUtils"
  2964. Compile Env OnlineSubsystemUtils: UE_PLUGIN_NAME="OnlineSubsystemUtils"
  2965. Compile Env OnlineBlueprintSupport: UE_MODULE_NAME="OnlineBlueprintSupport"
  2966. Compile Env OnlineBlueprintSupport: UE_PLUGIN_NAME="OnlineSubsystemUtils"
  2967. Enabling plugin 'OnlineServices' (referenced via default plugins -> OnlineSubsystemNull.uplugin -> OnlineSubsystemUtils.uplugin)
  2968. Compile Env OnlineServicesInterface: UE_MODULE_NAME="OnlineServicesInterface"
  2969. Compile Env OnlineServicesInterface: UE_PLUGIN_NAME="OnlineServices"
  2970. Compile Env OnlineServicesCommon: UE_MODULE_NAME="OnlineServicesCommon"
  2971. Compile Env OnlineServicesCommon: UE_PLUGIN_NAME="OnlineServices"
  2972. Compile Env OnlineServicesCommonEngineUtils: UE_MODULE_NAME="OnlineServicesCommonEngineUtils"
  2973. Compile Env OnlineServicesCommonEngineUtils: UE_PLUGIN_NAME="OnlineServices"
  2974. Enabling plugin 'LauncherChunkInstaller' (referenced via default plugins)
  2975. Compile Env LauncherChunkInstaller: UE_MODULE_NAME="LauncherChunkInstaller"
  2976. Compile Env LauncherChunkInstaller: UE_PLUGIN_NAME="LauncherChunkInstaller"
  2977. Enabling plugin 'ActorLayerUtilities' (referenced via default plugins)
  2978. Compile Env ActorLayerUtilities: UE_MODULE_NAME="ActorLayerUtilities"
  2979. Compile Env ActorLayerUtilities: UE_PLUGIN_NAME="ActorLayerUtilities"
  2980. Compile Env ActorLayerUtilitiesEditor: UE_MODULE_NAME="ActorLayerUtilitiesEditor"
  2981. Compile Env ActorLayerUtilitiesEditor: UE_PLUGIN_NAME="ActorLayerUtilities"
  2982. Enabling plugin 'AndroidDeviceProfileSelector' (referenced via default plugins)
  2983. Compile Env AndroidDeviceProfileSelector: UE_MODULE_NAME="AndroidDeviceProfileSelector"
  2984. Compile Env AndroidDeviceProfileSelector: UE_PLUGIN_NAME="AndroidDeviceProfileSelector"
  2985. Compile Env AndroidDeviceProfileCommandlets: UE_MODULE_NAME="AndroidDeviceProfileCommandlets"
  2986. Compile Env AndroidDeviceProfileCommandlets: UE_PLUGIN_NAME="AndroidDeviceProfileSelector"
  2987. Enabling plugin 'AndroidFileServer' (referenced via default plugins)
  2988. Compile Env AndroidFileServer: UE_MODULE_NAME="AndroidFileServer"
  2989. Compile Env AndroidFileServer: UE_PLUGIN_NAME="AndroidFileServer"
  2990. Compile Env AndroidFileServerEditor: UE_MODULE_NAME="AndroidFileServerEditor"
  2991. Compile Env AndroidFileServerEditor: UE_PLUGIN_NAME="AndroidFileServer"
  2992. Enabling plugin 'AndroidMoviePlayer' (referenced via default plugins)
  2993. Enabling plugin 'AppleImageUtils' (referenced via default plugins)
  2994. Compile Env AppleImageUtils: UE_MODULE_NAME="AppleImageUtils"
  2995. Compile Env AppleImageUtils: UE_PLUGIN_NAME="AppleImageUtils"
  2996. Compile Env AppleImageUtilsBlueprintSupport: UE_MODULE_NAME="AppleImageUtilsBlueprintSupport"
  2997. Compile Env AppleImageUtilsBlueprintSupport: UE_PLUGIN_NAME="AppleImageUtils"
  2998. Enabling plugin 'AppleMoviePlayer' (referenced via default plugins)
  2999. Enabling plugin 'ArchVisCharacter' (referenced via default plugins)
  3000. Compile Env ArchVisCharacter: UE_MODULE_NAME="ArchVisCharacter"
  3001. Compile Env ArchVisCharacter: UE_PLUGIN_NAME="ArchVisCharacter"
  3002. Enabling plugin 'AssetTags' (referenced via default plugins)
  3003. Compile Env AssetTags: UE_MODULE_NAME="AssetTags"
  3004. Compile Env AssetTags: UE_PLUGIN_NAME="AssetTags"
  3005. Enabling plugin 'AudioCapture' (referenced via default plugins)
  3006. Compile Env AudioCapture: UE_MODULE_NAME="AudioCapture"
  3007. Compile Env AudioCapture: UE_PLUGIN_NAME="AudioCapture"
  3008. Compile Env AudioCaptureEditor: UE_MODULE_NAME="AudioCaptureEditor"
  3009. Compile Env AudioCaptureEditor: UE_PLUGIN_NAME="AudioCapture"
  3010. Enabling plugin 'CableComponent' (referenced via default plugins)
  3011. Compile Env CableComponent: UE_MODULE_NAME="CableComponent"
  3012. Compile Env CableComponent: UE_PLUGIN_NAME="CableComponent"
  3013. Enabling plugin 'ChunkDownloader' (referenced via default plugins)
  3014. Compile Env ChunkDownloader: UE_MODULE_NAME="ChunkDownloader"
  3015. Compile Env ChunkDownloader: UE_PLUGIN_NAME="ChunkDownloader"
  3016. Enabling plugin 'CustomMeshComponent' (referenced via default plugins)
  3017. Compile Env CustomMeshComponent: UE_MODULE_NAME="CustomMeshComponent"
  3018. Compile Env CustomMeshComponent: UE_PLUGIN_NAME="CustomMeshComponent"
  3019. Enabling plugin 'ExampleDeviceProfileSelector' (referenced via default plugins)
  3020. Compile Env ExampleDeviceProfileSelector: UE_MODULE_NAME="ExampleDeviceProfileSelector"
  3021. Compile Env ExampleDeviceProfileSelector: UE_PLUGIN_NAME="ExampleDeviceProfileSelector"
  3022. Enabling plugin 'GoogleCloudMessaging' (referenced via default plugins)
  3023. Enabling plugin 'GooglePAD' (referenced via default plugins)
  3024. Compile Env GooglePAD: UE_MODULE_NAME="GooglePAD"
  3025. Compile Env GooglePAD: UE_PLUGIN_NAME="GooglePAD"
  3026. Compile Env GooglePADEditor: UE_MODULE_NAME="GooglePADEditor"
  3027. Compile Env GooglePADEditor: UE_PLUGIN_NAME="GooglePAD"
  3028. Enabling plugin 'InputDebugging' (referenced via default plugins)
  3029. Compile Env InputDebugging: UE_MODULE_NAME="InputDebugging"
  3030. Compile Env InputDebugging: UE_PLUGIN_NAME="InputDebugging"
  3031. Enabling plugin 'IOSDeviceProfileSelector' (referenced via default plugins)
  3032. Enabling plugin 'LinuxDeviceProfileSelector' (referenced via default plugins)
  3033. Enabling plugin 'LocationServicesBPLibrary' (referenced via default plugins)
  3034. Compile Env LocationServicesBPLibrary: UE_MODULE_NAME="LocationServicesBPLibrary"
  3035. Compile Env LocationServicesBPLibrary: UE_PLUGIN_NAME="LocationServicesBPLibrary"
  3036. Enabling plugin 'Metasound' (referenced via default plugins)
  3037. Compile Env MetasoundGraphCore: UE_MODULE_NAME="MetasoundGraphCore"
  3038. Compile Env MetasoundGraphCore: UE_PLUGIN_NAME="Metasound"
  3039. Compile Env MetasoundGenerator: UE_MODULE_NAME="MetasoundGenerator"
  3040. Compile Env MetasoundGenerator: UE_PLUGIN_NAME="Metasound"
  3041. Compile Env MetasoundFrontend: WITH_METASOUND_FRONTEND=1
  3042. Compile Env MetasoundFrontend: UE_MODULE_NAME="MetasoundFrontend"
  3043. Compile Env MetasoundFrontend: UE_PLUGIN_NAME="Metasound"
  3044. Compile Env MetasoundStandardNodes: UE_MODULE_NAME="MetasoundStandardNodes"
  3045. Compile Env MetasoundStandardNodes: UE_PLUGIN_NAME="Metasound"
  3046. Compile Env MetasoundEngine: UE_MODULE_NAME="MetasoundEngine"
  3047. Compile Env MetasoundEngine: UE_PLUGIN_NAME="Metasound"
  3048. Compile Env MetasoundEngineTest: UE_MODULE_NAME="MetasoundEngineTest"
  3049. Compile Env MetasoundEngineTest: UE_PLUGIN_NAME="Metasound"
  3050. Compile Env MetasoundEditor: UE_MODULE_NAME="MetasoundEditor"
  3051. Compile Env MetasoundEditor: UE_PLUGIN_NAME="Metasound"
  3052. Enabling plugin 'AudioWidgets' (referenced via default plugins -> Metasound.uplugin)
  3053. Compile Env AudioWidgets: UE_MODULE_NAME="AudioWidgets"
  3054. Compile Env AudioWidgets: UE_PLUGIN_NAME="AudioWidgets"
  3055. Enabling plugin 'AudioSynesthesia' (referenced via default plugins -> Metasound.uplugin)
  3056. Compile Env AudioSynesthesiaCore: UE_MODULE_NAME="AudioSynesthesiaCore"
  3057. Compile Env AudioSynesthesiaCore: UE_PLUGIN_NAME="AudioSynesthesia"
  3058. Compile Env AudioSynesthesia: UE_MODULE_NAME="AudioSynesthesia"
  3059. Compile Env AudioSynesthesia: UE_PLUGIN_NAME="AudioSynesthesia"
  3060. Compile Env AudioSynesthesiaEditor: UE_MODULE_NAME="AudioSynesthesiaEditor"
  3061. Compile Env AudioSynesthesiaEditor: UE_PLUGIN_NAME="AudioSynesthesia"
  3062. Enabling plugin 'WaveTable' (referenced via default plugins -> Metasound.uplugin)
  3063. Compile Env WaveTable: UE_MODULE_NAME="WaveTable"
  3064. Compile Env WaveTable: UE_PLUGIN_NAME="WaveTable"
  3065. Compile Env WaveTableEditor: UE_MODULE_NAME="WaveTableEditor"
  3066. Compile Env WaveTableEditor: UE_PLUGIN_NAME="WaveTable"
  3067. Enabling plugin 'MobilePatchingUtils' (referenced via default plugins)
  3068. Compile Env MobilePatchingUtils: UE_MODULE_NAME="MobilePatchingUtils"
  3069. Compile Env MobilePatchingUtils: UE_PLUGIN_NAME="MobilePatchingUtils"
  3070. Enabling plugin 'ResonanceAudio' (referenced via default plugins)
  3071. Compile Env ResonanceAudio: SUPPORTS_PROCEDURAL_MESH=1
  3072. Compile Env ResonanceAudio: UE_MODULE_NAME="ResonanceAudio"
  3073. Compile Env ResonanceAudio: UE_PLUGIN_NAME="ResonanceAudio"
  3074. Compile Env ResonanceAudioEditor: UE_MODULE_NAME="ResonanceAudioEditor"
  3075. Compile Env ResonanceAudioEditor: UE_PLUGIN_NAME="ResonanceAudio"
  3076. Enabling plugin 'SoundFields' (referenced via default plugins)
  3077. Compile Env SoundFields: UE_MODULE_NAME="SoundFields"
  3078. Compile Env SoundFields: UE_PLUGIN_NAME="SoundFields"
  3079. Enabling plugin 'Synthesis' (referenced via default plugins)
  3080. Compile Env Synthesis: UE_MODULE_NAME="Synthesis"
  3081. Compile Env Synthesis: UE_PLUGIN_NAME="Synthesis"
  3082. Compile Env SynthesisEditor: UE_MODULE_NAME="SynthesisEditor"
  3083. Compile Env SynthesisEditor: UE_PLUGIN_NAME="Synthesis"
  3084. Enabling plugin 'WebMMoviePlayer' (referenced via default plugins)
  3085. Compile Env WebMMoviePlayer: WITH_WEBM_LIBS=1
  3086. Compile Env WebMMoviePlayer: UE_MODULE_NAME="WebMMoviePlayer"
  3087. Compile Env WebMMoviePlayer: UE_PLUGIN_NAME="WebMMoviePlayer"
  3088. Enabling plugin 'WebMMedia' (referenced via default plugins -> WebMMoviePlayer.uplugin)
  3089. Compile Env WebMMedia: WITH_WEBM_LIBS=1
  3090. Compile Env WebMMedia: UE_MODULE_NAME="WebMMedia"
  3091. Compile Env WebMMedia: UE_PLUGIN_NAME="WebMMedia"
  3092. Compile Env WebMMediaEditor: UE_MODULE_NAME="WebMMediaEditor"
  3093. Compile Env WebMMediaEditor: UE_PLUGIN_NAME="WebMMedia"
  3094. Compile Env WebMMediaFactory: UE_MODULE_NAME="WebMMediaFactory"
  3095. Compile Env WebMMediaFactory: UE_PLUGIN_NAME="WebMMedia"
  3096. Enabling plugin 'WindowsDeviceProfileSelector' (referenced via default plugins)
  3097. Compile Env WindowsDeviceProfileSelector: UE_MODULE_NAME="WindowsDeviceProfileSelector"
  3098. Compile Env WindowsDeviceProfileSelector: UE_PLUGIN_NAME="WindowsDeviceProfileSelector"
  3099. Enabling plugin 'WindowsMoviePlayer' (referenced via default plugins)
  3100. Compile Env WindowsMoviePlayer: UE_MODULE_NAME="WindowsMoviePlayer"
  3101. Compile Env WindowsMoviePlayer: UE_PLUGIN_NAME="WindowsMoviePlayer"
  3102. Enabling plugin 'InterchangeTests' (referenced via default plugins)
  3103. Compile Env InterchangeTests: UE_MODULE_NAME="InterchangeTests"
  3104. Compile Env InterchangeTests: UE_PLUGIN_NAME="InterchangeTests"
  3105. Compile Env InterchangeTestEditor: UE_MODULE_NAME="InterchangeTestEditor"
  3106. Compile Env InterchangeTestEditor: UE_PLUGIN_NAME="InterchangeTests"
  3107. Enabling plugin 'TraceUtilities' (referenced via default plugins)
  3108. Compile Env TraceUtilities: UE_MODULE_NAME="TraceUtilities"
  3109. Compile Env TraceUtilities: UE_PLUGIN_NAME="TraceUtilities"
  3110. Compile Env EditorTraceUtilities: UE_MODULE_NAME="EditorTraceUtilities"
  3111. Compile Env EditorTraceUtilities: UE_PLUGIN_NAME="TraceUtilities"
  3112. Enabling plugin 'XGEController' (referenced via default plugins)
  3113. Compile Env XGEController: UE_MODULE_NAME="XGEController"
  3114. Compile Env XGEController: UE_PLUGIN_NAME="XGEController"
  3115. Compile Env CryptRaider: UE_MODULE_NAME="CryptRaider"
  3116. Compile Env CryptRaider: UE_PLUGIN_NAME=""
  3117. Compile Env ProfilerService: UE_MODULE_NAME="ProfilerService"
  3118. Compile Env ProfilerService: UE_PLUGIN_NAME=""
  3119. Compile Env ProfilerClient: UE_MODULE_NAME="ProfilerClient"
  3120. Compile Env ProfilerClient: UE_PLUGIN_NAME=""
  3121. Compile Env AutomationController: UE_MODULE_NAME="AutomationController"
  3122. Compile Env AutomationController: UE_PLUGIN_NAME=""
  3123. Compile Env AutomationTest: UE_MODULE_NAME="AutomationTest"
  3124. Compile Env AutomationTest: UE_PLUGIN_NAME=""
  3125. Compile Env TaskGraph: UE_MODULE_NAME="TaskGraph"
  3126. Compile Env TaskGraph: UE_PLUGIN_NAME=""
  3127. Compile Env Media: UE_MODULE_NAME="Media"
  3128. Compile Env Media: UE_PLUGIN_NAME=""
  3129. Compile Env SlateNullRenderer: UE_MODULE_NAME="SlateNullRenderer"
  3130. Compile Env SlateNullRenderer: UE_PLUGIN_NAME=""
  3131. Compile Env SlateRHIRenderer: UE_MODULE_NAME="SlateRHIRenderer"
  3132. Compile Env SlateRHIRenderer: UE_PLUGIN_NAME=""
  3133. Compile Env MessagingCommon: UE_MODULE_NAME="MessagingCommon"
  3134. Compile Env MessagingCommon: UE_PLUGIN_NAME=""
  3135. Compile Env Messaging: UE_MODULE_NAME="Messaging"
  3136. Compile Env Messaging: UE_PLUGIN_NAME=""
  3137. Compile Env SessionServices: UE_MODULE_NAME="SessionServices"
  3138. Compile Env SessionServices: UE_PLUGIN_NAME=""
  3139. Compile Env Core: UE_MEMORY_TAGS_TRACE_ENABLED=1
  3140. Compile Env Core: UE_ENABLE_ICU=1
  3141. Compile Env Core: WITH_ADDITIONAL_CRASH_CONTEXTS=1
  3142. Compile Env Core: WITH_VS_PERF_PROFILER=1
  3143. Compile Env Core: WITH_SUPERLUMINAL_PROFILER=0
  3144. Compile Env Core: WITH_CONCURRENCYVIEWER_PROFILER=0
  3145. Compile Env Core: WITH_DIRECTXMATH=0
  3146. Compile Env Core: UE_WITH_IRIS=0
  3147. Compile Env Core: PLATFORM_SUPPORTS_PLATFORM_EVENTS=1
  3148. Compile Env Core: PLATFORM_SUPPORTS_TRACE_WIN32_VIRTUAL_MEMORY_HOOKS=1
  3149. Compile Env Core: PLATFORM_SUPPORTS_TRACE_WIN32_MODULE_DIAGNOSTICS=1
  3150. Compile Env Core: PLATFORM_SUPPORTS_TRACE_WIN32_CALLSTACK=1
  3151. Compile Env Core: UE_MEMORY_TRACE_AVAILABLE=1
  3152. Compile Env Core: WITH_MALLOC_STOMP=1
  3153. Compile Env Core: PLATFORM_BUILDS_MIMALLOC=1
  3154. Compile Env Core: USE_BUNDLED_DBGHELP=1
  3155. Compile Env Core: YIELD_BETWEEN_TASKS=1
  3156. Compile Env Core: IS_CLIENT_TARGET=0
  3157. Compile Env Core: PLATFORM_SUPPORTS_BINARYCONFIG=1
  3158. Compile Env Core: PLATFORM_COMPILER_OPTIMIZATION_LTCG=0
  3159. Compile Env Core: PLATFORM_COMPILER_OPTIMIZATION_PG=0
  3160. Compile Env Core: PLATFORM_COMPILER_OPTIMIZATION_PG_PROFILING=0
  3161. Compile Env Core: UE_DEFINE_LEGACY_MATH_CONSTANT_MACRO_NAMES=0
  3162. Compile Env Core: UE_MODULE_NAME="Core"
  3163. Compile Env Core: UE_PLUGIN_NAME=""
  3164. Compile Env TargetPlatform: UE_MODULE_NAME="TargetPlatform"
  3165. Compile Env TargetPlatform: UE_PLUGIN_NAME=""
  3166. Compile Env TextureFormat: UE_MODULE_NAME="TextureFormat"
  3167. Compile Env TextureFormat: UE_PLUGIN_NAME=""
  3168. Compile Env DerivedDataCache: WITH_HTTP_DDC_BACKEND=1
  3169. Compile Env DerivedDataCache: WITH_S3_DDC_BACKEND=1
  3170. Compile Env DerivedDataCache: UE_MODULE_NAME="DerivedDataCache"
  3171. Compile Env DerivedDataCache: UE_PLUGIN_NAME=""
  3172. Compile Env InputDevice: UE_MODULE_NAME="InputDevice"
  3173. Compile Env InputDevice: UE_PLUGIN_NAME=""
  3174. Compile Env Analytics: UE_MODULE_NAME="Analytics"
  3175. Compile Env Analytics: UE_PLUGIN_NAME=""
  3176. Compile Env RHI: RHI_WANT_BREADCRUMB_EVENTS=1
  3177. Compile Env RHI: RHI_WANT_RESOURCE_INFO=1
  3178. Compile Env RHI: UE_MODULE_NAME="RHI"
  3179. Compile Env RHI: UE_PLUGIN_NAME=""
  3180. Compile Env DirectoryWatcher: UE_MODULE_NAME="DirectoryWatcher"
  3181. Compile Env DirectoryWatcher: UE_PLUGIN_NAME=""
  3182. Compile Env TraceLog: UE_MODULE_NAME="TraceLog"
  3183. Compile Env TraceLog: UE_PLUGIN_NAME=""
  3184. Compile Env BuildSettings: ENGINE_VERSION_MAJOR=5
  3185. Compile Env BuildSettings: ENGINE_VERSION_MINOR=1
  3186. Compile Env BuildSettings: ENGINE_VERSION_HOTFIX=1
  3187. Compile Env BuildSettings: ENGINE_IS_LICENSEE_VERSION=false
  3188. Compile Env BuildSettings: ENGINE_IS_PROMOTED_BUILD=true
  3189. Compile Env BuildSettings: CURRENT_CHANGELIST=23901901
  3190. Compile Env BuildSettings: COMPATIBLE_CHANGELIST=23058290
  3191. Compile Env BuildSettings: BRANCH_NAME="++UE5+Release-5.1"
  3192. Compile Env BuildSettings: BUILD_VERSION="++UE5+Release-5.1-CL-23901901"
  3193. Compile Env BuildSettings: UE_MODULE_NAME="BuildSettings"
  3194. Compile Env BuildSettings: UE_PLUGIN_NAME=""
  3195. Compile Env SourceCodeAccess: UE_MODULE_NAME="SourceCodeAccess"
  3196. Compile Env SourceCodeAccess: UE_PLUGIN_NAME=""
  3197. Compile Env Settings: UE_MODULE_NAME="Settings"
  3198. Compile Env Settings: UE_PLUGIN_NAME=""
  3199. Compile Env CoreUObject: UE_DEFINE_LEGACY_MATH_CONSTANT_MACRO_NAMES=0
  3200. Compile Env CoreUObject: UE_MODULE_NAME="CoreUObject"
  3201. Compile Env CoreUObject: UE_PLUGIN_NAME=""
  3202. Compile Env Projects: READ_TARGET_ENABLED_PLUGINS_FROM_RECEIPT=1
  3203. Compile Env Projects: LOAD_PLUGINS_FOR_TARGET_PLATFORMS=1
  3204. Compile Env Projects: UE_MODULE_NAME="Projects"
  3205. Compile Env Projects: UE_PLUGIN_NAME=""
  3206. Compile Env Json: UE_MODULE_NAME="Json"
  3207. Compile Env Json: UE_PLUGIN_NAME=""
  3208. Compile Env DesktopPlatform: UE_MODULE_NAME="DesktopPlatform"
  3209. Compile Env DesktopPlatform: UE_PLUGIN_NAME=""
  3210. Compile Env SlateFontDialog: UE_MODULE_NAME="SlateFontDialog"
  3211. Compile Env SlateFontDialog: UE_PLUGIN_NAME=""
  3212. Compile Env LauncherPlatform: UE_MODULE_NAME="LauncherPlatform"
  3213. Compile Env LauncherPlatform: UE_PLUGIN_NAME=""
  3214. Compile Env ApplicationCore: UE_WINDOWS_USING_UIA=1
  3215. Compile Env ApplicationCore: UE_MODULE_NAME="ApplicationCore"
  3216. Compile Env ApplicationCore: UE_PLUGIN_NAME=""
  3217. Compile Env SynthBenchmark: UE_MODULE_NAME="SynthBenchmark"
  3218. Compile Env SynthBenchmark: UE_PLUGIN_NAME=""
  3219. Compile Env Renderer: UE_MODULE_NAME="Renderer"
  3220. Compile Env Renderer: UE_PLUGIN_NAME=""
  3221. Compile Env Zen: UE_MODULE_NAME="Zen"
  3222. Compile Env Zen: UE_PLUGIN_NAME=""
  3223. Compile Env Sockets: SOCKETS_PACKAGE=1
  3224. Compile Env Sockets: UE_MODULE_NAME="Sockets"
  3225. Compile Env Sockets: UE_PLUGIN_NAME=""
  3226. Compile Env NetCommon: UE_MODULE_NAME="NetCommon"
  3227. Compile Env NetCommon: UE_PLUGIN_NAME=""
  3228. Compile Env SSL: SSL_PACKAGE=1
  3229. Compile Env SSL: WITH_SSL=1
  3230. Compile Env SSL: USE_DEFAULT_SSLCERT=0
  3231. Compile Env SSL: UE_MODULE_NAME="SSL"
  3232. Compile Env SSL: UE_PLUGIN_NAME=""
  3233. Compile Env Slate: SLATE_MODULE=1
  3234. Compile Env Slate: UE_MODULE_NAME="Slate"
  3235. Compile Env Slate: UE_PLUGIN_NAME=""
  3236. Compile Env InputCore: UE_MODULE_NAME="InputCore"
  3237. Compile Env InputCore: UE_PLUGIN_NAME=""
  3238. Compile Env SlateCore: WITH_FREETYPE=1
  3239. Compile Env SlateCore: UE_MODULE_NAME="SlateCore"
  3240. Compile Env SlateCore: UE_PLUGIN_NAME=""
  3241. Compile Env ImageWrapper: WITH_UNREALPNG=1
  3242. Compile Env ImageWrapper: WITH_UNREALJPEG=1
  3243. Compile Env ImageWrapper: WITH_LIBJPEGTURBO=1
  3244. Compile Env ImageWrapper: WITH_UNREALEXR=1
  3245. Compile Env ImageWrapper: UE_MODULE_NAME="ImageWrapper"
  3246. Compile Env ImageWrapper: UE_PLUGIN_NAME=""
  3247. Compile Env ImageCore: UE_MODULE_NAME="ImageCore"
  3248. Compile Env ImageCore: UE_PLUGIN_NAME=""
  3249. Compile Env Engine: WITH_CLOTH_COLLISION_DETECTION=1
  3250. Compile Env Engine: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3251. Compile Env Engine: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3252. Compile Env Engine: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3253. Compile Env Engine: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3254. Compile Env Engine: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3255. Compile Env Engine: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3256. Compile Env Engine: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3257. Compile Env Engine: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3258. Compile Env Engine: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3259. Compile Env Engine: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3260. Compile Env Engine: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3261. Compile Env Engine: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3262. Compile Env Engine: GPUPARTICLE_LOCAL_VF_ONLY=0
  3263. Compile Env Engine: WITH_ODSC=0
  3264. Compile Env Engine: UE_WITH_IRIS=0
  3265. Compile Env Engine: UE_DEPRECATE_LEGACY_MATH_CONSTANT_MACRO_NAMES=1
  3266. Compile Env Engine: UE_MODULE_NAME="Engine"
  3267. Compile Env Engine: UE_PLUGIN_NAME=""
  3268. Compile Env AnimationCore: UE_MODULE_NAME="AnimationCore"
  3269. Compile Env AnimationCore: UE_PLUGIN_NAME=""
  3270. Compile Env AudioMixer: UE_MODULE_NAME="AudioMixer"
  3271. Compile Env AudioMixer: UE_PLUGIN_NAME=""
  3272. Compile Env AudioMixerCore: UE_MODULE_NAME="AudioMixerCore"
  3273. Compile Env AudioMixerCore: UE_PLUGIN_NAME=""
  3274. Compile Env SignalProcessing: UE_MODULE_NAME="SignalProcessing"
  3275. Compile Env SignalProcessing: UE_PLUGIN_NAME=""
  3276. Compile Env MovieSceneCapture: UE_MODULE_NAME="MovieSceneCapture"
  3277. Compile Env MovieSceneCapture: UE_PLUGIN_NAME=""
  3278. Compile Env PacketHandler: UE_MODULE_NAME="PacketHandler"
  3279. Compile Env PacketHandler: UE_PLUGIN_NAME=""
  3280. Compile Env TypedElementFramework: UE_MODULE_NAME="TypedElementFramework"
  3281. Compile Env TypedElementFramework: UE_PLUGIN_NAME=""
  3282. Compile Env TypedElementRuntime: UE_MODULE_NAME="TypedElementRuntime"
  3283. Compile Env TypedElementRuntime: UE_PLUGIN_NAME=""
  3284. Compile Env AnimationDataController: UE_MODULE_NAME="AnimationDataController"
  3285. Compile Env AnimationDataController: UE_PLUGIN_NAME=""
  3286. Compile Env Chaos: COMPILE_WITHOUT_UNREAL_SUPPORT=0
  3287. Compile Env Chaos: CHAOS_MEMORY_TRACKING=0
  3288. Compile Env Chaos: CHAOS_INCLUDE_LEVEL_1=1
  3289. Compile Env Chaos: UE_MODULE_NAME="Chaos"
  3290. Compile Env Chaos: UE_PLUGIN_NAME=""
  3291. Compile Env ClothingSystemRuntimeInterface: WITH_CLOTH_COLLISION_DETECTION=1
  3292. Compile Env ClothingSystemRuntimeInterface: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3293. Compile Env ClothingSystemRuntimeInterface: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3294. Compile Env ClothingSystemRuntimeInterface: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3295. Compile Env ClothingSystemRuntimeInterface: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3296. Compile Env ClothingSystemRuntimeInterface: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3297. Compile Env ClothingSystemRuntimeInterface: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3298. Compile Env ClothingSystemRuntimeInterface: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3299. Compile Env ClothingSystemRuntimeInterface: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3300. Compile Env ClothingSystemRuntimeInterface: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3301. Compile Env ClothingSystemRuntimeInterface: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3302. Compile Env ClothingSystemRuntimeInterface: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3303. Compile Env ClothingSystemRuntimeInterface: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3304. Compile Env ClothingSystemRuntimeInterface: UE_MODULE_NAME="ClothingSystemRuntimeInterface"
  3305. Compile Env ClothingSystemRuntimeInterface: UE_PLUGIN_NAME=""
  3306. Compile Env ColorManagement: UE_MODULE_NAME="ColorManagement"
  3307. Compile Env ColorManagement: UE_PLUGIN_NAME=""
  3308. Compile Env Virtualization: UE_MODULE_NAME="Virtualization"
  3309. Compile Env Virtualization: UE_PLUGIN_NAME=""
  3310. Compile Env MessageLog: UE_MODULE_NAME="MessageLog"
  3311. Compile Env MessageLog: UE_PLUGIN_NAME=""
  3312. Compile Env Documentation: UE_MODULE_NAME="Documentation"
  3313. Compile Env Documentation: UE_PLUGIN_NAME=""
  3314. Compile Env MainFrame: UE_MODULE_NAME="MainFrame"
  3315. Compile Env MainFrame: UE_PLUGIN_NAME=""
  3316. Compile Env WorkspaceMenuStructure: UE_MODULE_NAME="WorkspaceMenuStructure"
  3317. Compile Env WorkspaceMenuStructure: UE_PLUGIN_NAME=""
  3318. Compile Env SourceControl: SOURCE_CONTROL_WITH_SLATE=1
  3319. Compile Env SourceControl: UE_MODULE_NAME="SourceControl"
  3320. Compile Env SourceControl: UE_PLUGIN_NAME=""
  3321. Compile Env DeveloperSettings: UE_MODULE_NAME="DeveloperSettings"
  3322. Compile Env DeveloperSettings: UE_PLUGIN_NAME=""
  3323. Compile Env AssetRegistry: UE_MODULE_NAME="AssetRegistry"
  3324. Compile Env AssetRegistry: UE_PLUGIN_NAME=""
  3325. Compile Env RenderCore: UE_MODULE_NAME="RenderCore"
  3326. Compile Env RenderCore: UE_PLUGIN_NAME=""
  3327. Compile Env NullDrv: UE_MODULE_NAME="NullDrv"
  3328. Compile Env NullDrv: UE_PLUGIN_NAME=""
  3329. Compile Env D3D11RHI: UE_MODULE_NAME="D3D11RHI"
  3330. Compile Env D3D11RHI: UE_PLUGIN_NAME=""
  3331. Compile Env HeadMountedDisplay: UE_MODULE_NAME="HeadMountedDisplay"
  3332. Compile Env HeadMountedDisplay: UE_PLUGIN_NAME=""
  3333. Compile Env ImageWriteQueue: UE_MODULE_NAME="ImageWriteQueue"
  3334. Compile Env ImageWriteQueue: UE_PLUGIN_NAME=""
  3335. Compile Env EyeTracker: UE_MODULE_NAME="EyeTracker"
  3336. Compile Env EyeTracker: UE_PLUGIN_NAME=""
  3337. Compile Env MRMesh: UE_MODULE_NAME="MRMesh"
  3338. Compile Env MRMesh: UE_PLUGIN_NAME=""
  3339. Compile Env Advertising: UE_MODULE_NAME="Advertising"
  3340. Compile Env Advertising: UE_PLUGIN_NAME=""
  3341. Compile Env AutomationWorker: UE_MODULE_NAME="AutomationWorker"
  3342. Compile Env AutomationWorker: UE_PLUGIN_NAME=""
  3343. Compile Env SlateReflector: SLATE_REFLECTOR_HAS_SESSION_SERVICES=1
  3344. Compile Env SlateReflector: SLATE_REFLECTOR_HAS_DESKTOP_PLATFORM=1
  3345. Compile Env SlateReflector: UE_MODULE_NAME="SlateReflector"
  3346. Compile Env SlateReflector: UE_PLUGIN_NAME=""
  3347. Compile Env Localization: UE_MODULE_NAME="Localization"
  3348. Compile Env Localization: UE_PLUGIN_NAME=""
  3349. Compile Env MessagingRpc: UE_MODULE_NAME="MessagingRpc"
  3350. Compile Env MessagingRpc: UE_PLUGIN_NAME=""
  3351. Compile Env PortalRpc: UE_MODULE_NAME="PortalRpc"
  3352. Compile Env PortalRpc: UE_PLUGIN_NAME=""
  3353. Compile Env PortalServices: WITH_PORTAL_SERVICES=1
  3354. Compile Env PortalServices: UE_MODULE_NAME="PortalServices"
  3355. Compile Env PortalServices: UE_PLUGIN_NAME=""
  3356. Compile Env Foliage: UE_MODULE_NAME="Foliage"
  3357. Compile Env Foliage: UE_PLUGIN_NAME=""
  3358. Compile Env MaterialUtilities: UE_MODULE_NAME="MaterialUtilities"
  3359. Compile Env MaterialUtilities: UE_PLUGIN_NAME=""
  3360. Compile Env MeshUtilities: UE_MODULE_NAME="MeshUtilities"
  3361. Compile Env MeshUtilities: UE_PLUGIN_NAME=""
  3362. Compile Env MeshMergeUtilities: UE_MODULE_NAME="MeshMergeUtilities"
  3363. Compile Env MeshMergeUtilities: UE_PLUGIN_NAME=""
  3364. Compile Env HierarchicalLODUtilities: UE_MODULE_NAME="HierarchicalLODUtilities"
  3365. Compile Env HierarchicalLODUtilities: UE_PLUGIN_NAME=""
  3366. Compile Env MeshReductionInterface: UE_MODULE_NAME="MeshReductionInterface"
  3367. Compile Env MeshReductionInterface: UE_PLUGIN_NAME=""
  3368. Compile Env SkeletalMeshEditor: UE_MODULE_NAME="SkeletalMeshEditor"
  3369. Compile Env SkeletalMeshEditor: UE_PLUGIN_NAME=""
  3370. Compile Env Persona: UE_MODULE_NAME="Persona"
  3371. Compile Env Persona: UE_PLUGIN_NAME=""
  3372. Compile Env SkeletonEditor: UE_MODULE_NAME="SkeletonEditor"
  3373. Compile Env SkeletonEditor: UE_PLUGIN_NAME=""
  3374. Compile Env AnimationWidgets: UE_MODULE_NAME="AnimationWidgets"
  3375. Compile Env AnimationWidgets: UE_PLUGIN_NAME=""
  3376. Compile Env AnimationEditor: UE_MODULE_NAME="AnimationEditor"
  3377. Compile Env AnimationEditor: UE_PLUGIN_NAME=""
  3378. Compile Env AdvancedPreviewScene: UE_MODULE_NAME="AdvancedPreviewScene"
  3379. Compile Env AdvancedPreviewScene: UE_PLUGIN_NAME=""
  3380. Compile Env PropertyEditor: UE_MODULE_NAME="PropertyEditor"
  3381. Compile Env PropertyEditor: UE_PLUGIN_NAME=""
  3382. Compile Env EditorFramework: UE_MODULE_NAME="EditorFramework"
  3383. Compile Env EditorFramework: UE_PLUGIN_NAME=""
  3384. Compile Env MeshUtilitiesCommon: UE_MODULE_NAME="MeshUtilitiesCommon"
  3385. Compile Env MeshUtilitiesCommon: UE_PLUGIN_NAME=""
  3386. Compile Env TextureCompressor: UE_MODULE_NAME="TextureCompressor"
  3387. Compile Env TextureCompressor: UE_PLUGIN_NAME=""
  3388. Compile Env AssetTools: UE_MODULE_NAME="AssetTools"
  3389. Compile Env AssetTools: UE_PLUGIN_NAME=""
  3390. Compile Env Merge: UE_MODULE_NAME="Merge"
  3391. Compile Env Merge: UE_PLUGIN_NAME=""
  3392. Compile Env PIEPreviewDeviceProfileSelector: UE_MODULE_NAME="PIEPreviewDeviceProfileSelector"
  3393. Compile Env PIEPreviewDeviceProfileSelector: UE_PLUGIN_NAME=""
  3394. Compile Env NaniteBuilder: UE_MODULE_NAME="NaniteBuilder"
  3395. Compile Env NaniteBuilder: UE_PLUGIN_NAME=""
  3396. Compile Env ClothingSystemEditorInterface: UE_MODULE_NAME="ClothingSystemEditorInterface"
  3397. Compile Env ClothingSystemEditorInterface: UE_PLUGIN_NAME=""
  3398. Compile Env CoreOnline: PLATFORM_MAX_LOCAL_PLAYERS=0
  3399. Compile Env CoreOnline: COREONLINE_PACKAGE=1
  3400. Compile Env CoreOnline: UE_MODULE_NAME="CoreOnline"
  3401. Compile Env CoreOnline: UE_PLUGIN_NAME=""
  3402. Compile Env NetCore: UE_MODULE_NAME="NetCore"
  3403. Compile Env NetCore: UE_PLUGIN_NAME=""
  3404. Compile Env JsonUtilities: UE_MODULE_NAME="JsonUtilities"
  3405. Compile Env JsonUtilities: UE_PLUGIN_NAME=""
  3406. Compile Env AnalyticsET: UE_MODULE_NAME="AnalyticsET"
  3407. Compile Env AnalyticsET: UE_PLUGIN_NAME=""
  3408. Compile Env HTTP: HTTP_PACKAGE=1
  3409. Compile Env HTTP: CURL_ENABLE_DEBUG_CALLBACK=1
  3410. Compile Env HTTP: CURL_ENABLE_NO_TIMEOUTS_OPTION=1
  3411. Compile Env HTTP: WITH_WINHTTP=1
  3412. Compile Env HTTP: WITH_CURL_LIBCURL =1
  3413. Compile Env HTTP: WITH_CURL_XCURL=0
  3414. Compile Env HTTP: WITH_CURL= 1
  3415. Compile Env HTTP: UE_MODULE_NAME="HTTP"
  3416. Compile Env HTTP: UE_PLUGIN_NAME=""
  3417. Compile Env EngineMessages: UE_MODULE_NAME="EngineMessages"
  3418. Compile Env EngineMessages: UE_PLUGIN_NAME=""
  3419. Compile Env EngineSettings: UE_MODULE_NAME="EngineSettings"
  3420. Compile Env EngineSettings: UE_PLUGIN_NAME=""
  3421. Compile Env GameplayTags: UE_WITH_IRIS=0
  3422. Compile Env GameplayTags: UE_MODULE_NAME="GameplayTags"
  3423. Compile Env GameplayTags: UE_PLUGIN_NAME=""
  3424. Found circular reference to Engine.Build.cs, but Engine declares a cycle on GameplayTags which breaks the chain
  3425. Compile Env IrisStub: UE_WITH_IRIS=0
  3426. Compile Env IrisStub: UE_MODULE_NAME="IrisStub"
  3427. Compile Env IrisStub: UE_PLUGIN_NAME=""
  3428. Compile Env ReliabilityHandlerComponent: UE_MODULE_NAME="ReliabilityHandlerComponent"
  3429. Compile Env ReliabilityHandlerComponent: UE_PLUGIN_NAME=""
  3430. Found circular reference to PacketHandler.Build.cs, but PacketHandler declares a cycle on ReliabilityHandlerComponent which breaks the chain
  3431. Compile Env AudioPlatformConfiguration: WITH_LIBSAMPLERATE=1
  3432. Compile Env AudioPlatformConfiguration: UE_MODULE_NAME="AudioPlatformConfiguration"
  3433. Compile Env AudioPlatformConfiguration: UE_PLUGIN_NAME=""
  3434. Compile Env MeshDescription: UE_MODULE_NAME="MeshDescription"
  3435. Compile Env MeshDescription: UE_PLUGIN_NAME=""
  3436. Compile Env StaticMeshDescription: UE_MODULE_NAME="StaticMeshDescription"
  3437. Compile Env StaticMeshDescription: UE_PLUGIN_NAME=""
  3438. Compile Env RawMesh: UE_MODULE_NAME="RawMesh"
  3439. Compile Env RawMesh: UE_PLUGIN_NAME=""
  3440. Compile Env SkeletalMeshDescription: UE_MODULE_NAME="SkeletalMeshDescription"
  3441. Compile Env SkeletalMeshDescription: UE_PLUGIN_NAME=""
  3442. Compile Env PakFile: UE_MODULE_NAME="PakFile"
  3443. Compile Env PakFile: UE_PLUGIN_NAME=""
  3444. Compile Env RSA: RSA_USE_OPENSSL=1
  3445. Compile Env RSA: UE_MODULE_NAME="RSA"
  3446. Compile Env RSA: UE_PLUGIN_NAME=""
  3447. Compile Env NetworkReplayStreaming: UE_MODULE_NAME="NetworkReplayStreaming"
  3448. Compile Env NetworkReplayStreaming: UE_PLUGIN_NAME=""
  3449. Compile Env PhysicsCore: WITH_CLOTH_COLLISION_DETECTION=1
  3450. Compile Env PhysicsCore: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3451. Compile Env PhysicsCore: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3452. Compile Env PhysicsCore: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3453. Compile Env PhysicsCore: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3454. Compile Env PhysicsCore: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3455. Compile Env PhysicsCore: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3456. Compile Env PhysicsCore: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3457. Compile Env PhysicsCore: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3458. Compile Env PhysicsCore: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3459. Compile Env PhysicsCore: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3460. Compile Env PhysicsCore: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3461. Compile Env PhysicsCore: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3462. Compile Env PhysicsCore: CHAOS_INCLUDE_LEVEL_1=1
  3463. Compile Env PhysicsCore: UE_MODULE_NAME="PhysicsCore"
  3464. Compile Env PhysicsCore: UE_PLUGIN_NAME=""
  3465. Compile Env ChaosCore: COMPILE_WITHOUT_UNREAL_SUPPORT=0
  3466. Compile Env ChaosCore: CHAOS_CHECKED=0
  3467. Compile Env ChaosCore: CHAOS_DEBUG_NAME=1
  3468. Compile Env ChaosCore: UE_MODULE_NAME="ChaosCore"
  3469. Compile Env ChaosCore: UE_PLUGIN_NAME=""
  3470. Compile Env Voronoi: UE_MODULE_NAME="Voronoi"
  3471. Compile Env Voronoi: UE_PLUGIN_NAME=""
  3472. Compile Env GeometryCore: UE_MODULE_NAME="GeometryCore"
  3473. Compile Env GeometryCore: UE_PLUGIN_NAME=""
  3474. Compile Env AudioExtensions: UE_MODULE_NAME="AudioExtensions"
  3475. Compile Env AudioExtensions: UE_PLUGIN_NAME=""
  3476. Compile Env AudioLinkCore: UE_MODULE_NAME="AudioLinkCore"
  3477. Compile Env AudioLinkCore: UE_PLUGIN_NAME=""
  3478. Compile Env CookOnTheFly: UE_MODULE_NAME="CookOnTheFly"
  3479. Compile Env CookOnTheFly: UE_PLUGIN_NAME=""
  3480. Compile Env Networking: UE_MODULE_NAME="Networking"
  3481. Compile Env Networking: UE_PLUGIN_NAME=""
  3482. Compile Env TextureBuildUtilities: UE_MODULE_NAME="TextureBuildUtilities"
  3483. Compile Env TextureBuildUtilities: UE_PLUGIN_NAME=""
  3484. Compile Env UnrealEd: WITH_CLOTH_COLLISION_DETECTION=1
  3485. Compile Env UnrealEd: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3486. Compile Env UnrealEd: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3487. Compile Env UnrealEd: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3488. Compile Env UnrealEd: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3489. Compile Env UnrealEd: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3490. Compile Env UnrealEd: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3491. Compile Env UnrealEd: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3492. Compile Env UnrealEd: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3493. Compile Env UnrealEd: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3494. Compile Env UnrealEd: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3495. Compile Env UnrealEd: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3496. Compile Env UnrealEd: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3497. Compile Env UnrealEd: WITH_RECAST=1
  3498. Compile Env UnrealEd: WITH_NAVMESH_SEGMENT_LINKS=1
  3499. Compile Env UnrealEd: WITH_NAVMESH_CLUSTER_LINKS=1
  3500. Compile Env UnrealEd: UE_MODULE_NAME="UnrealEd"
  3501. Compile Env UnrealEd: UE_PLUGIN_NAME=""
  3502. Compile Env AssetTagsEditor: UE_MODULE_NAME="AssetTagsEditor"
  3503. Compile Env AssetTagsEditor: UE_PLUGIN_NAME=""
  3504. Compile Env CollectionManager: UE_MODULE_NAME="CollectionManager"
  3505. Compile Env CollectionManager: UE_PLUGIN_NAME=""
  3506. Compile Env ContentBrowser: UE_MODULE_NAME="ContentBrowser"
  3507. Compile Env ContentBrowser: UE_PLUGIN_NAME=""
  3508. Compile Env ContentBrowserData: UE_MODULE_NAME="ContentBrowserData"
  3509. Compile Env ContentBrowserData: UE_PLUGIN_NAME=""
  3510. Compile Env BlueprintGraph: UE_MODULE_NAME="BlueprintGraph"
  3511. Compile Env BlueprintGraph: UE_PLUGIN_NAME=""
  3512. Compile Env AddContentDialog: UE_MODULE_NAME="AddContentDialog"
  3513. Compile Env AddContentDialog: UE_PLUGIN_NAME=""
  3514. Compile Env KismetCompiler: UE_MODULE_NAME="KismetCompiler"
  3515. Compile Env KismetCompiler: UE_PLUGIN_NAME=""
  3516. Compile Env NavigationSystem: WITH_CLOTH_COLLISION_DETECTION=1
  3517. Compile Env NavigationSystem: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3518. Compile Env NavigationSystem: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3519. Compile Env NavigationSystem: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3520. Compile Env NavigationSystem: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3521. Compile Env NavigationSystem: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3522. Compile Env NavigationSystem: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3523. Compile Env NavigationSystem: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3524. Compile Env NavigationSystem: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3525. Compile Env NavigationSystem: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3526. Compile Env NavigationSystem: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3527. Compile Env NavigationSystem: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3528. Compile Env NavigationSystem: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3529. Compile Env NavigationSystem: WITH_RECAST=1
  3530. Compile Env NavigationSystem: WITH_NAVMESH_SEGMENT_LINKS=1
  3531. Compile Env NavigationSystem: WITH_NAVMESH_CLUSTER_LINKS=1
  3532. Compile Env NavigationSystem: UE_MODULE_NAME="NavigationSystem"
  3533. Compile Env NavigationSystem: UE_PLUGIN_NAME=""
  3534. Compile Env GameplayTasks: UE_MODULE_NAME="GameplayTasks"
  3535. Compile Env GameplayTasks: UE_PLUGIN_NAME=""
  3536. Compile Env AIModule: WITH_RECAST=1
  3537. Compile Env AIModule: WITH_GAMEPLAY_DEBUGGER=1
  3538. Compile Env AIModule: UE_MODULE_NAME="AIModule"
  3539. Compile Env AIModule: UE_PLUGIN_NAME=""
  3540. Compile Env UncontrolledChangelists: UE_MODULE_NAME="UncontrolledChangelists"
  3541. Compile Env UncontrolledChangelists: UE_PLUGIN_NAME=""
  3542. Compile Env ClassViewer: UE_MODULE_NAME="ClassViewer"
  3543. Compile Env ClassViewer: UE_PLUGIN_NAME=""
  3544. Compile Env BSPUtils: UE_MODULE_NAME="BSPUtils"
  3545. Compile Env BSPUtils: UE_PLUGIN_NAME=""
  3546. Compile Env BehaviorTreeEditor: UE_MODULE_NAME="BehaviorTreeEditor"
  3547. Compile Env BehaviorTreeEditor: UE_PLUGIN_NAME=""
  3548. Compile Env LevelEditor: UE_MODULE_NAME="LevelEditor"
  3549. Compile Env LevelEditor: UE_PLUGIN_NAME=""
  3550. Compile Env VREditor: UE_MODULE_NAME="VREditor"
  3551. Compile Env VREditor: UE_PLUGIN_NAME=""
  3552. Compile Env CommonMenuExtensions: UE_MODULE_NAME="CommonMenuExtensions"
  3553. Compile Env CommonMenuExtensions: UE_PLUGIN_NAME=""
  3554. Compile Env StructViewer: UE_MODULE_NAME="StructViewer"
  3555. Compile Env StructViewer: UE_PLUGIN_NAME=""
  3556. Compile Env GameProjectGeneration: UE_MODULE_NAME="GameProjectGeneration"
  3557. Compile Env GameProjectGeneration: UE_PLUGIN_NAME=""
  3558. Compile Env TurnkeySupport: UE_MODULE_NAME="TurnkeySupport"
  3559. Compile Env TurnkeySupport: UE_PLUGIN_NAME=""
  3560. Compile Env MaterialEditor: UE_MODULE_NAME="MaterialEditor"
  3561. Compile Env MaterialEditor: UE_PLUGIN_NAME=""
  3562. Compile Env MergeActors: UE_MODULE_NAME="MergeActors"
  3563. Compile Env MergeActors: UE_PLUGIN_NAME=""
  3564. Compile Env NaniteTools: UE_MODULE_NAME="NaniteTools"
  3565. Compile Env NaniteTools: UE_PLUGIN_NAME=""
  3566. Compile Env PlacementMode: UE_MODULE_NAME="PlacementMode"
  3567. Compile Env PlacementMode: UE_PLUGIN_NAME=""
  3568. Compile Env SettingsEditor: UE_MODULE_NAME="SettingsEditor"
  3569. Compile Env SettingsEditor: UE_PLUGIN_NAME=""
  3570. Compile Env AudioEditor: WITH_SNDFILE_IO=1
  3571. Compile Env AudioEditor: UE_MODULE_NAME="AudioEditor"
  3572. Compile Env AudioEditor: UE_PLUGIN_NAME=""
  3573. Compile Env UELibSampleRate: UE_MODULE_NAME="UELibSampleRate"
  3574. Compile Env UELibSampleRate: UE_PLUGIN_NAME=""
  3575. Compile Env ViewportSnapping: UE_MODULE_NAME="ViewportSnapping"
  3576. Compile Env ViewportSnapping: UE_PLUGIN_NAME=""
  3577. Compile Env OutputLog: UE_MODULE_NAME="OutputLog"
  3578. Compile Env OutputLog: UE_PLUGIN_NAME=""
  3579. Compile Env Landscape: WITH_CLOTH_COLLISION_DETECTION=1
  3580. Compile Env Landscape: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3581. Compile Env Landscape: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3582. Compile Env Landscape: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3583. Compile Env Landscape: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3584. Compile Env Landscape: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3585. Compile Env Landscape: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3586. Compile Env Landscape: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3587. Compile Env Landscape: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3588. Compile Env Landscape: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3589. Compile Env Landscape: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3590. Compile Env Landscape: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3591. Compile Env Landscape: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3592. Compile Env Landscape: UE_MODULE_NAME="Landscape"
  3593. Compile Env Landscape: UE_PLUGIN_NAME=""
  3594. Compile Env LocalizationService: UE_MODULE_NAME="LocalizationService"
  3595. Compile Env LocalizationService: UE_PLUGIN_NAME=""
  3596. Compile Env ViewportInteraction: UE_MODULE_NAME="ViewportInteraction"
  3597. Compile Env ViewportInteraction: UE_PLUGIN_NAME=""
  3598. Compile Env PhysicsAssetEditor: UE_MODULE_NAME="PhysicsAssetEditor"
  3599. Compile Env PhysicsAssetEditor: UE_PLUGIN_NAME=""
  3600. Compile Env VirtualTexturingEditor: UE_MODULE_NAME="VirtualTexturingEditor"
  3601. Compile Env VirtualTexturingEditor: UE_PLUGIN_NAME=""
  3602. Compile Env TextureBuild: UE_MODULE_NAME="TextureBuild"
  3603. Compile Env TextureBuild: UE_PLUGIN_NAME=""
  3604. Compile Env ToolWidgets: UE_MODULE_NAME="ToolWidgets"
  3605. Compile Env ToolWidgets: UE_PLUGIN_NAME=""
  3606. Compile Env CSVtoSVG: UE_MODULE_NAME="CSVtoSVG"
  3607. Compile Env CSVtoSVG: UE_PLUGIN_NAME=""
  3608. Compile Env HotReload: UE_MODULE_NAME="HotReload"
  3609. Compile Env HotReload: UE_PLUGIN_NAME=""
  3610. Compile Env StaticMeshEditor: WITH_CLOTH_COLLISION_DETECTION=1
  3611. Compile Env StaticMeshEditor: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3612. Compile Env StaticMeshEditor: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3613. Compile Env StaticMeshEditor: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3614. Compile Env StaticMeshEditor: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3615. Compile Env StaticMeshEditor: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3616. Compile Env StaticMeshEditor: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3617. Compile Env StaticMeshEditor: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3618. Compile Env StaticMeshEditor: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3619. Compile Env StaticMeshEditor: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3620. Compile Env StaticMeshEditor: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3621. Compile Env StaticMeshEditor: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3622. Compile Env StaticMeshEditor: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3623. Compile Env StaticMeshEditor: UE_MODULE_NAME="StaticMeshEditor"
  3624. Compile Env StaticMeshEditor: UE_PLUGIN_NAME=""
  3625. Compile Env LandscapeEditor: UE_MODULE_NAME="LandscapeEditor"
  3626. Compile Env LandscapeEditor: UE_PLUGIN_NAME=""
  3627. Compile Env Blutility: UE_MODULE_NAME="Blutility"
  3628. Compile Env Blutility: UE_PLUGIN_NAME=""
  3629. Compile Env ProjectTargetPlatformEditor: UE_MODULE_NAME="ProjectTargetPlatformEditor"
  3630. Compile Env ProjectTargetPlatformEditor: UE_PLUGIN_NAME=""
  3631. Compile Env LiveCoding: USE_DEBUG_LIVE_CODING_CONSOLE=0
  3632. Compile Env LiveCoding: LC_DEBUG=0
  3633. Compile Env LiveCoding: UE_MODULE_NAME="LiveCoding"
  3634. Compile Env LiveCoding: UE_PLUGIN_NAME=""
  3635. Compile Env LocalizationDashboard: UE_MODULE_NAME="LocalizationDashboard"
  3636. Compile Env LocalizationDashboard: UE_PLUGIN_NAME=""
  3637. Found circular reference to Documentation.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3638. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3639. Compile Env SourceControlWindows: UE_MODULE_NAME="SourceControlWindows"
  3640. Compile Env SourceControlWindows: UE_PLUGIN_NAME=""
  3641. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3642. Compile Env EditorSubsystem: UE_MODULE_NAME="EditorSubsystem"
  3643. Compile Env EditorSubsystem: UE_PLUGIN_NAME=""
  3644. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3645. Compile Env InteractiveToolsFramework: UE_MODULE_NAME="InteractiveToolsFramework"
  3646. Compile Env InteractiveToolsFramework: UE_PLUGIN_NAME=""
  3647. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3648. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3649. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3650. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3651. Compile Env PackagesDialog: UE_MODULE_NAME="PackagesDialog"
  3652. Compile Env PackagesDialog: UE_PLUGIN_NAME=""
  3653. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3654. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3655. Compile Env EditorWidgets: UE_MODULE_NAME="EditorWidgets"
  3656. Compile Env EditorWidgets: UE_PLUGIN_NAME=""
  3657. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3658. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  3659. Compile Env ToolMenus: UE_MODULE_NAME="ToolMenus"
  3660. Compile Env ToolMenus: UE_PLUGIN_NAME=""
  3661. Compile Env AppFramework: UE_MODULE_NAME="AppFramework"
  3662. Compile Env AppFramework: UE_PLUGIN_NAME=""
  3663. Compile Env ConfigEditor: UE_MODULE_NAME="ConfigEditor"
  3664. Compile Env ConfigEditor: UE_PLUGIN_NAME=""
  3665. Compile Env ActorPickerMode: UE_MODULE_NAME="ActorPickerMode"
  3666. Compile Env ActorPickerMode: UE_PLUGIN_NAME=""
  3667. Compile Env SceneDepthPickerMode: UE_MODULE_NAME="SceneDepthPickerMode"
  3668. Compile Env SceneDepthPickerMode: UE_PLUGIN_NAME=""
  3669. Compile Env EditorConfig: UE_MODULE_NAME="EditorConfig"
  3670. Compile Env EditorConfig: UE_PLUGIN_NAME=""
  3671. Compile Env EditorStyle: UE_MODULE_NAME="EditorStyle"
  3672. Compile Env EditorStyle: UE_PLUGIN_NAME=""
  3673. Found circular reference to PropertyEditor.Build.cs, but ConfigEditor declares a cycle on PropertyEditor which breaks the chain
  3674. Compile Env DeveloperToolSettings: UE_MODULE_NAME="DeveloperToolSettings"
  3675. Compile Env DeveloperToolSettings: UE_PLUGIN_NAME=""
  3676. Compile Env LauncherServices: UE_MODULE_NAME="LauncherServices"
  3677. Compile Env LauncherServices: UE_PLUGIN_NAME=""
  3678. Compile Env TargetDeviceServices: UE_MODULE_NAME="TargetDeviceServices"
  3679. Compile Env TargetDeviceServices: UE_PLUGIN_NAME=""
  3680. Compile Env SessionMessages: UE_MODULE_NAME="SessionMessages"
  3681. Compile Env SessionMessages: UE_PLUGIN_NAME=""
  3682. Compile Env UnrealEdMessages: UE_MODULE_NAME="UnrealEdMessages"
  3683. Compile Env UnrealEdMessages: UE_PLUGIN_NAME=""
  3684. Compile Env TurnkeyIO: WITH_TURNKEY_EDITOR_IO_SERVER=1
  3685. Compile Env TurnkeyIO: UE_MODULE_NAME="TurnkeyIO"
  3686. Compile Env TurnkeyIO: UE_PLUGIN_NAME=""
  3687. Compile Env UATHelper: UE_MODULE_NAME="UATHelper"
  3688. Compile Env UATHelper: UE_PLUGIN_NAME=""
  3689. Compile Env HardwareTargeting: UE_MODULE_NAME="HardwareTargeting"
  3690. Compile Env HardwareTargeting: UE_PLUGIN_NAME=""
  3691. Compile Env CurveAssetEditor: UE_MODULE_NAME="CurveAssetEditor"
  3692. Compile Env CurveAssetEditor: UE_PLUGIN_NAME=""
  3693. Compile Env Kismet: UE_MODULE_NAME="Kismet"
  3694. Compile Env Kismet: UE_PLUGIN_NAME=""
  3695. Compile Env FontEditor: UE_MODULE_NAME="FontEditor"
  3696. Compile Env FontEditor: UE_PLUGIN_NAME=""
  3697. Compile Env AnimationBlueprintEditor: UE_MODULE_NAME="AnimationBlueprintEditor"
  3698. Compile Env AnimationBlueprintEditor: UE_PLUGIN_NAME=""
  3699. Compile Env AnimationModifiers: UE_MODULE_NAME="AnimationModifiers"
  3700. Compile Env AnimationModifiers: UE_PLUGIN_NAME=""
  3701. Compile Env TextureEditor: UE_MODULE_NAME="TextureEditor"
  3702. Compile Env TextureEditor: UE_PLUGIN_NAME=""
  3703. Compile Env DataTableEditor: UE_MODULE_NAME="DataTableEditor"
  3704. Compile Env DataTableEditor: UE_PLUGIN_NAME=""
  3705. Compile Env Cascade: UE_MODULE_NAME="Cascade"
  3706. Compile Env Cascade: UE_PLUGIN_NAME=""
  3707. Compile Env CurveTableEditor: UE_MODULE_NAME="CurveTableEditor"
  3708. Compile Env CurveTableEditor: UE_PLUGIN_NAME=""
  3709. Compile Env CurveEditor: UE_MODULE_NAME="CurveEditor"
  3710. Compile Env CurveEditor: UE_PLUGIN_NAME=""
  3711. Compile Env SequencerWidgets: UE_MODULE_NAME="SequencerWidgets"
  3712. Compile Env SequencerWidgets: UE_PLUGIN_NAME=""
  3713. Compile Env SequencerCore: UE_MODULE_NAME="SequencerCore"
  3714. Compile Env SequencerCore: UE_PLUGIN_NAME=""
  3715. Compile Env MovieScene: UE_MODULE_NAME="MovieScene"
  3716. Compile Env MovieScene: UE_PLUGIN_NAME=""
  3717. Compile Env TimeManagement: UE_MODULE_NAME="TimeManagement"
  3718. Compile Env TimeManagement: UE_PLUGIN_NAME=""
  3719. Compile Env BlueprintRuntime: UE_MODULE_NAME="BlueprintRuntime"
  3720. Compile Env BlueprintRuntime: UE_PLUGIN_NAME=""
  3721. Found circular reference to AssetTools.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3722. Compile Env GraphEditor: UE_MODULE_NAME="GraphEditor"
  3723. Compile Env GraphEditor: UE_PLUGIN_NAME=""
  3724. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3725. Found circular reference to KismetCompiler.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3726. Found circular reference to GraphEditor.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3727. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3728. Compile Env KismetWidgets: UE_MODULE_NAME="KismetWidgets"
  3729. Compile Env KismetWidgets: UE_PLUGIN_NAME=""
  3730. Found circular reference to BlueprintGraph.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3731. Compile Env WidgetCarousel: UE_MODULE_NAME="WidgetCarousel"
  3732. Compile Env WidgetCarousel: UE_PLUGIN_NAME=""
  3733. Compile Env StatusBar: UE_MODULE_NAME="StatusBar"
  3734. Compile Env StatusBar: UE_PLUGIN_NAME=""
  3735. Compile Env UnsavedAssetsTracker: UE_MODULE_NAME="UnsavedAssetsTracker"
  3736. Compile Env UnsavedAssetsTracker: UE_PLUGIN_NAME=""
  3737. Found circular reference to AssetTools.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3738. Compile Env AnimGraph: UE_MODULE_NAME="AnimGraph"
  3739. Compile Env AnimGraph: UE_PLUGIN_NAME=""
  3740. Compile Env AnimGraphRuntime: WITH_CLOTH_COLLISION_DETECTION=1
  3741. Compile Env AnimGraphRuntime: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3742. Compile Env AnimGraphRuntime: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3743. Compile Env AnimGraphRuntime: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3744. Compile Env AnimGraphRuntime: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3745. Compile Env AnimGraphRuntime: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3746. Compile Env AnimGraphRuntime: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3747. Compile Env AnimGraphRuntime: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3748. Compile Env AnimGraphRuntime: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3749. Compile Env AnimGraphRuntime: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3750. Compile Env AnimGraphRuntime: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3751. Compile Env AnimGraphRuntime: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3752. Compile Env AnimGraphRuntime: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3753. Compile Env AnimGraphRuntime: UE_MODULE_NAME="AnimGraphRuntime"
  3754. Compile Env AnimGraphRuntime: UE_PLUGIN_NAME=""
  3755. Compile Env GeometryCollectionEngine: WITH_CLOTH_COLLISION_DETECTION=1
  3756. Compile Env GeometryCollectionEngine: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3757. Compile Env GeometryCollectionEngine: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3758. Compile Env GeometryCollectionEngine: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3759. Compile Env GeometryCollectionEngine: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3760. Compile Env GeometryCollectionEngine: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3761. Compile Env GeometryCollectionEngine: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3762. Compile Env GeometryCollectionEngine: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3763. Compile Env GeometryCollectionEngine: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3764. Compile Env GeometryCollectionEngine: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3765. Compile Env GeometryCollectionEngine: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3766. Compile Env GeometryCollectionEngine: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3767. Compile Env GeometryCollectionEngine: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3768. Compile Env GeometryCollectionEngine: CHAOS_INCLUDE_LEVEL_1=1
  3769. Compile Env GeometryCollectionEngine: UE_MODULE_NAME="GeometryCollectionEngine"
  3770. Compile Env GeometryCollectionEngine: UE_PLUGIN_NAME=""
  3771. Compile Env MaterialShaderQualitySettings: UE_MODULE_NAME="MaterialShaderQualitySettings"
  3772. Compile Env MaterialShaderQualitySettings: UE_PLUGIN_NAME=""
  3773. Compile Env AugmentedReality: UE_MODULE_NAME="AugmentedReality"
  3774. Compile Env AugmentedReality: UE_PLUGIN_NAME=""
  3775. Compile Env FieldSystemEngine: CHAOS_INCLUDE_LEVEL_1=1
  3776. Compile Env FieldSystemEngine: UE_MODULE_NAME="FieldSystemEngine"
  3777. Compile Env FieldSystemEngine: UE_PLUGIN_NAME=""
  3778. Compile Env ChaosSolverEngine: WITH_CLOTH_COLLISION_DETECTION=1
  3779. Compile Env ChaosSolverEngine: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3780. Compile Env ChaosSolverEngine: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3781. Compile Env ChaosSolverEngine: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3782. Compile Env ChaosSolverEngine: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3783. Compile Env ChaosSolverEngine: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3784. Compile Env ChaosSolverEngine: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3785. Compile Env ChaosSolverEngine: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3786. Compile Env ChaosSolverEngine: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3787. Compile Env ChaosSolverEngine: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3788. Compile Env ChaosSolverEngine: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3789. Compile Env ChaosSolverEngine: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3790. Compile Env ChaosSolverEngine: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3791. Compile Env ChaosSolverEngine: CHAOS_INCLUDE_LEVEL_1=1
  3792. Compile Env ChaosSolverEngine: UE_MODULE_NAME="ChaosSolverEngine"
  3793. Compile Env ChaosSolverEngine: UE_PLUGIN_NAME=""
  3794. Compile Env DataflowCore: UE_MODULE_NAME="DataflowCore"
  3795. Compile Env DataflowCore: UE_PLUGIN_NAME=""
  3796. Compile Env DataflowEngine: UE_MODULE_NAME="DataflowEngine"
  3797. Compile Env DataflowEngine: UE_PLUGIN_NAME=""
  3798. Compile Env MeshConversion: UE_MODULE_NAME="MeshConversion"
  3799. Compile Env MeshConversion: UE_PLUGIN_NAME=""
  3800. Compile Env NaniteUtilities: UE_MODULE_NAME="NaniteUtilities"
  3801. Compile Env NaniteUtilities: UE_PLUGIN_NAME=""
  3802. Compile Env QuadricMeshReduction: UE_MODULE_NAME="QuadricMeshReduction"
  3803. Compile Env QuadricMeshReduction: UE_PLUGIN_NAME=""
  3804. Found circular reference to GraphEditor.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3805. Found circular reference to KismetCompiler.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3806. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3807. Compile Env AnimationEditMode: UE_MODULE_NAME="AnimationEditMode"
  3808. Compile Env AnimationEditMode: UE_PLUGIN_NAME=""
  3809. Compile Env EditorInteractiveToolsFramework: UE_MODULE_NAME="EditorInteractiveToolsFramework"
  3810. Compile Env EditorInteractiveToolsFramework: UE_PLUGIN_NAME=""
  3811. Compile Env DataLayerEditor: UE_MODULE_NAME="DataLayerEditor"
  3812. Compile Env DataLayerEditor: UE_PLUGIN_NAME=""
  3813. Compile Env Layers: UE_MODULE_NAME="Layers"
  3814. Compile Env Layers: UE_PLUGIN_NAME=""
  3815. Compile Env WorldBrowser: UE_MODULE_NAME="WorldBrowser"
  3816. Compile Env WorldBrowser: UE_PLUGIN_NAME=""
  3817. Compile Env NewLevelDialog: UE_MODULE_NAME="NewLevelDialog"
  3818. Compile Env NewLevelDialog: UE_PLUGIN_NAME=""
  3819. Compile Env LevelSequence: UE_MODULE_NAME="LevelSequence"
  3820. Compile Env LevelSequence: UE_PLUGIN_NAME=""
  3821. Compile Env SceneOutliner: UE_MODULE_NAME="SceneOutliner"
  3822. Compile Env SceneOutliner: UE_PLUGIN_NAME=""
  3823. Compile Env MovieSceneTracks: UE_MODULE_NAME="MovieSceneTracks"
  3824. Compile Env MovieSceneTracks: UE_PLUGIN_NAME=""
  3825. Compile Env Constraints: UE_MODULE_NAME="Constraints"
  3826. Compile Env Constraints: UE_PLUGIN_NAME=""
  3827. Compile Env PropertyPath: UE_MODULE_NAME="PropertyPath"
  3828. Compile Env PropertyPath: UE_PLUGIN_NAME=""
  3829. Compile Env AnimationBlueprintLibrary: UE_MODULE_NAME="AnimationBlueprintLibrary"
  3830. Compile Env AnimationBlueprintLibrary: UE_PLUGIN_NAME=""
  3831. Found circular reference to AnimGraph.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3832. Found circular reference to KismetCompiler.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3833. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3834. Found circular reference to AnimGraph.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3835. Found circular reference to AssetTools.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3836. Compile Env UMG: UE_MODULE_NAME="UMG"
  3837. Compile Env UMG: UE_PLUGIN_NAME=""
  3838. Compile Env MediaAssets: UE_MODULE_NAME="MediaAssets"
  3839. Compile Env MediaAssets: UE_PLUGIN_NAME=""
  3840. Compile Env AudioLinkEngine: UE_MODULE_NAME="AudioLinkEngine"
  3841. Compile Env AudioLinkEngine: UE_PLUGIN_NAME=""
  3842. Compile Env NonRealtimeAudioRenderer: UE_MODULE_NAME="NonRealtimeAudioRenderer"
  3843. Compile Env NonRealtimeAudioRenderer: UE_PLUGIN_NAME=""
  3844. Compile Env BinkAudioDecoder: WITH_BINK_AUDIO=1
  3845. Compile Env BinkAudioDecoder: UE_MODULE_NAME="BinkAudioDecoder"
  3846. Compile Env BinkAudioDecoder: UE_PLUGIN_NAME=""
  3847. Found circular reference to AudioMixer.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3848. Compile Env SoundFieldRendering: UE_MODULE_NAME="SoundFieldRendering"
  3849. Compile Env SoundFieldRendering: UE_PLUGIN_NAME=""
  3850. Found circular reference to AudioMixer.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3851. Compile Env MediaUtils: UE_MODULE_NAME="MediaUtils"
  3852. Compile Env MediaUtils: UE_PLUGIN_NAME=""
  3853. Compile Env StatsViewer: UE_MODULE_NAME="StatsViewer"
  3854. Compile Env StatsViewer: UE_PLUGIN_NAME=""
  3855. Found circular reference to Landscape.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3856. Compile Env MaterialBaking: UE_MODULE_NAME="MaterialBaking"
  3857. Compile Env MaterialBaking: UE_PLUGIN_NAME=""
  3858. Compile Env MeshBoneReduction: UE_MODULE_NAME="MeshBoneReduction"
  3859. Compile Env MeshBoneReduction: UE_PLUGIN_NAME=""
  3860. Compile Env GeometryProcessingInterfaces: UE_MODULE_NAME="GeometryProcessingInterfaces"
  3861. Compile Env GeometryProcessingInterfaces: UE_PLUGIN_NAME=""
  3862. Compile Env GraphColor: UE_MODULE_NAME="GraphColor"
  3863. Compile Env GraphColor: UE_PLUGIN_NAME=""
  3864. Compile Env MeshBuilderCommon: UE_MODULE_NAME="MeshBuilderCommon"
  3865. Compile Env MeshBuilderCommon: UE_PLUGIN_NAME=""
  3866. Compile Env MeshUtilitiesEngine: UE_MODULE_NAME="MeshUtilitiesEngine"
  3867. Compile Env MeshUtilitiesEngine: UE_PLUGIN_NAME=""
  3868. Compile Env SkeletalMeshUtilitiesCommon: UE_MODULE_NAME="SkeletalMeshUtilitiesCommon"
  3869. Compile Env SkeletalMeshUtilitiesCommon: UE_PLUGIN_NAME=""
  3870. Compile Env ClothingSystemRuntimeCommon: WITH_CLOTH_COLLISION_DETECTION=1
  3871. Compile Env ClothingSystemRuntimeCommon: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3872. Compile Env ClothingSystemRuntimeCommon: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3873. Compile Env ClothingSystemRuntimeCommon: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3874. Compile Env ClothingSystemRuntimeCommon: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3875. Compile Env ClothingSystemRuntimeCommon: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3876. Compile Env ClothingSystemRuntimeCommon: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3877. Compile Env ClothingSystemRuntimeCommon: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3878. Compile Env ClothingSystemRuntimeCommon: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3879. Compile Env ClothingSystemRuntimeCommon: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3880. Compile Env ClothingSystemRuntimeCommon: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3881. Compile Env ClothingSystemRuntimeCommon: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3882. Compile Env ClothingSystemRuntimeCommon: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3883. Compile Env ClothingSystemRuntimeCommon: UE_MODULE_NAME="ClothingSystemRuntimeCommon"
  3884. Compile Env ClothingSystemRuntimeCommon: UE_PLUGIN_NAME=""
  3885. Compile Env SequenceRecorder: __WINDOWS_WASAPI__
  3886. Compile Env SequenceRecorder: UE_MODULE_NAME="SequenceRecorder"
  3887. Compile Env SequenceRecorder: UE_PLUGIN_NAME=""
  3888. Compile Env HierarchicalLODOutliner: UE_MODULE_NAME="HierarchicalLODOutliner"
  3889. Compile Env HierarchicalLODOutliner: UE_PLUGIN_NAME=""
  3890. Compile Env PinnedCommandList: UE_MODULE_NAME="PinnedCommandList"
  3891. Compile Env PinnedCommandList: UE_PLUGIN_NAME=""
  3892. Compile Env Sequencer: UE_MODULE_NAME="Sequencer"
  3893. Compile Env Sequencer: UE_PLUGIN_NAME=""
  3894. Compile Env SerializedRecorderInterface: UE_MODULE_NAME="SerializedRecorderInterface"
  3895. Compile Env SerializedRecorderInterface: UE_PLUGIN_NAME=""
  3896. Compile Env CinematicCamera: UE_MODULE_NAME="CinematicCamera"
  3897. Compile Env CinematicCamera: UE_PLUGIN_NAME=""
  3898. Compile Env MovieSceneTools: UE_MODULE_NAME="MovieSceneTools"
  3899. Compile Env MovieSceneTools: UE_PLUGIN_NAME=""
  3900. Compile Env AVIWriter: UE_MODULE_NAME="AVIWriter"
  3901. Compile Env AVIWriter: UE_PLUGIN_NAME=""
  3902. Found circular reference to Sequencer.Build.cs, but Sequencer declares a cycle on MovieSceneTools which breaks the chain
  3903. Compile Env LiveLinkInterface: UE_MODULE_NAME="LiveLinkInterface"
  3904. Compile Env LiveLinkInterface: UE_PLUGIN_NAME=""
  3905. Compile Env XmlParser: UE_MODULE_NAME="XmlParser"
  3906. Compile Env XmlParser: UE_PLUGIN_NAME=""
  3907. Compile Env MovieSceneCaptureDialog: UE_MODULE_NAME="MovieSceneCaptureDialog"
  3908. Compile Env MovieSceneCaptureDialog: UE_PLUGIN_NAME=""
  3909. Compile Env PhysicsUtilities: UE_MODULE_NAME="PhysicsUtilities"
  3910. Compile Env PhysicsUtilities: UE_PLUGIN_NAME=""
  3911. Compile Env InterchangeCore: UE_MODULE_NAME="InterchangeCore"
  3912. Compile Env InterchangeCore: UE_PLUGIN_NAME=""
  3913. Compile Env InterchangeEngine: UE_MODULE_NAME="InterchangeEngine"
  3914. Compile Env InterchangeEngine: UE_PLUGIN_NAME=""
  3915. Compile Env DesktopWidgets: UE_MODULE_NAME="DesktopWidgets"
  3916. Compile Env DesktopWidgets: UE_PLUGIN_NAME=""
  3917. Compile Env DetailCustomizations: UE_MODULE_NAME="DetailCustomizations"
  3918. Compile Env DetailCustomizations: UE_PLUGIN_NAME=""
  3919. Compile Env ComponentVisualizers: UE_MODULE_NAME="ComponentVisualizers"
  3920. Compile Env ComponentVisualizers: UE_PLUGIN_NAME=""
  3921. Compile Env SharedSettingsWidgets: UE_MODULE_NAME="SharedSettingsWidgets"
  3922. Compile Env SharedSettingsWidgets: UE_PLUGIN_NAME=""
  3923. Compile Env ExternalImagePicker: UE_MODULE_NAME="ExternalImagePicker"
  3924. Compile Env ExternalImagePicker: UE_PLUGIN_NAME=""
  3925. Compile Env MoviePlayer: UE_MODULE_NAME="MoviePlayer"
  3926. Compile Env MoviePlayer: UE_PLUGIN_NAME=""
  3927. Compile Env MoviePlayerProxy: UE_MODULE_NAME="MoviePlayerProxy"
  3928. Compile Env MoviePlayerProxy: UE_PLUGIN_NAME=""
  3929. Compile Env InternationalizationSettings: UE_MODULE_NAME="InternationalizationSettings"
  3930. Compile Env InternationalizationSettings: UE_PLUGIN_NAME=""
  3931. Compile Env Navmesh: WITH_NAVMESH_SEGMENT_LINKS=1
  3932. Compile Env Navmesh: WITH_NAVMESH_CLUSTER_LINKS=1
  3933. Compile Env Navmesh: UE_MODULE_NAME="Navmesh"
  3934. Compile Env Navmesh: UE_PLUGIN_NAME=""
  3935. Compile Env AITestSuite: UE_MODULE_NAME="AITestSuite"
  3936. Compile Env AITestSuite: UE_PLUGIN_NAME=""
  3937. Found circular reference to AIModule.Build.cs, but AIModule declares a cycle on AITestSuite which breaks the chain
  3938. Compile Env GameplayDebugger: UE_WITH_IRIS=0
  3939. Compile Env GameplayDebugger: UE_MODULE_NAME="GameplayDebugger"
  3940. Compile Env GameplayDebugger: UE_PLUGIN_NAME=""
  3941. Compile Env DrawPrimitiveDebugger: UE_MODULE_NAME="DrawPrimitiveDebugger"
  3942. Compile Env DrawPrimitiveDebugger: UE_PLUGIN_NAME=""
  3943. Compile Env AudioSettingsEditor: UE_MODULE_NAME="AudioSettingsEditor"
  3944. Compile Env AudioSettingsEditor: UE_PLUGIN_NAME=""
  3945. Compile Env MeshBuilder: UE_MODULE_NAME="MeshBuilder"
  3946. Compile Env MeshBuilder: UE_PLUGIN_NAME=""
  3947. Compile Env ClothingSystemRuntimeNv: WITH_CLOTH_COLLISION_DETECTION=1
  3948. Compile Env ClothingSystemRuntimeNv: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  3949. Compile Env ClothingSystemRuntimeNv: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  3950. Compile Env ClothingSystemRuntimeNv: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  3951. Compile Env ClothingSystemRuntimeNv: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  3952. Compile Env ClothingSystemRuntimeNv: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  3953. Compile Env ClothingSystemRuntimeNv: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  3954. Compile Env ClothingSystemRuntimeNv: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  3955. Compile Env ClothingSystemRuntimeNv: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  3956. Compile Env ClothingSystemRuntimeNv: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  3957. Compile Env ClothingSystemRuntimeNv: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  3958. Compile Env ClothingSystemRuntimeNv: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  3959. Compile Env ClothingSystemRuntimeNv: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  3960. Compile Env ClothingSystemRuntimeNv: UE_MODULE_NAME="ClothingSystemRuntimeNv"
  3961. Compile Env ClothingSystemRuntimeNv: UE_PLUGIN_NAME=""
  3962. Compile Env DeviceProfileServices: UE_MODULE_NAME="DeviceProfileServices"
  3963. Compile Env DeviceProfileServices: UE_PLUGIN_NAME=""
  3964. Compile Env PIEPreviewDeviceSpecification: UE_MODULE_NAME="PIEPreviewDeviceSpecification"
  3965. Compile Env PIEPreviewDeviceSpecification: UE_PLUGIN_NAME=""
  3966. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3967. Compile Env PixelInspectorModule: UE_MODULE_NAME="PixelInspectorModule"
  3968. Compile Env PixelInspectorModule: UE_PLUGIN_NAME=""
  3969. Compile Env EnvironmentLightingViewer: UE_MODULE_NAME="EnvironmentLightingViewer"
  3970. Compile Env EnvironmentLightingViewer: UE_PLUGIN_NAME=""
  3971. Compile Env TranslationEditor: UE_MODULE_NAME="TranslationEditor"
  3972. Compile Env TranslationEditor: UE_PLUGIN_NAME=""
  3973. Found circular reference to GraphEditor.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3974. Compile Env LocalizationCommandletExecution: UE_MODULE_NAME="LocalizationCommandletExecution"
  3975. Compile Env LocalizationCommandletExecution: UE_PLUGIN_NAME=""
  3976. Compile Env SubobjectEditor: UE_MODULE_NAME="SubobjectEditor"
  3977. Compile Env SubobjectEditor: UE_PLUGIN_NAME=""
  3978. Compile Env SubobjectDataInterface: UE_MODULE_NAME="SubobjectDataInterface"
  3979. Compile Env SubobjectDataInterface: UE_PLUGIN_NAME=""
  3980. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3981. Found circular reference to GraphEditor.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  3982. Compile Env DerivedDataEditor: UE_MODULE_NAME="DerivedDataEditor"
  3983. Compile Env DerivedDataEditor: UE_PLUGIN_NAME=""
  3984. Compile Env VirtualizationEditor: UE_MODULE_NAME="VirtualizationEditor"
  3985. Compile Env VirtualizationEditor: UE_PLUGIN_NAME=""
  3986. Compile Env DeviceManager: UE_MODULE_NAME="DeviceManager"
  3987. Compile Env DeviceManager: UE_PLUGIN_NAME=""
  3988. Compile Env AutomationWindow: UE_MODULE_NAME="AutomationWindow"
  3989. Compile Env AutomationWindow: UE_PLUGIN_NAME=""
  3990. Compile Env AutomationMessages: UE_MODULE_NAME="AutomationMessages"
  3991. Compile Env AutomationMessages: UE_PLUGIN_NAME=""
  3992. Compile Env ScreenShotComparisonTools: UE_MODULE_NAME="ScreenShotComparisonTools"
  3993. Compile Env ScreenShotComparisonTools: UE_PLUGIN_NAME=""
  3994. Compile Env LandscapeEditorUtilities: UE_MODULE_NAME="LandscapeEditorUtilities"
  3995. Compile Env LandscapeEditorUtilities: UE_PLUGIN_NAME=""
  3996. Compile Env FoliageEdit: UE_MODULE_NAME="FoliageEdit"
  3997. Compile Env FoliageEdit: UE_PLUGIN_NAME=""
  3998. Compile Env WorldPartitionEditor: UE_MODULE_NAME="WorldPartitionEditor"
  3999. Compile Env WorldPartitionEditor: UE_PLUGIN_NAME=""
  4000. Compile Env DeviceProfileEditor: UE_MODULE_NAME="DeviceProfileEditor"
  4001. Compile Env DeviceProfileEditor: UE_PLUGIN_NAME=""
  4002. Compile Env LevelAssetEditor: UE_MODULE_NAME="LevelAssetEditor"
  4003. Compile Env LevelAssetEditor: UE_PLUGIN_NAME=""
  4004. Compile Env SessionFrontend: UE_MODULE_NAME="SessionFrontend"
  4005. Compile Env SessionFrontend: UE_PLUGIN_NAME=""
  4006. Compile Env ScreenShotComparison: UE_MODULE_NAME="ScreenShotComparison"
  4007. Compile Env ScreenShotComparison: UE_PLUGIN_NAME=""
  4008. Compile Env Profiler: UE_MODULE_NAME="Profiler"
  4009. Compile Env Profiler: UE_PLUGIN_NAME=""
  4010. Compile Env ProfilerMessages: UE_MODULE_NAME="ProfilerMessages"
  4011. Compile Env ProfilerMessages: UE_PLUGIN_NAME=""
  4012. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  4013. Compile Env ScriptDisassembler: UE_MODULE_NAME="ScriptDisassembler"
  4014. Compile Env ScriptDisassembler: UE_PLUGIN_NAME=""
  4015. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on Merge which breaks the chain
  4016. Compile Env BlueprintEditorLibrary: UE_MODULE_NAME="BlueprintEditorLibrary"
  4017. Compile Env BlueprintEditorLibrary: UE_PLUGIN_NAME=""
  4018. Compile Env UMGEditor: UE_MODULE_NAME="UMGEditor"
  4019. Compile Env UMGEditor: UE_PLUGIN_NAME=""
  4020. Found circular reference to AssetTools.Build.cs, but Kismet declares a cycle on UMGEditor which breaks the chain
  4021. Found circular reference to Kismet.Build.cs, but Kismet declares a cycle on UMGEditor which breaks the chain
  4022. Compile Env ShaderPreprocessor: UE_MODULE_NAME="ShaderPreprocessor"
  4023. Compile Env ShaderPreprocessor: UE_PLUGIN_NAME=""
  4024. Compile Env ShaderFormatOpenGL: UE_MODULE_NAME="ShaderFormatOpenGL"
  4025. Compile Env ShaderFormatOpenGL: UE_PLUGIN_NAME=""
  4026. Compile Env ShaderCompilerCommon: UE_MODULE_NAME="ShaderCompilerCommon"
  4027. Compile Env ShaderCompilerCommon: UE_PLUGIN_NAME=""
  4028. Compile Env ShaderFormatVectorVM: UE_MODULE_NAME="ShaderFormatVectorVM"
  4029. Compile Env ShaderFormatVectorVM: UE_PLUGIN_NAME=""
  4030. Compile Env VectorVM: VECTORVM_SUPPORTS_EXPERIMENTAL=1
  4031. Compile Env VectorVM: VECTORVM_SUPPORTS_LEGACY=1
  4032. Compile Env VectorVM: UE_MODULE_NAME="VectorVM"
  4033. Compile Env VectorVM: UE_PLUGIN_NAME=""
  4034. Compile Env TextureFormatIntelISPCTexComp: UE_MODULE_NAME="TextureFormatIntelISPCTexComp"
  4035. Compile Env TextureFormatIntelISPCTexComp: UE_PLUGIN_NAME=""
  4036. Compile Env ShaderFormatD3D: UE_MODULE_NAME="ShaderFormatD3D"
  4037. Compile Env ShaderFormatD3D: UE_PLUGIN_NAME=""
  4038. Compile Env D3D12RHI: D3D12RHI_PLATFORM_HAS_CUSTOM_INTERFACE=0
  4039. Compile Env D3D12RHI: PROFILE
  4040. Compile Env D3D12RHI: UE_MODULE_NAME="D3D12RHI"
  4041. Compile Env D3D12RHI: UE_PLUGIN_NAME=""
  4042. Compile Env TextureFormatDXT: UE_MODULE_NAME="TextureFormatDXT"
  4043. Compile Env TextureFormatDXT: UE_PLUGIN_NAME=""
  4044. Compile Env TextureFormatUncompressed: UE_MODULE_NAME="TextureFormatUncompressed"
  4045. Compile Env TextureFormatUncompressed: UE_PLUGIN_NAME=""
  4046. Compile Env AudioFormatADPCM: UE_MODULE_NAME="AudioFormatADPCM"
  4047. Compile Env AudioFormatADPCM: UE_PLUGIN_NAME=""
  4048. Compile Env AudioFormatOgg: UE_MODULE_NAME="AudioFormatOgg"
  4049. Compile Env AudioFormatOgg: UE_PLUGIN_NAME=""
  4050. Compile Env AudioFormatOpus: WITH_OGGVORBIS=1
  4051. Compile Env AudioFormatOpus: UE_MODULE_NAME="AudioFormatOpus"
  4052. Compile Env AudioFormatOpus: UE_PLUGIN_NAME=""
  4053. Compile Env AudioFormatBink: UE_MODULE_NAME="AudioFormatBink"
  4054. Compile Env AudioFormatBink: UE_PLUGIN_NAME=""
  4055. Compile Env VulkanShaderFormat: UE_MODULE_NAME="VulkanShaderFormat"
  4056. Compile Env VulkanShaderFormat: UE_PLUGIN_NAME=""
  4057. Compile Env TextureFormatASTC: UE_MODULE_NAME="TextureFormatASTC"
  4058. Compile Env TextureFormatASTC: UE_PLUGIN_NAME=""
  4059. Compile Env TextureFormatETC2: UE_MODULE_NAME="TextureFormatETC2"
  4060. Compile Env TextureFormatETC2: UE_PLUGIN_NAME=""
  4061. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4062. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4063. Compile Env UndoHistoryEditor: UE_MODULE_NAME="UndoHistoryEditor"
  4064. Compile Env UndoHistoryEditor: UE_PLUGIN_NAME=""
  4065. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4066. Compile Env UndoHistory: UE_MODULE_NAME="UndoHistory"
  4067. Compile Env UndoHistory: UE_PLUGIN_NAME=""
  4068. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4069. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4070. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4071. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4072. Compile Env SandboxFile: UE_MODULE_NAME="SandboxFile"
  4073. Compile Env SandboxFile: UE_PLUGIN_NAME=""
  4074. Compile Env FunctionalTesting: UE_MODULE_NAME="FunctionalTesting"
  4075. Compile Env FunctionalTesting: UE_PLUGIN_NAME=""
  4076. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4077. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4078. Compile Env NetworkFileSystem: ENABLE_HTTP_FOR_NFS=1
  4079. Compile Env NetworkFileSystem: UE_MODULE_NAME="NetworkFileSystem"
  4080. Compile Env NetworkFileSystem: UE_PLUGIN_NAME=""
  4081. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4082. Compile Env CookOnTheFlyNetServer: UE_MODULE_NAME="CookOnTheFlyNetServer"
  4083. Compile Env CookOnTheFlyNetServer: UE_PLUGIN_NAME=""
  4084. Compile Env ToolMenusEditor: UE_MODULE_NAME="ToolMenusEditor"
  4085. Compile Env ToolMenusEditor: UE_PLUGIN_NAME=""
  4086. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4087. Compile Env AudioMixerXAudio2: UE_MODULE_NAME="AudioMixerXAudio2"
  4088. Compile Env AudioMixerXAudio2: UE_PLUGIN_NAME=""
  4089. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4090. Compile Env IESFile: UE_MODULE_NAME="IESFile"
  4091. Compile Env IESFile: UE_PLUGIN_NAME=""
  4092. Compile Env InputBindingEditor: UE_MODULE_NAME="InputBindingEditor"
  4093. Compile Env InputBindingEditor: UE_PLUGIN_NAME=""
  4094. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4095. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4096. Compile Env TextureUtilitiesCommon: UE_MODULE_NAME="TextureUtilitiesCommon"
  4097. Compile Env TextureUtilitiesCommon: UE_PLUGIN_NAME=""
  4098. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4099. Compile Env SwarmInterface: UE_MODULE_NAME="SwarmInterface"
  4100. Compile Env SwarmInterface: UE_PLUGIN_NAME=""
  4101. Compile Env MeshPaint: UE_MODULE_NAME="MeshPaint"
  4102. Compile Env MeshPaint: UE_PLUGIN_NAME=""
  4103. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4104. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4105. Compile Env PluginWarden: UE_MODULE_NAME="PluginWarden"
  4106. Compile Env PluginWarden: UE_PLUGIN_NAME=""
  4107. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4108. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4109. Compile Env ClothingSystemEditor: WITH_CLOTH_COLLISION_DETECTION=1
  4110. Compile Env ClothingSystemEditor: INCLUDE_CHAOS=UE_DEPRECATED_MACRO(5.1, "INCLUDE_CHAOS is deprecated and should always be considered 1.") 1
  4111. Compile Env ClothingSystemEditor: WITH_CHAOS=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS is deprecated and should always be considered 1.") 1
  4112. Compile Env ClothingSystemEditor: WITH_CHAOS_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_CLOTHING is deprecated and should always be considered 1.") 1
  4113. Compile Env ClothingSystemEditor: WITH_CHAOS_NEEDS_TO_BE_FIXED=UE_DEPRECATED_MACRO(5.1, "WITH_CHAOS_NEEDS_TO_BE_FIXED is deprecated and should always be considered 1.") 1
  4114. Compile Env ClothingSystemEditor: WITH_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX is deprecated and should always be considered 1.") 1
  4115. Compile Env ClothingSystemEditor: WITH_PHYSX_COOKING=UE_DEPRECATED_MACRO(5.1, "WITH_PHYSX_COOKING is deprecated and should always be considered 0.") 0
  4116. Compile Env ClothingSystemEditor: PHYSICS_INTERFACE_PHYSX=UE_DEPRECATED_MACRO(5.1, "PHYSICS_INTERFACE_PHYSX is deprecated and should always be considered 0.") 0
  4117. Compile Env ClothingSystemEditor: WITH_APEX=UE_DEPRECATED_MACRO(5.1, "WITH_APEX is deprecated and should always be considered 0.") 0
  4118. Compile Env ClothingSystemEditor: WITH_APEX_CLOTHING=UE_DEPRECATED_MACRO(5.1, "WITH_APEX_CLOTHING is deprecated and should always be considered 0.") 0
  4119. Compile Env ClothingSystemEditor: WITH_NVCLOTH=UE_DEPRECATED_MACRO(5.1, "WITH_NVCLOTH is deprecated and should always be considered 0.") 0
  4120. Compile Env ClothingSystemEditor: WITH_IMMEDIATE_PHYSX=UE_DEPRECATED_MACRO(5.1, "WITH_IMMEDIATE_PHYSX is deprecated and should always be considered 0.") 0
  4121. Compile Env ClothingSystemEditor: WITH_CUSTOM_SQ_STRUCTURE=UE_DEPRECATED_MACRO(5.1, "WITH_CUSTOM_SQ_STRUCTURE is deprecated and should always be considered 0.") 0
  4122. Compile Env ClothingSystemEditor: UE_MODULE_NAME="ClothingSystemEditor"
  4123. Compile Env ClothingSystemEditor: UE_PLUGIN_NAME=""
  4124. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4125. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4126. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4127. Found circular reference to UnrealEd.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4128. Compile Env PakFileUtilities: UE_MODULE_NAME="PakFileUtilities"
  4129. Compile Env PakFileUtilities: UE_PLUGIN_NAME=""
  4130. Compile Env IoStoreUtilities: UE_MODULE_NAME="IoStoreUtilities"
  4131. Compile Env IoStoreUtilities: UE_PLUGIN_NAME=""
  4132. Compile Env TraceAnalysis: UE_MODULE_NAME="TraceAnalysis"
  4133. Compile Env TraceAnalysis: UE_PLUGIN_NAME=""
  4134. Compile Env Cbor: UE_MODULE_NAME="Cbor"
  4135. Compile Env Cbor: UE_PLUGIN_NAME=""
  4136. Compile Env TraceServices: UE_MODULE_NAME="TraceServices"
  4137. Compile Env TraceServices: UE_PLUGIN_NAME=""
  4138. Compile Env WindowsPlatformFeatures: UE_MODULE_NAME="WindowsPlatformFeatures"
  4139. Compile Env WindowsPlatformFeatures: UE_PLUGIN_NAME=""
  4140. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4141. Compile Env AVEncoder: UE_MODULE_NAME="AVEncoder"
  4142. Compile Env AVEncoder: UE_PLUGIN_NAME=""
  4143. Compile Env CUDA: PLATFORM_SUPPORTS_CUDA=1
  4144. Compile Env CUDA: UE_MODULE_NAME="CUDA"
  4145. Compile Env CUDA: UE_PLUGIN_NAME=""
  4146. Compile Env VulkanRHI: VK_USE_PLATFORM_WIN32_KHR=1
  4147. Compile Env VulkanRHI: VK_USE_PLATFORM_WIN32_KHX=1
  4148. Compile Env VulkanRHI: UE_MODULE_NAME="VulkanRHI"
  4149. Compile Env VulkanRHI: UE_PLUGIN_NAME=""
  4150. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4151. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4152. Found circular reference to D3D11RHI.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4153. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4154. Compile Env RHICore: UE_MODULE_NAME="RHICore"
  4155. Compile Env RHICore: UE_PLUGIN_NAME=""
  4156. Compile Env GameplayMediaEncoder: UE_MODULE_NAME="GameplayMediaEncoder"
  4157. Compile Env GameplayMediaEncoder: UE_PLUGIN_NAME=""
  4158. Found circular reference to Engine.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4159. Found circular reference to D3D11RHI.Build.cs, but Engine declares a cycle on UnrealEd which breaks the chain
  4160. Compile Env DistCurveEditor: UE_MODULE_NAME="DistCurveEditor"
  4161. Compile Env DistCurveEditor: UE_PLUGIN_NAME=""
  4162. Compile Env EditorSettingsViewer: UE_MODULE_NAME="EditorSettingsViewer"
  4163. Compile Env EditorSettingsViewer: UE_PLUGIN_NAME=""
  4164. Compile Env StringTableEditor: UE_MODULE_NAME="StringTableEditor"
  4165. Compile Env StringTableEditor: UE_PLUGIN_NAME=""
  4166. Compile Env ProjectSettingsViewer: UE_MODULE_NAME="ProjectSettingsViewer"
  4167. Compile Env ProjectSettingsViewer: UE_PLUGIN_NAME=""
  4168. Compile Env AIGraph: UE_MODULE_NAME="AIGraph"
  4169. Compile Env AIGraph: UE_PLUGIN_NAME=""
  4170. Compile Env GameplayTasksEditor: UE_MODULE_NAME="GameplayTasksEditor"
  4171. Compile Env GameplayTasksEditor: UE_PLUGIN_NAME=""
  4172. Compile Env PortalProxies: UE_MODULE_NAME="PortalProxies"
  4173. Compile Env PortalProxies: UE_PLUGIN_NAME=""
  4174. Compile Env PortalMessages: UE_MODULE_NAME="PortalMessages"
  4175. Compile Env PortalMessages: UE_PLUGIN_NAME=""
  4176. Compile Env OverlayEditor: UE_MODULE_NAME="OverlayEditor"
  4177. Compile Env OverlayEditor: UE_PLUGIN_NAME=""
  4178. Compile Env Overlay: UE_MODULE_NAME="Overlay"
  4179. Compile Env Overlay: UE_PLUGIN_NAME=""
  4180. Compile Env ClothPainter: UE_MODULE_NAME="ClothPainter"
  4181. Compile Env ClothPainter: UE_PLUGIN_NAME=""
  4182. Compile Env SourceControlWindowExtender: UE_MODULE_NAME="SourceControlWindowExtender"
  4183. Compile Env SourceControlWindowExtender: UE_PLUGIN_NAME=""
  4184. Compile Env AnimationSettings: UE_MODULE_NAME="AnimationSettings"
  4185. Compile Env AnimationSettings: UE_PLUGIN_NAME=""
  4186. Compile Env ProjectLauncher: UE_MODULE_NAME="ProjectLauncher"
  4187. Compile Env ProjectLauncher: UE_PLUGIN_NAME=""
  4188. Compile Env PListEditor: UE_MODULE_NAME="PListEditor"
  4189. Compile Env PListEditor: UE_PLUGIN_NAME=""
  4190. Compile Env TraceInsights: UE_MODULE_NAME="TraceInsights"
  4191. Compile Env TraceInsights: UE_PLUGIN_NAME=""
  4192. Compile Env AndroidPlatformEditor: UE_MODULE_NAME="AndroidPlatformEditor"
  4193. Compile Env AndroidPlatformEditor: UE_PLUGIN_NAME=""
  4194. Compile Env AndroidRuntimeSettings: UE_MODULE_NAME="AndroidRuntimeSettings"
  4195. Compile Env AndroidRuntimeSettings: UE_PLUGIN_NAME=""
  4196. Compile Env AndroidTargetPlatform: WITH_OGGVORBIS=1
  4197. Compile Env AndroidTargetPlatform: UE_MODULE_NAME="AndroidTargetPlatform"
  4198. Compile Env AndroidTargetPlatform: UE_PLUGIN_NAME=""
  4199. Compile Env AndroidDeviceDetection: UE_MODULE_NAME="AndroidDeviceDetection"
  4200. Compile Env AndroidDeviceDetection: UE_PLUGIN_NAME=""
  4201. Compile Env Serialization: UE_MODULE_NAME="Serialization"
  4202. Compile Env Serialization: UE_PLUGIN_NAME=""
  4203. Compile Env EditorAnalyticsSession: UE_MODULE_NAME="EditorAnalyticsSession"
  4204. Compile Env EditorAnalyticsSession: UE_PLUGIN_NAME=""
  4205. Compile Env Icmp: ICMP_PACKAGE=1
  4206. Compile Env Icmp: UE_MODULE_NAME="Icmp"
  4207. Compile Env Icmp: UE_PLUGIN_NAME=""
  4208. Compile Env PerfCounters: UE_MODULE_NAME="PerfCounters"
  4209. Compile Env PerfCounters: UE_PLUGIN_NAME=""
  4210. Compile Env HTTPServer: UE_MODULE_NAME="HTTPServer"
  4211. Compile Env HTTPServer: UE_PLUGIN_NAME=""
  4212. Compile Env CollisionAnalyzer: UE_MODULE_NAME="CollisionAnalyzer"
  4213. Compile Env CollisionAnalyzer: UE_PLUGIN_NAME=""
  4214. Found circular reference to Engine.Build.cs, but Engine declares a cycle on CollisionAnalyzer which breaks the chain
  4215. Compile Env LogVisualizer: UE_MODULE_NAME="LogVisualizer"
  4216. Compile Env LogVisualizer: UE_PLUGIN_NAME=""
  4217. Found circular reference to Engine.Build.cs, but Engine declares a cycle on LogVisualizer which breaks the chain
  4218. Compile Env StreamingPauseRendering: UE_MODULE_NAME="StreamingPauseRendering"
  4219. Compile Env StreamingPauseRendering: UE_PLUGIN_NAME=""
  4220. Compile Env WindowsTargetPlatform: UE_MODULE_NAME="WindowsTargetPlatform"
  4221. Compile Env WindowsTargetPlatform: UE_PLUGIN_NAME=""
  4222. Compile Env CookedEditor: UE_MODULE_NAME="CookedEditor"
  4223. Compile Env CookedEditor: UE_PLUGIN_NAME=""
  4224. Compile Env WindowsPlatformEditor: UE_MODULE_NAME="WindowsPlatformEditor"
  4225. Compile Env WindowsPlatformEditor: UE_PLUGIN_NAME=""
  4226. Compile Env NullNetworkReplayStreaming: UE_MODULE_NAME="NullNetworkReplayStreaming"
  4227. Compile Env NullNetworkReplayStreaming: UE_PLUGIN_NAME=""
  4228. Compile Env LocalFileNetworkReplayStreaming: UE_MODULE_NAME="LocalFileNetworkReplayStreaming"
  4229. Compile Env LocalFileNetworkReplayStreaming: UE_PLUGIN_NAME=""
  4230. Compile Env HttpNetworkReplayStreaming: UE_MODULE_NAME="HttpNetworkReplayStreaming"
  4231. Compile Env HttpNetworkReplayStreaming: UE_PLUGIN_NAME=""
  4232. Compile Env LevelInstanceEditor: UE_MODULE_NAME="LevelInstanceEditor"
  4233. Compile Env LevelInstanceEditor: UE_PLUGIN_NAME=""
  4234. Compile Env PreLoadScreen: UE_MODULE_NAME="PreLoadScreen"
  4235. Compile Env PreLoadScreen: UE_PLUGIN_NAME=""
  4236. Compile Env BuildPatchServices: UE_MODULE_NAME="BuildPatchServices"
  4237. Compile Env BuildPatchServices: UE_PLUGIN_NAME=""
  4238. Compile Env OpenGLDrv: USE_ANDROID_OPENGL=0
  4239. Compile Env OpenGLDrv: UE_MODULE_NAME="OpenGLDrv"
  4240. Compile Env OpenGLDrv: UE_PLUGIN_NAME=""
  4241. Compile Env InstallBundleManager: UE_MODULE_NAME="InstallBundleManager"
  4242. Compile Env InstallBundleManager: UE_PLUGIN_NAME=""
  4243. Compile Env NetworkFile: ENABLE_HTTP_FOR_NETWORK_FILE=0
  4244. Compile Env NetworkFile: UE_MODULE_NAME="NetworkFile"
  4245. Compile Env NetworkFile: UE_PLUGIN_NAME=""
  4246. Compile Env StreamingFile: UE_MODULE_NAME="StreamingFile"
  4247. Compile Env StreamingFile: UE_PLUGIN_NAME=""
  4248. Compile Env StorageServerClient: UE_MODULE_NAME="StorageServerClient"
  4249. Compile Env StorageServerClient: UE_PLUGIN_NAME=""
  4250. Compile Env AudioMixerPlatformAudioLink: UE_MODULE_NAME="AudioMixerPlatformAudioLink"
  4251. Compile Env AudioMixerPlatformAudioLink: UE_PLUGIN_NAME=""
  4252. Compile Env RealtimeProfiler: UE_MODULE_NAME="RealtimeProfiler"
  4253. Compile Env RealtimeProfiler: UE_PLUGIN_NAME=""
  4254. Compile Env GeometryFramework: UE_MODULE_NAME="GeometryFramework"
  4255. Compile Env GeometryFramework: UE_PLUGIN_NAME=""
  4256. Compile Env MeshConversionEngineTypes: UE_MODULE_NAME="MeshConversionEngineTypes"
  4257. Compile Env MeshConversionEngineTypes: UE_PLUGIN_NAME=""
  4258. Compile Env RigVM: UE_MODULE_NAME="RigVM"
  4259. Compile Env RigVM: UE_PLUGIN_NAME=""
  4260. Compile Env RigVMDeveloper: UE_MODULE_NAME="RigVMDeveloper"
  4261. Compile Env RigVMDeveloper: UE_PLUGIN_NAME=""
  4262. Compile Env VisualGraphUtils: UE_MODULE_NAME="VisualGraphUtils"
  4263. Compile Env VisualGraphUtils: UE_PLUGIN_NAME=""
  4264. Compile Env WebBrowser: PLATFORM_SPECIFIC_WEB_BROWSER=0
  4265. Compile Env WebBrowser: UE_MODULE_NAME="WebBrowser"
  4266. Compile Env WebBrowser: UE_PLUGIN_NAME=""
  4267. Compile Env CEF3Utils: UE_MODULE_NAME="CEF3Utils"
  4268. Compile Env CEF3Utils: UE_PLUGIN_NAME=""
  4269. Compile Env TreeMap: UE_MODULE_NAME="TreeMap"
  4270. Compile Env TreeMap: UE_PLUGIN_NAME=""
  4271. Compile Env AndroidMedia: UE_MODULE_NAME="AndroidMedia"
  4272. Compile Env AndroidMedia: UE_PLUGIN_NAME="AndroidMedia"
  4273. Compile Env AvfMedia: UE_MODULE_NAME="AvfMedia"
  4274. Compile Env AvfMedia: UE_PLUGIN_NAME="AvfMedia"
  4275. Compile Env Voice: VOICE_PACKAGE=1
  4276. Compile Env Voice: VOICE_MODULE_WITH_CAPTURE=1
  4277. Compile Env Voice: UE_MODULE_NAME="Voice"
  4278. Compile Env Voice: UE_PLUGIN_NAME=""
  4279. Compile Env AudioCaptureCore: UE_MODULE_NAME="AudioCaptureCore"
  4280. Compile Env AudioCaptureCore: UE_PLUGIN_NAME=""
  4281. Compile Env AudioCaptureRtAudio: WITH_RTAUDIO=1
  4282. Compile Env AudioCaptureRtAudio: WITH_AUDIOCAPTURE=1
  4283. Compile Env AudioCaptureRtAudio: UE_MODULE_NAME="AudioCaptureRtAudio"
  4284. Compile Env AudioCaptureRtAudio: UE_PLUGIN_NAME=""
  4285. Compile Env AudioCodecEngine: UE_MODULE_NAME="AudioCodecEngine"
  4286. Compile Env AudioCodecEngine: UE_PLUGIN_NAME=""
  4287. Compile Env AudioAnalyzer: UE_MODULE_NAME="AudioAnalyzer"
  4288. Compile Env AudioAnalyzer: UE_PLUGIN_NAME=""
  4289. Compile Env AdvancedWidgets: UE_MODULE_NAME="AdvancedWidgets"
  4290. Compile Env AdvancedWidgets: UE_PLUGIN_NAME=""
  4291. Compiler: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\cl.exe
  4292. Linker: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\link.exe
  4293. Library Manager: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\bin\HostX64\x64\lib.exe
  4294. Resource Compiler: C:\Program Files (x86)\Windows Kits\10\bin\10.0.22621.0\x64\rc.exe
  4295. Found 5 shared PCH headers (listed in order of preference):
  4296. UnrealEd
  4297. Engine
  4298. Slate
  4299. CoreUObject
  4300. Core
  4301. @progress 'Binding IntelliSense data...' 100%
  4302. Writing project files...
  4303. @progress 'Writing project files...' 0%
  4304. Saved CryptRaider.vcxproj
  4305. Saved CryptRaider.vcxproj.filters
  4306. Saved CryptRaider.vcxproj.user
  4307. @progress 'Writing project files...' 33%
  4308. Saved UE5.vcxproj
  4309. Saved UE5.vcxproj.filters
  4310. Saved UE5.vcxproj.user
  4311. @progress 'Writing project files...' 67%
  4312. Saved CryptRaider.sln
  4313. Skipped saving .vsconfig because contents haven't changed.
  4314. @progress 'Writing project files...' 100%
  4315. Project generation complete (2 generated, 0 imported)
  4316. WriteFileIfChanged() wrote 2 changed files of 1358 requested writes.
  4317. Timeline:
  4318.  
  4319. [ 0.000]
  4320. [ 0.000](+4.281) <unknown>
  4321. [ 4.281]
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