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- Log started at: Sun 22 Jul 20:15:26 EDT 2018
- RetroPie-Setup version: 4.4.2 (b336a65)
- System: Linux retropie 4.9.65-v7+ #1 SMP Thu Nov 30 03:23:36 EST 2017 armv7l GNU/Linux
- = = = = = = = = = = = = = = = = = = = = =
- Installing dependencies for 'openbor' : OpenBOR - Beat 'em Up Game Engine
- = = = = = = = = = = = = = = = = = = = = =
- Did not find needed package(s): libsdl-gfx1.2-dev libvorbisidec-dev. I am trying to install them now.
- Get:1 http://archive.raspberrypi.org jessie InRelease [22.9 kB]
- Get:2 http://mirrordirector.raspbian.org jessie InRelease [14.9 kB]
- Get:3 http://archive.raspberrypi.org jessie/main armhf Packages [171 kB]
- Get:4 http://mirrordirector.raspbian.org jessie/main armhf Packages [9,537 kB]
- Hit http://archive.raspberrypi.org jessie/ui armhf Packages
- Ign http://archive.raspberrypi.org jessie/main Translation-en_GB
- Ign http://archive.raspberrypi.org jessie/main Translation-en
- Ign http://archive.raspberrypi.org jessie/ui Translation-en_GB
- Ign http://archive.raspberrypi.org jessie/ui Translation-en
- Get:5 http://mirrordirector.raspbian.org jessie/contrib armhf Packages [43.3 kB]
- Get:6 http://mirrordirector.raspbian.org jessie/non-free armhf Packages [84.2 kB]
- Get:7 http://mirrordirector.raspbian.org jessie/rpi armhf Packages [1,356 B]
- Ign http://mirrordirector.raspbian.org jessie/contrib Translation-en_GB
- Ign http://mirrordirector.raspbian.org jessie/contrib Translation-en
- Ign http://mirrordirector.raspbian.org jessie/main Translation-en_GB
- Ign http://mirrordirector.raspbian.org jessie/main Translation-en
- Ign http://mirrordirector.raspbian.org jessie/non-free Translation-en_GB
- Ign http://mirrordirector.raspbian.org jessie/non-free Translation-en
- Ign http://mirrordirector.raspbian.org jessie/rpi Translation-en_GB
- Ign http://mirrordirector.raspbian.org jessie/rpi Translation-en
- Fetched 9,875 kB in 56s (174 kB/s)
- Reading package lists...
- Reading package lists...
- Building dependency tree...
- Reading state information...
- The following extra packages will be installed:
- libsdl-gfx1.2-5 libvorbisidec1
- Suggested packages:
- libsdl-gfx1.2-doc
- The following NEW packages will be installed:
- libsdl-gfx1.2-5 libsdl-gfx1.2-dev libvorbisidec-dev libvorbisidec1
- 0 upgraded, 4 newly installed, 0 to remove and 114 not upgraded.
- Need to get 246 kB of archives.
- After this operation, 705 kB of additional disk space will be used.
- Get:1 http://mirrordirector.raspbian.org/raspbian/ jessie/main libsdl-gfx1.2-5 armhf 2.0.25-4 [41.8 kB]
- Get:2 http://mirrordirector.raspbian.org/raspbian/ jessie/main libsdl-gfx1.2-dev armhf 2.0.25-4 [48.2 kB]
- Get:3 http://mirrordirector.raspbian.org/raspbian/ jessie/main libvorbisidec1 armhf 1.0.2+svn18153-1~deb8u2 [64.5 kB]
- Get:4 http://mirrordirector.raspbian.org/raspbian/ jessie/main libvorbisidec-dev armhf 1.0.2+svn18153-1~deb8u2 [91.1 kB]
- Fetched 246 kB in 4s (58.4 kB/s)
- Selecting previously unselected package libsdl-gfx1.2-5:armhf.
- (Reading database ... 98427 files and directories currently installed.)
- Preparing to unpack .../libsdl-gfx1.2-5_2.0.25-4_armhf.deb ...
- Unpacking libsdl-gfx1.2-5:armhf (2.0.25-4) ...
- Selecting previously unselected package libsdl-gfx1.2-dev:armhf.
- Preparing to unpack .../libsdl-gfx1.2-dev_2.0.25-4_armhf.deb ...
- Unpacking libsdl-gfx1.2-dev:armhf (2.0.25-4) ...
- Selecting previously unselected package libvorbisidec1.
- Preparing to unpack .../libvorbisidec1_1.0.2+svn18153-1~deb8u2_armhf.deb ...
- Unpacking libvorbisidec1 (1.0.2+svn18153-1~deb8u2) ...
- Selecting previously unselected package libvorbisidec-dev.
- Preparing to unpack .../libvorbisidec-dev_1.0.2+svn18153-1~deb8u2_armhf.deb ...
- Unpacking libvorbisidec-dev (1.0.2+svn18153-1~deb8u2) ...
- Setting up libsdl-gfx1.2-5:armhf (2.0.25-4) ...
- Setting up libsdl-gfx1.2-dev:armhf (2.0.25-4) ...
- Setting up libvorbisidec1 (1.0.2+svn18153-1~deb8u2) ...
- Setting up libvorbisidec-dev (1.0.2+svn18153-1~deb8u2) ...
- Processing triggers for libc-bin (2.19-18+deb8u10) ...
- Successfully installed package(s): libsdl-gfx1.2-dev libvorbisidec-dev.
- /home/pi/RetroPie-Setup/tmp/build/openbor /home/pi
- = = = = = = = = = = = = = = = = = = = = =
- Getting sources for 'openbor' : OpenBOR - Beat 'em Up Game Engine
- = = = = = = = = = = = = = = = = = = = = =
- git clone --recursive --depth 1 "https://github.com/darknior/openbor.git" "/home/pi/RetroPie-Setup/tmp/build/openbor"
- Cloning into '/home/pi/RetroPie-Setup/tmp/build/openbor'...
- /home/pi
- /home/pi/RetroPie-Setup/tmp/build/openbor /home/pi
- = = = = = = = = = = = = = = = = = = = = =
- Building 'openbor' : OpenBOR - Beat 'em Up Game Engine
- = = = = = = = = = = = = = = = = = = = = =
- Removing All Files...
- Done!
- Compiling Port: openbor.c...
- Compiling Port: data.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c data.c -o data.o
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c openbor.c -o openbor.o
- openbor.c: In function ‘save’:
- openbor.c:1288:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- openbor.c: In function ‘saveScriptFile’:
- openbor.c:1323:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- openbor.c: In function ‘loadsettings’:
- openbor.c:1363:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- openbor.c: In function ‘loadfromdefault’:
- openbor.c:1385:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- openbor.c: In function ‘loadGameFile’:
- openbor.c:1403:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- openbor.c: In function ‘loadHighScoreFile’:
- openbor.c:1423:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- openbor.c: In function ‘loadScriptFile’:
- openbor.c:1443:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- Compiling Port: openborscript.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c openborscript.c -o openborscript.o
- openbor.c: In function ‘lifebar_colors’:
- openbor.c:2004:4: warning: typedef ‘lifebar_txt_commands’ locally defined but not used [-Wunused-local-typedefs]
- } lifebar_txt_commands;
- ^
- openbor.c: In function ‘set_model_ex’:
- openbor.c:12067:15: warning: variable ‘animpos’ set but not used [-Wunused-but-set-variable]
- int animnum, animpos;
- ^
- openbor.c:12067:6: warning: variable ‘animnum’ set but not used [-Wunused-but-set-variable]
- int animnum, animpos;
- ^
- openbor.c: In function ‘checkdeath’:
- openbor.c:12893:10: warning: variable ‘item’ set but not used [-Wunused-but-set-variable]
- entity *item;
- ^
- openborscript.c: In function ‘openbor_openfilestream’:
- openborscript.c:6467:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- openborscript.c: In function ‘openbor_savefilestream’:
- openborscript.c:6781:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- openborscript.c: In function ‘openbor_getlevelproperty’:
- openborscript.c:9504:4: warning: typedef ‘prop_enum’ locally defined but not used [-Wunused-local-typedefs]
- } prop_enum;
- ^
- openbor.c: In function ‘fade_out’:
- openbor.c:18696:17: warning: variable ‘thepal’ set but not used [-Wunused-but-set-variable]
- unsigned char *thepal = NULL;
- ^
- Compiling Port: sdl/joysticks.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/joysticks.c -o sdl/joysticks.o
- Compiling Port: sdl/control.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/control.c -o sdl/control.o
- Compiling Port: sdl/sblaster.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/sblaster.c -o sdl/sblaster.o
- Compiling Port: sdl/timer.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/timer.c -o sdl/timer.o
- Compiling Port: sdl/sdlport.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/sdlport.c -o sdl/sdlport.o
- Compiling Port: sdl/video.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/video.c -o sdl/video.o
- Compiling Port: sdl/menu.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c sdl/menu.c -o sdl/menu.o
- Compiling Port: source/adpcmlib/adpcm.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/adpcmlib/adpcm.c -o source/adpcmlib/adpcm.o
- Compiling Port: source/gfxlib/2xSaI.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/2xSaI.c -o source/gfxlib/2xSaI.o
- Compiling Port: source/gfxlib/bilinear.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/bilinear.c -o source/gfxlib/bilinear.o
- Compiling Port: source/gfxlib/dotmatrix.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/dotmatrix.c -o source/gfxlib/dotmatrix.o
- Compiling Port: source/gfxlib/gfx.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/gfx.c -o source/gfxlib/gfx.o
- Compiling Port: source/gfxlib/hq2x.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/hq2x.c -o source/gfxlib/hq2x.o
- Compiling Port: source/gfxlib/motionblur.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/motionblur.c -o source/gfxlib/motionblur.o
- Compiling Port: source/gfxlib/scale2x.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/scale2x.c -o source/gfxlib/scale2x.o
- Compiling Port: source/gfxlib/scanline.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/scanline.c -o source/gfxlib/scanline.o
- Compiling Port: source/gfxlib/simple2x.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/simple2x.c -o source/gfxlib/simple2x.o
- Compiling Port: source/gfxlib/tv2x.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gfxlib/tv2x.c -o source/gfxlib/tv2x.o
- Compiling Port: source/gamelib/draw.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/draw.c -o source/gamelib/draw.o
- Compiling Port: source/gamelib/draw16.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/draw16.c -o source/gamelib/draw16.o
- Compiling Port: source/gamelib/draw32.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/draw32.c -o source/gamelib/draw32.o
- Compiling Port: source/gamelib/font.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/font.c -o source/gamelib/font.o
- Compiling Port: source/gamelib/anigif.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/anigif.c -o source/gamelib/anigif.o
- Compiling Port: source/gamelib/bitmap.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/bitmap.c -o source/gamelib/bitmap.o
- Compiling Port: source/gamelib/screen.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/screen.c -o source/gamelib/screen.o
- source/gamelib/screen.c: In function ‘copyscreen_water’:
- source/gamelib/screen.c:104:6: warning: variable ‘sox’ set but not used [-Wunused-but-set-variable]
- int sox, soy;
- ^
- source/gamelib/screen.c: In function ‘copyscreen_trans_water’:
- source/gamelib/screen.c:247:6: warning: variable ‘sox’ set but not used [-Wunused-but-set-variable]
- int sox, soy;
- ^
- source/gamelib/screen.c: In function ‘blendscreen_water’:
- source/gamelib/screen.c:465:6: warning: variable ‘sox’ set but not used [-Wunused-but-set-variable]
- int sox, soy;
- ^
- Compiling Port: source/gamelib/screen16.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/screen16.c -o source/gamelib/screen16.o
- source/gamelib/screen16.c: In function ‘putscreenx8p16_water’:
- source/gamelib/screen16.c:29:6: warning: variable ‘sox’ set but not used [-Wunused-but-set-variable]
- int sox, soy;
- ^
- Compiling Port: source/gamelib/screen32.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/screen32.c -o source/gamelib/screen32.o
- Compiling Port: source/gamelib/loadimg.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/loadimg.c -o source/gamelib/loadimg.o
- source/gamelib/screen32.c: In function ‘putscreenx8p32_water’:
- source/gamelib/screen32.c:28:6: warning: variable ‘sox’ set but not used [-Wunused-but-set-variable]
- int sox, soy;
- ^
- Compiling Port: source/gamelib/palette.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/palette.c -o source/gamelib/palette.o
- Compiling Port: source/gamelib/packfile.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/packfile.c -o source/gamelib/packfile.o
- source/gamelib/packfile.c: In function ‘pak_getsectors’:
- source/gamelib/packfile.c:716:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- Compiling Port: source/gamelib/filecache.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/filecache.c -o source/gamelib/filecache.o
- source/gamelib/filecache.c: In function ‘filecache_process’:
- source/gamelib/filecache.c:384:8: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- Compiling Port: source/gamelib/pixelformat.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/pixelformat.c -o source/gamelib/pixelformat.o
- Compiling Port: source/gamelib/soundmix.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/soundmix.c -o source/gamelib/soundmix.o
- Compiling Port: source/gamelib/spritef.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/spritef.c -o source/gamelib/spritef.o
- Compiling Port: source/gamelib/spriteq.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/spriteq.c -o source/gamelib/spriteq.o
- Compiling Port: source/gamelib/spritex8p16.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/spritex8p16.c -o source/gamelib/spritex8p16.o
- Compiling Port: source/gamelib/spritex8p32.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/spritex8p32.c -o source/gamelib/spritex8p32.o
- Compiling Port: source/gamelib/texture.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/texture.c -o source/gamelib/texture.o
- Compiling Port: source/gamelib/texture16.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/texture16.c -o source/gamelib/texture16.o
- Compiling Port: source/gamelib/commands.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/commands.c -o source/gamelib/commands.o
- Compiling Port: source/gamelib/models.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/models.c -o source/gamelib/models.o
- Compiling Port: source/gamelib/texture32.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/texture32.c -o source/gamelib/texture32.o
- Compiling Port: source/gamelib/movie.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/movie.c -o source/gamelib/movie.o
- source/gamelib/movie.c: In function ‘movie_flushbuf’:
- source/gamelib/movie.c:48:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- source/gamelib/movie.c: In function ‘movie_update’:
- source/gamelib/movie.c:70:6: warning: variable ‘disCcWarns’ set but not used [-Wunused-but-set-variable]
- int disCcWarns;
- ^
- Compiling Port: source/gamelib/menus.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/menus.c -o source/gamelib/menus.o
- Compiling Port: source/gamelib/filters.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/gamelib/filters.c -o source/gamelib/filters.o
- Compiling Port: source/stringptr.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/stringptr.c -o source/stringptr.o
- Compiling Port: source/utils.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/utils.c -o source/utils.o
- Compiling Port: source/stristr.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/stristr.c -o source/stristr.o
- Compiling Port: source/scriptlib/StackedSymbolTable.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/StackedSymbolTable.c -o source/scriptlib/StackedSymbolTable.o
- Compiling Port: source/scriptlib/ScriptVariant.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/ScriptVariant.c -o source/scriptlib/ScriptVariant.o
- Compiling Port: source/scriptlib/SymbolTable.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/SymbolTable.c -o source/scriptlib/SymbolTable.o
- Compiling Port: source/scriptlib/Instruction.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/Instruction.c -o source/scriptlib/Instruction.o
- Compiling Port: source/scriptlib/Interpreter.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/Interpreter.c -o source/scriptlib/Interpreter.o
- Compiling Port: source/scriptlib/ImportCache.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/ImportCache.c -o source/scriptlib/ImportCache.o
- Compiling Port: source/scriptlib/ParserSet.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/ParserSet.c -o source/scriptlib/ParserSet.o
- Compiling Port: source/scriptlib/Parser.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/Parser.c -o source/scriptlib/Parser.o
- Compiling Port: source/scriptlib/Lexer.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/Lexer.c -o source/scriptlib/Lexer.o
- Compiling Port: source/scriptlib/Stack.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/Stack.c -o source/scriptlib/Stack.o
- Compiling Port: source/scriptlib/List.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/List.c -o source/scriptlib/List.o
- Compiling Port: source/scriptlib/SolidList.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/scriptlib/SolidList.c -o source/scriptlib/SolidList.o
- Compiling Port: source/preprocessorlib/pp_lexer.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/preprocessorlib/pp_lexer.c -o source/preprocessorlib/pp_lexer.o
- Compiling Port: source/preprocessorlib/pp_parser.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/preprocessorlib/pp_parser.c -o source/preprocessorlib/pp_parser.o
- Compiling Port: source/randlib/rand32.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/randlib/rand32.c -o source/randlib/rand32.o
- Compiling Port: source/pnglib/pngdec.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/pnglib/pngdec.c -o source/pnglib/pngdec.o
- Compiling Port: source/pnglib/savepng.c...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -c source/pnglib/savepng.c -o source/pnglib/savepng.o
- Linking Port: OpenBOR...
- cc -O2 -march=armv8-a+crc -mtune=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard -ftree-vectorize -funsafe-math-optimizations -pipe -Isdl -I. -Isource -Isource/adpcmlib -Isource/gamelib -Isource/preprocessorlib -Isource/randlib -Isource/scriptlib -Isource/pnglib -Isource/pcxlib -Isource/gfxlib -I/include -I/include/SDL -Wall -fsigned-char -fno-ident -freorder-blocks -DSDL -DOV_EXCLUDE_STATIC_CALLBACKS -o OpenBOR openbor.o data.o openborscript.o sdl/joysticks.o sdl/control.o sdl/sblaster.o sdl/timer.o sdl/sdlport.o sdl/video.o sdl/menu.o source/adpcmlib/adpcm.o source/gfxlib/2xSaI.o source/gfxlib/bilinear.o source/gfxlib/dotmatrix.o source/gfxlib/gfx.o source/gfxlib/hq2x.o source/gfxlib/motionblur.o source/gfxlib/scale2x.o source/gfxlib/scanline.o source/gfxlib/simple2x.o source/gfxlib/tv2x.o source/gamelib/draw.o source/gamelib/draw16.o source/gamelib/draw32.o source/gamelib/font.o source/gamelib/anigif.o source/gamelib/bitmap.o source/gamelib/screen.o source/gamelib/screen16.o source/gamelib/screen32.o source/gamelib/loadimg.o source/gamelib/palette.o source/gamelib/packfile.o source/gamelib/filecache.o source/gamelib/pixelformat.o source/gamelib/soundmix.o source/gamelib/spritef.o source/gamelib/spriteq.o source/gamelib/spritex8p16.o source/gamelib/spritex8p32.o source/gamelib/texture.o source/gamelib/texture16.o source/gamelib/commands.o source/gamelib/models.o source/gamelib/texture32.o source/gamelib/movie.o source/gamelib/menus.o source/gamelib/filters.o source/stringptr.o source/utils.o source/stristr.o source/scriptlib/StackedSymbolTable.o source/scriptlib/ScriptVariant.o source/scriptlib/SymbolTable.o source/scriptlib/Instruction.o source/scriptlib/Interpreter.o source/scriptlib/ImportCache.o source/scriptlib/ParserSet.o source/scriptlib/Parser.o source/scriptlib/Lexer.o source/scriptlib/Stack.o source/scriptlib/List.o source/scriptlib/SolidList.o source/preprocessorlib/pp_lexer.o source/preprocessorlib/pp_parser.o source/randlib/rand32.o source/pnglib/pngdec.o source/pnglib/savepng.o -lSDL -lSDL_gfx -lpthread -lvorbisfile -lvorbis -logg -lpng -lz -lm
- Completed Port!
- OpenBOR is now ready!
- borpak.c: In function ‘main’:
- borpak.c:229:4: warning: implicit declaration of function ‘strcasestr’ [-Wimplicit-function-declaration]
- if(!patt || (patt && stristr(pn.name, patt))) {
- ^
- borpak.c: In function ‘get_file’:
- borpak.c:335:11: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]
- if(size < rlen)
- ^
- /home/pi
- /home/pi/RetroPie-Setup/tmp/build/openbor /home/pi
- = = = = = = = = = = = = = = = = = = = = =
- Installing 'openbor' : OpenBOR - Beat 'em Up Game Engine
- = = = = = = = = = = = = = = = = = = = = =
- ‘/home/pi/RetroPie-Setup/tmp/build/openbor/OpenBOR’ -> ‘/opt/retropie/ports/openbor/OpenBOR’
- ‘/home/pi/RetroPie-Setup/tmp/build/openbor/tools/borpak/borpak’ -> ‘/opt/retropie/ports/openbor/borpak’
- ‘/home/pi/RetroPie-Setup/tmp/build/openbor/tools/unpack.sh’ -> ‘/opt/retropie/ports/openbor/unpack.sh’
- /home/pi
- /opt/retropie/ports/openbor /home/pi
- = = = = = = = = = = = = = = = = = = = = =
- Configuring 'openbor' : OpenBOR - Beat 'em Up Game Engine
- = = = = = = = = = = = = = = = = = = = = =
- /home/pi
- Log ended at: Sun 22 Jul 20:19:21 EDT 2018
- Total running time: 0 hours, 3 mins, 55 secs
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