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  1. DebugMessage: Version 1.50 last updated on: 01-02-2014 18:06
  2. DebugMessage: Entering WinMain
  3. Debug Message: Command Line:
  4. DebugMessage: *********DXDiag info follows.*********
  5. System Info
  6. Time: 1/2/2014, 19:33:28
  7. DirectX Version: DirectX 11
  8. Machine Name: HUTCH-HP
  9. Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
  10. Languages: English (Regional Setting: English)
  11. System Manufacturer: Hewlett-Packard
  12. System Model: HPE-500y
  13. BIOS: BIOS Date: 01/18/11 07:40:53 Ver: 6.05
  14. Processor: AMD Phenom(tm) II X6 1045T Processor (6 CPUs), ~2.7GHz
  15. Physical Memory: 8192MB RAM
  16. Page File: 3956MB used, 16519MB available
  17. Windows Dir: C:\Windows
  18.  
  19.  
  20. Display Info
  21. Display device 1:
  22. Device Name: \\.\DISPLAY4
  23. Card Name: NVIDIA GeForce GTX 260
  24. Manufacturer: NVIDIA
  25. Chip Type: GeForce GTX 260
  26. DAC Type: Integrated RAMDAC
  27. Key Device: Enum\PCI\VEN_10DE&DEV_05E2&SUBSYS_12553842&REV_A1
  28. Display Memory: 4068 MB
  29. Current Display Mode: 1600 x 900 (32 bit) (60Hz)
  30. Monitor Name: HP 2011 Series Wide LCD Monitor
  31. Monitor Max Resolution:
  32. Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
  33. Driver Version: 9.18.0013.3182
  34. Driver Date: 11/14/2013 06:55:24
  35. DirectX Acceleration Enabled: Yes
  36.  
  37.  
  38.  
  39. Sound info
  40. Sound device 1:
  41. Description: Headphones (Realtek High Definition Audio)
  42. Default Sound Playback: Yes
  43. Default Voice Playback: Yes
  44. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2AB1&REV_1003
  45. Manufacturer ID: 1
  46. Product ID: 100
  47. Driver Name: RTKVHD64.sys
  48. Provider: Realtek Semiconductor Corp.
  49. Driver Version: 6.00.0001.6196
  50. Driver Date: 9/7/2010 07:27:34
  51. Type: WDM
  52. Other Drivers:
  53. Acceleration Level: 1
  54. Cap Flags: 0
  55. Min/Max Sample Rate: 0, 0
  56.  
  57. Sound device 1:
  58. Description: Speakers (Realtek High Definition Audio)
  59. Default Sound Playback: No
  60. Default Voice Playback: No
  61. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2AB1&REV_1003
  62. Manufacturer ID: 1
  63. Product ID: 100
  64. Driver Name: RTKVHD64.sys
  65. Provider: Realtek Semiconductor Corp.
  66. Driver Version: 6.00.0001.6196
  67. Driver Date: 9/7/2010 07:27:34
  68. Type: WDM
  69. Other Drivers:
  70. Acceleration Level: 1
  71. Cap Flags: 0
  72. Min/Max Sample Rate: 0, 0
  73.  
  74. Sound device 1:
  75. Description: Realtek Digital Output (Realtek High Definition Audio)
  76. Default Sound Playback: No
  77. Default Voice Playback: No
  78. Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_103C2AB1&REV_1003
  79. Manufacturer ID: 1
  80. Product ID: 100
  81. Driver Name: RTKVHD64.sys
  82. Provider: Realtek Semiconductor Corp.
  83. Driver Version: 6.00.0001.6196
  84. Driver Date: 9/7/2010 07:27:34
  85. Type: WDM
  86. Other Drivers:
  87. Acceleration Level: 1
  88. Cap Flags: 0
  89. Min/Max Sample Rate: 0, 0
  90.  
  91.  
  92.  
  93. DebugMessage: *********END dxdiag info.*********
  94. DebugMessage: Using 8 samples for multisampling.
  95. DebugMessage: Game Resolution: 1600 x 900 (windowed mode)
  96. DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 260
  97. DebugMessage: Presentation Interval: Immediate.
  98. DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
  99. DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
  100. DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
  101. DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
  102. DebugMessage: Bump mapping is supported.
  103. Debug Message: Device is now ready
  104. Debug Message: GFX-THREAD: DISABLED
  105. DebugMessage: Border size reported as 6 by 28
  106. DebugMessage: Shell initialization complete
  107. DebugMessage: Elemental: Legendary Heroes is activated.
  108. DebugMessage: ***** Initializing Game *****
  109. DebugMessage: Loaded font Arial-13
  110. DebugMessage: Loaded font Trajan Pro_lu-16
  111. DebugMessage: Loaded font Trajan Pro_lu-13
  112. DebugMessage: Timer Frequency is 0 da7a64
  113. DebugMessage: Initializing sound card.
  114. DebugMessage: initailizing bink
  115. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
  116. DebugMessage: No string tables in C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods/Data/*.str
  117. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Movies\*.bik
  118. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
  119. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
  120. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\FEScenario\Maps\*.bik
  121. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
  122. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
  123. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
  124. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
  125. DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
  126. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\sfx\*.wav
  127. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Music\*.mp3
  128. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Event Music\*.mp3
  129. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Layered Music\*.mp3
  130. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Ambient SFX\*.mp3
  131. DebugMessage: Create anchor mwin
  132. DebugMessage: Load texture atlas.
  133. DebugMessage: InitializeWorld
  134. DebugMessage: Loaded font Tahoma-13Bold
  135. DebugMessage: Loaded font Trajan Pro-17Bold
  136. DebugMessage: Loaded font Trajan Pro-21Bold
  137. DebugMessage: Loaded font Trajan Pro-37Bold
  138. DebugMessage: Loaded font Tahoma-32Bold
  139. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  140. Debug Message: Allocation successful
  141. DebugMessage: Create popup manager.
  142. DebugMessage: InitializeMWinStripEngine
  143. DebugMessage: InitializeMWinDeferredTextRenderer
  144. DebugMessage: Initialize effect system.
  145. DebugMessage: InitializeSpellRepository
  146. DebugMessage: InitializeTriggerManager
  147. DebugMessage: InitializeMusicLayerGroupManager
  148. DebugMessage: Loaded font Tahoma-16Bold
  149. DebugMessage: Loaded font Trajan Pro-19Bold
  150. DebugMessage: Loaded font Trajan Pro-16Bold
  151. Debug Message: Total objects deleted: 1
  152. Debug Message: Attempting to allocate memory of size: 53477376 bytes
  153. Debug Message: Allocation successful
  154. Debug Message: UnzipHelper attempting to read file with uncompressed size of 43500968
  155. Debug Message: Total objects deleted: 0
  156. DebugMessage: Begin LoadCoreXMLData3
  157. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Items\*.xml
  158. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Stamps\*.xml
  159. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Tiles\*.xml
  160. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
  161. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
  162. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Effects\*.xml
  163. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Quests\*.xml
  164. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\*.xml
  165. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Data\*.xml
  166. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
  167. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
  168. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Gfx\*.xml
  169. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Movies\*.xml
  170. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Screens\*.xml
  171. DebugMessage: LoadCoreXMLData finished 3
  172. Debug Message: MapManager registered 7 files on disk
  173. Debug Message: MapManager registered 80 files on disk
  174. DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
  175. Debug Message: MapManager registered 0 files on disk
  176. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Maps\*.xml
  177. Debug Message: MapManager registered 0 files on disk
  178. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
  179. Debug Message: MapManager registered 0 files on disk
  180. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
  181. Debug Message: MapManager registered 0 files on disk
  182. DebugMessage: No files found matching mask C:\Users\Hutch\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
  183. Debug Message: MapManager registered 0 files on disk
  184. DebugMessage: LoadCoreXMLData finished
  185. DebugMessage: Create setup screens.
  186. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object of type EmbossedButton with OBJID Elemental_Title_Button_2 has wrong size before parsing scripts 0 x 0
  187. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object with OBJID Elemental_Title_Button_2 has wrong size after parsing scripts 0 x 0
  188. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object of type EmbossedButton with OBJID Elemental_Title_Button_3 has wrong size before parsing scripts 0 x 0
  189. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object with OBJID Elemental_Title_Button_3 has wrong size after parsing scripts 0 x 0
  190. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object of type EmbossedButton with OBJID Elemental_Title_Button_4 has wrong size before parsing scripts 0 x 0
  191. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object with OBJID Elemental_Title_Button_4 has wrong size after parsing scripts 0 x 0
  192. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object of type EmbossedButton with OBJID Elemental_Title_Button_5 has wrong size before parsing scripts 0 x 0
  193. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object with OBJID Elemental_Title_Button_5 has wrong size after parsing scripts 0 x 0
  194. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object of type EmbossedButton with OBJID Elemental_Title_Button_6 has wrong size before parsing scripts 0 x 0
  195. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object with OBJID Elemental_Title_Button_6 has wrong size after parsing scripts 0 x 0
  196. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object of type EmbossedButton with OBJID Elemental_Title_Button_7 has wrong size before parsing scripts 0 x 0
  197. DebugMessage: Error parsing file Screens\TitleWnd.dxpack. Object with OBJID Elemental_Title_Button_7 has wrong size after parsing scripts 0 x 0
  198. DebugMessage: Loaded font Segoe UI Semibold-13Bold
  199. Debug Message: ERROR: (CD3D9Renderer) ::CreateTextureFromFileInMemory failed to create a texture.
  200. Debug Message: ERROR: LoadTexturesFromScreenFile failed to load a texture 'Large_Title_Back.png' from screen file 'Screens\TitleWnd.dxpack'
  201. DebugMessage: Loaded font Trajan Pro-32Bold
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