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SleepyMode

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Dec 3rd, 2022
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  1. // ACE Advanced Fatigue
  2. force ace_advanced_fatigue_recoveryFactor = 2;
  3. force ace_advanced_fatigue_swayFactor = 2;
  4.  
  5. // ACE Advanced Vehicle Damage
  6. force ace_vehicle_damage_enabled = true;
  7.  
  8. // ACE Arsenal
  9. force ace_arsenal_allowSharedLoadouts = false;
  10. ace_arsenal_EnableRPTLog = true;
  11.  
  12. // ACE Artillery
  13. force ace_artillerytables_advancedCorrections = true;
  14. force ace_artillerytables_disableArtilleryComputer = true;
  15. force ace_mk6mortar_airResistanceEnabled = true;
  16. force ace_mk6mortar_useAmmoHandling = true;
  17.  
  18. // ACE Casings
  19. ace_casings_maxCasings = 100;
  20.  
  21. // ACE Common
  22. force ace_common_checkPBOsAction = 2;
  23. force ace_common_checkPBOsCheckAll = true;
  24.  
  25. // ACE Crew Served Weapons
  26. force ace_csw_defaultAssemblyMode = true;
  27.  
  28. // ACE Fire
  29. force ace_fire_dropWeapon = 2;
  30. force ace_fire_enableFlare = true;
  31.  
  32. // ACE G-Forces
  33. force ace_gforces_enabledFor = 0;
  34.  
  35. // ACE Goggles
  36. ace_goggles_effects = 0;
  37.  
  38. // ACE Headless
  39. force acex_headless_enabled = true;
  40.  
  41. // ACE Hearing
  42. force ace_hearing_autoAddEarplugsToUnits = false;
  43. ace_hearing_disableEarRinging = true;
  44. force ace_hearing_enableCombatDeafness = false;
  45. force ace_hearing_enabledForZeusUnits = false;
  46.  
  47. // ACE Interaction
  48. force ace_interaction_disableNegativeRating = true;
  49. force ace_interaction_enableGroupRenaming = false;
  50.  
  51. // ACE Logistics
  52. force ace_repair_autoShutOffEngineWhenStartingRepair = true;
  53.  
  54. // ACE Map
  55. force ace_map_DefaultChannel = 1;
  56. ace_markers_moveRestriction = 1;
  57.  
  58. // ACE Map Gestures
  59. ace_map_gestures_briefingMode = 2;
  60.  
  61. // ACE Medical
  62. force ace_medical_AIDamageThreshold = 10;
  63. force ace_medical_blood_maxBloodObjects = 300;
  64. ace_medical_feedback_painEffectType = 2;
  65. force ace_medical_playerDamageThreshold = 10;
  66. force ace_medical_statemachine_cardiacArrestTime = 420;
  67. force ace_medical_treatment_advancedBandages = 2;
  68. force ace_medical_treatment_allowSelfStitch = 1;
  69. force ace_medical_treatment_cprSuccessChanceMax = 0.6;
  70. force ace_medical_treatment_cprSuccessChanceMin = 0.2;
  71. force ace_medical_treatment_holsterRequired = 2;
  72. force ace_medical_treatment_locationPAK = 4;
  73. force ace_medical_treatment_locationsBoostTraining = true;
  74. force ace_medical_treatment_locationSurgicalKit = 3;
  75. force ace_medical_treatment_maxLitterObjects = 100;
  76. force ace_medical_treatment_medicSurgicalKit = 2;
  77.  
  78. // ACE Name Tags
  79. force ace_nametags_playerNamesViewDistance = 4;
  80. ace_nametags_showPlayerNames = 4;
  81. ace_nametags_showPlayerRanks = false;
  82.  
  83. // ACE Nightvision
  84. force ace_nightvision_disableNVGsWithSights = true;
  85.  
  86. // ACE Overheating
  87. force ace_overheating_enabled = false;
  88.  
  89. // ACE Pointing
  90. force ace_finger_enabled = true;
  91. force ace_finger_proximityScaling = true;
  92. force ace_finger_sizeCoef = 0.5;
  93.  
  94. // ACE Pylons
  95. force ace_pylons_requireEngineer = true;
  96.  
  97. // ACE Spectator
  98. force ace_spectator_restrictModes = 3;
  99. force ace_spectator_restrictVisions = 3;
  100.  
  101. // ACE Uncategorized
  102. ace_optionsmenu_showNewsOnMainMenu = false;
  103.  
  104. // ACE Vehicles
  105. force ace_novehicleclanlogo_enabled = true;
  106. force ace_vehicles_keepEngineRunning = true;
  107.  
  108. // ACE View Distance Limiter
  109. force ace_viewdistance_limitViewDistance = 12000;
  110. ace_viewdistance_viewDistanceAirVehicle = 10000;
  111.  
  112. // ACE View Restriction
  113. force acex_viewrestriction_mode = 3;
  114. force acex_viewrestriction_modeSelectiveFoot = 1;
  115. force acex_viewrestriction_modeSelectiveLand = 1;
  116. force acex_viewrestriction_modeSelectiveSea = 1;
  117.  
  118. // ACE Weapons
  119. ace_common_persistentLaserEnabled = true;
  120.  
  121. // Community Base Addons
  122. force cba_network_loadoutValidation = 1;
  123.  
  124. // KAT - ADV Medical: Airway
  125. force kat_airway_medLvl_Accuvac = 1;
  126. force kat_airway_medLvl_Guedeltubus = 1;
  127. force kat_airway_medLvl_Larynxtubus = 2;
  128.  
  129. // KAT - ADV Medical: Breathing
  130. force kat_breathing_medLvl_Chestseal = 1;
  131. force kat_breathing_medLvl_hemopneumothoraxTreatment = 2;
  132. force kat_breathing_pneumothorax_hardcore = true;
  133. force kat_breathing_SpO2_dieValue = 60;
  134. force kat_breathing_SpO2_unconscious = 80;
  135. force kat_breathing_tensionhemothorax_hardcore = true;
  136.  
  137. // KAT - ADV Medical: Circulation
  138. force kat_circulation_CPR_MaxChance_Default = 40;
  139. force kat_circulation_CPR_MaxChance_Doctor = 80;
  140. force kat_circulation_CPR_MaxChance_RegularMedic = 60;
  141. force kat_circulation_CPR_MinChance_Doctor = 40;
  142. force kat_circulation_CPR_MinChance_RegularMedic = 20;
  143.  
  144. // KAT - ADV Medical: Pharmacy
  145. force kat_pharma_blockChance = 25;
  146. force kat_pharma_MedicationsRequireInsIV = true;
  147. force kat_pharma_medLvl_Amiodarone = 1;
  148. force kat_pharma_medLvl_ApplyIO = 2;
  149. force kat_pharma_medLvl_ApplyIV = 1;
  150. force kat_pharma_medLvl_Atropine = 1;
  151. force kat_pharma_medLvl_EACA = 2;
  152. force kat_pharma_medLvl_Etomidate = 2;
  153. force kat_pharma_medLvl_Fentanyl = 2;
  154. force kat_pharma_medLvl_Flumezenil = 2;
  155. force kat_pharma_medLvl_Ketamine = 2;
  156. force kat_pharma_medLvl_Lidocaine = 1;
  157. force kat_pharma_medLvl_Lorazepam = 2;
  158. force kat_pharma_medLvl_Nalbuphine = 2;
  159. force kat_pharma_medLvl_Naloxone = 1;
  160. force kat_pharma_medLvl_Nitroglycerin = 1;
  161. force kat_pharma_medLvl_Norepinephrine = 2;
  162. force kat_pharma_medLvl_Phenylephrine = 2;
  163. force kat_pharma_medLvl_TXA = 1;
  164. force kat_pharma_RequireInsIV = true;
  165.  
  166. // KAT - ADV Medical: Surgery
  167. force kat_surgery_closedReduction_MedLevel = 2;
  168. force kat_surgery_etomidateTime = 80;
  169. force kat_surgery_fractureCheck_MedLevel = 1;
  170. force kat_surgery_surgicalAction_MedLevel = 2;
  171.  
  172. // Zeus Enhanced
  173. force zen_common_autoAddObjects = true;
  174. zen_common_darkMode = true;
  175. zen_common_disableGearAnim = true;
  176.  
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