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Nov 17th, 2017
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  1. //deagle
  2. if (*weapon->m_ItemDefinitionIndex() == 1) {
  3. *weapon->m_iItemIDHigh() = -1;
  4. *weapon->m_nFallbackPaintKit() = 527;
  5. *weapon->m_flFallbackWear() = 0.000001f;
  6. *weapon->m_nFallbackStatTrak() = -1;
  7. }
  8. //elites
  9. if (*weapon->m_ItemDefinitionIndex() == 2) {
  10. *weapon->m_iItemIDHigh() = -1;
  11. *weapon->m_nFallbackPaintKit() = 491;
  12. *weapon->m_flFallbackWear() = 0.000001f;
  13. *weapon->m_nFallbackStatTrak() = -1;
  14. }
  15. //five-seven
  16. if (*weapon->m_ItemDefinitionIndex() == 3) {
  17. *weapon->m_iItemIDHigh() = -1;
  18. *weapon->m_nFallbackPaintKit() = 472;
  19. *weapon->m_flFallbackWear() = 0.000001f;
  20. *weapon->m_nFallbackStatTrak() = -1;
  21. }
  22. //glock
  23. if (*weapon->m_ItemDefinitionIndex() == 4) {
  24. *weapon->m_iItemIDHigh() = -1;
  25. *weapon->m_nFallbackPaintKit() = 353;
  26. *weapon->m_flFallbackWear() = 0.000001f;
  27. *weapon->m_nFallbackStatTrak() = -1;
  28. }
  29. //ak
  30. if (*weapon->m_ItemDefinitionIndex() == 7) {
  31. *weapon->m_iItemIDHigh() = -1;
  32. *weapon->m_nFallbackPaintKit() = 600;
  33. *weapon->m_flFallbackWear() = 0.000001f;
  34. *weapon->m_nFallbackStatTrak() = -1;
  35. }
  36. //aug
  37. if (*weapon->m_ItemDefinitionIndex() == 8) {
  38. *weapon->m_iItemIDHigh() = -1;
  39. *weapon->m_nFallbackPaintKit() = 280;
  40. *weapon->m_flFallbackWear() = 0.000001f;
  41. *weapon->m_nFallbackStatTrak() = -1;
  42. }
  43. //awp
  44. if (*weapon->m_ItemDefinitionIndex() == 9) {
  45. *weapon->m_iItemIDHigh() = -1;
  46. *weapon->m_nFallbackPaintKit() = 279;
  47. *weapon->m_flFallbackWear() = 0.95471f;
  48. *weapon->m_nFallbackStatTrak() = -1;
  49. }
  50. //famas
  51. if (*weapon->m_ItemDefinitionIndex() == 10) {
  52. *weapon->m_iItemIDHigh() = -1;
  53. *weapon->m_nFallbackPaintKit() = 626;
  54. *weapon->m_flFallbackWear() = 0.000001f;
  55. *weapon->m_nFallbackStatTrak() = -1;
  56. }
  57. //g3sg1
  58. if (*weapon->m_ItemDefinitionIndex() == 11) {
  59. *weapon->m_iItemIDHigh() = -1;
  60. *weapon->m_nFallbackPaintKit() = 606;
  61. *weapon->m_flFallbackWear() = 0.000001f;
  62. *weapon->m_nFallbackStatTrak() = -1;
  63. }
  64. //galil
  65. if (*weapon->m_ItemDefinitionIndex() == 13) {
  66. *weapon->m_iItemIDHigh() = -1;
  67. *weapon->m_nFallbackPaintKit() = 428;
  68. *weapon->m_flFallbackWear() = 0.000001f;
  69. *weapon->m_nFallbackStatTrak() = -1;
  70. }
  71. //m249
  72. if (*weapon->m_ItemDefinitionIndex() == 14) {
  73. *weapon->m_iItemIDHigh() = -1;
  74. *weapon->m_nFallbackPaintKit() = 547;
  75. *weapon->m_flFallbackWear() = 0.000001f;
  76. *weapon->m_nFallbackStatTrak() = -1;
  77. }
  78. //m4a4
  79. if (*weapon->m_ItemDefinitionIndex() == 16) {
  80. *weapon->m_iItemIDHigh() = -1;
  81. *weapon->m_nFallbackPaintKit() = 400;
  82. *weapon->m_flFallbackWear() = 0.000001f;
  83. *weapon->m_nFallbackStatTrak() = -1;
  84. }
  85. //mac-10
  86. if (*weapon->m_ItemDefinitionIndex() == 17) {
  87. *weapon->m_iItemIDHigh() = -1;
  88. *weapon->m_nFallbackPaintKit() = 433;
  89. *weapon->m_flFallbackWear() = 0.000001f;
  90. *weapon->m_nFallbackStatTrak() = -1;
  91. }
  92. //p90
  93. if (*weapon->m_ItemDefinitionIndex() == 19) {
  94. *weapon->m_iItemIDHigh() = -1;
  95. *weapon->m_nFallbackPaintKit() = 283;
  96. *weapon->m_flFallbackWear() = 0.000001f;
  97. *weapon->m_nFallbackStatTrak() = -1;
  98. }
  99. //ump
  100. if (*weapon->m_ItemDefinitionIndex() == 24) {
  101. *weapon->m_iItemIDHigh() = -1;
  102. *weapon->m_nFallbackPaintKit() = 556;
  103. *weapon->m_flFallbackWear() = 0.000001f;
  104. *weapon->m_nFallbackStatTrak() = -1;
  105. }
  106. //xm1014
  107. if (*weapon->m_ItemDefinitionIndex() == 25) {
  108. *weapon->m_iItemIDHigh() = -1;
  109. *weapon->m_nFallbackPaintKit() = 370;
  110. *weapon->m_flFallbackWear() = 0.000001f;
  111. *weapon->m_nFallbackStatTrak() = -1;
  112. }
  113. //bizon
  114. if (*weapon->m_ItemDefinitionIndex() == 26) {
  115. *weapon->m_iItemIDHigh() = -1;
  116. *weapon->m_nFallbackPaintKit() = 676;
  117. *weapon->m_flFallbackWear() = 0.000001f;
  118. *weapon->m_nFallbackStatTrak() = -1;
  119. }
  120. //mag-7
  121. if (*weapon->m_ItemDefinitionIndex() == 27) {
  122. *weapon->m_iItemIDHigh() = -1;
  123. *weapon->m_nFallbackPaintKit() = 291;
  124. *weapon->m_flFallbackWear() = 0.000001f;
  125. *weapon->m_nFallbackStatTrak() = -1;
  126. }
  127. //negev
  128. if (*weapon->m_ItemDefinitionIndex() == 28) {
  129. *weapon->m_iItemIDHigh() = -1;
  130. *weapon->m_nFallbackPaintKit() = 483;
  131. *weapon->m_flFallbackWear() = 0.000001f;
  132. *weapon->m_nFallbackStatTrak() = -1;
  133. }
  134. //sawed-off
  135. if (*weapon->m_ItemDefinitionIndex() == 29) {
  136. *weapon->m_iItemIDHigh() = -1;
  137. *weapon->m_nFallbackPaintKit() = 256;
  138. *weapon->m_flFallbackWear() = 0.000001f;
  139. *weapon->m_nFallbackStatTrak() = -1;
  140. }
  141. //tec-9
  142. if (*weapon->m_ItemDefinitionIndex() == 30) {
  143. *weapon->m_iItemIDHigh() = -1;
  144. *weapon->m_nFallbackPaintKit() = 374;
  145. *weapon->m_flFallbackWear() = 0.000001f;
  146. *weapon->m_nFallbackStatTrak() = -1;
  147. }
  148. //mp7
  149. if (*weapon->m_ItemDefinitionIndex() == 33) {
  150. *weapon->m_iItemIDHigh() = -1;
  151. *weapon->m_nFallbackPaintKit() = 481;
  152. *weapon->m_flFallbackWear() = 0.000001f;
  153. *weapon->m_nFallbackStatTrak() = -1;
  154. }
  155. //mp9
  156. if (*weapon->m_ItemDefinitionIndex() == 34) {
  157. *weapon->m_iItemIDHigh() = -1;
  158. *weapon->m_nFallbackPaintKit() = 262;
  159. *weapon->m_flFallbackWear() = 0.000001f;
  160. *weapon->m_nFallbackStatTrak() = -1;
  161. }
  162. //nova
  163. if (*weapon->m_ItemDefinitionIndex() == 35) {
  164. *weapon->m_iItemIDHigh() = -1;
  165. *weapon->m_nFallbackPaintKit() = 537;
  166. *weapon->m_flFallbackWear() = 0.000001f;
  167. *weapon->m_nFallbackStatTrak() = -1;
  168. }
  169. //p250
  170. if (*weapon->m_ItemDefinitionIndex() == 36) {
  171. *weapon->m_iItemIDHigh() = -1;
  172. *weapon->m_nFallbackPaintKit() = 295;
  173. *weapon->m_flFallbackWear() = 0.000001f;
  174. *weapon->m_nFallbackStatTrak() = -1;
  175. }
  176. //scar
  177. if (*weapon->m_ItemDefinitionIndex() == 38) {
  178. *weapon->m_iItemIDHigh() = -1;
  179. *weapon->m_nFallbackPaintKit() = 612;
  180. *weapon->m_flFallbackWear() = 0.000001f;
  181. *weapon->m_nFallbackStatTrak() = -1;
  182. }
  183. //sg553
  184. if (*weapon->m_ItemDefinitionIndex() == 39) {
  185. *weapon->m_iItemIDHigh() = -1;
  186. *weapon->m_nFallbackPaintKit() = 487;
  187. *weapon->m_flFallbackWear() = 0.000001f;
  188. *weapon->m_nFallbackStatTrak() = -1;
  189. }
  190. //ssg08
  191. if (*weapon->m_ItemDefinitionIndex() == 40) {
  192. *weapon->m_iItemIDHigh() = -1;
  193. *weapon->m_nFallbackPaintKit() = 319;
  194. *weapon->m_flFallbackWear() = 0.000001f;
  195. *weapon->m_nFallbackStatTrak() = -1;
  196. }
  197. //m4a1
  198. if (*weapon->m_ItemDefinitionIndex() == 60) {
  199. *weapon->m_iItemIDHigh() = -1;
  200. *weapon->m_nFallbackPaintKit() = 257;
  201. *weapon->m_flFallbackWear() = 0.000001f;
  202. *weapon->m_nFallbackStatTrak() = -1;
  203. }
  204. //usp
  205. if (*weapon->m_ItemDefinitionIndex() == 61) {
  206. *weapon->m_iItemIDHigh() = -1;
  207. *weapon->m_nFallbackPaintKit() = 637;
  208. *weapon->m_flFallbackWear() = 0.000001f;
  209. *weapon->m_nFallbackStatTrak() = -1;
  210. }
  211. //cz75
  212. if (*weapon->m_ItemDefinitionIndex() == 63) {
  213. *weapon->m_iItemIDHigh() = -1;
  214. *weapon->m_nFallbackPaintKit() = 476;
  215. *weapon->m_flFallbackWear() = 0.000001f;
  216. *weapon->m_nFallbackStatTrak() = -1;
  217. }
  218. //r8
  219. if (*weapon->m_ItemDefinitionIndex() == 64) {
  220. *weapon->m_iItemIDHigh() = -1;
  221. *weapon->m_nFallbackPaintKit() = 595;
  222. *weapon->m_flFallbackWear() = 0.000001f;
  223. *weapon->m_nFallbackStatTrak() = -1;
  224. }
  225. //m9 bayo
  226. if (*weapon->m_ItemDefinitionIndex() == 508) {
  227. *weapon->m_iItemIDHigh() = -1;
  228. *weapon->m_nFallbackPaintKit() = 12;
  229. *weapon->m_flFallbackWear() = 0.140001f;
  230. *weapon->m_nFallbackStatTrak() = -1;
  231. }
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