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Oct 24th, 2021
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  1. 3:25:19]: [string "scripts/util.lua"]:546: attempt to index local 'v1' (a number value)
  2. LUA ERROR stack traceback:
  3. scripts/util.lua:546 in () ? (Lua) <532-550>
  4. v1 = 57.014945983887
  5. v2 = -42.526065826416
  6. v3 = nil
  7. v4 = nil
  8. =(tail call):-1 in () (tail) <-1--1>
  9. ../mods/workshop-1938752683/scripts/prefabs/forge_bernie.lua:50 in (local) fn (Lua) <46-59>
  10. leader = 100194 - willow (valid:true)
  11. data = table: 0x15216380
  12. target = 117942 - snortoise_ghost_clone (valid:false)
  13. pos = (57.01, 0.00, -42.53)
  14. scripts/entityscript.lua:1112 in (method) PushEvent (Lua) <1099-1126>
  15. self (valid:true) =
  16. DynamicShadow = DynamicShadow (0x19dba310)
  17. debuff_shield_timer = PERIODIC 100194: 5.000000
  18. inlimbo = false
  19. GetMoistureRateScale = function - scripts/prefabs/player_common.lua:197
  20. SetCameraDistance = function - scripts/prefabs/player_common.lua:1155
  21. ScreenFlash = function - scripts/prefabs/player_common.lua:1217
  22. skeleton_prefab = skeleton_player
  23. EnableBoatCamera = function - scripts/prefabs/player_common.lua:677
  24. playercolour = table: 0x10e50c20
  25. wallupdatecomponents = table: 0x11f04860
  26. Light = Light (0xdda26b0)
  27. dartalt_task = PERIODIC 100194: 1.000000
  28. _isrezattuned = false
  29. OnRemoveEntity = function - scripts/prefabs/player_common.lua:786
  30. pendingtasks = table: 0xd2bf250
  31. ShowHUD = function - scripts/prefabs/player_common.lua:1143
  32. sg = sg="wilson", state="run_start", time=0.07, tags = "moving,running,canrotate,autopredict,"
  33. IsHUDVisible = function - scripts/prefabs/player_common.lua:1133
  34. ApplyScale = function - scripts/prefabs/player_common.lua:1232
  35. SetGhostMode = function - scripts/prefabs/player_common.lua:686
  36. ShowActions = function - scripts/prefabs/player_common.lua:1137
  37. OnWakeUp = function - scripts/prefabs/player_common.lua:1006
  38. Transform = Transform (0x19dba290)
  39. SaveForReroll = function - scripts/prefabs/player_common.lua:1265
  40. event_listening = table: 0xc463490
  41. actioncomponents = table: 0xecd4b90
  42. _hermit_music = table: 0xf11ad10
  43. GetMaxMoisture = function - scripts/prefabs/player_common.lua:187
  44. prefab = willow
  45. updatecomponents = table: 0xd1d17c0
  46. dycshb_cstyle_net = net_string (0xbaa5cd0)
  47. ShakeCamera = function - scripts/prefabs/player_common.lua:1175
  48. OnDespawn = function - scripts/prefabs/player_common.lua:1028
  49. persists = false
  50. debuff_slow_timer = PERIODIC 100194: 6.000000
  51. event_listeners = table: 0xc4633c0
  52. replica = table: 0xecd4bc0
  53. GetTemperature = function - scripts/prefabs/player_common.lua:147
  54. OnSleepIn = function - scripts/prefabs/player_common.lua:978
  55. tempnoclick = true
  56. ghostenabled = false
  57. _underleafcanopy = net_bool (0xf11adf0)
  58. EnableMovementPrediction = function - scripts/prefabs/player_common.lua:626
  59. worldstatewatching = table: 0xdc20a90
  60. SetCameraZoomed = function - scripts/prefabs/player_common.lua:1161
  61. dychealthbar = 118873 - dyc_healthbar (valid:true)
  62. YOTB_isskinunlocked = function - scripts/prefabs/player_common.lua:35
  63. dartalt_hits = 17
  64. Network = Network (0xdda2730)
  65. heal_aura_count = 0
  66. GetMoisture = function - scripts/prefabs/player_common.lua:177
  67. OnPreLoad = function - scripts/prefabs/player_common.lua:878
  68. LightWatcher = LightWatcher (0xdda26f0)
  69. player_classified = 100195 - player_classified (valid:true)
  70. ShowPopUp = function - scripts/prefabs/player_common.lua:1149
  71. name = 皮皮猫
  72. AnimState = AnimState (0xba61080)
  73. SnapCamera = function - scripts/prefabs/player_common.lua:1167
  74. actionreplica = table: 0xdda2770
  75. lower_components_shadow = table: 0xecd4a70
  76. CanUseTouchStone = function - scripts/prefabs/player_common.lua:137
  77. YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:28
  78. Physics = Physics (0xdea6e30)
  79. MiniMapEntity = MiniMapEntity (0xb6543c0)
  80. ScreenFade = function - scripts/prefabs/player_common.lua:1208
  81. [03:25:19]: [string "scripts/util.lua"]:546: attempt to index local 'v1' (a number value)
  82. LUA ERROR stack traceback:
  83. scripts/util.lua:546 in () ? (Lua) <532-550>
  84. =(tail call):-1 in () (tail) <-1--1>
  85. ../mods/workshop-1938752683/scripts/prefabs/forge_bernie.lua:50 in (local) fn (Lua) <46-59>
  86. scripts/entityscript.lua:1112 in (method) PushEvent (Lua) <1099-1126>
  87. ../mods/workshop-1938752683/scripts/forge_combat.lua:534 in () ? (Lua) <462-551>
  88. =(tail call):-1 in () (tail) <-1--1>
  89. ../mods/workshop-1938752683/scripts/forge_combat.lua:1083 in (method) HitTarget (Lua) <1066-1090>
  90. ../mods/workshop-1938752683/scripts/forge_combat.lua:1096 in (method) Hit (Lua) <1093-1114>
  91. scripts/components/projectile.lua:291 in (upvalue) DoUpdate (Lua) <263-330>
  92. scripts/components/projectile.lua:358 in (upvalue) old_OnUpdate (Lua) <332-359>
  93. ../mods/workshop-1938752683/scripts/forge_combat.lua:1183 in (method) OnUpdate (Lua) <1165-1188>
  94. scripts/update.lua:256 in () ? (Lua) <218-292>
  95.  
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