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- January 16, 2018
- [1:19 PM] Royal: Starting work now
- [1:21 PM] Royal: Looking over what needs to be done before Hub is finished off
- [1:21 PM] Royal: Going to start with finishing Sword Game, need to get the armor stand working
- [1:35 PM] Royal: Testing to see if its a default region thing causing the armor stand to not spawn or if it is a flag in the Hub region
- [1:40 PM] Royal: Testing with a blank region (no flags) to see if the armor stand will spawn
- [1:40 PM] Royal: Works, now going to add all the flags from Hub 1 by 1 until I find the one causing Armor stands to not work
- [1:54 PM] Royal: Well, I moved over every flag 1 by 1 and it still spawns the armor stand perfectly o.O
- [1:55 PM] Royal: Super confused, going to try a different location inside the Hub regionj
- [1:57 PM] Royal: Spawns it just fine o.O
- [1:57 PM] Royal: I think I know whats causing it
- [2:01 PM] Royal: My prediction was that it was only not spawning the armor stand if the sword block location was inside the game region. I tested moving the sword block a single block over (still in the region) and it still worked
- [2:01 PM] Royal: Now trying to move it back to the original block
- [2:01 PM] Royal: I have a weird feeling its going to work
- [2:02 PM] Royal: Nope didn't spawn armor stand, moving the location 1 block over to the left
- [2:02 PM] Royal: uhh
- [2:02 PM] Royal: works
- [2:03 PM] Royal: I'm not really sure what to say, it seems to be this single block that it doesn't work on
- [2:04 PM] Royal: I'm just going to leave the location one block over for now
- [2:15 PM] Royal: Currently working on adding the "shake" animation for the sword
- [2:19 PM] Royal: for some reason nothing seems to be happening when I change the armor stands right arm position, the code is running fine (added debug messages)
- [2:19 PM] Royal: Testing to see if the stand will get removed (stand.remove())
- [2:22 PM] Royal: Nope even stand.remove() won't work but the code is still running o.O, also no errors what so ever
- [2:26 PM] Royal: Now going to try and equip it with a diamond chestplate everytime a player clicks
- [2:28 PM] Royal: Things just got even more weird, I can hear the "equip" noise but it doesn't actually equip the armor stand
- [2:28 PM] Royal: going to make the stand visible to see what is happening
- [2:35 PM] Royal: I changed the stand to be visible and its still invisible
- [2:36 PM] Royal: even added a debug message to make sure that the code was compiling correctly
- [2:36 PM] Royal: I have no idea whats going on
- [2:36 PM] Royal: going to continue trying a bunch of different things but I need someone to see this because I have never seen something like this before xD
- [3:00 PM] Royal: Tried a whole bunch of differnet things
- [3:00 PM] Royal: nothing is working, its behaving very unpredictably
- [3:00 PM] Royal: going to pause for a little bit
- [4:38 PM] Royal: Resuming
- [4:41 PM] Royal: I'm going to try a few more things with armor stands
- [4:41 PM] Royal: and if it doesn't work, i'm going to move on to the list of small changes
- [4:57 PM] Royal: Trying one last thing
- [4:59 PM] Royal: Nope didn't work, moving on now
- [5:06 PM] Royal: Lol just noticed that the armor stands aren't spawning anymore, I haven't made any changes :/
- [5:14 PM] Royal: and now the armor stand just magically spawned and is visible this time
- [5:25 PM] Royal: Having issues with disabling double jump in a region due to the way that the double jump is setup currently, working for a fix
- [5:30 PM] Royal: The armor stand seems to be spawning properly now, this is the strangest thing I've ever witnessed
- [5:30 PM] Royal: after this I'm going to give another shot at the shake animation
- [5:31 PM] Royal: Fixed, double jump is now disabled in a radius around the parkour
- [5:37 PM] Royal: Pausing for now
- [7:41 PM] Royal: -------------------------------------------------------------------------------------------------------
- Day 10 of Finishing things up . ~2 hour 40minutes
- What was done: Spent a lot of time working around this weird armor stand stuff, never seen anything like this happen before and I still have no idea what is going on. Added a no double jump radius around the parkour and made some small changes in the code.
- Commit:
- https://github.com/knightzmc/hubcore/commit/ec96f23a14efcc45af3887c11c531bc3467d7b73
- ------------------------------------------------------------------------------------------------------------
- GitHub
- Small changes + Bugfixing Armor stands · knightzmc/hubcore@ec96f23
- Made some small changes such as location comparing, added a "no double jump" area around the parkour and did extensive bug testing with Armor Stands. See log for more details.
- January 17, 2018
- [3:23 PM] Royal: Forgot to log that I started work
- [3:24 PM] Royal: http://prntscr.com/i1xmob
- Lightshot
- Screenshot
- [3:25 PM] Royal: Armor stands not working once again
- [3:30 PM] Royal: Yup, not working at all anymore, moving on to the changes for Bomb Lobbers
- [3:41 PM] Royal: Bomb Lobbers made into free-for-all
- [3:45 PM] Royal: reduced gadget selector inventories size to 9 slots
- [3:46 PM] Royal: Looking over everything and then moving on to Factions
- [3:48 PM] Royal: Might of found a solution for armor stands, testing now
- [3:52 PM] Royal: Got it working :smile:
- [3:54 PM] Royal: Moving onto Factions
- [3:58 PM] Royal: Looking at some tutorials to get me started up
- [4:04 PM] Royal: Some other plugins we need for Factions:
- - ItemLinker
- - Custom Enchants of some sort
- - Banknotes
- - AutoBroadcaster
- - ExperienceWithdraw
- [4:05 PM] Royal: Setting up NoCheatPlus
- [4:16 PM] Royal: Installed NoCheatPlus and got the best available config and installed it
- [4:18 PM] Royal: Installing AutoMessanger
- [4:38 PM] Royal: Setup and installed AutoMessanger
- [4:39 PM] Royal: Setup and installed WarpGUI
- [4:39 PM] Royal: Installing EssentialsChat
- [5:00 PM] Royal: EssentialsChat configured
- [5:00 PM] Royal: Now configuring Permissions for default users
- [5:08 PM] Royal: All default permissions from Essentials added
- [5:10 PM] Royal: Now configuring mcMMO permissions for default users
- [5:13 PM] Royal: Done
- [5:13 PM] Royal: Permissions setup
- [5:13 PM] Royal: Now installing and configuring Factions
- [5:49 PM] Royal: A lot of settings to go through, just finished with config.yml but now I am going to configure conf.json. This contains the majority of the important settings.
- Note here that I am going for a "Civilization" theme, meaning creating and maintaining a Faction will cost money and a lot of other economy features will be enabled. Claiming land will also cost money
- [6:42 PM] Royal: Configured Factions
- [6:46 PM] Royal: Looking to see what other plugins we will need
- [6:56 PM] Royal: Configured and installed Banknotes, ExperienceWithdraw, and ItemLinker
- [7:05 PM] Royal: Just adding permissions to default users for those 3 plugins
- [7:11 PM] Royal: Added AutoBroadcaster message tips for all the added plugins
- [7:14 PM] Royal: -------------------------------------------------------------------------------------------------------
- Day 3 of Factions & Day 11 of Finishing things up . ~4 hour 10minutes
- What was done: Fixed and finished off Sword game, made requested adjustments to Bomb Lobbers. Installed and configured the following plugins on Factions: WarpGUI, AutoBroadcaster, BottledExp, BankNotes, NoCheatPlus, ChatItem, EssentialsChat, Factions. Also configured permissions for default users
- Commit: https://github.com/knightzmc/hubcore/commit/be348535e1abcdfba363739adeca5da5084e9146
- ------------------------------------------------------------------------------------------------------------
- GitHub
- SwordGame + BombLobbers changes · knightzmc/hubcore@be34853
- BombLobbers now a free-for-all, SwordGame finished.
- January 18, 2018
- [6:34 PM] Royal: Starting work now
- [6:44 PM] Royal: Continuing research to see what is next
- [6:51 PM] Royal: Setting up some kits
- [7:12 PM] Royal: Working on setting up a starter guide book
- [7:20 PM] Royal: Seems that Books are no longer supported by Essentials
- [7:20 PM] Royal: getting a book editor plugin then going to create the kit in-game
- [7:32 PM] Royal: I can't find a single book editing plugin that works
- [7:32 PM] Royal: Will code something custom later on, skipping over this for now
- [7:45 PM] Royal: Created Starter, Daily, and Weekly kits
- [7:46 PM] Royal: Pausing
- [8:12 PM] Royal: Resuming
- [8:17 PM] Royal: Setting up a wilderness teleport (/wild)
- [8:22 PM] Royal: hmm having weird issues with Clara and the world, working to resolve
- [8:24 PM] Royal: Fixed
- [8:33 PM] Royal: Still looking for a working wild teleport plugin
- [8:47 PM] Royal: Configured wild plugin that should work, loading up to test now
- [8:51 PM] Royal: Setup and working
- [8:51 PM] Royal: Now setting up WorldBorder
- [9:00 PM] Royal: WorldBorder setup
- [9:01 PM] Royal: Now that the world stuff is out of the way I can start working on the "extra" plugins etc
- [9:01 PM] Royal: Setting up ShopGUI
- [9:07 PM] Royal: Now I start the hardest and longest process, configuring prices and creating a good, balance economy system
- [10:15 PM] Royal: Setup most of the block shop and balanced prices
- [10:16 PM] Royal: Continuing with setting up blocks
- [10:54 PM] Royal: -------------------------------------------------------------------------------------------------------
- Day 4 of Factions ~4 hour 10 minutes (Subtracted ~30 minutes for the pause)
- What was done: Setup Starter, Daily, and Weekly kits. Setup Wilderness world as well as /wild and the WorldBorder. Started on the ShopGUIPlus, Block shop is almost all balanced and completed.
- ------------------------------------------------------------------------------------------------------------
- January 20, 2018
- [2:59 PM] Royal: Starting work now, taking over the Featherboard for hub
- [3:02 PM] Royal: Just noticed that the Server Selector isn't working, finding a solution now
- [3:04 PM] Royal: I believe its an issue with Core, passed it off to Knightz for now
- [3:04 PM] Royal: Working on Scoreboard
- [3:15 PM] Royal: Created a mySQL placeholder for balance, uploaded to the main scoreboard
- [3:15 PM] Royal: working perfectly
- [3:16 PM] Knightz: There's a built-in balance placeholder, {money}
- [3:16 PM] Royal: I believe thats for Vault though
- [3:16 PM] Knightz: It works though. I made vault integration
- [3:17 PM] Royal: Oh, did you hookup Vault to work with the database?
- [3:17 PM] Knightz: Yep
- [3:17 PM] Knightz: Check pinned in #staff-chat
- [3:17 PM] Royal: Ah cool, will switch it to {money}. However sometimes it shows {money} instead of the actual amount
- [3:17 PM] Knightz: Hmm, it might be because of the $ before it
- [3:18 PM] Knightz: I believe there's something like {money-formatted} which adds a dollar sign
- [3:18 PM] Royal: I'll try that out 1 sec
- [3:19 PM] Knightz: Okay, GCC should be working now
- [3:28 PM] Royal: Yup, server selector working now @Knightz
- [3:29 PM] Royal: As for the scoreboard, I removed the $ sign and made it money_formatted and it still sometimes shows {money_formatted}
- [3:30 PM] Royal: However with the MySQL placeholder it works fine, I'm guessing that Vault sometimes is having trouble getting the data so the placeholder just becomes text
- [3:30 PM] Knightz:
- economy(top)
- Placeholders
- {money_formatted}
- Vault economy money formatted
- Returns: Text
- {money}
- Vault economy money
- Returns: Number
- {money_rounded}
- Vault economy money rounded
- Returns: Number
- [3:31 PM] Royal: Yeah, all money_formatted does is change it to instead of "10000" it would just say "10k"
- [3:31 PM] Knightz: Ah, okay.
- [3:32 PM] Royal: I'll leave it to the MySQL placeholder for now until we figure out why the Vault one doesn't always work
- [3:32 PM] Knightz: Ok.
- [4:01 PM] Royal: Hub scoreboard finished
- [4:01 PM] Royal: Pausing for now (~1 hour)
- [7:52 PM] Royal: Resuming now, going back to factions and setting up shop prices
- [8:47 PM] Royal: Almost done with blocks, just fixing up some last minute things and doing some timing testing with selling logs, I want to keep them to the point where lumberjack is a good profession but not to be overpowered
- [9:06 PM] Royal: Finished with Blocks, moving on to Food
- [9:20 PM] Royal: Finished Food, Ores and Farming
- [9:20 PM] Royal: Now doing Mob drops
- [10:01 PM] Royal: almost done with mob drops, still need to do more extensive testing with mob spawner farms, and especially cactus farms to make sure things are balanced
- [10:02 PM] Royal: Pausing for now (~2 hours 10 minutes)
- January 21, 2018
- [5:01 PM] Royal: Resuming work now
- [5:01 PM] Royal: doing testing and balancing prices now
- [7:14 PM] Royal: Done for now
- [7:14 PM] Royal: ~2 hours
- [7:14 PM] Royal: Shop is fully done pretty much
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