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WindStrike

Sunset in the Dream, Session 1

Sep 16th, 2019
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  1. <DM> Alrighty...
  2. <DM> To recount the premise of this quest...
  3. <DM> Following Thoughter's defeat at Zora's Domain, the Salvadman Army has been nearly wiped out and peace has been restored to East Hyrule for the time being. While Thoughter himself is not dead, he has not been seen or heard of since and all the generals except General Solar were killed at Zora's Domain. With General Solar taking the throne in such a disastrous state the army is in, they were forced to hold a truce with the Moblin Army and no
  4. <DM> fighting has occurred since. From then, groups of former Salvadman Bandits have been making an effort to make peace with the Moblins and other races.
  5. <DM> Recently, Nightmare Beasts have been emerging from Thoughter's Fortress and have started terrorizing everything around it while an impenetrable white mist prevents anyone from getting in. Seeing this as a breach of truce, the Moblin Army has ordered an invasion into Thoughter's Fortress to put down the Salvadman Army once and for all. They have been unable to get through the white mist and have enlisted the help of your party to get in.
  6. <DM> --==FINAL QUEST START==--
  7. * Melizea has a Gerudo Mask equipped... for some reason.
  8. * Sephiroth materializes...
  9. <Darte> Stands before ~~Magus'~~ Thoughter's ominous fortress.
  10. * Melizea stands wherever is suitable.
  11. <DM> *You find yourself on the cold stone bridge connecting you and Thoughter's fortress. To your side is a group of Moblins and a young hylian lady. Thoughter's Fortress, covered in a dreamy white mist, looms ahead of you in the distance*
  12. * Melizea stands in silence, awaiting instructions.
  13. <DM> *the moblins turn around to you. They start speaking, though you have trouble following them*
  14. * Darte winces. "Slow down. Nayru's Currents, who thought it'd be a good idea to work with Moblins..."
  15. <DM> [Moblin] Dat fortress. Nightmarish beasts keep pouring out. We need you to clear them. Hylia lady Mima here will dispel the barrier for us - we charge in after she dispels the barrier*
  16. <DM> *That Hylian lady, presumably Mima, turns towards you*
  17. <DM> [Mima] Now's the time. Quick, follow me!
  18. * Sephiroth quickly follows the Mima.
  19. <DM> *Mima runs off towards the fortress, moving into the mist.
  20. * Melizea also quickly follows.
  21. * Darte sighs. "So much for formulating a plan of attack. Right." He trots off after Sephiroth and Mima.
  22. <DM> *She appears to be consumed by the fog? As you follow, you too are consumed by the fog... Game ov- Just kidding! You find yourself innundated with a sense of relaxation and serenity was you are all covered in fog. Shortly afterwards, you can hear singing.*
  23. <DM> *Sephiroth and Darte, The song being sung happens to be the Ballad of the Windfish. Want to join in?*
  24. * Sephiroth pulls out the Thunder Drums and follows along.
  25. * Darte squints. "Thoughter's tricks, same as Lord Jabu-Jabu. Time to give chase." He pulls out his Surf Harp and plays along.
  26. <Sephiroth> $26d10
  27. <Navi> Sephiroth: You rolled 26 Dice with 10 Sides. Results: 8, 7, 1, 8, 5, 2, 7, 2, 3, 1, 6, 4, 9, 9, 1, 9, 1, 10, 7, 10, 7, 5, 5, 3, 10 and 5. Total: 145. Successes: 20.
  28. <DM> *As the two of you play along, the serene fog slowly gives way. With time, the fog surrounding the front of the fortress vanishes. With the fog no longer blocking your path, you can witness a stone wall and a set of open gate doors. Unusual for a fortress
  29. * Sephiroth Dartes for the open gate.
  30. * Melizea momentarily stands there.
  31. <DM> *The Moblins immediately follow up by charging into the open gate doors after Sephiroth. Mima finishes singing and turns back to you*
  32. <Melizea> (err, still*)
  33. <DM> [Mima] I will meet you again later.
  34. <DM> *Mima walks back and appears to vanish in a flash of white light. Darte, you may recall that flash of white light being similar.
  35. <DM> *familiar
  36. * Darte muses at the flash, but dismisses it quickly. "Hmm. Strange, but helpful, at least. No sign of the nightmare beasts yet. Think we should chase after our piggie friends?"
  37. <Melizea> "I suppose we could."
  38. <Melizea> "That is, unless you believe there is an alternative action."
  39. * Darte rolls his shoulders. "Could always leave them to their own devices. The clumsy things will probably make a good distraction while we pursue more... fruitful inspection of the castle."
  40. <DM> *Sephiroth, you step through the gate to see a hazy courtyard. The white dreamy mist underfoot is accompanied by clouds of it above, giving it a sensation of utopia. On the ground, Moblins can be seen fighting Mad Walkers and a few Keaton soldiers. The door into the fortress itself you cannot make out but it seems nobody is guarding it.*
  41. <Melizea> "Surveying the area may be viable."
  42. <Melizea> "Of course, caution must be taken."
  43. * Sephiroth waits for the slowpokes to catch up.
  44. * Darte sighs and chases after Sephiroth. "C'mon. Gotta make sure the big guy knows the plan, at least."
  45. <Melizea> "Indeed."
  46. * Melizea follows the rest of the party.
  47. <Melizea> "Name's Melizea, by the way. You may call me Mel or Meli."
  48. <DM> *Melizea and Darte, you both catch up to Sephiroth. While it seems the Moblins are holding them off well, the maddening dead aura the Mad Walkers give off begins to affect you and everyone else alive including the Keaton Soldiers... Might want to start moving before you take damage.*
  49. * Darte beckons Sephiroth. "C'mon. We can make our rounds outside the main courtyard while they're busy with these goons."
  50. * Sephiroth follows the Darte.
  51. * Melizea also follows Darte and the rest, wherever they decide to head.
  52. * Darte circles around the fighting, attempting to keep out of sight as best he's capable as he heads towards the open doors.
  53. <DM> *Darte, roll Courage or Wisdom*
  54. <DM> *Same goes for Melizea and Sephiroth
  55. <Sephiroth> $26d10
  56. <Navi> Sephiroth: You rolled 26 Dice with 10 Sides. Results: 2, 1, 7, 8, 2, 4, 4, 3, 1, 9, 4, 8, 10, 7, 8, 6, 1, 6, 5, 1, 5, 5, 1, 1, 4 and 8. Total: 121. Successes: 14.
  57. <Melizea> $29d10
  58. <Navi> Melizea: You rolled 29 Dice with 10 Sides. Results: 6, 9, 1, 5, 3, 2, 6, 10, 9, 8, 3, 3, 10, 4, 2, 4, 1, 1, 10, 8, 7, 10, 4, 1, 1, 8, 6, 1 and 8. Total: 151. Successes: 19.
  59. <DM> $20d10 enemy
  60. <Navi> DM: You rolled 20 Dice with 10 Sides. Results: 10, 9, 3, 8, 9, 8, 1, 10, 3, 10, 9, 1, 3, 1, 10, 7, 2, 3, 8 and 3. Total: 118. Successes: 15.
  61. <Darte> $34d10
  62. <Navi> Darte: You rolled 34 Dice with 10 Sides. Results: 3, 5, 10, 3, 9, 1, 3, 6, 6, 4, 4, 6, 2, 6, 3, 10, 4, 4, 10, 7, 4, 8, 7, 6, 9, 7, 3, 1, 10, 10, 4, 2, 5 and 3. Total: 185. Successes: 23.
  63. <Darte> (Dang you and your sneakless flowing silver hair, Sephiroth)
  64. <DM> *The three of you make it to the open doors safely. However, the Keaton soldiers barely catch Sephiroth sneaking around and sends magical flares into the door. These are harmless, but these will alert others to your presence
  65. <Melizea> "I suppose that'll be a predicament."
  66. * Darte gives a fishy hiss as he steps through the doorway, the flares zipping past. "Well, so much for the moblins being a total distraction."
  67. * Sephiroth steps through the doorway after the Darte Board.
  68. <Melizea> "Alas, it may be necessary to improvise."
  69. <DM> *You enter the fortess proper. You step into what appears to be the grand foyer, lined with unnaturally white stone for the walls and floor. Underfoot is a deep red carpet trimmed with gold snaking through the foyer. There are exits West, North, South and you are at the East end*
  70. <DM> *Suddenly, you see a giant Stalfos crash down into the centre of the floor with a pair of Keaton Swordmasters beside it, blocking the north exit*
  71. * Sephiroth is confused. "What's a centre?"
  72. <Melizea> "So... Any plans of approach?"
  73. * Sephiroth attempts to sidestep to the south exit.
  74. * Darte quickly consults with the others. "Guess we know which way Thougher likely lies. We've got a shot at these, maybe, but I'm for nicking out to the south."
  75. * Darte nods and follows Sephiroth, skirting the forces with a grin and a wave. "Smell ya later."
  76. <Melizea> "I suppose that is viable."
  77. * Melizea follows the rest of the party.
  78. <DM> *You end up in a long snaking hallway that bends to the West, with the same unnatural dreamy atmosphere the grand foyer had. There are doors going north, East and West from the hallway
  79. <DM> *In the middle of a hallway appears to be a drowsy Keaton soldier, appearing to not be alert to the commotion going on.*
  80. <Melizea> "Hmm..."
  81. * Darte looks to the others and quietly encircles his wrists with his fingers in an upheld signal, and with a tilt of his head.
  82. * Melizea silently stands in place.
  83. <Sephiroth> (So let me get this straight, there's two "north" exits on this hallway?"
  84. <Darte> (Think the snaking of the passage means it turned, and we're coming through the east entrance)
  85. <Sephiroth> (Kind of hard to visualize "Long, snaking hallway that bends to the west." ... Does it do a zigzag pattern? Is it an L shape?)
  86. <DM> (You are at the north end of the hallway. It continues south for about 60 feet until it bends to the West.)
  87. <Darte> (ahh)
  88. <Sephiroth> (I'm assuming there's an eastward door before the bend then?)
  89. <Sephiroth> (Just trying to visualize the room, that's all)
  90. <DM> *There are is an eastward and a westward door before the bend. After the bend comes a northward door and another westward door*
  91. <Sephiroth> (Okay, got it. Thanks)
  92. * Darte slides forward, attempting to Sneak-Up on the guard.
  93. * Sephiroth attempts to tiptoe to the eastward door.
  94. * Melizea stays put, just in case.
  95. <DM> (Both Sephiroth and Darte, roll Wisdom)
  96. <Sephiroth> $21d10
  97. <Navi> Sephiroth: You rolled 21 Dice with 10 Sides. Results: 4, 3, 4, 6, 8, 10, 9, 1, 5, 1, 7, 8, 10, 1, 1, 9, 7, 4, 7, 3 and 10. Total: 118. Successes: 15.
  98. <DM> $19d10 Keaton Soldier
  99. <Navi> DM: You rolled 19 Dice with 10 Sides. Results: 5, 10, 3, 5, 9, 2, 9, 10, 6, 2, 3, 9, 5, 9, 6, 5, 8, 7 and 9. Total: 122. Successes: 17.
  100. <DM> Successes are halved
  101. <Darte> (That overrides Sneak-Up's Courage roll?)
  102. <DM> (No)
  103. <DM> (So Darte, roll Courage)
  104. <Darte> $34d10
  105. <Navi> Darte: You rolled 34 Dice with 10 Sides. Results: 8, 4, 7, 7, 4, 7, 6, 10, 1, 2, 3, 1, 7, 2, 3, 1, 10, 4, 9, 9, 10, 1, 2, 8, 5, 1, 4, 9, 8, 10, 8, 6, 3 and 4. Total: 184. Successes: 22.
  106. <DM> $19d10 Keaton Soldier
  107. <Navi> DM: You rolled 19 Dice with 10 Sides. Results: 3, 6, 1, 8, 6, 2, 10, 8, 2, 6, 10, 4, 7, 9, 8, 6, 8, 8 and 6. Total: 118. Successes: 16.
  108. <DM> Successes are halved
  109. <DM> *Sephiroth, you sneak around the Keaton soldier no problem. Darte, you sneak up on him with no issue either*
  110. * Sephiroth attempts to pass through the eastern door.
  111. * Melizea awaits a proper cue.
  112. * Darte slips out the Twin Scithes [sic] and 'distracts' the soldier by laying into him. (Non-lethal declaration an option?)
  113. <DM> (Yes, non-lethal is an option)
  114. <Darte> C+10 v C*2
  115. <DM> $19d10 Keaton Soldier
  116. <Darte> (wait
  117. <Navi> DM: You rolled 19 Dice with 10 Sides. Results: 10, 5, 1, 10, 8, 10, 8, 8, 8, 3, 1, 1, 6, 7, 2, 4, 2, 3 and 3. Total: 100. Successes: 13.
  118. <Darte> * 2 = two attacks I think, in the notation. Ambiguous
  119. <DM> (Yes, two attacks)
  120. <DM> (You roll twice, target rolls once)
  121. <Darte> $46d10
  122. <Navi> Darte: You rolled 46 Dice with 10 Sides. Results: 10, 5, 9, 9, 9, 5, 8, 6, 1, 5, 4, 7, 4, 8, 7, 4, 6, 6, 1, 4, 3, 4, 4, 4, 10, 1, 6, 3, 2, 8, 6, 2, 2, 4, 10, 10, 9, 8, 6, 10, 2, 9, 6, 6, 7 and 2. Total: 262. Successes: 33.
  123. <Darte> $46d10
  124. <Navi> Darte: You rolled 46 Dice with 10 Sides. Results: 9, 2, 8, 10, 6, 10, 4, 10, 4, 4, 10, 9, 6, 2, 6, 1, 3, 8, 5, 3, 8, 4, 10, 3, 3, 2, 2, 8, 7, 8, 9, 6, 10, 6, 6, 5, 6, 10, 5, 9, 3, 4, 8, 8, 5 and 4. Total: 279. Successes: 37.
  125. <Darte> 20 + 0, 24 + 0
  126. <Darte> I guess +3 to both from Sneak-up
  127. <DM> *You knock out the sleepy soldier, keeping him hanging onto dear life on the skim of his teeth in his unconsciousness*
  128. * Darte steals 6 wisdom, and... gives him Bleeding x 5. Welp
  129. <DM> *Sephiroth, you open the eastern door with only a faint creak.*
  130. <DM> *You enter what appears to be a small armory, with a couple of benches and armor racks. It appears to be empty at first glance, staring at you with a hollow feeling. There is a door going south on addition to the door you entered through*
  131. * Darte beckons Melizea over. "You. Got any rope or bindings? Figure we might make use of this fellow when they wake."
  132. * Melizea shakes her head, no.
  133. * Sephiroth pokes a random armor rack.
  134. <DM> *Sephiroth, the armor rack pokes you back according to Newton's laws of physics. Because of your Neutral armor, you take no damage*
  135. * Sephiroth is intrigued.
  136. * Darte considers. "Well..." He takes his hookshot out and uses it as an improvised rope.
  137. <DM> *You pull the hookshot
  138. <DM> *'s chain out and wrap it around the Keaton Soldier. It feels a bit rough at first, but it is better than nothing*
  139. * Sephiroth heads to the south door and inspects it.
  140. * Darte shrugs. "Right. Let's check out this other door, Sephiroth can probably fend for himself." He moves towards the west door.
  141. <DM> *You inspect the south door. It appears to be locked. Might want to find a key or will you try picking the lock?.
  142. * Melizea follows Darte, nodding head in agreement.
  143. <DM> (Which other door Darte and Melizea?)
  144. <Melizea> (Darte mentioned west door)
  145. * Sephiroth wonders if he has anything that can even attempt to pick the lock. o.O;
  146. <DM> *Melizea and Darte, you inspect the westward door. It appears to have "Mess Hall" written on it with scrawny writing*
  147. * Darte squints. "Hmm. Hungry?"
  148. * Melizea quietly mouths "Not really, though it may prove to be useful."
  149. <DM> *Sephiroth, you come up short with anything that can be used to pick the lock*
  150. * Sephiroth shrugs and returns to the hallway.
  151. * Darte nods, stepping away as he takes a mental note, and nods at the emerging Sephiroth. "Nothing?"
  152. * Sephiroth shakes his head.
  153. <DM> *You can hear banging on the north door in the hallway. Might want to move
  154. * Sephiroth goes 'round the bend of the hallway and inspects the western exit at the end of the hallway.
  155. * Melizea sighs momentarily.
  156. * Darte nods and picks up their new bundle, trotting after Sephiroth.
  157. * Melizea follows Sephiroth and Darte.
  158. <DM> *Sephiroth you inspect the west exit of the hallway. The room appears to have a sign with messy writing, named "Plant Room"
  159. * Sephiroth attempts to enter this "Plant Room". ... Hoping not to come across any Piranha Plants...
  160. <DM> *You open the door and enter the room*
  161. <Melizea> (brb, food checking, on autofollow)
  162. * Darte waits outside, head-fin flapping idly, trying to peek through the door past Sephiroth.
  163. <DM> *Pollen and moisture fills the air as the ceiling above has glass holes to let sunlight dance into the room. Where the sunlight hits, various vegetables and herbs grow. But among them seem to be a few plants that seem off...*
  164. <Darte> (There is a north door adjacent, right?)
  165. <DM> (Yes)
  166. * Darte turns to examine that door, somewhat expecting this to be another entrance to the mess hall.
  167. <DM> *The northward door is an entrance to the Mess Hall*
  168. <Melizea> (back)
  169. * Sephiroth pokes one of the plants that seems ... off. ...
  170. * Darte nods, beckoning to Melizea as he follows Sephiroth in.
  171. <DM> *The plant immediately grows into a flower with red spots and... you get the gist. Sephiroth, roll Power!*
  172. * Melizea follows the rest of the party.
  173. <Sephiroth> $17d10
  174. <Navi> Sephiroth: You rolled 17 Dice with 10 Sides. Results: 9, 8, 1, 4, 1, 9, 7, 10, 2, 9, 1, 3, 6, 8, 10, 5 and 4. Total: 97. Successes: 12.
  175. <DM> $35d10 Pirahna Plant
  176. <Navi> DM: You rolled 35 Dice with 10 Sides. Results: 10, 1, 10, 5, 6, 9, 9, 5, 1, 2, 2, 9, 7, 6, 8, 4, 7, 1, 4, 5, 7, 4, 6, 6, 5, 9, 1, 3, 8, 6, 6, 8, 6, 5 and 2. Total: 193. Successes: 26.
  177. <Melizea> (i knew it)
  178. <Sephiroth> (Called it)
  179. <DM> *The Pirahna Plant takes a nice big bite out of Sephiroth's hand, dealing 26-12+5 = 19 damage before Armor
  180. * Darte 's eyes bulge a bit. "... Sooo. Don't touch the plants?"
  181. <Sephiroth> 23h, 28m • Augmented Shady's Robe • Finger Nibbled Off by Piranha Plant
  182. * Melizea stands there calmly stating "Indeed."
  183. <Melizea> "Definitely not the first carnivorous plant I've seen."
  184. * Darte considers. "Your desert full of 'em? Guess it makes sense, if it can't get water any other way."
  185. <DM> *Following that, two more Pirahna plants emerge and start snapping at Sephiroth. The snapping creates noise, following it is a rumble from within a cabinet*
  186. <Melizea> "Indeed."
  187. <Darte> "Also a good way to set a trap if anyone's following-- oh, boy, maybe it's time to move."
  188. <Melizea> "I suppose it is for the best."
  189. <DM> (Clarification: They aren't attacking him, just doing that snapping Pirahna plants normally do)
  190. * Sephiroth backs away from the Prianha plants.
  191. <Melizea> "Though, be wary of these plants."
  192. * Sephiroth approaches the rumbling cabinet and pokes the cabinet door.
  193. <Melizea> "They appear to be more flexible than you may realize."
  194. <DM> *The cabinet door bursts open to reveal a small masked guy in a red robe who then runs away... Was that a Shy Guy?*
  195. * Darte nods. "Right..." He points towards the cabinet. "Any chance we can knock that over, or move it toward the door? Seems a pleasant surprise."
  196. <Darte> ...
  197. <DM> *You can hear knocking on the exit door.
  198. <Darte> "N-nope, never mind. Was that a... mime?"
  199. * Sephiroth ducks into the cabinet and closes the door.
  200. <Melizea> "I suppose a bigger surprise is that guy running."
  201. <Melizea> "And perhaps."
  202. * Darte slips back out the way they came.
  203. * Melizea follows Darte.
  204. <DM> *The exit door opens up to reveal the two Keaton Swordmasters from before, who quickly deduce that somebody had been in this room from observing blood on the Piranha plant that bit Sephiroth*
  205. <DM> *Darte and Melizea, roll Courage or Wisdom to slip past them*
  206. <Melizea> $29d10
  207. <Navi> Melizea: You rolled 29 Dice with 10 Sides. Results: 1, 4, 10, 6, 5, 2, 7, 4, 8, 3, 1, 2, 9, 2, 6, 3, 9, 9, 9, 4, 4, 7, 4, 6, 5, 9, 2, 2 and 4. Total: 147. Successes: 15.
  208. * Melizea rerolls that
  209. <Melizea> $29d10
  210. <Navi> Melizea: You rolled 29 Dice with 10 Sides. Results: 7, 4, 5, 10, 3, 10, 4, 5, 7, 7, 2, 9, 8, 4, 8, 9, 9, 10, 7, 8, 9, 10, 1, 5, 4, 6, 10, 3 and 8. Total: 192. Successes: 26.
  211. <DM> $30d10
  212. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 1, 7, 4, 4, 2, 3, 7, 2, 7, 2, 8, 4, 3, 7, 1, 7, 4, 10, 6, 4, 7, 3, 3, 7, 4, 7, 1, 10, 6 and 4. Total: 145. Successes: 15.
  213. <DM> *Melizea you slip past*
  214. <Darte> $34d10
  215. <Navi> Darte: You rolled 34 Dice with 10 Sides. Results: 7, 7, 10, 10, 1, 2, 3, 8, 3, 9, 9, 10, 2, 2, 7, 3, 8, 1, 3, 3, 5, 9, 6, 7, 5, 9, 3, 6, 8, 9, 9, 5, 6 and 9. Total: 204. Successes: 26.
  216. <DM> *Darte you also slip right past*
  217. <DM> *The two swordmasters do a double-take before continuing to inspect the room
  218. <Darte> (Ahh, the room only had the one doorway in?)
  219. <Darte> (Realized I was making a baaad assumption, hah)
  220. <DM> (mhm)
  221. * Darte considers, then places the tied-up Keaton in front of the doorway as quietly as he can manage, then attempts to slip just inside the door to the mess hall.
  222. * Melizea is still following Darte.
  223. * Sephiroth tries to remain as quiet as he can.
  224. <DM> *The Piranha plants continue snapping at the swordmasters for a moment before settling down. The two swordmasters look closely for the intruders. Unable to find them, one of the Swordmasters kneels over and begins charging for a Soul Echolocation...*
  225. <DM> *Meanwhile Darte, you enter a long hallway with a large table dominating the centre of it. Towards the walls is a series of pantries. There are exits North, South and East*
  226. <DM> *At the table is a pair of Keaton grunts knocked out on the table with bottles of beer in their hands. Seems as if they got drunk*
  227. * Darte glances at the pantries briefly, looking for anything useful beyond standard fare; restoratives and the like. Beyond that, he's keeping an ear out for commotion from the other room, staying by the south door.
  228. * Melizea continues to follow Darte into the mess hall, if not already there yet.
  229. * Sephiroth pops out of the cabinet and attempts to stab the charging swordmaster with his Masamune.
  230. <Sephiroth> $31d10
  231. <Navi> Sephiroth: You rolled 31 Dice with 10 Sides. Results: 4, 7, 10, 6, 4, 2, 5, 2, 2, 6, 4, 8, 9, 1, 9, 1, 4, 3, 10, 10, 9, 5, 9, 2, 10, 7, 10, 8, 1, 6 and 6. Total: 180. Successes: 24.
  232. <DM> Roll it!
  233. <DM> $30d10
  234. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 4, 2, 5, 10, 5, 7, 4, 7, 8, 10, 10, 6, 8, 1, 4, 9, 5, 6, 8, 5, 4, 2, 3, 5, 2, 9, 5, 10, 9 and 1. Total: 174. Successes: 24.
  235. <DM> ROLLOFF
  236. <Sephiroth> $31d10
  237. <Navi> Sephiroth: You rolled 31 Dice with 10 Sides. Results: 5, 3, 2, 10, 3, 7, 7, 6, 4, 4, 5, 3, 10, 3, 4, 3, 2, 9, 8, 9, 3, 2, 1, 6, 7, 3, 4, 2, 2, 3 and 2. Total: 142. Successes: 14.
  238. <Sephiroth> Oh ffs
  239. <DM> (wow)
  240. <DM> $30d10
  241. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 7, 6, 4, 7, 8, 10, 3, 4, 4, 7, 9, 7, 6, 2, 10, 8, 3, 9, 6, 2, 1, 8, 2, 6, 4, 4, 10, 5, 6 and 3. Total: 171. Successes: 21.
  242. * Sephiroth rerolls
  243. <Sephiroth> $31d10
  244. <Navi> Sephiroth: You rolled 31 Dice with 10 Sides. Results: 7, 2, 9, 10, 8, 7, 10, 10, 10, 4, 6, 9, 10, 1, 10, 9, 9, 2, 7, 4, 3, 8, 1, 5, 4, 5, 9, 4, 10, 4 and 7. Total: 204. Successes: 28.
  245. <Sephiroth> +22 damage
  246. <DM> *You stab the Swordmaster right through their heart, the extreme length of the Masamune still putting you a good body's distance between you and them. As the Keaton Swordmaster finds themself wedged onto your blade, they scream for a moment before falling limp as a lifeless body*
  247. <DM> +200 Rupees
  248. <DM> $1d3
  249. <Navi> DM: You rolled 1 Die with 3 Sides. Result: 2.
  250. <DM> *A Magic jar drops*
  251. <Darte> (Something something never be a memory)
  252. <DM> *The other swordmaster immediately tries to run and locks the door behind him*
  253. <DM> *Meanwhile Darte...*
  254. * Darte breaks through the door to the mess hall at the sound.
  255. * Sephiroth scoops up the Magic Jar and then attempts to intercept the other swordmaster.
  256. <DM> *Roll Courage vs Courage*
  257. <DM> $30d10
  258. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 5, 5, 6, 2, 1, 6, 2, 1, 9, 7, 9, 8, 8, 9, 7, 6, 10, 4, 10, 3, 2, 10, 8, 6, 5, 6, 10, 4, 10 and 6. Total: 185. Successes: 27.
  259. <Sephiroth> $31d10
  260. <Navi> Sephiroth: You rolled 31 Dice with 10 Sides. Results: 10, 5, 1, 6, 6, 2, 2, 8, 2, 1, 5, 1, 9, 2, 9, 5, 8, 9, 9, 7, 2, 1, 7, 9, 6, 1, 5, 5, 5, 4 and 1. Total: 153. Successes: 20.
  261. * Melizea has also followed Darte, for he is a member of the Darte board.
  262. <DM> *The Swordmaster slips out of the room and locks the door, leaving poor Sephiroth locked in. Darte, you break through the door to the mess hall to witness the Swordmaster locking the door to the plant room
  263. * Sephiroth pulls out one of his small blue explosives that is packed to the brim with gunpowder, lights the fuse and sets it by the door before ducking back into the cabinet he was in.
  264. * Darte grins. "Ohoh. That'd be a mistake." He charges in with the Twin Scithes, preparing another pair of slashes.
  265. <Sephiroth> $26d10
  266. <Navi> Sephiroth: You rolled 26 Dice with 10 Sides. Results: 4, 9, 1, 10, 4, 3, 1, 2, 4, 1, 6, 5, 9, 7, 4, 4, 5, 2, 3, 1, 4, 3, 8, 3, 9 and 9. Total: 121. Successes: 11.
  267. <Sephiroth> (I must be cursed...)
  268. <DM> *Sephiroth, you set off a bomb in front of the door. The door is left with a nice coat of gunpowder and a few broken boards but it didn't blow a big enough hole for the one-winged angel to slip through*
  269. <DM> *Darte, roll it!*
  270. <DM> *The Swordmaster gets the full defensive bonus this time*
  271. <Darte> $46d10
  272. <Navi> Darte: You rolled 46 Dice with 10 Sides. Results: 7, 4, 3, 1, 5, 7, 9, 5, 6, 3, 7, 7, 4, 1, 7, 9, 6, 6, 6, 9, 10, 10, 1, 2, 1, 4, 5, 9, 6, 4, 7, 3, 8, 9, 4, 2, 6, 2, 7, 1, 5, 4, 8, 9, 5 and 5. Total: 249. Successes: 31.
  273. <DM> $35d10 Swordmaster
  274. <Navi> DM: You rolled 35 Dice with 10 Sides. Results: 8, 10, 10, 3, 9, 10, 3, 10, 1, 4, 3, 6, 2, 9, 10, 8, 2, 7, 7, 5, 8, 2, 7, 5, 3, 1, 8, 10, 9, 2, 4, 6, 2, 4 and 9. Total: 207. Successes: 27.
  275. <Darte> $46d10
  276. <Navi> Darte: You rolled 46 Dice with 10 Sides. Results: 10, 3, 2, 9, 4, 6, 2, 10, 7, 1, 9, 5, 2, 5, 1, 7, 3, 3, 4, 7, 5, 4, 4, 5, 3, 6, 8, 9, 7, 2, 8, 7, 5, 10, 6, 8, 5, 7, 8, 2, 8, 6, 6, 10, 1 and 7. Total: 257. Successes: 34.
  277. <DM> 31 - 27 - 2 = 2 Damage
  278. <Darte> siphon 6 Wis, apply 5 x Bleeding
  279. <DM> 34 - 27 - 2 = 5 damage
  280. <DM> Keaton Swordmaster: 18h 8m | -6 Wis | Bleeding x5
  281. <Melizea> (i have no clue where my character is now located)
  282. * Sephiroth pops back out of the cabinet and STABS the door with his Masamune.
  283. <Sephiroth> $31d10
  284. <Navi> Sephiroth: You rolled 31 Dice with 10 Sides. Results: 6, 3, 9, 9, 9, 4, 3, 3, 8, 6, 9, 6, 5, 5, 7, 3, 2, 1, 2, 7, 9, 6, 3, 6, 7, 10, 2, 3, 9, 2 and 9. Total: 173. Successes: 20.
  285. <DM> *Darte, you leave a sizeable pair of slashes across the Swordmaster's chest, bleeding. Staggering back, the swordmaster tries to sprint away from trouble*
  286. <DM> *Sephiroth, you plunge your Masamune through the wooden door... but Darte is in the way. Darte, roll Courage!*
  287. <DM> *If it hits, Darte will be taking half of the damage*
  288. <DM> *Darte is right in front of the door*
  289. <DM> (Melizea, you are currently in the Mess Hall)
  290. <Darte> $40d10
  291. <Navi> Darte: You rolled 40 Dice with 10 Sides. Results: 5, 4, 8, 4, 3, 1, 6, 6, 8, 2, 4, 4, 6, 9, 10, 8, 10, 1, 10, 6, 10, 5, 9, 5, 2, 9, 6, 4, 8, 7, 3, 3, 1, 10, 6, 4, 1, 2, 9 and 9. Total: 228. Successes: 29.
  292. <DM> *You cleanly dodge the Masamune that poked out of the door*
  293. * Darte leaps backwards with a yelp. "Oi!"
  294. * Melizea silently opens the door to the southern side of the hallway.
  295. <DM> *Melizea, you open the door to the southern side of the hallway and the Swordmaster comes crashing into you. Roll Power!*
  296. <Darte> (Give it a nice, 'friendly' hug!)
  297. <Melizea> $21d10
  298. <Navi> Melizea: You rolled 21 Dice with 10 Sides. Results: 3, 2, 2, 9, 1, 2, 6, 10, 2, 6, 6, 1, 10, 5, 6, 2, 3, 2, 6, 1 and 8. Total: 93. Successes: 12.
  299. * Sephiroth pulls his sword out of the door.
  300. <DM> $13d10
  301. <Navi> DM: You rolled 13 Dice with 10 Sides. Results: 8, 3, 9, 8, 9, 2, 9, 10, 1, 7, 2, 3 and 8. Total: 79. Successes: 9.
  302. <DM> *The Swordmaster bumps into you, bouncing off your figure. Not ready to give in, he draws out his Techno Edge and slashes Melizea with it!*
  303. <DM> $45d10
  304. <Navi> DM: You rolled 45 Dice with 10 Sides. Results: 10, 3, 10, 6, 3, 1, 1, 9, 2, 1, 3, 8, 2, 6, 9, 7, 6, 7, 5, 9, 5, 3, 7, 7, 1, 6, 7, 7, 8, 9, 5, 8, 2, 4, 4, 4, 5, 5, 2, 7, 6, 4, 4, 7 and 10. Total: 245. Successes: 31.
  305. <DM> Deals half damage
  306. * Melizea chucks a reroll at that.
  307. * Sephiroth attempts to KICK the door down.
  308. <DM> Ignores half of bonus defense dice
  309. <Sephiroth> $36d10
  310. <Navi> Sephiroth: You rolled 36 Dice with 10 Sides. Results: 2, 4, 6, 9, 9, 4, 3, 1, 1, 10, 2, 7, 6, 8, 5, 5, 3, 2, 6, 7, 6, 9, 2, 10, 10, 8, 5, 4, 2, 2, 4, 4, 6, 9, 2 and 4. Total: 187. Successes: 22.
  311. <DM> *Sephiroth, you cause the door to budge, shaking in its hinges. But it isn't enough to break through quite yet.
  312. <Sephiroth> Damage: Halved
  313. <DM> $45d10
  314. <Navi> DM: You rolled 45 Dice with 10 Sides. Results: 3, 5, 5, 4, 4, 6, 10, 10, 4, 4, 4, 7, 6, 9, 3, 1, 7, 5, 1, 7, 3, 5, 1, 4, 7, 4, 8, 3, 2, 9, 7, 5, 4, 1, 8, 7, 7, 7, 6, 1, 1, 9, 7, 6 and 7. Total: 234. Successes: 28.
  315. <DM> *swordmaster
  316. <Melizea> $29d10
  317. <Navi> Melizea: You rolled 29 Dice with 10 Sides. Results: 10, 7, 4, 4, 7, 1, 6, 2, 1, 10, 8, 5, 7, 1, 7, 5, 7, 1, 8, 7, 9, 5, 4, 5, 1, 4, 6, 9 and 10. Total: 161. Successes: 22.
  318. * Sephiroth mutters to himself...
  319. * Sephiroth begins charging.
  320. <DM> 28-22 = 6 - Armor / 2 =
  321. <Darte> (Since we're not formally in turns yet, lemme know when the 'turn' starts)
  322. <Melizea> 6 - 4 = 2 / 2 = 1
  323. <Melizea> 12h, 10m | Gerudo Mask Equipped
  324. <DM> *The swordmaster curses to himself*
  325. * Melizea stares blankly at what just happened.
  326. <DM> *Shortly afterwards, two more Keaton soldiers enter the hallway. This time a sage and a sentinel.
  327. <DM> *They enter the hallway from the North end, sandwiching Melizea between Keaton*
  328. <DM> [Keaton Sentinel] There's the contact! Those grubby good for nothin' grunts are gonna get dishonored for this.
  329. <DM> Roll initiatives!
  330. <DM> $init 1d10 Keaton_Swordmaster
  331. <Navi> DM: Keaton_Swordmaster's initiative roll has been entered. They rolled: 4.
  332. <Melizea> $init 1d10
  333. <Navi> Melizea: Your initiative roll has been entered. You rolled: 9.
  334. <DM> $init 1d10 Keaton_Sentinel
  335. <Navi> DM: Keaton_Sentinel's initiative roll has been entered. They rolled: 3.
  336. <Darte> $init 1d10
  337. <Navi> Darte: Your initiative roll has been entered. You rolled: 1.
  338. <DM> $init 1d10 Keaton_Sage
  339. <Navi> DM: Keaton_Sage's initiative roll has been entered. They rolled: 6.
  340. <DM> $init s
  341. <Navi> Round 1: Melizea, Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel and Darte
  342. <Darte> :'|
  343. * Melizea charges up for a spin attack with her large sword.
  344. <DM> ($endturn?)
  345. <Melizea> (so, how does charging up work again?)
  346. <WindStrike> (spend an action to charge. If it's a 1 action charge move, you can charge and use the move in the same turn.)
  347. <Melizea> (ah, makes sense)
  348. <Melizea> (yeah, i'll attack then)
  349. * Melizea spin attacks all enemies. (damage halved, roll courage)
  350. <Melizea> $45d10
  351. <Navi> Melizea: You rolled 45 Dice with 10 Sides. Results: 2, 6, 10, 8, 10, 3, 5, 10, 8, 6, 1, 7, 4, 5, 3, 4, 2, 8, 10, 2, 6, 7, 10, 1, 1, 5, 1, 4, 1, 9, 4, 2, 5, 3, 10, 4, 6, 4, 4, 3, 10, 4, 10, 3 and 9. Total: 240. Successes: 31.
  352. <Melizea> (it's just the standard spin attack wave thing)
  353. <Melizea> $endturn
  354. <Navi> Round 1: Melizea, Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel and Darte
  355. <DM> $35d10 Swordmaster
  356. <Navi> DM: You rolled 35 Dice with 10 Sides. Results: 3, 7, 10, 1, 6, 2, 6, 3, 2, 6, 4, 6, 7, 7, 6, 6, 1, 8, 10, 4, 7, 4, 9, 1, 7, 2, 10, 1, 2, 3, 10, 4, 9, 9 and 4. Total: 187. Successes: 23.
  357. <DM> Sage is covered by Sentinel due to position
  358. <DM> $24d10
  359. <Navi> DM: You rolled 24 Dice with 10 Sides. Results: 5, 1, 10, 8, 2, 6, 1, 7, 2, 7, 3, 7, 8, 1, 6, 2, 7, 10, 1, 8, 7, 2, 7 and 8. Total: 126. Successes: 17.
  360. <DM> Both the Swordmaster and Sentinel are hit!
  361. <Sephiroth> (Doesn't "hits all enemies" bypass cover though?)
  362. <DM> (Okay then)
  363. <DM> $11d10 sage
  364. <Navi> DM: You rolled 11 Dice with 10 Sides. Results: 3, 9, 7, 7, 8, 6, 1, 2, 6, 10 and 9. Total: 68. Successes: 9.
  365. <DM> 31-23 = 8-2 = 6/2 = 3
  366. <DM> vs Swordmaster
  367. <DM> Vs Sentinel: 31-17 = 14-8 = 6/2 = 3 damage
  368. <DM> vs Sage: 31-9 = 22 - 2 = 20/2 = 10 damage
  369. <DM> *Sage uses Hanging on and procs Thorns! Melizea, you take 10 damage - Armor
  370. <Melizea> 10 - 4 = 6
  371. <Melizea> 6h, 10m
  372. <DM> *The sentinel goes for a double bash!
  373. <DM> *on Melizea
  374. <Melizea> $21d10
  375. <Navi> Melizea: You rolled 21 Dice with 10 Sides. Results: 7, 5, 9, 4, 6, 6, 7, 3, 4, 7, 8, 5, 4, 8, 5, 1, 4, 7, 8, 1 and 9. Total: 118. Successes: 14.
  376. * Melizea rerolls that
  377. <Melizea> $21d10
  378. <Navi> Melizea: You rolled 21 Dice with 10 Sides. Results: 7, 8, 6, 4, 3, 6, 5, 9, 6, 4, 5, 10, 2, 9, 6, 8, 5, 8, 1, 2 and 6. Total: 120. Successes: 16.
  379. <DM> $29d10
  380. <Navi> DM: You rolled 29 Dice with 10 Sides. Results: 5, 5, 4, 9, 6, 7, 5, 4, 8, 4, 10, 5, 10, 4, 8, 5, 8, 6, 10, 1, 10, 10, 3, 9, 6, 10, 4, 3 and 10. Total: 189. Successes: 28.
  381. <DM> $29d10
  382. <Navi> DM: You rolled 29 Dice with 10 Sides. Results: 5, 9, 5, 10, 2, 3, 6, 9, 8, 9, 6, 2, 9, 1, 1, 2, 8, 6, 10, 3, 6, 1, 3, 5, 3, 1, 10, 3 and 4. Total: 150. Successes: 19.
  383. <DM> (oh wow on that first roll)
  384. <Melizea> (i accept defeat)
  385. <DM> 28-16 = 12-4 = 8/2 = 4 damage
  386. <DM> 19-16 = 3-4 = 0 damage
  387. <DM> *Melizea, you take 4 damage and get Delayed!
  388. <DM> *Your next turn will go after the Swordmaster's next turn*
  389. * Sephiroth meanwhile is charging up behind locked doors.
  390. <DM> *Sentinel uses Cover on the sage*
  391. <DM> $endturn
  392. <Navi> Round 1: Melizea, Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel and Darte
  393. <Melizea> 2h, 10m
  394. <DM> *The Swordmaster repeats his slash on Melizea*
  395. <DM> $45d10
  396. <Navi> DM: You rolled 45 Dice with 10 Sides. Results: 3, 3, 9, 2, 7, 9, 3, 10, 4, 1, 7, 3, 7, 9, 2, 7, 9, 3, 4, 5, 2, 6, 10, 2, 8, 5, 5, 9, 4, 7, 3, 7, 9, 1, 8, 6, 10, 10, 5, 4, 1, 2, 7, 7 and 10. Total: 255. Successes: 32.
  397. <Melizea> (courage?)
  398. <DM> (Yes, roll Courage)
  399. <Melizea> $29d10
  400. <Navi> Melizea: You rolled 29 Dice with 10 Sides. Results: 8, 3, 9, 10, 7, 3, 2, 2, 3, 4, 10, 7, 8, 8, 1, 5, 10, 7, 4, 1, 5, 9, 10, 5, 4, 4, 5, 5 and 10. Total: 169. Successes: 23.
  401. * Melizea ends up dying.
  402. <DM> *The lightning-coated techno edge cuts into Melizea, electrocuting her from the inside with the help of chuchu jelly*
  403. <Melizea> $removeme
  404. <DM> ($remove me)
  405. <Melizea> $remove me
  406. <Navi> Round 1: Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel and Darte
  407. <Melizea> 0h, 10m
  408. <DM> *The Swordmaster casts Thorns on himself*
  409. <DM> $endturn
  410. <Navi> Round 1: Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel and Darte
  411. * Darte gulps from his sidelines.
  412. <DM> (Ooops, got the Sentinel and Sage mixed up)
  413. <DM> Swordmaster: 7h 4m | Thorns | -6 Wis | Bleeding x5
  414. <DM> *The sage equips their Casters' staff and fires a Lava Beam at Darte!*
  415. <DM> $36d10
  416. <Navi> DM: You rolled 36 Dice with 10 Sides. Results: 2, 4, 7, 5, 3, 7, 1, 5, 8, 3, 8, 2, 2, 4, 9, 9, 4, 4, 8, 1, 8, 8, 6, 6, 8, 10, 9, 1, 5, 4, 10, 6, 7, 7, 1 and 9. Total: 201. Successes: 24.
  417. <Darte> (Wis?)
  418. <DM> (Yes, Wisdom)
  419. <Darte> $43d10
  420. <Navi> Darte: You rolled 43 Dice with 10 Sides. Results: 3, 1, 4, 1, 3, 1, 2, 4, 5, 1, 3, 9, 4, 10, 10, 1, 8, 5, 7, 6, 4, 6, 6, 8, 9, 6, 4, 6, 2, 4, 5, 5, 5, 8, 5, 8, 9, 7, 2, 3, 7, 4 and 2. Total: 213. Successes: 25.
  421. <DM> *Darte, the lava beam barely grazes you as you dodge out of the way of it. The lava beam sets the door Sephiroth was charging against on fire, destroying the door before Sephiroth's charge move can go off*
  422. <DM> *the sage then casts Mirage on himself*
  423. <DM> Sage: 1h 6m | Disillusion (1d3 chance to dodge attack)
  424. <DM> $endturn
  425. <Navi> Round 1: Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel and Darte
  426. <Sephiroth> Well that's convenient.
  427. <Sephiroth> $init j
  428. <Navi> Sephiroth has entered the battle.
  429. <DM> $turns
  430. <Navi> Round 1: Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  431. * Darte engages the King's Command, the fringe of his robes sparking into blades.
  432. <Darte> (v. Power)
  433. <Darte> (strikes all)
  434. <DM> $18d10 Swordmaster
  435. <Navi> DM: You rolled 18 Dice with 10 Sides. Results: 1, 4, 1, 1, 1, 5, 8, 7, 9, 4, 2, 7, 2, 8, 10, 7, 10 and 4. Total: 91. Successes: 11.
  436. <Darte> $46d10
  437. <Navi> Darte: You rolled 46 Dice with 10 Sides. Results: 2, 5, 9, 9, 10, 6, 8, 6, 8, 1, 2, 1, 2, 3, 4, 3, 3, 5, 8, 1, 2, 6, 4, 3, 3, 6, 1, 2, 3, 1, 6, 4, 5, 4, 3, 4, 10, 10, 9, 7, 10, 1, 8, 2, 3 and 2. Total: 215. Successes: 24.
  438. <DM> $6d10 Sage
  439. <Navi> DM: You rolled 6 Dice with 10 Sides. Results: 4, 6, 7, 2, 7 and 8. Total: 34. Successes: 4.
  440. <DM> $28d10 Sentinel
  441. <Navi> DM: You rolled 28 Dice with 10 Sides. Results: 7, 10, 1, 10, 5, 1, 1, 7, 1, 7, 1, 6, 1, 3, 9, 10, 2, 8, 7, 2, 8, 4, 4, 1, 6, 8, 6 and 2. Total: 138. Successes: 18.
  442. <Darte> (No damage)
  443. <DM> *You hit all three of them with King's Command!*
  444. <DM> *The sage is a Fire/Light element sage*
  445. <DM> Oh wait
  446. <DM> $1d3 sage
  447. <Navi> DM: You rolled 1 Die with 3 Sides. Result: 3.
  448. <Darte> (welp)
  449. <DM> *Sage does not autododge
  450. <DM> (What do you do then Darte?)
  451. <DM> Sentinel: 16h 8m | King's Command (Darte can command them to use any support action of his choice on any target)
  452. <DM> Swordmaster: 7h 4m | King's Command | Thorns | -6 Wisdom | Bleedingx5
  453. <DM> Sage: 1h 6m | King's Command | Disillusioned
  454. * Darte drops a Bio-Electric Field on himself, giving himself a casing of Thorns.
  455. <Darte> 23h 9m | +12 Wisdom (Twin Scithes) | 8 charges (+3DD +5AD 3-swords) | Thorns
  456. <DM> (Endturn?)
  457. <DM> (Auto endturn in a minute...)
  458. <Darte> $endturn
  459. <Navi> Round 1: Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  460. <Darte> Sorry, keep forgetting that's a thing.
  461. * Sephiroth is chargin his la-- err, charged. (2 Actions)
  462. <Sephiroth> $endturn
  463. <Navi> Round 1 Over!
  464. <Navi> Round 2: Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  465. <DM> *Keaton Sage heals 2 Magic, Keaton Swordmaster takes 5 damage from bleeding
  466. <DM> Sage: 1h 8m | King's Command | Disillusioned
  467. <DM> Swordmaster: 2h 4m | King's Command | Thorns | -6 Wisdom | Bleedingx5
  468. <DM> *The sage fires a Lava Beam at Sephiroth! Roll Wisdom*
  469. <DM> $36d10
  470. <Navi> DM: You rolled 36 Dice with 10 Sides. Results: 2, 9, 6, 2, 9, 5, 7, 10, 6, 4, 1, 2, 4, 6, 3, 6, 5, 3, 8, 2, 9, 10, 10, 3, 3, 1, 8, 10, 7, 10, 9, 9, 8, 4, 10 and 7. Total: 218. Successes: 29.
  471. <Darte> (I see a Sage and Sentinel profile - is there a Swordsman profile as well?)
  472. <Sephiroth> $28d10
  473. <Navi> Sephiroth: You rolled 28 Dice with 10 Sides. Results: 9, 7, 7, 4, 10, 8, 6, 3, 4, 9, 9, 8, 1, 7, 10, 9, 6, 9, 2, 9, 9, 9, 9, 6, 8, 7, 4 and 6. Total: 195. Successes: 24.
  474. <Darte> (*swordmaster)
  475. <DM> (I couldn't find it)
  476. <DM> *Sage then casts Burning Blade on the Swordmaster
  477. <DM> 29-24+6 = 11 damage - armor + -4 Armor
  478. <DM> Sage: 1h 0m | King's Command | Disillusioned
  479. <DM> Swordmaster: 2h 4m | King's Command | Thorns | +3 Attack Dice | -6 Wisdom | Bleedingx5
  480. <DM> $endturn
  481. <Navi> Round 2: Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  482. <Sephiroth> 21h, 18m • Augmented Shady's Robe • -4 Armor
  483. <Darte> (What support skills does he have?)
  484. <Darte> (swordmaster, not sage)
  485. <DM> (Thorns and Great Rejuvination)
  486. <DM> *The Swordmaster casts Great Rejuvination on himself*
  487. <Darte> (Swordmaster uses Thorns on Sephiroth. Sage uses Fairy Beam on Melizea.)
  488. <DM> Swordmaster: 14h 0m | King's Command | Thorns | +3 Attack Dice | -6 Wisdom | Bleedingx5
  489. <DM> (This sage is a Fire/Light sage)
  490. <Darte> (Oh I see)
  491. <Sephiroth> 21h, 18m • Augmented Shady's Robe • -4 Armor • Thorns
  492. <Darte> (Just realized why you specified that)
  493. <DM> (Noted that any sage can only have two of the listed affinities)
  494. <Darte> (Sage casts Flare Up on Sephiroth)
  495. <DM> *The sage finds themself forced to cast Flare up on Sephiroth*
  496. <DM> *The Swordmaster finds himself forced to cast Thorns on Sephiroth*
  497. <Sephiroth> 21h, 18m • Augmented Shady's Robe • -4 Armor • Thorns • +8 Dice on Next Attack
  498. <DM> $endturn
  499. <Navi> Round 2: Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  500. <DM> *The sentinel then follows up with Double Bash on Darte!
  501. <DM> Roll PowerT
  502. <DM> $29d10
  503. <Navi> DM: You rolled 29 Dice with 10 Sides. Results: 1, 3, 3, 9, 9, 9, 3, 9, 6, 9, 1, 9, 7, 10, 7, 7, 7, 6, 6, 2, 5, 7, 1, 4, 6, 9, 9, 3 and 5. Total: 172. Successes: 21.
  504. <DM> $29d10
  505. <Navi> DM: You rolled 29 Dice with 10 Sides. Results: 2, 9, 6, 5, 1, 5, 3, 9, 7, 1, 5, 6, 2, 4, 2, 2, 10, 9, 8, 6, 5, 10, 10, 1, 10, 4, 6, 9 and 2. Total: 159. Successes: 22.
  506. <Darte> $18d10
  507. <Navi> Darte: You rolled 18 Dice with 10 Sides. Results: 9, 4, 4, 7, 9, 8, 7, 3, 1, 6, 10, 2, 1, 5, 4, 4, 7 and 5. Total: 96. Successes: 11.
  508. <Darte> $18d10
  509. <Navi> Darte: You rolled 18 Dice with 10 Sides. Results: 3, 6, 3, 9, 10, 3, 8, 10, 3, 1, 6, 1, 3, 5, 5, 6, 1 and 3. Total: 86. Successes: 11.
  510. <Darte> (guess it didn't matter if it was just one or two defense rolls)
  511. <DM> 21-11 = 10 damage - armor / 2
  512. <DM> 22-11 = 11 damage - armor /2
  513. * Darte has... 14 armor?
  514. <DM> *Both bashes land, delaying Darte's next attack until after Sepiroth attacks*
  515. <DM> *The sentinel then uses Cover on the sage*
  516. <DM> $endturn
  517. <Navi> Round 2: Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  518. <DM> *Darte's turn is delayed until after Sephiroth's*
  519. * Darte forces the Sentinel to take a Deep breath.
  520. * Sephiroth glances at the Sentinel
  521. <DM> Darte, you make your turn after Sephiroth makes his
  522. <DM> $endturn
  523. <Navi> Round 2: Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  524. * Sephiroth grins, casting Shadow Speed on himself.
  525. * Sephiroth then leaps into the air.
  526. <Sephiroth> $endturn
  527. <Navi> Round 2 Over!
  528. <Navi> Round 3: Keaton_Sage, Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  529. <Sephiroth> 21h, 14m • Augmented Shady's Robe • -4 Armor • Thorns • +8 Dice on Next Attack • +5 Courage
  530. * Darte looks up into the air and shouts, "WELL, THANKS!"
  531. <DM> *Darte gets to attack now*
  532. * Darte cross-slashes the sage with three blades.
  533. <Darte> (3xCourage)
  534. <DM> (Cross slash is just one attack)
  535. <DM> (Unless you are going for the Finishing Move)
  536. <Darte> (mm. Yep, remembering how that worked now. Yeah, that's just finishing move)
  537. <Darte> (I can use /two/ one-handed swords, correct?)
  538. <DM> (Yes, you can use three one-handed swords in the cross slash when your third tier mantra is up)
  539. * Darte double-stabs, once with Brotherhood and once with the Spiritual Scimitar.
  540. <DM> (The effects of all three of them are applied)
  541. <Darte> $41d10
  542. <Navi> Darte: You rolled 41 Dice with 10 Sides. Results: 4, 8, 6, 4, 4, 6, 5, 4, 10, 8, 7, 7, 3, 10, 2, 6, 8, 2, 8, 6, 2, 1, 7, 7, 2, 9, 2, 6, 5, 3, 9, 8, 10, 5, 1, 4, 10, 6, 7, 10 and 4. Total: 236. Successes: 31.
  543. <Darte> $41d10
  544. <Navi> Darte: You rolled 41 Dice with 10 Sides. Results: 4, 6, 6, 3, 8, 2, 1, 9, 10, 7, 10, 10, 3, 7, 2, 2, 8, 7, 6, 10, 6, 3, 10, 10, 4, 3, 9, 10, 10, 8, 3, 3, 4, 9, 6, 1, 10, 7, 10, 10 and 3. Total: 260. Successes: 37.
  545. * DM is just not going to bother rolling
  546. * Darte siphons 5 magic on his way down.
  547. <DM> *The sage gets stabbed. Once in the front by the Brotherhood and again in the back by the Spiritual Scimitar*
  548. <Darte> 23h 13m | +12 Wisdom (Twin Scithes) | 12 charges (+3DD +5AD 3-swords) | Thorns
  549. <DM> $remove Keaton_Sage
  550. <Navi> Round 3: Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  551. * Darte turns crimson as his head cranks around to look at the other two Keatons hungrily.
  552. <DM> *The Swordmaster charges for a Down Thrust on Darte...*
  553. * Darte does not use a support action.
  554. <Darte> $endturn
  555. <Navi> Darte: You cannot end somebody else's turn!
  556. <Darte> (Oh, derp, you already rotated it)
  557. <DM> *He goes for the Down Thrust on Darte using his Techno Edge! Roll Courage!*
  558. <DM> $30d10
  559. <Navi> DM: You rolled 30 Dice with 10 Sides. Results: 9, 10, 5, 6, 1, 6, 4, 8, 1, 4, 3, 4, 3, 2, 8, 6, 1, 7, 5, 8, 10, 8, 1, 8, 3, 2, 8, 9, 1 and 7. Total: 158. Successes: 19.
  560. <DM> +10 Dice
  561. <DM> $58d10
  562. <Navi> DM: You rolled 58 Dice with 10 Sides. Total: 305. Successes: 41.
  563. <DM> Damage dealt is halved
  564. <Darte> $43d10
  565. <Navi> Darte: You rolled 43 Dice with 10 Sides. Results: 2, 10, 10, 2, 5, 7, 8, 5, 8, 9, 7, 8, 5, 10, 9, 5, 10, 4, 3, 2, 8, 8, 5, 7, 8, 6, 8, 3, 3, 4, 5, 4, 3, 4, 6, 8, 1, 3, 3, 9, 2, 9 and 6. Total: 252. Successes: 32.
  566. <DM> *STILL deals no damage to Darte*
  567. <DM> $endturn
  568. <Navi> Round 3: Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  569. * Darte sidesteps, taking care not to step on Melizea.
  570. <DM> *The Keaton Sentinel covers the Swordmaster before following up with another Double Bash
  571. <DM> Roll Power!
  572. <DM> $29d10
  573. <Navi> DM: You rolled 29 Dice with 10 Sides. Results: 6, 9, 5, 1, 8, 8, 3, 10, 6, 1, 4, 2, 8, 10, 10, 1, 3, 3, 5, 7, 5, 9, 2, 2, 9, 4, 5, 7 and 5. Total: 158. Successes: 21.
  574. <DM> $29d10
  575. <Navi> DM: You rolled 29 Dice with 10 Sides. Results: 3, 3, 1, 2, 8, 1, 10, 5, 4, 9, 1, 4, 3, 2, 2, 2, 1, 2, 4, 4, 7, 10, 8, 5, 2, 10, 4, 5 and 4. Total: 126. Successes: 13.
  576. <Darte> $21d10
  577. <Navi> Darte: You rolled 21 Dice with 10 Sides. Results: 1, 10, 7, 4, 10, 8, 1, 10, 7, 6, 3, 6, 6, 7, 8, 8, 8, 10, 9, 9 and 4. Total: 142. Successes: 20.
  578. <Darte> $21d10
  579. <Navi> Darte: You rolled 21 Dice with 10 Sides. Results: 2, 6, 4, 9, 10, 5, 9, 4, 9, 3, 4, 8, 9, 7, 8, 7, 8, 7, 3, 3 and 10. Total: 135. Successes: 16.
  580. * DM doesn't bother calculating.
  581. <DM> *This time, one attack hits and thus Darte takes nothing*
  582. <DM> $endturn
  583. <Navi> Round 3: Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  584. * Darte flinches, just a bit.
  585. <Darte> (The zero-damage attacks proc thorns?)
  586. <DM> (Any time you are hit, so yes)
  587. <Darte> (I'll just strip that off then)
  588. * Darte has failed to use their counterattacks, but nbd for now.
  589. * Darte tears into the Sentinel with the same two blades, aiming to pincer them next.
  590. <DM> *The Sentinel uses Augmented Protection, granting +7 Armor
  591. <Darte> $41d10
  592. <Navi> Darte: You rolled 41 Dice with 10 Sides. Results: 8, 8, 6, 6, 5, 3, 6, 3, 2, 9, 4, 7, 2, 3, 7, 6, 1, 10, 5, 3, 3, 2, 2, 10, 9, 8, 7, 6, 1, 9, 5, 8, 7, 10, 4, 1, 3, 10, 3, 4 and 8. Total: 224. Successes: 28.
  593. <Darte> $41d10
  594. <Navi> Darte: You rolled 41 Dice with 10 Sides. Results: 7, 10, 10, 9, 6, 5, 10, 6, 9, 3, 9, 1, 4, 8, 10, 1, 5, 5, 1, 4, 10, 9, 10, 9, 3, 1, 2, 2, 3, 5, 10, 10, 5, 9, 8, 1, 3, 7, 6, 2 and 9. Total: 247. Successes: 35.
  595. <DM> $28d10
  596. <Navi> DM: You rolled 28 Dice with 10 Sides. Results: 4, 3, 3, 2, 2, 3, 7, 7, 4, 10, 7, 3, 10, 6, 5, 10, 7, 7, 3, 1, 6, 2, 5, 4, 10, 6, 7 and 7. Total: 151. Successes: 20.
  597. <Darte> $5d10
  598. <Navi> Darte: You rolled 5 Dice with 10 Sides. Results: 1, 9, 5, 4 and 1. Total: 20. Successes: 2.
  599. <Darte> (adde by Brotherhood's stab effect)
  600. <DM> (for which attack?)
  601. <Darte> (the second)
  602. <DM> *The spiritual scimitar deals no damage, but the Brotherhood does 2 damage*
  603. <DM> Sentinel: 17h 4m
  604. <DM> (Their effects both activate)
  605. <DM> (Oh wait, stab effects?)
  606. <Darte> (brotherhood stab gives us +5 AD / DD vs the target)
  607. <DM> (So both are Stabs)
  608. <Darte> (Yep)
  609. <Darte> (ah, right, +10 damage on each)
  610. <Darte> (welp)
  611. <DM> (12 damage from Brotherhood, 3 from Spiritual Scimitar)\
  612. <DM> (Siphon 5 magic and people gain 5 dice when targeting Sentinel)
  613. <DM> Sentinel: 4h 4m
  614. * Darte 's crimson flushes deeper as 5 magic flushes into the ether, unusable by the fishman.
  615. <DM> (Support action)
  616. <Darte> $endturn
  617. <Navi> Round 3: Keaton_Swordmaster, Keaton_Sentinel, Darte and Sephiroth
  618. <Darte> (I'm assuming siphon won't push magic over cap)
  619. <Darte> 23h 13m | +12 Wisdom (Twin Scithes) | 16 charges (+3DD +5AD 3-swords)
  620. * Sephiroth ... A shadow looms over Swordmaster.
  621. <DM> (The siphon won't)
  622. * Sephiroth descends upon the swordmaster with a downwards STAB. (roll power)
  623. <DM> $18d10
  624. <Navi> DM: You rolled 18 Dice with 10 Sides. Results: 7, 6, 3, 10, 2, 10, 4, 2, 6, 6, 1, 1, 1, 1, 7, 7, 4 and 7. Total: 85. Successes: 11.
  625. <Sephiroth> $45d10
  626. <Navi> Sephiroth: You rolled 45 Dice with 10 Sides. Results: 3, 5, 2, 6, 5, 7, 3, 1, 8, 1, 6, 2, 2, 2, 7, 4, 2, 8, 3, 6, 10, 8, 1, 1, 8, 1, 1, 4, 8, 4, 1, 10, 9, 3, 6, 3, 10, 8, 3, 7, 9, 8, 8, 10 and 10. Total: 234. Successes: 29.
  627. <Sephiroth> +15 damage
  628. <DM> (not even calculating that)
  629. * Sephiroth pulls his Masamune out of the swordmaster's corpse, muttering to himself. "Don't EVER Lock me in a room again."
  630. <DM> *The Keaton Swordmaster find themselves skewered through the centre with the Masamune, becoming absolutely obliterated by the sheer force and power involved in the downward stab. He tried to enter the life stream, but Aeris denied his entry.
  631. <DM> $remove Keaton_Swordmaster
  632. <Navi> Round 3: Keaton_Sentinel, Darte and Sephiroth
  633. * Sephiroth then casts Steel Shadows upon himself.
  634. <Sephiroth> 21h, 11m • Augmented Shady's Robe • -4 Armor • Thorns • +5 Courage • +5 Power
  635. <DM> ($endturn?)
  636. <Sephiroth> $endturn
  637. <Navi> Round 3 Over!
  638. <Navi> Round 4: Keaton_Sentinel, Darte and Sephiroth
  639. <DM> *The Keaton Sentinel tries to escape
  640. <DM> $20d10
  641. <Navi> DM: You rolled 20 Dice with 10 Sides. Results: 5, 3, 2, 3, 6, 7, 2, 3, 8, 2, 1, 9, 3, 5, 6, 6, 6, 6, 5 and 9. Total: 97. Successes: 12.
  642. <Darte> (Lock Sephiroth out of a room, and he locks you out of eternity)
  643. <Sephiroth> (Is it an outrun or an outwit?)
  644. <DM> (Outrun)
  645. <Sephiroth> $33d10
  646. <Navi> Sephiroth: You rolled 33 Dice with 10 Sides. Results: 1, 7, 8, 9, 10, 5, 7, 8, 3, 7, 7, 7, 10, 9, 10, 5, 5, 2, 8, 3, 3, 9, 1, 6, 3, 6, 1, 9, 2, 5, 7, 2 and 2. Total: 187. Successes: 25.
  647. <DM> *You block the Sentinel from escaping*
  648. <DM> *The sentinel contemplates life*
  649. <DM> $endturn
  650. <Navi> Round 4: Keaton_Sentinel, Darte and Sephiroth
  651. <Darte> Life contemplates back. If Life is Darte. And if Contemplation can be done with Swordplay.
  652. * Darte blitzes the sentinel with his Finishing Move.
  653. <DM> Roll ahead.
  654. <DM> I'm not even going to calculate this
  655. <Darte> $53d10
  656. <Navi> Darte: You rolled 53 Dice with 10 Sides. Total: 290. Successes: 35.
  657. <Darte> $51d10
  658. <Navi> Darte: You rolled 51 Dice with 10 Sides. Total: 295. Successes: 41.
  659. <Darte> $47d10
  660. <Navi> Darte: You rolled 47 Dice with 10 Sides. Results: 2, 1, 7, 9, 1, 10, 4, 3, 4, 8, 4, 5, 7, 2, 10, 9, 9, 9, 4, 8, 8, 10, 5, 3, 6, 2, 9, 2, 6, 1, 3, 8, 2, 9, 6, 2, 8, 9, 4, 1, 6, 8, 6, 2, 10, 5 and 1. Total: 258. Successes: 31.
  661. <DM> $calc 35+41+31
  662. <Darte> (I guess all those get extra AD, but eh)
  663. <Kefka> 35+41+31 = 107
  664. * Sephiroth puts shades on as he walks away from the magnificent explosion of Darte's finisher.
  665. * Darte follows behind Sephiroth. It's not clear now if the red is from his scales, or his foe.
  666. <Darte> https://www.youtube.com/watch?v=_qF2ZyUFGHo
  667. <Kefka> YouTube: Etrian Odyssey III - Music: Is That Blood Thine or the Enemy's - Views: 91,732 - Length: 3:20 - Uploaded: 2010-04-17 - User: Banim - Likes: 397 - Dislikes: 2
  668. * Melizea stays dead on the ground.
  669. <Darte> (welp)
  670. <Darte> (Really wish that Fairy Beam had worked out, but I have no other rez besides that .-.)
  671. <DM> *The trio of Darte's blades penetrate the sentinel at three different places, spraying blood from every slash. The poor Keaton finds themselves flayed out to produce a macarbe scene for whoever shows up next as Darte and Sephiroth walked away*
  672. <DM> +500 Rupees for everyone
  673. <DM> A Augmented Protective Robe drops, as does a Techno Edge, Augmented Assault Vest, augented Spiritual Robes
  674. <DM> $3d3
  675. <Navi> DM: You rolled 3 Dice with 3 Sides. Results: 3, 1 and 2. Total: 6.
  676. <DM> *one of each: Recovery Heart, Magic Jar and Reroll Point drop*
  677. <Darte> (What's the Techno Edge look like?)
  678. <Sephiroth> (What's the assault vest look like?)
  679. <Melizea> (What's the corpse look like?)
  680. * Darte drapes one of the robes over the corpse. Dignified!
  681. <DM> *Melizea revives with 1 Heart*
  682. <Melizea> 1h, 10m
  683. <Darte> GASP. The robes brought them back to life!!
  684. <Melizea> "So, how was the bloodshed?"
  685. <DM> Assault Vest: Boosts Attack Dice. It has 3 Augments, which boost by +4 without augmented protection and +11 with it
  686. * Melizea eats two restoration hearts to bring herself back up to max health.
  687. <Melizea> 13h, 10m
  688. <DM> Techno Edge: https://zurpg.sephiroth.ws/thread-1169-post-2813.html#pid2813
  689. <Kefka> ZURPG: 400 Bad Request
  690. * Darte pats Melizea. "Sorry. Would've helped if I'd been able to. Got kinda caught off guard by Sephiroth's sword through the door..." He gives Sephiroth a glare.
  691. <Melizea> "Don't concern yourself much, I was bound to die amongst the surroundings."
  692. <DM> *As the three of you dust off and continue on, the mist intensifies and begins growing dark. Darker and darker until it becomes an inky black...*
  693. * Darte sighs, rifling through the belongings. "Well... Maybe consider one of these robes?" He lifts up the protective set. "Maybe it'll give you something more to work with."
  694. <DM> *LOADING*
  695. <DM> *LOADING*
  696. <DM> *SESSION END*
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