Advertisement
Guest User

Untitled

a guest
Feb 17th, 2020
94
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 5.12 KB | None | 0 0
  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
  8. Vendor:
  9. VRAM: 6052 MB
  10. Driver: 26.21.14.4141
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 1.841 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.837200 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 2/17/2020 10:10:15 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.12
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 41cc -> priority: 1
  32. Thread -> id: 1480 -> priority: 1
  33. Thread -> id: 3c8 -> priority: 1
  34. Thread -> id: 322c -> priority: 1
  35. Thread -> id: de0 -> priority: 1
  36. Thread -> id: 4014 -> priority: 1
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  39. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 179427.
  43. Total: 534.117000 ms (FindLiveObjects: 23.002300 ms CreateObjectMapping: 20.997600 ms MarkObjects: 489.244400 ms DeleteObjects: 0.872400 ms)
  44.  
  45. Tamer ID: 1006734
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 180266.
  52. Total: 436.596300 ms (FindLiveObjects: 11.405500 ms CreateObjectMapping: 16.119400 ms MarkObjects: 408.508100 ms DeleteObjects: 0.562600 ms)
  53.  
  54. Unloading 9 Unused Serialized files (Serialized files now loaded: 20)
  55.  
  56. Unloading 5507 unused Assets to reduce memory usage. Loaded Objects now: 212541.
  57. Total: 500.954200 ms (FindLiveObjects: 14.999900 ms CreateObjectMapping: 15.364600 ms MarkObjects: 464.931200 ms DeleteObjects: 5.658000 ms)
  58.  
  59. Unloading 8 Unused Serialized files (Serialized files now loaded: 22)
  60.  
  61. Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 220452.
  62. Total: 498.822400 ms (FindLiveObjects: 16.836100 ms CreateObjectMapping: 19.849300 ms MarkObjects: 460.800900 ms DeleteObjects: 1.335600 ms)
  63.  
  64. Unloading 1 Unused Serialized files (Serialized files now loaded: 24)
  65.  
  66. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220452.
  67. Total: 498.402200 ms (FindLiveObjects: 16.073200 ms CreateObjectMapping: 20.359500 ms MarkObjects: 461.400100 ms DeleteObjects: 0.568700 ms)
  68.  
  69. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  70.  
  71. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220452.
  72. Total: 491.937900 ms (FindLiveObjects: 13.420900 ms CreateObjectMapping: 15.914500 ms MarkObjects: 462.077600 ms DeleteObjects: 0.519300 ms)
  73.  
  74. Unloading 10 Unused Serialized files (Serialized files now loaded: 33)
  75.  
  76. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 230592.
  77. Total: 505.092700 ms (FindLiveObjects: 17.027700 ms CreateObjectMapping: 16.222500 ms MarkObjects: 471.208000 ms DeleteObjects: 0.634000 ms)
  78.  
  79. Unloading 5 Unused Serialized files (Serialized files now loaded: 33)
  80.  
  81. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 230618.
  82. Total: 500.893700 ms (FindLiveObjects: 15.129500 ms CreateObjectMapping: 19.215400 ms MarkObjects: 466.097600 ms DeleteObjects: 0.450800 ms)
  83.  
  84. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  85.  
  86. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 230618.
  87. Total: 499.777000 ms (FindLiveObjects: 14.196600 ms CreateObjectMapping: 17.062600 ms MarkObjects: 468.060800 ms DeleteObjects: 0.456400 ms)
  88.  
  89. Unloading 10 Unused Serialized files (Serialized files now loaded: 42)
  90.  
  91. Unloading 4227 unused Assets to reduce memory usage. Loaded Objects now: 241196.
  92. Total: 530.523500 ms (FindLiveObjects: 15.635200 ms CreateObjectMapping: 15.329500 ms MarkObjects: 494.848100 ms DeleteObjects: 4.710300 ms)
  93.  
  94. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  95.  
  96. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241196.
  97. Total: 518.975600 ms (FindLiveObjects: 14.777400 ms CreateObjectMapping: 16.721500 ms MarkObjects: 486.860900 ms DeleteObjects: 0.615100 ms)
  98.  
  99. Close Time: 2/17/2020 10:31:12 PM
  100.  
  101. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  102.  
  103. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Uma operação de bloqueio foi interrompida por uma chamada a WSACancelBlockingCall.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement