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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.11f1 (9b001d489a54)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
- Vendor:
- VRAM: 6052 MB
- Driver: 26.21.14.4141
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.841 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.837200 ms
- Searching for compatible XInput library...
- Found Xinput1_4.dll.
- Init Time: 2/17/2020 10:10:15 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- TemtemVersion: v0.5.12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 41cc -> priority: 1
- Thread -> id: 1480 -> priority: 1
- Thread -> id: 3c8 -> priority: 1
- Thread -> id: 322c -> priority: 1
- Thread -> id: de0 -> priority: 1
- Thread -> id: 4014 -> priority: 1
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 179427.
- Total: 534.117000 ms (FindLiveObjects: 23.002300 ms CreateObjectMapping: 20.997600 ms MarkObjects: 489.244400 ms DeleteObjects: 0.872400 ms)
- Tamer ID: 1006734
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 180266.
- Total: 436.596300 ms (FindLiveObjects: 11.405500 ms CreateObjectMapping: 16.119400 ms MarkObjects: 408.508100 ms DeleteObjects: 0.562600 ms)
- Unloading 9 Unused Serialized files (Serialized files now loaded: 20)
- Unloading 5507 unused Assets to reduce memory usage. Loaded Objects now: 212541.
- Total: 500.954200 ms (FindLiveObjects: 14.999900 ms CreateObjectMapping: 15.364600 ms MarkObjects: 464.931200 ms DeleteObjects: 5.658000 ms)
- Unloading 8 Unused Serialized files (Serialized files now loaded: 22)
- Unloading 991 unused Assets to reduce memory usage. Loaded Objects now: 220452.
- Total: 498.822400 ms (FindLiveObjects: 16.836100 ms CreateObjectMapping: 19.849300 ms MarkObjects: 460.800900 ms DeleteObjects: 1.335600 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220452.
- Total: 498.402200 ms (FindLiveObjects: 16.073200 ms CreateObjectMapping: 20.359500 ms MarkObjects: 461.400100 ms DeleteObjects: 0.568700 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 220452.
- Total: 491.937900 ms (FindLiveObjects: 13.420900 ms CreateObjectMapping: 15.914500 ms MarkObjects: 462.077600 ms DeleteObjects: 0.519300 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 230592.
- Total: 505.092700 ms (FindLiveObjects: 17.027700 ms CreateObjectMapping: 16.222500 ms MarkObjects: 471.208000 ms DeleteObjects: 0.634000 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 230618.
- Total: 500.893700 ms (FindLiveObjects: 15.129500 ms CreateObjectMapping: 19.215400 ms MarkObjects: 466.097600 ms DeleteObjects: 0.450800 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 230618.
- Total: 499.777000 ms (FindLiveObjects: 14.196600 ms CreateObjectMapping: 17.062600 ms MarkObjects: 468.060800 ms DeleteObjects: 0.456400 ms)
- Unloading 10 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 4227 unused Assets to reduce memory usage. Loaded Objects now: 241196.
- Total: 530.523500 ms (FindLiveObjects: 15.635200 ms CreateObjectMapping: 15.329500 ms MarkObjects: 494.848100 ms DeleteObjects: 4.710300 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 241196.
- Total: 518.975600 ms (FindLiveObjects: 14.777400 ms CreateObjectMapping: 16.721500 ms MarkObjects: 486.860900 ms DeleteObjects: 0.615100 ms)
- Close Time: 2/17/2020 10:31:12 PM
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Uma operação de bloqueio foi interrompida por uma chamada a WSACancelBlockingCall.
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