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  1. Log uploaded on Wednesday, April 26, 2017, 2:03:11 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  5. HugsLib[2.4.3]: HugsLib(0.16.0.0)
  6. EdB Prepare Carefully: EdBPrepareCarefully(0.16.1.4)
  7. Medical Tab: MedicalInfo(1.0.0.0)
  8. [T] ExpandedCrops: (no assemblies)
  9. Furnace: (no assemblies)
  10. PrisonExtensions: PrisonExtensions(1.0.0.0)
  11. [A16] Talons Faction 1.6 New pawns and races: (no assemblies)
  12. Sun Lamp Power: (no assemblies)
  13. AC-Enhanced Hauling: AcEnhancedHauling(1.0.0.0)
  14. Additional Traits v2.2: (no assemblies)
  15. Immersive Human Sounds: (no assemblies)
  16. Realistic Rooms: (no assemblies)
  17. Change Dresser: 0Harmony(1.0.9.0), ChangeDresser(1.0.0.0)
  18. Glitter Tech: (no assemblies)
  19. Spoons Hair Mod: (no assemblies)
  20. Mending: Mending(1.0.6201.40965)
  21. Misc. Training: TrainingFacility(1.0.0.0)
  22. Misc. MAI: AIPawn(1.9.0.0)
  23. Misc. Robots: AIRobot(1.10.0.0)
  24. Less Rebuff: (no assemblies)
  25. RimFridge: RimFridge(1.0.0.0)
  26. Fences And Floors: (no assemblies)
  27. More vanilla factions: (no assemblies)
  28. Increased Stack: (no assemblies)
  29. Step Away From The Medicine: StepAway(1.0.6242.59)
  30. Expanded Prosthetics and Organ Engineering: (no assemblies)
  31. Look At Me, I'm The Worker Now: ImTheWorkerNow(1.0.6227.22141)
  32. MineItAll: MineItAll(1.1.0.0)
  33. Chemfuel Generator: (no assemblies)
  34. Rimsenal - Feral: (no assemblies)
  35. Rimsenal - Rimhair: (no assemblies)
  36. Rimsenal - Storyteller pack: (no assemblies)
  37. Infinity Rim: Ariadna: (no assemblies)
  38. Mad Skills: MadSkills(0.0.0.0)
  39. Chemicals & Neutroamine: Chemical Extraction(1.0.6099.10339)
  40. Defensive Positions: $HugsLibChecker(0.2.0.0), DefensivePositions(1.3.4.0)
  41. Crafting Hysteresis: CraftingHysteresis(1.0.6207.15385)
  42. [sd] advanced powergeneration: sd_adv_powergen(1.0.6199.21755)
  43. Efficient Light: (no assemblies)
  44. More Trade Ships: (no assemblies)
  45. Temperature Gauge: TempGauge(1.0.0.0)
  46. Pests: $HugsLibChecker(0.2.0.0), Nandonalt_Pests(1.0.0.0)
  47. Misc. Robots++: (no assemblies)
  48. Barbed Wire: (no assemblies)
  49. Hospitality: Hospitality(0.16.7.0)
  50. Psychology: Psychology(17.3.29.0)
  51. P-Music: (no assemblies)
  52. Misc. Bees'n'Honey: BeeAndHoney(0.15.1.0)
  53. QualityBuilder: QualityBuilder(1.0.6.0)
  54. Colony Leadership: Nandonalt_ColonyLeadership(1.0.0.0)
  55. Relations Tab: Fluffy_Relations(0.16.1.5)
  56. Tilled Soil: (no assemblies)
  57. Rimsenal: (no assemblies)
  58. Rimsenal - Federation: (no assemblies)
  59. Rimsenal - Security pack: (no assemblies)
  60. Animal Tab: BetterAnimalsTab(1.0.0.0)
  61. Fluffy Breakdowns: Fluffy_Breakdowns(1.0.0.0)
  62. Follow Me: FollowMe!(0.0.0.0)
  63. Rimsenal - Enhanced Vanilla Pack: (no assemblies)
  64. Less Incident Trolling: LessIncidentTrolling(1.0.6249.37286)
  65. Combat Readiness Check: $HugsLibChecker(0.2.0.0), CRC_Reintegrated(1.0.6262.11022)
  66. Uniform Power Armor: (no assemblies)
  67. ED-ShieldsBasic: ED-ShieldsBasic(1.0.0.0)
  68. Better Pathfinding: BetterPathfinding(1.0.0.0)
  69. Dubs Rimkit(Medkit): Dubs_Medkit(1.0.0.0)
  70. Glass+Lights: (no assemblies)
  71. Vegetable Garden : VGDrinks(1.0.0.0)
  72. More Vanilla Turrets: (no assemblies)
  73. ED-Embrasures: (no assemblies)
  74. Path Avoid: PathAvoid(1.0.0.0)
  75. Narco-Drug Mod: (no assemblies)
  76. Organized Research Tab: OrganizedResearch(1.0.1.0)
  77. Allow Tool: $HugsLibChecker(0.2.0.0), AllowTool(2.5.4.0)
  78. Outfitter 0.16.0.2: Outfitter(1.0.0.0)
  79. Hardworking animals: (no assemblies)
  80. Hunt for Me: 0Harmony(1.0.9.0), Nandonalt_HuntingTraining(1.0.0.0)
  81. Turret Collection: TurretCollection(0.0.0.0)
  82. High Tech Laboratory Facilities: (no assemblies)
  83. Industrialisation: Industrialisation(0.0.0.0)
  84.  
  85. Log file contents:
  86. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  87. GfxDevice: [Renderer information redacted]
  88. Begin MonoManager ReloadAssembly
  89. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll (this message is harmless)
  90. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  91. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  92. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  93. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  94. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  95. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  96. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  97. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  98. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  99. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll (this message is harmless)
  100. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  101. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll (this message is harmless)
  102. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  103. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll (this message is harmless)
  104. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  105. - Completed reload, in 0.064 seconds
  106. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Core.dll (this message is harmless)
  107. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.dll (this message is harmless)
  108. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.dll (this message is harmless)
  109. <RI> Initializing input.
  110. <RI> Input initialized.
  111. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  112. <RI> Initialized touch support.
  113. UnloadTime: 0.935899 ms
  114. RimWorld 0.16.1393 rev536
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  117.  
  118. Non platform assembly: data-14E05018 (this message is harmless)
  119. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14E05018.dll
  120. Non platform assembly: data-14B45020 (this message is harmless)
  121. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14B45020.dll
  122. Non platform assembly: data-14E0AF40 (this message is harmless)
  123. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14E0AF40.dll
  124. Non platform assembly: data-17F90048 (this message is harmless)
  125. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-17F90048.dll
  126. Non platform assembly: data-14E32908 (this message is harmless)
  127. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14E32908.dll
  128. Non platform assembly: data-14E37B10 (this message is harmless)
  129. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14E37B10.dll
  130. Non platform assembly: data-14AB3028 (this message is harmless)
  131. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14AB3028.dll
  132. Non platform assembly: data-17FDCE98 (this message is harmless)
  133. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-17FDCE98.dll
  134. Non platform assembly: data-17FED5D8 (this message is harmless)
  135. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-17FED5D8.dll
  136. Non platform assembly: data-18080018 (this message is harmless)
  137. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18080018.dll
  138. Non platform assembly: data-18087228 (this message is harmless)
  139. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18087228.dll
  140. Non platform assembly: data-1808EB68 (this message is harmless)
  141. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1808EB68.dll
  142. Non platform assembly: data-180C9010 (this message is harmless)
  143. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-180C9010.dll
  144. Non platform assembly: data-180DA6E8 (this message is harmless)
  145. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-180DA6E8.dll
  146. Non platform assembly: data-14DE5010 (this message is harmless)
  147. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14DE5010.dll
  148. Non platform assembly: data-180F8F10 (this message is harmless)
  149. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-180F8F10.dll
  150. Non platform assembly: data-14DF4020 (this message is harmless)
  151. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14DF4020.dll
  152. Platform assembly: [Rimworld_dir]\RimWorldWin_Data\Managed\System.Configuration.dll (this message is harmless)
  153. Non platform assembly: data-181275F8 (this message is harmless)
  154. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-181275F8.dll
  155. Non platform assembly: data-181BE018 (this message is harmless)
  156. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-181BE018.dll
  157. Non platform assembly: data-17FC9E80 (this message is harmless)
  158. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-17FC9E80.dll
  159. Non platform assembly: data-17FCD288 (this message is harmless)
  160. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-17FCD288.dll
  161. Non platform assembly: data-180C1010 (this message is harmless)
  162. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-180C1010.dll
  163. Non platform assembly: data-181EA038 (this message is harmless)
  164. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-181EA038.dll
  165. Non platform assembly: data-17FD6498 (this message is harmless)
  166. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-17FD6498.dll
  167. Non platform assembly: data-181EE040 (this message is harmless)
  168. Non platform assembly: data-14D58058 (this message is harmless)
  169. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14D58058.dll
  170. Non platform assembly: data-181EE040 (this message is harmless)
  171. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-181EE040.dll
  172. Non platform assembly: data-18226008 (this message is harmless)
  173. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18226008.dll
  174. Non platform assembly: data-18262E28 (this message is harmless)
  175. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18262E28.dll
  176. Non platform assembly: data-18270638 (this message is harmless)
  177. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18270638.dll
  178. Non platform assembly: data-18276A40 (this message is harmless)
  179. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18276A40.dll
  180. Non platform assembly: data-1829BE68 (this message is harmless)
  181. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1829BE68.dll
  182. Non platform assembly: data-182C6008 (this message is harmless)
  183. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-182C6008.dll
  184. Non platform assembly: data-182D0610 (this message is harmless)
  185. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-182D0610.dll
  186. Non platform assembly: data-18158480 (this message is harmless)
  187. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18158480.dll
  188. Non platform assembly: data-180C7018 (this message is harmless)
  189. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-180C7018.dll
  190. Non platform assembly: data-182D4A18 (this message is harmless)
  191. Non platform assembly: data-182D4A18 (this message is harmless)
  192. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-182D4A18.dll
  193. Non platform assembly: data-182D6E20 (this message is harmless)
  194. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-182D6E20.dll
  195. Non platform assembly: data-14953008 (this message is harmless)
  196. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14953008.dll
  197. Non platform assembly: data-14960C18 (this message is harmless)
  198. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14960C18.dll
  199. Non platform assembly: data-14969A28 (this message is harmless)
  200. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-14969A28.dll
  201. Non platform assembly: data-1831F440 (this message is harmless)
  202. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1831F440.dll
  203. Detoured RimWorld.PawnUtility.GetAvoidGrid @ 0x17ED92F0 to PathAvoid.PathAvoidGrid.GetAvoidGrid @ 0x17ED9538
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  206.  
  207. Non platform assembly: data-1833C008 (this message is harmless)
  208. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1833C008.dll
  209. Non platform assembly: data-1496CC30 (this message is harmless)
  210. Non platform assembly: data-1496CC30 (this message is harmless)
  211. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1496CC30.dll
  212. Non platform assembly: data-1833EC10 (this message is harmless)
  213. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1833EC10.dll
  214. Non platform assembly: data-1834F418 (this message is harmless)
  215. Non platform assembly: data-1834F418 (this message is harmless)
  216. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1834F418.dll
  217. Non platform assembly: data-18120F38 (this message is harmless)
  218. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-18120F38.dll
  219. Non platform assembly: data-1836BA30 (this message is harmless)
  220. Fallback handler could not load library [Rimworld_dir]/RimWorldWin_Data/Mono/data-1836BA30.dll
  221. OnLevelWasLoaded was found on ModInitializerComponent
  222. This message has been deprecated and will be removed in a later version of Unity.
  223. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  224.  
  225. (Filename: Line: 375)
  226.  
  227. PrisonExtensions injected.
  228.  
  229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  230.  
  231. ChangeDresser: Adding Harmony Postfix to Pawn_DraftController.Drafted { set }
  232.  
  233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  234.  
  235. ChangeDresser: Adding Harmony Postfix to JobGiver_OptimizeApparel.TryGiveJob(Pawn)
  236.  
  237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  238.  
  239. MineItAll injected.
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  242.  
  243. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  246.  
  247. [HugsLib] Exception during DetourMethodByAttribute: System.Exception: Failed to detour method Pawn_RelationsTracker.Notify_RescuedBy to _Pawn_RelationsTracker._Notify_RescuedBy (assembly: Psychology) ---> System.Exception: method was already detoured to Hospitality.Detouring.Pawn_RelationsTracker.Notify_RescuedBy.
  248. at HugsLib.Source.Detour.DetourProvider.CompatibleDetourWithExceptions (System.Reflection.MethodInfo source, System.Reflection.MethodInfo destination) [0x00000] in <filename unknown>:0
  249. at HugsLib.Source.Detour.Helpers.DetourMethodByAttribute (System.Reflection.MemberInfo info, System.Attribute attrib) [0x00000] in <filename unknown>:0
  250. --- End of inner exception stack trace ---
  251. at HugsLib.Source.Detour.DetourProvider.ThrowClearerDetourException (System.Exception e, System.Reflection.MemberInfo sourceInfo, System.Reflection.MemberInfo targetInfo, System.String detourMode) [0x00000] in <filename unknown>:0
  252. at HugsLib.Source.Detour.Helpers.DetourMethodByAttribute (System.Reflection.MemberInfo info, System.Attribute attrib) [0x00000] in <filename unknown>:0
  253.  
  254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  255.  
  256. [HugsLib] (info) Attribute detours applied:
  257. Window.WindowOnGUI >> HugsLib.GuiInject.WindowDetour._WindowOnGUI
  258. Pawn_DraftController.GetGizmos >> DefensivePositions.DraftControllerDetour._GetGizmos
  259. Plant.get_IngestibleNow >> Nandonalt_Pests.PlantCrop.get_IngestibleNow
  260. ForbidUtility.CaresAboutForbidden >> Hospitality.Detouring.ForbidUtility.CaresAboutForbidden
  261. ITab_Pawn_Guest.get_IsVisible >> Hospitality.Detouring.ITab_Pawn_Guest.get_IsVisible
  262. Pawn_PlayerSettings.get_RespectsAllowedArea >> Hospitality.Detouring.Pawn_PlayerSettings.get_RespectsAllowedArea
  263. ITab_Pawn_Gear.InterfaceDrop >> Hospitality.Detouring.ITab_Pawn_Gear.InterfaceDrop
  264. ModContentPack.ToString >> Hospitality.Detouring.ModContentPack.ToString
  265. Pawn_GuestTracker.Notify_PawnUndowned >> Hospitality.Detouring.Pawn_GuestTracker.Notify_PawnUndowned
  266. Pawn_GuestTracker.SetGuestStatus >> Hospitality.Detouring.Pawn_GuestTracker.SetGuestStatus
  267. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal
  268. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal
  269. Pawn_NeedsTracker.ShouldHaveNeed >> Hospitality.Detouring.Pawn_NeedsTracker.ShouldHaveNeed
  270. Pawn_RelationsTracker.Notify_RescuedBy >> Hospitality.Detouring.Pawn_RelationsTracker.Notify_RescuedBy
  271. RestUtility.CanUseBedEver >> Hospitality.Detouring.RestUtility.CanUseBedEver
  272. ThoughtWorker_BarracksImpressiveness.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_BarracksImpressiveness.CurrentStateInternal
  273. ThoughtWorker_BedroomImpressiveness.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_BedroomImpressiveness.CurrentStateInternal
  274. ThoughtWorker_SharedBedroom.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_SharedBedroom.CurrentStateInternal
  275. ThoughtWorker_SleepingRoomImpressiveness.CurrentStateInternal >> Hospitality.Detouring.ThoughtWorker_SleepingRoomImpressiveness.CurrentStateInternal
  276. Pawn_WorkSettings.ExposeData >> Hospitality.Detouring.Pawn_WorkSettings.ExposeData
  277. Pawn_InteractionsTracker.TryInteractRandomly >> Hospitality.Detouring.Pawn_InteractionsTracker.TryInteractRandomly
  278. FactionDialogMaker.OfferGiftOption >> Hospitality.Detouring.FactionDialogMaker.OfferGiftOption
  279. InteractionWorker_DeepTalk.RandomSelectionWeight >> Psychology._InteractionWorker_DeepTalk._RandomSelectionWeight
  280. LovePartnerRelationUtility.LovePartnerRelationGenerationChance >> Psychology._LovePartnerRelationUtility._LovePartnerRelationGenerationChance
  281. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse >> Psychology._LovePartnerRelationUtility._ChangeSpouseRelationsToExSpouse
  282. Need_Rest.NeedInterval >> Psychology._Need_Rest._NeedInterval
  283. InspectPaneUtility.DoTabs >> Psychology.Detour._InspectPaneUtility._DoTabs
  284. InteractionUtility.CanReceiveRandomInteraction >> Psychology.Detour._InteractionUtility._CanReceiveRandomInteraction
  285. InteractionUtility.CanInitiateRandomInteraction >> Psychology.Detour._InteractionUtility._CanInitiateRandomInteraction
  286. NegativeInteractionUtility.NegativeInteractionChanceFactor >> Psychology.Detour._NegativeInteractionUtility.NegativeInteractionChanceFactor
  287. PawnNeedsUIUtility.GetThoughtGroupsInDisplayOrder >> Psychology.Detour._PawnNeedsUIUtility._GetThoughtGroupsInDisplayOrder
  288. InteractionWorker_MarriageProposal.AcceptanceChance >> Psychology.Detour._InteractionWorker_MarriageProposal._AcceptanceChance
  289. InteractionWorker_MarriageProposal.Interacted >> Psychology.Detour._InteractionWorker_MarriageProposal._Interacted
  290. InteractionWorker_MarriageProposal.RandomSelectionWeight >> Psychology.Detour._InteractionWorker_MarriageProposal._RandomSelectionWeight
  291. JobGiver_DoLovin.TryGiveJob >> Psychology.Detour._JobGiver_DoLovin._TryGiveJob
  292. Tradeable_Pawn.ResolveTrade >> Psychology.Detour._Tradeable_Pawn._ResolveTrade
  293. VoluntarilyJoinableLordsStarter.Tick_TryStartParty >> Psychology.Detour._VoluntarilyJoinableLordsStarter._Tick_TryStartParty
  294. InteractionWorker_RecruitAttempt.DoRecruit >> Psychology.Detour._InteractionWorker_RecruitAttempt._DoRecruit
  295. Building_Grave.Notify_CorpseBuried >> Psychology.Detour._Building_Grave._Notify_CorpseBuried
  296. MentalBreaker.TryDoRandomMoodCausedMentalBreak >> Psychology.Detour._MentalBreaker._TryDoRandomMoodCausedMentalBreak
  297. Pawn.CheckAcceptArrest >> Psychology.Detour._Pawn._CheckAcceptArrest
  298. PawnComponentsUtility.CreateInitialComponents >> Psychology.Detour._PawnComponentsUtility._CreateInitialComponents
  299. ChildRelationUtility.ChanceOfBecomingChildOf >> Psychology.Detour._ChildRelationUtility._ChanceOfBecomingChildOf
  300. FoodUtility.ThoughtsFromIngesting >> Psychology.Detour._FoodUtility._ThoughtsFromIngesting
  301. InteractionWorker_Breakup.Interacted >> Psychology.Detour._InteractionWorker_Breakup._Interacted
  302. InteractionWorker_Breakup.RandomSelectionWeight >> Psychology.Detour._InteractionWorker_Breakup._RandomSelectionWeight
  303. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations >> Psychology.Detour._InteractionWorker_RomanceAttempt._BreakLoverAndFianceRelations
  304. InteractionWorker_RomanceAttempt.RandomSelectionWeight >> Psychology.Detour._InteractionWorker_RomanceAttempt._RandomSelectionWeight
  305. InteractionWorker_RomanceAttempt.Interacted >> Psychology.Detour._InteractionWorker_RomanceAttempt._Interacted
  306. InteractionWorker_RomanceAttempt.SuccessChance >> Psychology.Detour._InteractionWorker_RomanceAttempt._SuccessChance
  307. InteractionWorker_RomanceAttempt.TryAddCheaterThought >> Psychology.Detour._InteractionWorker_RomanceAttempt._TryAddCheaterThought
  308. PawnGenerator.GenerateTraits >> Psychology.Detour._PawnGenerator._GenerateTraits
  309. PawnObserver.ObserveSurroundingThings >> Psychology.Detour._PawnObserver._ObserveSurroundingThings
  310. PawnRelationWorker_Sibling.GenerateParent >> Psychology.Detour._PawnRelationWorker_Sibling._GenerateParent
  311. Pawn_JobTracker.CanTakeOrderedJob >> Psychology.Detour._Pawn_JobTracker._CanTakeOrderedJob
  312. Pawn_JobTracker.EndCurrentJob >> Psychology.Detour._Pawn_JobTracker._EndCurrentJob
  313. PawnDiedOrDownedThoughtsUtility.AppendThoughts_Humanlike >> Psychology.Detour._PawnDiedOrDownedThoughtsUtility._AppendThoughts_Humanlike
  314. RecordsUtility.Notify_BillDone >> Psychology.Detour._RecordsUtility._Notify_BillDone
  315. Pawn_RelationsTracker.SecondaryRomanceChanceFactor >> Psychology.Detour._Pawn_RelationsTracker._SecondaryRomanceChanceFactor
  316. JobGiver_GetRest.GetPriority >> Psychology.Detour._JobGiver_GetRest._GetPriority
  317. Recipe_InstallArtificialBodyPart.ApplyOnPawn >> Psychology.Detour._Recipe_InstallArtificialBodyPart._ApplyOnPawn
  318. Recipe_InstallImplant.ApplyOnPawn >> Psychology.Detour._Recipe_InstallImplant._ApplyOnPawn
  319. Recipe_InstallNaturalBodyPart.ApplyOnPawn >> Psychology.Detour._Recipe_InstallNaturalBodyPart._ApplyOnPawn
  320. Recipe_Surgery.CheckSurgeryFail >> Psychology.Detour._Recipe_Surgery._CheckSurgeryFail
  321. TendUtility.DoTend >> Psychology.Detour._TendUtility._DoTend
  322. ThoughtUtility.GiveThoughtsForPawnExecuted >> Psychology.Detour._ThoughtUtility._GiveThoughtsForPawnExecuted
  323. ThoughtUtility.GiveThoughtsForPawnOrganHarvested >> Psychology.Detour._ThoughtUtility._GiveThoughtsForPawnOrganHarvested
  324. CompBreakdownable.CheckForBreakdown >> Fluffy_Breakdowns.CompBreakdownableMaintenance._checkForBreakdown
  325. CompBreakdownable.CompInspectStringExtra >> Fluffy_Breakdowns.CompBreakdownableMaintenance._compInspectStringExtra
  326.  
  327. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  328.  
  329. [HugsLib] (info) Manual detours applied: StorytellerUtility.DefaultParmsNow >> CRC_Reintegrated.MarvsStoryTellerUtility.ModdedParmsNow
  330.  
  331. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  332.  
  333. [HugsLib] v2.4.3 initialized DefensivePositions, Hospitality, Psychology, FluffyBreakdowns, LessIncidentTrolling, CombatReadinessCheck, AllowTool
  334.  
  335. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  336.  
  337. Plantmushroom 61244
  338.  
  339. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  340.  
  341. RPP_Bot_Kitchen_Adv 48417
  342.  
  343. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  344.  
  345. Mad Skills: detour succesful.
  346.  
  347. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  348.  
  349. [HugsLib] (info) Manual detour: DrugPolicy.get_Item >> Hospitality.Detouring.DrugPolicy.Item
  350.  
  351. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  352.  
  353. Hospitality injected.
  354.  
  355. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  356.  
  357. BetterPathfinding injected.
  358.  
  359. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  360.  
  361. Outfitter injected.
  362.  
  363. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  364.  
  365. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  366. UnloadTime: 1.119207 ms
  367. QualityBuilder added property to '78' things
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  370.  
  371.  
  372. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 10034.
  373. Total: 50.851456 ms (FindLiveObjects: 0.354369 ms CreateObjectMapping: 0.568097 ms MarkObjects: 49.883949 ms DeleteObjects: 0.043851 ms)
  374.  
  375. Loading game from file Alliance with mods Core, Miscellaneous 'CORE', HugsLib, EdB Prepare Carefully, Medical Tab, [T] ExpandedCrops, Furnace, PrisonExtensions, [A16] Talons Faction 1.6 New pawns and races, Sun Lamp Power, AC-Enhanced Hauling, Additional Traits v2.2, Immersive Human Sounds, Realistic Rooms, Change Dresser, Glitter Tech, Spoons Hair Mod, Mending, Misc. Training, Misc. MAI, Misc. Robots, Less Rebuff, RimFridge, Fences And Floors, More vanilla factions, Increased Stack, Step Away From The Medicine, Expanded Prosthetics and Organ Engineering, Look At Me, I'm The Worker Now, MineItAll, Chemfuel Generator, Rimsenal - Feral, Rimsenal - Rimhair, Rimsenal - Storyteller pack, Infinity Rim: Ariadna, Mad Skills, Chemicals & Neutroamine, Defensive Positions, Crafting Hysteresis, [sd] advanced powergeneration, Efficient Light, More Trade Ships, Temperature Gauge, Pests, Misc. Robots++, Barbed Wire, Hospitality, Psychology, P-Music, Misc. Bees'n'Honey, QualityBuilder, Colony Leadership, Relations Tab, Tilled Soil, Rimsenal, Rimsenal - Federation, Rimsenal - Security pack, Animal Tab, Fluffy Breakdowns, Follow Me, Rimsenal - Enhanced Vanilla Pack, Less Incident Trolling, Combat Readiness Check, Uniform Power Armor, ED-ShieldsBasic, Better Pathfinding, Dubs Rimkit(Medkit), Glass+Lights, Vegetable Garden , More Vanilla Turrets, ED-Embrasures, Path Avoid, Narco-Drug Mod, Organized Research Tab, Allow Tool, Outfitter 0.16.0.2, Hardworking animals, Hunt for Me, Turret Collection, High Tech Laboratory Facilities, and Industrialisation
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  378.  
  379. [AllowTool] Injected 4 designators
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  382.  
  383. QualityBuilder added to orders category.
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  386.  
  387. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  388.  
  389. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18945.
  390. Total: 282.098419 ms (FindLiveObjects: 0.613529 ms CreateObjectMapping: 1.784490 ms MarkObjects: 279.651794 ms DeleteObjects: 0.047802 ms)
  391.  
  392. 4881ms organizing Research Tab.
  393.  
  394. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  395.  
  396. Muffalo155881 has null dutyDefToSubNode. Recovering by calling ResolveSubnodes() (though that should have been called already).
  397.  
  398. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  399.  
  400. Failed to get UI Icon for Hunting (defName: HuntingTraining). UI Icon should be placed at '[YourMod]/Textures/UI/Training/HuntingTraining'.
  401.  
  402. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  403.  
  404. Could not reserve Thing_RawRice160580 for Mennis doing job DoBill A=Thing_TCookStove89261(curToil=1) for maxPawns 1.Existing reserver: Emma doing job FeedPatient A=Thing_RawRice160580 B=Thing_Human2026(curToil=2)
  405.  
  406. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  407.  
  408. Exception ticking Norm: System.ArgumentException: Field pawnsWithDirectRelationsWithMe defined on type RimWorld.Pawn_RelationsTracker is not a field on the target object which is of type Psychology.PsychologyPawn.
  409. Parameter name: obj
  410. at System.Reflection.MonoField.GetValue (System.Object obj) [0x00000] in <filename unknown>:0
  411. at Psychology.Detour._InteractionWorker_Breakup.AddExLover (Psychology.PsychologyPawn lover, Psychology.PsychologyPawn ex) [0x00000] in <filename unknown>:0
  412. at Psychology.Detour._InteractionWorker_Breakup._Interacted (RimWorld.InteractionWorker_Breakup _this, Verse.Pawn initiator, Verse.Pawn recipient, System.Collections.Generic.List`1 extraSentencePacks) [0x00000] in <filename unknown>:0
  413. at RimWorld.Pawn_InteractionsTracker.TryInteractWith (Verse.Pawn recipient, RimWorld.InteractionDef intDef) [0x00000] in <filename unknown>:0
  414. at Psychology.Detour._InteractionWorker_MarriageProposal._Interacted (RimWorld.InteractionWorker_MarriageProposal _this, Verse.Pawn initiator, Verse.Pawn recipient, System.Collections.Generic.List`1 extraSentencePacks) [0x00000] in <filename unknown>:0
  415. at RimWorld.Pawn_InteractionsTracker.TryInteractWith (Verse.Pawn recipient, RimWorld.InteractionDef intDef) [0x00000] in <filename unknown>:0
  416. at Hospitality.Detouring.Pawn_InteractionsTracker.TryInteractRandomly (RimWorld.Pawn_InteractionsTracker _this) [0x00000] in <filename unknown>:0
  417. at RimWorld.Pawn_InteractionsTracker.InteractionsTrackerTick () [0x00000] in <filename unknown>:0
  418. at Verse.Pawn.Tick () [0x00000] in <filename unknown>:0
  419. at Verse.TickList.Tick () [0x00000] in <filename unknown>:0
  420.  
  421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  422.  
  423. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  424. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  425. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  426. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  427. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  428. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  429. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  430. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  431. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  432. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  433. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  434. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  435. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  436. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  437.  
  438. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  439.  
  440. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  441.  
  442. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  443.  
  444. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  445.  
  446. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  447.  
  448. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  449.  
  450. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  451.  
  452. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  453.  
  454. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  455.  
  456. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  457.  
  458. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  459.  
  460. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  461.  
  462. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  463.  
  464. Couldn't find any pawn that is related to colony.
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  467.  
  468. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  469. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  470. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  471. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  472. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  473. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  474. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  475. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  476. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  477. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  478. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  479. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  480. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  481. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  484.  
  485. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  488.  
  489. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  492.  
  493. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  496.  
  497. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  500.  
  501. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  504.  
  505. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  508.  
  509. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  510. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  511. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  512. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  513. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  514. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  515. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  516. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  517. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  518. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  519. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  520. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  521. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  522. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  523.  
  524. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  525.  
  526. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  527.  
  528. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  529.  
  530. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  531.  
  532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  533.  
  534. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  535.  
  536. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  537.  
  538. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  539.  
  540. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  541.  
  542. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  543.  
  544. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  545.  
  546. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  547.  
  548. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  549.  
  550. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  551. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  552. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  553. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  554. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  555. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  556. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  557. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  558. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  559. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  560. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  561. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  562. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  563. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  566.  
  567. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  568.  
  569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  570.  
  571. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  574.  
  575. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  578.  
  579. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  580.  
  581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  582.  
  583. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  584.  
  585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  586.  
  587. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  590.  
  591. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  592. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  593. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  594. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  595. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  596. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  597. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  598. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  599. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  600. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  601. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  602. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  603. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  604. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  605.  
  606. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  607.  
  608. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  609.  
  610. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  611.  
  612. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  613.  
  614. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  615.  
  616. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  617.  
  618. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  619.  
  620. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  621.  
  622. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  623.  
  624. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  625.  
  626. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  627.  
  628. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  629.  
  630. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  631.  
  632. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  633. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  634. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  635. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  636. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  637. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  638. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  639. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  640. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  641. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  642. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  643. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  644. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  645. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  646.  
  647. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  648.  
  649. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  650.  
  651. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  652.  
  653. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  654.  
  655. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  656.  
  657. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  658.  
  659. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  660.  
  661. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  662.  
  663. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  664.  
  665. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  666.  
  667. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  668.  
  669. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  670.  
  671. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  672.  
  673. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  674. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  675. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  676. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  677. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  678. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  679. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  680. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  681. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  682. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  683. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  684. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  685. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  686. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  687.  
  688. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  689.  
  690. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  691.  
  692. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  693.  
  694. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  695.  
  696. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  697.  
  698. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  699.  
  700. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  701.  
  702. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  703.  
  704. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  705.  
  706. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  707.  
  708. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  709.  
  710. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  711.  
  712. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  713.  
  714. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  715. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  716. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  717. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  718. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  719. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  720. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  721. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  722. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  723. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  724. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  725. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  726. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  727. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  728.  
  729. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  730.  
  731. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  732.  
  733. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  734.  
  735. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  736.  
  737. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  738.  
  739. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  740.  
  741. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  742.  
  743. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  744.  
  745. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  746.  
  747. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  748.  
  749. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  750.  
  751. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  752.  
  753. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  754.  
  755. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  756. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  757. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  758. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  759. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  760. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  761. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  762. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  763. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  764. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  765. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  766. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  767. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  768. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  769.  
  770. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  771.  
  772. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  773.  
  774. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  775.  
  776. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  777.  
  778. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  779.  
  780. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  781.  
  782. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  783.  
  784. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  785.  
  786. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  787.  
  788. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  789.  
  790. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  791.  
  792. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  793.  
  794. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  795.  
  796. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  797. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  798. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  799. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  800. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  801. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  802. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  803. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  804. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  805. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  806. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  807. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  808. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  809. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  810.  
  811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  812.  
  813. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  814.  
  815. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  816.  
  817. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  818.  
  819. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  820.  
  821. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  822.  
  823. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  824.  
  825. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  826.  
  827. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  828.  
  829. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  830.  
  831. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  832.  
  833. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  834.  
  835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  836.  
  837. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  838. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  839. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  840. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  841. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  842. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  843. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  844. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  845. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  846. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  847. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  848. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  849. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  850. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  851.  
  852. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  853.  
  854. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  855.  
  856. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  857.  
  858. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  859.  
  860. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  861.  
  862. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  863.  
  864. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  865.  
  866. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  867.  
  868. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  869.  
  870. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  871.  
  872. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  873.  
  874. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  875.  
  876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  877.  
  878. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  879. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  880. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  881. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  882. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  883. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  884. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  885. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  886. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  887. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  888. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  889. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  890. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  891. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  892.  
  893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  894.  
  895. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  896.  
  897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  898.  
  899. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  900.  
  901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  902.  
  903. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  904.  
  905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  906.  
  907. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  908.  
  909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  910.  
  911. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  912.  
  913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  914.  
  915. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  916.  
  917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  918.  
  919. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  920. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  921. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  922. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  923. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  924. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  925. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  926. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  927. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  928. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  929. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  930. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  931. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  932. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  933.  
  934. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  935.  
  936. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  937.  
  938. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  939.  
  940. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  941.  
  942. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  943.  
  944. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  945.  
  946. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  947.  
  948. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  949.  
  950. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  951.  
  952. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  953.  
  954. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  955.  
  956. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  957.  
  958. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  959.  
  960. Could not reserve (142, 0, 207) for JJ doing job HaulToCell A=Thing_Steel224394 B=(142, 0, 207)(curToil=0) for maxPawns 1.Existing reserver: Lynx doing job HaulToCell A=Thing_Steel224521 B=(142, 0, 207)(curToil=2)
  961.  
  962. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  963.  
  964. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  965. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  966. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  967. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  968. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  969. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  970. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  971. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  972. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  973. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  974. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  975. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  976. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  977. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  978.  
  979. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  980.  
  981. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  982.  
  983. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  984.  
  985. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  986.  
  987. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  988.  
  989. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  990.  
  991. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  992.  
  993. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  994.  
  995. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  996.  
  997. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  998.  
  999. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1000.  
  1001. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1002.  
  1003. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1004.  
  1005. System.NullReferenceException: Object reference not set to an instance of an object
  1006. at RimWorld.RaidStrategyWorker_ImmediateAttackSappers.CanUsePawnGenOption (RimWorld.PawnGenOption opt, System.Collections.Generic.List`1 chosenOpts) [0x00000] in <filename unknown>:0
  1007. at RimWorld.PawnGroupMakerUtility.ChoosePawnGenOptionsByPoints (Single points, System.Collections.Generic.List`1 options, RimWorld.PawnGroupMakerParms parms) [0x00000] in <filename unknown>:0
  1008. at RimWorld.PawnGroupKindWorker_Normal.CanGenerateFrom (RimWorld.PawnGroupMakerParms parms, RimWorld.PawnGroupMaker groupMaker) [0x00000] in <filename unknown>:0
  1009. at RimWorld.PawnGroupMaker.CanGenerateFrom (RimWorld.PawnGroupMakerParms parms) [0x00000] in <filename unknown>:0
  1010. at RimWorld.PawnGroupMakerUtility+<GeneratePawns>c__IteratorC4.<>m__287 (RimWorld.PawnGroupMaker gm) [0x00000] in <filename unknown>:0
  1011. at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.PawnGroupMaker].MoveNext () [0x00000] in <filename unknown>:0
  1012. at Verse.GenCollection.TryRandomElementByWeight[PawnGroupMaker] (IEnumerable`1 source, System.Func`2 weightSelector, RimWorld.PawnGroupMaker& result) [0x00000] in <filename unknown>:0
  1013. at RimWorld.PawnGroupMakerUtility+<GeneratePawns>c__IteratorC4.MoveNext () [0x00000] in <filename unknown>:0
  1014. at System.Collections.Generic.List`1[Verse.Pawn].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
  1015. at System.Collections.Generic.List`1[Verse.Pawn]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  1016. at System.Linq.Enumerable.ToList[Pawn] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
  1017. at RimWorld.IncidentWorker_Raid.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
  1018. at RimWorld.IncidentWorker_RaidEnemy.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
  1019. at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
  1020. at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
  1021. at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
  1022.  
  1023. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1024.  
  1025. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  1026. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  1027. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  1028. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1029. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1030. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1031. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  1032. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1033. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1034. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  1035. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  1036. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1037. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1038. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  1039.  
  1040. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1041.  
  1042. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1043.  
  1044. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1045.  
  1046. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  1047.  
  1048. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1049.  
  1050. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  1051.  
  1052. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1053.  
  1054. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  1055.  
  1056. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1057.  
  1058. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  1059.  
  1060. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1061.  
  1062. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1063.  
  1064. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1065.  
  1066. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  1067. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  1068. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  1069. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1070. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1071. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1072. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  1073. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1074. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1075. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  1076. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  1077. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1078. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1079. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  1080.  
  1081. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1082.  
  1083. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1084.  
  1085. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1086.  
  1087. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  1088.  
  1089. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1090.  
  1091. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  1092.  
  1093. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1094.  
  1095. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  1096.  
  1097. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1098.  
  1099. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  1100.  
  1101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1102.  
  1103. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1104.  
  1105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1106.  
  1107. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  1108. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  1109. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  1110. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1111. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1112. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1113. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  1114. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1115. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1116. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  1117. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  1118. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1119. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1120. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  1121.  
  1122. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1123.  
  1124. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1125.  
  1126. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1127.  
  1128. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  1129.  
  1130. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1131.  
  1132. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  1133.  
  1134. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1135.  
  1136. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  1137.  
  1138. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1139.  
  1140. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  1141.  
  1142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1143.  
  1144. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1145.  
  1146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1147.  
  1148. Object with load ID Thing_Human2031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1149.  
  1150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1151.  
  1152. Exception saving Mennis: System.NullReferenceException: Object reference not set to an instance of an object
  1153. at Verse.Scribe_Values.LookValue[String] (System.String& value, System.String label, System.String defaultValue, Boolean forceSave) [0x00000] in <filename unknown>:0
  1154. at Psychology.DirectPawnRelationDynamic.ExposeData () [0x00000] in <filename unknown>:0
  1155. at Verse.Scribe_Deep.LookDeep[DirectPawnRelation] (RimWorld.DirectPawnRelation& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1156. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, Boolean saveDestroyedThings, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1157. at Verse.Scribe_Collections.LookList[DirectPawnRelation] (System.Collections.Generic.List`1& list, System.String label, LookMode lookMode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1158. at RimWorld.Pawn_RelationsTracker.ExposeData () [0x00000] in <filename unknown>:0
  1159. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1160. at Verse.Scribe_Deep.LookDeep[Pawn_RelationsTracker] (RimWorld.Pawn_RelationsTracker& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1161. at Verse.Pawn.ExposeData () [0x00000] in <filename unknown>:0
  1162. at Psychology.PsychologyPawn.ExposeData () [0x00000] in <filename unknown>:0
  1163. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, Boolean saveDestroyedThings, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1164. at Verse.Scribe_Deep.LookDeep[Thing] (Verse.Thing& target, System.String label, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
  1165. at Verse.Map.ExposeData () [0x00000] in <filename unknown>:0
  1166.  
  1167. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1168.  
  1169. Object with load ID Thing_Human2031 is referenced (xml node name: pawn) but is not deep-saved. This will cause errors during loading.
  1170.  
  1171. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1172.  
  1173. Object with load ID Thing_Human2031 is referenced (xml node name: recipient) but is not deep-saved. This will cause errors during loading.
  1174.  
  1175. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1176.  
  1177. Object with load ID Thing_Human2031 is referenced (xml node name: initiator) but is not deep-saved. This will cause errors during loading.
  1178.  
  1179. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1180.  
  1181. Object with load ID Thing_Human2031 is referenced (xml node name: otherPawn) but is not deep-saved. This will cause errors during loading.
  1182.  
  1183. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1184.  
  1185. Object with load ID Thing_Human2031 is referenced (xml node name: claimant) but is not deep-saved. This will cause errors during loading.
  1186.  
  1187. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1188.  
  1189. Object with load ID Thing_Human2031 is referenced (xml node name: Pawn) but is not deep-saved. This will cause errors during loading.
  1190.  
  1191. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  1192.  
  1193. Object with load ID Thing_Human2031 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
  1194.  
  1195. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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