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- So I noticed there was something going on with SMRPG and turbo mode, and I thought, i would start some discussion about MLSS
- Should it be allowed for this game? I'm not an expert about SMRPG what I say could have even be changed by the time I finish this
- I use SMRPG as a comparison because it is also a Mario RPG and the battles and main mechanics are similar
- The main points that SMRPG had for this I read were not really to save time on Text Mashing, but rather to save hands
- It would make the run more enjoyable, and would definitely improve the health of hands (For my experience at least)
- Of course it would make, text go by faster
- For MLSS, you do not only have to have to mash through text
- Some parts of the game and cutscenes, you need to just mash for some reason
- The opening cutscenes is an example, if you do not mash the whole time, you just lose 10 seconds
- For MLSS, you only need 2 A presses to remove a text box, it isn't a set amount of time or scrolling
- I'm not sure what the standard is for turbo but on the controller I have been using, it has different settings
- I tested only the first 3 1/2 minutes which is the opening cutscenes, bowser fight, up to free movement
- The highest setting, 20 (I assume inputs per second) saved about about 2 seconds
- I can see this adding up throughout the run to be atleast a minute probably around 2 which is substantial in the Any% run
- Of course there are different points of the game where amount of text is higher and lower so it might not be a set second:minute save
- This was the main point that SMRPG used to allow this
- There was a problem, that did raise an issue but was deemed not significant which was with the battles
- You could have frame perfect item use, and menus within the battles
- In SMRPG and most of the Mario RPGs however, timed attacks are important
- So turbo couldn't be used for most attacks because, it would ruin attacks due to "strict" timing windows
- Because many of the battles were timing based and relied on Super Jumps, it was too insignificant to matter much
- This is a problem for MLSS though because, the final 3 battles consist of mashing in order to win
- I have done some testing with my current item route and there is a few differences with the final fights
- I haven't done anything with birdo, Bowletta stays the same, Cackletta 3 hits instead of 4
- This isn't much imo, for cackletta the biggest thing is being able to survive
- There is definitely a route that is faster where you get more items, to defeat all 3 a turn or full cycle early
- Normally you need to be able to do at least 15 hits with chopper bros to be able to beat Cackletta
- Obviously you can do much more with turbo
- This is the biggest problem
- Using turbo, I see an "optimized time" being under 1:10:00
- For other battles, turbo is mostly a hinderance
- The menuing in battles has some pretty strict timings in order to menu quickly
- Just using turbo would actually be slower because it does not hit the right timing
- You would get what I call "slow attacks" which are about 1/2 seconds loss for each one
- For battle menus other than attacks (Bros. Attacks, Items) turbo also should not be used
- With Bros. and regular attacks, turbo could make you miss the timed hits like in SMRPG
- With items , the the d-pad/control stick is used more and there are none where you press A multiple times
- Turbo could chose the wrong option or heal the wrong Bro
- For menuing outside of battle, Turbo also would hurt the run for the same reasons
- Through running this game for years, it is hard on my hands, especially the way I practiced to mash and get faster
- For some reason I've seen some people mostly "noobs" talk about unfairness
- People make jokes about how I'm OP because I mash pretty fast
- Sometimes people jokingly talk about me like I'm some god with my fingers
- This sometimes gives people expectations like I always just destroy bosses easily
- I don't feel bad about anything as most people jokingly say this, but there are some bad memers in the bunch
- Seems like a few people don't acknowledge what I've done with this game, and chalk up my times to mashing fast
- I don't actually care about these guys, they says it's unfair for others which is pretty dumb
- That being said, it would definitely boost other peoples times up,
- there wouldn't be my time, then the next times 4-10 minutes slower
- It would put everyone not on a fair playing field, but an even one
- It would make everyone faster, which I don't think is a problem, because with new optimizations, theres new standards for what's "good"
- Overall, I think turbo is a cool idea
- I've ran this game for years. I'm a little bit biased because, yeah my hands hurt.
- I also don't like having to mash text for like 50 minutes, out of a run thats an hour 15 minutes
- My main problem with turbo is that it changes the final boss fights
- The difficulty and mashing during the final fights is one of the most enjoyable things about the whole game, for viewers and runners
- If there is a ruling that turbo was for text mashing only, I would be in favor for it
- That's all mine thoughts for now.
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