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- #base robot_giant.pop
- #base robot_standard.pop
- population
- {
- StartingCurrency 1200
- RespawnWaveTime 7
- CanBotsAttackWhileInSpawnRoom no
- Advanced 1
- Mission // sentry buster
- {
- Objective DestroySentries
- InitialCooldown 5
- Where spawnbot
- BeginAtWave 1
- RunForThisManyWaves 9
- CooldownTime 20
- TFBot
- {
- Template T_TFBot_SentryBuster
- }
- }
- Mission // Spy - wave 5
- {
- Objective Spy
- InitialCooldown 30
- Where spawnbot_mission_spy
- BeginAtWave 5
- RunForThisManyWaves 1
- CooldownTime 30
- DesiredCount 4
- TFBot
- {
- Class Spy
- Skill Expert
- Name Spy
- }
- }
- // Wave 01
- // Target: 1800 (+600)
- Wave
- {
- Checkpoint Yes
- StartWaveOutput
- {
- Target wave_start_relay
- Action Trigger
- }
- DoneOutput
- {
- Target wave_finished_relay
- Action Trigger
- }
- WaveSpawn
- {
- TotalCurrency 0
- Where spawnbot
- TotalCount 999
- MaxActive 8
- SpawnCount 2
- WaitBetweenSpawns 3
- WaitBeforeStarting 5
- Support 1
- TFBot
- {
- Template T_TFBot_Scout_Sandman
- }
- }
- WaveSpawn
- {
- Name "wave01a"
- TotalCurrency 400
- TotalCount 36
- MaxActive 12
- SpawnCount 6
- WaitBeforeStarting 5
- WaitBetweenSpawns 5
- Where spawnbot
- TFBot
- {
- ClassIcon scout
- Health 125
- Name Scout
- Class Scout
- Skill Easy
- Attributes "AlwaysCrit"
- }
- }
- WaveSpawn
- {
- Name "wave01b"
- WaitForAllSpawned "wave01a"
- TotalCurrency 200
- TotalCount 2
- MaxActive 2
- SpawnCount 2
- WaitBeforeStarting 5
- WaitBetweenSpawns 0
- Where spawnbot_giant
- Squad
- {
- TFBot
- {
- Name "Captain Maggot"
- Template T_TFBot_Giant_Soldier
- Tag "bot_giant"
- Attributes "VaccinatorFire"
- Item "soldier drill hat"
- Item "ttg badge"
- }
- TFBot
- {
- Name "Field Maggot"
- Template T_TFBot_Giant_Medic
- Tag "bot_giant"
- }
- }
- }
- }
- // Wave 02
- // Target: 2800 (+1000)
- Wave
- {
- Checkpoint Yes
- StartWaveOutput
- {
- Target wave_start_relay
- Action Trigger
- }
- DoneOutput
- {
- Target wave_finished_relay
- Action Trigger
- }
- WaveSpawn
- {
- Name "wave02as"
- TotalCurrency 200
- Where spawnbot
- TotalCount 16
- MaxActive 8
- SpawnCount 2
- WaitBetweenSpawns 6
- WaitBeforeStarting 0
- TFBot
- {
- Template T_TFBot_Scout_Sandman
- }
- }
- WaveSpawn
- {
- Name "wave02a"
- TotalCurrency 300
- TotalCount 4
- MaxActive 16
- SpawnCount 16
- WaitBeforeStarting 5
- WaitBetweenSpawns 0
- Where spawnbot
- Squad
- {
- TFBot
- {
- Health 5000
- Name "Regenerating Pyro"
- Template T_TFBot_Chief_Pyro
- CharacterAttributes
- {
- "health regen" 500
- }
- Item "blood botkiller flame thrower mk.i"
- Item "captain space mann"
- Item "the abhorrent appendages"
- }
- TFBot
- {
- Health 400
- Template T_TFBot_Soldier_Extended_Battalion
- }
- TFBot
- {
- Health 400
- Template T_TFBot_Soldier_Extended_Battalion
- }
- TFBot
- {
- Health 400
- Template T_TFBot_Soldier_Extended_Battalion
- }
- }
- }
- WaveSpawn
- {
- WaitForAllDead "wave02a"
- TotalCurrency 100
- TotalCount 8
- MaxActive 8
- SpawnCount 2
- WaitBetweenSpawns 10
- Where spawnbot
- Support 1
- Squad
- {
- TFBot
- {
- Template T_TFBot_Heavy_IronFist_Airblast
- }
- }
- }
- WaveSpawn
- {
- Name "wave02b"
- WaitForAllDead "wave02a"
- TotalCurrency 200
- TotalCount 24
- MaxActive 16
- SpawnCount 8
- WaitBeforeStarting 0
- WaitBetweenSpawns 5
- Where spawnbot
- TFBot
- {
- Template T_TFBot_Soldier_Buff_Banner
- }
- }
- WaveSpawn
- {
- Name "wave02c"
- WaitForAllDead "wave02b"
- TotalCurrency 200
- TotalCount 8
- MaxActive 8
- SpawnCount 4
- WaitBeforeStarting 0
- WaitBetweenSpawns 30
- Where spawnbot_giant
- Squad
- {
- TFBot
- {
- Class Soldier
- Name "Colonel Barrage"
- ClassIcon soldier
- Health 4000
- Tag bot_giant
- Skill Expert
- WeaponRestrictions PrimaryOnly
- Attributes MiniBoss
- Attributes HoldFireUntilFullReload
- ItemAttributes
- {
- ItemName "TF_WEAPON_ROCKETLAUNCHER"
- "clip size upgrade atomic" 26.0
- "faster reload rate" 0.22
- "fire rate bonus" 0.2
- "projectile spread angle penalty" 5
- }
- CharacterAttributes
- {
- "health regen" 40
- "move speed bonus" 0.5
- "damage bonus" 1.5
- "damage force reduction" 0.4
- "airblast vulnerability multiplier" 0.4
- "override footstep sound set" 3
- "airblast vertical vulnerability multiplier" 0.1
- "Projectile speed increased" 0.4
- }
- }
- TFBot
- {
- Template T_TFBot_Heavyweapons_Shotgun
- Health 3000
- Tag bot_giant
- Attributes MiniBoss
- }
- TFBot
- {
- Template T_TFBot_Heavyweapons_Shotgun
- Health 3000
- Tag bot_giant
- Attributes MiniBoss
- }
- TFBot
- {
- Template T_TFBot_Heavyweapons_Shotgun
- Health 3000
- Tag bot_giant
- Attributes MiniBoss
- }
- }
- }
- }
- // Wave 03
- // Target: 4000 (+1200)
- Wave
- {
- Checkpoint Yes
- StartWaveOutput
- {
- Target wave_start_relay
- Action Trigger
- }
- DoneOutput
- {
- Target wave_finished_relay
- Action Trigger
- }
- WaveSpawn
- {
- TotalCurrency 0
- Where spawnbot
- TotalCount 999
- MaxActive 8
- SpawnCount 2
- WaitBetweenSpawns 3
- WaitBeforeStarting 0
- Support 1
- TFBot
- {
- ClassIcon scout
- Health 125
- Name Scout
- Class Scout
- Skill Hard
- Attributes "AlwaysCrit"
- }
- }
- WaveSpawn
- {
- TotalCurrency 0
- Where spawnbot
- TotalCount 999
- MaxActive 8
- SpawnCount 2
- WaitBetweenSpawns 3
- WaitBeforeStarting 1
- Support 1
- TFBot
- {
- Template T_TFBot_Scout_Wrap_Assassin
- Attributes "AlwaysCrit"
- }
- }
- WaveSpawn
- {
- TotalCurrency 0
- TotalCount 999
- MaxActive 8
- SpawnCount 2
- WaitBeforeStarting 0
- WaitBetweenSpawns 5
- Where spawnbot_mission_sniper
- Support 1
- Squad
- {
- TFBot
- {
- Template T_TFBot_Demoman_Knight
- }
- }
- }
- WaveSpawn
- {
- Name "wave03a"
- TotalCurrency 600
- TotalCount 1
- MaxActive 1
- SpawnCount 1
- WaitBeforeStarting 0
- WaitBetweenSpawns 10
- Where spawnbot
- Tank
- {
- Health 50000
- Name Tank
- Speed 100
- OnKilledOutput
- {
- Target boss_dead_relay
- Action Trigger
- }
- OnBombDroppedOutput
- {
- Target boss_deploy_relay
- Action Trigger
- }
- }
- }
- WaveSpawn
- {
- Name "wave03b"
- TotalCurrency 600
- TotalCount 6
- MaxActive 6
- SpawnCount 3
- WaitBeforeStarting 10
- WaitBetweenSpawns 20
- Where spawnbot_giant
- TFBot
- {
- Template T_TFBot_Giant_Demo_RapidFire
- }
- }
- }
- // Wave 04
- // Target: 5600 (+1600)
- Wave
- {
- Checkpoint Yes
- StartWaveOutput
- {
- Target wave_start_relay
- Action Trigger
- }
- DoneOutput
- {
- Target wave_finished_relay
- Action Trigger
- }
- WaveSpawn
- {
- TotalCurrency 600
- TotalCount 18
- MaxActive 9
- SpawnCount 3
- WaitBetweenSpawns 5
- WaitBeforeStarting 10
- Where spawnbot
- Support 1
- Squad
- {
- TFBot
- {
- Template T_TFBot_Soldier_Extended_Buff_Banner
- }
- TFBot
- {
- Template T_TFBot_Soldier_Extended_Concheror
- }
- TFBot
- {
- Template T_TFBot_Soldier_Extended_Battalion
- }
- }
- }
- WaveSpawn
- {
- Name "wave04a"
- TotalCurrency 500
- TotalCount 1
- MaxActive 1
- SpawnCount 1
- WaitBeforeStarting 0
- WaitBetweenSpawns 10
- Where spawnbot_mission_sniper
- TFBot
- {
- Class Soldier
- Name "Giant Battalion Soldier"
- ClassIcon soldier_backup_giant
- Skill Expert
- Health 40000
- WeaponRestrictions PrimaryOnly
- Attributes HoldFireUntilFullReload
- Attributes MiniBoss
- Item "The Battalion's Backup"
- Item "the patriot peak"
- Attributes "AlwaysCrit"
- Attributes "UseBossHealthBar"
- CharacterAttributes
- {
- "move speed bonus" 0.3
- "damage force reduction" 0.4
- "airblast vulnerability multiplier" 0.4
- "override footstep sound set" 3
- "increase buff duration" 9.0
- }
- }
- }
- WaveSpawn
- {
- Name "wave04b"
- WaitForAllDead "wave04a"
- TotalCurrency 500
- TotalCount 1
- MaxActive 1
- SpawnCount 1
- WaitBeforeStarting 0
- WaitBetweenSpawns 10
- Where spawnbot_mission_sniper
- TFBot
- {
- Template T_TFBot_Chief_Soldier_Extended_Concheror
- ClassIcon soldier_conch_giant
- Health 50000
- Attributes "AlwaysCrit"
- Attributes "UseBossHealthBar"
- Item "lord cockswain's pith helmet"
- }
- }
- }
- // Wave 05
- Wave
- {
- Checkpoint Yes
- StartWaveOutput
- {
- Target wave_start_relay
- Action Trigger
- }
- DoneOutput
- {
- Target wave_finished_relay
- Action Trigger
- }
- WaveSpawn
- {
- TotalCurrency 1000
- TotalCount 4
- MaxActive 4
- SpawnCount 4
- WaitBeforeStarting 0
- WaitBetweenSpawns 10
- Where spawnbot
- Squad
- {
- TFBot
- {
- Template T_TFBot_Chief_Heavyweapons_HealOnKill
- Attributes "AlwaysCrit"
- Attributes "HoldFireUntilFullReload"
- Item "officer's ushanka"
- Item "the deus specs"
- }
- TFBot
- {
- Template T_TFBot_Giant_Medic
- }
- TFBot
- {
- Template T_TFBot_Giant_Medic
- }
- TFBot
- {
- Template T_TFBot_Giant_Medic
- }
- }
- }
- }
- }
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