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  1. # ||=======================================||
  2. # || Simple Freeze ||
  3. # || Version 3.1.0 ||
  4. # ||=======================================||
  5.  
  6. # ||=======================================||
  7. # || Placeholders ||
  8. # ||=======================================||
  9.  
  10. # {PREFIX} - Prefix of plugin (defined by prefix)
  11. # {FREEZER} - Name of player that freezes/unfreezes another player
  12. # {PLAYER} - Name of player that's frozen
  13. # {LOCATION} - SFLocation player is teleported to
  14.  
  15. # ||======================================||
  16. # || Info ||
  17. # ||======================================||
  18.  
  19. # This config fully supports using '&' colour codes which are found here: http://ess.khhq.net/mc/
  20. # If you don't want any messages to be sent change the message to ''
  21. # If you want to add any 's to your messages make sure to put two or the config will break ('' instead of ')
  22. # ex. can't (Bad), can''t (Good)
  23.  
  24. # ||======================================||
  25. # || Placeholders Setup ||
  26. # ||======================================||
  27.  
  28. # This sets the message held by the {PREFIX} placeholder
  29. prefix: '&6&lNIGHTMARE&C&LPVP &7ยป &e'
  30.  
  31. # This sets the message held by the {LOCATION} placeholder when there is no actual freeze location; ('' = nothing)
  32. empty-location: 'Unknown'
  33.  
  34. # This sets the reason used if none is given
  35. default-reason: 'None'
  36.  
  37. # Name of freezer/unfreezer if ran through console
  38. console-name: 'CONSOLE'
  39.  
  40. # ||=======================================||
  41. # || MySQL ||
  42. # ||=======================================||
  43.  
  44. # MAKE SURE THE SERVER-ID IS DIFFERENT FOR EACH SERVER ON YOUR NETWORK
  45. # (If you make multiple servers have the same id, it will only freeze the player on one server)
  46. # NOTICE: This id is what you will type when SQLFreezing ex. /freeze 7rory768 lobby
  47. # Also, make sure you do not have any locations that are named the same as any server-id's you have on your network
  48. server-id: lobby
  49.  
  50. mysql:
  51. # Should MySQL be enabled?
  52. enabled: false
  53. # Database username
  54. username: user
  55. # Database password
  56. password: pass
  57. # IP of database
  58. hostname: localhost
  59. # Database name
  60. database-name: database
  61.  
  62. # ||=======================================||
  63. # || Preferences ||
  64. # ||=======================================||
  65.  
  66. freeze-gui:
  67. enabled: true
  68. # Should the gui be enabled on freezeall?
  69. enabled-on-freezeall: false
  70. title: '&b&lYou''re frozen'
  71. rows: 3
  72. # Should players be able to close the GUI?
  73. # WARNING: If allow-close is false players will not be able to disconnect from the server, instead they'll have to close their client
  74. allow-close: true
  75. items:
  76. ts-item:
  77. material: BEDROCK
  78. # Data is optional in this case (By default data is 0)
  79. #data: 0
  80. # Amount is also optional (By default amount is 1)
  81. #amount: 1
  82. name: '&cYou''re frozen'
  83. lore:
  84. - '&7You''ve been frozen for hacking'
  85. - '&7Join our teamspeak server and you will talk to a staff'
  86. - '&7IP: ts.teamspeak.com'
  87. x-cord: 4
  88. y-cord: 2
  89. freeze-info-item:
  90. material: WOOL
  91. data: 14
  92. amount: 1
  93. name: '&bFreeze Info'
  94. lore:
  95. - '&aFrozen by: &7{FREEZER}'
  96. - '&aLength: &7{TIME}'
  97. - '&aLocation: &7{LOCATION}'
  98. - '&aReason: &7{REASON}'
  99. x-cord: 6
  100. y-cord: 2
  101.  
  102. # If no servers are provided these servers will be used (location can never be used)
  103. # Remember you can always use /freeze <player> * to freeze them on ALL servers using SimpleFreeze
  104. # If you don't want any default servers set this to [] (ex. default-servers: [])
  105. default-servers: []
  106.  
  107. # Defines if a player should be teleported to the the ground at their location when frozen (prevents glitches when a player is floating while frozen (Kicked: Flying is not enabled on this server))
  108. # teleport-to-ground will not run if a location is specified (ex. /freeze <playername> example-location)
  109. teleport-to-ground: true
  110.  
  111. # If teleport-to-ground is false, should the player have their fly enabled so that they aren't kicked for flying/don't glitch while in the air
  112. enable-fly: true
  113.  
  114. # Defines if a player should be teleported back to their old location after being unfrozen (only affects when freezing a player and providing a location or when teleport-up is enabled);
  115. tp-back: true
  116.  
  117. # Defines the distance of blocks in which players must be of the freezer for them to freeze that player (Keep 0 if disabled)
  118. freeze-distance: 0
  119. # Should the y-value be included in the distance calculations?
  120. include-y: true
  121.  
  122. message-intervals:
  123. # Amount of seconds between each freeze-message (0 to disable)
  124. freeze: 0
  125. freeze-location: 0
  126. temp-freeze: 0
  127. temp-freeze-location: 0
  128. freezeall: 0
  129. freezeall-location: 0
  130.  
  131. # Defines what item will be put in the players helmet slot This item will be removed once they are unfrozen (Their current helmet will not be lost)
  132. # Define head-item material as listed here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html (Don't want a head-item? Add a # before 'head-item' and the keys under it)
  133. head-item:
  134. # YOU CAN DEFINE 4 DIFFERENT HEAD-ITEMS FOR 6 DIFFERENT TYPE OF FREEZES:
  135. # frozen, frozen-location, temp-frozen. temp-frozen-location, freeze-all, freeze-all-location
  136. # IF ONE IS NOT SET IT WILL DEFAULT TO frozen
  137. # AVAILABLE PLACEHOLDERS: PLAYER, FREEZER, ONLINE, LOCATION, TIME
  138. frozen:
  139. material: ICE
  140. data: 0
  141. name: '&bYou''re Frozen'
  142. lore:
  143. - '&7You were frozen by &b{FREEZER}'
  144. frozen-location:
  145. material: ICE
  146. data: 0
  147. name: '&bYou''re Frozen'
  148. lore:
  149. - '&7You were frozen by &b{FREEZER} &7at &b{LOCATION}'
  150. temp-frozen:
  151. material: ICE
  152. data: 0
  153. name: '&bYou''re Frozen'
  154. lore:
  155. - '&7You were frozen by &b{FREEZER}'
  156. - '&7You will be unfrozen in &b{TIME}'
  157. temp-frozen-location:
  158. material: ICE
  159. data: 0
  160. name: '&bYou''re Frozen'
  161. lore:
  162. - '&7You were frozen by &b{FREEZER} &7at &b{LOCATION}'
  163. - '&7You will be unfrozen in &b{TIME}'
  164. freeze-all:
  165. material: ICE
  166. data: 0
  167. name: '&bYou''re Frozen'
  168. lore:
  169. - '&7The server was frozen by &b{FREEZER}'
  170. freeze-all-location:
  171. material: ICE
  172. data: 0
  173. name: '&bYou''re Frozen'
  174. lore:
  175. - '&7The server was frozen by &b{FREEZER} &7at &b{LOCATION}'
  176.  
  177. # Defines what sound will be played upon a freeze/unfreeze
  178. # 1.8 LIST: http://docs.codelanx.com/Bukkit/1.8/org/bukkit/Sound.html
  179. # 1.9+ LIST: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
  180. # NOTE: Volume can be any number from 0.0 - 1.0 (1.0 = normal))
  181. # NOTE: Pitch can be any number from 0.5 to 2.0 and controls how fast the sound is played (1.0 = normal)
  182. # Both volume and pitch values must have decimals just add .0 if you are providing a whole number (ex. 1 to 1.0)
  183. freeze-sound:
  184. sound: BLOCK_NOTE_PLING
  185. volume: 1.0
  186. pitch: 1.0
  187. unfreeze-sound:
  188. sound: BLOCK_NOTE_PLING
  189. volume: 1.0
  190. pitch: 1.0
  191. # Add a # if you don't want a sound to be played (ex. #freeze-sound:)
  192.  
  193. # Defines what particles will surround a player while frozen (Define them as listed here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Effect.html)
  194. frozen-particles:
  195. # Add a # if you don't want a sound to be played (ex. #frozen-particles: SNOWBALL_BREAK)
  196. particle: SNOWBALL_BREAK
  197. # Radius is the number of blocks from the player where the particles are still visible by other players
  198. radius: 20
  199.  
  200. # Notify staff if a player leaves during freezeall?
  201. leave-message-during-freezeall: false
  202.  
  203. # Commands ran when a player that is frozen leaves (If you don't want any logout-command change the below to logout-commands: [])
  204. logout-commands:
  205. freeze:
  206. - '/broadcast &b{PLAYER} &7left while frozen'
  207. tempfreeze:
  208. - '/broadcast &b{PLAYER} &7left while frozen with &b{TIME} &7left in their freeze'
  209. # Don't want any commands to run? Instead of putting a list of commands put []
  210. freezeall: []
  211.  
  212. # If no location is given in the freeze command this location will be used, (if you want to use this remove the #)
  213. #default-location: example-location
  214.  
  215. # If true, you must provide a reason when freezing a player
  216. force-reason: false
  217.  
  218. # Unfreeze all players on /sf reload or server restart? (DONT TOUCH IF YOU DON'T KNOW WHAT THIS IS)
  219. clear-playerdata: false
  220.  
  221. # ||======================================||
  222. # || Blocking ||
  223. # ||======================================||
  224.  
  225. # Should players take damage from other players while frozen?
  226. player-damage: false
  227.  
  228. # Should players take fire damage while frozen?
  229. fire-damage: false
  230.  
  231. # Should players be able to move their heads while frozen?
  232. head-movement: true
  233.  
  234. # Should players be able to place blocks while frozen?
  235. block-place: false
  236.  
  237. # Should players be able to break blocks while frozen?
  238. block-break: false
  239.  
  240. # Should players be able to interact while frozen?
  241. interact: false
  242.  
  243. # Should players be able to drop items while frozen?
  244. item-drop: true
  245.  
  246. # Should players be able to type while frozen?
  247. block-chat: true
  248.  
  249. # Should players be able to edit books while frozen?
  250. book-editing: true
  251.  
  252. # Whitelist = true, Blacklist = false (Whitelist: Only commands not listed are blocked, Blacklist: Only commands listed are blocked)
  253. whitelist-or-blacklist: false
  254. # Make sure blocked commands are all lower case here (additional arguments are automatically taken care of (ex. /tpa 7rory768))
  255. blocked-commands:
  256. - '/tpa'
  257. - '/tpask'
  258. - '/tpaccept'
  259. - '/tpyes'
  260. - '/tphere'
  261. - '/tpahere'
  262. - '/tph'
  263. - '/call'
  264. - '/etpa'
  265. - '/etpask'
  266. - '/etpaccept'
  267. - '/etpyes'
  268. - '/etphere'
  269. - '/etpahere'
  270. - '/etph'
  271. - '/ecall'
  272. - '/essentials:tpa'
  273. - '/essentials:tpask'
  274. - '/essentials:tpaccept'
  275. - '/essentials:tpyes'
  276. - '/essentials:tphere'
  277. - '/essentials:tpahere'
  278. - '/essentials:tph'
  279. - '/essentials:call'
  280.  
  281. # ||======================================||
  282. # || Messages ||
  283. # ||======================================||
  284.  
  285. # Message sent to a player when they are frozen
  286. freeze-message:
  287. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  288. - '&7Frozen by: &a{FREEZER}'
  289. - '&7Length: &aPermanent'
  290. - '&7Reason: &a{REASON}'
  291. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  292.  
  293. # Message sent to a player when they are frozen on muliple servers
  294. sql-freeze-message:
  295. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  296. - '&7Frozen by: &a{FREEZER} &7from &a{SERVER}'
  297. - '&7Length: &aPermanent'
  298. - '&7Reason: &a{REASON}'
  299. - '&7Servers: &a{SERVERS}'
  300. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  301.  
  302. # Message sent to a player when they are frozen at a specific location
  303. freeze-location-message:
  304. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  305. - '&aFrozen by: &7{FREEZER}'
  306. - '&aLength: &7Permanent'
  307. - '&aLocation: &7{LOCATION}'
  308. - '&aReason: &7{REASON}'
  309. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  310.  
  311. # Message sent to a player when they are frozen temporarily
  312. temp-freeze-message:
  313. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  314. - '&aFrozen by: &7{FREEZER}'
  315. - '&aLength: &7{TIME}'
  316. - '&aReason: &7{REASON}'
  317. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  318.  
  319. # Message sent to a player when they are frozen temporarily on multiple servers
  320. sql-temp-freeze-message:
  321. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  322. - '&7Frozen by: &a{FREEZER} &7from &a{SERVER}'
  323. - '&7Length: &a{TIME}'
  324. - '&7Reason: &a{REASON}'
  325. - '&7Servers: &a{SERVERS}'
  326. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  327.  
  328. # Message sent to a player when they are frozen temporarily at a specific location
  329. temp-freeze-location-message:
  330. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  331. - '&aFrozen by: &7{FREEZER}'
  332. - '&aLength: &7{TIME}'
  333. - '&aLocation: &7{LOCATION}'
  334. - '&aReason: &7{REASON}'
  335. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  336.  
  337. # Message sent to a player when they are unfrozen
  338. unfreeze-message:
  339. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  340. - '&7You were unfrozen by &a{UNFREEZER}'
  341. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  342.  
  343. # Message sent to a player when they are unfrozen
  344. sql-unfreeze-message:
  345. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  346. - '&7You were unfrozen by &a{UNFREEZER} &7from &b{SERVER}'
  347. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  348.  
  349. # Message sent to the server when every player is frozen (/freezeall)
  350. freezeall-message:
  351. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  352. - '&7Server freeze enabled by &a{FREEZER}'
  353. - '&7Reason: &a{REASON}'
  354. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  355.  
  356. freezeall-location-message:
  357. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  358. - '&7Server freeze enabled by &a{FREEZER}'
  359. - '&7Location: &a{LOCATION}'
  360. - '&7Reason: &a{REASON}'
  361. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  362.  
  363. # Message sent to the server when every player is frozen (/freezeall)
  364. unfreezeall-message:
  365. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  366. - '&7Server freeze disabled by &a{UNFREEZER}'
  367. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  368.  
  369. # Message sent to a player when they are frozen because they joined during a freezeall
  370. join-on-freezeall-message:
  371. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  372. - '&7You have joined during a server freeze, activated by &a{FREEZER}'
  373. - '&7Reason: &a{REASON}'
  374. - '&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*&b&m----------&7*'
  375.  
  376. # Messages sent to players with the sf.notify.frozen permission upon freezing a player
  377. frozen-notify-message:
  378. - '{PREFIX}&b{PLAYER} &7was frozen by &b{FREEZER}'
  379. - '&8&m-----------------------------------------------------'
  380. - '&7Location: &b{LOCATION}'
  381. - '&7Length: &b{TIME}'
  382. - '&7Reason: &b{REASON}'
  383. - '&8&m-----------------------------------------------------'
  384.  
  385. # Message sent to players with the sf.notify.frozen permission upon temporarily freezing a player
  386. temp-frozen-notify-message:
  387. - '{PREFIX}&b{PLAYER} &7was frozen by &b{FREEZER}'
  388. - '&8&m-----------------------------------------------------'
  389. - '&7Location: &b{LOCATION}'
  390. - '&7Length: &b{TIME}'
  391. - '&7Reason: &b{REASON}'
  392. - '&8&m-----------------------------------------------------'
  393.  
  394. # Message sent to players with the sf.notify.frozen permission upon temporarily freezing a player
  395. sql-frozen-notify-message:
  396. - '{PREFIX}&b{PLAYER} &7was frozen by &b{FREEZER} &7from &b{SERVER}'
  397. - '&8&m-----------------------------------------------------'
  398. - '&7Location: &b{LOCATION}'
  399. - '&7Length: &b{TIME}'
  400. - '&7Reason: &b{REASON}'
  401. - '&7Servers: &b{SERVERS}'
  402. - '&8&m-----------------------------------------------------'
  403.  
  404. # Message sent to players with the sf.notify.frozen permission upon temporarily freezing a player
  405. sql-temp-frozen-notify-message:
  406. - '{PREFIX}&b{PLAYER} &7was frozen by &b{FREEZER} &7from &b{SERVER}'
  407. - '&8&m-----------------------------------------------------'
  408. - '&7Location: &b{LOCATION}'
  409. - '&7Length: &b{TIME}'
  410. - '&7Reason: &b{REASON}'
  411. - '&7Servers: &b{SERVERS}'
  412. - '&8&m-----------------------------------------------------'
  413.  
  414. # Message sent to players with the sf.notify.unfrozen permission upon unfreezing a player
  415. unfrozen-notify-message:
  416. - '{PREFIX}&b{PLAYER} &7was unfrozen by &b{UNFREEZER}'
  417.  
  418. # Message sent to players with the sf.notify.unfrozen permission upon unfreezing a player that's on another server
  419. sql-unfrozen-notify-message:
  420. - '{PREFIX}&b{PLAYER} &7was unfrozen by &b{UNFREEZER} &7from &b{SERVER}'
  421.  
  422. # Message sent when a player leave while frozen
  423. notify-on-leave-message:
  424. - '{PREFIX}&b{PLAYER} &7left the game while frozen'
  425.  
  426. # Message sent to command sender of /freezeall
  427. freezeall-success:
  428. - '{PREFIX}Server frozen successfully'
  429.  
  430. # Message sent to command sender of /freezeall
  431. unfreezeall-success:
  432. - '{PREFIX}Server unfrozen successfully'
  433.  
  434. # Message sent to a player when they attempt to freeze a player but they are not within freeze-radius
  435. # AVAIALBLE PLACEHOLDERS: PLAYER, TOTALDISTANCE, MAXDISTANCE, DISTANCEDIFFERENCE
  436. freeze-distance-fail:
  437. - '{PREFIX}You can''t freeze &b{PLAYER} &7because they are &b{DISTANCEDIFFERENCE} &7blocks too far from you'
  438.  
  439. # Message sent to players upon attempting to freeze a player that is exempt
  440. exempt-messages:
  441. freeze: '{PREFIX}You cannot freeze &b{PLAYER} &7because they are exempt'
  442. tempfreeze: '{PREFIX}You cannot tempfreeze &b{PLAYER} &7because they are exempt'
  443.  
  444. # Message sent to a player if they were frozen offline and this is the first time they join since then
  445. first-join:
  446. # AVAILABLE PLACEHOLDERS: PLAYER, FREEZER LOCATION, TIME
  447. frozen: '{PREFIX}You were frozen by &b{FREEZER} &7while you were offline'
  448. frozen-location: '{PREFIX}You were frozen at &b{LOCATION} &7by &b{FREEZER} &7while you were offline'
  449. temp-frozen: '{PREFIX}You were frozen for &b{TIME} &7by &b{FREEZER} &7while you were offline'
  450. temp-frozen-location: '{PREFIX}You were frozen at &b{LOCATION} &7for &b{TIME} &7by &b{FREEZER} &7while you were offline)'
  451.  
  452. frozen-list-format:
  453. # Comment out header and/or footer if you don''t need them
  454. # AVAILABLE PLACEHOLDERS: PAGENUM, MAXPAGENUM, PLAYER, FREEZER, ONLINE, LOCATION, TIME
  455. header: '&8&m---------------------&8{&7{PAGENUM}&8/&7{MAXPAGENUM}&8}&m-------------------------'
  456. formats:
  457. frozen: '{ONLINE}{PLAYER} &7(Frozen by &b{FREEZER}&7)'
  458. frozen-location: '{ONLINE}{PLAYER} &7at {ONLINE}{LOCATION} &7(Frozen by &b{FREEZER}&7)'
  459. temp-frozen: '{ONLINE}{PLAYER} &7for {ONLINE}{TIME} &7(Frozen by &b{FREEZER}&7)'
  460. temp-frozen-location: '{ONLINE}{PLAYER} &7at {ONLINE}{LOCATION} &7for {ONLINE}{TIME} &7(Frozen by &b{FREEZER}&7)'
  461. # If the player thats frozen is online the {ONLINE} placeholder will be replaced with what you set below
  462. online-placeholder: '&a'
  463. # If the player thats frozen is offline the {ONLINE} placeholder will be replace with what you set below
  464. offline-placeholder: '&c'
  465. footer: '&8&m---------------------&8{&7{PAGENUM}&8/&7{MAXPAGENUM}&8}&m-------------------------'
  466. # Amount of players that will display per page
  467. players-per-page: 5
  468.  
  469. # Message sent when a pl;yer tries to view a page that doesnt exist
  470. page-doesnt-exist:
  471. - '{PREFIX}&bPage {PAGENUM} &7does not exist'
  472.  
  473. # Message sent when the frozen list is empty
  474. nobody-frozen:
  475. - '{PREFIX}&7Nobody is frozen'
  476.  
  477. # Message sent to a player that tries to attack a frozen player
  478. frozen-attacked-message:
  479. - '{PREFIX}You can''t attack &b{PLAYER} &7because they''re frozen'
  480.  
  481. # Message sent to a frozen player that tries to attack another entity
  482. frozen-attack-message:
  483. - '{PREFIX}You can''t attack while frozen'
  484.  
  485. # Message sent to a player when they try to use an enderpearl
  486. enderpearl-message:
  487. - '{PREFIX}You can''t use enderpearls while frozen'
  488.  
  489. # Message sent to a frozen player that tries to interact with, place, or break blocks
  490. interact-message:
  491. - '{PREFIX}You can''t interact while frozen'
  492.  
  493. # Message sent to a frozen player that tries to move their helmet while frozen
  494. inventory-message:
  495. - '{PREFIX}You may not move your helmet while frozen'
  496.  
  497. # Message sent to a frozen player that tries to drop an item
  498. item-drop-message:
  499. - '{PREFIX}You can''t drop items while frozen'
  500.  
  501. # Message sent to a frozen player who tries to edit a book
  502. book-edit-message:
  503. - '{PREFIX}You cannot edit a book while frozen'
  504.  
  505. # Message sent to a frozen player who tries to type in chat
  506. block-chat-message:
  507. - '{PREFIX}You cannot chat while frozen'
  508.  
  509. # Message sent to a frozen player who tries to place a block
  510. block-place-message:
  511. - '{PREFIX}You cannot place blocks while frozen'
  512.  
  513. # Message sent to a frozen player who tries to break a block
  514. block-break-message:
  515. - '{PREFIX}You cannot break blocks while frozen'
  516.  
  517. # Message sent to players upon using a blocked command
  518. blocked-command-message:
  519. - '{PREFIX}You cannot use &b{COMMAND} &7while frozen'
  520.  
  521. # Message sent to a players upon using a fishing rod while frozen
  522. fishing-rod-message:
  523. - '{PREFIX}You can''t fish while frozen'
  524.  
  525. # Message sent to a players upon shooting a bow while frozen
  526. bow-shoot-message:
  527. - '{PREFIX}You can''t shoot a bow while frozen'
  528.  
  529. # Message sent to a players upon throwing a splash potion while frozen
  530. splash-potion-message:
  531. - '{PREFIX}You can''t throw potions while frozen'
  532.  
  533. # Message sent to a players upon throwing a snowball while frozen
  534. snowball-message:
  535. - '{PREFIX}You can''t throw snowballs while frozen'
  536.  
  537. # Message sent to a players upon throwing an egg while frozen
  538. egg-message:
  539. - '{PREFIX}You can''t throw eggs while frozen'
  540.  
  541. # Message sent to a players upon throwing an exp bottle while frozen
  542. exp-bottle-message:
  543. - '{PREFIX}You can''t throw xp bottles while frozen'
  544.  
  545. # Message sent when a location is set
  546. location-set:
  547. - '{PREFIX}Set location &b{LOCATION} &7successfully'
  548.  
  549. # Message sent when a location that is already set is updated (set at a new location)
  550. location-updated:
  551. - '{PREFIX}Location &b{LOCATION} &7updated successfully'
  552.  
  553. # Message sent when a location is removed
  554. location-removed:
  555. - '{PREFIX}Location &b{LOCATION} &7removed successfully'
  556.  
  557. # Message sent when a location can't be removed because it doesn't exist
  558. no-location-set:
  559. - '{PREFIX}Location &b{LOCATION} &7doesn''t exist'
  560.  
  561. # Message sent when /locations set is run out of the game (from Console)
  562. not-in-game:
  563. - '{PREFIX}You must be in-game to use &b/sf locations <set/remove> <location-name> [placeholder]'
  564.  
  565. # Messages sent when not enough arguments are given
  566. not-enough-arguments:
  567. sf-locations: '{PREFIX}Not enough arguments, try &b/sf locations <set/remove> <location-name> [placeholder]'
  568. freeze: '{PREFIX}Not enough arguments, try &b/freeze <name> [location/servers] [reason]'
  569. temp-freeze: '{PREFIX}Not enough arguments, try &b/tempfreeze <name> <time> [location/servers] [reason]'
  570. unfreeze: '{PREFIX}Not enough arguments, try &b/unfreeze <name>'
  571.  
  572. # Messages sent when an invalid argument is used
  573. invalid-arguments:
  574. sf-locations: '{PREFIX}Invalid argument: &b{ARG} &7, try &b/sf locations <set/remove> <location-name> [placeholder]'
  575. temp-freeze: '{PREFIX}&b{ARG} &7is not a valid unit of time, try &bs&7, &bm&7, &bh&7, &bd&7, &bw&7, &bmo&7 or &by&7'
  576.  
  577. # Message sent to a player who joins and is still frozen since they were last on the server
  578. still-frozen-join:
  579. - '{PREFIX}You are still frozen'
  580.  
  581. # Message sent if a reason isn't given with force-reason enabled
  582. missing-reason:
  583. - '{PREFIX}You must provide a reason!'
  584.  
  585. # Message sent to frozen players when they are frozen again best the plugin has been re-enabled
  586. plugin-re-enabled:
  587. - '{PREFIX}SimpleFreeze was re-enabled so you are now frozen again'
  588.  
  589. # Message sent to frozen players upon SF disable
  590. plugin-disabled:
  591. - '{PREFIX}SimpleFreeze has been disabled, you will remain unfrozen until it is re-enabled'
  592.  
  593. # Message sent after playerdata is cleared on /sf reload
  594. clear-playerdata-message:
  595. - '{PREFIX}Playerdata cleared successfully'
  596.  
  597. # Message sent upon trying to freeze a player who has never joined the server before
  598. never-played-before:
  599. - '{PREFIX}&b{PLAYER} &7has never played this server before'
  600.  
  601. # Message sent upon attempting to freeze an offline player without Vault enabled
  602. no-vault:
  603. - '{PREFIX}You can''t freeze offline players without &bVault &7enabled'
  604.  
  605. # Message sent to a player upon attempting to freeze a player that is already frozen
  606. already-frozen:
  607. - '{PREFIX}&b{PLAYER} &7is already frozen by &b{FREEZER}'
  608.  
  609. # Message sent when attempting to unfreeze a player that isn't frozen
  610. not-frozen:
  611. - '{PREFIX}&b{PLAYER} &7is not frozen'
  612.  
  613. # Message sent when a non valid integer is given
  614. not-an-int:
  615. - '{PREFIX}&b{INTEGER} &7is not a valid integer'
  616.  
  617. # Message sent upon a successful /sf reload
  618. config-reloaded:
  619. - '{PREFIX}Configuration file reloaded successfully'
  620.  
  621. # Message sent to a player tries to freeze an offline player without the sf.offline permission
  622. no-permission-offline-player-message: '{PREFIX}You don''t have permission to freeze offline players'
  623.  
  624. # Message sent to a player upon freezing a player on another/multiple server(s) without the sf.sql permission
  625. no-permission-mysql:
  626. - '{PREFIX}You don''t have permission to freeze players on multiple/other servers'
  627.  
  628. # Message sent to players upon using a command they don't have permission for
  629. no-permission-message:
  630. - '&cYou don''t have permission for that'
  631.  
  632. # Message sent upon /sf or an unknown sub-command
  633. help-message:
  634. - ' &8(&6&lNIGHTMARE&C&LPVP&8)'
  635. - '&b/sf &8- &7Displays this message'
  636. - '&b/sf reload &8- &7Reloads configuration file'
  637. - '&b/sf locations set <location-name> [placeholder] &8- &7Sets a location'
  638. - '&b/sf locations remove <location-name> &8- &7Removes a location'
  639. - '&b/frozenlist [page] &8- &7Lists frozen players'
  640. - '&b/freeze <name> [location/servers] [reason] &8- &7Freezes a player'
  641. - '&b/tempfreeze <name> <time> [location/servers] [reason] &8- &7Temporarily freezes a player'
  642. - '&b/unfreeze <name> &8- &7Unfreezes a player'
  643. - '&b/freezeall [reason] &8- &7Freeze all players'
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