Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- $ make
- [ 33%] Building CXX object CMakeFiles/WiiUGame.dir/main.cpp.obj
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp: In function 'int main(int, char**)':
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:57:36: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- GX2RBuffer positionBuffer = { 0 };
- ^
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:58:34: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- GX2RBuffer colourBuffer = { 0 };
- ^
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:59:36: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- GX2RBuffer texCoordBuffer = { 0 };
- ^
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:60:34: error: invalid conversion from 'int' to 'GX2FetchShaderType' [-fpermissive]
- WHBGfxShaderGroup group = { 0 };
- ^
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:103:57: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- positionBuffer.flags = GX2R_RESOURCE_BIND_VERTEX_BUFFER |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- GX2R_RESOURCE_USAGE_CPU_READ |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- GX2R_RESOURCE_USAGE_CPU_WRITE |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
- GX2R_RESOURCE_USAGE_GPU_READ;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:108:47: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- buffer = GX2RLockBufferEx(&positionBuffer, 0);
- ^
- In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
- from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
- from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
- C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:57:36: note: initializing argument 2 of 'void* GX2RLockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
- GX2RResourceFlags flags);
- ~~~~~~~~~~~~~~~~~~^~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:110:40: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- GX2RUnlockBufferEx(&positionBuffer, 0);
- ^
- In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
- from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
- from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
- C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:61:38: note: initializing argument 2 of 'void GX2RUnlockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
- GX2RResourceFlags flags);
- ~~~~~~~~~~~~~~~~~~^~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:115:55: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- colourBuffer.flags = GX2R_RESOURCE_BIND_VERTEX_BUFFER |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- GX2R_RESOURCE_USAGE_CPU_READ |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- GX2R_RESOURCE_USAGE_CPU_WRITE |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
- GX2R_RESOURCE_USAGE_GPU_READ;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:120:45: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- buffer = GX2RLockBufferEx(&colourBuffer, 0);
- ^
- In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
- from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
- from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
- C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:57:36: note: initializing argument 2 of 'void* GX2RLockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
- GX2RResourceFlags flags);
- ~~~~~~~~~~~~~~~~~~^~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:122:38: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- GX2RUnlockBufferEx(&colourBuffer, 0);
- ^
- In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
- from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
- from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
- C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:61:38: note: initializing argument 2 of 'void GX2RUnlockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
- GX2RResourceFlags flags);
- ~~~~~~~~~~~~~~~~~~^~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:127:57: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- texCoordBuffer.flags = GX2R_RESOURCE_BIND_VERTEX_BUFFER |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- GX2R_RESOURCE_USAGE_CPU_READ |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- GX2R_RESOURCE_USAGE_CPU_WRITE |
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
- GX2R_RESOURCE_USAGE_GPU_READ;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:132:47: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- buffer = GX2RLockBufferEx(&texCoordBuffer, 0);
- ^
- In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
- from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
- from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
- C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:57:36: note: initializing argument 2 of 'void* GX2RLockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
- GX2RResourceFlags flags);
- ~~~~~~~~~~~~~~~~~~^~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:134:40: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- GX2RUnlockBufferEx(&texCoordBuffer, 0);
- ^
- In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
- from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
- from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
- C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:61:38: note: initializing argument 2 of 'void GX2RUnlockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
- GX2RResourceFlags flags);
- ~~~~~~~~~~~~~~~~~~^~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:141:65: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- float *colours = (float *)GX2RLockBufferEx(&colourBuffer, 0);
- ^
- In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
- from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
- from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
- C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:57:36: note: initializing argument 2 of 'void* GX2RLockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
- GX2RResourceFlags flags);
- ~~~~~~~~~~~~~~~~~~^~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:156:41: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- GX2RUnlockBufferEx(&colourBuffer, 0);
- ^
- In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
- from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
- from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
- C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:61:38: note: initializing argument 2 of 'void GX2RUnlockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
- GX2RResourceFlags flags);
- ~~~~~~~~~~~~~~~~~~^~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:192:41: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- GX2RDestroyBufferEx(&positionBuffer, 0);
- ^
- In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
- from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
- from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
- C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:43:39: note: initializing argument 2 of 'void GX2RDestroyBufferEx(GX2RBuffer*, GX2RResourceFlags)'
- GX2RResourceFlags flags);
- ~~~~~~~~~~~~~~~~~~^~~~~
- C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:193:39: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
- GX2RDestroyBufferEx(&colourBuffer, 0);
- ^
- In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
- from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
- from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
- C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:43:39: note: initializing argument 2 of 'void GX2RDestroyBufferEx(GX2RBuffer*, GX2RResourceFlags)'
- GX2RResourceFlags flags);
- ~~~~~~~~~~~~~~~~~~^~~~~
- make[2]: *** [CMakeFiles/WiiUGame.dir/build.make:63: CMakeFiles/WiiUGame.dir/main.cpp.obj] Error 1
- make[1]: *** [CMakeFiles/Makefile2:73: CMakeFiles/WiiUGame.dir/all] Error 2
- make: *** [Makefile:84: all] Error 2
Advertisement
Add Comment
Please, Sign In to add comment