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Build Output

Jan 31st, 2019
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  1. $ make
  2. [ 33%] Building CXX object CMakeFiles/WiiUGame.dir/main.cpp.obj
  3. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp: In function 'int main(int, char**)':
  4. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:57:36: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  5. GX2RBuffer positionBuffer = { 0 };
  6. ^
  7. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:58:34: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  8. GX2RBuffer colourBuffer = { 0 };
  9. ^
  10. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:59:36: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  11. GX2RBuffer texCoordBuffer = { 0 };
  12. ^
  13. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:60:34: error: invalid conversion from 'int' to 'GX2FetchShaderType' [-fpermissive]
  14. WHBGfxShaderGroup group = { 0 };
  15. ^
  16. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:103:57: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  17. positionBuffer.flags = GX2R_RESOURCE_BIND_VERTEX_BUFFER |
  18. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  19. GX2R_RESOURCE_USAGE_CPU_READ |
  20. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  21. GX2R_RESOURCE_USAGE_CPU_WRITE |
  22. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
  23. GX2R_RESOURCE_USAGE_GPU_READ;
  24. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  25. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:108:47: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  26. buffer = GX2RLockBufferEx(&positionBuffer, 0);
  27. ^
  28. In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
  29. from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
  30. from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
  31. C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:57:36: note: initializing argument 2 of 'void* GX2RLockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
  32. GX2RResourceFlags flags);
  33. ~~~~~~~~~~~~~~~~~~^~~~~
  34. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:110:40: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  35. GX2RUnlockBufferEx(&positionBuffer, 0);
  36. ^
  37. In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
  38. from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
  39. from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
  40. C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:61:38: note: initializing argument 2 of 'void GX2RUnlockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
  41. GX2RResourceFlags flags);
  42. ~~~~~~~~~~~~~~~~~~^~~~~
  43. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:115:55: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  44. colourBuffer.flags = GX2R_RESOURCE_BIND_VERTEX_BUFFER |
  45. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  46. GX2R_RESOURCE_USAGE_CPU_READ |
  47. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  48. GX2R_RESOURCE_USAGE_CPU_WRITE |
  49. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
  50. GX2R_RESOURCE_USAGE_GPU_READ;
  51. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  52. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:120:45: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  53. buffer = GX2RLockBufferEx(&colourBuffer, 0);
  54. ^
  55. In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
  56. from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
  57. from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
  58. C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:57:36: note: initializing argument 2 of 'void* GX2RLockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
  59. GX2RResourceFlags flags);
  60. ~~~~~~~~~~~~~~~~~~^~~~~
  61. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:122:38: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  62. GX2RUnlockBufferEx(&colourBuffer, 0);
  63. ^
  64. In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
  65. from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
  66. from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
  67. C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:61:38: note: initializing argument 2 of 'void GX2RUnlockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
  68. GX2RResourceFlags flags);
  69. ~~~~~~~~~~~~~~~~~~^~~~~
  70. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:127:57: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  71. texCoordBuffer.flags = GX2R_RESOURCE_BIND_VERTEX_BUFFER |
  72. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  73. GX2R_RESOURCE_USAGE_CPU_READ |
  74. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  75. GX2R_RESOURCE_USAGE_CPU_WRITE |
  76. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^
  77. GX2R_RESOURCE_USAGE_GPU_READ;
  78. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  79. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:132:47: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  80. buffer = GX2RLockBufferEx(&texCoordBuffer, 0);
  81. ^
  82. In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
  83. from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
  84. from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
  85. C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:57:36: note: initializing argument 2 of 'void* GX2RLockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
  86. GX2RResourceFlags flags);
  87. ~~~~~~~~~~~~~~~~~~^~~~~
  88. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:134:40: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  89. GX2RUnlockBufferEx(&texCoordBuffer, 0);
  90. ^
  91. In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
  92. from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
  93. from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
  94. C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:61:38: note: initializing argument 2 of 'void GX2RUnlockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
  95. GX2RResourceFlags flags);
  96. ~~~~~~~~~~~~~~~~~~^~~~~
  97. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:141:65: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  98. float *colours = (float *)GX2RLockBufferEx(&colourBuffer, 0);
  99. ^
  100. In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
  101. from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
  102. from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
  103. C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:57:36: note: initializing argument 2 of 'void* GX2RLockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
  104. GX2RResourceFlags flags);
  105. ~~~~~~~~~~~~~~~~~~^~~~~
  106. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:156:41: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  107. GX2RUnlockBufferEx(&colourBuffer, 0);
  108. ^
  109. In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
  110. from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
  111. from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
  112. C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:61:38: note: initializing argument 2 of 'void GX2RUnlockBufferEx(GX2RBuffer*, GX2RResourceFlags)'
  113. GX2RResourceFlags flags);
  114. ~~~~~~~~~~~~~~~~~~^~~~~
  115. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:192:41: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  116. GX2RDestroyBufferEx(&positionBuffer, 0);
  117. ^
  118. In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
  119. from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
  120. from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
  121. C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:43:39: note: initializing argument 2 of 'void GX2RDestroyBufferEx(GX2RBuffer*, GX2RResourceFlags)'
  122. GX2RResourceFlags flags);
  123. ~~~~~~~~~~~~~~~~~~^~~~~
  124. C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:193:39: error: invalid conversion from 'int' to 'GX2RResourceFlags' [-fpermissive]
  125. GX2RDestroyBufferEx(&colourBuffer, 0);
  126. ^
  127. In file included from C:/devkitPro/msys2/opt/wut/include/gx2/shaders.h:5,
  128. from C:/devkitPro/msys2/opt/wut/include/gfd.h:3,
  129. from C:/devkitPro/Projects/WiiUDev/Projects/WiiUGame/main.cpp:1:
  130. C:/devkitPro/msys2/opt/wut/include/gx2r/buffer.h:43:39: note: initializing argument 2 of 'void GX2RDestroyBufferEx(GX2RBuffer*, GX2RResourceFlags)'
  131. GX2RResourceFlags flags);
  132. ~~~~~~~~~~~~~~~~~~^~~~~
  133. make[2]: *** [CMakeFiles/WiiUGame.dir/build.make:63: CMakeFiles/WiiUGame.dir/main.cpp.obj] Error 1
  134. make[1]: *** [CMakeFiles/Makefile2:73: CMakeFiles/WiiUGame.dir/all] Error 2
  135. make: *** [Makefile:84: all] Error 2
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