BrU32

JS Canvas Webcam Circle Color Stain Glass SRC

Nov 23rd, 2016
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  1.  
  2. <style>
  3. body{
  4. overflow: visible;
  5. position:center;
  6.  
  7. filter:invert(1.0);
  8. }
  9. .container{
  10. position: center;
  11. width: Math.random()*5vmax+1vmax;
  12. height: Math.random()*15vmax+10vmax;
  13.  
  14. }
  15. </style>
  16. <center>
  17. <body bgcolor="black" onmousemove="drawe();" onmousedown="drawe" onchange="drawe" ondoubkeclick="drawe;">
  18. <video id="video" autoplay hidden>
  19. </video>
  20. <canvas id="canvas" onchange="drawe;" topmost=false onchange="drawe;" width="500" height="500" style="opacity:1.0;fillColor:none;">
  21. <script>
  22. var ii=1;
  23. var video = document.getElementById("video");
  24. var c = document.getElementById("canvas");
  25. var ctx = c.getContext("2d");
  26. var canvas = document.getElementById('canvas');
  27. var context = canvas.getContext('2d');
  28. var video = document.getElementById('video');
  29. var mediaConfig = { video: true,audio:false};
  30. function drawe(){
  31. var possible = "FABCGDE0123456789";
  32. var text = "";
  33. var canvas = document.getElementById("canvas");
  34. var ctx = canvas.getContext("2d");
  35. for(var i=0; i!=6; i++)
  36. text+=possible.charAt(Math.floor(Math.random()*possible.length))
  37. ctx.fillStyle="#"+text;
  38. ctx.beginPath();
  39. ctx.arc(event.x,event.y,event.x,event.y,event.x);
  40. ctx.fill();
  41. ctx.topmost=true;
  42. ctx.stroke();
  43. //text='';
  44. }
  45. navigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {
  46. if(ctx.width==500){event.mouseMove++;}
  47. video.src = this.window.URL.createObjectURL(stream);
  48. video.play();
  49. video.addEventListener("play", function() {i = window.setInterval(function() {
  50. canvas.style.opacity-=0.1
  51. canvas.style.opacity++;
  52. ctx.topmost=false;
  53. ctx.drawImage(video,1,1,500,500)},100);
  54. ctx.draw();
  55. drawe;
  56. }, false);
  57. });
  58. </script>
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