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FalloutNV edited fallout_default.ini

Mar 6th, 2021
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INI file 19.49 KB | None | 0 0
  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=00102037
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=FalloutNV.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. bDefaultCOCPlacement=0
  37. uGridDistantCount=20
  38. uGridsToLoad=5
  39. fGlobalTimeMultiplier=1.0000
  40. bNewAnimation=1
  41. bFixAIPackagesOnLoad=0
  42. bForceReloadOnEssentialCharacterDeath=1
  43. bKeepPluginWhenMerging=0
  44. bCreate Maps Enable=0
  45. SLocalSavePath=Saves\
  46. SLocalMasterPath=Data\
  47. bDisableDuplicateReferenceCheck=1
  48. bTintMipMaps=0
  49. uInterior Cell Buffer=3
  50. uExterior Cell Buffer=36
  51. iIntroSequencePriority=3
  52. bPreloadIntroSequence=1
  53. fStaticScreenWaitTime=3.0000
  54. SMainMenuMovieIntro=
  55. SIntroSequence=
  56. sIntroMovie=Fallout INTRO Vsk.bik
  57. iFPSClamp=0
  58. bRunVTuneTest=0
  59. STestFile1=
  60. bActivateAllQuestScripts=0
  61. bUseThreadedBlood=0
  62. bUseThreadedMorpher=0
  63. bBorderRegionsEnabled=1
  64. bDisableHeadTracking=0
  65. bTrackAllDeaths=0
  66. uiFaceGenMaxEGTDataSize=67108864
  67. uiFaceGenMaxEGMDataSize=67108864
  68. bPreemptivelyUnloadCells=0
  69. iNumBitsForFullySeen=248
  70. iPreloadSizeLimit=26214400
  71. bUseHardDriveCache=0
  72. bEnableBoundingVolumeOcclusion=1
  73. bDisplayBoundingVolumes=0
  74. bUseThreadedTempEffects=1
  75. bUseThreadedParticleSystem=0
  76. bExternalLODDataFiles=1
  77. bCheckCellOffsetsOnInit=0
  78. uGridDistantTreeRange=5
  79. bCreateShaderPackage=0
  80. bWarnOnMissingFileEntry=0
  81. bAllowScriptedAutosave=0
  82. uGridDistantTreeRangeCity=4
  83. uGridDistantCountCity=4
  84. iSaveGameBackupCount=1
  85. bDisplayMissingContentDialogue=1
  86. SSaveGameSafeCellID=2AEEA
  87. bUseThreadedAI=0
  88. bChangeTimeMultSlowly=1
  89. bCheckPurgedTextureList=0
  90. bAnimateDoorPhysics=0
  91. sLanguage=ENGLISH
  92. bLoadFaceGenHeadEGTFiles=0
  93.  
  94. [Display]
  95. fDecalLifetime=10.0000
  96. bEquippedTorchesCastShadows=0
  97. bReportBadTangentSpace=0
  98. bStaticMenuBackground=1
  99. bForcePow2Textures=0
  100. bForce1XShaders=0
  101. bHighQuality20Lighting=0
  102. bAllow20HairShader=1
  103. bAllowScreenShot=1
  104. iMultiSample=0
  105. bDoTallGrassEffect=1
  106. bForceMultiPass=1
  107. bDoTexturePass=1
  108. bDoSpecularPass=1
  109. bDoDiffusePass=1
  110. bDoAmbientPass=1
  111. bImageSpaceEffects=1
  112. bDoCanopyShadowPass=1
  113. bDrawShadows=0
  114. bUseRefractionShader=1
  115. bUse Shaders=1
  116. iNPatchNOrder=0
  117. iNPatchPOrder=0
  118. iNPatches=0
  119. iLocation Y=5
  120. iLocation X=5
  121. bFull Screen=1
  122. iAdapter=0
  123. iScreenShotIndex=0
  124. SScreenShotBaseName=ScreenShot
  125. iAutoViewMinDistance=2000
  126. iAutoViewHiFrameRate=40
  127. iAutoViewLowFrameRate=20
  128. bAutoViewDistance=0
  129. fDefaultFOV=75.0000
  130. fNearDistance=5
  131. fFarDistance=1000.0000
  132. iDebugTextLeftRightOffset=10
  133. iDebugTextTopBottomOffset=20
  134. bShowMenuTextureUse=1
  135. fLightLODDefaultStartFade=1000.0
  136. fLightLODRange=500.0
  137. fLightLODMinStartFade=200.0
  138. fLightLODMaxStartFade=3500.0
  139. fShadowLODDefaultStartFade=200.0
  140. fShadowLODRange=200.0
  141. fShadowLODMinStartFade=100.0
  142. fShadowLODMaxStartFade=1000.0
  143. fSpecularLODDefaultStartFade=500.0
  144. fSpecularLODRange=300.0
  145. fSpecularLODMinStartFade=200.0
  146. fSpecularLODMaxStartFade=2000.0
  147. fGamma=1.0000
  148. bAllow30Shaders=0
  149. iTexMipMapMinimum=0
  150. bDoStaticAndArchShadows=0
  151. bDoActorShadows=1
  152. fNoLODFarDistancePct=1.0000
  153. fNoLODFarDistanceMax=10240.0000
  154. fNoLODFarDistanceMin=100.0000
  155. fEyeEnvMapLOD2=800.0000
  156. fEyeEnvMapLOD1=500.0000
  157. fEnvMapLOD2=1800.0000
  158. fEnvMapLOD1=1500.0000
  159. fGammaMax=0.6000
  160. fGammaMin=1.4000
  161. iMaxDecalsPerFrame=10
  162. iActorShadowCount=4
  163. bIgnoreResolutionCheck=0
  164. fSpecualrStartMax=1000.0000
  165. fSpecularStartMin=0.0000
  166. iActorShadowIntMax=10
  167. iActorShadowIntMin=0
  168. iActorShadowExtMax=10
  169. iActorShadowExtMin=0
  170. bDynamicWindowReflections=1
  171. fShadowFadeTime=1.0000
  172. iPresentInterval=1
  173. bDecalsOnSkinnedGeometry=1
  174. uVideoDeviceIdentifierPart4=0
  175. uVideoDeviceIdentifierPart3=0
  176. uVideoDeviceIdentifierPart2=0
  177. uVideoDeviceIdentifierPart1=0
  178. iShadowFilter=0
  179. bAllowPartialPrecision=1
  180. iShadowMapResolution=256
  181. bShadowsOnGrass=0
  182. bActorSelfShadowing=0
  183. iActorShadowCountInt=2
  184. iActorShadowCountExt=2
  185. fPipboy1stPersonFOV=47.0
  186. fDefault1stPersonFOV=55.0000
  187. bLODNoiseAniso=1
  188. iMaxAnisotropy=8
  189. fLandLOFadeSeconds=15.0
  190. bEnableEyefinity=1
  191.  
  192. [Controls]
  193. bAlwaysRunByDefault=1
  194. bBackground Mouse=0
  195. bBackground Keyboard=1
  196.  
  197. [Water]
  198. bUseWaterShader=1
  199. bUseWaterReflections=1
  200. bUseWaterRefractions=1
  201. bUseWaterDepth=1
  202. bUseWaterHiRes=0
  203. bUseWaterDisplacements=1
  204. bUseWaterLOD=1
  205. bReflectExplosions=0
  206. bAutoWaterSilhouetteReflections=1
  207. bForceHighDetailReflections=0
  208. bForceLowDetailReflections=0
  209. fTileTextureDivisor=4.7500
  210. fSurfaceTileSize=2048.0000
  211. fNearWaterOutdoorTolerance=1024.0000
  212. fNearWaterIndoorTolerance=512.0000
  213. fNearWaterUnderwaterVolume=0.9000
  214. fNearWaterUnderwaterFreq=0.3000
  215. uNearWaterPoints=8
  216. uNearWaterRadius=1000
  217. uSurfaceFPS=12
  218.  
  219. [Audio]
  220. fASFadeInTime=2.0
  221. fASFadeOutTime=10.0
  222. fRegionLoopFadeInTime=5.0
  223. fRegionLoopFadeOutTime=5.0
  224. fAudioDebugDelay=0.0
  225. bEnableAudio=1
  226. bEnableAudioCache=1
  227. bMultiThreadAudio=0
  228. bEnableEnviroEffectsOnPC=0
  229. ; cache sizes in kilobytes
  230. iAudioCacheSize=2048
  231. iMaxSizeForCachedSound=256
  232. bUseAudioDebugInformation=1
  233. fAudioDebugDelay=0.0000
  234. fDefaultMasterVolume=1.0000
  235. fDefaultFootVolume=0.5000
  236. fDefaultMusicVolume=0.6000
  237. fDefaultRadioVolume=0.5000
  238. fDefaultEffectsVolume=1.0000
  239. fDefaultVoiceVolume=0.6000
  240. iMaxImpactSoundCount=32
  241. fMaxFootstepDistance=1100.0000
  242. fPlayerFootVolume=0.6500
  243. iCollisionSoundTimeDelta=150
  244. iRadioUpdateInterval=250
  245. fDialogMinDistance=600.00
  246. fDialogMaxDistance=2000.00
  247. fMainMenuMusicVolume=0.6
  248. fDBVoiceAttenuationIn2D=2.0
  249. fCollisionSoundHeavyThreshold=60.0
  250. fDialogueFadeDecibels=6.0
  251. fDialogueFadeSecondsIn=2.0
  252. fDialogueFadeSecondsOut=1.0
  253. fDialogueHeadPitchExaggeration=2.0
  254. fDialogueHeadRollExaggeration=2.0
  255. fDialogueHeadYawExaggeration=2.0
  256. fHardLandingDamageThreshold=500.0
  257. fWoodMediumMassMin=7.0
  258. fWoodLargeMassMin=15.0
  259. fStoneMediumMassMin=5.0
  260. fStoneLargeMassMin=30.0
  261. fEarthMediumMassMin=5.0
  262. fEarthLargeMassMin=30.0
  263. fSkinMediumMassMin=5.0
  264. fSkinLargeMassMin=30.0
  265. fMetalMediumMassMin=8.0
  266. fMetalLargeMassMin=25.0
  267. fRadioDialogMute=0.50
  268. fFilterDistortionGain=-7.5
  269. fFilterPEQGain=-15.0
  270. fFilterdBAttenuation=11.5
  271. bEnableTextToSpeech=0
  272. fTextToSpeechVolume=0.35
  273. fDialogReverbAttenuation=0.15
  274.  
  275. [Pathfinding]
  276. bDrawPathsDefault=0
  277. bPathMovementOnly=0
  278. bDrawSmoothFailures=0
  279. bDebugSmoothing=0
  280. bSmoothPaths=1
  281. bSnapToAngle=0
  282. bDebugAvoidance=0
  283. bDisableAvoidance=0
  284. bBackgroundPathing=1
  285. bUseObstacleAvoidance=1
  286. bBackgroundNavmeshUpdate=1
  287.  
  288. [MAIN]
  289. bEnableBorderRegion=1
  290. fLowPerfCombatantVoiceDistance=1000.0000
  291. iDetectionHighNumPicks=40
  292. fQuestScriptDelayTime=5.0000
  293. bCloneModelsInBackground=0
  294. iLastHDRSetting=-1
  295.  
  296. [HAVOK]
  297. bDisablePlayerCollision=0
  298. fJumpAnimDelay=0.7500
  299. bTreeTops=0
  300. iSimType=1
  301. bPreventHavokAddAll=0
  302. bPreventHavokAddClutter=0
  303. fMaxTime=0.016
  304. bHavokDebug=0
  305. fRF=1000.0000
  306. fOD=0.9000
  307. fSE=0.3000
  308. fSD=0.9800
  309. iResetCounter=5
  310. fMoveLimitMass=95.0000
  311. iUpdateType=0
  312. bHavokPick=0
  313. fCameraCasterSize=10.0000
  314. iHavokSkipFrameCountTEST=0
  315. iNumHavokThreads=1
  316. fChaseDeltaMult=0.0500
  317. bAddBipedWhenKeyframed=1
  318. fQuadrupedPitchMult=1.0000
  319. iEntityBatchRemoveRate=100
  320. iMaxPicks=40
  321.  
  322. [RagdollAnim]
  323. bRagdollFeedback=0
  324. fCameraDist=1000.0
  325. fHierarchyGain=0.17
  326. fVelocityDamping=0.0
  327. fAccelerationGain=1.0
  328. fVelocityGain=0.6
  329. fPositionGain=0.05
  330. fPositionMaxLinearVelocity=14.0
  331. fPositionMaxAngularVelocity=18.0
  332. fSnapGain=0.1
  333. fSnapMaxLinearVelocity=3.0
  334. fSnapMaxAngularVelocity=0.3
  335. fSnapMaxLinearDistance=0.3
  336. fSnapMaxAngularDistance=1.0
  337.  
  338. [FootIK]
  339. fOnOffGain=0.5
  340. fGroundAscendingGain=0.4
  341. fGroundDescendingGain=0.4
  342. fFootRaisedGain=0.9000
  343. fFootPlantedGain=1.0000
  344. bFootPlacementOn=1
  345. fPelvisUpDownBias=0.75
  346. fPelvisOffsetDamping=0.2
  347. fVertErrorGain=0.5
  348. fOriginalGroundHeightMS=-0.11
  349. fAnkleOffset=0.2000
  350. fRagdollFeedback=0.7
  351.  
  352. [LookIK]
  353. fLookAtTargetGain=0.3
  354. fLookAtGain=0.045
  355.  
  356. [Interface]
  357. fKeyRepeatInterval=50.0000
  358. fKeyRepeatTime=500.0000
  359. fActivatePickSphereRadius=16.0000
  360. fMenuModeAnimBlend=0.0000
  361. iSafeZoneXWide=15
  362. iSafeZoneYWide=15
  363. iSafeZoneX=15
  364. iSafeZoneY=15
  365. bAllowConsole=1
  366. bActivatePickUseGamebryoPick=0
  367. bUseFuzzyPicking=1
  368. fMenuBGBlurRadius=2.0000
  369. fMenuPlayerLightDiffuseBlue=0.8000
  370. fMenuPlayerLightDiffuseGreen=0.8000
  371. fMenuPlayerLightDiffuseRed=0.8000
  372. fMenuPlayerLightAmbientBlue=0.2500
  373. fMenuPlayerLightAmbientGreen=0.2500
  374. fMenuPlayerLightAmbientRed=0.2500
  375. iMaxViewCasterPicksGamebryo=10
  376. iMaxViewCasterPicksHavok=10
  377. iMaxViewCasterPicksFuzzy=5
  378. fInterfaceTintB=0.8824
  379. fInterfaceTintG=0.9843
  380. fInterfaceTintR=0.6314
  381. bUseImageSpaceMenuFX=0
  382.  
  383. iSystemColorTerminalRed=33
  384. iSystemColorTerminalGreen=231
  385. iSystemColorTerminalBlue=121
  386.  
  387. iSystemColorSystemRed=26
  388. iSystemColorSystemGreen=255
  389. iSystemColorSystemBlue=128
  390.  
  391. iSystemColorMainMenuRed=199
  392. iSystemColorMainMenuGreen=255
  393. iSystemColorMainMenuBlue=165
  394.  
  395. iSystemColorPipboyRed=26
  396. iSystemColorPipboyGreen=255
  397. iSystemColorPipboyBlue=128
  398.  
  399. iSystemColorHUDAltRed=255
  400. iSystemColorHUDAltGreen=67
  401. iSystemColorHUDAltBlue=42
  402.  
  403. iSystemColorHUDMainRed=26
  404. iSystemColorHUDMainGreen=255
  405. iSystemColorHUDMainBlue=128
  406.  
  407. fRSMFaceSliderDefaultMin=-3.5
  408. fRSMFaceSliderDefaultMax=3.5
  409.  
  410. fPopUpBackgroundOpacity=0.87
  411. fMenuBackgroundOpacity=0.76
  412. bHideUnavailablePerks=0
  413.  
  414.  
  415. [Loading]
  416. sWelcomeScreen1=loading_screen_legal
  417. sWelcomeScreen2=loading_screen_bethsoft
  418. sWelcomeScreen3=loading_screen_BGS
  419. sWelcomeScreen4=loading_screen01
  420. sMainMenuBackground=main_background
  421. sTitleMusic=MainTitle
  422. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  423. iMaxScreens=4
  424. iMaxScreens_MainMenu=20
  425. fLoadingTextUpdateInterval=10.0000
  426. fLoadingBkgdUpdateInterval=10.0000
  427. fMainMenuBkgdUpdateInterval=10.0000
  428. fLoadingInitUpdateInterval=3.0000
  429. iNumLocationSpecificScreens=1
  430.  
  431.  
  432. [Menu]
  433. fCreditsScrollSpeed=40.0000
  434. iConsoleTextYPos=940
  435. iConsoleTextXPos=30
  436. iConsoleVisibleLines=15
  437. iConsoleHistorySize=50
  438. rDebugTextColor=255,251,233
  439. iConsoleFont=2
  440. iDebugTextFont=3
  441.  
  442. [GamePlay]
  443. bHealthBarShowing=0
  444. fHealthBarFadeOutSpeed=1.0000
  445. fHealthBarSpeed=80.0000
  446. fHealthBarHeight=4.0000
  447. fHealthBarWidth=40.0000
  448. fHealthBarEmittanceFadeTime=0.5000
  449. fHealthBarEmittanceTime=1.5000
  450. bAllowHavokGrabTheLiving=0
  451. bEssentialTakeNoDamage=1
  452. iDetectionPicks=21
  453.  
  454. [Fonts]
  455. sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  456. sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  457. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  458. sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  459. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  460. sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  461. sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  462. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  463. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  464.  
  465. [SpeedTree]
  466. iTreeClonesAllowed=1
  467. fCanopyShadowGrassMult=1.0000
  468. iCanopyShadowScale=512
  469. fTreeForceMaxBudAngle=-1.0000
  470. fTreeForceMinBudAngle=-1.0000
  471. fTreeForceLeafDimming=-1.0000
  472. fTreeForceBranchDimming=-1.0000
  473. fTreeForceCS=-1.0000
  474. fTreeForceLLA=-1.0000
  475. fTreeLODExponent=1.0000
  476. bEnableTrees=1
  477. bForceFullLOD=0
  478. fLODTreeMipMapLODBias=-0.7500
  479. fLocalTreeMipMapLODBias=-0.2500
  480.  
  481. [Debug]
  482. bDebugFaceGenCriticalSection=0
  483. bDebugFaceGenMultithreading=0
  484. bDebugSaveBuffer=0
  485.  
  486. [BackgroundLoad]
  487. bBackgroundPathing=1
  488. bUseMultiThreadedFaceGen=1
  489. bBackgroundCellLoads=1
  490. iAnimaitonClonePerLoop=5
  491. bUseMultiThreadedTrees=1
  492. iExteriorPriority=50
  493. iBackgroundLoadFaceMult=200
  494. fBackgroundLoadingPerLoop=20.0000
  495. fBackgroundLoadClonedPerLoop=5.0000
  496. iBackgroundLoadExtraMaxFPS=20
  497. iBackgroundLoadExtraMinFPS=10
  498. iBackgroundLoadExtraMax=3000
  499. iBackgroundLoadExtraMin=5
  500. iBackgroundLoadExtraMilliseconds=2
  501. iBackgroundLoadTreeMilliseconds=7
  502. iBackgroundLoadMilliseconds=1
  503. iBackgroundLoadLoading=1
  504. bUseBackgroundFileLoader=0
  505. bBackgroundLoadLipFiles=0
  506. bLoadBackgroundFaceGen=0
  507. bLoadHelmetsInBackground=1
  508. iAnimationClonePerLoop=5
  509. bSelectivePurgeUnusedOnFastTravel=0
  510. bCloneModelsInBackground=0
  511.  
  512. [LOD]
  513. fLODLandDropAmount=230.0000
  514. fLodDistance=500.0000
  515. bUseFaceGenLOD=0
  516. iLODTextureTiling=2
  517. iLODTextureSizePow2=8
  518. fLODNormalTextureBlend=0.5000
  519. bDisplayLODLand=1
  520. bDisplayLODBuildings=0
  521. bLODPopTrees=0
  522. bLODPopActors=0
  523. bLODPopItems=0
  524. bLODPopObjects=0
  525. fLODFadeOutMultItems=3
  526. fLODFadeOutMultObjects=5
  527. fLODFadeOutMultActors=6
  528. fLODMultLandscape=1.0000
  529. fLODMultTrees=0.5000
  530. fLODMultActors=1.0000
  531. fLODMultItems=1.0000
  532. fLODMultObjects=5
  533. iFadeNodeMinNearDistance=500
  534. fLODFadeOutPercent=0.6000
  535. fFadeOutThreshold=0.3000
  536. fFadeInThreshold=0.7000
  537. fFadeInTimet=2.0
  538. fFadeOutTime=2.0
  539. fDistanceMultiplier=1
  540. fLODBoundRadiusMult=10
  541. fObjectLODMax=15.0
  542. fObjectLODMin=1.0
  543. fObjectLODDefault=5
  544. fItemLODMax=15.0
  545. fItemLODMin=1.0
  546. fItemLODDefault=2
  547. fActorLODMax=15.0
  548. fActorLODMin=2.0
  549. fActorLODDefault=5
  550. fTreeLODMax=2.0000
  551. fTreeLODMin=0.0200
  552. fTreeLODDefault=0.5000
  553. bLODUseCombinedLandNormalMaps=1
  554. bForceHideLODLand=0
  555. fLODLandVerticalBias=0.0000
  556. fTalkingDistance=1000.0000
  557. iBoneLODForce=-1
  558. fLODQuadMinLoadDistance=65536.0000
  559. bDisplayLODTrees=1
  560. bDisplayLODBuildings=1
  561. fLODFadeOutActorMultInterior=1.0000
  562. fLODFadeOutItemMultInterior=1.0000
  563. fLODFadeOutObjectMultInterior=1.0000
  564. fLODFadeOutActorMultCity=1.0000
  565. fLODFadeOutItemMultCity=1.0000
  566. fLODFadeOutObjectMultCity=1.0000
  567. fLODFadeOutActorMultComplex=1.0000
  568. fLODFadeOutItemMultComplex=1.0000
  569. fLODFadeOutObjectMultComplex=1.0000
  570.  
  571. [Weather]
  572. fSunGlareSize=800.0000
  573. fSunBaseSize=750.0000
  574. bPrecipitation=1
  575. fAlphaReduce=1.0000
  576. SBumpFadeColor=255,255,255,255
  577. SLerpCloseColor=255,255,255,255
  578. SEnvReduceColor=255,255,255,255
  579.  
  580. [Voice]
  581. SFileTypeLTF=ltf
  582. SFileTypeLip=lip
  583. SFileTypeSource=wav
  584. SFileTypeGame=ogg
  585.  
  586. [Grass]
  587. iMinGrassSize=80
  588. bGrassPointLighting=0
  589. bDrawShaderGrass=1
  590. iGrassDensityEvalSize=2
  591. iMaxGrassTypesPerTexure=2
  592. fWaveOffsetRange=1.7500
  593. fGrassWindMagnitudeMax=125.0000
  594. fGrassWindMagnitudeMin=5.0000
  595. fTexturePctThreshold=0.0000
  596. fGrassMinStartFadeDistance=0.0
  597. fGrassMaxStartFadeDistance=7000.0
  598. fGrassDefaultStartFadeDistance=3500.0
  599. fGrassFadeRange=1000.0
  600.  
  601. [Landscape]
  602. bCurrentCellOnly=0
  603. bPreventSafetyCheck=0
  604. fLandTextureTilingMult=2.0000
  605. fLandFriction=2.5000
  606. iLandBorder2B=0
  607. iLandBorder2G=0
  608. iLandBorder2R=0
  609. iLandBorder1B=0
  610. iLandBorder1G=255
  611. iLandBorder1R=255
  612. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  613. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  614.  
  615. [bLightAttenuation]
  616. fQuadraticRadiusMult=1.0000
  617. fLinearRadiusMult=1.0000
  618. bOutQuadInLin=0
  619. fConstantValue=0.0000
  620. fQuadraticValue=16.0000
  621. fLinearValue=3.0000
  622. uQuadraticMethod=2
  623. uLinearMethod=1
  624. fFlickerMovement=8.0000
  625. bUseQuadratic=1
  626. bUseLinear=0
  627. bUseConstant=0
  628.  
  629. [BlurShaderHDRInterior]
  630. fTargetLUM=1.0000
  631. fUpperLUMClamp=1.0000
  632. fEmissiveHDRMult=1.0000
  633. fEyeAdaptSpeed=0.5000
  634. fBrightScale=2.2500
  635. fBrightClamp=0.2250
  636. fBlurRadius=7.0000
  637. iNumBlurpasses=1
  638.  
  639. [BlurShaderHDR]
  640. fTargetLUM=1.0000
  641. fUpperLUMClamp=1.0000
  642. fGrassDimmer=1.5000
  643. fTreeDimmer=1.0000
  644. fEmissiveHDRMult=1.0000
  645. fEyeAdaptSpeed=0.5000
  646. fSunlightDimmer=1.5000
  647. fSIEmmisiveMult=1.0000
  648. fSISpecularMult=1.0000
  649. fSkyBrightness=0.5000
  650. fSunBrightness=0.0000
  651. fBrightScale=2.2500
  652. fBrightClamp=0.2250
  653. fBlurRadius=7.0000
  654. iNumBlurpasses=1
  655. iBlendType=2
  656. bDoHighDynamicRange=1
  657.  
  658. [BlurShader]
  659. fSunlightDimmer=1.0000
  660. fSIEmmisiveMult=1.0000
  661. fSISpecularMult=1.0000
  662. fSkyBrightness=0.5000
  663. fSunBrightness=0.0000
  664. fAlphaAddExterior=0.2000
  665. fAlphaAddInterior=0.7000
  666. iBlurTexSize=256
  667. fBlurRadius=0.0300
  668. iNumBlurpasses=1
  669. iBlendType=2
  670. bUseBlurShader=1
  671.  
  672. [GethitShader]
  673. fBlurAmmount=0.5000
  674. fBlockedTexOffset=0.0010
  675. fHitTexOffset=0.0050
  676.  
  677. [MESSAGES]
  678. bBlockMessageBoxes=0
  679. bSkipProgramFlows=1
  680. bAllowYesToAll=1
  681. bDisableWarning=1
  682. iFileLogging=0
  683. bSkipInitializationFlows=1
  684. bUseWindowsMessageBox=0
  685.  
  686. [DistantLOD]
  687. bUseLODLandData=0
  688. fFadeDistance=12288.0000
  689. iDistantLODGroupWidth=8
  690.  
  691. [GeneralWarnings]
  692. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  693.  
  694. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  695. This may result in errors. Saving again will clear this message
  696. but not necessarily fix any errors.
  697.  
  698. [Archive]
  699. SInvalidationFile=ArchiveInvalidation.txt
  700. iRetainFilenameOffsetTable=1
  701. iRetainFilenameStringTable=1
  702. iRetainDirectoryStringTable=1
  703. bCheckRuntimeCollisions=0
  704. bInvalidateOlderFiles=1
  705. bUseArchives=1
  706. SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa,  Fallout - Misc.bsa
  707.  
  708. [CameraPath]
  709. iTake=0
  710. SDirectoryName=TestCameraPath
  711. iFPS=60
  712. SNif=Test\CameraPath.nif
  713.  
  714. [Absorb]
  715. fAbsorbGlowColorB=1.0000
  716. fAbsorbGlowColorG=0.6000
  717. fAbsorbGlowColorR=0.0000
  718. fAbsorbCoreColorB=1.0000
  719. fAbsorbCoreColorG=1.0000
  720. fAbsorbCoreColorR=1.0000
  721. iAbsorbNumBolts=1
  722. fAbsorbBoltGrowWidth=0.0000
  723. fAbsorbBoltSmallWidth=7.0000
  724. fAbsorbTortuosityVariance=2.0000
  725. fAbsorbSegmentVariance=7.0000
  726. fAbsorbBoltsRadius=5.0000
  727.  
  728. [TestAllCells]
  729. bFileShowTextures=1
  730. bFileShowIcons=1
  731. bFileSkipIconChecks=0
  732. bFileTestLoad=0
  733. bFileNeededMessage=1
  734. bFileGoneMessage=1
  735. bFileSkipModelChecks=0
  736. bFileCheckModelCollision=0
  737.  
  738. [CopyProtectionStrings]
  739. SCopyProtectionMessage2=Insert the Fallout Disc.
  740. SCopyProtectionTitle2=Fallout Disc Not Found
  741. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  742. SCopyProtectionTitle=CD-ROM Drive Not Found
  743.  
  744. [Pipboy]
  745. fBlurRadiusPipboy=3.5
  746. fBlurIntensityPipboy=0.25
  747. fScanlineScalePipboy=50
  748. bEnableFlickerPipboy=1
  749. bUsePipboyMode=1
  750.  
  751. [InterfaceFX]
  752. fDefaultBurstDuration=200
  753. fDefaultBurstIntensity=2
  754. fMiniBurstDuration=200
  755. fMiniBurstIntensity=1.5
  756.  
  757. ;pulse effect
  758. fPulseBrightenIntensity=0.25
  759. fPulseRadiusIntensity=0.5
  760. fPulseRate=0.0006
  761.  
  762. ;pipboy menu transitions
  763. fVertHoldChance=0.08
  764. fShudderChance=0.20
  765.  
  766. fScanlineScaleMenus=50.0000
  767. bEnableFlickerMenus=1
  768. bEnableScanlinesMenus=1
  769. bEnableScanlinesPipboy=1
  770. fBlurRadiusMenus=0.3000
  771. fBrightenMenus=1.7000
  772. fBrightenPipboy=1.3000
  773. bUseImageSpaceMenuFX=1
  774. fBlurIntensityHUD=1.2000
  775. fBlurRadiusHUD=2.0000
  776. fScanlineFrequencyHUD=0.0000
  777.  
  778. fScreenLightBaseIntensity=0.6
  779. fScreenLightRadius=6
  780.  
  781. [RenderedTerminal]
  782. bUseRenderedTerminals=1
  783. fRenderedTerminalFOV=0.15
  784. fRenderedTerminalZoom=36
  785. bDoRenderedTerminalScanlines=1
  786. fRenderedTerminalScanlineScale=130.000000
  787. fRenderedTerminalHPos=0.0
  788. fRenderedTerminalVPos=0.38
  789. fScreenLightBaseIntensity=1.2
  790. fScreenLightRadius=80
  791. fScreenLightColorR=0.68
  792. fScreenLightColorG=0.74
  793. fScreenLightColorB=0.62
  794.  
  795. fRaceSexMenuHPos=0.0
  796. fRaceSexMenuVPos=-0.6
  797. fRaceSexMenuZoom=70.0
  798. fRaceSexMenuScale=0.5
  799.  
  800. [Decals]
  801. uMaxDecalCount=100
  802. bProfileDecals=0
  803. bDecalOcclusionQuery=1
  804.  
  805. [TerrainManager]
  806. fSplitDistanceMult=0.75
  807. fBlockMorphDistanceMult=0.70
  808. bUseNewTerrainSystem=1
  809. bUseDistantObjectBlocks=1
  810. fBlockLoadDistance=125000.0
  811. fDefaultBlockLoadDistanceLow=50000.0
  812. fLowBlockLoadDistanceLow=25000.0
  813. fHighBlockLoadDistanceLow=50000.0
  814. fDefaultTreeLoadDistance=25000.0
  815. fLowTreeLoadDistance=10000.0
  816. fHighTreeLoadDistance=40000.0
  817.  
  818. [VATS]
  819. fVATSLightLevelMin=20.0
  820. fVATSLightLevelMax=65.0
  821. fVATSLightAngle=0.0
  822. fVATSLightDistance=100.0
  823. fVATSLightElevation=100.0
  824. fVatsLightColorR=0.35
  825. fVatsLightColorG=0.35
  826. fVatsLightColorB=0.35
  827.  
  828. [ScreenSplatter]
  829. bScreenSplatterEnabled=1
  830.  
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