Advertisement
Creepinson

Untitled

Aug 29th, 2017
569
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.41 KB | None | 0 0
  1. Minecraft stores all blockstates in a single class, meaning their logic is the same no matter of the id or damage values. For example, all command blocks are in the BlockCommandBlock class.
  2.  
  3. EDIT: Just did it, the code is in BlockDynamicLiquid.java, you need to find if (this.canFlowInto(worldIn, pos.down(), iblockstate1)) and change all instances of pos.down() inside the {} brackets after if(...) to pos.up()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement