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- {
- Tools = ordered() {
- Merge1 = Merge {
- Inputs = {
- Background = Input {
- SourceOp = "Background1",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "Renderer3D1",
- Source = "Output",
- },
- PerformDepthMerge = Input { Value = 0, }
- },
- ViewInfo = OperatorInfo { Pos = { 110, -16.5 } },
- },
- Renderer3D1 = Renderer3D {
- CtrlWZoom = false,
- CustomData = { ToolVersion = 2, },
- Inputs = {
- GlobalOut = Input { Value = 25627, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- UseFrameFormatSettings = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- SceneInput = Input {
- SourceOp = "Merge3D1",
- Source = "Output",
- },
- OutputType = Input { Disabled = true, },
- RendererType = Input { Value = FuID { "RendererOpenGL" }, },
- ["RendererOpenGL.AntiAliasing.Nest"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Presets.Nest"] = Input { Value = 1, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.LowQuality.Rate"] = Input { Value = 16, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input { Value = 16, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input { Value = 3, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input { Value = 2, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input { Value = 3, },
- ["RendererOpenGL.AccumQuality"] = Input { Value = 32, },
- ["RendererOpenGL.TransparencySorting"] = Input { Value = 1, }
- },
- ViewInfo = OperatorInfo { Pos = { 0, -49.5 } },
- SubInputsData = {
- RendererOpenGL = {
- Version = 1
- }
- }
- },
- Background1 = Background {
- Inputs = {
- GlobalOut = Input { Value = 25627, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- UseFrameFormatSettings = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }
- },
- ViewInfo = OperatorInfo { Pos = { 0, -16.5 } },
- },
- Background1_1 = Background {
- Inputs = {
- GlobalOut = Input { Value = 25627, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- UseFrameFormatSettings = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, }
- },
- ViewInfo = OperatorInfo { Pos = { 0, -82.5 } },
- },
- Merge2 = Merge {
- Inputs = {
- Background = Input {
- SourceOp = "Background1_1",
- Source = "Output",
- },
- Foreground = Input {
- SourceOp = "Renderer3D1_1",
- Source = "Output",
- },
- PerformDepthMerge = Input { Value = 0, }
- },
- ViewInfo = OperatorInfo { Pos = { 110, -82.5 } },
- },
- Transform3D1 = Transform3D {
- Inputs = {
- SceneInput = Input {
- SourceOp = "Camera3D1",
- Source = "Output",
- },
- ["Transform3DOp.Translate.X"] = Input { Value = 0.204, },
- ["Transform3DOp.Translate.Y"] = Input {
- SourceOp = "Transform3D1YOffset",
- Source = "Value",
- },
- ["Transform3DOp.Translate.Z"] = Input { Value = -0.32, },
- ["Transform3DOp.Rotate.X"] = Input { Value = 72.3, },
- ["Transform3DOp.Rotate.Y"] = Input { Value = -46.2, }
- },
- ViewInfo = OperatorInfo { Pos = { -165, -82.5 } },
- },
- Transform3D1YOffset = BezierSpline {
- SplineColor = { Red = 252, Green = 57, Blue = 47 },
- CtrlWZoom = false,
- KeyFrames = {
- [0] = { 1.763, RH = { 487.889390046536, 1.763 }, Flags = { Linear = true } },
- [378] = { 1.3914379, LH = { 177.792277808063, 1.52438140882869 }, RH = { 422.41298216936, 1.36194644171609 } },
- [600] = { 1.2, LH = { 491.78571031341, 1.2 } }
- }
- },
- Merge3D1 = Merge3D {
- Inputs = {
- SceneInput1 = Input {
- SourceOp = "pRender1",
- Source = "Output",
- },
- SceneInput2 = Input {
- SourceOp = "Transform3D1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { -165, -49.5 } },
- },
- pRender1 = pRender {
- Inputs = {
- _MotionBlurWarning = Input { Disabled = true, },
- GlobalOut = Input { Value = 25627, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- UseFrameFormatSettings = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- OutputMode = Input { Disabled = true, },
- ["MaterialID.MaterialID"] = Input { Value = 2, },
- ["ObjectID.ObjectID"] = Input { Value = 2, },
- Input = Input {
- SourceOp = "pImageEmitter1",
- Source = "Output",
- }
- },
- ViewInfo = OperatorInfo { Pos = { -275, -49.5 } },
- },
- Camera3D1 = Camera3D {
- Inputs = {
- ["Transform3DOp.Translate.Z"] = Input { Value = 1.65485985617401, },
- AoV = Input { Value = 19.2642683071402, },
- ["Stereo.Mode"] = Input { Value = FuID { "OffAxis" }, },
- FilmGate = Input { Value = FuID { "BMD_URSA_4K_16x9" }, },
- ApertureW = Input { Value = 0.831496062992126, },
- ApertureH = Input { Value = 0.467716535433071, },
- ["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 3, },
- ["MtlStdInputs.MaterialID"] = Input { Value = 3, }
- },
- ViewInfo = OperatorInfo { Pos = { -165, -115.5 } },
- },
- Renderer3D1_1 = Renderer3D {
- CustomData = { ToolVersion = 2, },
- Inputs = {
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.HighQuality.Rate"] = Input {
- Value = Number {
- Value = 16
- },
- },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Supersampling.HighQuality.Rate"] = Input {
- Value = Number {
- Value = 3
- },
- },
- ["RendererOpenGL.AntiAliasing.Channels.Z.Preset"] = Input { Value = FuID { "Color" }, },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.LowQuality.Rate"] = Input {
- Value = Number {
- Value = 16
- },
- },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.Filter.Type"] = Input { Value = FuID { "BesselSSFilter3D" }, },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.HighQuality.SampleCount"] = Input {
- Value = Number {
- Value = 3
- },
- },
- ["RendererOpenGL.TransparencySorting"] = Input {
- Value = Number {
- Value = 1
- },
- },
- ["RendererOpenGL.AccumQuality"] = Input {
- Value = Number {
- Value = 32
- },
- },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.HighQuality.SampleCount"] = Input {
- Value = Number {
- Value = 3
- },
- },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Supersampling.Filter.TweakWidth"] = Input {
- Value = Number {
- Value = 2
- },
- },
- ["RendererOpenGL.AntiAliasing.Channels.RGBA.HighQuality.Enable"] = Input {
- Value = Number {
- Value = 1
- },
- },
- ["RendererOpenGL.AntiAliasing.Presets.Color.Multisampling.LowQuality.SampleCount"] = Input {
- Value = Number {
- Value = 2
- },
- },
- ["RendererOpenGL.AntiAliasing.Presets.Nest"] = Input {
- Value = Number {
- Value = 1
- },
- },
- ["RendererOpenGL.AntiAliasing.Nest"] = Input {
- Value = Number {
- Value = 1
- },
- },
- ["RendererOpenGL.AntiAliasing.Presets.Aux.Multisampling.LowQuality.SampleCount"] = Input {
- Value = Number {
- Value = 3
- },
- },
- GlobalOut = Input { Value = 25627, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- UseFrameFormatSettings = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- SceneInput = Input {
- SourceOp = "Merge3D1",
- Source = "Output",
- },
- OutputType = Input { Disabled = true, }
- },
- ViewInfo = OperatorInfo { Pos = { 0, -115.5 } },
- },
- pImageEmitter1 = pImageEmitter {
- ID = 34,
- Inputs = {
- XDensity = Input { Value = 0.05, },
- YDensity = Input {
- Value = 0.05,
- Expression = "XDensity",
- },
- Lifespan = Input { Value = 601, },
- Input = Input {
- SourceOp = "FastNoise1",
- Source = "Output",
- },
- Style = Input { Value = FuID { "ParticleStyleNGon" }, },
- ["ParticleStyleNGon.NGonType"] = Input { Value = 6, },
- ["ParticleStyleNGon.NGonSides"] = Input { Value = 12, },
- ["ParticleStyleNGon.NGonStarryness"] = Input { Value = 0, },
- ["ParticleStyle.SizeControls"] = Input { Value = 1, },
- ["ParticleStyle.Size"] = Input { Value = 0.005, },
- ["ParticleStyle.SizeOverLife"] = Input {
- SourceOp = "pImageEmitter1SizeOverLife",
- Source = "Value",
- },
- ["ParticleStyle.BlurOverLife"] = Input {
- SourceOp = "pImageEmitter1BlurOverLife2D",
- Source = "Value",
- }
- },
- ViewInfo = OperatorInfo { Pos = { -385, -49.5 } },
- },
- pImageEmitter1SizeOverLife = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0.00518134715025907] = { 1, RH = { 0.336787564766839, 1 }, Flags = { Linear = true } },
- [1] = { 1, LH = { 0.66839378238342, 1 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 192, Green = 128, Blue = 64 },
- CtrlWZoom = false,
- },
- pImageEmitter1BlurOverLife2D = LUTBezier {
- KeyColorSplines = {
- [0] = {
- [0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
- [1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
- }
- },
- SplineColor = { Red = 180, Green = 255, Blue = 0 },
- CtrlWZoom = false,
- },
- FastNoise1 = FastNoise {
- Inputs = {
- GlobalOut = Input { Value = 25627, },
- Width = Input { Value = 1920, },
- Height = Input { Value = 1080, },
- UseFrameFormatSettings = Input { Value = 1, },
- ["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
- Detail = Input { Value = 10, },
- Contrast = Input { Value = 2.21, },
- XScale = Input { Value = 5.2, },
- Type = Input { Value = 1, },
- Gradient = Input {
- Value = Gradient {
- Colors = {
- [0] = { 0.137254908680916, 0.121568627655506, 0.109803922474384, 1 },
- [0.149253731343284] = { 0.215686276555061, 0.0941176488995552, 0.0745098069310188, 1 },
- [0.557213930348259] = { 0.862745106220245, 0.494117647409439, 0.384313732385635, 1 },
- [0.741293532338308] = { 0.576470613479614, 0.666666686534882, 0.556862771511078, 1 },
- [0.835820895522388] = { 0.95686274766922, 0.850980401039124, 0.541176497936249, 1 },
- [1] = { 1, 1, 0.992156863212585, 1 }
- }
- },
- }
- },
- ViewInfo = OperatorInfo { Pos = { -495, -49.5 } },
- }
- }
- }
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