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Nov 3rd, 2018
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  1. OS: Windows NT (NT 10.0) Build 17134
  2.  
  3. M_LoadDefaults: Load system defaults.
  4. Using program directory for storage
  5. Can't find './nerve.wad'
  6. W_Init: Init WADfiles.
  7. adding D:/Games/Doom VR/gzdoom.pk3, 717 lumps
  8. adding ./doom2.wad, 2935 lumps
  9. adding D:/Games/Doom VR/tc_core3.pk3, 1200 lumps
  10. adding D:/Games/Doom VR/tc_core1.pk3, 2016 lumps
  11. adding D:/Games/Doom VR/tc_core2.pk3, 498 lumps
  12. adding D:/Games/Doom VR/tc_core4.pk3, 1487 lumps
  13. adding D:/Games/Doom VR/tc_core5.pk3, 8 lumps
  14. adding D:/Games/Doom VR/totalchaos.pk3, 230 lumps
  15. adding D:/Games/Doom VR/totalchaos.pk3:resource.wad, 214 lumps
  16. adding D:/Games/Doom VR/totalchaos.pk3:resource_blood.wad, 10 lumps
  17. adding D:/Games/Doom VR/totalchaos.pk3:resource_bloodfx.wad, 30 lumps
  18. adding D:/Games/Doom VR/totalchaos.pk3:resource_combat.wad, 3 lumps
  19. adding D:/Games/Doom VR/totalchaos.pk3:resource_dust.wad, 13 lumps
  20. adding D:/Games/Doom VR/totalchaos.pk3:resource_explosion.wad, 43 lumps
  21. adding D:/Games/Doom VR/totalchaos.pk3:resource_fires.wad, 93 lumps
  22. adding D:/Games/Doom VR/totalchaos.pk3:resource_industrial.wad, 6 lumps
  23. adding D:/Games/Doom VR/totalchaos.pk3:resource_inventory.wad, 3 lumps
  24. adding D:/Games/Doom VR/totalchaos.pk3:resource_leaves.wad, 52 lumps
  25. adding D:/Games/Doom VR/totalchaos.pk3:resource_smog.wad, 81 lumps
  26. adding D:/Games/Doom VR/totalchaos.pk3:resource_spark.wad, 42 lumps
  27. I_Init: Setting up machine state.
  28. CPU speed: 3400 MHz
  29. CPU Vendor ID: GenuineIntel
  30. Name: Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
  31. Family 6, Model 60, Stepping 3
  32. Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
  33. I_InitSound: Initializing OpenAL
  34. Opened device OpenAL Soft on Headphones (Rift Audio)
  35. EFX enabled
  36. Renderer: OpenGL
  37. V_Init: allocate screen.
  38. S_Init: Setting up sound.
  39. ST_Init: Init startup screen.
  40. Checking cmd-line parameters...
  41. S_InitData: Load sound definitions.
  42. G_ParseMapInfo: Load map definitions.
  43. Texman.Init: Init texture manager.
  44. ParseTeamInfo: Load team definitions.
  45. LoadActors: Load actor definitions.
  46.  
  47. Execution could not continue.
  48.  
  49. Could not find script lump 'ACTORS/system/inventory.txt'
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