Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- life_actions pushBack (player addAction["Seize Objects",life_fnc_seizeObjects,cursorTarget,0,false,false,"",'((count(nearestObjects [player,["WeaponHolder"],3])>0) || (count(nearestObjects [player,["GroundWeaponHolder"],3])>0) || (count(nearestObjects [player,["WeaponHolderSimulated"],3])>0))']);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement