Advertisement
Guest User

Untitled

a guest
Feb 25th, 2018
111
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 119.23 KB | None | 0 0
  1. [Server] Script Error #63: Entity:SetCoords called with invalid coords
  2. Call stack:
  3. #1: SetCoords [C]:-1
  4. #2: CreateFlame lua/Weapons/Marine/Flamethrower.lua:224
  5. self = Flamethrower-73 {alive=true, ammo=188, animationBlend=0, animationDoneTime=2213.9780273438, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=47, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=2237.2653808594, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=13, loopingSoundEntId=1950, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=2226.7006835938, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  6. player = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  7. position = cdata
  8. normal = cdata
  9. direction = cdata
  10. nearbyFlames = 6.7046835260814e+262
  11. flame = Flame-59 {locationId=4, teamNumber=1, techId=1 }
  12. coords = cdata
  13. #3: ApplyConeDamage lua/Weapons/Marine/Flamethrower.lua:282
  14. self = Flamethrower-73 {alive=true, ammo=188, animationBlend=0, animationDoneTime=2213.9780273438, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=47, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=2237.2653808594, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=13, loopingSoundEntId=1950, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=2226.7006835938, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  15. player = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  16. eyePos = cdata
  17. ents = { }
  18. fireDirection = cdata
  19. extents = cdata
  20. range = 9
  21. startPoint = cdata
  22. filterEnts = {1=Flamethrower-73 {alive=true, ammo=188, animationBlend=0, animationDoneTime=2213.9780273438, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=47, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=2237.2653808594, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=13, loopingSoundEntId=1950, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=2226.7006835938, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }, 2=Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primar... }
  23. trace = cdata
  24. endPoint = cdata
  25. normal = cdata
  26. traceEnt = nil
  27. hitEntities = { }
  28. damageHeight = 0.9
  29. #4: ShootFlame lua/Weapons/Marine/Flamethrower.lua:344
  30. self = Flamethrower-73 {alive=true, ammo=188, animationBlend=0, animationDoneTime=2213.9780273438, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=47, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=2237.2653808594, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=13, loopingSoundEntId=1950, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=2226.7006835938, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  31. player = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  32. viewAngles = cdata
  33. viewCoords = cdata
  34. endPoint = cdata
  35. trace = cdata
  36. range = 4.4236747151262
  37. #5: FirePrimary lua/Weapons/Marine/Flamethrower.lua:349
  38. self = Flamethrower-73 {alive=true, ammo=188, animationBlend=0, animationDoneTime=2213.9780273438, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=47, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=2237.2653808594, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=13, loopingSoundEntId=1950, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=2226.7006835938, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  39. player = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  40. #6: OnTag lua/CommunityFixes/ClipWeapon.lua:564
  41. self = Flamethrower-73 {alive=true, ammo=188, animationBlend=0, animationDoneTime=2213.9780273438, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=47, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=2237.2653808594, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=13, loopingSoundEntId=1950, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=2226.7006835938, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  42. tagName = "shoot"
  43. player = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  44. #7: self_OnTag lua/Weapons/ViewModel.lua:87
  45. self = ViewModel-3850 {animationBlend=0, animationGraphIndex=72, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2.125, animationSpeed=3, animationStart2=2238.1206054688, animationStart=2238.3581542969, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=22, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=247, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=73 }
  46. tagHit = "shoot"
  47. weapon = Flamethrower-73 {alive=true, ammo=188, animationBlend=0, animationDoneTime=2213.9780273438, animationGraphIndex=0, animationGraphNode=-1, animationSequence2=-1, animationSequence=-1, animationSpeed2=1, animationSpeed=1, animationStart2=0, animationStart=0, armor=0, clip=47, collisionRep=0, createParticleEffects=true, deployed=true, expireTime=0, health=400, healthIgnored=false, isHolstered=false, lastTimeSprinted=2237.2653808594, layer1AnimationBlend=0, layer1AnimationGraphNode=-1, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, locationId=13, loopingSoundEntId=1950, maxArmor=0, maxHealth=400, modelIndex=246, physicsGroup=9, physicsGroupFilterMask=0, physicsType=1, primaryAttacking=true, range=0, reloaded=false, reloading=false, secondaryAttacking=false, teamNumber=1, techId=161, timeAttackEnded=2226.7006835938, timeLastHealed=0, timeLastVisuallyHealed=0, weaponWorldState=false }
  48. #8: UpdateAnimationState lua/Mixins/BaseModelMixin.lua:223
  49. self = ViewModel-3850 {animationBlend=0, animationGraphIndex=72, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2.125, animationSpeed=3, animationStart2=2238.1206054688, animationStart=2238.3581542969, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=22, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=247, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=73 }
  50. allowedOnClient = true
  51. transition = true
  52. allowed = true
  53. model = Model { }
  54. graph = AnimationGraph { }
  55. prevTime = 2238.4948730469
  56. time = 2238.5439453125
  57. state = AnimationGraphState { }
  58. self_OnTag = function
  59. (for index) = 3
  60. (for limit) = 3
  61. (for step) = 1
  62. i = 3
  63. tagIndex = 0
  64. #9: ProcessMoveOnModel lua/Mixins/BaseModelMixin.lua:812
  65. self = ViewModel-3850 {animationBlend=0, animationGraphIndex=72, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2.125, animationSpeed=3, animationStart2=2238.1206054688, animationStart=2238.3581542969, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=22, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=247, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=73 }
  66. #10: UpdateAnimationInputs lua/Player.lua:1325
  67. self = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  68. input = cdata
  69. viewModel = ViewModel-3850 {animationBlend=0, animationGraphIndex=72, animationGraphNode=6, animationSequence2=0, animationSequence=1, animationSpeed2=2.125, animationSpeed=3, animationStart2=2238.1206054688, animationStart=2238.3581542969, collisionRep=0, layer1AnimationBlend=0, layer1AnimationGraphNode=22, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, modelIndex=247, physicsGroup=1, physicsGroupFilterMask=0, physicsType=1, weaponId=73 }
  70. #11: OnProcessMove lua/Player.lua:1448
  71. self = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  72. input = cdata
  73. commands = 1
  74. #12: a lua/Marine.lua:1001
  75. self = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  76. input = cdata
  77. #13: a [string "..."]:4
  78. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  79. arg2 = cdata
  80. #14: a [string "..."]:4
  81. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  82. arg2 = cdata
  83. #15: a [string "..."]:4
  84. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  85. arg2 = cdata
  86. #16: a [string "..."]:4
  87. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  88. arg2 = cdata
  89. #17: a [string "..."]:4
  90. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  91. arg2 = cdata
  92. #18: a [string "..."]:4
  93. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  94. arg2 = cdata
  95. #19: a [string "..."]:4
  96. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  97. arg2 = cdata
  98. #20: a [string "..."]:4
  99. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  100. arg2 = cdata
  101. #21: a [string "..."]:4
  102. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  103. arg2 = cdata
  104. #22: a [string "..."]:4
  105. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  106. arg2 = cdata
  107. #23: a [string "..."]:4
  108. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  109. arg2 = cdata
  110. #24: a [string "..."]:4
  111. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  112. arg2 = cdata
  113. #25: a [string "..."]:4
  114. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  115. arg2 = cdata
  116. #26: a [string "..."]:4
  117. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  118. arg2 = cdata
  119. #27: a [string "..."]:4
  120. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  121. arg2 = cdata
  122. #28: a [string "..."]:4
  123. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  124. arg2 = cdata
  125. #29: a [string "..."]:4
  126. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  127. arg2 = cdata
  128. #30: a [string "..."]:4
  129. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  130. arg2 = cdata
  131. #31: [string "..."]:4
  132. arg1 = Marine-2009 {activeWeaponId=73, alive=true, animateAngles=false, animateDistance=false, animatePosition=false, animateYOffset=false, animationBlend=0.19999998807907, animationGraphIndex=41, animationGraphNode=23, animationSequence2=76, animationSequence=75, animationSpeed2=1, animationSpeed=1, animationStart2=2236.4609375, animationStart=2237.3203125, armor=0, baseYaw=0, bodyYaw=0.24000000953674, bodyYawRun=-0.065999999642372, cameraDistance=0, cameraYOffset=-0, canUseTunnel=true, catpackboost=false, clientIndex=41, collisionRep=0, communicationStatus=1, crouching=false, currentOrderId=-1, darwinMode=false, desiredCameraAngles=cdata, desiredCameraDistance=0, desiredCameraPosition=cdata, desiredCameraYOffset=-1.2999999523163, desiredSprinting=false, desiredYOffset=0, dissolveStart=0, enableTunnelEntranceCheck=false, flashlightLastFrame=false, flashlightOn=false, flinchIntensity=0.20000000298023, followingTransition=true, fov=90, frozen=false, fullPrecisionOrigin=cdata, gameEffectsFlags=0, giveDamageTime=2226.1696777344, health=88.75, healthIgnored=false, hotGroupNumber=0, inCombat=true, interruptAim=false, inventoryUpdateId=0, isCorroded=false, isMale=true, isMoveBlocked=false, isOnEntity=false, isUsing=false, jumpHandled=false, jumping=false, lastImpact=10, lastOrderType=15, lastSpitDirection=cdata, lastTakenDamageAmount=3, lastTakenDamageOrigin=cdata, lastTakenDamageTime=2238.2912597656, lastTargetId=315, layer1AnimationBlend=0.099999994039536, layer1AnimationGraphNode=179, layer1AnimationSequence2=36, layer1AnimationSequence=83, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=2173.17578125, layer1AnimationStart=2237.50390625, locationId=4, maxArmor=90, maxHealth=100, mode=1, modeTime=-1, modelIndex=63, moveButtonPressed=true, moveTransition=false, nanoShielded=false, onGround=true, onGroundSurface=3, onLadder=false, parasiteDuration=0, parasited=false, physicsGroup=8, physicsGroupFilterMask=0, physicsType=1, playTime=1845.8322753906, playerLevel=42, playerSkill=699, poisoned=false, primaryAttackLastFrame=true, processMove=true, pushImpulse=cdata, pushTime=0, quickSwitchSlot=3, regenerating=false, regenerationHealth=0, requireNewSprintPress=false, resetMouse=0, resources=82.375, runningBodyYaw=1.7474232912064, ruptured=false, secondaryAttackLastFrame=false, selectionMask=0, shoulderPadIndex=10, sighted=true, slowAmount=0, speOptionsSent=false, spePatchEffect=0, spePatchIndex=0, spePatches="", sprintButtonDownTime=2236.4597167969, sprintButtonUpTime=2237.3190917969, sprintDownLastFrame=false, sprintMode=false, sprintTimeOnChange=10.29931640625, sprinting=false, sprintingScalar=0, standingBodyYaw=2.0522656440735, startCameraAngles=cdata, startCameraDistance=0, startCameraPosition=cdata, startCameraYOffset=-1.2999999523163, strafeJumped=false, stunTime=0, teamAtEntrance=1, teamNumber=1, teamResources=11, techId=55, timeCatpackboost=0, timeGroundAllowed=0, timeGroundTouched=2235.8854980469, timeLastBeacon=0, timeLastHealed=2231.0856933594, timeLastMenu=0, timeLastSpitHit=0, timeLastVisuallyHealed=2231.0856933594, timeOfCrouchChange=2235.50390625, timeOfLastDrop=2177.8623046875, timeOfLastJump=2235.02734375, timeOfLastOrderComplete=2224.1674804688, timeOfLastPhase=2178.4140625, timeOfLastPickUpWeapon=0, timeOfLastUse=2176.4541015625, timeOfLastWeaponSwitch=2177.8623046875, timeParasited=0, timeSprintChange=2237.3190917969, timeUntilPlayerCollisionsIgnored=0, timeWebEnds=0, totalXP=590389, transitionDuration=0.30000001192093, transitionStart=2214.0078125, tunnelNearby=false, tweeningFunction=1, unitStatusPercentage=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, variant=1, velocity=cdata, velocityLength=3.2000000476837, velocityPitch=0, velocityYaw=3.4631729125977, viewModelId=3850, viewPitch=0.13997788727283, viewRoll=0, viewYaw=0.77697312831879, vortexed=false, weaponBeforeUseId=-1, weaponUpgradeLevel=3, weaponsWeight=0.14000000059605, webbed=false }
  133. arg2 = cdata
  134. [23:59:45]"JetpackMarine-2747": killed by 1336
  135. [23:59:45]V3N0M was killed by Concept
  136. [23:59:46]"Skulk-3838": killed by 3949
  137. [23:59:46]N 9 N E (2) was killed by Kaeru
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement