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  1. STCoP Weapon Pack 2.9.08
  2. 1) Fixed a crash in the transaction at Lesopilka;
  3. 2) Increased prices for addons for weapons and ammunition .338 Lapua;
  4. 3) Fixed crash with the log "Can not open section" ammo_9x18_pm '".
  5.  
  6. STCoP Weapon Pack 2.9.07
  7. 1) Fixed non-working in the static lighting point of sight PP-2000;
  8. 2) The sighting mark of the EOTech sight is replaced;
  9. 3) Corrected the proportions of some sights on weapons;
  10. 4) Fixed the lack of the HK-416 machine on sale;
  11. 5) Increased damage to weapons using the caliber 7.62x51;
  12. 6) Shooting range from shotguns is reduced;
  13. 7) Replaced upgrades of some pistols;
  14. 8) Replaced animations Colt Kimber, a unique AK-74 with an AimPoint sight, accelerated CZ-75 Auto, AKS-74U, SVT-40;
  15. 9) A couple of changes that affected SVD: some animations were accelerated, the rate of fire was slightly increased, the position in the hands was changed, the proportions of the sight of 1P29 were corrected;
  16. 10) Fixed the weight of the sight of the PU;
  17. 11) Added a sniper rifle Remington 700 (ordered from Shustroi instead of M4A4), and a unique Screwdriver with a night sight (more accurately returned due to fixation from Mortan);
  18. 12) Fixed rare crashes with "Can not find model file 'dynamics \ weapons \ wpn_upgrade \ wpn_grenade_launcher_ag36.ogf'" and "Can not open section 'wpn_m95'".
  19. 13) Re-equipped with unique stalkers on Zaton and Jupiter (some equipped with unique samples);
  20. 14) Fixed crash when using Protects in some costumes (thank sinaps);
  21. 15) Added the ability to shoot and put a rifle on the rifle Mosin;
  22. 16) Fixed icon SR-25 and the position of the muffler on it;
  23. 17) The characteristics of some weapons have been slightly changed.
  24.  
  25. STCoP Weapon Pack 2.9.0.6
  26. In general, patches are transferred from the adaptation to SGM 2.2, namely:
  27. 1) Fixed the exit point of the gases from the gun barrel M249 and PP-19 "Bison" (sergej5500);
  28. 2) Accelerated animation of getting, cleaning and reloading of the Protecta shotgun, the rate of fire is increased;
  29. 3) The position in the hands of some weapons has been changed;
  30. 4) Replaced the hoods of the hands of overalls "Dawn", "Beryl-5M" and "Seva" (taken from CoP Hands Huds Replacer from sektor_aka);
  31. 5) Fixed some sights in MP5SD, M4, P90, SCAR and AK-101;
  32. 6) Replaced the texture of MP-133 for more natural (taken from the adaptation of the pack on Call of Misery);
  33. 7) Replaced animations Saiga-12k;
  34. 8) Fixed some errors in the description of the weapon.
  35.  
  36. STCoP Weapon Pack 2.9.0.5
  37. Changes:
  38. 1) The situation in the hands of the world model of the SVD has been corrected;
  39. 2) The caliber of the rifle Galil ACE-21;
  40. 3) Corrected the position in the hands of the machine SIG-552;
  41. 4) Replaced some sounds of shots at variants from Juarez;
  42. 5) Fixed the jamb with the point of sight AC-11090 on AK-12;
  43. 6) Added several shooting modes for the Glock gun;
  44. 7) Replaced animations AK-104;
  45. 8) Several models of hands were replaced (taken from the pack aka_sector);
  46. 9) Fixed the position of the sights on the UMP-45 icon.
  47.  
  48. STCoP Weapon Pack 2.9.0.4
  49. Changes:
  50. 1) Fixed a bug with the display of icons on weak computers;
  51. 2) Fixed the volume of the SCS store, added a removable sight (thanks nasar75);
  52. 3) Fixed a bug where Koryag did not react to a unique weapon in the hands of the GG (again nasar75);
  53. 4) Added weapons PPSh-41 and rifle Mosin;
  54. 5) The file shaders.xr, which caused trouble with the earth on Jupiter, was replaced by a standard one;
  55. 6) Added a unique model of SVD with a sight "Hyperon";
  56. 7) The model of the SIG-550 was replaced with a better one;
  57. 8) Many icons have been converted (earlier because of their size, the muffler has strongly climbed beyond the icon);
  58. 9) A small weapon change in the NPS;
  59. 10) Fixed the point of collimating sights in MP-5;
  60. 11) Fixed some errors in thm files.
  61.  
  62. STCoP Weapon Pack 2.9.0.3
  63. Changes:
  64. 1) Included engine patch from Mortan, the list of fixes:
  65. - Compatibility with legacy operating systems (Windows XP) is returned.
  66. - If the weapon can use more than two types of cartridges, it corrects the display of their number in the interface.
  67. - Fixed the visibility of some sights.
  68. 2) The caliber of the rifle L96A1 is replaced with .338 Lapua Magnum;
  69. 3) The overestimated damage of automatic machines under the caliber of 7.62х39;
  70. 4) Not the best quality open sight L85A2 replaced by an aiming grid;
  71. 5) Replaced animations FN-2000 and SCS;
  72. 6) M4A4 and M4A1 from the COP were transferred to Shustrom in the form of ordering a special weapon;
  73. 7) SIG-550-1 Sniper returned as a weapon Arrow;
  74. 8) Fixed bug with upgrade of new armor (upgraded without tools).
  75.  
  76. STCoP Weapon Pack 2.9.0.2
  77. Changes:
  78. 1) Fixed crashes on the carved grenade launcher AG36;
  79. 2) Fixed the impossibility of installing sights on IMI Galil and OC-14 "Thunderstorm";
  80. 3) Fixed the lack of cartridges 9x39 in Hawaii, as well as a rare appearance in the sale of SP-6;
  81. 4) Fixed bug with spawn of some weapons;
  82. 5) Fixed a bug with ordering weapons from Shustrogo: no longer issued a "purple" WA-2000, as well as fixed prices for orders.
  83.  
  84. STCoP Weapon Pack 2.9.0.1
  85. Changes:
  86. 1) Fixed sighting of VDS on conventional monitors;
  87. 2) The fixed alaif is enabled, for the downloaded mod 31.12.16 (the archive is updated);
  88. 3) Replaced the sounds of Galila, L85, AK-105, P90 and M16, authorship
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