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Nov 1st, 2016
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  1. Update 3:
  2.  
  3. • Oculus Rift VR support:
  4.  
  5. ? VR playable on Oculus Rift. Support for Oculus Remote and wide range of gamepads.
  6. Two movement modes available: Blink (teleport), and Free. Allows for seated and standing play.
  7.  
  8. • nVidia Ansel and HDR Support:
  9.  
  10. ? Also being added is NVIDIA HDR support and NVIDIA Ansel, which allows players to capture
  11. stunning 3D 360 panoramic screenshots in super resolution, customizable with post-process filters
  12. and shareable with friends. Details on how to view the screenshots can be found on the NVIDIA GeForce blog.
  13.  
  14. • Razer Chroma support:
  15.  
  16. We are excited to announce that we have added support for Chroma-enabled products made by Razer into Obduction.
  17. If you own a Chroma-enabled mouse, mousepad, keyboard, or headset, you will notice that Obduction now lights up
  18. those peripherals according to events in the game. We have added the following Chroma effects to Obduction (minor spoilers ahead):
  19.  
  20. ? Idling cyan + black breathing effect when in main menu
  21. ? Breathing effect between two prominent colors in the current world
  22. ? Linking effect between worlds (keyboard only)
  23. ? Picture-taking flash effect
  24.  
  25. (If you have chroma-enabled peripherals and want to turn them off, open the GameUserSettings.ini file
  26. and change the value of bIsKeyboardLightingEnabled to "false" and restart the game. Options for this in-game
  27. will be coming in a future update.)
  28.  
  29. ART
  30.  
  31. • Millions of fixes and improvements to loading zones. This should help improve loading hitches in all areas.
  32. • Fixes for license plates at different graphics settings/resolutions
  33. • Marker signs should now be much easier to read at lower resolutions
  34. • Eric knocked over a gravestone. That's bad luck Eric.
  35. • Fix for the grills on the seed machine only being clickable on the top handle portion instead of the whole grill.
  36. • Lots of little improvements and optimizations to art in Hunrath
  37. • Improvements and optimizations to art in Kaptar
  38. • Improvements and optimizations to fog and smoke effects on low quality settings
  39. • fixes to video playback in Maray
  40. • Fixes for some doors closing at the wrong time under some conditions in Maray
  41. • Many fixes for various control panels
  42.  
  43. UI
  44.  
  45. • Fix for Back Button functionality in the menu not working.
  46. • Better support for gamepad in photo viewer
  47. • Fix for language changes not saving correctly under certain conditions
  48. • Fix for "Load" text not fitting in the text area on the load screen for multiple languages.
  49. • Increased scale of the surrounding box to allow for longer words to be shown.
  50. • Fix for Delete and Copy dialogs not being localized correctly in Save Game Menu
  51. • Misc fixes for localization issues
  52. • Can now traverse through photo albums with keys.
  53. • A dialog box pops up notifying the user when they are attempting to copy a game but already have 10 save games.
  54.  
  55. Technical things
  56.  
  57. • More nodes, node fixes, etc
  58. • Auto Detect graphics on Startup.
  59. • Fix for ViewDistanceQuality settings.
  60. • Fixes for issues with entering and exiting the mine cart in both free roam and point-n-click
  61. • Gamepad input adjustments
  62.  
  63. Audio
  64.  
  65. • Adjusted volume levels on some levers and doors in Hunrath
  66.  
  67. Update 2:
  68. Global
  69. • Fix for game icon not appearing in windows task bar in some conditions
  70. • Fix for unsupported OS languages causing failed loading and empty menus
  71. • Fixed some missing Backer Rewards messages
  72. • Photos now have a slideshow option
  73. • Photos previously taken should sort correctly
  74. • Photos will now appear for users with foreign or special characters in their Windows user account name
  75. • Backer reward items popup is now disabled by default in-game. This can still be enabled through the options menu
  76. • Updates to node navigation
  77. • Fixes for minecart getting stuck in rocks under some conditions
  78. • Fixes for misalignment in The Gauntlet
  79. • Fix for Kaptar generator pistons losing correct state when loading
  80. • Fix for player falling out of world on new game and load game in some cases
  81. • Removed stacking of movement input. Sorry speed runners.
  82. • Improvements to video memory usage
  83. • Many updates to nodes in all worlds for point and click mode
  84. • Updates for game pad controls
  85. • Fixes for some dialogue playing back in incorrect areas
  86. • Fix for an odd crash when loading
  87. • Fixes for minecart persistence if lowered but not driven
  88. • Raised blood pressure level of producer character "Ryan"
  89. • CW's workshop door is no longer able to be closed after opening
  90. • Removed debug commands bound to 'R' and 'Num9' keys
  91.  
  92. Localization
  93. • Proper translation of 'Credits' across all languages
  94. • Updated backer rewards popup under some languages
  95. • Various settings UI language changes
  96. • Various updates to all available languages
  97.  
  98. Art
  99. • Lighting improvements across all worlds
  100. • Tweaked imager parts
  101. • Updates to Hunrath swing bridge
  102. • Various large and small updates to art around Hunrath
  103. • Various small collision fixes in Hunrath
  104. • Optimization of art for the large Hunrath sphere
  105. • Small art tweaks around Maray
  106. • Collision and art fixes to some spheres in Kaptar
  107. • Performance fixes for the Arai Hive
  108. • Updates to shadows in generator room
  109. • Updates to ending special effects
  110. • Collision fixes in Maray
  111. • Added a guide for the bleeder operation
  112. • Updates to credits scene
  113. • Fixes to books showing black bars at low resolutions
  114. • Fix for falling off cliff near swing bridge in Kaptar
  115. • Improvements for control panels in Maray
  116.  
  117. Sound
  118. • Tweaks to sound in Maray
  119. • Fixes for bird sounds in Maray
  120.  
  121. Update 1:
  122. Global
  123. • Fix for stuck loading screens with unsupported languages!
  124. Game will now properly default to English when local OS language does not have a localization file available
  125. • Fix for resolution scale slider
  126. • Adjustment to gamma setting slider (Work in progress)
  127. • Small fix for the Credits
  128. • Tweaks for new game menu
  129. • Fixes for screenshots during loading
  130.  
  131. Art
  132. • Many small art tweaks around all of Hunrath
  133.  
  134. Nodes
  135. • Many fixes to nodes in Hunrath
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