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  1. --- Log started at Sat Apr 29 12:08:05 2017
  2.  
  3. 000000.329| Checking for D3D11
  4. 000005.362| Game Version: Infestation: Survivor Stories v1.1.5 (build: Apr 18 2017 08:44:44) - final
  5. 000005.362| Available memory: 2047 MB
  6. 000005.408| r3dFS: version:April 29, 2017 11:32, 38215 files
  7. 000005.602| r3dFile: can't open local.ini
  8. 000005.602| Can't open file "local.ini"
  9. 000005.602| readGameOptionsFile: found INI at C:\Users\Administrator\Documents\Arktos\UnitedZ\gameSettings.ini
  10. 000005.612| r3dFile: can't open local.ini
  11. 000005.612| Can't open file "local.ini"
  12. 000005.612| writeGameOptionsFile: Saving settings to C:\Users\Administrator\Documents\Arktos\UnitedZ\gameSettings.ini
  13. 000005.782| readInputMap: found file at C:\Users\Administrator\Documents\Arktos\UnitedZ\inputMap.xml
  14. 000005.797| writeInputMap: Saving settings to C:\Users\Administrator\Documents\Arktos\UnitedZ\inputMap.xml
  15. 000005.797| userSettings: found file at C:\Users\Administrator\Documents\Arktos\UnitedZ\userSettings.xml
  16. 000005.802| userSettings: Saving settings to C:\Users\Administrator\Documents\Arktos\UnitedZ\userSettings.xml
  17. 000005.802| SOUND: initializing sound system
  18. 000005.866| SOUND: '1' sound drivers found
  19. 000006.135| SOUND: sound caps = 0xF8, speakermode= 2
  20. 000006.135| SOUND: sound driver 'Speakers (VIA High Definition Audio)'
  21. 000006.746| SOUND: sound system ready
  22. 000006.746| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
  23. 000024.360| Starting voice
  24. 000024.361| VoipLog:[4] 2017-04-29 05:08:30.005859|INFO | | |TeamSpeak 3 Client 3.0.3.2 (2015-06-10 10:47:37) SDK
  25. 000024.361| VoipLog:[4] 2017-04-29 05:08:30.005859|INFO | | |SystemInformation: Windows 7 SP1 (7601) x86 Binary: 32bit
  26. 000024.418| VoipLog:[3] 2017-04-29 05:08:30.068359|DEBUG |Direct Sound | |setting timer resolution to 1ms
  27. 000024.447| Playback device: Speakers (VIA High Definition Audio) (default)
  28. 000024.447| Capture device: CD Audio (VIA High Definition Audio)
  29. 000024.447| Capture device: Stereo Mix (VIA High Definition Audio) (default)
  30. 000024.447| Capture device: Front Mic (VIA High Definition Audio)
  31. 000024.466| Input Devices enabled: Mouse, Keyboard
  32. 000024.493| VMEM As seen through DDRaw: 499
  33. 000024.493| VMEM As seen through WMI: 0
  34. 000024.493| Setting mode: 720x480x32 Flags=4
  35. 000024.672| NVApi successfuly initialized.
  36. 000024.672| NVApi: stereo is not available. Stereo driver not installed?
  37. 000024.673| Adapter: NVIDIA GeForce 9500 GT
  38. 000024.673| nvd3dum.dll 9.18.13.4195
  39. 000024.673| Monitor: \\.\DISPLAY1 (1360x768)
  40. 000024.685| r3dRenderLayer::SetMode(x=720,y=480,bpp=32,windowed=4,hz=60)
  41. 000024.686| Creating d3d device
  42. 000024.707| NVApi: failed to create stereo handle!
  43. 000024.732| GPU supports D3DQUERYTYPE_TIMESTAMP
  44. 000024.732| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
  45. 000024.732| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0
  46. 000024.733| We have 1261 MB texture memory
  47. 000024.995| r3dFont: Creating Verdana 10pt
  48. 000024.995| r3dFont: Finished creating Verdana 10pt
  49. 000024.997| Loading shaders...
  50. 000025.670| Finished loading shaders (0.672876 sec)!
  51. 000025.671| Started background thread: 2824
  52. 000025.998| Creating dynamic buffer of size 1.00 MB
  53. 000025.998| Creating dynamic buffer of size 0.09 MB
  54. 000026.041| Creating dynamic buffer of size 0.15 MB
  55. 000026.068| r3dFont: Creating Tahoma 12pt
  56. 000026.069| r3dFont: Finished creating Tahoma 12pt
  57. 000026.069| r3dFont: Creating Verdana 10pt
  58. 000026.069| r3dFont: Finished creating Verdana 10pt
  59. 000026.214| Creating render targets
  60. 000026.214| CreateDynamicEnvMap: creating of size 256x256x6
  61. 000026.281| r3dFont: Creating Verdana 8pt
  62. 000026.429| r3dFile: can't open data/fonts/verdana_8_0.tga
  63. 000026.433| r3dFont: Finished creating Verdana 8pt
  64. 000026.827| Loaded 12 of 12 grass settings locations from the glist file
  65. 000026.827| Loaded 12 grass settings files
  66. 000028.302| WEAPON ERROR: Chainsaw trying to load non existent sound event Sounds/NZ_Weapons/MEL/Chainsaw_Woosh_auto
  67. 000028.303| WEAPON ERROR: Power Drill trying to load non existent sound event Sounds/NZ_Weapons/MEL/PowerDrill_Woosh_auto
  68. 000028.303| WEAPON ERROR: Light Sword Red trying to load non existent sound event Sounds/NZ_Weapons/MEL/Saber_Woosh_auto
  69. 000028.305| WEAPON ERROR: Erckul's Sub Wand trying to load non existent sound event Sounds/NZ_Weapons/MEL/Erckul_Woosh_auto
  70. 000028.307| WEAPON ERROR: TEC9 trying to load non existent sound event Sounds/NZ_Weapons/HG/HG_TEC9_single
  71. 000028.307| WEAPON ERROR: Chainsaw "Christmas Edition" trying to load non existent sound event Sounds/NZ_Weapons/MEL/Chainsaw_Woosh_auto
  72. 000028.307| WEAPON ERROR: FN FAL trying to load non existent sound event Sounds/NZ_Weapons/ASR/ASR_FNFAL_single
  73. 000028.307| WEAPON ERROR: QLB 06 trying to load non existent sound event Sounds/NZ_Weapons/SNP/SNP_QLB06_single
  74. 000028.309| WEAPON ERROR: Light Sword Blue trying to load non existent sound event Sounds/NZ_Weapons/MEL/Saber_Woosh_auto
  75. 000028.309| WEAPON ERROR: Light Sword Curved Red trying to load non existent sound event Sounds/NZ_Weapons/MEL/Saber_Woosh_auto
  76. 000028.309| WEAPON ERROR: Light Sword Twin Red trying to load non existent sound event Sounds/NZ_Weapons/MEL/Saber_Woosh_auto
  77. 000028.309| WEAPON ERROR: Light Sword Cross Red trying to load non existent sound event Sounds/NZ_Weapons/MEL/Saber_Woosh_auto
  78. 000028.309| WEAPON ERROR: Light Sword Green trying to load non existent sound event Sounds/NZ_Weapons/MEL/Saber_Woosh_auto
  79. 000028.310| WEAPON ERROR: QLB 06 Black Night trying to load non existent sound event Sounds/NZ_Weapons/SNP/SNP_QLB06_single
  80. 000028.310| WEAPON ERROR: TEC9 Fun Edition trying to load non existent sound event Sounds/NZ_Weapons/HG/HG_TEC9_single
  81. 000028.310| WEAPON ERROR: Light Sword Rainbow trying to load non existent sound event Sounds/NZ_Weapons/MEL/Saber_Woosh_auto
  82. 000028.311| WEAPON ERROR: M202 Flash trying to load non existent sound event Sounds/Weapons/SUPPORT/SUP_Generic_Shot_single
  83. 000035.576| SetHomeDir: Levels\WZ_FrontEndLighting
  84. 000035.576| We have 1141 MB texture memory
  85. 000037.289| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
  86. 000037.289| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
  87. 000037.290| r3dFile: can't open data/shaders/texture/cclut3d/colorado3.dds
  88. 000037.343| r3dFile: can't open data/shaders/texture/cclut3d/wz_sunset1.dds
  89. 000037.344| r3dFile: can't open data/shaders/texture/cclut3d/colorado1.dds
  90. 000037.344| r3dFile: can't open data/shaders/texture/cclut3d/cliffside dusk 02.dds
  91. 000037.345| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  92. 000037.379| Loading sky texture: Data/SkyDome/wz_daynew_01_d.dds
  93. 000037.789| Unloaded 0.0 MB STATIC decal textures
  94. 000037.789| Unloaded 0.0 MB DYNAMIC decal textures
  95. 000037.789| Loading decal library Data\Decals\library.xml.
  96. 000037.790| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
  97. 000037.790| Loaded 0.0 MB STATIC decal textures
  98. 000038.852| Loaded 0.8 MB DYNAMIC decal textures
  99. 000038.853| LoadLevel_MatLibs...
  100. 000038.853| LoadLevel_Objects...
  101. 000046.004| LoadGrassLib()...
  102. 000046.528| Loaded grass for 0.00 seconds000046.528| LoadLevel_MatLibs...
  103. 000051.226| Building skeleton cache..
  104. 000051.276|
  105. 000051.276| Building obstacles cache..
  106. 000051.276|
  107. 000051.276| done.
  108. 000051.277| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
  109. 000051.277| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin
  110. 000051.277| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'
  111. 000051.277| CollectionsManager::Init: populating 0 objects... 000051.277| done in 0.00 seconds
  112. 000051.277| World loaded
  113. 000051.277| Total load time: 14.01
  114. 000071.760| AnimCSV: SNP_WA2000 is not in game, remove it
  115. 000072.799| AnimCSV: Consumables_PainKiller_AKillers is not in game, remove it
  116. 000074.276| AnimCSV: Stryker_Spawner is not in game, remove it
  117. 000074.279| AnimCSV: ZK_Spawner is not in game, remove it
  118. 000074.281| AnimCSV: Buggy_Spawner is not in game, remove it
  119. 000076.411| AnimCSV: Mel_CanoePaddle_KnifeFunEdition is not in game, remove it
  120. 000076.426| AnimCSV: Item_Lockbox_neondragon is not in game, remove it
  121. 000076.429| AnimCSV: Item_Lockbox_reddragon is not in game, remove it
  122. 000076.676| AnimCSV: Item_Barricade_WoodShield_ZB is not in game, remove it
  123. 000076.900| AnimCSV: EXP_M67_pokeball is not in game, remove it
  124. 000077.208| AnimCSV: mag is not in game, remove it
  125. 000077.211| AnimCSV: M98B is not in game, remove it
  126. 000077.214| AnimCSV: SNP_M98B is not in game, remove it
  127. 000077.242| AnimCSV: ASR_M4FFH_Poseidon is not in game, remove it
  128. 000077.973| AnimCSV: ASR_M4_BR is not in game, remove it
  129. 000077.977| AnimCSV: ASR_M4FFH_Poseidon is not in game, remove it
  130. 000078.005| AnimCSV: ASR_Famas_Transparant is not in game, remove it
  131. 000078.195| AnimCSV: Mel_iceaxe is not in game, remove it
  132. 000078.263| AnimCSV: SNP_Blaser_lrs2_IDTI is not in game, remove it
  133. 000078.284| AnimCSV: SNP_AMR2 is not in game, remove it
  134. 000078.345| AnimCSV: SNP_SVD_destruction is not in game, remove it
  135. 000078.348| AnimCSV: SNP_SVD_BR is not in game, remove it
  136. 000078.621| AnimCSV: Chrome_Buggy_Spawner is not in game, remove it
  137. 000078.709| AnimCSV: Item_GILockbox_01_crate is not in game, remove it
  138. 000081.507| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/pony_legs_01.sco' or 'data/objectsdepot/characters/pony_legs_01.scb', file doesn't exist
  139. (Loading mesh data/objectsdepot/characters/pony_legs_01.sco)
  140. 000081.507| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/pony_head_01.sco' or 'data/objectsdepot/characters/pony_head_01.scb', file doesn't exist
  141. (Loading mesh data/objectsdepot/characters/pony_head_01.sco)
  142. 000081.641| r3dNetwork: Creating client
  143. 000081.672| IP: 192.168.1.2
  144. 000081.672| r3dNetwork: connecting
  145. 000081.727| Acquired base profile data for 46.158432
  146. 000084.348| writeGameOptionsFile: Saving settings to C:\Users\Administrator\Documents\Arktos\UnitedZ\gameSettings.ini
  147. 000084.548| Creating dynamic buffer of size 0.02 MB
  148. 000089.423| r3dNetwork: Creating client
  149. 000089.449| IP: 192.168.1.2
  150. 000089.449| r3dNetwork: connecting
  151. 000089.534| r3dNetwork: external ip:
  152. 000089.534| connected to master server peer00
  153. 000092.738| obj_Zombie::FreePhysSkeletonCache:000092.738| done in 0.00 seconds
  154. 000092.740| r3dNetwork: Deinitialize
  155. 000094.378| r3dNetwork: Creating client
  156. 000094.404| IP: 192.168.1.2
  157. 000094.404| r3dNetwork: connecting
  158. 000095.001| r3dNetwork: external ip:
  159. 000095.113| writeGameOptionsFile: Saving settings to C:\Users\Administrator\Documents\Arktos\UnitedZ\gameSettings.ini
  160. 000095.113| userSettings: Saving settings to C:\Users\Administrator\Documents\Arktos\UnitedZ\userSettings.xml
  161. 000095.114| SetHomeDir: Levels\WZ_Rockyford_V2
  162. 000095.114| We have 1129 MB texture memory
  163. 000095.114| r3dFile: can't open levels/wz_rockyford_v2/loadingscreen1.dds
  164. 000096.099| r3dFile: can't open Levels\WZ_Rockyford_V2/wind.cfg
  165. 000096.099| Loading 'Levels\WZ_Rockyford_V2/LevelSettings.xml'
  166. 000096.099| r3dFile: can't open data/shaders/texture/cclut3d/colorado3.dds
  167. 000096.101| r3dFile: can't open data/shaders/texture/cclut3d/wz_sunset1.dds
  168. 000096.102| r3dFile: can't open data/shaders/texture/cclut3d/colorado1.dds
  169. 000096.102| r3dFile: can't open data/shaders/texture/cclut3d/cliffside dusk 02.dds
  170. 000096.103| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
  171. 000096.105| Loading sky texture: Data/SkyDome/wz_daynew_01_d.dds
  172. 000096.283| Unloaded 0.0 MB STATIC decal textures
  173. 000096.283| Unloaded 0.8 MB DYNAMIC decal textures
  174. 000096.283| Loading decal library Data\Decals\library.xml.
  175. 000096.284| Loading decal library Levels\WZ_Rockyford_V2\decals.xml.
  176. 000096.285| Loaded 0.0 MB STATIC decal textures
  177. 000096.529| Loaded 0.8 MB DYNAMIC decal textures
  178. 000096.530| LoadLevel_MatLibs...
  179. 000096.530| LoadLevel_Objects...
  180. 000096.554| TERRAIN: LOADING Levels\WZ_Rockyford_V2\TERRAIN
  181. 000097.594| r3dFile: can't open data/terraindata/materials/test_ground_grassygrabble_03_d.dds
  182. 000097.596| r3dFile: can't open data/terraindata/materials/test_ground_grassygrabble_03_n.dds
  183. 000100.233| TERRAIN3: Finished reading script file
  184. 000100.234| Creating dynamic buffer of size 0.50 MB
  185. 000100.317| TERRAIN: LOADED
  186. 000115.017| r3dFile: can't open data/objectsdepot/wz_townprops/Textures\Des_Bld_Wall_Concrete_01_D.dds
  187. 000117.095| LoadGrassLib()...
  188. 000117.194| Loaded grass for 0.00 seconds000117.194| LoadLevel_MatLibs...
  189. 000124.895| r3dFile: can't open data/objectsdepot/wz_townprops/textures/des_bld_wall_concrete_01_d.dds
  190. 000126.559| Building skeleton cache..
  191. 000127.424|
  192. 000127.424| Building obstacles cache..
  193. 000127.424|
  194. 000127.424| done.
  195. 000127.424| Loading 'Levels\WZ_Rockyford_V2\collections\collections.xml'
  196. 000127.425| r3dFile: can't open Levels\WZ_Rockyford_V2\collections\elements.bin
  197. 000127.425| COLLECTIONS: Could not open 'Levels\WZ_Rockyford_V2\collections\elements.bin'
  198. 000127.425| CollectionsManager::Init: populating 0 objects... 000127.425| done in 0.00 seconds
  199. 000127.425| obj_Zombie::InitPhysSkeletonCache..
  200. 000129.648| done
  201. 000129.649| World loaded
  202. 000129.649| Total load time: 34.53
  203. 000146.540| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/pony_legs_01.sco' or 'data/objectsdepot/characters/pony_legs_01.scb', file doesn't exist
  204. (Loading mesh data/objectsdepot/characters/pony_legs_01.sco)
  205. 000146.540| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/pony_head_01.sco' or 'data/objectsdepot/characters/pony_head_01.scb', file doesn't exist
  206. (Loading mesh data/objectsdepot/characters/pony_head_01.sco)
  207. 000146.936| VoipLog:[5] 2017-04-29 05:10:32.583007|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - enter
  208. 000146.936| VoipLog:[5] 2017-04-29 05:10:32.583007|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - leave
  209. 000146.936| VoipLog:[5] 2017-04-29 05:10:32.583007|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - enter
  210. 000146.936| VoipLog:[5] 2017-04-29 05:10:32.583007|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - leave
  211. 000146.936| VoipLog:[3] 2017-04-29 05:10:32.583007|DEBUG |Windows Audio Session| |WAS::openDevice-enter
  212. 000146.953| VoipLog:[3] 2017-04-29 05:10:32.600585|DEBUG |Windows Audio Session| |WAS Buffer size: 960
  213. 000146.953| VoipLog:[3] 2017-04-29 05:10:32.600585|DEBUG |Windows Audio Session| |WAS::openDevice-leave
  214. 000146.953| VoipLog:[3] 2017-04-29 05:10:32.600585|DEBUG |Windows Audio Session| |WAS::startDevice-enter
  215. 000146.954| VoipLog:[3] 2017-04-29 05:10:32.601562|DEBUG |Windows Audio Session| |WAS::startDevice-leave
  216. 000146.954| VoipLog:[3] 2017-04-29 05:10:32.601562|DEBUG |Windows Audio Session| |WAS::openDevice-enter
  217. 000147.144| VoipLog:[3] 2017-04-29 05:10:32.791992|DEBUG |Windows Audio Session| |WAS Buffer size: 960
  218. 000147.145| VoipLog:[3] 2017-04-29 05:10:32.791992|DEBUG |Windows Audio Session| |WAS::openDevice-leave
  219. 000147.145| VoipLog:[4] 2017-04-29 05:10:32.791992|INFO |PreProSpeex |1 |Speex version: speex-1.2beta3
  220. 000147.145| VoipLog:[3] 2017-04-29 05:10:32.792968|DEBUG |Windows Audio Session| |WAS::startDevice-enter
  221. 000147.145| VoipLog:[3] 2017-04-29 05:10:32.792968|DEBUG |Windows Audio Session| |WAS::startDevice-leave
  222. 000147.146| VoipLog:[3] 2017-04-29 05:10:32.792968|DEBUG |Windows Audio Session| |Got 2 or more rendering spaces in same loop 480 960 480
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