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- new PlayerText:InGame_TD[MAX_PLAYERS][9];
- InGame_TD[playerid][0] = CreatePlayerTextDraw(playerid, 113.125000, 435.583312, "WWW.");
- PlayerTextDrawLetterSize(playerid, InGame_TD[playerid][0], 0.311250, 1.203333);
- PlayerTextDrawAlignment(playerid, InGame_TD[playerid][0], 1);
- PlayerTextDrawColor(playerid, InGame_TD[playerid][0], -1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, InGame_TD[playerid][0], 1);
- PlayerTextDrawBackgroundColor(playerid, InGame_TD[playerid][0], 255);
- PlayerTextDrawFont(playerid, InGame_TD[playerid][0], 1);
- PlayerTextDrawSetProportional(playerid, InGame_TD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][0], 0);
- InGame_TD[playerid][1] = CreatePlayerTextDraw(playerid, 148.049804, 435.799957, "USKORO");
- PlayerTextDrawLetterSize(playerid, InGame_TD[playerid][1], 0.311250, 1.203333);
- PlayerTextDrawAlignment(playerid, InGame_TD[playerid][1], 1);
- PlayerTextDrawColor(playerid, InGame_TD[playerid][1], 8388863);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, InGame_TD[playerid][1], 1);
- PlayerTextDrawBackgroundColor(playerid, InGame_TD[playerid][1], 255);
- PlayerTextDrawFont(playerid, InGame_TD[playerid][1], 1);
- PlayerTextDrawSetProportional(playerid, InGame_TD[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][1], 0);
- InGame_TD[playerid][2] = CreatePlayerTextDraw(playerid, 192.224639, 436.033203, ".INFO");
- PlayerTextDrawLetterSize(playerid, InGame_TD[playerid][2], 0.311250, 1.203333);
- PlayerTextDrawAlignment(playerid, InGame_TD[playerid][2], 1);
- PlayerTextDrawColor(playerid, InGame_TD[playerid][2], -1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, InGame_TD[playerid][2], 1);
- PlayerTextDrawBackgroundColor(playerid, InGame_TD[playerid][2], 255);
- PlayerTextDrawFont(playerid, InGame_TD[playerid][2], 1);
- PlayerTextDrawSetProportional(playerid, InGame_TD[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][2], 0);
- InGame_TD[playerid][3] = CreatePlayerTextDraw(playerid, 107.500000, 422.749847, "Forum:");
- PlayerTextDrawLetterSize(playerid, InGame_TD[playerid][3], 0.323125, 1.535833);
- PlayerTextDrawAlignment(playerid, InGame_TD[playerid][3], 1);
- PlayerTextDrawColor(playerid, InGame_TD[playerid][3], 8388863);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, InGame_TD[playerid][3], 1);
- PlayerTextDrawBackgroundColor(playerid, InGame_TD[playerid][3], 255);
- PlayerTextDrawFont(playerid, InGame_TD[playerid][3], 0);
- PlayerTextDrawSetProportional(playerid, InGame_TD[playerid][3], 1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][3], 0);
- InGame_TD[playerid][4] = CreatePlayerTextDraw(playerid, 601.250000, 424.500000, "Lokacija");
- PlayerTextDrawLetterSize(playerid, InGame_TD[playerid][4], 0.323125, 1.535833);
- PlayerTextDrawAlignment(playerid, InGame_TD[playerid][4], 1);
- PlayerTextDrawColor(playerid, InGame_TD[playerid][4], 8388863);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, InGame_TD[playerid][4], 1);
- PlayerTextDrawBackgroundColor(playerid, InGame_TD[playerid][4], 255);
- PlayerTextDrawFont(playerid, InGame_TD[playerid][4], 0);
- PlayerTextDrawSetProportional(playerid, InGame_TD[playerid][4], 1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][4], 0);
- InGame_TD[playerid][5] = CreatePlayerTextDraw(playerid, 636.399902, 437.099548, "LAS_PAYASADAS");
- PlayerTextDrawLetterSize(playerid, InGame_TD[playerid][5], 0.188749, 1.144999);
- PlayerTextDrawAlignment(playerid, InGame_TD[playerid][5], 3);
- PlayerTextDrawColor(playerid, InGame_TD[playerid][5], -1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, InGame_TD[playerid][5], 1);
- PlayerTextDrawBackgroundColor(playerid, InGame_TD[playerid][5], 255);
- PlayerTextDrawFont(playerid, InGame_TD[playerid][5], 1);
- PlayerTextDrawSetProportional(playerid, InGame_TD[playerid][5], 1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][5], 0);
- InGame_TD[playerid][6] = CreatePlayerTextDraw(playerid, 558.125000, 3.333358, "AMAZING");
- PlayerTextDrawLetterSize(playerid, InGame_TD[playerid][6], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, InGame_TD[playerid][6], 1);
- PlayerTextDrawColor(playerid, InGame_TD[playerid][6], 8388863);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][6], 0);
- PlayerTextDrawSetOutline(playerid, InGame_TD[playerid][6], 1);
- PlayerTextDrawBackgroundColor(playerid, InGame_TD[playerid][6], 255);
- PlayerTextDrawFont(playerid, InGame_TD[playerid][6], 3);
- PlayerTextDrawSetProportional(playerid, InGame_TD[playerid][6], 1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][6], 0);
- InGame_TD[playerid][7] = CreatePlayerTextDraw(playerid, 605.625000, 8.950022, "--------");
- PlayerTextDrawLetterSize(playerid, InGame_TD[playerid][7], 0.400000, 1.600000);
- PlayerTextDrawAlignment(playerid, InGame_TD[playerid][7], 3);
- PlayerTextDrawColor(playerid, InGame_TD[playerid][7], 8388863);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][7], 0);
- PlayerTextDrawSetOutline(playerid, InGame_TD[playerid][7], 1);
- PlayerTextDrawBackgroundColor(playerid, InGame_TD[playerid][7], 255);
- PlayerTextDrawFont(playerid, InGame_TD[playerid][7], 3);
- PlayerTextDrawSetProportional(playerid, InGame_TD[playerid][7], 1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][7], 0);
- InGame_TD[playerid][8] = CreatePlayerTextDraw(playerid, 565.724975, 14.916650, "GAMING");
- PlayerTextDrawLetterSize(playerid, InGame_TD[playerid][8], 0.236249, 0.684166);
- PlayerTextDrawAlignment(playerid, InGame_TD[playerid][8], 1);
- PlayerTextDrawColor(playerid, InGame_TD[playerid][8], -1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, InGame_TD[playerid][8], 1);
- PlayerTextDrawBackgroundColor(playerid, InGame_TD[playerid][8], 255);
- PlayerTextDrawFont(playerid, InGame_TD[playerid][8], 1);
- PlayerTextDrawSetProportional(playerid, InGame_TD[playerid][8], 1);
- PlayerTextDrawSetShadow(playerid, InGame_TD[playerid][8], 0);
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