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C&C Yuri's Revenge - E-Sports Mod 1.52b

Jan 26th, 2021
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  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge E-Sports Balance
  3. ; VERSION:     v1.52b
  4. ; UPDATED:    25/01/2021
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ;================================================================
  7.  
  8. [General]
  9. ; Reduced Boomer Submarine missile damage from 200 to 100.
  10. ; Reduced Elite Boomer Submarine missile damage from 250 to 125.
  11. CMislDamage=100 ;200      
  12. CMislEliteDamage=125 ;250
  13.  
  14. ; Reduced force shield duration from 9 seconds to 6 seconds.
  15. ForceShieldDuration=330 ;500
  16.  
  17. ; Increased the cost of repairing from 15% to 25% of full cost to incentivise harassment tactics.
  18. RepairPercent=25% ;15%
  19.  
  20. ; Adjusted Boomer Submarine missile splash damage to not affect structures.
  21. [CMISLWH]
  22. CellSpread=1.1 ;1.5
  23. Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
  24.             ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
  25.  
  26.  
  27. ;===  ALLIED  =======================================================
  28.  
  29. ; Reduced the cost of the Allied power plant from 800 to 600.
  30. [GAPOWR]
  31. Cost=600 ;800
  32. Soylent=300 ;400
  33.  
  34. ; Reduced Harrier Jet cost from 1200 to 1000.
  35. [ORCA]
  36. Cost=1000 ;1200
  37.  
  38. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  39. [HarrierJetProjectile]
  40. Arm=35 ;45 ;55 ;10 ;200 ;2
  41. Shadow=no
  42. Proximity=no
  43. Ranged=yes
  44. AA=no
  45. AG=yes
  46. Image=DRAGON
  47. ROT=100
  48. SubjectToCliffs=no
  49. SubjectToElevation=no
  50. SubjectToWalls=no
  51.  
  52. [Maverick]
  53. Projectile=HarrierJetProjectile
  54.  
  55. [MaverickE]
  56. Projectile=HarrierJetProjectile
  57.  
  58. ; Black Eagle missiles can no longer be dodged.
  59. [BlackEagleJetProjectile]
  60. Arm=200 ;2
  61. Shadow=no
  62. Proximity=no
  63. Ranged=yes
  64. AA=no
  65. AG=yes
  66. Image=DRAGON
  67. ROT=100
  68. SubjectToCliffs=no
  69. SubjectToElevation=no
  70. SubjectToWalls=no
  71.  
  72. [Maverick2]
  73. Projectile=BlackEagleJetProjectile
  74.  
  75. [Maverick2E]
  76. Projectile=BlackEagleJetProjectile
  77.  
  78. ; Guardian GI and GGI-IFV missiles will no longer miss their targets.
  79. [GGIMissileProjectile]
  80. Arm=200 ;2
  81. Shadow=no
  82. Proximity=no
  83. Ranged=yes
  84. AA=yes
  85. AG=yes
  86. Image=DRAGON
  87. ROT=60
  88. SubjectToCliffs=no
  89. SubjectToElevation=no
  90. SubjectToWalls=no
  91.  
  92. [MissileLauncher]
  93. Projectile=GGIMissileProjectile
  94.  
  95. [MissileLauncherE]
  96. Projectile=GGIMissileProjectile
  97.  
  98. [CRMissileLauncher]
  99. Projectile=GGIMissileProjectile
  100.  
  101. ; Reduced GGI IFV damage from 30 to 25.
  102. [CRMissileLauncher]
  103. Damage=25; 30
  104.  
  105. ; Reduced deployed GI damage from 25 to 20.
  106. [Para]
  107. Damage=20 ;25
  108.  
  109. ; Reduced Seal health from 125 to 100.
  110. [GHOST]
  111. Strength=100
  112.  
  113. ; Increased Seal's firing delay from 10 to 35.
  114. [MP5]
  115. Damage=125
  116. ROF=35 ;10
  117. Range=6
  118. Burst=1
  119.  
  120. ; Increased Elite Seal's firing delay from 10 to 30.
  121. [MP5E]
  122. Damage=125
  123. ROF=30 ;10
  124. Range=6
  125. Burst=1
  126.  
  127. ; Increased Chrono Commando's firing delay from 10 to 35.
  128. [ChronoMP5]
  129. ROF=35 ;10
  130.  
  131. ; Increased Elite Chrono Commando's firing delay from 10 to 35.
  132. [ChronoMP5E]
  133. ROF=30 ;10
  134.  
  135. ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
  136. [CRMP5]
  137. ROF=30
  138.  
  139. ; Tanya IFV combination still has the same rate of fire as original compared to the nerfed seal and chrono commando versions.
  140. [TANY]
  141. IFVMode=12
  142.  
  143. ; Increased Tanya IFV weapon damage from 125 to 200.
  144. [CRPistols]
  145. Damage=200 ;125
  146. ROF=10
  147. Range=7
  148. Projectile=InvisibleLow
  149. Speed=100
  150. Warhead=HollowPoint3
  151. Report=SealAttack
  152. AssaultAnim=UCBLOOD
  153.  
  154. [FV]
  155. Weapon13=CRPistols
  156. EliteWeapon13=CRPistols
  157. CowTurretIndex=1
  158. CowTurretWeapon=12
  159.  
  160. ; Seal, Tanya and Chrono Commando IFV now prioritize infantry targets over vehicles and structures.
  161. [HollowPoint3]
  162. Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,0%
  163.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  164.  
  165. ; Reduced health of all Engineers from 75 to 50.
  166. [ENGINEER]
  167. Strength=50 ;75
  168.  
  169. ; Reduced health of the Allied Attack dog from 100 to 45.
  170. ; All dogs can now be mind controlled.
  171. [ADOG]
  172. Strength=45 ;100
  173. ImmuneToPsionics=no ;yes
  174.  
  175. ; Health bugfix for Allied Attack dog health when playing as Yuri.
  176. ; All dogs can now be mind controlled.
  177. [YADOG]
  178. Strength=45 ;100
  179. ImmuneToPsionics=no ;yes
  180.  
  181. ; Gap Generator no longer extends the base' build radius.
  182. [GAGAP]
  183. BaseNormal=no ;yes
  184.  
  185. ; Reduced Mirage Tank damage vs Harvesters (Medium Armor) by 10%.
  186. [MirageWH]
  187. Verses=100%,100%,80%,100%,90%,100%,30%,20%,20%,100%,0%
  188.             ;100%,100%,80%,100%,100%,100%,30%,20%,20%,100%,100%
  189.  
  190. ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
  191. [TNKD]
  192. Speed=6 ;5
  193.  
  194. ; Increased attack range of the Allied Tank Destroyer from 5 to 5.75.
  195. [SABOT]
  196. Range=5.75 ;5
  197.  
  198. ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
  199. ; Increased Tank Destroyer damage vs infantry light armor by 13%.
  200. ; Increased Tank Destroyer damage vs infantry medium armor by 13%.
  201. ; Increased Tank Destroyer damage vs infantry heavy armor by 7%.
  202. ; Increased Tank Destroyer damage vs vehicle medium armor by 7%.
  203. ; Increased Tank Destroyer damage vs structure light armor by 36%.
  204. ; Increased Tank Destroyer damage vs structure medium armor by 25%.
  205. ; Increased Tank Destroyer damage vs structure heavy armor by 25%.
  206. [UltraAP]
  207. Verses=15%,15%,9%,100%,60%,100%,38%,27%,27%,100%,0%
  208.             ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
  209.  
  210. ; Reduced the health of the Grand Cannon to be the same as a Prism Tower.
  211. [GTGCAN]
  212. Strength=600 ;900
  213.  
  214. ; Reduced Grand Cannon range from 15 to 12.
  215. ; Increased minimum firing range restriction from 3 to 4.
  216. [GrandCannonWeapon]
  217. Range=12 ;15
  218. MinimumRange=4 ;3
  219.  
  220.  
  221.  
  222. ;===  SOVIET  =======================================================
  223.  
  224. ; Reduced Flak Cannon damage from 40 to 35.
  225. [FlakWeapon]
  226. Damage=35 ;40
  227.  
  228. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  229. [CombatDamage]
  230. IronCurtainDuration=495 ;750
  231.  
  232. ; Increased the cost of the Terror Drone from 500 to 600.
  233. [DRON]
  234. Cost=600 ;500
  235. Soylent=0 ;Set sell value to 0 to not provide a bonus to Yuri grinding of IC droned units.
  236.  
  237. ; REMOVED v1.13b ; Increased the cost of the Flak Track  from 500 to 700.
  238. ;[HTK]
  239. ;Cost=600 ;700 ;500
  240. ;Soylent=300 ;350 ;500
  241.  
  242. ; Apcalypse tank is now able to shoot while moving.
  243. ; Increased Apocalypse tank's movement speed from 4 to 5.
  244. [APOC]
  245. OpportunityFire=yes ;no
  246. Speed=5 ;4
  247.  
  248. ; Reduced health of all Engineers from 75 to 50.
  249. [SENGINEER]
  250. Strength=50 ;75
  251.  
  252. ; Reduced health of the Soviet Attack dog from 100 to 45.
  253. ; All dogs can now be mind controlled.
  254. [DOG]
  255. Strength=45 ;100
  256. ImmuneToPsionics=no ;yes
  257.  
  258. ; Bugfix for Soviet Attack dog health when playing as Yuri.
  259. ; All dogs can now be mind controlled.
  260. [YDOG]
  261. Strength=45 ;100
  262. ImmuneToPsionics=no ;yes
  263.  
  264. ; Crazy Ivan can now gain promotion levels with kills.
  265. [IVAN]
  266. Trainable=yes ;no
  267.  
  268. ; Increased Crazy Ivan Bomb damage vs medium vehicle armor by 50%.
  269. [IvanWH]
  270. Verses=100%,100%,100%,100%,150%,100%,100%,250%,20%,100%,0%
  271.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  272.  
  273. ; Increased charged Tesla Coil's range from 8 to 10.
  274. [OPCoilBolt]
  275. Range=10 ;8
  276.  
  277. ; Increased Cuban Terrorist health from 75 to 125.
  278. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  279. [TERROR]
  280. Strength=125 ;75
  281. CanPassiveAquire=yes ;no
  282. DefaultToGuardArea=yes ;not set
  283.  
  284. ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
  285. ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
  286. [TerrorBombWH]
  287. Verses=150%,100%,100%,130%,100%,50%,100%,150%,30%,100%,0%
  288.             ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
  289.  
  290. ; Tesla Tank is now able to shoot while moving.
  291. [TTNK]
  292. OpportunityFire=yes ;no
  293.  
  294. ; Increased Tesla Tank's firing range from 4 to 8.
  295. ; Tesla Tank's weapon now deals splash damage to two other targets.
  296. ; Reduced Tesla Tank weapon damage from 135 to 50.
  297. [TankBolt]
  298. Damage=50 ;135
  299. Range=8 ;4
  300. Projectile=Electricbounce ;InvisibleHigh
  301.  
  302. ; Increased Elite Tesla Tank's firing range from 6 to 8.
  303. ; Reduced Tesla Tank weapon damage from 150 to 70.
  304. [TankBoltE]
  305. Damage=70 ;150
  306. Range=8 ;6
  307.  
  308. ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
  309. ; Increased Demolition Truck damge vs heavy vehicle armor by 10%.
  310. ; Decreased Demolition Truck damge vs light structure armor by 40%.
  311. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  312. [DemobombWH]
  313. Verses=100%,100%,100%,100%,100%,60%,40%,150%,10%,100%,0%
  314.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  315.  
  316. ; Increased the radiation released by the Demolition Truck from 100 to 500.
  317. [Demobomb]
  318. RadLevel=500 ;100
  319.  
  320.  ; Reduced radiation damage to all infantry and light vehicles.
  321. [RadSite]
  322. Verses=22%,22%,22%,20%,10%,10%,0%,0%,0%,0%,0%
  323.             ;18%,15%,13%,17%,10%,10%,0%,0%,0%,0%,0%
  324.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100% Original
  325.  
  326.  
  327.  
  328. ;===  YURI  ========================================================
  329.  
  330. ; Increased Initiate damge to light infantry by 25%.
  331. [SAFlame]
  332. Verses=125%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  333.             ;100%,80%,80%,50%,25%,25%,75%,50%,25%,100%,100%
  334.  
  335. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  336. [UCPsychicJab]
  337. Damage=30
  338.  
  339. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  340. [UCElitePsychicJab]
  341. Damage=40
  342.  
  343. ; Reduced health of all Engineers from 75 to 50.
  344. [YENGINEER]
  345. Strength=50 ;75
  346.  
  347. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  348. [BRUTE]
  349. ; Armor=none ;plate ;removed v1.04 as needed as a counter vs Robot Tanks.
  350. Cost=400 ;500
  351. Soylent=100 ;250
  352.  
  353. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  354. [Virusgun]
  355. ;Range=11 ;10 ;REMOVED v 1.03 as Desolator damage has been nerfed and can be countered with Gattling Tanks instead.
  356. ROF=150 ;100
  357.  
  358. ; Yuri Prime can now be attacked by dogs.
  359. ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
  360. [YURIPR]
  361. Unnatural=no ;yes
  362. Size=2 ;not set
  363.  
  364. ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, from 40 to 30 at stage three.
  365. [AAGattling]
  366. Damage=16 ;25
  367. [AAGattling2]
  368. Damage=20 ;30
  369. [AAGattling3]
  370. Damage=30 ;40
  371.  
  372. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  373. [AAGattCann]
  374. Damage=16 ;30
  375. [AAGattCann2]
  376. Damage=20 ;30
  377. [AAGattCann3]
  378. Damage=30
  379.  
  380. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 80%.
  381. [CombatDamage]
  382. FallingDamageMultiplier=0.2 ;1.0
  383.  
  384. ; Increased Mastermind's overload damage for level 1 overload from 50 to 70.
  385. OverloadDamage=0,70,100,500 ;0,50,100,500
  386.  
  387. ; Mastermind no longer self heals.
  388. [MIND]
  389. SelfHealing=no
  390.  
  391. ; Increased Chaos Drone's movement speed by 2.
  392. ; Reduced Chaos Drone's Berserk effect duration on infantry by 80%.
  393. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 30%.
  394. [CAOS]
  395. Cost=1000 ;800 ;Reverted to default after testing v1.10b
  396. Speed=10 ;8
  397. [PsychGasCreate]
  398. Verses=20%,20%,20%,20%,20%,20%,0%,0%,0%,0%,0%
  399.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  400.  
  401. ; Increased Magnetron's firing delay from ever 20 frames to 40 frames.
  402. ; Magnetron can no longer pick up units from on top of cliffs.
  403. ; Magnetron can no longer attack structures that are on top of cliffs.
  404. [MagneticBeam]
  405. ROF=40 ;20
  406. Projectile=InvisibleMedium ;InvisibleHigh
  407.  
  408. [MagneticBeamE]
  409. ROF=40 ;20
  410. Projectile=InvisibleMedium ;InvisibleHigh
  411.  
  412. [MagneShake]
  413. Projectile=InvisibleMedium ;InvisibleHigh
  414.  
  415. ; Reduced Boomer Submarine price from $2000 to $1750.
  416. [BSUB]
  417. Cost=1750 ;2000
  418. Soylent=875 ;2000
  419.  
  420. ; Reduced Tank Bunker health from 1000 to 600.
  421. [NATBNK]
  422. Strength=600
  423.  
  424. ; Psychic Tower no longer extends the base' build radius.
  425. [YAPSYT]
  426. BaseNormal=no ;yes
  427.  
  428. ; Reduced Bio-Reactor power upgrade output from 100 to 50.
  429. [YAPOWR]
  430. ExtraPower=50 ;100
  431.  
  432. ; Increased Grinder cost from 600 to 1000.
  433. [YAGRND]
  434. Cost=1000 ;600 ;Price increased to delay rebuild rate in enemy base and to nerf mind control abuse overall.
  435.  
  436. ;Grinding values of vehicles reduced by 50%.
  437. [CMIN] ;Allied Vehicles
  438. Soylent=700 ;1400
  439. [MTNK]
  440. Soylent=350 ;700
  441. [FV]
  442. Soylent=300 ;600
  443. [MGTK]
  444. Soylent=500 ;1000
  445. [SREF]
  446. Soylent=600 ;1200
  447. [BFRT]
  448. Soylent=1000 ;2000
  449. [AMCV]
  450. Soylent=1500 ;3000
  451. [LCRF]
  452. Soylent=450 ;900
  453. [TNKD]
  454. Soylent=450 ;900
  455. [HARV] ;Soviet Vehicles
  456. Soylent=700 ;1400
  457. [HTNK]
  458. Soylent=450 ;900
  459. [V3]
  460. Soylent=400 ;800
  461. [APOC]
  462. Soylent=875 ;1750
  463. [SMCV]
  464. Soylent=1500 ;3000
  465. [SAPC]
  466. Soylent=450 ;900
  467. [TTNK]
  468. Soylent=600 ;1200
  469. [DTRUCK]
  470. Soylent=750 ;1500
  471. [SMIN]  ;Yuri Vehicles
  472. Soylent=750 ;1500
  473. [LTNK]
  474. Soylent=350 ;700
  475. [YTNK]
  476. Soylent=300 ;600
  477. [TELE]
  478. Soylent=500 ;1000
  479. [MIND]
  480. Soylent=875 ;1750
  481. [CAOS]
  482. Soylent=400 ;800
  483. [PCV]
  484. Soylent=1500 ;3000
  485. [YHVR]
  486. Soylent=450 ;900
  487.  
  488. ;===============================================================
  489. ;======================   END OF MODIFICATIONS    ======================
  490. ;===============================================================
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