BrU32

JS Canvas Webcam FLIR 4.0 Elite SRC

Nov 24th, 2016
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  1. <style>
  2. body{
  3.  
  4. position:center;
  5.  
  6. filter:invert(180.0);
  7.  
  8. position: center;
  9.  
  10. }
  11. </style>
  12. <center>
  13. <body bgcolor="black" onmousemove="drawe();" onmousedown="drawe" onchange="drawe" ondoubkeclick="drawe;">
  14. <video id="video" autoplay hidden>
  15. </video>
  16. <canvas id="canvas" onchange="drawe;" topmost=false onchange="drawe;" width="500" height="500" style="opacity:1.0;fillColor:none;">
  17. <script>
  18.  
  19. var video = document.getElementById("video");
  20. var c = document.getElementById("canvas");
  21. var ctx = c.getContext("2d");
  22. var canvas = document.getElementById('canvas');
  23. var context = canvas.getContext('2d');
  24. var video = document.getElementById('video');
  25. var mediaConfig = { video: true,audio:false};
  26. function drawe(){
  27. var possible = "FABCGDE0123456789";
  28. var text = "";
  29. var canvas = document.getElementById("canvas");
  30. var ctx = canvas.getContext("2d");
  31.  
  32. text+=possible.charAt(Math.floor(Math.random()*possible.length))
  33. ctx.strokeStyle="#"+text;
  34. ctx.moveTo(event.x+4,event.y-4);
  35. ctx.lineTo(event.x+4,event.y-1);
  36. ctx.topmost=true;
  37. text='';
  38. }
  39. navigator.mediaDevices.getUserMedia(mediaConfig).then(function(stream) {
  40. if(ctx.width==500){event.mouseMove++;}
  41. video.src = this.window.URL.createObjectURL(stream);
  42. video.play();
  43. video.addEventListener("play", function() {i = window.setInterval(function() {
  44.  
  45. ctx.topmost=false;
  46. ctx.drawStyle=''
  47. ctx.drawImage(video,40,40)},123.1);
  48. ctx.draw();
  49. drawe;
  50. }, false);
  51. });
  52. </script>
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