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TF2 Netvar dump

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Sep 3rd, 2017
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  1. CTFWearableLevelableItem
  2. m_unLevel (0xA88)
  3. CTFWearableDemoShield
  4. CTFBaseRocket
  5. m_vInitialVelocity (0x8B0)
  6. m_vecOrigin (0x364)
  7. m_angRotation (0x370)
  8. m_iDeflected (0x8BC)
  9. m_hLauncher (0x8C8)
  10. CTFWeaponBaseMerasmusGrenade
  11. CTFWeaponBaseMelee
  12. CTFWeaponBaseGun
  13. CTFWeaponBaseGrenadeProj
  14. m_vInitialVelocity (0x8D8)
  15. m_bCritical (0x8F4)
  16. m_iDeflected (0x8E8)
  17. m_vecOrigin (0x364)
  18. m_angRotation (0x370)
  19. m_hDeflectOwner (0x8EC)
  20. CTFWeaponBase
  21. m_bLowered (0xB40)
  22. m_iReloadMode (0xB24)
  23. m_bResetParity (0xBE4)
  24. m_bReloadedThroughAnimEvent (0xBFC)
  25. m_bDisguiseWeapon (0xC04)
  26. LocalActiveTFWeaponData (0x0)
  27. m_flLastCritCheckTime (0xB50)
  28. m_flReloadPriorNextFire (0xB28)
  29. m_flLastFireTime (0xC08)
  30. m_flEffectBarRegenTime (0xB1C)
  31. m_flObservedCritChance (0xC14)
  32. NonLocalTFWeaponData (0x0)
  33. m_flEnergy (0xC00)
  34. m_hExtraWearable (0xC0C)
  35. m_hExtraWearableViewModel (0xC10)
  36. m_bBeingRepurposedForTaunt (0xC18)
  37. m_nKillComboClass (0xC1C)
  38. m_nKillComboCount (0xC20)
  39. m_flInspectAnimTime (0xC24)
  40. m_nInspectStage (0xC28)
  41. CTFWearableRobotArm
  42. CTFRobotArm
  43. m_hRobotArm (0xC58)
  44. CTFWrench
  45. CTFProjectile_ThrowableBreadMonster
  46. CTFProjectile_ThrowableBrick
  47. CTFProjectile_ThrowableRepel
  48. CTFProjectile_Throwable
  49. CTFThrowable
  50. m_flChargeBeginTime (0xC4C)
  51. CTFSyringeGun
  52. CTFKatana
  53. m_bIsBloody (0xC58)
  54. CTFSword
  55. CSniperDot
  56. m_flChargeStartTime (0x570)
  57. CTFSniperRifleClassic
  58. m_bCharging (0xC60)
  59. CTFSniperRifleDecap
  60. CTFSniperRifle
  61. SniperRifleLocalData (0x0)
  62. m_flChargedDamage (0xC44)
  63. CTFChargedSMG
  64. m_flMinicritCharge (0xC40)
  65. CTFSMG
  66. CTFShovel
  67. CTFShotgunBuildingRescue
  68. CTFPEPBrawlerBlaster
  69. CTFSodaPopper
  70. CTFShotgun_Revenge
  71. CTFScatterGun
  72. CTFShotgun_Pyro
  73. CTFShotgun_HWG
  74. CTFShotgun_Soldier
  75. CTFShotgun
  76. CTFCrossbow
  77. m_flRegenerateDuration (0xC48)
  78. m_flLastUsedTimestamp (0xC4C)
  79. CTFRocketLauncher_Mortar
  80. CTFRocketLauncher_AirStrike
  81. CTFRocketLauncher_DirectHit
  82. CTFRocketLauncher
  83. CTFRevolver
  84. CTFDRGPomson
  85. CTFRaygun
  86. m_bUseNewProjectileCode (0xC4D)
  87. CTFPistol_ScoutSecondary
  88. CTFPistol_ScoutPrimary
  89. CTFPistol_Scout
  90. CTFPistol
  91. CTFPipebombLauncher
  92. PipebombLauncherLocalData (0x0)
  93. m_iPipebombCount (0xC44)
  94. m_flChargeBeginTime (0xC64)
  95. CTFWeaponPDA_Spy
  96. CTFWeaponPDA_Engineer_Destroy
  97. CTFWeaponPDA_Engineer_Build
  98. CTFWeaponPDAExpansion_Teleporter
  99. CTFWeaponPDAExpansion_Dispenser
  100. CTFWeaponPDA
  101. CTFParticleCannon
  102. m_flChargeBeginTime (0xC48)
  103. m_iChargeEffect (0xC4C)
  104. CTFParachute_Secondary
  105. CTFParachute_Primary
  106. CTFParachute
  107. CTFMinigun
  108. m_iWeaponState (0xC40)
  109. m_bCritShot (0xC44)
  110. CTFMedigunShield
  111. CWeaponMedigun
  112. m_hHealingTarget (0xC40)
  113. m_bHealing (0xC45)
  114. m_bAttacking (0xC46)
  115. m_bChargeRelease (0xC59)
  116. m_bHolstered (0xC58)
  117. m_nChargeResistType (0xC60)
  118. LocalTFWeaponMedigunData (0x0)
  119. m_flChargeLevel (0xC5C)
  120. NonLocalTFWeaponMedigunData (0x0)
  121. m_flChargeLevel (0xC5C)
  122. CTFMechanicalArm
  123. CTFLunchBox_Drink
  124. CTFLunchBox
  125. CLaserDot
  126. CTFLaserPointer
  127. CTFKnife
  128. m_bReadyToBackstab (0xC5C)
  129. m_bKnifeExists (0xC5D)
  130. m_flKnifeRegenerateDuration (0xC60)
  131. m_flKnifeMeltTimestamp (0xC64)
  132. CTFProjectile_Cleaver
  133. CTFProjectile_JarMilk
  134. CTFProjectile_Jar
  135. CTFCleaver
  136. CTFJarMilk
  137. CTFJar
  138. CTFWeaponInvis
  139. CTFCannon
  140. CTFGrenadeLauncher
  141. m_flDetonateTime (0xC48)
  142. m_iCurrentTube (0xC4C)
  143. m_iGoalTube (0xC50)
  144. CTFGrenadePipebombProjectile
  145. m_bTouched (0x8F8)
  146. m_iType (0x8FC)
  147. m_hLauncher (0x8E4)
  148. m_bDefensiveBomb (0x910)
  149. CTFGrapplingHook
  150. m_hProjectile (0xC54)
  151. CTFFlareGun_Revenge
  152. m_fLastExtinguishTime (0xC58)
  153. CTFFlareGun
  154. m_flChargeBeginTime (0xC40)
  155. CTFFlameRocket
  156. CTFFlameThrower
  157. m_iWeaponState (0xC40)
  158. m_bCritFire (0xC44)
  159. m_bHitTarget (0xC45)
  160. m_flChargeBeginTime (0xC50)
  161. LocalFlameThrowerData (0x0)
  162. m_iActiveFlames (0xC48)
  163. m_iDamagingFlames (0xC4C)
  164. m_bHasHalloweenSpell (0xC58)
  165. CTFFists
  166. CTFFireAxe
  167. CTFCompoundBow
  168. m_bArrowAlight (0xC75)
  169. m_bNoFire (0xC74)
  170. CTFClub
  171. CTFBuffItem
  172. CTFStickBomb
  173. m_iDetonated (0xC58)
  174. CTFBottle
  175. m_bBroken (0xC50)
  176. CTFBonesaw
  177. CTFBall_Ornament
  178. CTFStunBall
  179. CTFBat_Giftwrap
  180. CTFBat_Wood
  181. CTFBat_Fish
  182. CTFBat
  183. CTFProjectile_EnergyRing
  184. CTFDroppedWeapon
  185. m_Item (0x8B0)
  186. m_iItemDefinitionIndex (0x8D0)
  187. m_iEntityLevel (0x8D8)
  188. m_iItemIDHigh (0x8E8)
  189. m_iItemIDLow (0x8EC)
  190. m_iAccountID (0x8F0)
  191. m_iEntityQuality (0x8D4)
  192. m_bInitialized (0x94C)
  193. m_bOnlyIterateItemViewAttributes (0x990)
  194. m_AttributeList (0x958)
  195. m_Attributes (0xA8)
  196. m_iTeamNumber (0x948)
  197. m_NetworkedDynamicAttributesForDemos (0x974)
  198. m_Attributes (0xC4)
  199. m_flChargeLevel (0x998)
  200. CTFWeaponSapper
  201. m_flChargeBeginTime (0xC74)
  202. CTFWeaponBuilder
  203. m_iBuildState (0xC40)
  204. BuilderLocalData (0x0)
  205. m_iObjectType (0xC44)
  206. m_hObjectBeingBuilt (0xC5C)
  207. m_aBuildableObjectTypes (0xC68)
  208. m_iObjectMode (0xC48)
  209. m_flWheatleyTalkingUntil (0xC64)
  210. C_TFWeaponBuilder
  211. m_iBuildState (0xC40)
  212. BuilderLocalData (0x0)
  213. m_iObjectType (0xC44)
  214. m_hObjectBeingBuilt (0xC5C)
  215. m_aBuildableObjectTypes (0xC68)
  216. m_iObjectMode (0xC48)
  217. m_flWheatleyTalkingUntil (0xC64)
  218. CTFProjectile_Rocket
  219. m_bCritical (0x8D0)
  220. CTFProjectile_Flare
  221. m_bCritical (0x8D0)
  222. CTFProjectile_EnergyBall
  223. m_bChargedShot (0x8D4)
  224. m_vColor1 (0x8D8)
  225. m_vColor2 (0x8E4)
  226. CTFProjectile_GrapplingHook
  227. CTFProjectile_HealingBolt
  228. CTFProjectile_Arrow
  229. m_bArrowAlight (0x8D9)
  230. m_bCritical (0x8DA)
  231. m_iProjectileType (0x8E8)
  232. CMannVsMachineStats
  233. m_iCurrentWaveIdx (0x5A4)
  234. m_iServerWaveID (0x5A8)
  235. m_runningTotalWaveStats (0x550)
  236. nCreditsDropped (0x554)
  237. nCreditsAcquired (0x558)
  238. nCreditsBonus (0x55C)
  239. nPlayerDeaths (0x560)
  240. nBuyBacks (0x564)
  241. m_previousWaveStats (0x56C)
  242. nCreditsDropped (0x570)
  243. nCreditsAcquired (0x574)
  244. nCreditsBonus (0x578)
  245. nPlayerDeaths (0x57C)
  246. nBuyBacks (0x580)
  247. m_currentWaveStats (0x588)
  248. nCreditsDropped (0x58C)
  249. nCreditsAcquired (0x590)
  250. nCreditsBonus (0x594)
  251. nPlayerDeaths (0x598)
  252. nBuyBacks (0x59C)
  253. m_iCurrencyCollectedForRespec (0x600)
  254. m_nRespecsAwardedInWave (0x604)
  255. CTFTankBoss
  256. CTFBaseBoss
  257. m_lastHealthPercentage (0xDF4)
  258. CBossAlpha
  259. m_isNuking (0xDF0)
  260. NextBotCombatCharacter
  261. CTFProjectile_SpellKartBats
  262. CTFProjectile_SpellKartOrb
  263. CTFHellZap
  264. CTFProjectile_SpellLightningOrb
  265. CTFProjectile_SpellTransposeTeleport
  266. CTFProjectile_SpellMeteorShower
  267. CTFProjectile_SpellSpawnBoss
  268. CTFProjectile_SpellMirv
  269. CTFProjectile_SpellPumpkin
  270. CTFProjectile_SpellSpawnHorde
  271. CTFProjectile_SpellSpawnZombie
  272. CTFProjectile_SpellBats
  273. CTFProjectile_SpellFireball
  274. CTFSpellBook
  275. m_iSelectedSpellIndex (0xC68)
  276. m_iSpellCharges (0xC6C)
  277. m_flTimeNextSpell (0xC64)
  278. m_bFiredAttack (0xC70)
  279. CHightower_TeleportVortex
  280. m_iState (0x8B4)
  281. CTeleportVortex
  282. m_iState (0x8B4)
  283. CZombie
  284. m_flHeadScale (0xDF0)
  285. CMerasmusDancer
  286. CMerasmus
  287. m_bRevealed (0xE15)
  288. m_bIsDoingAOEAttack (0xE16)
  289. m_bStunned (0xE17)
  290. CHeadlessHatman
  291. CEyeballBoss
  292. m_lookAtSpot (0xDF0)
  293. m_attitude (0xDFC)
  294. CTFBotHintEngineerNest
  295. m_bHasActiveTeleporter (0x551)
  296. CBotNPCMinion
  297. m_stunTarget (0xDF0)
  298. CBotNPC
  299. m_laserTarget (0xDF0)
  300. m_isNuking (0xE00)
  301. CPasstimeGun
  302. m_eThrowState (0xC70)
  303. m_fChargeBeginTime (0xC74)
  304. CTFViewModel
  305. CRobotDispenser
  306. CTFRobotDestruction_Robot
  307. m_iHealth (0xDD0)
  308. m_iMaxHealth (0xDD4)
  309. m_eType (0xE34)
  310. CTFReviveMarker
  311. m_hOwner (0x8A8)
  312. m_iHealth (0x8B4)
  313. m_iMaxHealth (0x8B8)
  314. m_nRevives (0x8B0)
  315. CTFPumpkinBomb
  316. CTFBaseProjectile
  317. m_vInitialVelocity (0x8B8)
  318. m_hLauncher (0x8C8)
  319. CBaseObjectUpgrade
  320. CTFRobotDestructionLogic
  321. m_nMaxPoints (0x554)
  322. m_nBlueScore (0x564)
  323. m_nRedScore (0x568)
  324. m_nBlueTargetPoints (0x56C)
  325. m_nRedTargetPoints (0x570)
  326. m_flBlueTeamRespawnScale (0x574)
  327. m_flRedTeamRespawnScale (0x578)
  328. m_flBlueFinaleEndTime (0x55C)
  329. m_flRedFinaleEndTime (0x560)
  330. m_flFinaleLength (0x558)
  331. m_szResFile (0x57C)
  332. m_eWinningMethod (0x680)
  333. m_flCountdownEndTime (0x690)
  334. CTFRobotDestruction_RobotGroup
  335. m_pszHudIcon (0x558)
  336. m_iTeamNum (0x554)
  337. m_nGroupNumber (0x65C)
  338. m_nState (0x660)
  339. m_flRespawnStartTime (0x664)
  340. m_flRespawnEndTime (0x668)
  341. m_flLastAttackedTime (0x66C)
  342. CTFRobotDestruction_RobotSpawn
  343. CTFPlayerDestructionLogic
  344. m_hRedTeamLeader (0x698)
  345. m_hBlueTeamLeader (0x69C)
  346. m_iszCountdownImage (0x6A1)
  347. m_bUsingCountdownImage (0x6A0)
  348. CPlayerDestructionDispenser
  349. CTFMinigameLogic
  350. m_hActiveMinigame (0x550)
  351. CTFHalloweenMinigame_FallingPlatforms
  352. CTFHalloweenMinigame
  353. CTFMiniGame
  354. m_nMinigameTeamScore (0x65C)
  355. m_nMaxScoreForMiniGame (0x658)
  356. m_pszHudResFile (0x554)
  357. m_eScoringType (0x66C)
  358. CTFPowerupBottle
  359. m_bActive (0xA88)
  360. m_usNumCharges (0xA89)
  361. CTFItem
  362. CHalloweenSoulPack
  363. m_hTarget (0x550)
  364. m_vecPreCurvePos (0x558)
  365. m_vecStartCurvePos (0x564)
  366. m_flDuration (0x570)
  367. CTFGenericBomb
  368. CBonusRoundLogic
  369. m_aBonusPlayerRoll (0x0)
  370. m_hBonusWinner (0x580)
  371. m_Item (0x590)
  372. m_iItemDefinitionIndex (0x5B0)
  373. m_iEntityLevel (0x5B8)
  374. m_iItemIDHigh (0x5C8)
  375. m_iItemIDLow (0x5CC)
  376. m_iAccountID (0x5D0)
  377. m_iEntityQuality (0x5B4)
  378. m_bInitialized (0x62C)
  379. m_bOnlyIterateItemViewAttributes (0x670)
  380. m_AttributeList (0x638)
  381. m_Attributes (0xA8)
  382. m_iTeamNumber (0x628)
  383. m_NetworkedDynamicAttributesForDemos (0x654)
  384. m_Attributes (0xC4)
  385. CTFGameRulesProxy
  386. tf_gamerules_data (0x0)
  387. m_nGameType (0x1D8)
  388. m_nStopWatchState (0x1DC)
  389. m_pszTeamGoalStringRed (0x1E0)
  390. m_pszTeamGoalStringBlue (0x2E0)
  391. m_flCapturePointEnableTime (0x3E0)
  392. m_nHudType (0x3E8)
  393. m_bIsInTraining (0x3EC)
  394. m_bAllowTrainingAchievements (0x3ED)
  395. m_bIsWaitingForTrainingContinue (0x3EE)
  396. m_bIsTrainingHUDVisible (0x3EF)
  397. m_bIsInItemTestingMode (0x3F0)
  398. m_hBonusLogic (0x400)
  399. m_bPlayingKoth (0x404)
  400. m_bPlayingMedieval (0x407)
  401. m_bPlayingHybrid_CTF_CP (0x408)
  402. m_bPlayingSpecialDeliveryMode (0x409)
  403. m_bPlayingRobotDestructionMode (0x406)
  404. m_hRedKothTimer (0x420)
  405. m_hBlueKothTimer (0x424)
  406. m_nMapHolidayType (0x428)
  407. m_itHandle (0x720)
  408. m_bPlayingMannVsMachine (0x40A)
  409. m_hBirthdayPlayer (0x724)
  410. m_nBossHealth (0x714)
  411. m_nMaxBossHealth (0x718)
  412. m_fBossNormalizedTravelDistance (0x71C)
  413. m_bMannVsMachineAlarmStatus (0x40B)
  414. m_bHaveMinPlayersToEnableReady (0x40C)
  415. m_bBountyModeEnabled (0x40D)
  416. m_nHalloweenEffect (0x728)
  417. m_fHalloweenEffectStartTime (0x72C)
  418. m_fHalloweenEffectDuration (0x730)
  419. m_halloweenScenario (0x734)
  420. m_bHelltowerPlayersInHell (0x419)
  421. m_bIsUsingSpells (0x41A)
  422. m_bCompetitiveMode (0x40E)
  423. m_nMatchGroupType (0x414)
  424. m_bMatchEnded (0x418)
  425. m_bPowerupMode (0x405)
  426. m_pszCustomUpgradesFile (0x42C)
  427. m_bTruceActive (0x41B)
  428. m_bShowMatchSummary (0x530)
  429. "m_bShowCompetitiveMatchSummary" (0x530)
  430. m_bTeamsSwitched (0x41C)
  431. m_bMapHasMatchSummaryStage (0x531)
  432. m_bPlayersAreOnMatchSummaryStage (0x532)
  433. m_bStopWatchWinner (0x533)
  434. m_ePlayerWantsRematch (0x534)
  435. m_eRematchState (0x5BC)
  436. m_nNextMapVoteOptions (0x5C0)
  437. CTETFParticleEffect
  438. m_vecOrigin[0] (0x10)
  439. m_vecOrigin[1] (0x14)
  440. m_vecOrigin[2] (0x18)
  441. m_vecStart[0] (0x1C)
  442. m_vecStart[1] (0x20)
  443. m_vecStart[2] (0x24)
  444. m_vecAngles (0x28)
  445. m_iParticleSystemIndex (0x34)
  446. entindex (0x0)
  447. m_iAttachType (0x3C)
  448. m_iAttachmentPointIndex (0x40)
  449. m_bResetParticles (0x44)
  450. m_bCustomColors (0x45)
  451. m_CustomColors.m_vecColor1 (0x48)
  452. m_CustomColors.m_vecColor2 (0x54)
  453. m_bControlPoint1 (0x60)
  454. m_ControlPoint1.m_eParticleAttachment (0x64)
  455. m_ControlPoint1.m_vecOffset[0] (0x68)
  456. m_ControlPoint1.m_vecOffset[1] (0x6C)
  457. m_ControlPoint1.m_vecOffset[2] (0x70)
  458. CTETFExplosion
  459. m_vecOrigin[0] (0x10)
  460. m_vecOrigin[1] (0x14)
  461. m_vecOrigin[2] (0x18)
  462. m_vecNormal (0x1C)
  463. m_iWeaponID (0x28)
  464. entindex (0x0)
  465. m_nDefID (0x30)
  466. m_nSound (0x34)
  467. m_iCustomParticleIndex (0x38)
  468. CTETFBlood
  469. m_vecOrigin[0] (0x10)
  470. m_vecOrigin[1] (0x14)
  471. m_vecOrigin[2] (0x18)
  472. m_vecNormal (0x1C)
  473. entindex (0x0)
  474. CHalloweenGiftPickup
  475. m_hTargetPlayer (0x8B4)
  476. CBonusDuckPickup
  477. m_bSpecial (0x8BC)
  478. CHalloweenPickup
  479. CCaptureFlagReturnIcon
  480. CCaptureFlag
  481. m_bDisabled (0x8D4)
  482. m_bVisibleWhenDisabled (0x8D5)
  483. m_nType (0x8D8)
  484. m_nFlagStatus (0x8DC)
  485. m_flResetTime (0x8E0)
  486. m_flNeutralTime (0x8E8)
  487. m_flMaxResetTime (0x8E4)
  488. m_hPrevOwner (0x8EC)
  489. m_szModel (0x8F9)
  490. m_szHudIcon (0x9FD)
  491. m_szPaperEffect (0xB01)
  492. m_szTrailEffect (0xC05)
  493. m_nUseTrailEffect (0xD0C)
  494. m_nPointValue (0x8F0)
  495. m_flAutoCapTime (0x8F4)
  496. m_bGlowEnabled (0x8F8)
  497. m_flTimeToSetPoisonous (0xD30)
  498. CBonusPack
  499. CTFTeam
  500. m_nFlagCaptures (0x5B4)
  501. m_iRole (0x5B8)
  502. team_object_array_element (0x0)
  503. "team_object_array" (0x0)
  504. m_hLeader (0x5BC)
  505. CTFTauntProp
  506. CTFPlayerResource
  507. m_iTotalScore (0xA00)
  508. m_iMaxHealth (0xA88)
  509. m_iMaxBuffedHealth (0xB10)
  510. m_iPlayerClass (0xB98)
  511. m_bArenaSpectator (0xC20)
  512. m_iActiveDominations (0xC44)
  513. m_flNextRespawnTime (0xCCC)
  514. m_iChargeLevel (0xD54)
  515. m_iDamage (0xDDC)
  516. m_iDamageAssist (0xE64)
  517. m_iDamageBoss (0xEEC)
  518. m_iHealing (0xF74)
  519. m_iHealingAssist (0xFFC)
  520. m_iDamageBlocked (0x1084)
  521. m_iCurrencyCollected (0x110C)
  522. m_iBonusPoints (0x1194)
  523. m_iPlayerLevel (0x121C)
  524. m_iStreaks (0x12A4)
  525. m_iUpgradeRefundCredits (0x14C4)
  526. m_iBuybackCredits (0x154C)
  527. m_iPartyLeaderRedTeamIndex (0x15D8)
  528. m_iPartyLeaderBlueTeamIndex (0x15D4)
  529. m_iEventTeamStatus (0x15DC)
  530. m_iPlayerClassWhenKilled (0x15E0)
  531. m_iConnectionState (0x1668)
  532. CTFPlayer
  533. m_bSaveMeParity (0x1C24)
  534. m_bIsMiniBoss (0x1C19)
  535. m_bIsABot (0x1C1A)
  536. m_nBotSkill (0x1C1C)
  537. m_nWaterLevel (0x1A8)
  538. m_hRagdoll (0x14CC)
  539. m_PlayerClass (0x1548)
  540. m_iClass (0x154C)
  541. m_iszClassIcon (0x1550)
  542. m_iszCustomModel (0x1654)
  543. m_vecCustomModelOffset (0x1758)
  544. m_angCustomModelRotation (0x1764)
  545. m_bCustomModelRotates (0x1770)
  546. m_bCustomModelRotationSet (0x1771)
  547. m_bCustomModelVisibleToSelf (0x1772)
  548. m_bUseClassAnimations (0x1773)
  549. m_iClassModelParity (0x1774)
  550. m_Shared (0x17F0)
  551. m_nPlayerCond (0x18BC)
  552. m_bJumping (0x1A28)
  553. m_nNumHealers (0x196C)
  554. m_iCritMult (0x1A44)
  555. m_iAirDash (0x1A2C)
  556. m_nAirDucked (0x1A30)
  557. m_flDuckTimer (0x1A34)
  558. m_nPlayerState (0x18B8)
  559. m_iDesiredPlayerClass (0x19E8)
  560. m_flMovementStunTime (0x1A8C)
  561. m_iMovementStunAmount (0x1A90)
  562. m_iMovementStunParity (0x1A94)
  563. m_hStunner (0x1A98)
  564. m_iStunFlags (0x1A9C)
  565. m_nArenaNumChanges (0x1AB0)
  566. m_bArenaFirstBloodBoost (0x1B8C)
  567. m_iWeaponKnockbackID (0x1AB4)
  568. m_bLoadoutUnavailable (0x1AB8)
  569. m_iItemFindBonus (0x1ABC)
  570. m_bShieldEquipped (0x1AC0)
  571. m_bParachuteEquipped (0x1AC1)
  572. m_iNextMeleeCrit (0x1AEC)
  573. m_iDecapitations (0x1AC4)
  574. m_iRevengeCrits (0x1AE8)
  575. m_iDisguiseBody (0x1AF8)
  576. m_hCarriedObject (0x1AA4)
  577. m_bCarryingObject (0x1AA8)
  578. m_flNextNoiseMakerTime (0x1B00)
  579. m_iSpawnRoomTouchCount (0x1AFC)
  580. m_iKillCountSinceLastDeploy (0x1B24)
  581. m_flFirstPrimaryAttack (0x1B28)
  582. m_flEnergyDrinkMeter (0x19F8)
  583. m_flHypeMeter (0x19FC)
  584. m_flChargeMeter (0x1A00)
  585. m_flInvisChangeCompleteTime (0x1934)
  586. m_nDisguiseTeam (0x18EC)
  587. m_nDisguiseClass (0x18F0)
  588. m_nDisguiseSkinOverride (0x18F4)
  589. m_nMaskClass (0x18F8)
  590. m_iDisguiseTargetIndex (0x18FC)
  591. m_iDisguiseHealth (0x1900)
  592. m_bFeignDeathReady (0x19E4)
  593. m_hDisguiseWeapon (0x190C)
  594. m_nTeamTeleporterUsed (0x1910)
  595. m_flCloakMeter (0x19F0)
  596. m_flSpyTranqBuffDuration (0x1B2C)
  597. tfsharedlocaldata (0x17F0)
  598. m_nDesiredDisguiseTeam (0x118)
  599. m_nDesiredDisguiseClass (0x114)
  600. m_flStealthNoAttackExpire (0x248)
  601. m_flStealthNextChangeTime (0x24C)
  602. m_bLastDisguisedAsOwnTeam (0x18E)
  603. m_flRageMeter (0x214)
  604. m_bRageDraining (0x218)
  605. m_flNextRageEarnTime (0x21C)
  606. m_bInUpgradeZone (0x204)
  607. m_bPlayerDominated (0x258)
  608. m_bPlayerDominatingMe (0x27A)
  609. m_ScoreData (0x20)
  610. m_iCaptures (0x24)
  611. m_iDefenses (0x28)
  612. m_iKills (0x2C)
  613. m_iDeaths (0x30)
  614. m_iSuicides (0x34)
  615. m_iDominations (0x38)
  616. m_iRevenge (0x3C)
  617. m_iBuildingsBuilt (0x40)
  618. m_iBuildingsDestroyed (0x44)
  619. m_iHeadshots (0x48)
  620. m_iBackstabs (0x4C)
  621. m_iHealPoints (0x50)
  622. m_iInvulns (0x54)
  623. m_iTeleports (0x58)
  624. m_iResupplyPoints (0x64)
  625. m_iKillAssists (0x68)
  626. m_iPoints (0x70)
  627. m_iBonusPoints (0x6C)
  628. m_iDamageDone (0x5C)
  629. m_iCrits (0x60)
  630. m_RoundScoreData (0x74)
  631. m_iCaptures (0x78)
  632. m_iDefenses (0x7C)
  633. m_iKills (0x80)
  634. m_iDeaths (0x84)
  635. m_iSuicides (0x88)
  636. m_iDominations (0x8C)
  637. m_iRevenge (0x90)
  638. m_iBuildingsBuilt (0x94)
  639. m_iBuildingsDestroyed (0x98)
  640. m_iHeadshots (0x9C)
  641. m_iBackstabs (0xA0)
  642. m_iHealPoints (0xA4)
  643. m_iInvulns (0xA8)
  644. m_iTeleports (0xAC)
  645. m_iResupplyPoints (0xB8)
  646. m_iKillAssists (0xBC)
  647. m_iPoints (0xC4)
  648. m_iBonusPoints (0xC0)
  649. m_iDamageDone (0xB0)
  650. m_iCrits (0xB4)
  651. m_ConditionList (0x18CC)
  652. _condition_bits (0xF4)
  653. m_iTauntIndex (0x1998)
  654. m_iTauntConcept (0x199C)
  655. m_nPlayerCondEx (0x18C0)
  656. m_iStunIndex (0x1AA0)
  657. m_nHalloweenBombHeadStage (0x1970)
  658. m_nPlayerCondEx2 (0x18C4)
  659. m_nPlayerCondEx3 (0x18C8)
  660. m_nStreaks (0x1ACC)
  661. m_unTauntSourceItemID_Low (0x19A0)
  662. m_unTauntSourceItemID_High (0x19A4)
  663. m_flRuneCharge (0x1A40)
  664. m_bHasPasstimeBall (0x1B98)
  665. m_bIsTargetedForPasstimePass (0x1B99)
  666. m_hPasstimePassTarget (0x1B9C)
  667. m_askForBallTime (0x1BA0)
  668. m_bKingRuneBuffActive (0x197C)
  669. m_ConditionData (0x17F0)
  670. m_hItem (0x1BE4)
  671. tflocaldata (0x0)
  672. m_vecOrigin (0x364)
  673. m_vecOrigin[2] (0x36C)
  674. player_object_array_element (0x0)
  675. "player_object_array" (0x0)
  676. m_angEyeAngles[0] (0x1BA8)
  677. m_bIsCoaching (0x1C26)
  678. m_hCoach (0x1BEC)
  679. m_hStudent (0x1BF0)
  680. m_nCurrency (0x2EE8)
  681. m_nExperienceLevel (0x2EF0)
  682. m_nExperienceLevelProgress (0x2EF4)
  683. m_bMatchSafeToLeave (0x2EFC)
  684. tfnonlocaldata (0x0)
  685. m_vecOrigin (0x364)
  686. m_vecOrigin[2] (0x36C)
  687. m_angEyeAngles[0] (0x1BA8)
  688. m_angEyeAngles[1] (0x1BAC)
  689. m_bAllowMoveDuringTaunt (0x1C27)
  690. m_bIsReadyToHighFive (0x1C3C)
  691. m_hHighFivePartner (0x1C40)
  692. m_nForceTauntCam (0x1C44)
  693. m_flTauntYaw (0x1C48)
  694. m_nActiveTauntSlot (0x1C50)
  695. m_iTauntItemDefIndex (0x1C58)
  696. m_flCurrentTauntMoveSpeed (0x1C5C)
  697. m_flVehicleReverseTime (0x1C60)
  698. m_flLastDamageTime (0x1C0C)
  699. m_bInPowerPlay (0x1C10)
  700. m_iSpawnCounter (0x1C14)
  701. m_bArenaSpectator (0x1C18)
  702. m_AttributeManager (0x1468)
  703. m_hOuter (0x14A0)
  704. m_ProviderType (0x14A8)
  705. m_iReapplyProvisionParity (0x149C)
  706. m_flHeadScale (0x2F08)
  707. m_flTorsoScale (0x2F0C)
  708. m_flHandScale (0x2F10)
  709. m_bUseBossHealthBar (0x2F24)
  710. m_bUsingVRHeadset (0x2F25)
  711. m_bForcedSkin (0x2F26)
  712. m_nForcedSkin (0x2F28)
  713. m_bGlowEnabled (0xDBD)
  714. TFSendHealersDataTable (0x0)
  715. m_nActiveWpnClip (0x2EFE)
  716. m_flKartNextAvailableBoost (0x17DC)
  717. m_iKartHealth (0x17E0)
  718. m_iKartState (0x1464)
  719. m_hGrapplingHookTarget (0x2F38)
  720. m_hSecondaryLastWeapon (0x2F3C)
  721. m_bUsingActionSlot (0x2F40)
  722. m_flInspectTime (0x2F48)
  723. m_iCampaignMedals (0x2F44)
  724. m_iPlayerSkinOverride (0x2F78)
  725. CTFRagdoll
  726. m_vecRagdollOrigin (0xC7C)
  727. m_iPlayerIndex (0xC88)
  728. m_vecForce (0x58C)
  729. m_vecRagdollVelocity (0xC70)
  730. m_nForceBone (0x598)
  731. m_bGib (0xC91)
  732. m_bBurning (0xC92)
  733. m_bElectrocuted (0xC93)
  734. m_bFeignDeath (0xC96)
  735. m_bWasDisguised (0xC97)
  736. m_bOnGround (0xCCA)
  737. m_bCloaked (0xC98)
  738. m_bBecomeAsh (0xC99)
  739. m_iDamageCustom (0xC9C)
  740. m_iTeam (0xCBC)
  741. m_iClass (0xCC0)
  742. m_hRagWearables (0x0)
  743. m_bGoldRagdoll (0xCA0)
  744. m_bIceRagdoll (0xCA1)
  745. m_bCritOnHardHit (0xD08)
  746. m_flHeadScale (0xD0C)
  747. m_flTorsoScale (0xD10)
  748. m_flHandScale (0xD14)
  749. CTEPlayerAnimEvent
  750. m_iPlayerIndex (0x10)
  751. m_iEvent (0x14)
  752. m_nData (0x18)
  753. CTFPasstimeLogic
  754. m_hBall (0x618)
  755. m_trackPoints[0] (0x61C)
  756. m_trackPoints (0x0)
  757. m_iNumSections (0x6DC)
  758. m_iCurrentSection (0x6E0)
  759. m_flMaxPassRange (0x6E4)
  760. m_iBallPower (0x6E8)
  761. m_flPackSpeed (0x6EC)
  762. m_bPlayerIsPackMember (0x5F4)
  763. CPasstimeBall
  764. m_iCollisionCount (0x8B0)
  765. m_hHomingTarget (0x8B4)
  766. m_hCarrier (0x8B8)
  767. m_hPrevCarrier (0x8BC)
  768. CTFObjectiveResource
  769. m_nMannVsMachineMaxWaveCount (0x1A20)
  770. m_nMannVsMachineWaveCount (0x1A24)
  771. m_nMannVsMachineWaveEnemyCount (0x1A28)
  772. m_nMvMWorldMoney (0x1A2C)
  773. m_flMannVsMachineNextWaveTime (0x1A30)
  774. m_bMannVsMachineBetweenWaves (0x1A34)
  775. m_nFlagCarrierUpgradeLevel (0x1A38)
  776. m_flMvMBaseBombUpgradeTime (0x1A3C)
  777. m_flMvMNextBombUpgradeTime (0x1A40)
  778. m_iszMvMPopfileName (0x20AC)
  779. m_iChallengeIndex (0x20A8)
  780. m_nMvMEventPopfileType (0x1A44)
  781. m_nMannVsMachineWaveClassCounts (0x1A48)
  782. m_iszMannVsMachineWaveClassNames[0] (0x1AA8)
  783. m_iszMannVsMachineWaveClassNames (0x0)
  784. m_nMannVsMachineWaveClassFlags (0x21B0)
  785. m_nMannVsMachineWaveClassCounts2 (0x1A78)
  786. m_iszMannVsMachineWaveClassNames2[0] (0x1DA8)
  787. m_iszMannVsMachineWaveClassNames2 (0x0)
  788. m_nMannVsMachineWaveClassFlags2 (0x21E0)
  789. m_bMannVsMachineWaveClassActive (0x2210)
  790. m_bMannVsMachineWaveClassActive2 (0x221C)
  791. CTFGlow
  792. m_iMode (0x554)
  793. m_glowColor (0x558)
  794. m_bDisabled (0x55C)
  795. m_hTarget (0x560)
  796. CTEFireBullets
  797. m_vecOrigin (0x14)
  798. m_vecAngles[0] (0x20)
  799. m_vecAngles[1] (0x24)
  800. m_iWeaponID (0x2C)
  801. m_iMode (0x30)
  802. m_iSeed (0x34)
  803. m_iPlayer (0x10)
  804. m_flSpread (0x38)
  805. m_bCritical (0x3C)
  806. CTFBuffBanner
  807. CTFAmmoPack
  808. m_vecInitialVelocity (0x8AC)
  809. m_angRotation[0] (0x370)
  810. m_angRotation[1] (0x374)
  811. m_angRotation[2] (0x378)
  812. CObjectTeleporter
  813. m_iState (0xFB8)
  814. m_flRechargeTime (0xFC0)
  815. m_flCurrentRechargeDuration (0xFC4)
  816. m_iTimesUsed (0xFC8)
  817. m_flYawToExit (0xFCC)
  818. m_bMatchBuilding (0xFD0)
  819. CObjectSentrygun
  820. m_iAmmoShells (0xFBC)
  821. m_iAmmoRockets (0xFC4)
  822. m_iState (0xFB8)
  823. m_bPlayerControlled (0xFDC)
  824. m_nShieldLevel (0xFE0)
  825. m_bShielded (0xFE0)
  826. m_hEnemy (0x1020)
  827. m_hAutoAimTarget (0x1024)
  828. SentrygunLocalData (0x0)
  829. m_iKills (0xFC8)
  830. m_iAssists (0xFCC)
  831. CTFProjectile_SentryRocket
  832. CObjectSapper
  833. CObjectCartDispenser
  834. CObjectDispenser
  835. m_iState (0xFD0)
  836. m_iAmmoMetal (0xFD4)
  837. m_iMiniBombCounter (0xFD8)
  838. healing_array_element (0x0)
  839. "healing_array" (0x0)
  840. CMonsterResource
  841. m_iBossHealthPercentageByte (0x550)
  842. m_iBossStunPercentageByte (0x554)
  843. m_iSkillShotCompleteCount (0x558)
  844. m_fSkillShotComboEndTime (0x55C)
  845. m_iBossState (0x560)
  846. CFuncRespawnRoomVisualizer
  847. CFuncRespawnRoom
  848. CFuncPasstimeGoal
  849. m_bTriggerDisabled (0x554)
  850. m_iGoalType (0x558)
  851. CFuncForceField
  852. CCaptureZone
  853. m_bDisabled (0x554)
  854. CCurrencyPack
  855. m_bDistributed (0x8AD)
  856. CBaseObject
  857. m_iHealth (0xF4C)
  858. m_iMaxHealth (0xF50)
  859. m_bHasSapper (0xF44)
  860. m_iObjectType (0xF48)
  861. m_bBuilding (0xF55)
  862. m_bPlacing (0xF57)
  863. m_bCarried (0xF5A)
  864. m_bCarryDeploy (0xF5B)
  865. m_bMiniBuilding (0xF5D)
  866. m_flPercentageConstructed (0xF60)
  867. m_fObjectFlags (0xF28)
  868. m_hBuiltOnEntity (0xF64)
  869. m_bDisabled (0xF58)
  870. m_hBuilder (0xF38)
  871. m_vecBuildMaxs (0xF70)
  872. m_vecBuildMins (0xF7C)
  873. m_iDesiredBuildRotations (0xF88)
  874. m_bServerOverridePlacement (0xF94)
  875. m_iUpgradeLevel (0xF04)
  876. m_iUpgradeMetal (0xF0C)
  877. m_iUpgradeMetalRequired (0xF14)
  878. m_iHighestUpgradeLevel (0xF10)
  879. m_iObjectMode (0xF68)
  880. m_bDisposableBuilding (0xF5E)
  881. m_bWasMapPlaced (0xFB4)
  882. m_bPlasmaDisable (0xF6C)
  883. CTestTraceline
  884. m_clrRender (0x5C)
  885. m_vecOrigin (0x364)
  886. m_angRotation[0] (0x370)
  887. m_angRotation[1] (0x374)
  888. m_angRotation[2] (0x378)
  889. moveparent (0x1BC)
  890. CTEWorldDecal
  891. m_vecOrigin (0x10)
  892. m_nIndex (0x1C)
  893. CTESpriteSpray
  894. m_vecOrigin (0x10)
  895. m_vecDirection (0x1C)
  896. m_nModelIndex (0x28)
  897. m_fNoise (0x30)
  898. m_nCount (0x34)
  899. m_nSpeed (0x2C)
  900. CTESprite
  901. m_vecOrigin (0x10)
  902. m_nModelIndex (0x1C)
  903. m_fScale (0x20)
  904. m_nBrightness (0x24)
  905. CTESparks
  906. m_nMagnitude (0x1C)
  907. m_nTrailLength (0x20)
  908. m_vecDir (0x24)
  909. CTESmoke
  910. m_vecOrigin (0x10)
  911. m_nModelIndex (0x1C)
  912. m_fScale (0x20)
  913. m_nFrameRate (0x24)
  914. CTEShowLine
  915. m_vecEnd (0x1C)
  916. CTEProjectedDecal
  917. m_vecOrigin (0x10)
  918. m_angRotation (0x1C)
  919. m_flDistance (0x28)
  920. m_nIndex (0x2C)
  921. CTEPlayerDecal
  922. m_vecOrigin (0x14)
  923. m_nEntity (0x20)
  924. m_nPlayer (0x10)
  925. CTEPhysicsProp
  926. m_vecOrigin (0x10)
  927. m_angRotation[0] (0x1C)
  928. m_angRotation[1] (0x20)
  929. m_angRotation[2] (0x24)
  930. m_vecVelocity (0x28)
  931. m_nModelIndex (0x34)
  932. m_nFlags (0x3C)
  933. m_nSkin (0x38)
  934. m_nEffects (0x40)
  935. CTEParticleSystem
  936. m_vecOrigin[0] (0x10)
  937. m_vecOrigin[1] (0x14)
  938. m_vecOrigin[2] (0x18)
  939. CTEMuzzleFlash
  940. m_vecOrigin (0x10)
  941. m_vecAngles (0x1C)
  942. m_flScale (0x28)
  943. m_nType (0x2C)
  944. CTELargeFunnel
  945. m_nModelIndex (0x1C)
  946. m_nReversed (0x20)
  947. CTEKillPlayerAttachments
  948. m_nPlayer (0x10)
  949. CTEImpact
  950. m_vecOrigin (0x10)
  951. m_vecNormal (0x1C)
  952. m_iType (0x28)
  953. m_ucFlags (0x2C)
  954. CTEGlowSprite
  955. m_vecOrigin (0x10)
  956. m_nModelIndex (0x1C)
  957. m_fScale (0x20)
  958. m_fLife (0x24)
  959. m_nBrightness (0x28)
  960. CTEShatterSurface
  961. m_vecOrigin (0x10)
  962. m_vecAngles (0x1C)
  963. m_vecForce (0x28)
  964. m_vecForcePos (0x34)
  965. m_flWidth (0x40)
  966. m_flHeight (0x44)
  967. m_flShardSize (0x48)
  968. m_nSurfaceType (0x50)
  969. m_uchFrontColor[0] (0x54)
  970. m_uchFrontColor[1] (0x55)
  971. m_uchFrontColor[2] (0x56)
  972. m_uchBackColor[0] (0x57)
  973. m_uchBackColor[1] (0x58)
  974. m_uchBackColor[2] (0x59)
  975. CTEFootprintDecal
  976. m_vecOrigin (0x10)
  977. m_vecDirection (0x1C)
  978. m_nEntity (0x34)
  979. m_nIndex (0x38)
  980. m_chMaterialType (0x3C)
  981. CTEFizz
  982. m_nEntity (0x10)
  983. m_nModelIndex (0x14)
  984. m_nDensity (0x18)
  985. m_nCurrent (0x1C)
  986. CTEExplosion
  987. m_nModelIndex (0x1C)
  988. m_fScale (0x20)
  989. m_nFrameRate (0x24)
  990. m_nFlags (0x28)
  991. m_vecNormal (0x2C)
  992. m_chMaterialType (0x38)
  993. m_nRadius (0x3C)
  994. m_nMagnitude (0x40)
  995. CTEEnergySplash
  996. m_vecPos (0x10)
  997. m_vecDir (0x1C)
  998. m_bExplosive (0x28)
  999. CTEEffectDispatch
  1000. m_EffectData (0x10)
  1001. m_vOrigin[0] (0x10)
  1002. m_vOrigin[1] (0x14)
  1003. m_vOrigin[2] (0x18)
  1004. m_vStart[0] (0x1C)
  1005. m_vStart[1] (0x20)
  1006. m_vStart[2] (0x24)
  1007. m_vAngles (0x34)
  1008. m_vNormal (0x28)
  1009. m_fFlags (0x40)
  1010. m_flMagnitude (0x4C)
  1011. m_flScale (0x48)
  1012. m_nAttachmentIndex (0x54)
  1013. m_nSurfaceProp (0x58)
  1014. m_iEffectName (0x98)
  1015. m_nMaterial (0x5C)
  1016. m_nDamageType (0x60)
  1017. m_nHitBox (0x64)
  1018. entindex (0x10)
  1019. m_nColor (0x68)
  1020. m_flRadius (0x50)
  1021. m_bCustomColors (0x69)
  1022. m_CustomColors.m_vecColor1 (0x6C)
  1023. m_CustomColors.m_vecColor2 (0x78)
  1024. m_bControlPoint1 (0x84)
  1025. m_ControlPoint1.m_eParticleAttachment (0x88)
  1026. m_ControlPoint1.m_vecOffset[0] (0x8C)
  1027. m_ControlPoint1.m_vecOffset[1] (0x90)
  1028. m_ControlPoint1.m_vecOffset[2] (0x94)
  1029. CTEDynamicLight
  1030. m_vecOrigin (0x10)
  1031. r (0x20)
  1032. g (0x24)
  1033. b (0x28)
  1034. exponent (0x2C)
  1035. m_fRadius (0x1C)
  1036. m_fTime (0x30)
  1037. m_fDecay (0x34)
  1038. CTEDecal
  1039. m_vecOrigin (0x10)
  1040. m_vecStart (0x1C)
  1041. m_nEntity (0x28)
  1042. m_nHitbox (0x2C)
  1043. m_nIndex (0x30)
  1044. CTEClientProjectile
  1045. m_vecOrigin (0x10)
  1046. m_vecVelocity (0x1C)
  1047. m_nModelIndex (0x28)
  1048. m_nLifeTime (0x2C)
  1049. m_hOwner (0x30)
  1050. CTEBubbleTrail
  1051. m_vecMins (0x10)
  1052. m_vecMaxs (0x1C)
  1053. m_nModelIndex (0x2C)
  1054. m_flWaterZ (0x28)
  1055. m_nCount (0x30)
  1056. m_fSpeed (0x34)
  1057. CTEBubbles
  1058. m_vecMins (0x10)
  1059. m_vecMaxs (0x1C)
  1060. m_nModelIndex (0x2C)
  1061. m_fHeight (0x28)
  1062. m_nCount (0x30)
  1063. m_fSpeed (0x34)
  1064. CTEBSPDecal
  1065. m_vecOrigin (0x10)
  1066. m_nEntity (0x1C)
  1067. m_nIndex (0x20)
  1068. CTEBreakModel
  1069. m_vecOrigin (0x10)
  1070. m_angRotation[0] (0x1C)
  1071. m_angRotation[1] (0x20)
  1072. m_angRotation[2] (0x24)
  1073. m_vecSize (0x28)
  1074. m_vecVelocity (0x34)
  1075. m_nModelIndex (0x44)
  1076. m_nRandomization (0x40)
  1077. m_nCount (0x48)
  1078. m_fTime (0x4C)
  1079. m_nFlags (0x50)
  1080. CTEBloodStream
  1081. m_vecDirection (0x1C)
  1082. r (0x28)
  1083. g (0x2C)
  1084. b (0x30)
  1085. a (0x34)
  1086. m_nAmount (0x38)
  1087. CTEBloodSprite
  1088. m_vecOrigin (0x10)
  1089. m_vecDirection (0x1C)
  1090. r (0x28)
  1091. g (0x2C)
  1092. b (0x30)
  1093. a (0x34)
  1094. m_nSprayModel (0x3C)
  1095. m_nDropModel (0x38)
  1096. m_nSize (0x40)
  1097. CTEBeamSpline
  1098. m_nPoints (0xD0)
  1099. m_vecPoints[0] (0x10)
  1100. m_vecPoints (0x0)
  1101. CTEBeamRingPoint
  1102. m_vecCenter (0x4C)
  1103. m_flStartRadius (0x58)
  1104. m_flEndRadius (0x5C)
  1105. CTEBeamRing
  1106. m_nStartEntity (0x4C)
  1107. m_nEndEntity (0x50)
  1108. CTEBeamPoints
  1109. m_vecStartPoint (0x4C)
  1110. m_vecEndPoint (0x58)
  1111. CTEBeamLaser
  1112. m_nStartEntity (0x4C)
  1113. m_nEndEntity (0x50)
  1114. CTEBeamFollow
  1115. m_iEntIndex (0x4C)
  1116. CTEBeamEnts
  1117. m_nStartEntity (0x4C)
  1118. m_nEndEntity (0x50)
  1119. CTEBeamEntPoint
  1120. m_nStartEntity (0x4C)
  1121. m_nEndEntity (0x50)
  1122. m_vecStartPoint (0x54)
  1123. m_vecEndPoint (0x60)
  1124. CTEBaseBeam
  1125. m_nModelIndex (0x10)
  1126. m_nHaloIndex (0x14)
  1127. m_nStartFrame (0x18)
  1128. m_nFrameRate (0x1C)
  1129. m_fLife (0x20)
  1130. m_fWidth (0x24)
  1131. m_fEndWidth (0x28)
  1132. m_nFadeLength (0x2C)
  1133. m_fAmplitude (0x30)
  1134. m_nSpeed (0x44)
  1135. r (0x34)
  1136. g (0x38)
  1137. b (0x3C)
  1138. a (0x40)
  1139. m_nFlags (0x48)
  1140. CTEArmorRicochet
  1141. CTEMetalSparks
  1142. m_vecPos (0x10)
  1143. m_vecDir (0x1C)
  1144. CSteamJet
  1145. m_SpreadSpeed (0x63C)
  1146. m_Speed (0x640)
  1147. m_StartSize (0x644)
  1148. m_EndSize (0x648)
  1149. m_Rate (0x64C)
  1150. m_JetLength (0x650)
  1151. m_bEmit (0x654)
  1152. m_bFaceLeft (0x65C)
  1153. m_nType (0x658)
  1154. m_spawnflags (0x660)
  1155. m_flRollSpeed (0x664)
  1156. CSmokeStack
  1157. m_SpreadSpeed (0x68C)
  1158. m_Speed (0x690)
  1159. m_StartSize (0x694)
  1160. m_EndSize (0x698)
  1161. m_Rate (0x69C)
  1162. m_JetLength (0x6A0)
  1163. m_bEmit (0x6A4)
  1164. m_flBaseSpread (0x6A8)
  1165. m_flTwist (0x6FC)
  1166. m_flRollSpeed (0x738)
  1167. m_iMaterialModel (0x700)
  1168. m_AmbientLight.m_vPos (0x6AC)
  1169. m_AmbientLight.m_vColor (0x6B8)
  1170. m_AmbientLight.m_flIntensity (0x6C4)
  1171. m_DirLight.m_vPos (0x6C8)
  1172. m_DirLight.m_vColor (0x6D4)
  1173. m_DirLight.m_flIntensity (0x6E0)
  1174. m_vWind (0x6F0)
  1175. DustTrail
  1176. m_SpawnRate (0x63C)
  1177. m_Color (0x640)
  1178. m_ParticleLifetime (0x650)
  1179. m_StopEmitTime (0x658)
  1180. m_MinSpeed (0x65C)
  1181. m_MaxSpeed (0x660)
  1182. m_MinDirectedSpeed (0x664)
  1183. m_MaxDirectedSpeed (0x668)
  1184. m_StartSize (0x66C)
  1185. m_EndSize (0x670)
  1186. m_SpawnRadius (0x674)
  1187. m_bEmit (0x684)
  1188. m_Opacity (0x64C)
  1189. CFireTrail
  1190. m_nAttachment (0x63C)
  1191. m_flLifetime (0x640)
  1192. SporeTrail
  1193. m_flSpawnRate (0x644)
  1194. m_vecEndColor (0x638)
  1195. m_flParticleLifetime (0x648)
  1196. m_flStartSize (0x64C)
  1197. m_flEndSize (0x650)
  1198. m_flSpawnRadius (0x654)
  1199. m_bEmit (0x664)
  1200. SporeExplosion
  1201. m_flSpawnRate (0x63C)
  1202. m_flParticleLifetime (0x640)
  1203. m_flStartSize (0x644)
  1204. m_flEndSize (0x648)
  1205. m_flSpawnRadius (0x64C)
  1206. m_bEmit (0x654)
  1207. m_bDontRemove (0x655)
  1208. RocketTrail
  1209. m_SpawnRate (0x63C)
  1210. m_StartColor (0x640)
  1211. m_EndColor (0x64C)
  1212. m_ParticleLifetime (0x65C)
  1213. m_StopEmitTime (0x660)
  1214. m_MinSpeed (0x664)
  1215. m_MaxSpeed (0x668)
  1216. m_StartSize (0x66C)
  1217. m_EndSize (0x670)
  1218. m_SpawnRadius (0x674)
  1219. m_bEmit (0x684)
  1220. m_nAttachment (0x688)
  1221. m_Opacity (0x658)
  1222. m_bDamaged (0x685)
  1223. m_flFlareScale (0x698)
  1224. SmokeTrail
  1225. m_SpawnRate (0x63C)
  1226. m_StartColor (0x640)
  1227. m_EndColor (0x64C)
  1228. m_ParticleLifetime (0x65C)
  1229. m_StopEmitTime (0x660)
  1230. m_MinSpeed (0x664)
  1231. m_MaxSpeed (0x668)
  1232. m_MinDirectedSpeed (0x66C)
  1233. m_MaxDirectedSpeed (0x670)
  1234. m_StartSize (0x674)
  1235. m_EndSize (0x678)
  1236. m_SpawnRadius (0x67C)
  1237. m_bEmit (0x68C)
  1238. m_nAttachment (0x690)
  1239. m_Opacity (0x658)
  1240. CPropVehicleDriveable
  1241. m_hPlayer (0x8AC)
  1242. m_nSpeed (0x8B0)
  1243. m_nRPM (0x8B4)
  1244. m_flThrottle (0x8B8)
  1245. m_nBoostTimeLeft (0x8BC)
  1246. m_nHasBoost (0x8C0)
  1247. m_nScannerDisabledWeapons (0x8C4)
  1248. m_nScannerDisabledVehicle (0x8C8)
  1249. m_bEnterAnimOn (0x8E8)
  1250. m_bExitAnimOn (0x8E9)
  1251. m_bUnableToFire (0x939)
  1252. m_vecEyeExitEndpoint (0x92C)
  1253. m_bHasGun (0x938)
  1254. m_vecGunCrosshair (0x8F0)
  1255. ParticleSmokeGrenade
  1256. m_flSpawnTime (0x64C)
  1257. m_FadeStartTime (0x650)
  1258. m_FadeEndTime (0x654)
  1259. m_CurrentStage (0x63C)
  1260. CParticleFire
  1261. m_vOrigin (0x644)
  1262. m_vDirection (0x650)
  1263. MovieExplosion
  1264. CTEGaussExplosion
  1265. m_nType (0x1C)
  1266. m_vecDirection (0x20)
  1267. CEnvQuadraticBeam
  1268. m_targetPosition (0x550)
  1269. m_controlPosition (0x55C)
  1270. m_scrollRate (0x568)
  1271. m_flWidth (0x56C)
  1272. CEmbers
  1273. m_nDensity (0x550)
  1274. m_nLifetime (0x554)
  1275. m_nSpeed (0x558)
  1276. m_bEmit (0x55C)
  1277. CEnvWind
  1278. m_EnvWindShared (0x550)
  1279. m_iMinWind (0x55C)
  1280. m_iMaxWind (0x560)
  1281. m_iMinGust (0x564)
  1282. m_iMaxGust (0x568)
  1283. m_flMinGustDelay (0x56C)
  1284. m_flMaxGustDelay (0x570)
  1285. m_iGustDirChange (0x578)
  1286. m_iWindSeed (0x558)
  1287. m_iInitialWindDir (0x588)
  1288. m_flInitialWindSpeed (0x58C)
  1289. m_flStartTime (0x554)
  1290. m_flGustDuration (0x574)
  1291. CPrecipitation
  1292. m_nPrecipType (0x578)
  1293. CBaseTempEntity
  1294. CWeaponIFMSteadyCam
  1295. CWeaponIFMBaseCamera
  1296. m_flRenderAspectRatio (0xC74)
  1297. m_flRenderFOV (0xC78)
  1298. m_flRenderArmLength (0xC7C)
  1299. m_vecRenderPosition (0xC80)
  1300. m_angRenderAngles (0xC8C)
  1301. CWeaponIFMBase
  1302. CTFWearableVM
  1303. CTFWearable
  1304. m_bDisguiseWearable (0xA60)
  1305. m_hWeaponAssociatedWith (0xA64)
  1306. CTFWearableItem
  1307. CEconWearable
  1308. CBaseAttributableItem
  1309. m_AttributeManager (0x8B8)
  1310. m_hOuter (0x8F0)
  1311. m_ProviderType (0x8F8)
  1312. m_iReapplyProvisionParity (0x8EC)
  1313. m_Item (0x918)
  1314. m_iItemDefinitionIndex (0x80)
  1315. m_iEntityLevel (0x88)
  1316. m_iItemIDHigh (0x98)
  1317. m_iItemIDLow (0x9C)
  1318. m_iAccountID (0xA0)
  1319. m_iEntityQuality (0x84)
  1320. m_bInitialized (0xFC)
  1321. m_bOnlyIterateItemViewAttributes (0x140)
  1322. m_AttributeList (0x108)
  1323. m_Attributes (0xA8)
  1324. m_iTeamNumber (0xF8)
  1325. m_NetworkedDynamicAttributesForDemos (0x124)
  1326. m_Attributes (0xC4)
  1327. CEconEntity
  1328. m_AttributeManager (0x8B8)
  1329. m_hOuter (0x8F0)
  1330. m_ProviderType (0x8F8)
  1331. m_iReapplyProvisionParity (0x8EC)
  1332. m_Item (0x918)
  1333. m_iItemDefinitionIndex (0x80)
  1334. m_iEntityLevel (0x88)
  1335. m_iItemIDHigh (0x98)
  1336. m_iItemIDLow (0x9C)
  1337. m_iAccountID (0xA0)
  1338. m_iEntityQuality (0x84)
  1339. m_bInitialized (0xFC)
  1340. m_bOnlyIterateItemViewAttributes (0x140)
  1341. m_AttributeList (0x108)
  1342. m_Attributes (0xA8)
  1343. m_iTeamNumber (0xF8)
  1344. m_NetworkedDynamicAttributesForDemos (0x124)
  1345. m_Attributes (0xC4)
  1346. m_bValidatedAttachedEntity (0xA00)
  1347. CHandleTest
  1348. m_Handle (0x550)
  1349. m_bSendHandle (0x554)
  1350. CTeamplayRoundBasedRulesProxy
  1351. teamplayroundbased_gamerules_data (0x0)
  1352. m_iRoundState (0x30)
  1353. m_bInWaitingForPlayers (0x40)
  1354. m_iWinningTeam (0x38)
  1355. m_bInOvertime (0x34)
  1356. m_bInSetup (0x35)
  1357. m_bSwitchedTeamsThisRound (0x36)
  1358. m_bAwaitingReadyRestart (0x41)
  1359. m_flRestartRoundTime (0x44)
  1360. m_flMapResetTime (0x48)
  1361. m_nRoundsPlayed (0x110)
  1362. m_flNextRespawnWave (0x4C)
  1363. m_TeamRespawnWaveTimes (0x11C)
  1364. m_bTeamReady (0xCC)
  1365. m_bStopWatch (0xEC)
  1366. m_bMultipleTrains (0xED)
  1367. m_bPlayerReady (0xEE)
  1368. m_bCheatsEnabledDuringLevel (0x10F)
  1369. m_flCountdownTime (0x114)
  1370. m_flStateTransitionTime (0x118)
  1371. CTeamRoundTimer
  1372. m_bTimerPaused (0x550)
  1373. m_flTimeRemaining (0x554)
  1374. m_flTimerEndTime (0x558)
  1375. m_nTimerMaxLength (0x568)
  1376. m_bIsDisabled (0x55C)
  1377. m_bShowInHUD (0x55D)
  1378. m_nTimerLength (0x560)
  1379. m_nTimerInitialLength (0x564)
  1380. m_bAutoCountdown (0x56C)
  1381. m_nSetupTimeLength (0x570)
  1382. m_nState (0x574)
  1383. m_bStartPaused (0x578)
  1384. m_bShowTimeRemaining (0x579)
  1385. m_bInCaptureWatchState (0x57A)
  1386. m_bStopWatchTimer (0x580)
  1387. m_flTotalTime (0x57C)
  1388. CSpriteTrail
  1389. m_flLifeTime (0x1DE4)
  1390. m_flStartWidth (0x1DE8)
  1391. m_flEndWidth (0x1DEC)
  1392. m_flStartWidthVariance (0x1DF0)
  1393. m_flTextureRes (0x1DF4)
  1394. m_flMinFadeLength (0x1DF8)
  1395. m_vecSkyboxOrigin (0x1DFC)
  1396. m_flSkyboxScale (0x1E08)
  1397. CSpriteOriented
  1398. CSprite
  1399. m_hAttachedToEntity (0x560)
  1400. m_nAttachment (0x564)
  1401. m_flScaleTime (0x580)
  1402. m_flSpriteScale (0x57C)
  1403. m_flSpriteFramerate (0x568)
  1404. m_flGlowProxySize (0x588)
  1405. m_flHDRColorScale (0x58C)
  1406. m_flFrame (0x56C)
  1407. m_flBrightnessTime (0x578)
  1408. m_nBrightness (0x574)
  1409. m_bWorldSpaceScale (0x584)
  1410. CRagdollPropAttached
  1411. m_boneIndexAttached (0xBE8)
  1412. m_ragdollAttachedObjectIndex (0xBE4)
  1413. m_attachmentPointBoneSpace (0xBC0)
  1414. m_attachmentPointRagdollSpace (0xBD8)
  1415. CRagdollProp
  1416. m_ragAngles[0] (0x9C8)
  1417. m_ragAngles (0x0)
  1418. m_ragPos[0] (0x8A8)
  1419. m_ragPos (0x0)
  1420. m_hUnragdoll (0xBAC)
  1421. m_flBlendWeight (0xBB0)
  1422. m_nOverlaySequence (0xBB8)
  1423. CPoseController
  1424. m_hProps (0x550)
  1425. m_chPoseIndex (0x560)
  1426. m_bPoseValueParity (0x564)
  1427. m_fPoseValue (0x568)
  1428. m_fInterpolationTime (0x56C)
  1429. m_bInterpolationWrap (0x570)
  1430. m_fCycleFrequency (0x574)
  1431. m_nFModType (0x578)
  1432. m_fFModTimeOffset (0x57C)
  1433. m_fFModRate (0x580)
  1434. m_fFModAmplitude (0x584)
  1435. CGameRulesProxy
  1436. CInfoLadderDismount
  1437. CFuncLadder
  1438. m_vecPlayerMountPositionTop (0x570)
  1439. m_vecPlayerMountPositionBottom (0x57C)
  1440. m_vecLadderDir (0x550)
  1441. m_bFakeLadder (0x589)
  1442. CEnvDetailController
  1443. m_flFadeStartDist (0x550)
  1444. m_flFadeEndDist (0x554)
  1445. CWorld
  1446. m_flWaveHeight (0x550)
  1447. m_WorldMins (0x554)
  1448. m_WorldMaxs (0x560)
  1449. m_bStartDark (0x56C)
  1450. m_flMaxOccludeeArea (0x570)
  1451. m_flMinOccluderArea (0x574)
  1452. m_flMaxPropScreenSpaceWidth (0x57C)
  1453. m_flMinPropScreenSpaceWidth (0x578)
  1454. m_iszDetailSpriteMaterial (0x581)
  1455. m_bColdWorld (0x580)
  1456. CWaterLODControl
  1457. m_flCheapWaterStartDistance (0x550)
  1458. m_flCheapWaterEndDistance (0x554)
  1459. CWaterBullet
  1460. CVoteController
  1461. m_iActiveIssueIndex (0x558)
  1462. m_iOnlyTeamToVote (0x55C)
  1463. m_nVoteOptionCount (0x560)
  1464. m_nPotentialVotes (0x578)
  1465. m_bIsYesNoVote (0x57E)
  1466. CVGuiScreen
  1467. m_flWidth (0x558)
  1468. m_flHeight (0x55C)
  1469. m_fScreenFlags (0x584)
  1470. m_nPanelName (0x560)
  1471. m_nAttachmentIndex (0x57C)
  1472. m_nOverlayMaterial (0x580)
  1473. m_hPlayerOwner (0x5E0)
  1474. CPropJeep
  1475. m_bHeadlightIsOn (0x9F4)
  1476. CPropVehicleChoreoGeneric
  1477. m_hPlayer (0x8CC)
  1478. m_bEnterAnimOn (0x8D4)
  1479. m_bExitAnimOn (0x8D5)
  1480. m_vecEyeExitEndpoint (0x8D8)
  1481. m_vehicleView.bClampEyeAngles (0x964)
  1482. m_vehicleView.flPitchCurveZero (0x968)
  1483. m_vehicleView.flPitchCurveLinear (0x96C)
  1484. m_vehicleView.flRollCurveZero (0x970)
  1485. m_vehicleView.flRollCurveLinear (0x974)
  1486. m_vehicleView.flFOV (0x978)
  1487. m_vehicleView.flYawMin (0x97C)
  1488. m_vehicleView.flYawMax (0x980)
  1489. m_vehicleView.flPitchMin (0x984)
  1490. m_vehicleView.flPitchMax (0x988)
  1491. CTest_ProxyToggle_Networkable
  1492. blah (0x0)
  1493. m_WithProxy (0x550)
  1494. CTesla
  1495. m_SoundName (0x578)
  1496. m_iszSpriteName (0x5B8)
  1497. CTeamTrainWatcher
  1498. m_flTotalProgress (0x550)
  1499. m_iTrainSpeedLevel (0x558)
  1500. m_flRecedeTime (0x560)
  1501. m_nNumCappers (0x568)
  1502. m_hGlowEnt (0x570)
  1503. CBaseTeamObjectiveResource
  1504. m_iTimerToShowInHUD (0x550)
  1505. m_iStopWatchTimer (0x554)
  1506. m_iNumControlPoints (0x558)
  1507. m_bPlayingMiniRounds (0x560)
  1508. m_bControlPointsReset (0x561)
  1509. m_iUpdateCapHudParity (0x564)
  1510. m_vCPPositions[0] (0x56C)
  1511. m_vCPPositions (0x0)
  1512. m_bCPIsVisible (0x5CC)
  1513. m_flLazyCapPerc (0x5D4)
  1514. m_iTeamIcons (0x614)
  1515. m_iTeamOverlays (0x714)
  1516. m_iTeamReqCappers (0x814)
  1517. m_flTeamCapTime (0x914)
  1518. m_iPreviousPoints (0xA14)
  1519. m_bTeamCanCap (0xD14)
  1520. m_iTeamBaseIcons (0xD54)
  1521. m_iBaseControlPoints (0xDD4)
  1522. m_bInMiniRound (0xE54)
  1523. m_iWarnOnCap (0xE5C)
  1524. m_iszWarnSound[0] (0xE7C)
  1525. m_iszWarnSound (0x0)
  1526. m_flPathDistance (0x1674)
  1527. m_iCPGroup (0x1694)
  1528. m_bCPLocked (0x16B4)
  1529. m_nNumNodeHillData (0x1944)
  1530. m_flNodeHillData (0x1954)
  1531. m_bTrackAlarm (0x1A08)
  1532. m_flUnlockTimes (0x16BC)
  1533. m_bHillIsDownhill (0x1A0C)
  1534. m_flCPTimerTimes (0x16FC)
  1535. m_iNumTeamMembers (0x173C)
  1536. m_iCappingTeam (0x183C)
  1537. m_iTeamInZone (0x185C)
  1538. m_bBlocked (0x187C)
  1539. m_iOwner (0x1884)
  1540. m_bCPCapRateScalesWithPlayers (0x18A4)
  1541. m_pszCapLayoutInHUD (0x1914)
  1542. m_flCustomPositionX (0x193C)
  1543. m_flCustomPositionY (0x1940)
  1544. CTeam
  1545. m_iTeamNum (0x598)
  1546. m_iScore (0x584)
  1547. m_iRoundsWon (0x588)
  1548. m_szTeamname (0x564)
  1549. player_array_element (0x0)
  1550. "player_array" (0x0)
  1551. CSun
  1552. m_clrRender (0x5C)
  1553. m_clrOverlay (0x6A0)
  1554. m_vDirection (0x6AC)
  1555. m_bOn (0x6B8)
  1556. m_nSize (0x6A4)
  1557. m_nOverlaySize (0x6A8)
  1558. m_nMaterial (0x6BC)
  1559. m_nOverlayMaterial (0x6C0)
  1560. HDRColorScale (0x0)
  1561. CParticlePerformanceMonitor
  1562. m_bMeasurePerf (0x551)
  1563. m_bDisplayPerf (0x550)
  1564. CSpotlightEnd
  1565. m_flLightScale (0x550)
  1566. m_Radius (0x554)
  1567. CSlideshowDisplay
  1568. m_bEnabled (0x550)
  1569. m_szDisplayText (0x551)
  1570. m_szSlideshowDirectory (0x5D1)
  1571. m_chCurrentSlideLists (0x668)
  1572. m_fMinSlideTime (0x680)
  1573. m_fMaxSlideTime (0x684)
  1574. m_iCycleType (0x68C)
  1575. m_bNoListRepeats (0x690)
  1576. CShadowControl
  1577. m_shadowDirection (0x550)
  1578. m_shadowColor (0x55C)
  1579. m_flShadowMaxDist (0x560)
  1580. m_bDisableShadows (0x564)
  1581. CSceneEntity
  1582. m_nSceneStringIndex (0x560)
  1583. m_bIsPlayingBack (0x554)
  1584. m_bPaused (0x555)
  1585. m_bMultiplayer (0x556)
  1586. m_flForceClientTime (0x55C)
  1587. m_hActorList (0x0)
  1588. CRopeKeyframe
  1589. m_iRopeMaterialModelIndex (0x58C)
  1590. m_hStartPoint (0x81C)
  1591. m_hEndPoint (0x820)
  1592. m_iStartAttachment (0x824)
  1593. m_iEndAttachment (0x826)
  1594. m_fLockedPoints (0x838)
  1595. m_Slack (0x830)
  1596. m_RopeLength (0x82C)
  1597. m_RopeFlags (0x588)
  1598. m_TextureScale (0x834)
  1599. m_nSegments (0x818)
  1600. m_bConstrainBetweenEndpoints (0x8C0)
  1601. m_Subdiv (0x828)
  1602. m_Width (0x83C)
  1603. m_flScrollSpeed (0x584)
  1604. m_vecOrigin (0x364)
  1605. moveparent (0x1BC)
  1606. m_iParentAttachment (0x1A6)
  1607. CRagdollManager
  1608. m_iCurrentMaxRagdollCount (0x550)
  1609. CPhysicsPropMultiplayer
  1610. m_iPhysicsMode (0x8B4)
  1611. m_fMass (0x8B8)
  1612. m_collisionMins (0x8BC)
  1613. m_collisionMaxs (0x8C8)
  1614. CPhysBoxMultiplayer
  1615. m_iPhysicsMode (0x55C)
  1616. m_fMass (0x560)
  1617. CBasePropDoor
  1618. CDynamicProp
  1619. m_bUseHitboxesForRenderBox (0x8A8)
  1620. CPointCommentaryNode
  1621. m_bActive (0x8A8)
  1622. m_flStartTime (0x8AC)
  1623. m_iszCommentaryFile (0x8B0)
  1624. m_iszCommentaryFileNoHDR (0x9B4)
  1625. m_iszSpeakers (0xAB8)
  1626. m_iNodeNumber (0xBB8)
  1627. m_iNodeNumberMax (0xBBC)
  1628. m_hViewPosition (0xBC4)
  1629. CPointCamera
  1630. m_FOV (0x550)
  1631. m_Resolution (0x554)
  1632. m_bFogEnable (0x558)
  1633. m_FogColor (0x559)
  1634. m_flFogStart (0x560)
  1635. m_flFogEnd (0x564)
  1636. m_flFogMaxDensity (0x568)
  1637. m_bActive (0x56C)
  1638. m_bUseScreenAspectRatio (0x56D)
  1639. CPlayerResource
  1640. m_iPing (0x5DC)
  1641. m_iScore (0x664)
  1642. m_iDeaths (0x6EC)
  1643. m_bConnected (0x774)
  1644. m_iTeam (0x798)
  1645. m_bAlive (0x820)
  1646. m_iHealth (0x844)
  1647. m_iAccountID (0x94C)
  1648. m_bValid (0x9D4)
  1649. CPlasma
  1650. m_flStartScale (0x550)
  1651. m_flScale (0x554)
  1652. m_flScaleTime (0x558)
  1653. m_nFlags (0x55C)
  1654. m_nPlasmaModelIndex (0x560)
  1655. m_nPlasmaModelIndex2 (0x564)
  1656. m_nGlowModelIndex (0x568)
  1657. CPhysMagnet
  1658. CPhysicsProp
  1659. m_bAwake (0x8A8)
  1660. CPhysBox
  1661. m_mass (0x550)
  1662. CParticleSystem
  1663. m_vecOrigin (0x364)
  1664. m_hOwnerEntity (0x504)
  1665. moveparent (0x1BC)
  1666. m_iParentAttachment (0x1A6)
  1667. m_angRotation (0x370)
  1668. m_iEffectIndex (0x550)
  1669. m_bActive (0x554)
  1670. m_flStartTime (0x558)
  1671. m_hControlPointEnts (0x55C)
  1672. m_iControlPointParents (0x658)
  1673. m_bWeatherEffect (0x697)
  1674. CMaterialModifyControl
  1675. m_szMaterialName (0x550)
  1676. m_szMaterialVar (0x64F)
  1677. m_szMaterialVarValue (0x74E)
  1678. m_iFrameStart (0x858)
  1679. m_iFrameEnd (0x85C)
  1680. m_bWrap (0x860)
  1681. m_flFramerate (0x864)
  1682. m_bNewAnimCommandsSemaphore (0x868)
  1683. m_flFloatLerpStartValue (0x86C)
  1684. m_flFloatLerpEndValue (0x870)
  1685. m_flFloatLerpTransitionTime (0x874)
  1686. m_bFloatLerpWrap (0x878)
  1687. m_nModifyMode (0x880)
  1688. CLightGlow
  1689. m_clrRender (0x5C)
  1690. m_nHorizontalSize (0x550)
  1691. m_nVerticalSize (0x554)
  1692. m_nMinDist (0x558)
  1693. m_nMaxDist (0x55C)
  1694. m_nOuterMaxDist (0x560)
  1695. m_spawnflags (0x564)
  1696. m_vecOrigin (0x364)
  1697. m_angRotation (0x370)
  1698. moveparent (0x1BC)
  1699. m_flGlowProxySize (0x634)
  1700. HDRColorScale (0x0)
  1701. CInfoOverlayAccessor
  1702. m_iTextureFrameIndex (0x4F8)
  1703. m_iOverlayID (0x550)
  1704. CFuncTrackTrain
  1705. CFuncSmokeVolume
  1706. m_Color1 (0x63C)
  1707. m_Color2 (0x640)
  1708. m_MaterialName (0x644)
  1709. m_ParticleDrawWidth (0x744)
  1710. m_ParticleSpacingDistance (0x748)
  1711. m_DensityRampSpeed (0x74C)
  1712. m_RotationSpeed (0x750)
  1713. m_MovementSpeed (0x754)
  1714. m_Density (0x758)
  1715. m_spawnflags (0x75C)
  1716. m_Collision (0x1C8)
  1717. m_vecMinsPreScaled (0x1D0)
  1718. m_vecMaxsPreScaled (0x1DC)
  1719. m_vecMins (0x1E8)
  1720. m_vecMaxs (0x1F4)
  1721. m_nSolidType (0x209)
  1722. m_usSolidFlags (0x204)
  1723. m_nSurroundType (0x208)
  1724. m_triggerBloat (0x20A)
  1725. m_vecSpecifiedSurroundingMinsPreScaled (0x20C)
  1726. m_vecSpecifiedSurroundingMaxsPreScaled (0x218)
  1727. m_vecSpecifiedSurroundingMins (0x224)
  1728. m_vecSpecifiedSurroundingMaxs (0x230)
  1729. CFuncRotating
  1730. m_vecOrigin (0x364)
  1731. m_angRotation[0] (0x370)
  1732. m_angRotation[1] (0x374)
  1733. m_angRotation[2] (0x378)
  1734. m_flSimulationTime (0x6C)
  1735. CFuncReflectiveGlass
  1736. CFuncOccluder
  1737. m_bActive (0x554)
  1738. m_nOccluderIndex (0x550)
  1739. CFuncMonitor
  1740. CFunc_LOD
  1741. m_fDisappearDist (0x550)
  1742. CTEDust
  1743. m_flSize (0x1C)
  1744. m_flSpeed (0x20)
  1745. m_vecDirection (0x24)
  1746. CFunc_Dust
  1747. m_Color (0x550)
  1748. m_SpawnRate (0x554)
  1749. m_flSizeMin (0x558)
  1750. m_flSizeMax (0x55C)
  1751. m_LifetimeMin (0x564)
  1752. m_LifetimeMax (0x568)
  1753. m_DustFlags (0x574)
  1754. m_SpeedMax (0x560)
  1755. m_DistMax (0x56C)
  1756. m_nModelIndex (0x90)
  1757. m_FallSpeed (0x570)
  1758. m_Collision (0x1C8)
  1759. m_vecMinsPreScaled (0x1D0)
  1760. m_vecMaxsPreScaled (0x1DC)
  1761. m_vecMins (0x1E8)
  1762. m_vecMaxs (0x1F4)
  1763. m_nSolidType (0x209)
  1764. m_usSolidFlags (0x204)
  1765. m_nSurroundType (0x208)
  1766. m_triggerBloat (0x20A)
  1767. m_vecSpecifiedSurroundingMinsPreScaled (0x20C)
  1768. m_vecSpecifiedSurroundingMaxsPreScaled (0x218)
  1769. m_vecSpecifiedSurroundingMins (0x224)
  1770. m_vecSpecifiedSurroundingMaxs (0x230)
  1771. CFuncConveyor
  1772. m_flConveyorSpeed (0x550)
  1773. CBreakableSurface
  1774. m_nNumWide (0x554)
  1775. m_nNumHigh (0x558)
  1776. m_flPanelWidth (0x55C)
  1777. m_flPanelHeight (0x560)
  1778. m_vNormal (0x564)
  1779. m_vCorner (0x570)
  1780. m_bIsBroken (0x57C)
  1781. m_nSurfaceType (0x580)
  1782. m_RawPanelBitVec (0x5A4)
  1783. CFuncAreaPortalWindow
  1784. m_flFadeStartDist (0x550)
  1785. m_flFadeDist (0x554)
  1786. m_flTranslucencyLimit (0x558)
  1787. m_iBackgroundModelIndex (0x55C)
  1788. CFish
  1789. m_poolOrigin (0x908)
  1790. m_x (0x8F0)
  1791. m_y (0x8F4)
  1792. m_z (0x8F8)
  1793. m_angle (0x900)
  1794. m_nModelIndex (0x90)
  1795. m_lifeState (0xA5)
  1796. m_waterLevel (0x914)
  1797. CEntityFlame
  1798. m_hEntAttached (0x554)
  1799. CFireSmoke
  1800. m_flStartScale (0x550)
  1801. m_flScale (0x554)
  1802. m_flScaleTime (0x558)
  1803. m_nFlags (0x55C)
  1804. m_nFlameModelIndex (0x560)
  1805. m_nFlameFromAboveModelIndex (0x564)
  1806. CEnvTonemapController
  1807. m_bUseCustomAutoExposureMin (0x550)
  1808. m_bUseCustomAutoExposureMax (0x551)
  1809. m_bUseCustomBloomScale (0x552)
  1810. m_flCustomAutoExposureMin (0x554)
  1811. m_flCustomAutoExposureMax (0x558)
  1812. m_flCustomBloomScale (0x55C)
  1813. m_flCustomBloomScaleMinimum (0x560)
  1814. CEnvScreenEffect
  1815. m_flDuration (0x550)
  1816. m_nType (0x554)
  1817. CEnvScreenOverlay
  1818. m_iszOverlayNames[0] (0x550)
  1819. m_iszOverlayNames (0x0)
  1820. m_flOverlayTimes[0] (0xF48)
  1821. m_flOverlayTimes (0x0)
  1822. m_flStartTime (0xF70)
  1823. m_iDesiredOverlay (0xF74)
  1824. m_bIsActive (0xF78)
  1825. CEnvProjectedTexture
  1826. m_hTargetEntity (0x554)
  1827. m_bState (0x558)
  1828. m_flLightFOV (0x55C)
  1829. m_bEnableShadows (0x560)
  1830. m_bLightOnlyTarget (0x561)
  1831. m_bLightWorld (0x562)
  1832. m_bCameraSpace (0x563)
  1833. m_LinearFloatLightColor (0x564)
  1834. m_flAmbient (0x570)
  1835. m_SpotlightTextureName (0x57C)
  1836. m_nSpotlightTextureFrame (0x680)
  1837. m_flNearZ (0x574)
  1838. m_flFarZ (0x578)
  1839. m_nShadowQuality (0x684)
  1840. CEnvParticleScript
  1841. m_flSequenceScale (0x98C)
  1842. CFogController
  1843. m_fog.enable (0x590)
  1844. m_fog.blend (0x591)
  1845. m_fog.dirPrimary (0x554)
  1846. m_fog.colorPrimary (0x560)
  1847. m_fog.colorSecondary (0x564)
  1848. m_fog.start (0x570)
  1849. m_fog.end (0x574)
  1850. m_fog.farz (0x578)
  1851. m_fog.maxdensity (0x57C)
  1852. m_fog.colorPrimaryLerpTo (0x568)
  1853. m_fog.colorSecondaryLerpTo (0x56C)
  1854. m_fog.startLerpTo (0x580)
  1855. m_fog.endLerpTo (0x584)
  1856. m_fog.lerptime (0x588)
  1857. m_fog.duration (0x58C)
  1858. CEntityParticleTrail
  1859. m_iMaterialName (0x638)
  1860. m_Info (0x63C)
  1861. m_flLifetime (0x644)
  1862. m_flStartSize (0x648)
  1863. m_flEndSize (0x64C)
  1864. m_hConstraintEntity (0x650)
  1865. CEntityDissolve
  1866. m_flStartTime (0x554)
  1867. m_flFadeOutStart (0x558)
  1868. m_flFadeOutLength (0x55C)
  1869. m_flFadeOutModelStart (0x560)
  1870. m_flFadeOutModelLength (0x564)
  1871. m_flFadeInStart (0x568)
  1872. m_flFadeInLength (0x56C)
  1873. m_nDissolveType (0x570)
  1874. m_vDissolverOrigin (0x584)
  1875. m_nMagnitude (0x590)
  1876. CDynamicLight
  1877. m_Flags (0x550)
  1878. m_LightStyle (0x551)
  1879. m_Radius (0x554)
  1880. m_Exponent (0x558)
  1881. m_InnerAngle (0x55C)
  1882. m_OuterAngle (0x560)
  1883. m_SpotRadius (0x564)
  1884. CColorCorrectionVolume
  1885. m_Weight (0x550)
  1886. m_lookupFilename (0x554)
  1887. CColorCorrection
  1888. m_vecOrigin (0x550)
  1889. m_minFalloff (0x55C)
  1890. m_maxFalloff (0x560)
  1891. m_flCurWeight (0x564)
  1892. m_netLookupFilename (0x568)
  1893. m_bEnabled (0x66C)
  1894. CBreakableProp
  1895. CBasePlayer
  1896. localdata (0x0)
  1897. m_Local (0xE1C)
  1898. m_chAreaBits (0xE20)
  1899. m_chAreaPortalBits (0xE40)
  1900. m_iHideHUD (0xE58)
  1901. m_flFOVRate (0xE5C)
  1902. m_bDucked (0xE60)
  1903. m_bDucking (0xE61)
  1904. m_bInDuckJump (0xE62)
  1905. m_flDucktime (0xE64)
  1906. m_flDuckJumpTime (0xE68)
  1907. m_flJumpTime (0xE6C)
  1908. m_flFallVelocity (0xE74)
  1909. m_vecPunchAngle (0xE8C)
  1910. m_vecPunchAngleVel (0xEC8)
  1911. m_bDrawViewmodel (0xF04)
  1912. m_bWearingSuit (0xF05)
  1913. m_bPoisoned (0xF06)
  1914. m_flStepSize (0xF08)
  1915. m_bAllowAutoMovement (0xF0C)
  1916. m_skybox3d.scale (0xF14)
  1917. m_skybox3d.origin (0xF18)
  1918. m_skybox3d.area (0xF24)
  1919. m_skybox3d.fog.enable (0xF68)
  1920. m_skybox3d.fog.blend (0xF69)
  1921. m_skybox3d.fog.dirPrimary (0xF2C)
  1922. m_skybox3d.fog.colorPrimary (0xF38)
  1923. m_skybox3d.fog.colorSecondary (0xF3C)
  1924. m_skybox3d.fog.start (0xF48)
  1925. m_skybox3d.fog.end (0xF4C)
  1926. m_skybox3d.fog.maxdensity (0xF54)
  1927. m_PlayerFog.m_hCtrl (0xF70)
  1928. m_audio.localSound[0] (0xF94)
  1929. m_audio.localSound[1] (0xFA0)
  1930. m_audio.localSound[2] (0xFAC)
  1931. m_audio.localSound[3] (0xFB8)
  1932. m_audio.localSound[4] (0xFC4)
  1933. m_audio.localSound[5] (0xFD0)
  1934. m_audio.localSound[6] (0xFDC)
  1935. m_audio.localSound[7] (0xFE8)
  1936. m_audio.soundscapeIndex (0xFF4)
  1937. m_audio.localBits (0xFF8)
  1938. m_audio.ent (0xFFC)
  1939. m_vecViewOffset[0] (0xFC)
  1940. m_vecViewOffset[1] (0x100)
  1941. m_vecViewOffset[2] (0x104)
  1942. m_flFriction (0x288)
  1943. m_iAmmo (0xC78)
  1944. m_fOnTarget (0x1048)
  1945. m_nTickBase (0x114C)
  1946. m_nNextThinkTick (0x88)
  1947. m_hLastWeapon (0x1160)
  1948. m_hGroundEntity (0x280)
  1949. m_vecVelocity[0] (0x120)
  1950. m_vecVelocity[1] (0x124)
  1951. m_vecVelocity[2] (0x128)
  1952. m_vecBaseVelocity (0x184)
  1953. m_hConstraintEntity (0x1080)
  1954. m_vecConstraintCenter (0x1084)
  1955. m_flConstraintRadius (0x1090)
  1956. m_flConstraintWidth (0x1094)
  1957. m_flConstraintSpeedFactor (0x1098)
  1958. m_flDeathTime (0x10C0)
  1959. m_nWaterLevel (0x1A8)
  1960. m_flLaggedMovementValue (0x129C)
  1961. m_AttributeList (0x1004)
  1962. m_Attributes (0x1004)
  1963. pl (0x1020)
  1964. deadflag (0x1024)
  1965. m_iFOV (0x1034)
  1966. m_iFOVStart (0x1038)
  1967. m_flFOVTime (0x103C)
  1968. m_iDefaultFOV (0x1040)
  1969. m_hZoomOwner (0x1044)
  1970. m_hVehicle (0x10CC)
  1971. m_hUseEntity (0x10D4)
  1972. m_iHealth (0xA8)
  1973. m_lifeState (0xA5)
  1974. m_iBonusProgress (0x10DC)
  1975. m_iBonusChallenge (0x10E0)
  1976. m_flMaxspeed (0x10D8)
  1977. m_fFlags (0x37C)
  1978. m_iObserverMode (0x109C)
  1979. m_hObserverTarget (0x10A0)
  1980. m_hViewModel[0] (0x1178)
  1981. m_hViewModel (0x0)
  1982. m_szLastPlaceName (0x12BC)
  1983. m_hMyWearables (0x0)
  1984. CBaseFlex
  1985. m_flexWeight (0x950)
  1986. m_blinktoggle (0xB00)
  1987. m_viewtarget (0x914)
  1988. CBaseEntity
  1989. AnimTimeMustBeFirst (0x0)
  1990. m_flAnimTime (0x64)
  1991. m_flSimulationTime (0x6C)
  1992. m_ubInterpolationFrame (0x78)
  1993. m_vecOrigin (0x364)
  1994. m_angRotation (0x370)
  1995. m_nModelIndex (0x90)
  1996. m_fEffects (0x7C)
  1997. m_nRenderMode (0x80)
  1998. m_nRenderFX (0x58)
  1999. m_clrRender (0x5C)
  2000. m_iTeamNum (0xB0)
  2001. m_CollisionGroup (0x380)
  2002. m_flElasticity (0x274)
  2003. m_flShadowCastDistance (0x278)
  2004. m_hOwnerEntity (0x504)
  2005. m_hEffectEntity (0x508)
  2006. moveparent (0x1BC)
  2007. m_iParentAttachment (0x1A6)
  2008. movetype (0x0)
  2009. movecollide (0x0)
  2010. m_Collision (0x1C8)
  2011. m_vecMinsPreScaled (0x1D0)
  2012. m_vecMaxsPreScaled (0x1DC)
  2013. m_vecMins (0x1E8)
  2014. m_vecMaxs (0x1F4)
  2015. m_nSolidType (0x209)
  2016. m_usSolidFlags (0x204)
  2017. m_nSurroundType (0x208)
  2018. m_triggerBloat (0x20A)
  2019. m_vecSpecifiedSurroundingMinsPreScaled (0x20C)
  2020. m_vecSpecifiedSurroundingMaxsPreScaled (0x218)
  2021. m_vecSpecifiedSurroundingMins (0x224)
  2022. m_vecSpecifiedSurroundingMaxs (0x230)
  2023. m_iTextureFrameIndex (0x4F8)
  2024. predictable_id (0x0)
  2025. m_PredictableID (0xB4)
  2026. m_bIsPlayerSimulated (0x4F4)
  2027. m_bSimulatedEveryTick (0x4F5)
  2028. m_bAnimatedEveryTick (0x4F6)
  2029. m_bAlternateSorting (0x4F7)
  2030. m_nModelIndexOverrides (0x94)
  2031. CBaseDoor
  2032. m_flWaveHeight (0x550)
  2033. CBaseCombatCharacter
  2034. bcc_localdata (0x0)
  2035. m_flNextAttack (0xC70)
  2036. m_hActiveWeapon (0xDB8)
  2037. m_hMyWeapons (0xCF8)
  2038. m_bGlowEnabled (0xDBD)
  2039. CBaseAnimatingOverlay
  2040. overlay_vars (0x0)
  2041. m_AnimOverlay (0x0)
  2042. CBoneFollower
  2043. m_modelIndex (0x550)
  2044. m_solidIndex (0x554)
  2045. CBaseAnimating
  2046. m_nSequence (0x7F8)
  2047. m_nForceBone (0x598)
  2048. m_vecForce (0x58C)
  2049. m_nSkin (0x558)
  2050. m_nBody (0x55C)
  2051. m_nHitboxSet (0x560)
  2052. m_flModelScale (0x658)
  2053. m_flModelWidthScale (0x658)
  2054. m_flPoseParameter (0x65C)
  2055. m_flPlaybackRate (0x580)
  2056. m_flEncodedController (0x778)
  2057. m_bClientSideAnimation (0x7C8)
  2058. m_bClientSideFrameReset (0x5C8)
  2059. m_nNewSequenceParity (0x7CC)
  2060. m_nResetEventsParity (0x7D0)
  2061. m_nMuzzleFlashParity (0x884)
  2062. m_hLightingOrigin (0x87C)
  2063. m_hLightingOriginRelative (0x880)
  2064. serveranimdata (0x0)
  2065. m_flCycle (0x800)
  2066. m_fadeMinDist (0x600)
  2067. m_fadeMaxDist (0x604)
  2068. m_flFadeScale (0x608)
  2069. CInfoLightingRelative
  2070. m_hLightingLandmark (0x550)
  2071. CAI_BaseNPC
  2072. m_lifeState (0xA5)
  2073. m_bPerformAvoidance (0xDDC)
  2074. m_bIsMoving (0xDDD)
  2075. m_bFadeCorpse (0xDDE)
  2076. m_iDeathPose (0xDCC)
  2077. m_iDeathFrame (0xDD0)
  2078. m_iSpeedModRadius (0xDD4)
  2079. m_iSpeedModSpeed (0xDD8)
  2080. m_bSpeedModActive (0xDDF)
  2081. m_bImportanRagdoll (0xDE0)
  2082. m_flTimePingEffect (0xDC8)
  2083. CBeam
  2084. m_nBeamType (0x56C)
  2085. m_nBeamFlags (0x570)
  2086. m_nNumBeamEnts (0x560)
  2087. m_hAttachEntity (0x574)
  2088. m_nAttachIndex (0x59C)
  2089. m_nHaloIndex (0x568)
  2090. m_fHaloScale (0x5D0)
  2091. m_fWidth (0x5C4)
  2092. m_fEndWidth (0x5C8)
  2093. m_fFadeLength (0x5CC)
  2094. m_fAmplitude (0x5D4)
  2095. m_fStartFrame (0x5D8)
  2096. m_fSpeed (0x5DC)
  2097. m_flFrameRate (0x550)
  2098. m_flHDRColorScale (0x554)
  2099. m_clrRender (0x5C)
  2100. m_nRenderFX (0x58)
  2101. m_nRenderMode (0x80)
  2102. m_flFrame (0x5E4)
  2103. m_vecEndPos (0x5E8)
  2104. m_nModelIndex (0x90)
  2105. m_nMinDXLevel (0x5E0)
  2106. m_vecOrigin (0x364)
  2107. moveparent (0x1BC)
  2108. beampredictable_id (0x0)
  2109. m_PredictableID (0xB4)
  2110. m_bIsPlayerSimulated (0x4F4)
  2111. CBaseViewModel
  2112. m_nModelIndex (0x90)
  2113. m_nSkin (0x558)
  2114. m_nBody (0x55C)
  2115. m_nSequence (0x7F8)
  2116. m_nViewModelIndex (0x8B8)
  2117. m_flPlaybackRate (0x580)
  2118. m_fEffects (0x7C)
  2119. m_nAnimationParity (0x8C8)
  2120. m_hWeapon (0x8D8)
  2121. m_hOwner (0x8BC)
  2122. m_nNewSequenceParity (0x7CC)
  2123. m_nResetEventsParity (0x7D0)
  2124. m_nMuzzleFlashParity (0x884)
  2125. m_flPoseParameter[0] (0x65C)
  2126. m_flPoseParameter (0x0)
  2127. CBaseProjectile
  2128. m_hOriginalLauncher (0x8A8)
  2129. CBaseParticleEntity
  2130. CBaseGrenade
  2131. m_flDamage (0x8C4)
  2132. m_DmgRadius (0x8B4)
  2133. m_bIsLive (0x8B1)
  2134. m_hThrower (0x8CC)
  2135. m_vecVelocity (0x120)
  2136. m_fFlags (0x37C)
  2137. CBaseCombatWeapon
  2138. LocalWeaponData (0x0)
  2139. m_iClip1 (0xAA8)
  2140. m_iClip2 (0xAAC)
  2141. m_iPrimaryAmmoType (0xAA0)
  2142. m_iSecondaryAmmoType (0xAA4)
  2143. m_nViewModelIndex (0xA60)
  2144. m_bFlipViewModel (0xAD8)
  2145. LocalActiveWeaponData (0x0)
  2146. m_flNextPrimaryAttack (0xA64)
  2147. m_flNextSecondaryAttack (0xA68)
  2148. m_nNextThinkTick (0x88)
  2149. m_flTimeWeaponIdle (0xA6C)
  2150. m_iViewModelIndex (0xA74)
  2151. m_iWorldModelIndex (0xA78)
  2152. m_iState (0xA98)
  2153. m_hOwner (0xA50)
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