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Trickysticks

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Mar 21st, 2015
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  1. function Event1A {
  2. let dispX_Player = 0;
  3. let dispX_Enem = 32;
  4. let reimucut = GetCurrentScriptDirectory~"sprites/reimucut.png";
  5. InitializeEvent(1, 1);
  6. HandleEventLogic();
  7. SetCutinGraphic(0, 0, reimucut, dispX_Player, 0);
  8. SetCharStatusPresent(0, 0, true);
  9. SetCutinGraphic(1, 0, reimucut, dispX_Enem, 0);
  10. SetCharStatusPresent(1, 0, false);
  11. Talking(0); SetEventText(0, 0, "Huh? Who's there?", 0); SetEventText(0, 4, "Wait...[r]This song...", 0) ;SetEventText(0, 0, "COULD IT BE???", 0);
  12. Talking(1); SetEventText(1, 0, "IT IS I!!!!!!", 0);
  13. SetCutinGraphic(1, 0, reimucut, dispX_Enem, 0);
  14. SetCharStatusPresent(1, 0, true);
  15. Talking(1); SetEventText(1, 0, "MIMA!", 0);
  16. Talking(0); SetEventText(0, 0, "GASP!!!", 0);
  17. SetEventText(0, 0, "Wait. It's just you.", 0);
  18. SetEventText(0, 0, "Well, you really had me going for a second.", 0);
  19. //Music_Stop(1);
  20. //Music_Play(2);
  21. Talking(1); SetEventText(1, 0, "SURPRISE.", 0);
  22. SetEventText(1, 0, "I'M NOT MIMA.", 0);
  23. Talking(0); SetEventText(0, 0, "...", 0); SetEventText(0, 0, "Um.", 0);
  24. Talking(1); SetEventText(1, 0, "DIE!!!", 0);
  25. SetCharStatusPresent(0, 0, false); SetCharStatusPresent(1, 0, false); wait(45);
  26. FinalizeEvent;
  27. }
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